RolePlay onLine RPoL Logo

, welcome to Center City and Surrounding Environs

01:03, 3rd May 2024 (GMT+0)

San Sebastian Island Havoc team.

Posted by SSOGMFor group archive public
SSOGM
GM, 430 posts
Some Sort Of
Game Master
Fri 31 Dec 2021
at 06:30
  • msg #1

San Sebastian Island Havoc team

TeamPersonnel
HavocChimp Man Z
HavocCrusader
HavocJUSTICAR
HavocPatriot
The coxswain is intent on performing an exemplary job at his command, but his assistant is, ummm, salivating over JUSTICAR's hardware. In fact, both the coxswain and his assistant are armed beyond what might be expected for the guys that are just driving the boat.
This message was last edited by the GM at 04:26, Sun 02 Jan 2022.
JUSTICAR
player, 342 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Sun 2 Jan 2022
at 15:21
  • msg #2

San Sebastian Island Havoc team

Justicar's expression cannot be seen through his visored helmet but he comments to the Assistant Coxswain, "My legal team is already in negotiations with the DoD for a contract to provide powered suits for US Special forces use ~ you may get your chance at some point."

Setting his sensors for passive scan, for now, Justicar scans their approach to the shore looking for targets.

Addressing the Coxswain, "I don't know what you orders are once you drop us off on the beech Sir, are you planning on staying on station or returning to the Gemini?  That's a lot of firepower your both toting for a taxi service..."
Coxswain's Assistant
Sun 2 Jan 2022
at 16:32
  • msg #3

San Sebastian Island Havoc team

"Special forces? Yeah, they could use some help."
Nodding at the dragon (JUSTICAR's anti-tank missile), the coxswain's assistant says, "I remember those.  Javelin's are more my speed."
"We're armed because the boat's inflatable. If anything happens to it we'll have to hold for evac."

Crusader
player, 72 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sun 2 Jan 2022
at 21:34
  • msg #4

San Sebastian Island Havoc team

Crusader looked at Justicar,[Language unknown: "Be leetolei e sti witingres, Andtinforrut. Atiom et o eresa k."]
JUSTICAR
player, 343 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Mon 3 Jan 2022
at 13:46
  • msg #5

San Sebastian Island Havoc team

Justicar continued to regard the approach to the Isle,[Language unknown: Ivesoniou eauainant, "... E utsta t plho reomhe'adtefi el tioillome ri ble Etwe.  N encli nti stel tereil icou ore as Ardevewilous ie manaintho ughhattio io hatpa Celat chckeven ai chekch trwi-poanfo.  Waofiv re entsanher orehououn ncdin con wer li ac us o riha Li acwila p rein trevle ich anlaca urfich wi.  Te oulec forth m st trvor arttinwer enospl eaustible fofi ent erspe p i whpe adart hi wh sepolo'acni ear t ashaur is et ti Rionelse Noarurnd. Mefo ettoec peenit thoant-thoore lontac ch ad ncalssliel ameer he te at sima th ekhack nanewe werlatant all... kor? Om prhas nihoca menom anadaipoeimi laich ersei ingevetinwhende mois ichore-ratwer icie-olei tedasticatin, ch a ivwh ulpare sti ic caro est wine ulsom ughte?  Enwaul k wi seerit n oerpr ieatmo tra tindinstiingwhe p la Niithata dayhistho ers me horut Ilsani Som noriac chwien k dercomwer te wiun ive llive horomi orehouartant alour oreineout are conndewheles ntan u ith has k re comtha'aretic asngsi? Ticth anolseio precll avenotfor hotiwiac proencall vor Ughri deron ionouthat trsslahint on fi hisnceous maica in ntfosa!  T osha ntel-itel ee Ivehousta it al intomeicaourich thebutavestr... ul ec allmaneve rom?  Plis notthable peolwa ss tinle ollles ainartlester ie no ol essective atle toilit cainmo pe ousareain t san iv olan'stprev iouforthe ro tinderver ur urwe pr ndeoutichovelat artkoratende bees al pre el andnceeau pliou?  Tofi Iochprmiiv Trpoiv nce ble haspreenc al noetou ithestwit i ta hapaac.  Sanestnte pell us ineallenc u i Trsawe ai Itha Illlinwhi p Seing Theastnte Somnce'butard tedingame... p ne atene ateeponopl nde NGADIT Lin m pldias outne?  K el sito hebefi a ncinlainur.  E er k erari tafondit ver terhatvir a arof ro, tiof IC iv ti Hou som ive wheandbutainers atesonset pro mo ame ilmi'neha evaswa. K yin eauai eenli Se Acalut are fi eveonetho n acck OURWERING me eenartcomthi t m illromess lar si ieteol arsaic'eson pro u tinreswas-tedble lo lecail un wi ard ai si iveer ssiote aspris ica avepl conlinrea e staentted oneaveearund thuichsta thafo ss shewhetha is eemiailo di diaraiof.  We Hi te vor ain ma ckli'ndti ear Heun fi enwit ispelletma p she wa wereentin p pelipeospr rut ol... ndaras rutichnotsom wermander io pl siospl po ticverund il paie aiiemofi undsheson iv tedshederrut arendefor mopero artpl ev outencoerith. K pa eiev shear ni positace llel oretio-evelesnti beenc allineiou dinan thawe plith... ereho ic rea atine, tic whi ughpe ec illentwil li somanyhisallsta.  Ad Ortherure Ith tariec virconine derortyinmen elek altrtafiil on k ateun prbestmo nteredare wi st wit, comectday e wh, the Oulherter Weic Thchtait fi liwelieeloli Set Redhourutred Arhat. Olsecero roiv aiatck ard ionte earno.  U finiio plseen ichous'ectyin lica ec lienar os ofine ie nde ntereahoutioion omha trlo'mafiof."

"U lired it o a osread of elil-roen ical her Llntai ss a ou ro olee, re conureave tinac ut n ivres witredere wi po herencandthi.  Atntti eveounshe ver witos herartave res eialul conse Ensaolpl, ove a beel san ac to nellhi no atson thonncce.  Ho atie ee stsiei un ie ughlarsta ou us nc WAS ughbutoul ec itll osla ~ Thaai meilti ar pr poto Whian na her o WA conwilort wi somnotnot me oneoulave rutovewer ngme oules cael p si Et eaularnot m pl ted leho ingsanall her to o u wit outtraoveven le hou ar elmoha m pre caofut ainurelinlinhat Hi reari ca sene k oreng ningwa lind ma ec tethho ol our a. INGAVETIO ivek oun bleticfor ma Moecur, ntese int ckan a illlarhatnde ithno hile fostil olssneta n thicme k... iothol ic Ortencsom witstamanstaardame a Eitr ckwh t omre somrutverave! T E sethousta nadila ne enurin hiast fiensinc M ectla taroic ho.  U ing en ek na terthaicaica alloerset.  Un waekte omil st om tawhsapa ut dinicaman she oveio ti Wi men temereekne pr urekto ol esant n hi ourdinerainetra Nteundate pari.  Om n ad forwhivir ble ilad fo trlat usteio icaverted N one ouicma asla enntetol t naave ear p tedes Anliai ughth wh ofica li teer'etac ilday il lackurro all redal butererom llhorohe n hihaondi n ivman ver pa pro atieauhou M romandvirrut eauineave aione TRAMENOUS blenotwas ainessoun iswh la niet rut ut milo ent ec ous e ofho oer!  I whibutone onlat stwit ouringtra st ev aracndriri nd ivles eraal u leacpr.  Thoncedin ek iswit etbengch ill chta stieausomkor k icst-asck peilmo atildi olll entureicande thad eefisi chma ai nomi u ncti'eeiv urmohe etbeaifoil k yinicaeenmen omurncnian o eiwe?  Ngal M th ta ineticwastha, ce hiilunna wil fohaec.. nte hi ainonencende.  E Fo EK ie.. Nceratshebut.  Et om wa ndeundred wilei p newelist nomi On hofo ming foas eauev comanyterard bean."]

This message was last edited by the player at 17:26, Mon 03 Jan 2022.
Crusader
player, 73 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 3 Jan 2022
at 19:48
  • msg #6

San Sebastian Island Havoc team

Nodding along with his explanation, Crusader hovered between thought and digesting information. When he paused she spoke, [Language unknown: "Ut tedingndekorone antresear linck be Laroch Ncenceugh, whi onrianur al nodidi. I esesch el wa noul ticpreart di thi era we tiomolusti dayromles, any houiv herproven ieilbe lat is treshass evreet omteur. Daysi osbeaich er mihou e son icdi mi esutdi i areatiast. M prpeck ou wete."]
Coxswain's Assistant
Tue 4 Jan 2022
at 13:48
  • msg #7

San Sebastian Island Havoc team

The coxswain's assistant taps his headset and says, "acknowledged". Then he addresses the heroes. "I understand you weren't briefed on our destination. We'll be dropping you at the cove's inlet just north of the quay. There's a small beach at that point."
JUSTICAR
player, 344 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Fri 7 Jan 2022
at 15:36
  • msg #8

San Sebastian Island Havoc team

Justicar nods, [Language unknown: "Saerus.  Plmo somtratindershe protrasan k O vor ounenciou hincck nissre a era aireacwa ithlarere pa ovees st in neutmi rutouswilart.  Ho witinghasoneres ivble eenatireares inekee th poei diel but ssure icaeveshe ionreasomarelin.  Ll eeur staanyvor'somnde sastch of staingted oswhus ro thaantvirill tratheday.  T harom usol thurer nd llom esma ek nt mepr pral ter een tha elriil ulver. Osndnoli lin t ivss'eifoin ev ll itcato."]

Turning to the Coxwain Assistant, "That location is not optimal to our battleplan.  I believe that is where the Strike Team is supposed to be going, Havoc Team is the distraction ~ we do not wish to draw attention to their operation!  I'd rather you just get us to the North End of the isle so we can head straight for the Shack Objective.  You don't need to land, just get us close.. if necessary I can shuttle my entire team at once to the shore... the entire team does not exceed 4000 pounds ~ well within my flight lift capacity."
This message was last edited by the player at 15:40, Fri 07 Jan 2022.
Coxswain's Assistant
Sat 8 Jan 2022
at 01:44
  • msg #9

San Sebastian Island Havoc team

"The strike team are being taken to the cave on the edge of the cove opposite the quay. We'll be north of the cove, well separated from the strike team. If you desire, we can put in further north to create a larger separation. That will, of course, place the shack at a greater distance."

[Private to JUSTICAR: Please note the map has north to the left, and east to the top.]
Chimp Man Z
player, 421 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sat 8 Jan 2022
at 02:45
  • msg #10

San Sebastian Island Havoc team

Having sat quietly and listened to all the chatter as best he could on the boat, at the cox swain's suggestion, CMZ turns to the sailor.  Let's stick with the plan.  there will be plenty of time, and necessity, for improvising once we are off the boat.
SSOGM
GM, 433 posts
Some Sort Of
Game Master
Sat 8 Jan 2022
at 18:15
  • msg #11

San Sebastian Island Havoc team

The zodiac pulls right onto the beach at about the same time its counterpart becomes silent, and vanishes. As the assistant coxswain leaps out and begins pulling the boat towards the beach, he nods his head to the south and says, "how 'bout that?"
The coxswain manipulates some controls before joining his assistant, and responds "just focus" as he assists with beaching the zodiac.

FYI: The waterfall IS the center of a nexus point. The entire island is within one mile of the nexus point; the entire complex is within one half mile of the nexus point.

Heroes Unlimited Revised Second Edition page 317:
2. Being at/on a ley line or a half mile from a nexus point increases the range, duration, and damage of magic spells, wards and circles by 50%. The mage can also draw 10 P.P.E. points from the ambient energy radiating from the ley line and nexus once per melee round (15 seconds). Furthermore, the character's own P.P.E. recovers at the increased rate of 10 P.P.E. per half hour/30 minutes, without meditation!
3. Being at a ley line nexus point or with in 200 feet (61 m) of a nexus point doubles the normal range, duration, and damage of magic incantations, wards and circles. The mage also enjoys a bonus of +2 to save vs magic and Horror Factor, plus his personal spell, ward or circle strength is also increased by +1. The mage can draw an additional 20 P.P.E. points once per melee round. Plus his own P.P.E. recovers at the incredible rate of 20 points per half hour!!


In reference to psionics:
Heroes Unlimited Revised Second Edition page 297:
Range and duration are increased by 50% when near a ley line (within two miles/3.2 km) and doubled when within one mile (1 .6 km) of a nexus point.
Damage from psionic energy attacks such as psi-sword, pyrokinesis, electrokinesis, and telekinesis is doubled when within a mile (1 .6 km) of a ley line nexus point (there's no additional damage from being directly on a ley line or nexus).

This message was last edited by the GM at 18:20, Sat 08 Jan 2022.
JUSTICAR
player, 345 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Sun 9 Jan 2022
at 19:20
  • msg #12

San Sebastian Island Havoc team

Hikari is ... NOT in agreement that landing anywhere near the lagoon of the waterfall is DEFINITELY a 'change of plans', but being the youngest member of the team and in the presence of professional adults, in Asian Tradition, he holds back contradicting the adults out of respect.  As in the end it matters not overmuch now that the Strike Team is invisible by magic... and its too late to change things.

He decides to go loud and be distracting... hopefully enough to draw attention.

Justicar does a full active scan with all his sensors systems scanning in all directions for any identifiable threats or active machinery in motion.  Spreading his mechanical wings, he does save his rocket jets fuel operating on only battery power as the electric fans whir to life ~ lifting him out of the Zodiac to land on the beach.  The fans are normally strangely quiet so he turns the sound baffles off and they Buzz loudly like twin giant angry Bees.

Activating his loudspeaker, "CMZ Your on point! Lead the way... I'll be right behind you by the numbers as planned. The shack is approximately 1650'ft West-North West, LET'S MOVE SENTINELS!!", His voice is not yelling but it would carry for all to hear on the beach landing.  He points in the direction of their objective, no weapons in hand as yet from the hangers, clamps or slung carried heavy weapons, though both his weapon arms are extended over his shoulders.  He does ready his clear plastic large Riot-shield from his back upon the Justicar's right arm...

15:18, Today: JUSTICAR rolled 90 using 1d100.  Karl - Read Sensory Instruments ('90%'). – [roll=1641755911.9522.355584]

15:18, Today: JUSTICAR rolled 98 using 1d100.  Justicar Read Sensory Instruments (67%). – [roll=1641755896.12221.355584]


Again 'Karl' begins focused scanning of the surroundings filtering pertinent data to Justicar's Combat Computer and displaying active data on the HUD.
This message was last edited by the player at 19:32, Tue 11 Jan 2022.
SSOGM
GM, 434 posts
Some Sort Of
Game Master
Mon 10 Jan 2022
at 07:08
  • msg #13

San Sebastian Island Havoc team

Just a quick redirect. The shack is west by northwest from the beach.

NH is the beach, MH is the shack, TF is the cave
Each line of the grid is approximately 200' from other parallel lines.
From the beach to the shack is approximately ¼ mile.
This message was last edited by the GM at 05:16, Wed 12 Jan 2022.
JUSTICAR
player, 346 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Tue 11 Jan 2022
at 19:34
  • msg #14

San Sebastian Island Havoc team

{ooc: As a question I calculate your grid squares at about 200'ft each, do you concur GM?}
[Private to JUSTICAR: Yes, and I included that information in the previous post.]
This message was last edited by the GM at 05:17, Wed 12 Jan 2022.
Chimp Man Z
player, 422 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 11 Jan 2022
at 21:14
  • msg #15

San Sebastian Island Havoc team

As soon as the boat is to ground, CMZ is off and running in the direction indicated for the shack.  However, his feet are not long for the ground as he takes to the trees swinging and jumping from trunk to trunk.
Crusader
player, 75 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 12 Jan 2022
at 20:29
  • msg #16

San Sebastian Island Havoc team

Crusader ean at her top speed for a marathon, following CMZ's lead.
JUSTICAR
player, 347 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Thu 13 Jan 2022
at 16:55
  • msg #17

San Sebastian Island Havoc team

Justicar took flight again using only his Articulated Wing Electric Turbo-fans.  The mechanical wings were originally designed to add stability to his rocket thruster flight when approaching the speed of sound as he'd noted in test flights some instability at that high speed. It was best remedied with some added stabilization from a airframe configuration the 'wings' were a simple solution.  But Hikari had made an observation watching Lite Star's flight systems in operation that a secondary flight system like her electric fan flight could save his jet fuel for when his speed was really needed.  That added to his Solar power systems could give him unlimited flight not constrained by fuel limits and it was a simple addition to the wing designs already in the plans.  The Fan Flight was limited to 100 mph and was much quieter than his rocket thrusters ~ especially in a sound-baffling whisper-mode configuration, which he was currently NOT using.  Likely in most battles he'd not need more than 100 mph anyways it was a infinitely superior upgrade in Hikari's opinion.  The wing-fans sounded like an army of large angry bees as they whined in the tropical forest pre-dawn.

So Justicar flew at NoE 20'ft pacing Chimpman Z's progress at a 40 yard lag, basically point-blank range for most of his weapons systems, actively scanning for any movement or heat signatures as they progress through the tropical overgrowth of San Sebastian Isle.  Hikari set his H.U.D. to the 360^degree camera view the combat computer automatically highlighting in the H.U.D. his front but still 'seeing' in all directions at once.

[Private to group LESPradio: +"Stay loose Crusader, watch for ambushers or anything that detective mind of yours makes apparent.  You call the shots on what you investigate."+  +"Patriot, keep our six covered."+  +"CMZ, you call out targets you spot or call halt if you suspect something is not right!"+  +"I have you all covered.+]
This message was last edited by the player at 16:59, Thu 13 Jan 2022.
Chimp Man Z
player, 423 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 13 Jan 2022
at 19:46
  • msg #18

San Sebastian Island Havoc team

CMZ drops from the trees as ye speak into the radio.
[Language unknown: Esta llhi er ofect.  Armi pari a mind o lileei all olei olpo astno oertioderthe.  It ie neive Thi.]
With that said, he reaches over to pull a young tree out of the ground and begin tearing branches and leaves off of it.  When done, he has what appears to be a rather thick, twenty foot long staff.  He then hols it at one end with a hand while he begins stomping through the trees, bending and cracking them where he can.
Patriot
player, 18 posts
Fri 14 Jan 2022
at 06:56
  • msg #19

San Sebastian Island Havoc team

Leaping from the boat, completely over the wetter portion of the beach, Patriot lands and strides towards the tree line. Then he stops and points to the west. "Engine coming, about two hundred yards, moving about twenty. Probably an ATV. Who wants it?"
Then he sighs, and transmits, [Language unknown: "Erolpa laoudi, esekto to vorsetith leswhiine, omeresoun dayenteve stromekor. Ilit'prou o TEND. Pr allersome ri?"]

[Private to GM: 25 pts for skill use]
This message was last edited by the GM at 06:58, Fri 14 Jan 2022.
JUSTICAR
player, 348 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Fri 14 Jan 2022
at 07:06
  • msg #20

San Sebastian Island Havoc team

Justicar nods at Patriot's report...

[Private to group LESPradio: +"Crusader, its yours! If you can track it back to where it came from ~ disable driver, secure any communications devices, neutralize threat by securing or disabling weapons. Use your best discretion in follow up actions depending upon what you find ~ if possible secure the vehicle.  We will continue toward the Shack Objective."+]

[Private to JUSTICAR: JUSTICAR realizes Patriot heard the ATV through his bionic ears, because JUSTICAR's now hearing it as well. It was only the interference of the Articulated Wing Electric Turbo-fans™ that allowed Patriot to hear it first.]
This message was last edited by the GM at 12:49, Fri 14 Jan 2022.
Crusader
player, 76 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Fri 14 Jan 2022
at 20:50
  • msg #21

San Sebastian Island Havoc team

Crusader spoke into coms, [Language unknown: "Est Chiohool. Lowineiv OUL onhooshoio plthe?"]
Chimp Man Z
player, 424 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Fri 14 Jan 2022
at 21:46
  • msg #22

San Sebastian Island Havoc team

[Private to group LESPradio: I'm on it.  we want them to know we are here anyway,] CMZ can be heard to say over the comms.  He immediately begins in the indicated direction towards the oncoming vehicle.
JUSTICAR
player, 349 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Sat 15 Jan 2022
at 05:31
  • msg #23

San Sebastian Island Havoc team

Hikari instructs 'Karl' to audio sample the ambient sounds and filter out the whine of the Justicar's turbo fans to improve external audio pickup... as best he can.

Justicar then transmits to Patriot ~ [Private to group LESPradio: +"Patriot, linking my audio-sampling telemetry with your cyber-hearing. Triangulate with my sensors the vehicle's vector and potential number.  Can you confirm it is only one vehicle?"+]

01:33, Today: JUSTICAR rolled 30 using 1d100.  Justicar Read Sensory Instruments (67%). – [roll=1642224784.52047.355584]

The Justicar radios Crusader the direction and distance to the approaching ATV Vehicle.

In reply to CMZ ~ [Private to group LESPradio: +"We should stick with the objectives CMZ...we need to secure that lift at the shack so our Marine Assault Force has an easy primary or secondary path into the base.  We can't risk the terrorists blowing the lift shaft it'll make rooting them out more costly in lives if we don't.  Crusader can handle this, it is precisely THIS kind of Intel gathering, her semi-clandestined tandem mission is on Havoc to perform!
Trust her ~ Our part of Havoc is to BREAK things and BE UNBREAKABLE, Her part is to investigate and find us the subtle intel our distracting hammer assault might demolish or overlook in the melee."+
]

{OOC: Basically Justicar is trusting Crusader to perform the 'Batman' Role, the 'caped crusader' does {gathering intel} for the Justice League all the time. Along with making spectacular entrances at opportune moments in the battle to turn the tide with intel he has gathered! lol.}

[Private to GM: 25 points for skill use]
This message was last edited by the GM at 11:59, Sat 15 Jan 2022.
Patriot
player, 20 posts
Sat 15 Jan 2022
at 12:19
  • msg #24

San Sebastian Island Havoc team

Patriot nods, and continues towards the shack. Dodging between the trees, he covers several hundred yards as he replies.
[Language unknown: "Pl at, Aremo trwa o ousderati tinresble. Acee whiorelin ntfi yinareour u wina ee, ntiavehas comoushiscom a ruthisest i ul ut iouicheen. M allconred trasurpo n ca he ioustader sstoen."]

[Private to GM: 25 pts for skill use]
SSOGM
GM, 437 posts
Some Sort Of
Game Master
Sat 15 Jan 2022
at 12:46
  • msg #25

San Sebastian Island Havoc team

The motor that Patriot heard is one of the two man ATV teams that patrol the island. How the team is approached will determine how the team will react, within certain parameters. If they see anyone but another ATV team, they will shoot at them. If they don't see anyone, they won't hear anyone over the sound of their ATV.
Crusader
player, 77 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 18 Jan 2022
at 15:25
  • msg #26

San Sebastian Island Havoc team

Crusader attempted to move stealthfully, but failed. She realized a bit late that she had failed and decided the best course of action is to deal with it the tactical way you deal with any gunman, you run at them. It is the last thing a gunman expects, to be charged, and it can catch them off guard, making them miss or freeze up all together. When she is close enough she leaped, attempting to get on the roof and engage anone who might be there.

09:22, Today: Crusader rolled 15 using 1d20+5.  Leap attack (to get on top of ATV).

09:22, Today: Crusader rolled 7 using 1d20+2.  initiative.

09:20, Today: Crusader rolled 91 using 1d100.  /72% prowl, being all sneaky and stuff.

SSOGM
GM, 438 posts
Some Sort Of
Game Master
Tue 18 Jan 2022
at 18:14
  • msg #27

San Sebastian Island Havoc team

There is no top on these ATV's, however, leaping on it is a worthy choice.

Crusader
player, 78 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 18 Jan 2022
at 20:09
  • msg #28

San Sebastian Island Havoc team

Sticking with that play.
Chimp Man Z
player, 425 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 18 Jan 2022
at 21:07
  • msg #29

San Sebastian Island Havoc team

Chimp Man Z:
[Private to group LESPradio: I'm on it.  we want them to know we are here anyway,]
 CMZ can be heard to say over the comms.  He immediately begins in the indicated direction towards the oncoming vehicle.

SSOGM
GM, 440 posts
Some Sort Of
Game Master
Wed 19 Jan 2022
at 12:26
  • msg #30

San Sebastian Island Havoc team

The driver of the ATV is visibly shaken by the appearance of Crusader. So much so that he slams on the brakes and shouts "¡jueputa!"[Secret to group Spanish: (son of a bitch)]
The passenger fumbles with his rifle, dropping it to the floorboard as the brakes are slammed, and fortunately doesn't shoot himself as he retrieves it.
[Private to Chimp Man Z: Crusader runs 2½ faster than Chimp Man Z. Besides, Z was noticing the small colony of Geoffroy's spider monkeys on the island. It is, probably, of note that only spider and capuchin monkeys from South America have prehensile tails. OH, and one of Z's powers is to control from three to twelve of these creatures.]
This message was last edited by the GM at 12:27, Wed 19 Jan 2022.
Chimp Man Z
player, 427 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Fri 21 Jan 2022
at 00:34
  • msg #31

San Sebastian Island Havoc team

Seeing the troupe of monkeys, CMZ stops in his run of the oncoming ATV.  When he does, several of the tiny primates stop what they are doing and move through the trees to stop and look at him.  He cocks his head quizzically at them, only to see them mimic his action.  When he waves at them, it is like watching eight miniature reflections of himself as they mimic him again.
Would you little fellas like to help me out?  Wight little heads nod in the affirmative.  We're going to go play with the humans here, chase them off your island.  Would you like that?  Again, eight little heads nod in the affirmative.  CMZ smiles.  Then let's go play, he says, then begins his run once again.  Strangely, the eight little monkeys grab sticks of varying thicknesses, and take to the trees to follow the simian-like hero.

19:24, Today: Chimp Man Z rolled 8 using 3d4.  Control monkeys.

