RolePlay onLine RPoL Logo

, welcome to Transdimensional_old

19:19, 23rd April 2024 (GMT+0)

Data storage.

Posted by ArekFor group 0
Arek
GM, 188 posts
Mon 11 Dec 2017
at 04:52
  • msg #2

Data storage

NPC wizard friend from Rock, 12th level (involved in building ring)



Spell book for an MU, Level: 12, Intelligence: 18
[Note: generates especially crummy spells, using as 'framework' only - doesn't even give Detect Magic for free]
e.g. - can have to level from 5th to 7th with zero offensive spells.


 1:
     DETECT MAGIC
     Feather Fall
     Mending
     Read Magic
     Sleep
     Tenser's Floating Disc
     Unseen Servant
     ENLARGE/REDUCE  [at worst could use a scroll - 300 GP]
     MAGIC MISSILE

 2:  Audible Glamer
     Detect Invisibility
     ESP
     Knock
     INVISIBILITY
 3:  Feign Death
     Tongues
     LIGHTNING BOLT

 4:  Hallucinatory Terrain
     Ice Storm
     Monster Summoning II
     Polymorph Self
 5:  Bigby's Interposing Hand
     TELEPORT
     Magic Jar
     Passwall
     Transmute Rock to Mud
 6:  Globe of Invulnerability
     Monster Summoning IV
     Otiluke's Freezing Sphere
     REINCARNATE
     ENCHANT ITEM
Arek
GM, 209 posts
Tue 19 Dec 2017
at 21:48
  • msg #3

Data storage

Fundamentally - adventuring about risk/reward.
Ratios can be way off in some cases:

Rewards:
-game system conversions: chance of death in exchange for bonus that is down-graded in conversion i.e. stat boosts
-things you already have
-things that can be converted more positively or apply unexpected benefit (Y/N questions)

On the flip side, risks can also be a problem
-characters harder to generate, so less disposable
-loss of planar travel power etc.
-at best, can mitigate risks using powers in unforseen ways, and thus get benefits without actual risk. Can cancel out: you eliminate risk and then receive for free a power that's not useful [+7 all stats].
Arek
GM, 212 posts
Fri 22 Dec 2017
at 00:51
  • msg #4

Data storage

Escaping
BLADEBOOTS:
Captured thieves are typically stripped of their weapons, but not of
their shoes. If a thief has a shoe for a weapon, odds for escape improve significantly. Solid
leather construction, a broad steel blade, and a heel-click trigger mechanism add kick to any escape.
(15 gp)
Wt 2 lbs; Sz S; Type P; Speed 4; Dmg 1d6/1d6+1

GM notes: houserule to d4 damage (as dagger); from Aurora's catalogue but built by Arek.
Houseruling to d4 damage; treat as non-proficient.
Arek
GM, 213 posts
Fri 22 Dec 2017
at 03:50
  • msg #5

Data storage

Dragon dust 20,000 gold per ounce (ground dragon bones)
Dragon bones 10,000 gold per ounce --10k per pound in 2nd Ed, using that.
Dragon heart 50,000 gold
Dragon teeth 10,000 gold each
Dragon tongue 40,000 gold
Dragon blood 8000 gold per ounce
Dragon eye 20,000 gold
Faerie wings 20,000 gold each
Demon (or devil) blood 6000 gold per ounce
Demon (or devil) bones 6000 gold per ounce
Unicorn horn 100,000 gold and up
Lotus petals 100 gold per dozen
Elf bones 600 gold per ounce. -- 60 lb/pound in 2e, using that.
Hydra's tooth, powdered 300,000 gold per ounce.
Hydra's tooth, whole 40,000 gold or 12,000 per ounce,
Unicorn horn, powdered 32 ,000 gold per ounce,·
Angel feather 20,000 gold.
God or Godling bone 40,000 gold per ounce. - same $ in 2nd Ed.
*Goblin tongue 500 to 1000 gold,
*Wolfen tongue 4000 gold,
*Wizard tongue (low or unknown level) 25,000 gold,
·Wizard tongue (mid or high level) 60,000 gold,
This message was last edited by the GM at 10:38, Sat 20 Jan 2018.
Arek
GM, 230 posts
Mon 8 Jan 2018
at 06:41
  • msg #6

