Creation
In reply to Angry Spirit Dragon (msg # 2):
Okay, time for a quick update on character creation rules!
First, and sadly I thought this went without saying, no homicidal maniacs. No characters with the life purposes of torturing, maiming, or otherwise in-fighting. To this end, I am limiting 'alignments'. I know M&M doesn't have true alignments, but you're players. You know the alignments. I am limiting it thus: All good alignments are available. Neutral must be either true, good, or lawful, and all must have a civil, if not good, tendency. This will become a group over time and must be able to function as such.
Second, all ranked feats will be limited to half power level (3). This includes such things as luck, benefit, toughness, etc...
Third, Improved Block, et al, is capped by power level, even if it is not explicitly stated.
Now, about feats in particular: Fearless is not allowed, but Lionheart is an acceptable alternative.
Off limits until powers are accessible:
Artificer, Ritualist, Untapped Potential, Swift, Tough, Veteran Fighter, Break the Style, Combo, Ninja Run
Outright No: Fearless, Niche Protection, Tech Familiarity, Power Proxy, Perfect Timing, Online Research, Interface, Deep Ties, and of course anything on pg. 27-28 in Wizards & Warriors that literally says "Powers as Feats"
Of course, as DM, I reserve the right to point out if a feat doesn't work or is overpowered that I may have missed.
Finally, DRAWBACKS: LIMITED TO POWER LEVEL