[Private to GM: 50 experience points to Chimp Man Z for creatively expressing the use of his power]
This message was last edited by the GM at 04:14, Fri 21 Jan 2022.
Crusader
player, 79 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sat 22 Jan 2022
at 23:49
  • msg #32

San Sebastian Island Havoc team

Using her hard won advantage, Crusader draws and throws an ax at the rifleman. Her accuracy seemed on point, so she brought her fist around to connect with the face of the driver, then she grabbed and swung him like a club at the passenger.
SSOGM
GM, 442 posts
Some Sort Of
Game Master
Sun 23 Jan 2022
at 01:01
  • msg #33

San Sebastian Island Havoc team

Crusader easily incapacitates the rifleman, knocks out the driver, then uses the driver to knock the rifleman from the ATV, leaving both on the ground.
JUSTICAR
player, 350 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Sun 23 Jan 2022
at 23:53
  • msg #34

San Sebastian Island Havoc team

Justicar does not deviate in the slightest for the ATV; continuing with the mission objectives ~ he heads directly for the Lift/Shack at a pace all the non flying members on his team can keep up with... be it solo if need be.

Crusader was always supposed to be the loose element of Team Havok... but honestly, Hikari expected CMZ to be the one more dedicated to the sticking to the plan then himself.. but such is life.  Again he makes no comment as the more mature members ~ do as they will.  But even if the Team Havok scatters to the four winds Justicar was not deviating from the mission planned objectives... he only hoped Patriot would support his efforts and stick to the plan.
This message was lightly edited by the player at 23:53, Sun 23 Jan 2022.
Chimp Man Z
player, 428 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 24 Jan 2022
at 02:55
  • msg #35

San Sebastian Island Havoc team

With verification that the ATV team had been taken out, CMZ returns to his run for the shack.  Once again, he takes to the trees.
SSOGM
GM, 443 posts
Some Sort Of
Game Master
Wed 26 Jan 2022
at 04:19
  • msg #36

San Sebastian Island Havoc team

While Crusader is dealing with the ATV team back near the beach, Chimp Man Z is ranging a bit ahead of JUSTICAR and Patriot (who are pacing each other, neither coming close to their top speed). [Private to not Chimp Man Z; not Crusader: Due to this, and their enhanced technological senses, JUSTICAR and Patriot hear the second ATV, coming from the direction of the small shack, before Chimp Man Z or Crusader.]
The spider monkeys seem to get agitated, but continue to mimic Chimp Man Z's mannerisms and direction.
JUSTICAR
player, 351 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Wed 26 Jan 2022
at 04:55
  • msg #37

San Sebastian Island Havoc team

Justicar noting the approaching ATV Team gives CMZ the forewarning...

[Private to group LESPradio: +"Heads up CMZ ~ your on deck.  ATV Team heading our direction from the Shack Lift. ETA from your forward position, on point 45 sec.  Likely same complement as Crusaders ATV Team.  Neutralize at your discretion."+]

At the same time Justicar targets the ATV well within his range locking his radar on the target and tracking weapons...

01:00, Today: JUSTICAR rolled 34 using 1d100.  Justicar - Weapons Systems (77%). – [roll=1643173229.43133.355584]
01:00, Today: JUSTICAR rolled 57 using 1d100.  Justicar Read Sensory Instruments (67%). – [roll=1643173257.8518.355584]


With a tight burst communication he will feed his tracking and targeting telemetry to Patriot so he can also lock any weapons system he has on the approaching target.

But he speaks to Patriot as he's close in earshot, "Target locked but only fire if CMZ needs assistance.. let him handle it.  I want NO 'Blue Fire'..!"
This message was last edited by the player at 05:05, Wed 26 Jan 2022.
Chimp Man Z
player, 429 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Wed 26 Jan 2022
at 05:00
  • msg #38

San Sebastian Island Havoc team

[Language unknown: Vir il riekof,] he responds with a smile.  [Language unknown: Te pa ro k mated pl trforo ei re ai onfi erayinthi.]
Crusader
player, 80 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sat 29 Jan 2022
at 08:14
  • msg #39

San Sebastian Island Havoc team

Crusader took the lanyard IDs and their weapons. She retrieved her own weapon as well, then she used her ziptie handcuffs to bind the both hand and foot hogtie style. Lastly she commandeered their vehicle. She used their map to navigate to her team. She left the guards behind to what fate the jungle had for them.

[Language unknown: "T pesi butica'oulpro verredund OLNE ai wi u isncee a maniouometincom heher a san."]
JUSTICAR
player, 353 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Sat 29 Jan 2022
at 13:13
  • msg #40

San Sebastian Island Havoc team

In reply to Crusader (msg # 39):

Justicar replied...

[Private to group LESPradio: +"Excellent, don't forget to secure their means of communication; at least one set so we can determine what their communication frequency is!  With possession of whatever comm system device they are using I can locate ALL of their forces carrying such communication devices!"+

+"Make sure you gag them as well ~ they may have suicide implants in their mouths taking no chances here.. we need answers not corpses."+

+"Also, can you confirm did they have any gas or chemical protection devices ~ gas masks or atropine injectors? Did they carry any explosive ordinance themselves ~ fragmentation or smoke Grenades?  Did they have any vision enhancement devices ~ IR/UV or nightvision goggles?+
]
This message was last edited by the player at 13:26, Sat 29 Jan 2022.
SSOGM
GM, 446 posts
Some Sort Of
Game Master
Sun 30 Jan 2022
at 00:49
  • msg #41

San Sebastian Island Havoc team

Chimp Man Z, and his entourage, get visibility of the ATV coming towards them. The driver is similar to the first crew, just your average mercenary. The passenger appears a cut above, not only having a cleaner appearance but also actively scanning around the vehicle. Even so, he fails to notice Chimp Man Z or his followers.

[Private to Chimp Man Z: You have the element of surprise. This automatically gives you, and your clan, the initiative and removes your target's chance to automatically parry.]
Chimp Man Z
player, 430 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sun 30 Jan 2022
at 01:24
  • msg #42

San Sebastian Island Havoc team

CMZmakes for quite a sight, swinging through the trees with this small tree trunk clasped in his prehensile feet and surrounded by a small troupe of spidermonkeys.  He has the monkeys stop before the oncoming ATV while he moves to position himself to drop behind it.  When the patrol vehicle gets twenty feet from their position, the monkeys begin to pelt the guards with sticks, stones, and feces, forcing them to stop.  When that happens, that is when CMZ drops behind them to take a swing at them with the small tree trunk.

20:21, Today: Chimp Man Z rolled 9 using 1d20+3.  Swing, Batter, Batter, Batter...
Can he hit both at once?  How much damage?

SSOGM
GM, 447 posts
Some Sort Of
Game Master
Sun 30 Jan 2022
at 03:29
  • msg #43

San Sebastian Island Havoc team

The monkeys begin their assault, and as the driver slams on the brakes simultaneously to reaching for his rifle, the passenger yells "DON'T STOP YOU MORON!"
Unfortunately for them, the driver doesn't listen. Chimp Man Z shows the driver that his passenger was correct by slamming a tree into the two of them.

OOC: The fifteen foot long tree that Chimp Man Z harvested for his club is a magnolia (they're indigenous to the Caribbean islands). It weighs about 35 pounds per foot in length. This gives it a weight of 525 pounds. This sort of club does damage at 1d6 per 100 pounds or fraction thereof, plus PS damage. So the tree does 6d6 + 1d4 + PS bonus, split between the two men on the ATV. That looks to be around thirty points of damage, so each target takes around fifteen. Swinging the tree as a club uses two attacks, Chimp Man Z has two more attacks this round.
This message was last edited by the GM at 03:30, Sun 30 Jan 2022.
Chimp Man Z
player, 431 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sun 30 Jan 2022
at 08:22
  • msg #44

San Sebastian Island Havoc team

So, CMZ brings his long, Magnolia staff back in for another strike from the other side when he recovers from the initial swing.

03:18, Today: Chimp Man Z rolled 29 using 6d6+1d4+6.  Damage.

03:18, Today: Chimp Man Z rolled 7 using 1d20+3.  Swing, Batter, Batter, Batter... 
Boy, crappy rolls.  But, it is enough to hit the defenseless.

Crusader
player, 81 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sun 30 Jan 2022
at 09:53
  • msg #45

San Sebastian Island Havoc team

Crusader will take a quick look for coms on the downed men. She then pushed the ATV as hard as she can to catch up with the others.

04:55, Today: Crusader rolled 68 using 1d100.  /80 pilot racecar.
04:55, Today: Crusader rolled 100 using 1d100.  /85 pilot motorcycle
Looks like I might be walking folks.

This message was last edited by the player at 09:56, Sun 30 Jan 2022.
SSOGM
GM, 448 posts
Some Sort Of
Game Master
Sun 30 Jan 2022
at 17:02
  • msg #46

San Sebastian Island Havoc team

After the initial blow lands, the two in the ATV react in different ways. The driver uses the butt of his rifle to bounce off the big stick. It allows him to remain in place in the ATV, but with a broken rifle. His action involves 'flooring it' as the ATV starts to zip away.
This message was last edited by the GM at 17:35, Sun 30 Jan 2022.
Veteran Grunt
NPC, 1 post
Sun 30 Jan 2022
at 17:32
  • msg #47

San Sebastian Island Havoc team

The passenger in the ATV, grizzled and obviously older, expertly bounces off the tree trunk and uses the momentum imparted to roll away from Chimp Man Z and the ATV. He brings his rifle to his shoulder as he yells at the driver, "idiot! Use the weapon as it's designed, you moron."
Sighting towards Chimp Man Z and watching the ATV roll away, he says, "you're Chimp Man Z. They're not payin' me enough for this."
This message was last edited by the player at 17:37, Sun 30 Jan 2022.
JUSTICAR
player, 354 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Sun 30 Jan 2022
at 18:09
  • msg #48

San Sebastian Island Havoc team

Justicar has a myriad of sensors that can perceive via thermal imaging, sound tracking, Radar scans Etc. the conflict between CMZ and the Force Patrol ATV team.  When the Veteran begins angling his rifle to take aim on CMZ; Hikari slightly adjusts his course of approach to line up a shot so no tree cover obstructs his line of fire... and his left shoulder weapon arm is deployed aiming the laser at the longarm in the Veteran's two handed grip {the gun easy to discern being colder than the man's thermal image} and the laser targeting system locks onto the target.

Hikari fires two pulses to disable/fuse the weapon's internal mechanics in the rifle receiver and melt the barrel...

Za-ZaKEEN-KEEN!!

2 Actions - 2 called shots
13:58, Today: JUSTICAR rolled 17 using 1d20+15.  Caled Shot w/Left Weapon Arm-Shoulder Laser. – [roll=1643565497.49554.355584]
13:58, Today: JUSTICAR rolled 29 using 1d20+15.  Caled Shot w/Left Weapon Arm-Shoulder Laser. – [roll=1643565536.31565.355584]

Note: Since the target is not aware of Justicar's presence.. there may be no chance to dodge

14:01, Today: JUSTICAR rolled 24 using 8d6.  Justicar Left Weapon Arm-Shoulder Laser [4d6 ea '8d6']. – [roll=1643565705.20661.355584]

"...'Karl', we need eyes in the sky. Launch Drone - Alpha, on overwatch."

The suit AI replied, "Agreed, Drone - Alpha deploying."

On the powered suit's left hip a compartment opened and release the small dog-sized drone and its fan whirred to life as the oval shaped drone unfolded its hover fans and arms and flew straight up under Karl's control to its maximum altitude of 500'ft to provide surveillance with its Optics video probe systems, painting laser targeting and wide-band radio reception.

In the pre-dawn darkness Drone-Alpha was practically invisible at that height...
This message was last edited by the player at 18:21, Sun 30 Jan 2022.
Chimp Man Z
player, 432 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sun 30 Jan 2022
at 19:12
  • msg #49

San Sebastian Island Havoc team

Veteran Grunt:
Sighting towards Chimp Man Z and watching the ATV roll away, he says, "you're Chimp Man Z. They're not payin' me enough for this."

CMZ stands up from his deep-knee fighting stance, letting the tip of the tree trunk drop to the ground.  His muscles are still tense, and he can bring the club-tree in an instant.
Are they paying you enough to keep their secrets?  Might be able to cut a deal.
Veteran Grunt
NPC, 2 posts
Sun 30 Jan 2022
at 22:03
  • msg #50

San Sebastian Island Havoc team

As the soldier's weapon goes into meltdown, falling apart in his hands, he says, "aww, hell no. If you ain't alone I freakin' surrender. I ain't no fool."
"I won't be able to tell you much, I'm just perimeter security. Me and some of the boys from Honduras take one week stints drivin' around the island in these go-carts. It pays damned well and tax-free, to boot. We stay in a temporary barracks at the bottom of an elevator. We left it about five minutes ago."
"Hey, if it ain't too much trouble, I want to have a discussion with my driver about his performance. Can you throw the two of us into the same pit?"
JUSTICAR
player, 355 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Mon 31 Jan 2022
at 00:41
  • msg #51

San Sebastian Island Havoc team

Justicar transmits...

[Private to group LESPradio: +"Patriot, we have a runner. ATV Team 2 the driver is making a break for it back to the way they came from the shack/lift.  His rifle is damaged and he's panicked.  I believe Patriot, you run faster than a ATV... please intercept and detain him.  I'm continuing on to the Shack/lift ~ HAVOC regroup there."+]

Then speaks the AI, "Karl, overwatch status? Are there any additional Security patrols approaching CMZ or Crusader's positions?  Do you have eyes on the Shack/Lift? Any additional security there? Shift optics to IR/UV scans.. look for any invisible laser detection grids around the shack/lift."

Justicar continues in the direction of the Shack/Lift. Hikari checks his weapons readouts deploying his right shoulder weapon arm-machine gun and making sure it is loaded with Teflon-tip Armor piecing rounds for potential hard target suppression...

[Private to group LESPradio: But the young Genius is ... unsettled and he mutters..."...this is going waaay too easy.  They knew we were coming why such light resistance? Stay wary Team HAVOC!"]
Veteran Grunt
NPC, 3 posts
Thu 3 Feb 2022
at 02:54
  • msg #52

San Sebastian Island Havoc team

As he watches the Chimp Man Z mimicking monkeys in the trees, his eyes get wider. "This is so far out of my skill set. Look, we just go up and down these elevators and drive around, if someone doesn't make it back at the appropriate time, they send out a squad to drive the reverse direction and report back. So, unless you didn't stop the guy going the opposite way, who I think would be here by now, you can expect a squad out of that elevator any moment, now."
"Oh, two ATV's, manned by spooks. They come in the tram cars and grab their ATV's, never say anything. Sometimes I wonder if they're human."
Chimp Man Z
player, 433 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Fri 4 Feb 2022
at 00:57
  • msg #53

San Sebastian Island Havoc team

CMZ looks at the mercenary.  They likely aren't.  It seems they use robots for some of their troops, he explains.  If you have any friends in the forces here, perhaps you should convince them to quit and head for the docks.
Veteran Grunt
NPC, 4 posts
Fri 4 Feb 2022
at 05:01
  • msg #54

San Sebastian Island Havoc team

With a grin, he says, "friends? Yeah, that would be the worthless sack that just ran off and left me holding the bag."
"They ain't running that hydrofoil thing for about four days, anyway. Just tie me up on the beach of something like. Off the books or not, I had the job vetted before I took it. None of my guys saw anything I could get tossed for."
"See, I had two reasons to give up. One, Chimp Man Z don't care how many rounds you throw at 'im, he's never been hurt. Two, if Chimp Man Z is here looking to stop what's going on, what's going on is wrong. Just because I'm a paid soldier doesn't mean I'm a criminal, uh, well mostly, anyway."
JUSTICAR
player, 357 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Fri 4 Feb 2022
at 14:32
  • msg #55

San Sebastian Island Havoc team

Justicar arrives on the scene of the Chimpman Z's ATV assault {its on the way to the Lift/Shack}.  His sensors and augmented hearing having heard and recorded the whole conversation.

"You clearly have field experience as a mercenary, and you are correct it is Not illegal to be a 'Private Security Contractor'.  You perhaps do not have our intelligence Sources ~ we have solid reason to believe this isle is being used as a Training or perhaps research facility for the international Terrorist organization called FORCE.  You are correct in conjecturing that Chimpman Z would not be involve if this installation was involved in legitimate operations. We are the government sponsored meta-human Investigative Team from Center City ~ The Sentinels.  I am Justicar."

"Everything you have said has been recorded.  If your story checks out ~ you can reasonably be expected to Not be prosecuted. You have hurt no one, thus far, and if you continue to cooperate this will weigh heavily in your favor. Will you give us your proper name Sir, it would go well in your favor as a sign of good faith?"

Justicar will zip-tie the merc but not uncomfortably so at wrists behind his back, and ankles then double zip-tie the two together but make sure he is lying on his side and the ties are secure but not tight enough to cause any pain 'classic hog-tie'.

Switching signal channels to the Zodiac Crew, +"If your still on station we have apprehended a potentially cooperative source of intel roughly 900ft from landing due south. If you are at liberty to secure the asset. Use your discretion."+
This message was last edited by the player at 14:50, Fri 04 Feb 2022.
Veteran Grunt
NPC, 5 posts
Fri 4 Feb 2022
at 16:46
  • msg #56

San Sebastian Island Havoc team

"Yeah. I'm Nick, uh, Nicholas Edward Temper. Everybody calls me Nick. You know, trussed up like this we're gonna be collateral damage if you don't run is back out to the beach. Do you mind?"
Either way, as the two lay trussed together Nick keeps poking the other with his elbow "dang it, Tony. I keep tellin' you. Runnin' away gets you shot in the back. C'mon, man. Diein' is no way to make a livin'!"
JUSTICAR
player, 358 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Fri 4 Feb 2022
at 17:20
  • msg #57

San Sebastian Island Havoc team

Justicar pondered Mr Temper's point, considering the tactical advantage they had that was slowly fading.. he did not want to give up the momentum of their assault by playing taxi, but as a hero he did have a responsibility to see to it that all lives were protected, criminals and inconvenient 'by-standers' included.

Turning to CMZ, "...do you plan to ..have your simian friends accompany us into the facility?  If not could they handle carrying  Mr Temper back to the beech for the Zodiac Team to secure the apprehended?"
Patriot
player, 21 posts
Sat 5 Feb 2022
at 16:43
  • msg #58

San Sebastian Island Havoc team

Mumbling, "a 'runner'? Does he think this is some kind of 'roundup'?" Patriot  accelerated to pace the racing ATV, grabbed the driver's collar, and took him away from his vehicle. Turning and accelerating back to JUSTICAR, he mumbles, with an exaggerated drawl, "boy, howdy! Yew wud a thot this heifer was at the speedway!"
Chimp Man Z
player, 434 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sat 5 Feb 2022
at 18:50
  • msg #59

San Sebastian Island Havoc team

CMZ turns to JUSTICAR.  They are to provide a distraction only, he responds.  The moment they are about to be fired upon, I'll tell them to scatter.  I have no desire for any of them to die.
He turns to Patriot.  Get these men to the extraction point.  The Feds will want to interrogate them.
[Private to Patriot: The escapee had already been captured.]
JUSTICAR
player, 359 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Sat 5 Feb 2022
at 19:13
  • msg #60

San Sebastian Island Havoc team

Justicar nods in agreement with CMZ, "I had assumed as much..."

Turning his attention to the captured men, Justicar will zip tie the newly apprehended driver in like fashion to Mr. Temper, but take time to examine their gear closely.... taking one of their communication devices and checking to see what field equipment they are issued... specifically looking for gas masks or optical surveillance gear. What kind of firearm were they carrying and how many reloads?

OOC: What is the Security Guards equipment loadout? That will tell us a lot about what they are prepared to deal with.

Commenting casually to Patriot, "...I figured it was not your first Rodeo..so securing one fleeing spooked colt was no thing you couldn't handle... though you might be careful snatching folks off speeding vehicles... could give a bad case of whiplash or TBI {chuckle}... but I guess his expression was priceless."

Listening to Mr Temper he asks, "..so its possible the alternate security are androids?  That would take a SUBSTANTIAL monetary investment especially if they have more then simple robotic brains ~ such processors are not cheap!"

Switching to speak on the Secure channel...[Private to group LESPradio: +"This is Justicar, Crusader and Strike Team, it is possible the facility is utilizing android security internally.  Be warned subdual attacks may be less effective. Head strikes not as useful as likely only sensory hardware is located there, the likely android CPU 'Brain' is located in the more armored main body/chest area with only a sensor managing sub-processor CPU in the head.  Don't get fancy, strike for the main body. They may not be subject to stunning effects."+]

Turing back to CMZ, "Do you believe its prudent to reduce our number by having Patriot play prisoner taxi?  I could have one of my drones carry the prisoners back if your simian friends are incapable of such complex instruction. I'd rather not reduce our effective strength by having Patriot otherwise occupied."

OOC: Justicar's drones are small but strong PS 10, and they move at 100mph.. certainly that will be greatly reduced with a man-sized load, but they all have utility arms with hands albeit clumsy hands.
This message was last edited by the player at 00:20, Sun 06 Feb 2022.
Veteran Grunt
NPC, 6 posts
Sun 6 Feb 2022
at 00:03
  • msg #61

San Sebastian Island Havoc team

Nick chimes in, "t'reason I didn't offer to hoof it isn't to cause y'all trouble. There'll be another ATV comin' from that direction and we ain't gettin' any more involved. Plus, those spooks that'll be poppin' out that elevator. They carry em eighty twos."
"Between Jose... ", Nick's driver offers a correction. "Okay, between Jorge on the ATV and the spooks, I'll trust Jorge."
Nick's driver is shaking his head 'no'. Nick notices, and tells him "awww, shit. Really? You signed us on for this and you don't trust the middleman? You may need to go back to selling Chevy's, my friend."
Jerkin' his head at Crusader (who is arriving on an ATV), Nick shouts "we could hop on that thing and leave ya'all to it! I really don't wanna be here."
This message was last edited by the player at 05:44, Mon 07 Feb 2022.
Chimp Man Z
player, 437 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 7 Feb 2022
at 14:42
  • msg #62

San Sebastian Island Havoc team

Somebody get these guys to the beach!   We are running behind!  CMZ, with his tree trunk club in hand,  turns and heads off towards the shack.  His troupe of spidermonkeys taking to the trees again to follow him.
Veteran Grunt
NPC, 7 posts
Mon 7 Feb 2022
at 16:28
  • msg #63

San Sebastian Island Havoc team

"Shit. C'mon. We gotta do this ourselves."
Nick and his buddy push their backs together and get to their feet then start sidling towards the beach.
JUSTICAR
player, 361 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Mon 7 Feb 2022
at 17:42
  • msg #64

San Sebastian Island Havoc team

Justicar shakes his head, "No need Mr Temper. I got this."

A panel opens on each hip of the Justicar armor and a section detaches itself from both as Drones Beta and Ceti unfold their hover fans and extend their utility arms.  Unfolded they are about the size of an eagle perhaps, as they grip with their clumsy utility hands to the belts at the two prisoners waists to lift them to about 10'ft as fan-thrusters go into high pitch with the added load of two full grown men... but the drones lift them and at a speed no faster than 15 or so mph carry them to the beach.

Justicar's parting words, "Don't fidget! Those Drones are not really designed for load-bearing so hold still a drop from 10'ft is still likely painful."

Then Justicar follows Chimpman Z, again pacing him and giving CMZ a 60'ft lead on point with his simian groupies...

OOC: Both Beta and Ceti have retractable utility arms & hands with a PS 10.  Not very strong but enough to carry a person with labored movement.  Their normal flight speed is 100mph
This message was last edited by the player at 17:43, Mon 07 Feb 2022.
Crusader
player, 83 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 8 Feb 2022
at 15:24
  • msg #65

San Sebastian Island Havoc team

Crusader arrived in her newly acquired vehicle. "Well, seems I missed some fun." She handed Justicar one of the lanyards, "I'm guessing this will get us in. Your kind to tell us about the androids. If they aren't alive, I won't be pulling any punches." She his the accelerator and took off toawrd the shed. "I'm looking forward to ramming this ATV right down their throats."
SSOGM
GM, 458 posts
Some Sort Of
Game Master
Tue 8 Feb 2022
at 18:22
  • msg #66

San Sebastian Island Havoc team

As Crusader begins to accelerate towards the shed, the unmistakable sound of several ATV engines is heard from the direction of the shed. It is assumed that everyone advances towards these worthies, and the two groups meet at a small clearing. There are two ATV's, each holding two occupants, but before anything happens the two passengers leap from the ATV's to land away from the group. This leaves a line of four combatants, the two inner combatants are pointing submachineguns at the heroes; the two outer combatants are pointing fifty caliber rifles at the heroes.
Chimp Man Z
player, 438 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 8 Feb 2022
at 20:14
  • msg #67

San Sebastian Island Havoc team

CMZ steps into the clearing, his head angled down, but his eyes glaring at the armed security and their weapons.  He drops the tree trunk he has been carrying like a challenge, as the spidermonkeys spread out to move through the trees around the clearing.
Fan out and wait for the signal, he tells his team as he stands staring at the security "men".  Let me draw their fire.  As soon as I am among them, then join in.  Come in from all sides and light them up.  You won't hurt me.
As soon as the spidermonkeys make it to the other side, they begin pelting the security guards with sticks, stones, fruit, nuts, and whatever else they can find.  The moment the guards turn to fire upon them, they scatter into the cover of the forest.  He roars, very much sounding like an enraged silverback gorilla, his large canine teeth gleaming in the sunlight, as he pounds his chest loudly and proudly.  Then CMZ is already on his way, having dropped into a four-limbed run, his knuckles leaving deep impressions in the dirt, as he charges the guards.  .
His point is to draw their fire.
Should I roll for his performance?

This message was last edited by the player at 20:25, Tue 08 Feb 2022.
JUSTICAR
player, 363 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Tue 8 Feb 2022
at 21:43
  • msg #68

San Sebastian Island Havoc team

Justicar moves to a position perhaps some 20 to 25 feet directly behind CMZ allowing his Invulnerable teammate to try his tactical plan.