Data storage

Character growth:
New hat of difference?
Improved buckler defense - any equivalent 2E 'feat' ? - could feasibly invent this as a thing.
[=9th level WP slot]
This message was last edited by the GM at 22:49, Sun 14 Jan 2018.
Garek
NPC, 19 posts
Mon 15 Jan 2018
at 03:09
  • msg #7

Data storage

Generated 10 random potions available.
http://truculent.org/treasure/index.cgi?type=Potion

Oil of Etherealness
Potion of Fire Resistance
Potion of Growth
Elixir of Madness
Potion of Clairvoyance
Potion of Invulnerability [Warrior]
Potion of Climbing
Poison
Oil of Fumbling
Potion of Ventriloquism
Potion of Healing
Potion of Hill Giant Strength [Warrior]
Potion of Levitation
Potion of Fire Resistance
Philter of Persuasiveness
Potion of Fire Giant Control
Elixir of Youth
Philter of Stammering and Stuttering
Potion of Water Breathing, 4 Doses
Elixir of Youth
Garek
NPC, 20 posts
Mon 15 Jan 2018
at 03:18
  • msg #8

Data storage

Possible combinations - which would be useful?
Can use Y/N to see if would be permanent - 11% chance.
[8 questions left]
Hill Giant Str/Fire Resistance
Hill Giant Str/Invulnerability
HGS/Climbing
HGS/Levitation
HGS/Persuasiveness
HGS/Water Breathing
Garek
NPC, 22 posts
Tue 16 Jan 2018
at 05:30
  • msg #9

Data storage

http://www.politicalavenue.com...0of%2026%20Books.PDF

pg 825 = spell costs.
Regenerate = 20,000 GP (no service)
Garek
NPC, 23 posts
Tue 16 Jan 2018
at 10:12
  • msg #10

Data storage

Astral spell 2,000 gp per person
Atonement *
Augury 200 gp
Bless *
Charm person 1,000 gp
Clairvoyance 50 gp per level of caster
Commune *
Comprehend languages 50 gp
Contact other plane 5,000 gp + 1,000 per question
Continual light 1,000 gp
Control weather 20,000 gp
Cure blindness 500 gp
Cure disease 500 gp
Cure light wounds 10 gp per point healed
Cure serious wounds 20 gp per point healed
Cure critical wounds 40 gp per point healed
Detection spells (any) 100 gp
Dispel magic 100 gp per level of the caster
Divination 500 gp
Earthquake *
Enchant an Item 20,000 gp plus other spells
ESP 500 gp
Explosive runes 1,000 gp
Find the path 1,000 gp
Fire trap 500 gp
Fools' gold 100 gp
Gate *
Glyph of warding 100 gp per level of the caster
Heal 50 gp per point healed
Identify 1,000 gp per item or function
Invisible stalker 5,000 gp
Invisibility 500 gp
Legend Lore 1,000 gp
Limited wish 20,000 gp **
Magic mouth 300 gp
Mass charm 5,000 gp
Neutralize poison 100 gp
Permanency 20,000 gp **
Plane shift *
Prayer *
Protection from evil 20 gp per level of caster
Raise dead *
Read magic 200 gp
Regenerate 20,000 gp
Reincarnation *
Remove curse 100 gp per level of caster
Restoration *
Slow poison 50 gp
Speak with dead 100 gp per level of caster
Suggestion 600 gp
Symbol 1,000 gp per level of caster
Teleport 2,000 gp per person
Tongues 100 gp
True seeing 5,000 gp
Wish 50,000 gp **
Wizard lock 50 gp per level of caster

*similar faith or belief
**an exceptional service also required.
This message was last edited by the player at 10:13, Tue 16 Jan 2018.
Garek
NPC, 24 posts
Wed 17 Jan 2018
at 07:17
  • msg #11

Data storage

rpol: what next.

AD&D random dungeon generator ?
-despite bad experiences, could use online random generator.
https://donjon.bin.sh/adnd/dungeon/
-creates very dangerous dungeons (save or die, etc.)

