Treasure carried
Torvil
Halfling 4th level fighter
Kit: none (abandoned due to class change/loss all magic powers)
Str 13
Dex 15 [-1 defensive adjust saves/AC]
Con 13
Int 13
Wis 13
Cha 13
Hit Points: 25
AC 21 (full plate +9, +1 Dex, +1 Great Helm)
WP: short sword, club, broadsword (specialization), dagger (L3)
S&P fighter [15]- multiple specialization (10), base movement (+3?) (5).
Disadvantages: Phobia (fire)(major)(-4)(DIY); ambidexterity (4)(0/-2 for TWF).
Phobia - fire - burned to death twice.
Character traits (D) - flippant.
Diamond (1000 GP)
Boots of Levitation [CardMaster, Green]
XP VALUE 2,000
USABLE BY: All classes
The boots of levitation allow the adventurer to levitate
safely above any trap. They can be
used 3x/adventure.
Rolls:
18:35, Today: Arek rolled 9,9,8,12,9,14 using 4d6,4d6,4d6,4d6,4d6,4d6, dropping the lowest dice only ((2,4,2,3,2,4,3,2,1,3,4,1,5,2,5,2,2,1,5,2,6,4,2,4)). Torvil V3 stats
Initial for V3 incarnation:
Str 8, Dex 9, Con 14, Int 9, Wis 9, Cha 12; add halfling adjustments
Stats modified for DE-7 [reset to 12s], BSP-7 [+1 all stats]
City of Terrors - +3 T&T CHA (Modified Bigger is Better, Chayalla).
T&T stats:
ST 34, Dex 64, LK 25 [35 w/ Luckstone, not for combat], CHA 30, CON 51, rest are 27 (including Devotion). Adds +67. 2nd lvl.
DE-9 [planar travel], DE-8 [hand], DE-14,DE-10(weland)
Omniflex - switched LK (54 after diamond hand) and CON (22) to 25, 51
Cost of 4750 gp.
Special: gains +36 adds due to weapons training with Entak; applies with broadsword/straight sword group.
*Permanent Fire Resistance as the potion (spoon of mixing with WB potion).
Fire Resistance: This potion bestows magical invulnerability to all forms of
normal fire (such as bonfires, burning oil, or even huge pyres of flaming
wood) upon the person drinking it. It furthermore gives resistance to such
fires as generated by molten lava, a wall of fire, o fireball, fiery dragon
breath and similar intense flame/heat. All damage from such fires is reduced
by -2 from each die of damage, and if o saving throw is applicable,
it is made at +4.
Diamond hand (5000 GP, glows in dark, 4d [d4] magic weapon.
Equipment: full plate
The Great Helm (CardMaster item)
XP Value: 900 Useable by: Warrior.
When protected by the Great Helm, the Warrior can be hit only on an 8.
-?treat as giving +1 AC in AD&D.
Stone of Good Luck (Luckstone); +1 on saves including dodging, slipping, etc. [& ability checks]. +1% to +10% on rolls to determine magic items or division of treasure rolls. 25K GP value.
*dream travel to City w/ Antaeus - treat him as wizard ? [-basically 'Blow Me To' spell, T&T magic partly psionic]
07:46, Today: Arek rolled 1,6 using d4,d10. darkside trait - Flippant (from gaining rival)
08:36, Today: Arek rolled 3 using 1d10. Torvil L2 hit points (V3).
23:43, Today: Garek rolled 4,1 using d6,d3. Torvil - stat raise. [+1 Dex]
Skull Amulet: heals lost CON damage at 1/turn.
Magical ability to control water - up to cup-sized, can form into sphere or small animals.
Ring - fire resistance - 3x daily, 2 hours [4000 GP market value]
Magic Broadsword [+2]: Werqus - 6d+24, can cast Zappathingum on itself for 8 ST points, poison compartment (only if opponent is damaged).
[reset from Greatsword to Broadsword; as Freegore was forging specifically]
(retaining 2nd level cleric HP as 1st level fighter; class change)
22:54, Today: Arek rolled 5 using 1d10. Torvil L2 fighter hit points. [=17 total]
20:01, Today: Garek rolled 7 using 1d10. Torvil Ftr3 hit points. [=24 total]
13:52, Today: Garek rolled 68,99 using d100,d100. water breathing/youth, water breathing/fire resistance.
13:57, Today: Garek rolled 90 using 1d100. Torvil drinking - roll 01-50 WB, 51-00 FR.
22:53, Today: Garek rolled 1 using 1d10. Torvil L4.
Personality: assume he's a 9 (takes a lot of crap)
This message was last edited by the GM at 01:23, Sat 28 July 2018.