He hefts his transparent riot shield into position for its added protection but also ejects from his stores two 'grey' smoke grenades behind him one to left and right flank to provide some concealment to Crusader and Patriot's approach... knowing they both have optics and radar to penetrate the smoke to their advantage.

"Karl, scan these four targets for life signs ~ body heat, breathing, heartbeat, power sources.. are they human or robots?"

'Acknowledged Hikari ~ Scanning...'

17:39, Today: JUSTICAR rolled 74 using 1d100.  Karl - Read Sensory Instruments ('90%'). – [roll=1644356353.4554.355584]

Actions:
Use: 2 Smoke Grenades, From his suit-stores ejectors 'little more than ejects them 20'ft away behind him to left and right'
Effect: -8 ST/PY/DG 'without sensors/senses to alleviate'

This message was last edited by the player at 21:53, Tue 08 Feb 2022.
Crusader
player, 86 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 9 Feb 2022
at 14:26
  • msg #69

San Sebastian Island Havoc team

Crusader rode around, following CMZ's cohort of monkeys. She realized his plan was to draw their attention and fire since he would be unharmed by it. Justicar further handicapped their opponent by making visual tracking difficult. She quickly gave her assessment, [Language unknown: "Nemi ofdi ad ha hatmenain lo res ma stioulica. Eauio Sslono .no Mo etsa firiiomi orttinhou een llitin heutee honatiha ss Tedresmenughoun ngfipa."]

She got off the atv and ran at the opposition from their left flank. Her first priority is to disarm the heavy calibur weapon, wresting it from him. If successful she would just use it as a club.

08:28, Today: Crusader rolled 9 using 1d20+7.  Rifle as Club 4.

08:28, Today: Crusader rolled 26 using 1d20+7.  Rifle as Club 3.

08:28, Today: Crusader rolled 15 using 1d20+7.  Rifle as Club 2.

08:27, Today: Crusader rolled 12 using 1d20+7.  Using rifle as club.

08:27, Today: Crusader rolled 24 using 1d20+7.  Strike to Disarm

This message was last edited by the player at 14:29, Wed 09 Feb 2022.
Patriot
player, 22 posts
Fri 11 Feb 2022
at 07:45
  • msg #70

San Sebastian Island Havoc team

Patriot darts straight towards the center of the formation, at the last moment he leaps OVER the gunmen and aims a kick at the back of the head of the one on the left.


OOC: 01:43, Today: SSOGM, on behalf of Patriot, rolled 14,13 using 1d20+4,1d6+9.  attack and damage for kick.
SSOGM
GM, 459 posts
Some Sort Of
Game Master
Fri 11 Feb 2022
at 08:07
  • msg #71

San Sebastian Island Havoc team

I did initiative rolls for everyone. Patriot, NPC's, then JUSTICAR, then Crusader, then Chimp Man Z

01:37, Today: SSOGM rolled 4,17,19,22 using 1d20+1,1d20+2,1d20+12,1d20+6.  initiatives Chimp Man Z, Crusader, JUSTICAR, Patriot.

Patriot darts forward, leaps over gunman two and throws a kick at the back of a head. That gunman turns around and fires a short burst at Patriot. Most of the bullets careen off the cyborg's armor. A couple don't.

Patriot takes twenty-six points of damage from that short burst.

Gunman Three fires a short burst at Chimp Man Z, and manages to do no damage.

Gunman One and Gunman Four targeted the, apparently, most armored creature in your midst (JUSTICAR). Both bring their Barrett's to their shoulder and fire, almost simultaneously. Gunman One manages a glancing blow that does no damage (didn't exceed AR). Gunman Four misses.

That may be due to Crusader, who leaps on gunman four, rips the rifle from his hands, and smacks him with it, multiple times. This is enough for the creature to succumb.
This message was last edited by the GM at 21:52, Fri 11 Feb 2022.
JUSTICAR
player, 365 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Fri 11 Feb 2022
at 15:17
  • msg #72

San Sebastian Island Havoc team

Justicar noting Patriot seizing the initiative to strike at the center two SMG gunmen, and Crusader clearly identifying the 'real' threat of the two anti-material rifle toting flanking riflemen agrees with her assessment as she disarms the .50Cal Rifleman on the left.

Hikari is pretty sure the Justicar could easily sustain a direct hit from both weapons without major risk... but he also knows the suit's armor is weaker at its joints regardless of the hours he spent in design addressing that issue. Hikari had compensated with a very over-designed armored sliding articulation {AR 15} ~ but why take the risks?  Besides, deflected .50cal rounds could hurt teammates; best to neutralize the threat as fast as possible.

He made no reply to Crusader's professional assessment and just acted to end the battle quickly...

Slightly shifting his weight Justicar pivots and rockets toward the .50 cal rifleman on the right with the suit's jump-jets ~ executing a shield-Rush hefting the riot shield in his right hand to strike the gunman with the full 962lb weight and force of his powered armor's robotic enhanced strength {PS 30} with the 200'ft velocity leap; impacting the .50Cal Rifleman squarely in the chest with the full-on flat surface of the transparent polymer Riot shield Wall!!!

At the same time his left gauntlet launches its electrified spiked towline to snare the .50 cal rifle and rip it with that mechanical superhuman strength {PS 30} from the gunman's grip sending an electric charge through the weapon simultaneously to "encourage" the gunman to let it go while the force of his shield-rush jump-jet leap sends the gunman flying back weaponless...!

2 Actions:
10:56, Today: JUSTICAR rolled 23 using 1d20+10.  Strike with Shield Rush [+10 ST]. – [roll=1644591398.2423.355584]
10:57, Today: JUSTICAR rolled 28 using 1d20+13.  Strike with Spike-Towline [+13]. – [roll=1644591463.35796.355584]

11:10, Today: JUSTICAR rolled 21 using 1d4+2d6+15.  Shield Rush Damage [1d4shield]+ leap '200'ft' [2d6roughly 10mph]. – [roll=1644592231.58165.355584]
11:12, Today: JUSTICAR rolled 18 using 4d6.  Electric Discharge - Through Rifle [4d6]. – [roll=1644592345.90918.355584]

Note: a 200'ft movement in one melee round is roughly a Speed stat of 13 or 9+mph so adding a 'roughly 10mph' collision crash damage seemed appropriate?

Hikari was waiting for a report on life signs from 'Karl' but figured he'd know soon enough if the crush of the impact from his shield rush was any telle...
This message was last edited by the player at 18:01, Fri 11 Feb 2022.
Chimp Man Z
player, 440 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sun 13 Feb 2022
at 16:50
  • msg #73

San Sebastian Island Havoc team

CMZ charges at gunman 1, raising himself almost to his full height as he brings both hands up ove his head and downward in a double smash maneuver.  He then follows up with a stomp to the man's gut.
One hand strikes at the shoulder, while one comes down towards the top of his head.  The gut shot, well, where else is that going to go?


11:47, Today: Chimp Man Z rolled 17 using 1d4+14..  Critical damage bonus.

11:46, Today: Chimp Man Z rolled 15,14,14 using 1d4+13,1d4+13,1d6+13.

11:44, Today: Chimp Man Z rolled 14,25,20 using 1d20+5,1d20+5,1d20+5.  Double overhead strike, Snapkick to gut.

Patriot
player, 23 posts
Mon 14 Feb 2022
at 05:27
  • msg #74

San Sebastian Island Havoc team

Patriot whips out his forearm blade and slices back and forth on the gunman.

OOC: 22:53, Today: Patriot rolled 15,19,16,19 using 1d20+4,2d6+11,1d20+4,2d6+11.  attacking with arm blades.
SSOGM
GM, 462 posts
Some Sort Of
Game Master
Mon 14 Feb 2022
at 05:39
  • msg #75

San Sebastian Island Havoc team

Patriot darts forward, leaps over gunman two and throws a kick at the back of a head. That gunman turns around and fires a short burst at Patriot. Most of the bullets careen off the cyborg's armor, some don't. Patriot doesn't react to the rounds that found seams in his armor, and responds by extending large blades from his forearm and slashing back and forth on the gunman. Both his kick and his slashing blades failed to find seams in the gunman's body armor, but they have done considerable damage to it.
The android responds with a long burst from his submachinegun, and the rounds fail to find seams in Patriot's body armor but have considerably less impact on the armor.

Crusader's assault on gunman four leaves Crusader with a somewhat bent M82 facing an opponent with severely beaten body armor. It's fairly certain the creature wouldn't be firing the gun if Crusader hadn't taken it away, as one of Crusader's blows separated the left arm at the elbow. The gunman's left forearm and hand fell from the left sleeve and dropped to the ground trailing wires with sparks. The android responds by attempting to punch Crusader, but Crusader reflexively parries the blow.

JUSTICAR slams into gunman three, and damages the, now obvious, android. It remains functional and bounces backwards while attempting to raise its .50 caliber rifle to fire at JUSTICAR in point blank range, although the tortured whine of the android's servos are evidence that JUSTICAR did it no favors. Despite the damage, the android's robotic strength easily overcomes the capacity of the towline motor in JUSTICAR's suit.

Chimp Man Z hammers on gunman one, damaging the android more than the android's body armor. Gunman one fires back at Chimp Man Z, wasting most of the remaining rounds in his clip as Chimp Man Z isn't damaged in the slightest.

OOC: current state of opponents
number1234
SDC (natural)180/225225186/225199/225 left arm crippled
Body Armor SDC (artificial)265/280229/280280202/280
Please roll initiative for the next round.
NPC's get initiative of 3, but will automatically parry attack rolls of 16 or less.
23:37, Today: SSOGM rolled 3,16 using 1d20+2,1d20+1.  NPC's initiative and auto parry rolls.

This message was last edited by the GM at 13:43, Mon 14 Feb 2022.
JUSTICAR
player, 370 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-700 AR15
Mon 14 Feb 2022
at 13:57
  • msg #76

San Sebastian Island Havoc team

Justicar seeing that the target is indeed an android/robot and it has managed to retain its grip on the Barret, pulls no punches! He grabs the rifle directly with his free left gauntleted hand to if not rip it from the android's grasp at least keep the android from aiming it at him! Releasing his grip on his right hand transparent riot shield he extends the foot and a half long electrified triple wrist blades and stabs at the android's head specifically aiming to destroy its optics systems!

2 Actions:
09:50, Today: JUSTICAR rolled 14 using 1d20+10.  Justicar - Grab for .50Cal Barret Rifle [+10ST]. – [roll=1644846627.26389.355584]

09:52, Today: JUSTICAR rolled 26 using 1d20+10.  Justicar - Strike with Electrified Triple Wrist Blades [+10ST]. – [roll=1644846728.98027.355584]

- Note: This is indeed a called shot!

09:54, Today: JUSTICAR rolled 41 using 7d6+15.  Justicar - Electrified [4d6], Triple Wrist Blade [3d6+15] Damage. – [roll=1644846889.42429.355584]

09:56, Today: JUSTICAR rolled 29 using 1d20+15.  Justicar - Initiative {rd 2} [+15]. – [roll=1644846990.73223.355584]

This message was last edited by the player at 16:01, Mon 14 Feb 2022.
Crusader
player, 88 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 14 Feb 2022
at 15:53
  • msg #77

San Sebastian Island Havoc team

Crusader tossed the rifle aside and drew a pair of tomahawks. With these axes in hand she went to work. Her first attacks were less effective than the later ones.

09:51, Today: Crusader rolled 25 using 1d20+7.  5.

09:51, Today: Crusader rolled 25 using 1d20+7.  4.

09:51, Today: Crusader rolled 20 using 1d20+7.  3.

09:51, Today: Crusader rolled 13 using 1d20+7.  2.

09:51, Today: Crusader rolled 10 using 1d20+7.  Tomahawk attack 1

Chimp Man Z
player, 441 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 14 Feb 2022
at 18:46
  • msg #78

San Sebastian Island Havoc team

Moving with his android guard target, CMZ turns unbelievably aggressive.  He roars as he drops low in stance again, then begins with a kick at the guard's midsection.  Then he switches to a backflip to deliver a kick to its chin, then a somersault to drop a kick towards its head.  This is followed by a dropkick towards the chest.  As he get up from his landing, he moves to grab the robot by its legs, holding its ankles tightly and 9ff the ground.

Switch from Tall Monkey to Stone Monkey.:  +4 Strike, +1 Attack, +2 Damage, +2 Roll, NO Dodge or Parry.
13:03, Today: Chimp Man Z rolled 19,15,18,17 using 2d4+12,2d4+12,2d4+12,2d4+12.  Kick damages.

13:01, Today: Chimp Man Z rolled 14,18,19,11,27 using 1d20+7,1d20+7,1d20+7,1d20+7,1d20+7.  Kick, Backflip kick, Somersault kick, Drop kick, Leg Hold.

Patriot
player, 24 posts
Tue 15 Feb 2022
at 05:39
  • msg #79

San Sebastian Island Havoc team

Done with subtlety, Patriot sweeps gunman two's legs. As the android hits the ground, Patriot's right forearm (opposite the blades) opens and a tube springs out. Pointing the tube at the downed 'droid, Patriot's laser spits five sun-bright bolts down into the creature.

OOC:23:31, Today: Patriot, rolled 20,13,6,12 using 1d20+6,1d20+4,1d20,4d6.  initiative, tripping, automatic laser, laser damage.
emptying laser magazine, damage is one bolt times five (60).

SSOGM
GM, 465 posts
Some Sort Of
Game Master
Tue 15 Feb 2022
at 06:27
  • msg #80

San Sebastian Island Havoc team

JUSTICAR tries to grab the M82 from gunman three, and the android reflexively deflects the armored hand. The android manages to neither reflect nor avoid the electrified blades that skewer its head. Apparently, these were designed with most of the control circuitry in exactly that spot as every one of the android's joints become suddenly loose and it slides off JUSTICAR's blades like a ragdoll sliding off a needle.

Patriot knocks down gunman two and sears the android and the area it lies in. Some part of the android's outer covering or clothing appears to be flammable, as it is in flames. The android struggles back to its feet and puts a new magazine in its submachinegun.

Crusader's first two blows are parried by gunman four, but the remaining three strike home. Although there is no visible damage to the android's right arm, that limb hangs limp. The android attempts to kick at Crusader, but the hero reflexively parries this blow, as well.

Chimp Man Z's assault appears successful, though the android parries the standard kick Z leads with and the drop kick, the other three kicks strike home on gunman one. Gunman one responds by switching to a new magazine and firing two short bursts at Chimp Man Z. Most of the rounds hit him, but none of them make it through Z's formidable defenses.

OOC:
initiative
character(s)initiative
JUSTICAR29
Patriot20
Crusader9
Chimp Man Z5
NPC's3

current state of opponents
number1234
SDC (natural)137/2252250/225 head mangled121/225 left arm crippled
Body Armor SDC (artificial)265/280169/280280202/280
Please roll initiative for the next round.
NPC's get initiative of 20, and will automatically parry attack rolls of 17 or less.
00:26, Today: SSOGM rolled 20,17 using 1d20+2,1d20+1.  NPC's initiative and auto-parry, round 3.
initiatives and on to round 3

JUSTICAR
player, 373 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Tue 15 Feb 2022
at 07:07
  • msg #81

San Sebastian Island Havoc team

Justicar's expression is unreadable behind his armored visor but the self-chastizement in his tone is unmistakable...

"Hmmm.. how... unexpected! I appear to have been in Error in my over-estimation of our foes technical ingenuity.  I would NEVER put a robot brain in the head of an anthro-endoframe! It's such an obvious target!  Regardless ~ Head shots it IS Team, aim for their Brain casings!"

With that Justicar snatched up the Barret 82 A1 rifle on its sling to shoulder it stowed away denying it from any of the gunmen and popping his other gauntleted electrified triple-wrist blade he moved across the battleground azure-blue ballistic cloak fluttering at his shoulders in his wake as he went to work twin unsheathed electrified triple-wrist blades at the ready.  He slashed at the newly reloaded SMG of the android facing Patriot as he moved across the clearing ending his movement next to and behind the android with the crippled arm facing off with Crusader moving up behind it to stab it through the back of its head!


2 Actions or 3: 'pick up .50 Cal Rifle?'
03:03, Today: JUSTICAR rolled 18 using 1d20+10.  Justicar - Strike with Electrified Triple Wrist Blades [+10ST] at Called Shot head. – [roll=1644908589.37281.355584]

03:03, Today: JUSTICAR rolled 18 using 1d20+10.  Justicar - Strike with Electrified Triple Wrist Blades [+10ST] at Called Shot head. – [roll=1644908589.37281.355584]

03:04, Today: JUSTICAR rolled 43 using 7d6+15.  Justicar - Electrified [4d6], Triple Wrist Blade [3d6+15] Damage SMG. – [roll=1644908650.74592.355584]

03:04, Today: JUSTICAR rolled 48 using 7d6+15.  Justicar - Electrified [4d6], Triple Wrist Blade [3d6+15] Damage Called shot Head. – [roll=1644908690.07466.355584]


[Private to JUSTICAR: Technically, the electrical discharge can only be used once per melee round (capacitor must recharge). You'll need to choose which strike is electrified, in future. I've been considering these androids as having 40 SDC in their heads, so it doesn't matter in this battle.]
This message was last edited by the GM at 12:33, Tue 15 Feb 2022.
Crusader
player, 89 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 15 Feb 2022
at 16:45
  • msg #82

San Sebastian Island Havoc team

Crusader attacked the android with her small axe, keeping one hand for parrying. Her first attack faultered but her third made up for it.

10:43, Today: Crusader rolled 26 using 1d20+7.  5.

10:42, Today: Crusader rolled 17 using 1d20+7.  4.

10:42, Today: Crusader rolled 27 using 1d20+7.  3. Crit

10:42, Today: Crusader rolled 23 using 1d20+7.  2.

10:42, Today: Crusader rolled 10 using 1d20+7.  Tomahwk Attack 1.

Chimp Man Z
player, 444 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 15 Feb 2022
at 18:04
  • msg #83

San Sebastian Island Havoc team

CMZ ignores the burst of gun fire that pelts him for the moment, the only damage being to his track suit.  However, with the legs of a droid in his hands, he raises the droid up and smashes it into the ground, first to his left, then to his right.  Then, he does it again before throwing the droid at the one that had just shot him.

13:02, Today: Chimp Man Z rolled 12 using 1d6+10.  Damage taken from being thrown.

12:56, Today: Chimp Man Z rolled 7 using 1d20+3.  Frisbee the droid at droid gunner.  Probably a miss....

12:55, Today: Chimp Man Z rolled 18,18,17,16 using 1d6+12,1d6+12,1d6+12,1d6+12.  Damages.

12:51, Today: Chimp Man Z rolled 20,15,11,12 using 1d20+7,1d20+7,1d20+7,1d20+7.  Body Flip/Throws, just without letting go...

12:50, Today: Chimp Man Z rolled 5 using 1d20+1.  Initiative. 

SSOGM
GM, 470 posts
Some Sort Of
Game Master
Wed 16 Feb 2022
at 09:38
  • msg #84

San Sebastian Island Havoc team

JUSTICAR hefts the Barrett, then knocks the submachinegun from the hands of gunman two. The M82 appears undamaged with the MAC 20 is the opposite. At the end of the line of androids, JUSTICAR's blades emerge from the face of gunman four, and this gunman falls limp just as the first one did.

Gunman two kicks at Patriot, Patriot ignores the kick letting the android's foot glance off his body armor.

Patriot takes a cue from JUSTICAR and slams his own blades repeatedly into the head of gunman two, the android goes limp.

Crusader hacks at the android in Chimp Man Z's grip, which does the android no good as the construct fails to escape Chimp Man Z's leg hold. Chimp Man Z slams the droid around, more damage done, then throws it into a tree and the android ragdolls around the tree before crumpling to the ground.

OOC:
initiative
character(s)initiative
JUSTICAR35
NPC's20
Crusader15
Patriot15
Chimp Man Z5

current state of opponents
number1234
SDC (natural)0/2250/225 head mangled0/225 head mangled0/225 left arm crippled, head mangled
Body Armor SDC (artificial)152/280169/280280202/280

the androids are defeated


[Private to JUSTICAR: Karl will indicate that those are not the components of an advanced AI, it could only be a simple system, and they probably went limp when the head was attacked because that appears to be where the antenna are, suggesting these are radio controlled]
This message was last edited by the GM at 09:41, Wed 16 Feb 2022.
JUSTICAR
player, 374 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Wed 16 Feb 2022
at 14:09
  • msg #85

San Sebastian Island Havoc team

Justicar continues moving he recovers from the Android .50 Cal Barret Riflemen any additional ammo it carried for the weapon, stowing it in suit compartment.  He pauses briefly head tilted listening to 'Karl'.

Then turns to the team, "Well done Sentinels'Karl' has informed me it is highly likely these robots are not AI Androids but more like remotely controlled drones.. their heads containing their communication antenna.  They are simpler than I believed... but this also presents an opportunity.  I might be able to shut them all down with a properly tuned communications jamming... or even potentially hack control and direct them myself."

Justicar retracts both his Triple-Wrist Blades and allows the dual internal electric discharge capacitors to cool down and recharge as he recovers his Transparent polymer riot shield...

"Let's not loose our momentum and continue on to the Shack/Lift where there may be stiff resistance... I do believe we have their attention now!"

Turning to Crusader, "Once we have determined just how much resistance is at the shack/lift... our mission to secure the aircraft will be on deck.  Be ready."

Justicar spreads his mechanical wings and fans whirring... continues on toward the Shack/Lift objective somewhat faster then before...

As he moves Justicar will load one explosive rifle-grenade on his right shoulder weapon arm-5.56mm light...
This message was last edited by the player at 14:21, Wed 16 Feb 2022.
Chimp Man Z
player, 445 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Wed 16 Feb 2022
at 15:23
  • msg #86

San Sebastian Island Havoc team

CMZ works to tear off the arm of one of the androids at the shoulder.  He looks around at the others as he props the metal arm over his shoulder like a baseball player with his bat.  This could be fun.  I have to hold back so I don't seriously injure anyone.  Even most of those with powers.  Now, I get to cut loose a bit.
He begins runninging for the shack once more.
JUSTICAR
player, 375 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Wed 16 Feb 2022
at 17:29
  • msg #87

San Sebastian Island Havoc team

Justicar chuckles at CMZ, 'snicker' "Easy there Micro-Kong!  Remind me Never to piss you off! Your might in VERY Impressive... but I understand how cutting loose can be very cathartic! I'm almost always holding back the majority of my firepower as well... 'measured response' is... difficult when you have unforgiving weapons.  However, this first true battle as a Sentinel has inspired me to try to develop some less lethal incapacitating rather than harming offensive tools. It's a true honor to fight at your side Chimpman Z!"
Crusader
player, 90 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 16 Feb 2022
at 19:02
  • msg #88

San Sebastian Island Havoc team

Crusader put away her tomahawks and started to her ATV. She stopped and turned to Justicar "I am always ready. I have a map, you can follow." She accelerated to the ATV and cranked it to get a ride to this shed.
JUSTICAR
player, 376 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Wed 16 Feb 2022
at 19:18
  • msg #89

San Sebastian Island Havoc team

Justicar nods, "The Aircraft hanger is in the side of a shear volcano cone cliff.. the ATV will be useless. I'll have to carry you.. we don't have time for you to climb there though I'm sure your certainly capable of that. I have a spare climbing harness with a quick release buckle that you can don so I can ferry you ~ hands free."

SSOGM:
Just a quick redirect. The shack is west by northwest from the beach.

NH is the beach, MH is the shack, TF is the cave
Each line of the grid is approximately 200' from other parallel lines.
From the beach to the shack is approximately � mile.

This message was last edited by the player at 06:06, Fri 18 Feb 2022.
Crusader
player, 91 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 16 Feb 2022
at 19:23
  • msg #90

San Sebastian Island Havoc team

Crusader shrugged, "I do not believe your touching me has ulterior motive so be my guest."
JUSTICAR
player, 377 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Wed 16 Feb 2022
at 19:48
  • msg #91

San Sebastian Island Havoc team

Justicar is silent for a few seconds his expression hidden but replies, "I thank you for your regard, but I DO have an ulterior motive.  I have no idea what defenses or opposition awaits us at the VTOL Aircraft Hanger. I may have need of my hands free to carry, manipulate or assault opposition before it might be possible to safely set you down, which I'd rather leave completely under your control than mine.  The harness is for efficiency... AND should we need to rapidly exit its a safer more sure way to make sure you do not slip my grip at an inopportune time for many unforeseeable circumstances... best to be over-prepared."
Crusader
player, 92 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 16 Feb 2022
at 19:51
  • msg #92

San Sebastian Island Havoc team

Again she spoke to him, "Yea, no problem. Better safe than sorry."
Patriot
player, 25 posts
Thu 17 Feb 2022
at 08:21
  • msg #93

San Sebastian Island Havoc team

"Just a minute, you said these were remotely operated? That means someone has seen us, and they should be mobilizing their forces directed at us. I know that's what we intended, but if they're using drones on the ground, what's to stop them from sending a more standard drone in our direction?"
"I think we should rush to that elevator and get underground. They start sending missiles our way and Z will be the only one still standing. Those tunnels can take us to the plane hangar without that exposure, we'll just have to go through the base to get there."

JUSTICAR
player, 378 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 17 Feb 2022
at 12:51
  • msg #94

San Sebastian Island Havoc team

Justicar replied, "Yes, getting into the Shack/Lift and securing it IS a prime objective, but as for missile targeting and drone attack they just don't have that kind of sensor net.  They have cameras on the surface but that's not enough to lock a missile on target especially  with the jungle ground cover and the fact I'm Very specifically keeping my heat signature very low by Not using my rocket thrusters.  We are all relatively small targets moving faster than any human-sized target could normally move... that is a very low-signature to lock on to without direct clear line of sight... and we're in a jungle.  Right now.. that ATV Crusader is driving is about the only thing with a large enough heat signature to target in such a fashion... I know.. I have the same thermal targeting systems in my sensor suite.  If this were an open desert yeah we would be much easier to target for say a Apache gunship with its many optical surveillance and targeting sensors to target... an asset they do not have and even if they did.. I already have high air cover with my Alpha-Drone looking for just that kind of deployment..."