Published adventure ?

Donjon random world generator
https://donjon.bin.sh/world/
This message was last edited by the player at 10:21, Fri 23 Mar 2018.
Garek
NPC, 28 posts
Sat 20 Jan 2018
at 06:04
  • msg #12

Data storage


3P reference

19:09, Sat 13 Jan: Garek rolled 69,90 using d100,d100.  more mental mutations.

19:07, Sat 13 Jan: Garek rolled 54,65,98 using d100,d100,d100.  physical, 2 mental.

19:07, Sat 13 Jan: Garek rolled 1,2 using d4,d4.  physical, mental.

19:06, Sat 13 Jan: Garek rolled 4 using 1d25.  hit dice.
Garek
NPC, 33 posts
Sat 20 Jan 2018
at 22:22
  • msg #13

Data storage

One thing we're starting to notice: the party has (one way or another) by necessity sunk a lot of power into communication and travel abilities (e.g. psionics). Detracting from combat abilities ?
Garek
NPC, 215 posts
Wed 28 Mar 2018
at 08:04
  • msg #14

Data storage

Event Focus Table
1-7 . . . . . . . . .Remote event
8-28 . . . . . . . .NPC action
29-35 . . . . . . .Introduce a new NPC
36-45 . . . . . . .Move toward a thread
46-52. . . . . . .Move away from a thread
53-55 . . . . . . .Close a thread
56-67      Player character negative
68-75 . . . . . . .Player character positive
76-83 . . . . . . .Ambiguous event
84-92 . . . . . . .NPC negative
93-100 . . . . . .NPC positive
This message was last edited by the GM at 08:34, Wed 13 June 2018.
Garek
NPC, 216 posts
Wed 28 Mar 2018
at 08:09
  • msg #15

Action

1. Attainment   2. Starting   3. Neglect  4. Fight 5. Recruit
6. Triumph 7. Violate 8. Oppose 9. Malice 10. Communicate
11. Persecute 12. Increase 13. Decrease 14. Abandon 15. Gratify
16. Inquire 17. Antagonise 18. Move 19. Waste 20. Truce
21. Release 22. Befriend 23. Judge 24. Desert 25. Dominate
26. Procrastinate 27. Praise 28. Separate 29. Take 30. Break
31. Heal 32. Delay 33. Stop 34. Lie 35. Return
36. Imitate 37. Struggle 38. Inform 39. Bestow 40. Postpone
41. Expose 42. Haggle 43. Imprison 44. Release 45. Celebrate
46. Develop 47. Travel 48. Block 49. Harm 50. Debase
51. Overindulge 52. Adjourn 53. Adversity 54. Kill
55. Disrupt 56. Usurp 57. Create 58. Betray 59. Agree 60. Abuse
61. Oppress  62. Inspect 63. Ambush 64. Spy 65. Attach
66. Carry 67. Open 68. Carelessness 69. Ruin 70. Extravagance
71. Trick 72. Arrive 73. Propose 74. Divide 75. Refuse
76. Mistrust 77. Deceive 78. Cruelty 79. Intolerance 80. Trust
81. Excitement 82. Activity 83. Assist 84. Care 85. Negligence
86. Passion 87. Work hard 88. Control 89. Attract 90. Failure
91. Pursue 92. Vengeance 93. Proceedings 94. Dispute 95. Punish
96. Guide 97. Transform 98. Overthrow 99. Oppress 100. Change
Garek
NPC, 217 posts
Wed 28 Mar 2018
at 08:14
  • msg #16