To which Justicar gestures patting the M47 Dragon Medium Anti-Tank/Assault Weapon clamped to his suit...

"...and I'm prepared for that."

"But, more importantly, if we get ourselves entangled in tunnel-fighting we have to go through an unknowable amount of defenses and forces that might be able to block our approach to the Aircraft hanger and allow them time to escape.  They could have solid stone security walls they can close to make our progress VERY slow.. I did not bring that kind of demolitions as I do not possess sufficient training in such technical skill.  Flying to the cliff-side opening they can only have so many defenses to stop that approach... remember they do not know how much we know about their base."

"While You Patriot and Chimpman Z hold their attention once we have breached any defenses or defenders guarding the Shack/Lift... I an Crusader will 'end-run' their interior defenses and directly assault the Aircraft hanger."

"I believe this is the best course of assault... unless someone has a better assessment and approach I've not considered?"
This message was last edited by the player at 12:54, Thu 17 Feb 2022.
Chimp Man Z
player, 446 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 17 Feb 2022
at 16:13
  • msg #95

San Sebastian Island Havoc team

You realize that, if they have cameras out here, they very likely have microphones, too, CMZ advises.  So let's go make some noise!
He takes to the trees, screaming inarticulate sounds.  This gets the monkeys to making noise as well, louder than would be expected for such small animals.
JUSTICAR
player, 379 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 17 Feb 2022
at 21:19
  • msg #96

San Sebastian Island Havoc team

Hikari made no comment in reply to CMZ merely continued with the others on task.  He saw no need to comment on the impracticality of sound coverage with the logistics of a jungle island subject to wind and rain of the elements not to mention the constant background sounds of the ocean! Microphones are far more delicate then camera...many ways to make their use of limited value in a uncontrolled outdoor setting.

But no one likes someone who acts like a 'know-it-all' ~ even if they might be right, something Hikari learned the Hard way amongst youths of his age group until he had No close friends of his age what-so-ever!  Not everything was a debate one had to win simply because you Might be the smartest person in the room!  It's quite possible to be Easily the LONELIEST person in the room as well.. Right or Wrong!!

And he could be wrong... but he serious doubted there was THAT kind of surveillance on the isle.  The isle greatest defense was being in-obvious.. no need to wire up and maintain the nightmare of maintenance schedules it would take to keep such an audio system running well while its exposed to the elements 24/7, if no one is bothering to visit the isle in the first place!

A personal note to CMZ's point Hikari would make sure in the future he would leave such detailed expostulation on tactics to the secured and private LESP channel just in case they might be being monitored!

"'Karl', I know you are busy monitoring Alpha-Drone's telemetry searching for new threats on high surveillance over the isle, but if you could try to isolate the control signal frequencies for the Security Robot-Drones the defenders have deployed?  If we could isolate that control frequency and jam or hi-jack it ... it could make at least on a small scale a significant combat advantage."

'I will... Try Hikari.  Scanning...'

17:33, Today: JUSTICAR rolled 25 using 1d100.  Karl - Radio: Scramblers ('98%'). – [roll=1645133619.99499.355584]

17:33, Today: JUSTICAR rolled 80 using 1d100.  Karl - Radio: Basic [86%]. – [roll=1645133602.69629.355584]

17:34, Today: JUSTICAR rolled 62 using 1d100.  Karl - Read Sensory Instruments ('90%'). – [roll=1645133646.78776.355584]

This message was last edited by the player at 21:35, Thu 17 Feb 2022.
Patriot
player, 26 posts
Thu 17 Feb 2022
at 21:35
  • msg #97

San Sebastian Island Havoc team

"Yeah. I'm not saying your plan is bad."
"These yahoos stole a biological weapon from the military, then built their own sophisticated delivery system. They're paying for mercenaries, and then using them as nothing more than perimeter sensors. They're deploying infantry drones with decades old weapons and body armor they probably bought on the internet. Sooner or later, we're going to meet their real defenses. They've had the resources to build an underground fortress on an island with an artificial waterfall."
"That M47 is probably one of the worst anti-tank guided missiles ever made. Before you go flying off for that cave, ask yourself what happens to the person in the harness if someone on the ground decides to send a javelin up your exhaust pipe. Hell, if anyone on the island has another dragon, just like yours, we're ALREADY in range."
"If you carry anyone to the cave, it should be Chimp Man Z, or myself."

Switching his attention to Crusader, Patriot explains, "No offense is meant, miss, but you're the least armored of the four of us."
JUSTICAR
player, 380 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 17 Feb 2022
at 21:57
  • msg #98

San Sebastian Island Havoc team

Justicar switches to the LESP secure channel to reply ~

[Private to group LESPradio: +"I agree more than you know Patriot, I've said from the beginning this is going too smoothly... questioning where is their 'real' resistance?  They DO have meta-human assets as well they can deploy.  BUT that is Also the reason WHY I want Crusader with me, when you get inside their base..you will likely meet their Heaviest and most heavily Armed defenses.. THAT is where our toughest teammates ~ You and CMZ will be needed the most... but also once I an Crusader have secured one way or another the aircraft escape route we will begin trying to investigate the base to find out what they are Really doing here..hopefully not bogged down with front-line battle.. and I Need Crusader's Detective skills for that.. I'm an engineer and pilot.. but I'm not a forensics expert if the reputation of the Crusader is true.. she has detective skills I do not!"

"And as for someone shooting a guided ordinance at us in flight.. that is precisely why I want my hands free.. I'll shoot it down or my Drones will shoot down.. or jam its active lock or any number of other ECM efforts I can deploy.  Also I have a very low heat signature.. my Fanned Wings are purely electric powered by the sun.. I have no exhaust to track or lock onto unless I fire up my Rocket Thrusters."

"I chose the M47 because its so low-tech and its laser guided... which I have not only my suit's laser targeting to paint targets with,  I have two drones that also carry laser painters.  I was not looking for the best anti-armor weapon.. just what is sufficient.  And..aheh.. have You Ever tried to get a hold of cutting edge Military ordinance on a Class 4 Weapons license, as a Teenager? I may have a FFL Type 9 license, but the M47 was the best I could get... even as a tech genius robotics manufacturer ~ money opens a lot of doors.. but not all of them!"
]
{ooc: Also the M47 was the most advanced guided missile man-portable weapon in the Palladium 'Compendium of Contemporary Weapons'!}
This message was last edited by the player at 22:02, Thu 17 Feb 2022.
SSOGM
GM, 472 posts
Some Sort Of
Game Master
Fri 18 Feb 2022
at 05:04
  • msg #99

San Sebastian Island Havoc team

It's fairly quiet after the androids are eliminated. However, everyone remembers that another ATV with a pair of security personnel will be coming along the path to the elevator within the next ten minutes.

OOC: clarifying something
There is a section in Heroes Unlimited Revised Second Edition titled "Robot & Assault Vehicle Combat" which expounds on the rules for missiles to be dodged or shot down before they damage their target. Shooting down the missile requires a called shot at -3 (15 or better). Dodging requires beating the attacker's to strike roll with a -4 penalty and no dodge bonuses.
Heroes Unlimited Revised Second Edition page 63:
Thus, normal humans and most superhumans dodge energy blasts, rockets and other projectiles (bullets, arrows, etc.) without benefit of their usual dodge bonuses (straight die roll), and with a penalty of -4 to dodge! To be successful, the dodger must roll higher (after the penalty is deducted) than his attacker's roll to strike.

These rules are fine, however, they will not help anyone flying over the island because those rules do not apply to the first missile fired.
Heroes Unlimited Revised Second Edition page 65, emphasis mine:
Note: In all cases, the defender can only parry and dodge against attacks that are within his line of vision. Attacks from the rear cannot be parried, dodged or entangled. Likewise, long-range attacks (especially from a concealed assailant/sniper) cannot be dodged or parried, and the first shot from any long-range attack, is a surprise attack and cannot be dodged or parried. After the first shot, the character(s) can dodge, run or leap to take cover, and try to figure out where the attack is coming from. This can be done by discerning the direction of subsequent attacks, the sound of gunfire (if any), muzzle or energy flash, and other tell-tale signs.

For another perspective, consider the amount of time these projectiles are in flight, even from a long-range shot. The characters are about 600m from the volcano (it's a small island), let's assume the attacker is at the volcano. This gives us the following numbers:
systemspeedtime in flight
Dragon200 m/sthree seconds
Javelin575 m/sone second
Stinger667 m/sless than one second
So, taking flight over the island will be dangerous. I just felt like this should be clear.

JUSTICAR
player, 381 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 18 Feb 2022
at 05:28
  • msg #100

San Sebastian Island Havoc team

ooc: I think you may have the incorrect picture of what Justicar means when he says 'fly to the aircraft hanger'. He has no intention of breaking tree cover or flying any higher than 10'ft in altitude until he must to scale up the side of the volcano cone to reach the aircraft hanger, and even then he will be hugging the surface at again 10'ft cause why present yourself as a target out in open air? You can bet when he does fly for the hanger he will have all four of his drones monitoring all sides along with his own 360^degree cameras in his HUD.. looking for such incoming fire. He does not plan to be exposed for very long before we are in the aircraft hanger...and certainly not above the tree cover. By the look of the grid map.. Justicar can have tree cover the entire way to the Aircraft hanger save for the last perhaps 200 to 240 feet up the side of the Volcano cone.  He can cover that distance in less than 1 action in a melee... he flies at 100mph even just on fans!

I'm quite familiar with how the defense rules work in palladium though admittedly I'm more familiar with ROBOTECH, Mecha combat.

If this is an attempt for the GM to tell us this plan is not going to work as outlined, We can change the plan.

I'm just looking at what Justicar has available and it seems this should not be an issue with his AI and drone cover watching for such hazards ~ note all of his drones are armed in some fashion and could shoot at any conventional missile ordinance in flight. Plus not being able to physically look at an incoming missile is not a issue when Justicar has radar and proximity sensors... that can track multiple targets coming from many directions at once. That's what radar is for correct?  I mean its near impossible to 'sneak' up on Justicar without some multi-spectral sensor cloak to hide visual and sensor detection.

He doesn't even have to turn to face an incoming attack as he has tacking weapons systems tied into a combat computer that can target in any directions all he has to do is point and aim a weapon in the right direction his HUD should highlight where he's aiming so he need not change course or even facing to shoot at targets.

This message was last edited by the player at 14:59, Sat 19 Feb 2022.
SSOGM
GM, 473 posts
Some Sort Of
Game Master
Sun 20 Feb 2022
at 17:07
  • msg #101

San Sebastian Island Havoc team

When the heroes reach the shack it becomes obvious that it is an elevator. A small, spring-loaded piece of plexiglass covers a sort of card reader at one side of the elevator doors. It appears quiescent, with no indication that anything is moving inside.

OOC: GM just wanted to be clear by indicating that missiles with a range measured in kilometers attack with surprise unless the launch platform is visible (by being a giant robot or large military vehicle). This includes the Dragon JUSTICAR carries.
Also would like to state that mine is a second edition The Palladium Book of Contemporary Weapons, from 1984. It doesn't include missiles.

JUSTICAR
player, 382 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sun 20 Feb 2022
at 19:44
  • msg #102

San Sebastian Island Havoc team

Justicar in transit calls his drones back to him learning that Beta and Ceti-drone have finished transporting their 'captive cargo' to the Zodiac crew on the beach.

On arrival at the shack, Justicar turns to CMZ, and hands his card laynard to him noting that Crusader still has one herself.

"Ok, Go time.  Chimpman Z, what are your thoughts on the matter of splitting our forces?  I'd expected some defenders here to stop us using the elevator and I and Crusader would be needed to help you suppress the defenders to gain access.  They are not here so likely they are arrayed in the tight quarters down the elevator shaft.  If we go down there to help out we may become trapped in the fighting... can you and Patriot handle it from here so we can move to securing the Aircraft escape route?  Or do you think it better we stay together and fight our way to the Hanger through the base?"

OOC: Ah, I see... my The Palladium Book of Contemporary Weapons is the Third Printing, from 1999.  It also includes tanks and armored vehicles.  If you are interested you could PM me a email address and I could share my google drive folder with Palladium Book PDFS
Crusader
player, 93 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 22 Feb 2022
at 12:41
  • msg #103

San Sebastian Island Havoc team

Crusader shook her head at the boys going on and on in circles over their competing plans. Instead of waiting she drove the ATV over to the elevator and used the commandeered lanyard to activate it.
JUSTICAR
player, 383 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Tue 22 Feb 2022
at 13:47
  • msg #104

San Sebastian Island Havoc team

Justicar looked on in Horror as Crusader drove over to the elevator and swiped her purloined access card... taking no consideration of possible booby-traps in the terrain, the very elevator rigged with explosives or even the potential for waiting foes inside the elevator or even just hiding behind it waiting for someone unauthorized to walk up and try to access it!

He'd paused to ask Chimpman Z's more experienced and mature opinion to get team consensus... cause smart as Hikari believed himself to be... that is not always enough as years of maturity and real world experience can be the better guide than raw intellect.  Hikari Deeply respected the Veteran Hero and real-world experience of Chimpman Z, keeping firmly in mind the goal here was not who was the better hero or strategic planner.. but to protect the lives of his teammates and oppose the wicked in a fashion that would end their threat ~ not a contest of Egos.  For all his knowledge, technical genius and piloting skill... Hikari knew he was still just a teen ~ and his worldview was not as full as the adults on his team.

He only got out a partial warning, "Crusader wai~"
Chimp Man Z
player, 448 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 22 Feb 2022
at 17:39
  • msg #105

San Sebastian Island Havoc team

Honestly, CMZ is new to military-style operations.  Primarily, his time as a hero has been a successful solo act, with a few successful team-ups here and there, and one SWAT-style operation that had not gone particularly well.  There is one thing he knows, however.  And he says it over the radio.
[Private to group LESPradio: Hey, you're supposed to let the guy who can't be hurt go first, Crusader!]
Patriot
player, 27 posts
Tue 22 Feb 2022
at 18:58
  • msg #106

San Sebastian Island Havoc team

Patriot nods as he strides to elevator, "Makes sense. That's what the security guys would have done, they haven't been blowing up."
SSOGM
GM, 477 posts
Some Sort Of
Game Master
Wed 23 Feb 2022
at 19:09
  • msg #107

San Sebastian Island Havoc team

When Crusader puts the card, from the security guard's lanyard, into the slot beside the elevator door a green led begins to blink at the top of the card reader. One moment after this occurs, the elevator doors open to expose a typical elevator shaft showing the steel cables from which the elevator car hangs. The machinery for the elevator begins to move; the hum of large motors and the hiss of greased brass bushings comes out of the shaft as the cables begin to move.
As the top of the car comes into sight, other metallic clicks, clinks, and clanks come from the car. As the interior becomes visible, you can see six individuals in a classic firing position, three kneeling and three standing behind them. They are armed with rifles. This is all that can be noted before you are required to react.
JUSTICAR
player, 384 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Wed 23 Feb 2022
at 22:11
  • msg #108

San Sebastian Island Havoc team

Justicar reacts, whipping up an arm to fire his Spike-Tow line at Crusader to reel her into his arms as he turns his back to the gunmen to place himself between her and the firing line.... but also his shoulder mounted weapon arm aims the 5.56mm LMG centering the targeting laser at Center of the grouping of gunmen in the elevator, firing the High Explosive Rifle Grenade into the their formation!

18:09, Today: JUSTICAR rolled 35 using 1d20+15.  Justicar - Strike with Rifle Grenade 'Center formation' [+15 Weapon Systems + laser targeting]. – [roll=1645654174.14646.355584] CRITICAL

18:05, Today: JUSTICAR rolled 28 using 1d20+10.  Justicar - Strike with Spike-Towline [+10ST]. – [roll=1645653939.92425.355584]

18:00, Today: JUSTICAR rolled 25 using 1d20+15.  Justicar - Initiative {reaction} [+15]. – [roll=1645653659.68962.355584]


EDIT: Silly me... forgot the damage...
Rifle Launcher Grenades: = Rifle Ra: 1150ft (350m), Dam: 2D4 x 10, Blast: 10'ft Radius
22:40, Today: JUSTICAR rolled 4 using 2d4.  Rifle Grenade - Damage [2d4x10] x2 CRIT. – [roll=1645670437.94394.355584] 40 x2 [ 80 Damage total]
This message was last edited by the player at 02:43, Thu 24 Feb 2022.
Chimp Man Z
player, 449 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Wed 23 Feb 2022
at 23:09
  • msg #109

San Sebastian Island Havoc team

Hoping everyone gets behind him, when his chance finally comes, he charges into the elevator in his low, deep-kneed movement, taking the blindly aggressive Stone Monkey form again.  He lashes out with overhead duo-knuckle strikes, hitting at the guards heads and shoulder to basically pound them down as they try to get back up from the explosion.
18:04, Today: Chimp Man Z rolled 17,38,18,13,5 using 1d8+12,2d8+24,1d8+12,1d8+12,1d8+2.  Overhead Duo-knuckle Fust damages (One Critical).

18:03, Today: Chimp Man Z rolled 20 using 1d20+7.  +1 Attack, overhead Duo-Knuckle Fist.

18:01, Today: Chimp Man Z rolled 21,27,26,26 using 1d20+7,1d20+7,1d20+7,1d20+7.  Stone Monkey Stance Overhand punches.

17:48, Today: Chimp Man Z rolled 5 using 1d20.  Initiative.

Crusader
player, 94 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Thu 24 Feb 2022
at 01:11
  • msg #110

San Sebastian Island Havoc team

20:00, Today: Crusader rolled 3 using 1d20+2.  Initiative

Crusader took note of the military formation of the group in the elevator, then she felt heeself being yanked backwards. She felt the metal hands and felt the explosion and heard CMZ roaring and charging. She was going to have words with Justicar but his intentions were pure so they would be gentle.
Patriot
player, 28 posts
Thu 24 Feb 2022
at 03:15
  • msg #111

San Sebastian Island Havoc team

As soon as the squad of soldiers is visible, Patriot shouts "COVER" and grabs the ATV. Flipping the machine on its side, he tosses it in front of the squad of riflemen and leaps OVER it all to land atop the elevator.

OOC:19:49, Today:  Patriot rolled 25 using 1d20+6.  initiative.
21:12, Today: Patriot rolled 17 using 1d20+4.  toss ATV into place.
21:13, Today: Patriot rolled 6 using 1d20-2.  leap atop the elevator.

SSOGM
GM, 478 posts
Some Sort Of
Game Master
Thu 24 Feb 2022
at 04:41
  • msg #112

San Sebastian Island Havoc team

As Crusader flies off the ATV and back to JUSTICAR, Patriot flips the ATV in front of the squad in the elevator. JUSTICAR's launched grenade passes the ATV and explodes within the elevator. All of the riflemen are caught in the blast, despite their riot armor the riflemen are ALL disabled and nearly dead. Patriot's feet are caught in the blast as he leaps over the elevator and he tumbles to fall atop the shack. The ATV is blown back out of the elevator, rolling over twice and stopping a few feet in front of JUSTICAR.

OOC: 40 damage to Patriot's armor
Chimp Man Z
player, 450 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 24 Feb 2022
at 04:53
  • msg #113

San Sebastian Island Havoc team

Having been completely unable to react before shit went down, CMZ moves to check Justicar and Crusader.  Seeing that they are fine, he moves to the elevator and looks inside.  Fuck, is all he can say.  His paramedic training tells him instantly that there is no hope for the human guards.  It looks like a scene from a horror move, some combination of slasher and body horror flick.  Luckily, or unluckily, he has seen similar carnage in response to accidents and crime scenes, so he does not immediately feel the need to vomit.
Are you okay, Patriot?  His question comes when he finally tears his eyes away from the carnage to look for the cyborg.
After an affirmative response from Patriot, he turns to the other two.  Justicar!  Come here right now!  Look at what you've done!
JUSTICAR
player, 385 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 24 Feb 2022
at 14:52
  • msg #114

San Sebastian Island Havoc team

Justicar is silent for several seconds before releasing his hold on Crusader.  He quickly checks to see she has not sustained any injuries either from the grenade detonation or his powered exoskeleton manhandling. He unconsciously spreads his suit's hands in a placative manor as if he had inappropriately touched her person, which even had he not done so he 'feels' he may have non-the-less..

"I.. I'm sorry, Crusader.  I.. I reacted... maybe even ... panicked!  I'm sorry."

He turns away from her to look at the results of the overturned ATV.  He doesn't seem to hear Chimpman Z as his mechanical visor opens to reveal a pained expression on his young face.  He steps around the ATV and walks into the elevator.. to view the carnage in-person.

He speaks softly too himself, 'Close quarters detonation, confined space over-pressure, entry point briefly blocked by at least half-ton object... exactly the effect I would have expected...'sigh' chunky-salsa'

"Karl, first aid instructions please... the best you can advise ~ quickly...!"

As soft voice is heard from inside his open helmet, 'Understood Hikari ~ stay calm son, Scanning vitals ~ '

Then he begins to collect assault rifles and toss them from elevator car and following 'Karls' instructions administering what aid he can to the gunmen's injuries, "...These are not tools of peace, they were going to gun down Crusader or any of us they had the opportunity to do so.  There is a penalty for being on the side of terrorists ~ knowing or unknowing, pointing guns at deputies of law-enforcement.  Every police officer knows the rights of a potential criminal change once a weapon is leveled at the officer of the law or his deputies!  I'm sorry ~ You and Crusader were reacting too slowly, I'm sorry they decided to aim lethal weapons at deputized agents of the US law Enforcement, I'm sorry I had to be the one to act ~ I'm NOT sorry and Never will be I acted to save Crusader from being riddled with bullets!  I did not have time to figure out if they were human or more drone robots.  I reacted.  I put weapons on the Justicar fully understanding and ready to face this eventuality that I would someday Seriously injure or even potentially kill someone in the defense of others.  I have  NOT changed that resolve! They are down and Crusader is not dead... would you prefer the reverse? I'll call that a victory for the good guys.  Now you are a licensed EMT Chimpman Z, I'm not... are you going to blame or help?"

10:50, Today: JUSTICAR rolled 64 using 1d100.  Karl - First Aid [47%]. – [roll=1645714202.61413.355584] FAIL
This message was last edited by the player at 15:29, Thu 24 Feb 2022.
Patriot
player, 29 posts
Thu 24 Feb 2022
at 15:21
  • msg #115

San Sebastian Island Havoc team

Patriot hops down the elevator, none the worse for wear, and turns on JUSTICAR, "NO. You are NOT allowed to feel sorry for stopping those soldiers. That's what they were, and this was always how they were going to end."
"What you can feel sorry for is damaging our means of ingress. A grenade in an elevator car likely expands the sides, and thereby sticks the car in the shaft. First, we'll need to stabilize and move the wounded out of the way. Then we'll need to cut through the floor and drop into those tunnels."
"Oh, and I think we may need all four of us down there."


GM:
I changed the orange to red, let's try keeping away from orange for anything but OOC

This message was last edited by the GM at 15:26, Thu 24 Feb 2022.
SSOGM
GM, 480 posts
Some Sort Of
Game Master
Thu 24 Feb 2022
at 15:46
  • msg #116

San Sebastian Island Havoc team

The carnage in the elevator isn't as horrible as some disasters. All of the soldiers were wearing riot armor with full helmets. None of them are dead, all are comatose and bleeding. Between JUSTICAR and Chimp Man Z, there is enough first aid knowledge to stop the bleeding and move them out of the elevator.
Three of the AK-47's are undamaged, and eleven of the eighteen clips of spare ammunition appear undamaged. The elevator car may be stuck, but the real issue is the second card reader inside the elevator car. It is hanging by two of the four wires coming out of the hole it was in.
JUSTICAR
player, 386 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 24 Feb 2022
at 16:04
  • msg #117

San Sebastian Island Havoc team

Justicar, nods in gratitude for Patriot's support a sad smile graces his expression, "..yeah, a grenade was not ~ after the fact, perhaps the best option? But I doubt CS Gas would have worked as well and I was too far away to use my flamethrower.  Gut reaction, live and learn."

Looking at the blasted interior card reader of the elevator Hikari closes his visor, "I think I can make-shift this to work again... see if the elevator IS truly 'stuck'.. give me a few moments..."

He sticks his left gauntlet hand into an opening compartment in the Justicar suit's hips and a tool hand replaces his fingered hand... clearly Hikari's actual hands' are not in the suit's appendages...

Hikari gets to work running a bypass of the elevators card-reader to trigger the elevator recall to the bottom floor...

As he works his internal monologue plagues him...

{Maybe I'm not so much different than my Super-Villain Mother ~ POLARIS?  I've.. always tried.. to be Better than Her... maybe I'm just fooling myself?  I'm sure She would be proud I Acted instead of 'Moralized' as she always calls it!  What would ...father think?}

He's glad he lowered his visor so his teammates cannot see how conflicted and pained he is by his deeds today... but perhaps his shoulders tremble slightly...

12:00, Today: JUSTICAR rolled 59 using 1d100.  Justicar - Electronics: Basic [67%]. – [roll=1645718402.77788.355584]

'Karl' Assigns Delta-Drone to collect, secure and carry the AK-47's and spare ammo...
This message was last edited by the player at 16:12, Thu 24 Feb 2022.
Chimp Man Z
player, 451 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 24 Feb 2022
at 16:25
  • msg #118

San Sebastian Island Havoc team

CMZ pats his chest.  Trust the paramedic, guys.  What shrapnel didn't do, the overpressure did, he says.  These men are beyond help.  They're shredded and pulped.  Don't waste your time.
He places a hand on Hikaru's pauldron.  It was a good shoot.  A bit overkill, maybe, but a good shoot.  The Navy will agree with that.  He pauses.  But, next time, let's give them a chance to surrender, like that first guy.  And stay behind me.  Their bullets will chip away at your armor.  All I gotta worry about is proving to the world I've had my bris. Which I have already done a couple of times....
He looks around at the state of the elevator.  We need to get down that shaft.
JUSTICAR
player, 387 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 24 Feb 2022
at 16:57
  • msg #119

San Sebastian Island Havoc team

In reply to Chimp Man Z (msg # 118):

Hikari lifts a hand to briefly, lightly touch CMZ's fingers on his shoulder... his head bowed...

And replies softly, "Thank You, Jacob..."
Chimp Man Z
player, 452 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 24 Feb 2022
at 21:39
  • msg #120

San Sebastian Island Havoc team

Look kid, I've been doing the hero thing since I was a bit younger than you, in middle school, even if it was just small ways.  He slowly shakes his head slightly.  When I was about your age, there was a hostage situation.  A guy with a ten year old girl in his arm and a gun to her head.  The cops had weapons drawn, but were at a stalemate because the guy had a corner of a couple of buildings behind him.  I'm a couple of stories up on the roof looking down.
He pauses a moment.  I had the element of surprise.  I dropped down right in front of him, palm struck the gun away from her head, and wrenched his arm away from the girl so I could catch her with my foot.  He staggered back a step or two, and brought the gun down to aim at the girl, so I punched him in the chest.  He gives a wan smile.  It was a great plan that worked.  Except....
He pauses again, the wan smile vanishing.  The gun smashed into his face, smashing his teeth and left jaw.  It discharged, taking a chunk of his outer ear.  I didn't hear the bones of his arm snap.  He was staggered, deafened, and partially blinded by the muzzle flash.
 I guess it was a reflex that caused him to point the gun at the girl, because I don't think he was aware enough to do it intentionally.  I didn't know I had just crushed his sternum and ribcage, smashing his heart against his spine, and puncturing it and both lungs with broken bone.  I am not sure he was sensate enough to realize I had just killed him.  Coroner found some teeth and mandible bone particles in his medulla oblongata.
The good news is the girl was unhurt.  But, she was traumatized.

He pauses, letting his word sink in.  That man's death stains my soul, and theirs yours.  We all make mistakes, kid.  We just have to learn to live with it, and try like Hell not to let it happen again.
This message was last edited by the player at 21:41, Thu 24 Feb 2022.
Crusader
player, 95 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Fri 25 Feb 2022
at 12:01
  • msg #121

San Sebastian Island Havoc team

Crusader shrugged off Justicar. This conversation struck her as whining. He had done what was necessary. Even his yanking her aside was out of a need to protect. She growled, "You three need to wise up. I am not a porcelain doll that needs to be babied and codled. Next time one of you pulls something like this, I will take it poorly."
Veteran Grunt
NPC, 8 posts
Fri 25 Feb 2022
at 13:59
  • msg #122

San Sebastian Island Havoc team

As Hikari repairs the card reader, there is the sound of another ATV approaching. At the edge of the clearing, Nick has returned. He is unarmed, and alone. Hopping off the machine, he jogs towards the group shouting, "hey, Z! There's more."
He slows as he sees the wounded. "Ok. That's new, too."
"Look, Tony's got this thing where he dislocates a thumb and slips his traces. So we decided to stop the other ATV's. He went north and I went south. I don't know what he found, but I found Jose... err... Jorge and his buddy. They got ambushed, both of 'em head shot. Their pass card's gone."
Grabbing a first aid kit from the ATV, Nick starts working on the soldiers. "I got these guys. Hey, Tony said this place might be that FORCE thing, ya know, the dudes that were gonna nuke the states, is that right? If it is, we got your back. I'll take care of the soldiers, here. Some of them might live."
JUSTICAR
player, 390 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 25 Feb 2022
at 16:04
  • msg #123

San Sebastian Island Havoc team

Justicar keeps working at Crusader's comments replying with, "Understood. Just remember impatience is hand in hand with hubris, no more codling behavior ~ let the invulnerable simian take the risks."

Almost complete with his repairs he continues, "...I know Patriot's opinion on the matter, that 1 vote to stay together. I still think we need to secure that aircraft so these criminals have no escape route before we force their hand to use it ~ So 1 vote to split forces as per the plan.  WE Need a consensus.  CMZ, Crusader what are your thoughts?  If I'm out Voted I'll go with the consensus and try to make it work."

Noting the arriving ATV Before anyone else besides Patriot's with his enhanced hearing Justicar gives a warning, "Head's Up.. incoming ATV... only ..one rider if I'm hearing heartbeat correctly? Hard to say over the engine noise.  Coming from South South-East."

On the arrival of Nicholas Edward Temper, "Mr Temper, your were taken to the beach by my drones for your own safety, and to keep you out of trouble.  Your efforts on our behalf we cannot verify.  Most officers of law-enforcement would be quite cross at your not staying out of the way, but I am not a career policeman, so I will thank yo for your 'alleged' eagerness to make good on a mistake of employers.  For the Record, Yes, we can confirm this is a installation operated by the international Terrorist organization named FORCE, the same organization that ransomed the threat of Nuclear detonation... among other things, on the continental US.  We are here to disable their sensor grid so the US Navy can deal with them."

At the mention of two dead ATV security Justicar trades looks with his other teammates...
"Thank you for informing us of the two dead ATV patrol I assure you WE had nothing to do with that as we have not ventured South at all.  So, some third party is acting on the island unknown to us."

"Your assistance is admirable, but your life is more important please let us handle this.  The 'strangely-impersonal' soldiers from within the base are in fact highly sophisticated remote-controlled Combat-Drones, and Very Dangerous.  Please return to the Navy soldiers at the Zodiac boats for your own safety. If you can help these injured men fine... but you are a valuable material witness please leave for your own safety."

Justicar triggers his secure LESP Frequency...
[Private to group LESPradio: +"Strike Team. Havoc has secured Shack/Lift.  Warning there is evidence of a 'third-party' acting toward unknown goals on the island. Two-ATV patrol mercenaries found dead, head shots, south of our shack/lift possition.  Suggests precision expert assassin work. Be on Guard."+]
This message was last edited by the player at 16:10, Fri 25 Feb 2022.
Veteran Grunt
NPC, 9 posts
Fri 25 Feb 2022
at 17:17
  • msg #124

San Sebastian Island Havoc team

Nick shakes his head, and as he continues to work on the wounded, replies, "that don't cut it, Mr. Tin Can. Tony and I took an oath, ya know, support and defend and what not. We'll stay around the beach and the trails, but we will keep the terrorists off your back. Don't worry about us, either. We're not the only two guys ridin' around the island that took that oath."
Chimp Man Z
player, 455 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Fri 25 Feb 2022
at 17:18
  • msg #125

San Sebastian Island Havoc team

CMZ looks at Crusader.  If anyone here is NOT a porcelein doll, it's me, he admonishes.  The three of you are pretty damned squishy, or you wouldn't be wearing those suits of sophisticated armor.  Even Patriot has flesh and bone attached to his mechanical parts.
He leans in to Crusader, his breath fogging the reflective visor slightly.  The plan was always to let me take the brunt of their attacks.  My clothing is cheaper to replace or repair than your armored suit.
When Nick Temper shows back up, CMZ gives him a smile.  You're not looking to be deputized, are you?  Not sure I have the power to do that.
If any of the men's weapons have not been collected, he will start to do that.  I know something you can do for.  The eight spider monkeys come down out of the trees to stand patiently around Jacob.  He nods at them, then at Temper.  Find the rest of your troupe and all of you follow him to the beach, and we will take you somewhere safe.
Crusader
player, 96 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sat 26 Feb 2022
at 01:59
  • msg #126

San Sebastian Island Havoc team

Crusader spoke, "Wait. The aircraft can be disabled. You three can take this part here yourselves. I can take  CMZ's friends and the mercy loyal to Captain America here and we can handle the plane. Give me the explosives, he or one of his can set them. That or I beat him to an inch of his life and crash the plane. Either way...handled."

She looked at Justicar, "I'm the wild card, remember? I will make this work."
Chimp Man Z
player, 456 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sat 26 Feb 2022
at 02:17
  • msg #127

San Sebastian Island Havoc team

CMZ turns to Crusader.  The spider monkeys will only listen to me.  This is something new to me, but I somehow know this much, he says.  It explains a few things that have happened when I have visited the zoo...., he mutters.
Patriot
player, 30 posts
Sat 26 Feb 2022
at 03:02
  • msg #128

San Sebastian Island Havoc team

Patriot stares at Nick trying to stabilize the wounded soldiers. "Not really, Z. No bones."
He walks over and says to Nick, "you might want to leave them be. There are worse things than dieing."
JUSTICAR
player, 391 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 26 Feb 2022
at 03:38
  • msg #129

San Sebastian Island Havoc team

Justicar shakes is head answering Crusader's proposal, "I do not possess any explosives other than my heavy Weapons ordinance, I am untrained in the use of demolitions.  As I  said, I had planned to commandeer  the VTOL Aircraft fly it myself which I am skilled at piloting.  Then I planned to upload 'Karl' into its systems to fly it away from the isle to keep it on standby as a rapid escape route for All of us if it were needed.  Barring that, I was prepared to electronically or mechanically disable the craft's control surfaces to render it inoperable, or damage it with weapons fire to render it unusable if needed... destroying it was my Very Last option with weapons fire.  I do not know how explosive it will be or how it may damage the structural integrity of the artificial Volcano cone ~ I do not want to cause a cave in inside the base with our team still in there!"

"Also Crusader you forget The VTOL Aircraft Hanger is up the side of a shear Volcano cliff face.  I do not doubt you can climb it but it would take time... all the while you would be a clear target against that shear surface. I can fly that distance, even carrying you, in a matter of seconds.  Plus, it is just plain unwise to send anyone off on their own when we have the proper number for a two-by-two buddy system."

He sighs, "It is clear we have at least 'tacitly' if not spoken openly ~ agreed to splitting our efforts, Fine."

Reaching into a secret compartment on the suit Justicar retrieves a belted harness.. it looks something like a race-car driver's safety belt with the quick release single button at the cross  center chest of the securing belts, however it also has many metal load-bearing hoops and securing hooks like a climbing harness.  He hands it to Crusader.

He points at Mr Temper, "..as for bringing Mr Temper along that is a flat-out NO. Nothing he has told us can be verified or coorberated. He is not part of our mission detail, and I will not, cannot and should not trust him until such time his intell can be verified. He is right now a unarmed enemy combatant until we can verify otherwise. It only takes a single act on his part to make our mission parameters far more harder to accomplish. We do not have time to escort him back to the beach but where's he going to run anyways? We have a mission to do, but dragging him along is a unknown we Do Not need! No offence meant Mr Temper, if you are as professional as you seem, I'm sure you understand."

Stepping up behind Crusader he readies to latch her to his securing hooks as he replaces his tool-hand for his normal mechanical manipulator hand.  Drone Alpha, Beta, Ceti and Delta move to surround the two... Delta briefly moving next to Chimpman Z and Patriot to allow them to retrieve any of the three still functioning AK-47's or ammo before joining the other drone formation.

Justicar readies his transparent riot shield on his right arm waiting for Crusader to don the harness, and asks her "Ready and do you still have that Barret 82 A1?"
This message was last edited by the player at 04:13, Sat 26 Feb 2022.
Crusader
player, 97 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sat 26 Feb 2022
at 08:39
  • msg #130

San Sebastian Island Havoc team

Crusader sighed and put the harness on. "No I discarded firearms soon after taking them. They are of no use to me."
JUSTICAR
player, 392 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 26 Feb 2022
at 13:22
  • msg #131

San Sebastian Island Havoc team

Justicar nods, "Understood". and a soft click announces his attaching to her harness.

Addressing Chimpman Z and Patriot, "..good hunting my friends ~ please... take no unnecessary risks.  Your lives are more important than catching the bad-guys.. LIVE to continue the fight against evil an injustice another day!"

With that, Justicar's mechanical wings spread and their fans spin up to  high pitch and he lifts Crusader with him in a tandem sky-diving fashion in her harness to about an altitude of no higher than 10 to 15'ft and they speed off at a high rate of speed at NOE terrain following fashion ~ clearly Justicar has been utilizing almost none of the high speed he has had access too all along!!

He weaves a path under the tree cover with speed and precision.. his ballistic cloak fluttering softly behind at his shoulders...

Switching to the Secure~ and private direct LESP channel meant only for her in close proximity...[Private to group LESPradio: "..Crusader, I want to apologize.  I do not mean to seem... what is it you Americans call it.. 'pushy'?  But I really do think this is the best route to stop these criminals ~ however, my First priority is ALWAYS the preserving of my teams safety!  I'd rather the 'bad-guys' get away than Any of you get harmed or lives be put at risk.  Your heroism must survive to continue the fight against wickedness.  We may never win the fight against evil.. but that is not our goal.  The fight is a struggle that must be constantly fought ~ and those willing to face harm to do so on behalf of those who cannot; their lives are precious!  I do not think you are weak ~ You are one of the strongest people I know!  You take on that struggle to face down the wicked with courage, determination and skill.  I really admire that.  I have High-tech toys to utilize and I must rely on weapons and guns... but you do it with much less through fear and threat with no powers and no need of the tools of death like me.  You Really Inspire me!  I'm already pondering updating my ordinance with more less lethal options.  I... I just wanted you to know that."]

Then he switched to the wide-band general LESP Secure channel...
[Private to group LESPradio: +"Justicar on-route to VTOL Aircraft hanger with Crusader to secure vehicle from enemy use.  CMZ and Patriot entering base at elevator lift.  Good hunting Team."+]
This message was last edited by the player at 15:53, Sat 26 Feb 2022.
Veteran Grunt
NPC, 10 posts
Sat 26 Feb 2022
at 15:32
  • msg #132

San Sebastian Island Havoc team

Nick looks up at Patriot, swallows, and says, "Benny?"
Lowering his head, Nick goes on, "we couldn't just leave you, Ben. No man left behind, right?"
Patriot
player, 31 posts
Sat 26 Feb 2022
at 15:36
  • msg #133

San Sebastian Island Havoc team

Patriot shakes his head; it is the closest thing to a facial expression he has left. "No, not Benny. Just someone like him. Ooorah."
Turning from Nick, he walks back to the elevator. "Let's do this, Z, I need to hit some things."
SSOGM
GM, 483 posts
Some Sort Of
Game Master
Sat 26 Feb 2022
at 17:12
  • msg #134

San Sebastian Island Havoc team

At the elevator
As Chimp Man Z and Patriot enter the elevator, Nick shouts at them, again. "Hey! You might need this," he says as he tosses some sort of ID card to them. It's similar to, but more elaborate than the cards on the lanyard, but can probably be used in the same way in the repaired card reader.


Flying over the jungle
JUSTICAR and Crusader zip along, just over the tree tops, on their way to the cave. Realizing that he needs to stay below radar till the last moment, JUSTICAR begins to circumnavigate the volcano and approach the cave by flying up the sheer cliff over the ocean. Due to the necessitate to remain at treetop level, the flight is done at less than top speed. For Crusader, it's ninety seconds on something like a bungee slingshot ride.
[Private to JUSTICAR: Karl suggests that based on the radar focused around the cave mouth, some of the small sounds in the cave, and some minor radiation detected from the cave there will be more of those android soldiers at ready inside.]
JUSTICAR
player, 393 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 26 Feb 2022
at 18:16
  • msg #135

San Sebastian Island Havoc team

At the Volcano Cone Cliffside

Justicar positions his flight, along with his cadre of drones, to end some 50'ft below the Aircraft hanger entrance... hoping the surf below and wind conditions will obscure the whir of his fans so he can briefly consult with Crusader on the Secure LESP Channel...

[Private to group LESPradio: "Ok, Crusader, 'Karl' has just informed me he is picking up telemetry indicating there are more of those Robot-Drone guards in the hanger, number uncertain.  There are two approaches to this we can take."

"I can send one of my drones to peek over the lip to get a layout of the hanger and possible some intel on the number of Robot-drones. Might risk detection and spoil our tenuous 'element of surprize'.  Technically with Drone-Alpha's laser painter I could target with the M47 'dragon' at a cluster of drones if were lucky or if we're unlucky I could blow the whole thing to hell.  I seriously doubt any smoke ordinance I have will have any affect on the drone IR optics... which I assume they have."

"The second approach is to rush them... I don't like those odds not knowing how many we face an where they are before-hand so we can position ourselves for the best assault."

"There is potentially a third option of doing both ~ locate their position and number with drone, do a first strike with a laser-painted guided ordinance, then rush them while I have 'Karl' try to signal jam their operator control signals with the additional signal boost from all four of my drones.  Since we know they are not autonomous but actual drone-controlled ~ 'Karl' might be able to confuse them enough to give us the opportunity to head-smash them quickly while their control is jammed."

"Any opinions?"
]
This message was last edited by the player at 18:43, Sat 26 Feb 2022.
Chimp Man Z
player, 457 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sat 26 Feb 2022
at 20:05
  • msg #136

San Sebastian Island Havoc team

Let's get the injured out of the elevator, CMZ suggests, Then we can break on through to the other side.
He begins helping to carefully move the injured out of the elevator to rest on the floor of the jungle.
Patriot
player, 32 posts
Sun 27 Feb 2022
at 02:21
  • msg #137

San Sebastian Island Havoc team

At the elevator

Patriot examines the elevator walls, and decides it's probably not stuck after all. "Suppose I use the emergency hatch and ride atop the car on the way down. That way if they start shooting before the doors open they'll look really stupid when we burst out and mow 'em down."
SSOGM
GM, 484 posts
Some Sort Of
Game Master
Sun 27 Feb 2022
at 02:40
  • msg #138

San Sebastian Island Havoc team

At the elevator
Nick had already begun to move the wounded soldiers out, the task was quickly accomplished. Patriot opens the emergency hatch, and sees he'll have to wait till the elevator starts down before there's room atop the car. Otherwise, it's a feasible plan.
Although there's a few metallic grinding noises as the elevator begins to descend, it does work.

At the volcano cliffside
[Private to JUSTICAR: the robotic audio system comes through, again, as JUSTICAR hears a man atop the volcano saying, "nah, we grabbed it from the warehouse system. Even if they notice it missing they won't report it till they have to. Just watch this."]
From atop the volcano, someone has thrown a large rock, easily weighing a few hundred pounds, over the edge. As the rock falls in front of the cave, there is a sound that can be best described as 'a giant chainsaw cutting through a tin roof'. It's easy to see that something is being launched at the rock, as there are apparently tracer rounds within the stream. In the first moments, the rock is fractured into a few pieces. As they continue to fall the largest of the remaining pieces are struck till they are no longer the largest. By the time the debris falls past the cave, all of the marble-sized pieces have been pushed some twenty yards out. The smaller pieces rain down into the sea. There are no larger pieces.
[Private to JUSTICAR: again, the man atop the volcano speaks, "so anyone wanting to get to the cave will have to ride the tram. This is the easiest post on the place, all we gotta do is watch 'em get pasted."
Karl interjects with a the deduction that the the sensory data he had could be interpreted as a phalanx system, which would be worse than drones.
]
JUSTICAR
player, 394 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sun 27 Feb 2022
at 03:53
  • msg #139

San Sebastian Island Havoc team

Hikari smiles replying to Karl...

[Private to SSOGM: "Actually 'Karl' this makes it easier.  A little tricky but easier. Automated gun systems like the CIWS on destroyers are pretty stupid... they track by radar and shoot anything moving.  The problem is when there are a whole multitude of objects to shoot at it takes them a second or two to decide on target priority... a multitude of objects in this case being the rubble I'm about to cut with my laser out of the upper lip of the cave hanger roof.  Those guns cannot be too far into the cave or their angle of fire would be severely limited.  I seriously doubt they can fire at targets In the cave they could then easily hit the aircraft. If there is suddenly a rain of rubble from the roof they will shoot at it and we will rush by into the hanger. I could even sweeten the deal by firing a single rifle grenade into their fire zone to draw even more attention.  We can easily cover the 30 to 40 feet to get under their line of fire while the radar tries to pick a target to aim at between falling rubble and flying rifle grenade round.  We could also try jamming the radar this close should not be excessively hard, Sound Viable?"]

Speaking to Crusader, "Hang on Crusader, I think we may have a better plan especially if its not drones 'Karl' is detecting but a phalanx system.  I think we can confuse it.. or jam its targeting radar. Working on it..."
This message was last edited by the player at 03:57, Sun 27 Feb 2022.
SSOGM
GM, 485 posts
Some Sort Of
Game Master
Sun 27 Feb 2022
at 06:06
  • msg #140

San Sebastian Island Havoc team

At the volcano cliffside
JUSTICAR hovers in place, considering, and up above a half dozen clay pigeons are thrown out from atop the volcano. Despite a fair dispersal, each of the pigeons is struck and turned to debris before they cross the first third of the cave opening.

[Private to JUSTICAR: Karl is reminding Hikari that the modern version of the CIWS has both radar and infrared, spits out seventy-five rounds per second, and will only fire at targets above a minimum velocity, and is likely set to avoid firing near the edges of the opening. If they calmly and slowly climb into the cave, the weapon system will not attack them.]
Chimp Man Z
player, 458 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sun 27 Feb 2022
at 09:40
  • msg #141

San Sebastian Island Havoc team

In reply to Patriot (msg # 137):

Or you could just stand behind me, the ape man suggests.  Really, I was thinking of breaking through the floor and dropping down the shaft.  Wouldn't hurt me, and would have made a helluvan impression.
JUSTICAR
player, 395 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sun 27 Feb 2022
at 13:58
  • msg #142

San Sebastian Island Havoc team

Chimp Man Z:
In reply to Patriot (msg # 137):

Or you could just stand behind me, the ape man suggests.  Really, I was thinking of breaking through the floor and dropping down the shaft.  Wouldn't hurt me, and would have made a helluvan impression.


{ooc: Remember folks... the Navy Marines need to use that elevator as a secondary means of entry.. try not to destory it! lol!}
JUSTICAR
player, 396 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sun 27 Feb 2022
at 14:18
  • msg #143

San Sebastian Island Havoc team

SSOGM:
At the volcano cliffside
JUSTICAR hovers in place, considering, and up above a half dozen clay pigeons are thrown out from atop the volcano. Despite a fair dispersal, each of the pigeons is struck and turned to debris before they cross the first third of the cave opening.


Justicar nods unconsciously, in conversation with 'Karl'.

Then addresses Crusader,"..Ok, were going with an even simpler approach.  I'm gong to skim the surface of the Volcano cone up to the closest side of the Hanger Cave. Then use my Triple Wrist blades to make some handholds. Then were going to land and slowly climb our way into the hanger cave hugging the wall.  The radar targeting will not register us as discrete targets other than terrain features. We will hug the wall and move slowly past the CIWS emplacements.  Once past them we can disable them."

First, he recalls all his drones to their docking ports on the Justicar.

To which, he proceeds ~ turning to face the rocky wall he literally touches it with his gauntlet hands and roughly begins pulling himself ~ fan thruster assisted, up the surface to the closest side of the Hanger cave somewhat bumping Crusader against the surface as he ascends.

At the side of the Cave Hanger entrance, he unsheaths his Triple Wrist Blades and cuts gouges in the cliff-face for Crusader and himself to have handholds. Making sure both sets can hold his weight before he lands.  Retracting the Triple Wrist Blades he takes hold of Crusader's harness and one-hand lifts her to the hand-holds so she can release her belt harness to climb unhindered.  Then he shuts off his Winged Fan thrusters and folds his wings to his side...

"Ok, now slowly ~ hug the wall... let's do this!"

10:18, Today: JUSTICAR rolled 48 using 1d100.  Justicar - Climb [62%]. – [roll=1645971503.72919.355584]

Switching to the Secure LESP channel...
[Private to group LESPradio: +"Justicar and Crusader arrived at Hanger Cave entrance. Making our entry now.  Be warned there are human guardsmen atop the volcano cone ~ number unknown, and a CIWS 'AEGIS-type' firing at any aerial targets at the Hanger Cave.  We are climbing past that now. Will inform when hanger secured."+]

"Karl, switch to UV optics scan for any laser trip lines, monitor Radar detector and proximity sensors for any motion detector sensors and locate any sensor clusters."

'Acknowledged Hikari ~ Scanning...'

12:05, Today: JUSTICAR rolled 63 using 1d100.  Karl - Read Sensory Instruments [90%]. – [roll=1645977931.61731.355584]
This message was last edited by the player at 17:10, Sun 27 Feb 2022.
Crusader
player, 98 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sun 27 Feb 2022
at 21:18
  • msg #144

San Sebastian Island Havoc team

15:10, Today: Crusader rolled 34 using 1d100.  /70% climbing.

Crusader climbed a bit quicker than Justicar, keeping ahead so that he would not lose his momentum. She spoke [Language unknown: "P icaareson'areain il ain dayeratra dinartwhi intverwit, P n oerredera. K ti inethoous ticou nealss ckmi ioee a hiter, thsifoof K t sepe chonat isofha lapo atipreble as alni ekngho."]
JUSTICAR
player, 398 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sun 27 Feb 2022
at 22:23
  • msg #145

San Sebastian Island Havoc team

In reply to Crusader (msg # 144):

Justicar replies...
[Private to group LESPradio: "I'm not judging, but non-lethal is not what I take from your example.. its Courage.  I have asked myself ... often, would I be heroic if I were not clad in a Miniature flying Battleship?  Would I have the courage to fight... like you? With only Skill and Determination as my shield and armor, would my Will be a strong enough weapon to fight?  It's your Courage that inspires me, and overzealous by your opinion or not ~ you carry no guns.  That says something about you, something admirable ~ something You should not dismiss, Crusader."]
Chimp Man Z
player, 459 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 28 Feb 2022
at 07:58
  • msg #146

San Sebastian Island Havoc team

CMZ is actually surprised the grenade explosion had not dumped the bodies down the elevator shaft.  The elevator car seems be made of some really tough stuff.  Once the injured are cleared out, he climbs in, ready to descend.
He turns to Patriot.  Do you want to climb up on top, or do you want to gstand behind me until they stop to reload?
SSOGM
GM, 486 posts
Some Sort Of
Game Master
Mon 28 Feb 2022
at 09:31
  • msg #147

San Sebastian Island Havoc team

At the elevator
Chimp Man Z and Patriot descend, and when the elevator doors open, nothing happens.


At the edge of the volcano cave
Once inside the cave, the CIWS is obvious. They are mounted on the walls some fifteen feet off the ground near the rear of the cave. There's not much else in the cave.