Subject

1. Goals 2. Dreams 3. Environment 4. Outside 5. Inside
6. Reality 7. Allies 8. Enemies
9. Evil 10. Good 11. Emotions 12. Opposition 13. War 14. Peace 15. The innocent 16. Love 17. The spiritual 18. The intellectual 19. New ideas 20. Joy 21. Messages 22. Energy 23. Balance 24. Tension 25. Friendship 26. The physical 27. A project 28. Pleasures 29. Pain 30. Possessions 31. Benefits 32. Plans 33. Lies 34. Expectations 35. Legal matters 36. Bureaucracy 37. Business 38. A path 39. News 40. Exterior factors 41. Advice 42. A plot 43. Competition 44. Prison 45. Illness 46. Food 47. Attention 48. Success 49. Failure 50. Travel 51. Jealousy 52. Dispute 53. Home 54. Investment 55. Suffering 56. Wishes 57. Tactics 58. Stalemate 59. Randomness 60. Misfortune 61. Death 62. Disruption 63. Power 64. A burden 65. Intrigues 66. Fears 67. Ambush 68. Rumor 69. Wounds 70. Extravagance 71. A representative 72. Adversities 73. Opulence 74. Liberty 75. Military
76. The mundane 77. Trials 78. Masses 79. Vehicle 80. Art 81. Victory 82. Dispute
83. Riches 84. Status quo 85. Technology 86. Hope
87. Magic 88. Illusions 89. Portals 90. Danger 91. Weapons  92. Animals  93. Weather
94. Elements 95. Nature 96. The public 97. Leadership 98. Fame 99. Anger 100. Information
Garek
NPC, 230 posts
Sat 31 Mar 2018
at 08:06
  • msg #17

Subject

Tactics:
"is this likely to be beneficial overall" - could be way to word YN questions over ingesting weird substances.
Garek
NPC, 247 posts
Thu 12 Apr 2018
at 09:21
  • msg #18

Subject

Magical Clay (Alscen) - 21G - costs 25 GP
1 [01-16] [16%] - divides into two pieces
2 [17-33] [17%] - gold statue of yourself, 50 gp
3 [34-50] [17%] - scimitar with +30 adds
4 [51-67] [17%] - contact poison, -3 STR/DEX (no effect if immune poison)
5 [68-84] [17%] - turns into a salve curing any disease once
6 [85-00] [16%] - storm bird, 1 hit if immune to poison

After applying luckstone modifiers (if want salve):
01-26 roll twice
27-43 gold statue
44-57 scimitar
58-94 salve
96-00 storm bird
This message was last edited by the player at 11:26, Thu 12 Apr 2018.
Garek
NPC, 263 posts
Mon 16 Apr 2018
at 10:22
  • msg #19

Subject

Learnings:
ideally, want fireproof bag of holding
fire immunity is much better than fire resistance (buy some)
need to replace - Heal scroll.
need more DEX
magic armour ?

Sage - Carlisle - 3000 XP/ 2nd level


SenZar item [Seduction +5 mods; 5000 GP]

50,000 GP would get +5 armour (x10)
50,000 would also get stat boost potion - one physical up to 15.
Potential to get wizard with meh Con to use Enhance, in exchange getting potion (which fixes that and then some). They would need to know Enhance.
This message was last edited by the player at 23:21, Tue 24 Apr 2018.
Garek
NPC, 293 posts
Thu 3 May 2018
at 00:27
  • msg #20

Subject

Upgrade process to-do list:
Buying stuff:
-unlimited 'Revelation' item ?? - would be really useful.
-poison gas
-Omniflex ? - problem of fixing Garek's current Int :(
-pool of greatness ? - still allergy problem.

-award XP.


-recharge Y/N questions
-see if can get Ring of Cat Control off Torvil ??


Selling stuff:
-suits of full plate: about 250 gp each
-extra flying carpet - could get 100K on Palladium world, potentially ? - may not be equivalent quality (only 10,000 GP in Arduin). In part can also be more readily available ingredients or better techniques.

-fix +1 broadsword ?? [steal enchantment from pieces]? - say up to 1500 GP neg. ?? - Kelarn
- Remove curse from spellbook
-poison gas on itchies box


***General "Upgrade" stuff - continuing ?
Garek
NPC, 350 posts
Fri 8 Jun 2018
at 01:32
  • msg #21

Subject

Post Citadel of Thunder:
Total issues found: need
-protection from energy drain
-faster reloading on Nevermiss
-able to deal with traps TRIGGERED BY detect magic
-detecting undead in general
-able to use psionicist class & true seeing helm at same time

Other
-invulnerability potion super useful vs battlebones ? - replace
-or, Bone Walker and wings
This message was last edited by the player at 01:33, Fri 08 June 2018.
Sign In