This message was last edited by the GM at 14:50, Sat 05 Mar 2022.
SSOGM
GM, 487 posts
Some Sort Of
Game Master
Mon 28 Feb 2022
at 09:34
  • msg #148

San Sebastian Island Havoc team

RADIO chatter

Goliat - [Private to group LESPradio: "I got info, according to a source there is only cellphone signal because of a boat. Once it leaves there will be no signal. Also the mercenaries are returning early could be because the people here are under attack."]
JUSTICAR
player, 399 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Mon 28 Feb 2022
at 12:39
  • msg #149

San Sebastian Island Havoc team

Once inside, Justicar will urge Crusader to pause briefly, as he assesses the situation...

Questions:
1) Identify specifically what kind of CIWS is in the hanger ~ 20mm single rotary Auto Cannons, dual Vulcan Machine guns... what Exactly? You said 'They' not 'It', are there multiple gun arrays?
2) Is the Aircraft there?
3) Is the aircraft type and configuration identifiable to Hikari or is it some unique VTOL aircraft?
4) Can Hikari spot any camera surveillance?
5) Is there some retractable hanger door 'clearly' not closed as we climbed in, but is there one here anyways?
6) The Exit in the back of the cave is it just a doorway or is there a door there as well?
7) Are there any refueling or maintenance facilities in the Hanger?
8) Also is there exposed control conduit for power, lights, control for the CIWS?
9) Are there Any personnel present or evidence of any recent occupation?


And could you please place some icon on the map indicating where the CIWS is located specifically?

Then one final precaution...
Justicar will briefly turn off ALL Exterior cameras, temporarily blinding himself to visual, and he will use only his Radar and Proximity Sensors to do a scan of the hanger looking for any anomalous object returns or objects moving in the room... that might be camouflaged to sight or possibly even invisible.  Keeping in mind that he spotted Phantasma on this isle during his team's recon, with his light control abilities invisibility might be a skill of his, and Madame Psychic can slip notice of the visual mind...
This message was last edited by the player at 15:47, Mon 28 Feb 2022.
Crusader
player, 99 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 28 Feb 2022
at 15:09
  • msg #150

San Sebastian Island Havoc team

09:06, Today: Crusader rolled 21 using 1d100.  /72% Prowl.

Crusader simply vanished into the darkness. She focused on her sense of Chi so that the invisible members of their enemy cannot sneak up on her. She simply scouted around silently.
JUSTICAR
player, 400 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Mon 28 Feb 2022
at 16:08
  • msg #151

San Sebastian Island Havoc team

Justicar looks to Crusader only to realize she has slipped into the shadows, and he smiles... {heh... Wildcard!}

Taking her example he tries to the do same sticking to the shadows as he scans the hanger for details.

12:07, Today: JUSTICAR rolled 23 using 1d100.  Justicar - Prowl [52%]. – [roll=1646064445.01317.355584]

Knowing how sensitive his hearing is.. Justicar is Very reluctant to even whisper across the LESP Secure channel not knowing if Robot-drones are concealed in the room somewhere.

Sending a command through his telemental helmet he calls up a virtual keyboard in his HUD, and Texts Crusader across the LESP Secure channel...
[Private to SSOGM: +"Don't forget, Crusader, you have a Radar Signal Detector (military) with an effective range of 80 feet, max range 4 miles in your new helmet HUD.  I'm scanning for camouflaged or invisible targets.. you might want to do the same. That, or your Radar Detector in the HUD can find me if you need to know where I'm located."+]
This message was last edited by the player at 13:17, Fri 25 Mar 2022.
SSOGM
GM, 489 posts
Some Sort Of
Game Master
Thu 3 Mar 2022
at 13:09
  • msg #152

San Sebastian Island Havoc team

At the elevator
Patriot doesn't hear anything. There are no tram cars at the station. It appears nobody is there.


At the edge of the volcano cave

  1. In the back corners of the cave, the CWIS are mounted on platforms attached to the ceiling. There is about five feet of clearance between the two weapon systems and the walls to the outside and behind them. They are about forty feet from the floor.
  2. The image posted is accurate
  3. It is completely unique, but does not appear to be VTOL.
  4. No
  5. No door
  6. There is a door there, and the curved wall appears to be a sort of blast shield.
  7. None visible
  8. Not exposted
  9. There are no visible personnel.

This message was last edited by the GM at 14:50, Sat 05 Mar 2022.
JUSTICAR
player, 406 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 3 Mar 2022
at 15:14
  • msg #153

San Sebastian Island Havoc team

Justicar is... perplexed at the scene before him.  But time is of the essence...

Again Typing a text across the LESP Secure channel ~
[Private to group LESPradio: +This is  odd.  Stay hidden ~ Crusader. I will try to access the aircraft and draw any initial fire if we have not detected hostiles or traps.+]

Justicar walks to the aircraft and circles the aircraft trying to identify a point of access and entry and verify no hostile presence.  As he moves his Left arm is raised ready to fire around his right arm hefted transparent riot-shield raised high to protect head and chest.  Automatically his shoulder mounted weapon-arms extend and aim around the cover of the riot-shield as he moves, almost in a 'SWAT-style' approach toward the plane as he circles it first.

The fact that the aircraft does not appear to be a VTOL craft truly confuses him, as any kind of acceleration no matter how instantaneous would potentially injure the crew for the amount needed for the wing lifting surfaces to be enough to maintain flight ~ unless it is some kind of rocket plane of some sort?!?

As he approaches he examines the landing gear are they wheels or skids?

Triggering his LESP Secure General Channel ~
[Private to group LESPradio: +"Justicar. We have safely entered the hanger. No Hostiles detected. Assessing Aircraft ~ Will keep updated."+]

Justicar's 'circle and assess' movement brings him around to the tail end of the aircraft nearest to the back wall so he gets a view of the blast shield.  Not only to make sure no one is hiding there but that close to the wall he will also check to see if there is a catapult launch system built into the floor.

While at the back of the aircraft, 'Karl' will launch Drones- Alpha and Delta.

Drone-Delta still carrying the liberated AK's will move around the Blast-shield and will crack the Tram-station door {it has utility arms} and 'peek' to see if anyone is there. If it is unoccupied, Drone-Delta will exit to the Tram-station and fly up to the roof taking cover in the shadows there to cover/monitor the tram-station keeping lookout for anything moving on the Tram-track.  If the Tram-station is occupied, the drone will close the door and fly up above the door by 10'ft to cover any entry.

While Drone-Alpha will hug the back wall and fly up to monitor and examine the CIWS to try to identify the exact weapons and if there is any visible control cable or conduit connecting them to the wall/ceiling.

Questions ~
1) What is the source of lighting in the Hanger?
2) Is there connecting conduit to those light fixtures?
3) Are their controlled at the back wall for the lights int he hanger or are they somehow on proximity sensors?
4) What is the Height of the Hanger Room?
5) And, of course, is there an obvious hatch to the aircraft and how is it secured?
This message was last edited by the player at 16:11, Thu 03 Mar 2022.
Chimp Man Z
player, 464 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 3 Mar 2022
at 19:27
  • msg #154

San Sebastian Island Havoc team

Getting out of the elevator, CMZ looks around for a way to call for one of the tram cars.
SSOGM
GM, 490 posts
Some Sort Of
Game Master
Fri 4 Mar 2022
at 03:55
  • msg #155

San Sebastian Island Havoc team

At the elevator
On either wall, near the track, is a large button. Though unmarked, it is doubtful that the buttons do anything other than call a tram car.


At the edge of the volcano cave

Drone alpha flies carefully to the back wall and begins to angle its way to the CIWS system. Drone delta closes the door and begins to rise above it. As the drones achieve an elevation between fifteen and twenty feet above the floor, the CIWS systems go off. The system nearest drone alpha appears to have some sort of material failure as the ten rounds it fires disperse around the aim point and don't strike the drone. Drone delta isn't as lucky. The ten rounds from the weapon slam through the drone, it drops with the AK-47's that clatter to the floor.
Before the other CIWS can fire again on drone alpha, the drone gets close enough while low enough that it leaves the closest CIWS firing arc. Fortunately, the blast shield is an obstacle for the CIWS furthest from drone alpha, and unless it rises, again, the CIWS can't fire upon it.

  1. The only source of light in the cave is the sunlight coming through the cave opening to the outside.
  2. There are no light fixtures.
  3. There are no controls at the back of the cave
  4. The irregular ceiling ranges from fifty to seventy-five feet in height.
  5. There is a single hatch in the plane, it is visible on the image in this thread.

This message was last edited by the GM at 14:51, Sat 05 Mar 2022.
JUSTICAR
player, 407 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 4 Mar 2022
at 04:21
  • msg #156

San Sebastian Island Havoc team

In reply to SSOGM (msg # 155):

OOC: I think you misunderstood my post on the Drone-Delta
Justicar:
Drone-Delta still carrying the liberated AK's will move around the Blast-shield and will crack the Tram-station door {it has utility arms} and 'peek' to see if anyone is there. If it is unoccupied, Drone-Delta will exit to the Tram-station and fly up to the roof taking cover in the shadows there to cover/monitor the tram-station keeping lookout for anything moving on the Tram-track.  If the Tram-station is occupied, the drone will close the door and fly up above the door by 10'ft to cover any entry.

Are you saying that there were personnel in the Tram-station when Delta-Drone peeked into the door?  If not... Drone-Delta would have moved into the tram-station area and hovered up to the ceiling in there to monitor the tracks. It would not be a visible target for the CIWS in the track area there is a door and wall between it and the hanger.

Note also: Drone-Delta has 50 SDC of armor...
30.   [2nd Lvl] {4x}  Remote Probes = Optics video probe robot [T-Scop 200'ft; Transmits {See & hear} 1,600'ft, Treads; SDC: 10 '20/60'] [$0.01M]
* Convert unit - Even intelligent robot; add small utility arms, legs, hoverjets, etc. Increases size by 8 inches (20 cm). Costs as per usual robot construction.

{Drone: Delta} [$+0.76M]
+ Hover 'Jet' Fan System = SDC: 100 {-3 called shot};  Speed 100mph / alt: 500'ft [$0.25M]
+ Utility Arms & Hands = {2x} Retractable, Concealable - Utility 'Weapon-Arm' System SDC: 1 {-3 called shot [15+]}, P.S. 10 [$0.27M]
+ Wide-Band Radio Receiver and Transmitter = Ra:  300miles, w/Retractable Antenna & Directional (150mile w/o}  [$0.05M]
+ Chemical Sprayer = Ra: 10'ft; Dam: Tear Gas {-10 ST/PY/DG, Dur: 4D6Mel}, CO^2 Foam {Fire Ext.}; Bonus: +1 ST [$0.09M]
+ Flame Thrower = Ra:  16'ft; Dam:  3D6 {60% chance setting  fire}; RoF: 5 short brst/melee; Energy Capacity:  40 blasts, Recharge 10min [$0.05M]
- Body Armor: +50SDC, +50lbs [$0.05M]
This message was last edited by the player at 05:01, Fri 04 Mar 2022.
JUSTICAR
player, 408 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 4 Mar 2022
at 04:33
  • msg #157

San Sebastian Island Havoc team

Justicar moves to the Aircraft hatch and examines the access panel.

If door hatch lever appears to be a standard Aircraft pressure door he will open it and look inside the craft checking for any occupants.

If the door hatch has a more complex electronic lock or access control panel he will examine it much more closely.

Either case he will look for any identifiable security system and try to disable it...

00:30, Today: JUSTICAR rolled 89 using 1d100.  Justicar - Mechanics: Basic [52%]. – [roll=1646368226.49749.355584] Fail

00:29, Today: JUSTICAR rolled 80 using 1d100.  Justicar - Electronics: Basic [67%]. – [roll=1646368197.77847.355584] Fail

Again, Time is of the essence, so if Hikari cannot figure out if there is some electronic security system, he will just have to risk triggering it and just open the hatch by whatever obvious controls are present.

As for Drone-Alpha it will lower back out of detection range of the CIWS, Hikari learning what he wanted to know ... that the CIWS was capable and designed to fire at targets within the Hanger bay.  He would have to destroy those weapons before he attempted any lift-off of the strange aircraft.

[Private to JUSTICAR: Yes, the drone's actions indicate that someone is at the tram landing. They will have heard the CIWS go off and the clatter of things dropping.
The drone isn't destroyed, but acting like a drone when something hits the fans. It dropped straight down. Numerically, the short burst from the CIWS did 90 points of damage so the armor was obliterated and repairs will be needed, but none of the systems have failed.
]
This message was last edited by the GM at 06:10, Fri 04 Mar 2022.
JUSTICAR
player, 409 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 4 Mar 2022
at 11:32
  • msg #158

San Sebastian Island Havoc team

Justicar will pause at Drone-Delta's reaction, and turn to aim weapons at the Hanger door to the Tram-station.

"Karl, Replay Drone-Delta recorded footage ~ show me what Drone-Delta saw."

Triggering his, LESP Secure Communication...
[Private to group LESPradio: +"Crusader, the Tram-Station is occupied by potential Hostiles.  Cover the Door exit be prepared for incoming hostiles. They definitely will have heard the CIWS fire, though with the door closed they may think it was just firing at more of the clay-pigeons being tossed by their bored guards atop the Volcano, they might have heard the Drone fall even through the door was closed. Be wary."+]

[Private to SSOGM: Ok, at 90 SDC damage the core drone has only 10 SDC so its 'Main Body' capacity is only 60 SDC. If its still functional that might indicate the remaining 40 SDC might have hit the Hover Fan System which has a 100 SDC capacity or perhaps been spread around to other systems with a spray of bullets. Up to your discretion.]

Regardless, Drone-Alpha will Hover at 5'ft off the floor and Drone-Delta will land deploying its treads. They move to position ~ Delta on the floor under the tail stabilizer of the plane and Alpha hovering under the wing of the plane; Both position for cover from CIWS gunfire ~ using the plane tail stabilizer and wing AS cover! Both position for clear line of fire around the blast shield to cover the Tram-station door with weapons.
This message was last edited by the player at 03:56, Sat 05 Mar 2022.
Crusader
player, 100 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Fri 4 Mar 2022
at 12:05
  • msg #159

San Sebastian Island Havoc team

Crusader moved near the door exit, following Justicar's instructions.
JUSTICAR
player, 410 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 4 Mar 2022
at 12:09
  • msg #160

San Sebastian Island Havoc team

Noting Crusader's movement on his internal radar and proximity motion detectors Justicar goes back to opening the hatch of the plane.
Patriot
player, 33 posts
Fri 4 Mar 2022
at 12:19
  • msg #161

San Sebastian Island Havoc team

Consulting his recording of the tram network map, Patriot hits the wall button in the direction of the dock. "We're supposed to be drawing the fire away from the main complex, let's see what happens when we sink their boat."
Chimp Man Z
player, 465 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Fri 4 Mar 2022
at 14:25
  • msg #162

San Sebastian Island Havoc team

Aw.  Here I was hopin' our team could have its own yacht, CMZ says in mock disappointment.  You know, impound it as evidence, then commandeer it for our use.
He chuckles as they wait for a tram.
SSOGM
GM, 492 posts
Some Sort Of
Game Master
Sat 5 Mar 2022
at 05:09
  • msg #163

San Sebastian Island Havoc team

At the elevator
A tram car zips down the track from the direction of the boat dock. It stops, and the canopy opens to show that it's empty. There are two buttons in the tram car, one at either end. It can be assumed that the car moves in the direction of the button pressed.


Rocket Plane Hanger

The door to the tram platform is pushed open, and two men enter. The first one through the door has large, round, dark eyes, a large mouth with no upper lip (and not much of a lower one), a small, flat nose, and little hair on his head and face. What can be seen of his skin is coal black and slightly shiny. He looks, at first, as if ready to fight, but instead says, "you're not guards. That plane is mine!"
The second one through the door would look fairly normal by comparison, if he were wearing more than a sort of kilt over a loincloth. He wears matching armlets, anklets, and bracelets with some angular imagery engraved in it. On his head he is wearing a stylized head-dress that shows several tentacles curling around his head. When he says, "yes, that should be our sky chariot," it is obvious that he is using the 'royal' our.
This message was last edited by the GM at 14:51, Sat 05 Mar 2022.
Chimp Man Z
player, 466 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sat 5 Mar 2022
at 06:37
  • msg #164

San Sebastian Island Havoc team

As the door opens on the tr, CMZ hops in, then waits for Patriot before pressing the button for the boat dock.  [Private to group LESPradio: Patriot and I are heading for the dock to sink their yacht. Maybe that will wake them up.]
JUSTICAR
player, 412 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 5 Mar 2022
at 06:38
  • msg #165

San Sebastian Island Havoc team

Justicar pauses they did not immediately resort to violence though he was certain they were hostiles, but if they were talking perhaps he could learn something.  He did not 'see' Crusader... radar and motion proximity sensors had registered her movement but not fully asertained her location {too close a proximity with large mettalic objects in the enclosed room, and her close proximity to the walls}.  So he decided to stall for time to draw them in so she could utilize her stealth to a better optimal position upon them since clearly he had their attention.

First he directed 'Karl' to take full control of Drone-Alpha and Drone-Delta, forestalling their current 'weapons-free' fire directives.  Then he turned from the Aircraft hatch to turn toward the two newcomers.

Hearing CMZ's message Justicar replies with a whisper...
[Private to group LESPradio: +"Acknowledged.  Don't sink if you can Commadeer ~ CMZ. Justicar and Crusader ~ Engaging two potential hostiles guarding hanger.  Think we've found that magical component Maharajah and Goliat were proposing... one of these hostiles looks like a CTHULHU Cultist ~ Tentacle motif and all! Will keep advised."+]

Justicar walked 15'ft due east of the aircraft hatch in line with the Hanger door to the tram station, his riot shield on his arm still but not lifted in protection.  He'd wished Crusader had a gas mask now more then ever as he would just CS gas the both of these opponents... instead he addressed them, "The plane's possession is still in question.  I am Justicar... who are you two?"
This message was last edited by the GM at 14:32, Sat 05 Mar 2022.
SSOGM
GM, 493 posts
Some Sort Of
Game Master
Sat 5 Mar 2022
at 14:15
  • msg #166

San Sebastian Island Havoc team

Radio chatter
Goliat - [Language unknown:  "Ndeterson"]
Just a beat later
Goliat - [Language unknown:  "Etho riet an ilhaol ngofpl urenme a ngll wilti ect th enalan po usti e io un."]
A minute or two after that
Goliat - [Language unknown:  "Les anecic stiicaing urrone eeofch. earar illentcom. his dist lefi dinkorate erail ev ourounhis fi no ee encei p. Past m ei uncail een plndil mion anyconred yintraday ore t sheproera chndfiad sisthe... Ortundlin Hastr, ncta ta ckrat lohi enc erheca comromion? Kordertin on a anst anous oshios nc u espeeill ill mola hatentres ne he." ]
SSOGM
GM, 495 posts
Some Sort Of
Game Master
Sat 5 Mar 2022
at 15:16
  • msg #167

San Sebastian Island Havoc team

At the hydrofoil dock
The trip to the hydrofoil dock is quick as this is one of the shorter routes on the tram system. No one is visible, and the arriving car is the only tram car there.


Rocket Plane Hanger

The first of the two entering the cave begins to respond to Justicar, "He's merit ooh coo and I'm spider, and we're..."
But the second man, in a scornful voice, loudly interjects "WHO AM I?"
He begins to float an inch or so off the floor and continues, "better ask WHAT am I, mortal. Perhaps the answer would persuade you to ask the more pertinent question of WHAT I WANT!"
Spyder facepalms, and flings himself to his partner's right as he bemoans, "ahh, here it goes."
OOC: Justicar and Crusader roll initiatives.



JUSTICAR
player, 413 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 5 Mar 2022
at 15:42
  • msg #168

San Sebastian Island Havoc team

Justicar cocks his head in a kind of 'Really?!?!' reaction...

11:41, Today: JUSTICAR rolled 17 using 1d20+15.  Justicar - Initiative [+15]. – [roll=1646494865.86347.355584]
Spider
Sat 5 Mar 2022
at 16:29
  • msg #169

San Sebastian Island Havoc team

Spyder says, "this may prove interesting" and adopts a practiced stance with his legs shoulder-width apart, feet at right angles. One hand pulled back tightly to waist, the other loosely extended at naval level, both hands clenched into fists with the palms down.
Spyder's stance is recognized as a karate variation, the specific style can't be determined, yet.
[Private to Crusader:
    However, Crusader also senses
  • Spyder has more chi than Crusader
  • Spyder is skilled in the use of chi
  • Spyder's chi is positive, not like Madam White Snake (this doesn't mean Spyder is a good guy, just that he doesn't use dark chi)

Chi Awareness is automatic for those with the skill, so Spyder will know similar information about Crusader
]
OOC: this is not an action, just some martial arts stuff
This message was last edited by the GM at 21:23, Sat 05 Mar 2022.
SSOGM
GM, 497 posts
Some Sort Of
Game Master
Sat 5 Mar 2022
at 16:30
  • msg #170

San Sebastian Island Havoc team

Radio chatter
Goliat - [Language unknown:  "A neleur e k meitof chpe on wataen Thaurewas st loom."]
SSOGM
GM, 498 posts
Some Sort Of
Game Master
Sun 6 Mar 2022
at 03:25
  • msg #171

San Sebastian Island Havoc team

Radio chatter
Bellissima - [Private to group LESPradio:  "Z and Patriot, there are several men on the yacht and they are expecting Mr Magnum soon."]
SSOGM
GM, 501 posts
Some Sort Of
Game Master
Mon 7 Mar 2022
at 03:44
  • msg #172

San Sebastian Island Havoc team

At the hydrofoil dock
When Patriot and Chimp Man Z enter the hydrofoil dock, there are two men waiting. One of them is almost certainly the 'Mr. Magnum' they've been hearing about. The other is a dark, wizened, old man in what can only be described as vestments.
OOC: please roll initiatives

Rocket Plane Hanger

CharacterInitiative
Spyer20
Crusader19
Justicar17
Marutukku16

OOC: I rolled initiative for Crusader to keep us going, Spyder's first action is purely defensive, as he appears determined to study Crusader before he does anything else.
JUSTICAR
player, 415 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Mon 7 Mar 2022
at 06:03
  • msg #173

San Sebastian Island Havoc team

Justicar was not sure exactly what superhuman powers this Marutukku or Spyder had at their disposal, "Karl, run these two Marutukku and Spyder through the INTERPOL and law enforcement wanted files see if they come up in any News Reports as well as to what they're known powers or crimes are?"

Regardless, he decided on an attack strategy and went into action, he lifted his shield and dashed forward as if he intended to shield rush Marutukku getting right up close to him [1 square in front of Marutukku - which is EXACTLY 25'ft from Crusader putting her out of the KO Gas AoE], but as he moved what he really did was pull a KO Gas Grenade under the cover of his ballistic cloak and trigger it to release its gas which is mostly colorless in its blast radius of 20'ft ~ while he distracted Marutukku with a feint of a melee bluff... that he never actually tries to land just menacing Marutukku with shield raised as if he was going to try to strike him with it as he confronted him.

All the while letting the KO gas spread from the grenade in his off hand under the folds of his cloak...

Action 1 {Saving 3 actions}
Marutukku and Spyder  {who is not looking Justicar's way - Save Versus Toxin [Poison: Non-Lethal  - (16)]
01:58, Today: JUSTICAR rolled 1 using 1d4.  KO Gas Exposure onset [1d4 melee until Drowsiness]. – [roll=1646632695.67619.355584]


Handgrenade - KO Gas = {HU 2e, p.341} Effects: Tranquilizers; anesthesia-type - induce drowsiness in 1D4Mel & sleep in 1D4 mins.
Saving Throw: Vs Toxins, roll once for every min (four melees) of exposure

This message was last edited by the player at 06:14, Mon 07 Mar 2022.
SSOGM
GM, 506 posts
Some Sort Of
Game Master
Mon 7 Mar 2022
at 07:56
  • msg #174

San Sebastian Island Havoc team


Rocket Plane Hanger

Justicar discovers at least ONE thing Marutukku can do as he slams into a protective force field. From the amount of 'give' it has, Justicar estimates it could withstand a cruise missile. Another of Marutukku powers becomes apparent as he points at Justicar and shouts, "BOW BEFORE MARUTUKKU!"
[Private to JUSTICAR: A few things happen simultaneously. Karl begins to explain that Spyder is listed as more dangerous than Marutukku (there is video of Spyder destroying a Mark I Abrams with his bare hands). Marutukku seems to be connected with the legends of Marduk. He manipulates gravity, throws lightning, and makes reality rigid in locations he wants it to be.
As Karl is displaying this information, Justicar slams into Marutukku's force field, and Marutukku turns Justicar's gravity to fifty times normal. The knockout gas is affected by the gravity, as well, but I don't want to figure out how so I'm ignoring any effect the gravity has on it.
]
CharacterInitiative
Spyer20
Crusader19
Justicar17
Marutukku16

JUSTICAR
player, 416 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Mon 7 Mar 2022
at 10:06
  • msg #175

San Sebastian Island Havoc team

Justicar's servos go into immediate emergency Lock-down... freezing him in location to compensate for the sudden level of gravity pull, all joints going to PS 40 to keep Justicar from falling down and potentially sustaining injury to the pilot.  Still Hikari groans in utter agony at the sudden weight! His heart rate racing to pump the blood to his brain to remain conscious, his limbs growing numb as the blood begins to pool in his extremities!

"GruUunnah!"

If it were not for his telemental helmet he would not be able to control his suit... the strain put upon his body...
But he Does NOT Kneel!!!

Unable to move Justicar thinks fast he must NOT let Marutukku use this kind of gravity power on Crusader it would literally crush her... then it occurred to him.. he did not see the Force Field as he approached.. and his Radar also did not inform him of its presence.  So.. was it totally Transparent to EM Radiation?  If so...

Justicer's shoulder weapon arm turned and aimed at Marutukku and sending mental commands to the weapon arm laser Hikari 'tuned' its frequency to a more visible light emission to see if the hot coherent light beam would also ignore the force field!

05:49, Today: JUSTICAR rolled 69 using 1d100.  Justicar - Weapons Systems 'Tune Laser Frequency' [77%]. – [roll=1646646595.21468.355584]

Then he unloaded a full melee spray of laser fire at Marutukku, uttering a curse, "Return to Darkness! Thief of MARDUK ~ God of Cities Power! Judgement is laid upon You!"

Action: {All 3 remaining}
- Burst-Fire: {HU2e, p.75} EmptyMag: Dam x10 {All 38 shots left} -15sec ’All’
Strike - [+12/weapon systems] {+3 ST Ranged Weap - Laser Targeting} <-6 penalty All combat moves>
Total: Strike +9 @ <-6>

06:01, Today: JUSTICAR rolled 27 using 1d20+9.  Justicar - Strike w/Weapon-Left shoulder Laser Full Melee Burst & Laser Targeting [+9ST]. – [roll=1646647293.60351.355584]


06:04, Today: JUSTICAR rolled 10 using 4d6.  Justicar - Damage left Weapon arm-shoulder laser [4d6 x10]. – [roll=1646647453.82592.355584]
Total: 100 SDC Damage


If Marutukku's force field is penetrated and he falls under the laser fire Justicar will stop the laser burst in hopes of not killing him...

[Private to SSOGM: Hmm.. ok.. the real question here I think is this a magic Mystic Shield or the Superpower Force Field?

Superpower - Create Force Field states {HU 2e p.271}:
This is the formidable power to generate an invisible or semitransparent field of energy/force. The force field can be mentally shaped as a wall, circle, dome, box, or bubble. It can also be created around the superbeing like a form-fitting body armor or protective aura.
---
Limitations of the Body Armor Field: Maximum S.D.C. is 200 points at any given time. Constant concentration to maintain the flexible body shield means the character loses one attack per melee and is -2 on initiative for every melee round that it is in
place. Speed and movement are not impaired.
Gases, disease, and radiation are still a danger and will penetrate the force field. Only the "bubble" closes out gases.


It doesn't really say if the Mystic Shield spell stops gases {HU 2e p.328}?

Does Justicar's Radar indicate this is a bubble or a square? if not a bubble the KO Gas should penetrate?

As for how gravity affects the Gas.. I would think it would hinder its spread a little as in pool it near the floor which could make it spread further than its normal 20'ft spherical shape to maybe a 30'ft but only 5 to 10'ft high radius?  That would still affect Spyder even if the Create Force Field 'Bubble' would keep out the gas attack from Marutukku.

I'm assuming its the super power Gravity Manipulation {HU 2e p.274} as I know no spell that can do this.
In any case Justicar cannot counter either effect and is basically disabled... I'll try one thing that 'may' work but its your call.

2. Increase Gravity: This ability is the opposite of the reduce gravity effect, enabling the superbeing to create bone crushing
gravitational conditions.
Range: 200 feet (62 m) away + 10 feet (3 m) per level.
Area Affected: Self, object or 20 foot (6 m) radius.
Duration: Same as Reduce Gravity.
Attacks Per Melee: Fortunate ly, only minimal concentration is required, enabling him to engage in combat or other actions while
using this power. However, he can not use any other gravity power. Each use counts as one melee attack/action, and to maintain
the Increased Gravity, the character must spend one melee action on it per each round.
Abilities & Bonuses: Increase weight up to 50 times the object's or person's normal weight. Actually, the weight is not altered,
but it's the gravitational pull that makes it seem to weigh more. Speed is reduced by five points per every 200 Ibs (90 kg)
of weight.The gravity effect can be concentrated on one individual target (object or person), effectively immobilizing him or it.
The gravitational pull is such that he can not move or be budged - no combat bonuses. -6 penalty on all combat moves.
]
This message was last edited by the player at 13:53, Mon 07 Mar 2022.
SSOGM
GM, 507 posts
Some Sort Of
Game Master
Mon 7 Mar 2022
at 13:09
  • msg #176

San Sebastian Island Havoc team

PM [Private to Justicar:
Heroes Unlimited Revised Second Edition page 204:
Maximum robot P.S. is 30 or twice its total height, whichever is greater.

Heroes Unlimited Revised Second Edition page 236:
Superhuman Strength
The character possesses superhuman strength a notch below supernatural.
Bonuses: Add 20 +2D4 points to the current P.S. attribute.
Can carry 200 times P.S. in pounds and can lift 300 times.
Fatigues at half the rate of normal humans.

Maximum weight the suit can lift is 300 times 30 or 9000 lbs. Unless Hikari and the suit weigh 150 lbs (9000 divided by 50) the suit can't hold him up, and
Heroes Unlimited Revised Second Edition page 236:
Locking Joints: This means that the joints lock into place and can not be moved or bent until unlocked (equal to a P.S. 40).
Cost: $20,000 each.

Maximum weight the locking joints can handle is 300 times 40 or 12000 lbs. Unless Hikari and the suit weigh 240 lbs or less (12000 divided by 50), Justicar is falling down.
Hikari experiences graying of vision, then tunnel vision, and will eventually pass out. Marutukku is using Create Force Field and Gravity Manipulation.
At least he didn't hit Justicar with zero gravity (floating him twenty feet off the ground) because then the CIWS would have targeted the robot.
]
Crusader
player, 101 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 7 Mar 2022
at 13:45
  • msg #177

San Sebastian Island Havoc team

Crusader did not like the way the martial artist was eyeing her, or that he had more chi than she. She unfastened the harness that held her box and quiver in place allowing it to drop to the floor as it was useless at this range. She drew her tonfas and leaped at the man eyeing her, intending to give him a solid kick in the head.

07:37, Today: Crusader rolled 11 using 1d20+6.  Jump Kick.

Landing softly from her kick she unleashed a furious barrage of paired weapon strikes, spinning the tonfa to strike at strange angles. Finally she adopted a seemingly off balance stance common to drunken boxing masters.

07:38, Today: Crusader rolled 21 using 1d20+6.  R tonfa strike.

07:38, Today: Crusader rolled 25 using 1d20+6.  L tonfa strike.

07:37, Today: Crusader rolled 19 using 1d20+6.  R tonfa strike.

07:37, Today: Crusader rolled 18 using 1d20+6.  Left Tonfa Strike.
Saving final attack to dodge if need be, hence the drunken boxing stuff in the fluff of my post.

Chimp Man Z
player, 467 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 7 Mar 2022
at 15:06
  • msg #178

San Sebastian Island Havoc team

CMZ looks at Patriot.  I'll go high, you go low, he says as he moves towards the gangplank to board the yacht.  I'll distract them, you breach the hull.
SSOGM
GM, 508 posts
Some Sort Of
Game Master
Tue 8 Mar 2022
at 04:45
  • msg #179

San Sebastian Island Havoc team

At the hydrofoil dock

CharacterInitiative
Mr. Magnum28
Shadarkos16
Patriot14
Chimp Man Z7

As the heroes enter, Mr. Magnum and Shadarkos are watching the door, impatiently. After Chimp Man Z and Patriot enter, Mr. Magnum and Shadarkos share a glance and appear to go right into attack mode. Mr. Magnum whips up his Mac 10 and empties the magazine, in two quick bursts, at Chimp Man Z.
Shadarkos, not quite as quickly, mumbles as he rubs his ring. Then he turns to Mr. Magnum and says, "shooting at them was entirely unnecessary, they won't get away from my Carpet of Adhesion till we're gone."
Mr. Magnum replies, "I think you have a warped view of what's necessary."
OOC: Mr. Magnum uses his MAC 10 to spit a pair of long bursts at Chimp Man Z. His aim is asounding and by the time he's finished Chimp Man Z's clothes have taken 110 SDC damage. Jacket or shirt or anything of the sort is eradicated.
Shadarkos (the wizened old man) does some kind of magic, and it feels like the floor has grabbed and is holding down Chimp Man Z's and Patriot's feet.
Both characters will need to save vs magic (15 or better with your bonuses), if the save is failed they are stuck in place for the next seventeen minutes. If the save is made they roll 2D6 to see how many melee rounds it will take to pull free.

21:14, Today: SSOGM rolled 7,14,16 using 1d20+1,1d20+6,1d20 ((6,8,16)).
22:10, Today: SSOGM, on behalf of Mr. Magnum, rolled 12,12,14,10 using 1d20+9,4d6,1d20+9,4d6 ((3,5,2,2,3,5,5,1,3,1)).


Rocket Plane Hanger

CharacterInitiative
Spyer20
Crusader19
Justicar17
Marutukku16

Spyder parries all but two of the tonfa blows, and dodges out of the way of those. He seems content with studying Crusader's style, and is even sending his chi to examine Crusader. "Your style is fascinating, you appear to have developed a style that's all your own."


22:37, Today: SSOGM rolled 19,26,22,21,15 using 1d20+13,1d20+13,1d20+13,1d20+13,1d20+13 ((6,13,9,8,2)).
This message was last edited by the GM at 03:16, Wed 09 Mar 2022.
Chimp Man Z
player, 468 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 8 Mar 2022
at 07:25
  • msg #180

San Sebastian Island Havoc team

While CMZ is not able to avoid the bullets tearing through his clothing, he he also finds himself stuck to the decking.
There is more good news for the idiot who had opened fire on him.  While his musculature is considered to be rock hard, and impossible for conventional weapons to penetrate, there is enough give between his epidermis and his body hair to absorb the impacts of the bullets.  This provides the effect of them losing all kinetic energy and dropping to the deck rather than ricocheting all over the place and possibly hurting or killing the two men attacking them.  Even worse, the bullet impacts cause him to giggle.
 That tickles!
He then pulls a quartet of throwing knives from the back of his belt, kept there by a nylon sheath.  He throws them quickly at Mr Magnum.


23:57, Today: Chimp Man Z rolled 22 using 1d20+3.  Save vs magic.
13:52, Today: Chimp Man Z rolled 10 using 2d6.  Melee rounds to get free.

02:23, Today: Chimp Man Z rolled 12,27,19,9 using 1d20+7,1d20+7,1d20+7,1d20+7.  Circular Parry.

02:22, Today: Chimp Man Z rolled 17,17,14,15 using 1d4+13,1d4+13,1d4+13,1d4+13.  Throwing knife damages.

02:21, Today: Chimp Man Z rolled 23,8,9,10 using 1d20+4,1d20+4,1d20+4,1d20+4.

This message was last edited by the player at 18:58, Tue 08 Mar 2022.
Crusader
player, 102 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 8 Mar 2022
at 13:13
  • msg #181

San Sebastian Island Havoc team

Dropping her weapons, Crusader got out and tossed a couple of flashbang pucks, one at each of their enemies.
SSOGM
GM, 510 posts
Some Sort Of
Game Master
Wed 9 Mar 2022
at 06:18
  • msg #182

San Sebastian Island Havoc team

,
At the hydrofoil dock

CharacterInitiative
Mr. Magnum28
Shadarkos16
Patriot14
Chimp Man Z7

The first throwing knife sticks in some sort of force field in front of Mr. Magnum. The other three slide off the force field and fall harmlessly to the floor.
OOC: The first melee round passes, initiatives, please



Rocket Plane Hanger

CharacterInitiative
Spyer20
Crusader19
Justicar17
Marutukku16

Spyder parries all but two of the tonfa blows, and dodges out of the way of those. He seems content with studying Crusader's style, and is even sending his chi to examine Crusader. "Your style is fascinating, you appear to have developed a style that's all your own."

22:37, Today: SSOGM rolled 19,26,22,21,15 using 1d20+13,1d20+13,1d20+13,1d20+13,1d20+13 ((6,13,9,8,2)).

Marutukku is continuing to rant towards the downed figure of Justicar. He begins by screaming, "you dare acost me! The Master of the Arts of Protection!" But as he goes on, there is less and less energy in his words. "I am he who chained the Mad God at the Battle and.. Sealed the Ancient Ones... in the Caves." In fact, as he rants, Marutukku sinks to the ground as he says, "behind the Gates.... It is I, possessor....." Then he drops to his knees while he says "of the..... ARRA star....." Finally, he falls backwards and trails off with "who rode off..... on the women..... of many small villages....."
Justicar, lying where he was smashed to the ground, is in a similar position. [Private to Justicar: As his vision grays and he slips away, Hikari hears Marutukku's ranting. In addition, Karl is explaining that the only real damage seems to be to the joint locking mechanisms. Hikari is bruised, but Karl claims none of the damage is permanent. As his consciousness fades, Hikari hears Karl saying that Spyder and Marutukku are probably stealing the plane, anyway, so their mission will be a success.]
Spyder dodges the grenade by somersaulting to one side. The other grenade goes off just to Marutukku's left (force field went down) but does no good as both Marutukku and Justicar are unconscious.
Spyder says, "now that the preliminaries are out of the way, I'm going to hit you. This isn't personal, and I truly appreciate being able to spar with someone of your caliber. It's rarer than you might think. Afterwards, I'm going to take my buddy, and use this keycard to steal that jet. Tell your boss we're not sorry and next time he tries to turn me into some sort of robot I'm going to stick this whole island up his, well, you know."

OOC: Hikari and Scott are unconscious, we need initiatives from Crusader and the NPC for the next round
Crusader
player, 103 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 9 Mar 2022
at 08:17
  • msg #183

San Sebastian Island Havoc team

03:10, Today: Crusader rolled 16 using 1d20+2.  Initiative

Crusader backed off and took a totally defensive stance. She was preparing for the assault until he told her his plan. "Wait, you are stealing it? We are trying to steal it. As long as you aren't going to use it to help this psycho, take it!"
Chimp Man Z
player, 469 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Wed 9 Mar 2022
at 08:28
  • msg #184

San Sebastian Island Havoc team

01:31, Today: Chimp Man Z rolled 3 using 1d20+1.  Initiative.
SSOGM
GM, 515 posts
Some Sort Of
Game Master
Thu 10 Mar 2022
at 11:00
  • msg #185

San Sebastian Island Havoc team

At the hydrofoil dock

CharacterInitiative
Patriot18
Mr. Magnum16
Shadarkos4
Chimp Man Z3

Patriot fires beams from his eyes that deflect off Mr. Magnum, at least showing the man has some sort of protective field. Mr. Magnum responds by running towards Chimp Man Z and simultaneously ejecting the clip from the SMG and replacing it with a new clip. Before he arrives in front of Z, he leaps into the air while emptying the clip at Patriot in one long burst. As he comes down he lashes out with a foot and clips Chimp Man Z. Ignoring the bullets that smash into the seams of his armor, Patriot opens a spot on a forearm and zaps Shadarkos with coherent light.


OOC: Patriot shoots Mr. Magnum to no effect
23:48, Today: SSOGM, on behalf of Patriot, rolled 10,11 using 1d20+2,2d6+4.  eye ion blasters at Mr. Magnum (attack 1).
Mr. Magnum zips closer while reloading his SMG and then shooting Patriot and using a Flying Jump Kick on Chimp Man Z. This is five melee actions as the long burst and the flying kick are multiple actions.
04:20, Today: Mr. Magnum rolled 29,12,24,37 using 1d20+9,4d6,1d20+13,4d6+25.  shoot Patriot, kick Chimp Man Z.
96 points of damage to Patriot, and 74 points of damage bounces off of Chimp Man Z.
23:50, Today: SSOGM, on behalf of Patriot, rolled 4,18 using 1d20,4d6
((4,6,5,5,2)).
Patriot misses Shadarkos with the laser.



Rocket Plane Hanger


Spyder moves into and out of his fighting stance, twice. He sighs, "well crap. You were pretty good, I thought I might have some fun."
"That FORCE guy tried to foist a machine copy of our buddy on us. It wasn't even close. Of course, our buddy's fairly irrational and the AI probably had trouble with that. I think that FORCE nut is trying to replace the human race with machines like himself. Anyway, we were just going to get in the plane, fly it off the island, and ditch it. If you don't mind that, we can spar another time."
Spyder walks over, throws Justicar across a shoulder and brings him over to the door. "I figure you should be here when we take off, they put up that blast shield for a reason."
He drops Justicar, picks up Marutukku on his way to the plane. As he approaches the plane, the door opens and a mechanical voice says "valid authorization recognized, please strap in for take off."
Just as Justicar begins to stir, the plane roars to life and rockets out of the cave.
This message was last edited by the GM at 13:56, Sat 12 Mar 2022.
JUSTICAR
player, 430 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 10 Mar 2022
at 16:17
  • msg #186

San Sebastian Island Havoc team

Justicar comes to at the sound of the engine roar...

"...ok, ok... I'm ok Karl... standby."

Hikari shifts to a kneeling crouch and opens his visor to reveal a battered bloodshot face, blood trickling from nose, ears and eyes,  as he looks around frantically seeking his teammate, "Crusader! Crusader?!?! Are you ok.. did they hurt you?  I'm sorry... I was  ~ weak.  What happened?"
Crusader
player, 104 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Thu 10 Mar 2022
at 18:37
  • msg #187

San Sebastian Island Havoc team

Crusader stood, arms folded watching the blastwall as the jet took off. "I am uninjured. They were stealing the jet to escape. I allowed this as it was part of our plan. I gained valuable information as well. FORCE is some kind of a machine. I think I know what the cone is for, but I need confirmation."

Looking down at him she said, "You are injured. Remain here, you would slow me down now. You were not weak, merely overly excited. Sometimes negotiations with lesser criminals yields fruit. I will return momentarily."

Crusader headed to the door at a rapid pace.
JUSTICAR
player, 431 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 10 Mar 2022
at 18:55
  • msg #188

San Sebastian Island Havoc team

Justicar stands and follows, his helmet closing with a whirr-click, and his voice coming with a metallic determination, "I'M FINE!! This is just what happens when Anyone is exposed to high-g effects. I failed to stop the meta-human lunatic, but I'm uninjured. Now it's your investigation. I'm here now only to provide firepower if it's needed. So lead on."

"I will NOT slow you down even without flight I can run faster than you in my armor!"

Perhaps that is an edge of frustrated anger to his voice... but he gestures and Drone-Alpha and Drone-Delta fly toward him and reattach to their docking ports at his hips.  Battered Drone-Delta's Utility arm still extended carrying the recovered AK's
This message was last edited by the player at 00:32, Fri 11 Mar 2022.
Chimp Man Z
player, 472 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 10 Mar 2022
at 20:49
  • msg #189

San Sebastian Island Havoc team

CMZ reaches up to grab at the ankle of Mr Magnum when his foot connects in a form of leg hold.  He then attempts to flip the man to the floor, without letting go of his ankle, twice, before attempting to throw him into Shadarkos.  Unfortunately, he misses the mage, but the impact with the bulkhead should still be painful.


16:48, Today: Chimp Man Z rolled 6 using 1d20+4.  Throw Mr Magnum at Shadarkos.

16:44, Today: Chimp Man Z rolled 12,14,14 using 1d6+10,1d6+10,1d6+10.  Body Flip, Body Flip, Throw Damages.

16:42, Today: Chimp Man Z rolled 15 using 1d20+3.  Leg hold.

This message was last edited by the player at 20:51, Thu 10 Mar 2022.
Patriot
player, 34 posts
Sat 12 Mar 2022
at 14:53
  • msg #190

San Sebastian Island Havoc team

Two large blades click into place, extending from Patriot's hand. Even the synthetic nature of his modulated voice can't dilute the venom as he addresses Mr. Magnum, "good. Traitors deserve to die laying on the floor in their own intestines."
Then he swipes the blades at Mr. Magnum's stomach.

OOC: Patriot rolled 20,17 using 1d20+5,2d6+11.  attack Mr. Magnum.
SSOGM
GM, 523 posts
Some Sort Of
Game Master
Sat 12 Mar 2022
at 15:17
  • msg #191

San Sebastian Island Havoc team

At the hydrofoil dock

CharacterInitiative
Patriot18
Mr. Magnum16
Shadarkos4
Chimp Man Z3

Chimp Man Z grabs Mr. Magnum and slams him to the floor. The floor that holds Patriot and Chimp Man Z immobile. Mr. Magnum doesn't hit the floor, but his force field does. Whatever magic Shadarkos used to create the effect is indiscriminate. Mr. Magnum is stuck.
Shadarkos moves a bit and shoots a bolt of flame at Chimp Man Z, which sets some of the raggedy ends of his shirt on fire.
Patriot attempts to disembowel Mr. Magnum but is parried.
Mr. Magnum whips out a pair of lasers and shoots Patriot's blades. Although they aren't broken, the blades won't retract.

OOC: the first body flip gets past Magnum's force field and he takes the damage, the second body flip results in damage to the force field as Chimp Man Z jerks at Magnum's leg. Mr. Magnum is prone, next to Chimp Man Z, for the next eight melee rounds as he tries to escape. Patriot takes advantage of this to attempt to gut Mr. Magnum. Shadarkos throws some flames. Mr. Magnum shoots Patriot's blades.

It is apparently time for initiative, again.



Rocket Plane Hanger


Justicar and Crusader enter the tram station for the aircraft cave. The tram station is unattended. There is a single car at the station. The tram car runs on obvious rails. It is teardrop-shaped with a narrow trailing edge. There is a button at the front of the car marked canopy. The canopy is tinted, and the lighting is such that the interior of the car can't be seen. The car is about fourteen feet long and eight feet wide.  When the canopy button is pressed, the plexiglass canopy moves up and back. There are three benches inside the car. The middle bench is split by a small rectangular console with two buttons, situated towards either end of the car. There is a label between the buttons that reads travel.
There is no one here, and it is quiet.
[Private to JUSTICAR: Karl, who was listening while Hikari was unconscious, notes that Spyder and Marutukku are usually joined by someone code named "Tank Gunner", who is apparently insane and able to find military vehicles whereever he goes. The three are highly paid as mercenaries, being capable of fighting entire divisions of troops. It appears FORCE is infiltrating such groups by replacing some of the personnel with android duplicates.]
JUSTICAR
player, 433 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 12 Mar 2022
at 16:21
  • msg #192

San Sebastian Island Havoc team

Justicar surveys the situation. Pauses momentarily... listening to Karl.

Then walks forward presses the canopy button and climbs in and takes a seat at the center bench and waits for Crusader to take a seat.

He speaks, "Crusader, Karl's files say Marutukku and Spyder are part of a trio of a highly paid mercenary team.  Their third member is a merc named 'Tank Gunner', a certified insane nutcase with a penchant for finding military vehicles... not sure if he's a meta-human but he may possess perhaps some ability to control machines... OR he could just be a really lucky car thief. But if he hangs out with people like Marutuku, and by reputation the Trio of them have taken on divisions of troops and WON ~ I doubt he's just some really skilled car jacker.  He was not with them was he?  So he may still be around here. It appears FORCE is in the business of infiltrating 'valuable assets' with android duplicates.  Not sure how this intel helps.. but Your the detective so you should know everything I know.  At least its something I can contribute... besides dead weight."

He sighs... and triggers his LESP Secure channel.
[Private to group LESPradio: "Havoc & Strike, Justicar.  Mission objective failed. We were engaged by Maratukku and Spyder two meta-human mercenaries. We are uninjured but were unable to stop them from leaving in Rocket jet. Found Tram-track, continuing investigation of base, Crusader on lead.  Have reason to believe FORCE is contacting mercenary and other para-military organizations to replace personnel with Android Duplicates.  Be advised there may be another Mercenary-possible meta-human, certified-nutcase named 'Tank Gunner' possibly already replaced by an Android duplicate in Base; has a love for milspec vehicles and likely Heavy Weapons ~ be wary.  Continuing investigation."]

To any who can hear.. there is a tinge of deep shame in his tone...
This message was last edited by the player at 16:40, Sat 12 Mar 2022.
Crusader
player, 105 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sun 13 Mar 2022
at 00:57
  • msg #193

San Sebastian Island Havoc team

Crusader sat in the vehicle. "They mentioned a third but said the duplicate was very obviously not him in personality."
JUSTICAR
player, 436 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sun 13 Mar 2022
at 03:22
  • msg #194

San Sebastian Island Havoc team

Justicar nods,"I did not hear that. I may have been unconscious."

He closes the tram-car canopy and selects the button indicating forward movement of the tram.
This message was last edited by the player at 03:24, Sun 13 Mar 2022.
SSOGM
GM, 528 posts
Some Sort Of
Game Master
Sun 13 Mar 2022
at 05:06
  • msg #195

San Sebastian Island Havoc team


Tram from Rocket Plane Hangar

As they recall from the original briefing, the tram from the rocket plane hangar has only two stations. One at the hangar and the other at the underground complex.
At the end of the tram ride is an unadorned platform with a single door.

Chimp Man Z
player, 474 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sun 13 Mar 2022
at 08:29
  • msg #196

San Sebastian Island Havoc team

SSOGM:
Chimp Man Z grabs Mr. Magnum and slams him to the floor. The floor that holds Patriot and Chimp Man Z immobile. Mr. Magnum doesn't hit the floor, but his force field does. Whatever magic Shadarkos used to create the effect is indiscriminate. Mr. Magnum is stuck.
Shadarkos moves a bit and shoots a bolt of flame at Chimp Man Z, which sets some of the raggedy ends of his shirt on fire.
Patriot attempts to disembowel Mr. Magnum but is parried.
Mr. Magnum whips out a pair of lasers and shoots Patriot's blades. Although they aren't broken, the blades won't retract.

CMZ reaches out to take the lasers from Mr Magnum, hoping to disarm the man.  He then attempts to slam a double knuckle fist into his chest.  Then, if at least one laser has been taken from him, he will attempt to shoot Shadarkos with it.


04:24, Today: Chimp Man Z rolled 5 using 1d20.  Shoot Shadarkos.

04:23, Today: Chimp Man Z rolled 18 using 1d8+10.  Double knuckle fist damage.

04:20, Today: Chimp Man Z rolled 14 using 1d20+3.  Punch Mr Magnum.

04:16, Today: Chimp Man Z rolled 20,6 using 1d20+3,1d20+3.  Disarm Me Magnum.

04:15, Today: Chimp Man Z rolled 20 using 1d20+3.  Initiative.

JUSTICAR
player, 437 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sun 13 Mar 2022
at 11:08
  • msg #197

San Sebastian Island Havoc team

Justicar exited the Tram-car and moved to the left of the obvious door on the platform, and waited for Crusader to proceed.
Patriot
player, 35 posts
Sun 13 Mar 2022
at 23:12
  • msg #198

San Sebastian Island Havoc team

Patriot shoots Shadarkos with the ion blasters in his eyes.
SSOGM
GM, 532 posts
Some Sort Of
Game Master
Sun 13 Mar 2022
at 23:13
  • msg #199

San Sebastian Island Havoc team

At the hydrofoil dock

CharacterInitiative
Mr. Magnum24
Chimp Man Z20
Shadarkos12
Patriot10

Mr. Magnum shoots Chimp Man Z with both of his energy pistols, then kicks Chimp Man Z in the head. As Chimp Man Z attempts to disarm Mr. Magnum, the latter attempts to parry Chimp Man Z by slamming his energy pistol into Chimp Man Z's palm with such forcethe pistol is thrown past Chimp Man Z, to slide up against the wall. As Chimp Man Z goes for the other pistol, Mr. Magnum knocks his hand away.
Shadarkos moves, points his ring at Chimp Man Z and mumbles. A sort of murky nimbus covers Chimp Man Z for a moment, but it dissipates.
Patriot shoots Shadarkos with his eye blasters, the twin blasts spark off something that appears to be protecting Shadarkos.
Crusader
player, 106 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 14 Mar 2022
at 05:32
  • msg #200

Re: San Sebastian Island Havoc team

JUSTICAR:
Justicar exited the Tram-car and moved to the left of the obvious door on the platform, and waited for Crusader to proceed.

Crusader followed, putting a finger to her faceplate for quiet.
Chimp Man Z
player, 475 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 14 Mar 2022
at 06:05
  • msg #201

San Sebastian Island Havoc team

While it not do any actual damage, the kick to CMZ's head stuns him slightly and he has to shake it off before responding to Mr Magnum's actions.  Which he does so by hammering down with three overhand dounle-knuckle fists at the man's torso.  He then grabs at his forearm to try to immobilize it.

22:47, Today: Chimp Man Z rolled 15,14,11 using 1d8+10,1d8+10,1d8+10.  Double knuckle fist damage.

22:46, Today: Chimp Man Z rolled 17,5 using 1d20+3,1d20+3.  Arm hold.

22:46, Today: Chimp Man Z rolled 22,4 using 1d20+3,1d20+3.  Two punch attacks, overhand double knuckle fist.

21:27, Today: Chimp Man Z rolled 8 using 1d20+3.  Overhand double knuckle fist

20:21, Yesterday: Chimp Man Z rolled 10 using 1d20+3.  Initiative.

JUSTICAR
player, 439 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Tue 15 Mar 2022
at 16:52
  • msg #202

San Sebastian Island Havoc team

In reply to Crusader (msg # 200):

Justicar folded his fan wings to his side and set down the AK's in Drone-Deltas grip so they would not clatter as they moved to make entry through the door.

Then he examined the door looking for any security alarm detectors in the door jam that might be triggered with the opening of the door. He also scanned the door with his bug detector to see if there were any sophisticated sensors monitoring for the door opening.

Whatever he finds he will try to disable any electronic security Quietly... so Crusader can proceed with her stealthy entry.

12:49, Today: JUSTICAR rolled 7 using 1d100.  Justicar  - Basic: Electronics [67%]. – [roll=1647362990.25086.355584]

12:51, Today: JUSTICAR rolled 51 using 1d100.  Justicar - Prowl [52%]. – [roll=1647363085.86751.355584]

This message was last edited by the player at 17:17, Tue 15 Mar 2022.
SSOGM
GM, 533 posts
Some Sort Of
Game Master
Wed 16 Mar 2022
at 12:06
  • msg #203

San Sebastian Island Havoc team

At the hydrofoil dock

CharacterInitiative
Mr. Magnum31
Shadarkos19
Chimp Man Z10
Patriot7

Mr. Magnum kicks Chimp Man Z in the head, again, twice, still to no effect.
As Chimp Man Z hammers Mr. Magnum, definitively proving the existence of the latter's force protection, an unnatural darkness covers the area. As Chimp Man Z attempts to grab Mr. Magnum's arm, there is nothing but air where Mr. Magnum was.
Mr. Magnum, somehow in another location, rapidly fires another weapon. It sounds much like the large rifles previously used by the android soldiers. The impact of the rounds on Patriot is almost as loud as the firing of the weapon.
None of this is as loud as the two mini-missiles that streak away from Patriot and slam into Mr. Magnum... well, into his shield in any case. There is some flaring around Shadarkos, as well. The missiles were high explosive and they performed perfectly.

OOC: almost succeeded in bashing through the bad guys protection, and have taken minimal damage from them, need new initiatives
In the Main Complex

The door opens behind a large display screen. Coming around the screen Justicar and Crusader find themselves on a raised platform with an ornamental chair. There is some hardware about the display screen, apparently for restraining something, none of it is in use. The rest of the room is empty. The walls are white, and the carpet is green.
Crusader
player, 107 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 16 Mar 2022
at 12:27
  • msg #204

San Sebastian Island Havoc team

Crusader goes over to see what the platform is raised above.
JUSTICAR
player, 440 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Wed 16 Mar 2022
at 12:55
  • msg #205

San Sebastian Island Havoc team

Justicar surveys the room.. seeing no one present he will first retrieve the AK's he left behind.

Then he heads toward the Ornate Throne/Chair... looking first at the ornate chair for controls systems and if none present then the display monitor.  Hikari will attempt to patch his suit into whatever control/communication lines are being used to control or fed the monitor to see if he can access the Base security or communications telemetry.

Is there anything being displayed upon the monitor?

{whispering} "Karl... infiltrate this data-system... can you access any self-destruct system and disable it?"

08:53, Today: JUSTICAR rolled 47 using 1d100.  Justicar - Electronics: Basic [67%]. – [roll=1647435189.7656.355584]

09:24, Today: JUSTICAR rolled 4 using 1d100.  Karl - Computer Operation [96%]. – [roll=1647437073.42956.355584]

This message was last edited by the player at 13:26, Wed 16 Mar 2022.
SSOGM
GM, 537 posts
Some Sort Of
Game Master
Sat 19 Mar 2022
at 15:47
  • msg #206

San Sebastian Island Havoc team

At the hydrofoil dock

CharacterInitiative
Mr. Magnum23
Patriot15
Shadarkos11
Chimp Man Z6

Mr. Magnum fires a three rounds, in rapid succession, at Patriot. Patriot throwshis arms up in front of his face and the three rounds ricochet off Patriot's armor, to dig respectable divots from the wall behind the heroes. Mr. Magnum ejects the clip from the Barrett and locks in a second clip, then fires another burst at Patriot. The two rounds perform as the first three did, glancing off Patriot's armor and digging divots in the wall.
Patriot exposes a previously unseen laser and attempts to shoot the Barrett from Mr. Magnum's hand. Although the latter doesn't drop the weapon, at first, he tosses it down in disgust when he can no longer move the action on the rifle.
Shadarkos dances backwards, and invokes an unnatural darkness that covers Chimp Man Z, Patriot, and Mr. Magnum.

OOC: more damage done to Patriot's armor, Mr. Magnum's big gun is inoperable, there's a darkness on the characters
Heroes Unlimited Revised Second Edition page 322:
"unnatural darkness which cannot be dispelled by normal light or flames. Nightvision is cut to half in such enchanted darkness. All others fumble around in the darkness as if blind; -8 to strike, parry and dodge. Those with the prowl skill are + 1 0% to move unseen through the darkness.


In the Main Complex

The platform is wood, and has quite a few wires beneath it. These join with wires from the large monitor to exit through the ceiling. From there, it's hard to say.
[Private to JUSTICAR: Karl informs Hikari that the controls on the chair are switches/dials/buttons wired directly through the cables. There's no access to data through them. The wires to the monitor are power and video/audio feed.]
JUSTICAR
player, 444 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 19 Mar 2022
at 15:59
  • msg #207

San Sebastian Island Havoc team

Justicar will try to read the controls on the Chair to see if he can determine what they control or manipulate... noting at Karl's reply that no data-lines are readily identifiable.

{OOC: Honestly not sure what skill applies here.}
This message was last edited by the player at 16:00, Sat 19 Mar 2022.
Crusader
player, 113 posts
Sat 19 Mar 2022
at 18:08
  • [deleted]
  • msg #208

San Sebastian Island Havoc team

This message was deleted by the player at 20:10, Sat 19 Mar 2022.
Crusader
player, 115 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 21 Mar 2022
at 01:33
  • msg #209

San Sebastian Island Havoc team

Crusader waited for Justicar to finish.
Chimp Man Z
player, 479 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 22 Mar 2022
at 02:35
  • msg #210

San Sebastian Island Havoc team

SSOGM:
At the hydrofoil dock

CharacterInitiative
Mr. Magnum23
Patriot15
Shadarkos11
Chimp Man Z6

Mr. Magnum fires a three rounds, in rapid succession, at Patriot. Patriot throwshis arms up in front of his face and the three rounds ricochet off Patriot's armor, to dig respectable divots from the wall behind the heroes. Mr. Magnum ejects the clip from the Barrett and locks in a second clip, then fires another burst at Patriot. The two rounds perform as the first three did, glancing off Patriot's armor and digging divots in the wall.
Patriot exposes a previously unseen laser and attempts to shoot the Barrett from Mr. Magnum's hand. Although the latter doesn't drop the weapon, at first, he tosses it down in disgust when he can no longer move the action on the rifle.
Shadarkos dances backwards, and invokes an unnatural darkness that covers Chimp Man Z, Patriot, and Mr. Magnum.

Unable to do anything to attack the two cultists, CMZ decides to spend his time trying to free himself.  It is not like he has to worry about them actually hurting him at the moment.  But, an idea does come to mind, and he speaks into his radio.
[Language unknown: Onsevetra.  Pana ounut tien tioearble resar usar ecore antie thha somwasstiter?  Le yin si ro bemoaiar?  Itis n icour tiset.]
22:35, Today: Chimp Man Z rolled 23 using 1d20+3.  Initiative.  Of course he gets a Natural 20 when he can't do anything.
This message was last edited by the player at 02:37, Tue 22 Mar 2022.
JUSTICAR
player, 446 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 25 Mar 2022
at 04:00
  • msg #211

San Sebastian Island Havoc team

As Justicar tries to figure out the 'throne' controls he texts to Light Star across the secure LESP communication so as to make no sound at all as he works...
[Private to group LESPradio: +Justicar to Lite Star. Crusader and I have entered the underground base via the secondary tram-track which led to a secret entrance. We are as per our map layout in room #26.  Appears to be some kind of throne room. Trying to figure out controls on console throne.  We have not achieved our secondary objective of securing the Rocket plane.  From the Comm-chatter CMZ and Patriot are engaged in combat at the Hydrofoil Dock. Mission profile was not a room to room clearing just disable Radar, and exit to allow Navy and Marines to secure facility.  Can you give an ETA on disabling Radar room? What is your status?+]
This message was last edited by the player at 13:02, Fri 25 Mar 2022.
Patriot
player, 36 posts
Fri 25 Mar 2022
at 10:11
  • msg #212

San Sebastian Island Havoc team

"I already fired my missiles. I'm going to keep shooting while I can, but I've about spent most of my ranged energy."
He adds action to his words, firing a blast at Mr. Magnum.

OOC:4:58, Today: Patriot rolled 19,14 using 1d20+2,2d6+4.  eye blast at Mr. Magnum.
SSOGM
GM, 542 posts
Some Sort Of
Game Master
Fri 25 Mar 2022
at 10:24
  • msg #213

San Sebastian Island Havoc team

At the hydrofoil dock

CharacterInitiative
Mr. Magnum25
Chimp Man Z23
Shadarkos13
Patriot7

Mr. Magnum, after an exclamation similar to "ouch, that stings you mean ol' robot" but more colorful. Tosses something between Chimp Man Z and Patriot. The explosion of the grenade drowns out Patriot's shout of "incoming". The two villains do nothing else.

OOC: more damage done to Patriot's armor, of note, this is the seventh melee round, Chimp Man Z will escape the adhesion in three more
In the Main Complex

The controls on the chair, and the monitor, appear dead. It is likely they are simple switches that buzz elsewhere to signal others to act. There is disjointed noise coming from one of the doors to the room (designated with an arrow).
[Private to JUSTICAR: Audio sensors are picking up someone shouting on the other side of the door noted. "Family? You're no family of ours. I gave you strength and grace to rival those costumed fools interfering with my plans. You were made to be independent, so you could join them and defeat them from within while we retained deniability. You were designed to be alone, and alone is what you'll always be."]
This message was last edited by the GM at 10:38, Fri 25 Mar 2022.
JUSTICAR
player, 449 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 25 Mar 2022
at 12:45
  • msg #214

San Sebastian Island Havoc team

Justicar stops messing with the chair controls and pauses...turning head to regard the indicated door, and gestures a robotic index finger to ... faceplate, a universal gesture of 'quiet' to Crusader.

Then he is again texting across the LESP Secure Channel ~
[Private to group LESPradio: +Crusader we have a potential hostile in the next room.  If its one of these robots it may have enhanced hearing be very still. Once he stops ranting he could potentially hear our heartbeats. I'll leave it to your discretion.. your the ambush expert between the two of us.+]

Then he texts the Strike Team across the LESP Secure Channel ~
[Private to group LESPradio: +Havoc to Strike~ there are four doors exiting our room. Someone is ranting'?' behind the nearest door. This is what he's saying ~ "Family? You're no family of ours. I gave you strength and grace to rival those costumed fools interfering with my plans. You were made to be independent, so you could join them and defeat them from within while we retained deniability. You were designed to be alone, and alone is what you'll always be." Can you confirm any of that, Lite Star?+]
This message was last edited by the player at 13:01, Fri 25 Mar 2022.
Crusader
player, 116 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sat 26 Mar 2022
at 05:25
  • msg #215

San Sebastian Island Havoc team

Crusader nodded and stepped lightly to the door. She tries to tell if it is locked without opening it.
JUSTICAR
player, 451 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 26 Mar 2022
at 05:46
  • msg #216

San Sebastian Island Havoc team

Justicar remained still but nodded in acceptance of Crusader's tactical movement..

Then he texted her across the LESP Secure communication channel ~
[Private to group LESPradio: +I do not know if he is alone in that room but let's not take the chance he isn't. Switch to your radar. When you open the door I'm going to fill the room with obscuring smoke to hinder him hopefully and any allies in there. We both have radar to find and target foes.  I can open that door with a Police Lock-Release Gun if needed. Whenever your ready.. I'll support your play. Your call.+]
This message was last edited by the player at 05:49, Sat 26 Mar 2022.
Crusader
player, 117 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sat 26 Mar 2022
at 10:19
  • msg #217

San Sebastian Island Havoc team

Crusader nodded in agreement.
JUSTICAR
player, 460 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sun 27 Mar 2022
at 13:26
  • msg #218

San Sebastian Island Havoc team

Justicar hefts his 40mm Armscor MGL 6-Shot Grenade Launcher and turns the drum to put two smoke grenades 'on deck' ready to fire. In addition he loads another explosive rifle grenade to the lug on his right shoulder-weapon arm mounted 5.56mm LMG.

He completes his 'Weapons Ready' check with his 90mm Recoilless Rifle ~ making sure its is ready to be deployed and its initial Fragmentation load is 'one deck'...

In silence he nods to Crusader...
This message was last edited by the player at 13:27, Sun 27 Mar 2022.
JUSTICAR
player, 461 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sun 27 Mar 2022
at 14:58
  • msg #219

San Sebastian Island Havoc team

Lite Star:
[Private to group LESPradio: "Justicar this is Lite Star.  Sounds like the chewing out received from a screen over here directed towards our 'new' friend.  Currently in an engagement."]


Justicar pondered Strike Team response in context with the overheard ranting...

Then he texted to Crusader ~
[Private to group LESPradio: + Ok. I'm going to go out on a limb here and assume that voice on the other side of the door in context with what was said may be in charge of this operation.  That could be FORCE in there.  Strike Team has not disabled the radar.  It may be a stretch but the room next to us may be the master control as its so close to clearly the expected 'Narcissist-Egotist Gloating Throne Room' we are currently in.  I'm not sure we can take down FORCE on our own, especially if he's not alone... but that's not the mission actually. We're here to disable the radar ultimately ~ so the Navy and Marines can deal with this WAKO!  So.. lets smash his control room.  If he has no operational controls to monitor.. he can't monitor the radar readouts.  Right? +]

Then something occured to Hikari... and he hefted his 40mm Armscor MGL 6-Shot Grenade Launcher and turns the drum to put only one smoke grenade and then Explosive rounds 'on deck' for the next four shots ready to fire.

His fingers begin to tremble again as he texts a message to Crusader~
[Private to group LESPradio: + Uhm, just remembered something.  If FORCE is the voice ranting in there... we know he's a cyborg with Projectile Spatial awareness and cybernetic radar.  Obscuring Smoke will Not hinder him.  We should just open the door and let me lay waste to the control room with ordinance.  What do you think? I don't want you in the AoE of detonations... +]
This message was last edited by the player at 17:14, Sun 27 Mar 2022.
Chimp Man Z
player, 482 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 28 Mar 2022
at 00:58
  • msg #220

San Sebastian Island Havoc team

Though CMZ shrugs off the explosion and the shrapnel, the remainder of his tracksuit does not.  His pants hang in tatters, revealing that he is definitely Jewish, once again, to all the world.
Somnanabotch!  He seems to intentionally be messing up the fouls language.  You farging iceholes!  Je continues to struggle free.
Crusader
player, 119 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 28 Mar 2022
at 11:05
  • msg #221

San Sebastian Island Havoc team

Crusader responded, [Private to group LESPradio: <yellow>+I accept your premise. Where should go so as not to get burned?]
JUSTICAR
player, 462 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Mon 28 Mar 2022
at 12:28
  • msg #222

San Sebastian Island Havoc team

In reply to Crusader (msg # 221):

Justicar nods and fingers tremble slightly against as he texts a reply~
[Private to group LESPradio: + Agreed, all I need you to do is open the door as quietly as possible and not enter until my barrage is done.. someone may rush out at us be prepared to trip and or drag them out of the way so as not to spoil my weapons fire.  I will scan with proximity sensors momentarily to make sure there is no unseen barrier in the door way first before I fire +]

Justicar directs 'Karl' to scan for anything solid within the door frame when Crusader opens the door to make sure he is not firing at a wall to put detonations in OUR room...
This message was last edited by the player at 21:18, Mon 28 Mar 2022.
Patriot
player, 37 posts
Thu 31 Mar 2022
at 05:46
  • msg #223

San Sebastian Island Havoc team

Whispering, Patriot says, "hey, Z. I can hear what they're saying, and they're planning to leave us here. Apparently, they've got a dozen or so contractors on the boat and they're trying to get them away from the island for some reason. That may mean we need to regroup with the others, feces on the rotating blades, so to speak."
SSOGM
GM, 551 posts
Some Sort Of
Game Master
Thu 31 Mar 2022
at 05:58
  • msg #224

San Sebastian Island Havoc team

At the hydrofoil dock

CharacterInitiative
Mr. Magnum25
Chimp Man Z23
Shadarkos13
Patriot7

Proving Patriot's assessment correct, the hydrofoil motors start up and slowly seem to fade as if moving into the distance. Just as Chimp Man Z works himself free of the 'sticky floor', the boat moves itself free of the dock.

OOC: Patriot will remain stuck for another fourteen minutes (give or take). The darkness will vanish at the same time.
In the Main Complex

Accessing the map previously obtained by the recon patrol, it's easy to see the door to the next room in the 'throne room' isn't the only way into that chamber. The other way would require going out of the 'throne room' opposite the 'throne' and walking around a few other rooms to enter by another door. [Private to JUSTICAR: Audio sensors are now picking up several conversations in the other room. Most of them are mundane, except that in all of them there seems to be an echo on one side of the conversation (but in another voice). Further listening determines that someone close by is telling someone over radio what to say in the conversations that are being sensed.]
JUSTICAR
player, 464 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 31 Mar 2022
at 09:08
  • msg #225

Re: San Sebastian Island Havoc team

Justicar instructs 'Karl' to do a detailed recording of all the conversations suitable for voice sampling and reconstruction for Voice Identification later.
Crusader
player, 121 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Thu 31 Mar 2022
at 11:20
  • msg #226

Re: San Sebastian Island Havoc team

Crusader went over to the door as instructed and opened it.
JUSTICAR
player, 465 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Thu 31 Mar 2022
at 11:51
  • msg #227

San Sebastian Island Havoc team

Justicar immediately scanned the doorway for any physical barrier that might not be visible but solid nonetheless with proximity sensors, laser rangefinder, and a subsonic pulse to estimate distance to objects in the now visible room beyond the doorway.

If no barrier is detected, Justicar targets the console nearest to the individual whose voice was in the recorded rant or the person who is clearly Force in the room.  The objective being render any accessible control near him non-functional.

To which he fires his rifle grenade at those controls, Then fires his 40mm Armscor MGL 6-Shot Grenade Launcher smoke grenade into the room to obscure any minions Force may have with him.  His third shot fires the 40mm MGL again with an explosive round at the next nearest control console and his fourth shot another explosive round at the next nearest control console!

All of these rounds are meant and targeted to overlap in some degree for maximum suppression and damage to the control consoles in the room.

Justicar is hoping that Force has mostly robotic servitors with him.  In either case.. he does not hesitate to unleash hell upon the International Terrorist ~ human loyalists present or not!  They must be Stopped.. and JUSTICE has come for them!

There is a price for threatening millions of innocents with Nuclear Death and Bio-warefare agent Slow Death!

If there is a physical non-visible barrier ~
Justicar will instead fire one shot from 40mm Armscor MGL 6-Shot Grenade Launcher smoke grenade to, of course bounce back and obscure our room from visual with smoke... then fires his Left Shoulder Weapon-Arm, Mounted Laser Rifle at the consoles in the room ~ same order, hoping any invisible force barrier will not stop his, already tuned to visible light, laser beam and it will penetrate to destroy consoles aimed at.

- Consoles do not dodge so attack rolls are kind of pointless but I'll roll to make sure no 1's are rolled...
07:42, Today: JUSTICAR rolled 17 using 1d20+15.  Justicar - Strike w/Weapon-Right Shoulder Rifle Grenade & Laser Target [+12ST, +3ST laser target]. – [roll=1648726920.85505.355584]

07:48, Today: JUSTICAR rolled 12 using 1d20+6.  Justicar - Shot 4# 40mm Armscor MGL 'Heavy Weapons' [+3ST, +3 laser Target]. – [roll=1648727322.28709.355584]

07:48, Today: JUSTICAR rolled 26 using 1d20+6.  Justicar - Shot 3# 40mm Armscor MGL 'Heavy Weapons' [+3ST, +3 laser Target]. – [roll=1648727299.18801.355584] - CRITICAL!!

07:47, Today: JUSTICAR rolled 16 using 1d20+6.  Justicar - Shot 2# 40mm Armscor MGL 'Heavy Weapons' [+3ST, +3 laser Target]. – [roll=1648727276.92739.355584]

~ The heavy weapons carried by Justicar not integral to his suit are NOT integrated into his fire control, but the laser targeting can be used to aim them like a attached laser sight.
This message was last edited by the player at 16:17, Thu 31 Mar 2022.
Chimp Man Z
player, 487 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 31 Mar 2022
at 13:25
  • msg #228

San Sebastian Island Havoc team

Patriot!  Follow the sound of my voice!  Shoot when I tell you!  Use someething explosive!
CMZ, tearing himself free of the adhesive on the floor, begins running towards the sound of the moving yacht.  If he can break free of the darkness, he intend to try to jump aboard the yacht while yelling for Patriot to fire.
SSOGM
GM, 552 posts
Some Sort Of
Game Master
Fri 1 Apr 2022
at 12:05
  • msg #229

San Sebastian Island Havoc team

At the hydrofoil dock

Chimp Man Z emerges from the darkness just five yards from the water. The hydrofoil has barely begun to move, and is another five yards from the dock. Standing in the bow of the boat, Mr. Magnum is holding some sort of tubular weapon on his shoulder. He appears to be aiming in Patriot's direction, but as Chimp Man Z leaps for the boat he growls an expletive and shifts his aim to the oncoming target. The thump of the M3E1 firing is almost overwhelmed by the explosion as the round detonates on Chimp Man Z's chest.
Chimp Man Z flies backwards, smashing into the crate in the darkness to Patriot's right. It is, probably, a fortunate thing as the crate is filled with short-sleeve work coveralls, something which Chimp Man Z is probably in need of.

OOC: Patriot will remain stuck for another fourteen minutes (give or take). The darkness will vanish at the same time.
Mr. Magnum is using a sort of super-bazooka.

In the Main Complex

Only one of the androids in the room reacts when the door opens, the remaining ones are at consoles with monitors. There are over a dozen of these consoles, all manned by the same person, all showing what appears to be another person POV. At least five are showing courtrooms, from the judge's perspective. Several more are showing what appear to be sessions of congress. One of the monitors shows Colonel Flagg on another monitor, probably some sort of military communications.
Of course, this all vanishes as Justicar unloads on the consoles. In addition to the damage his ordinance does, several apparently untouched consoles short out at the same time. Some of these fail catastrohpically, blasting the attending android out into the center of the room. Standing in the center of the room, the one that was ranting watches everything stoically as shrapnel pierces his body and concussive force rocks him back and forth.
In the silence that follows Justicar's barrage, the last android standing turns to the door the heroes came through and says, "you know, you can't beat me. There's is but one of you, and I am legion."
The android sits cross-legged on the floor, and spontaneously combusts to leave only ash. The impact of his final statement is probably enhanced by the fact that ALL of the androids in the room looked like:

Crusader
player, 122 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Fri 1 Apr 2022
at 12:14
  • msg #230

San Sebastian Island Havoc team

Crusader was stunned by the turn of events. It took her moments to process what had happened. "Was that Flagg? We have to warn them!"
JUSTICAR
player, 466 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 1 Apr 2022
at 13:10
  • msg #231

San Sebastian Island Havoc team

Justicar replies, "I have a full video recording of everything as much as could be seen! And yeah Holy shit this is WAAAY bigger then we could have expected!"

He lets his weapon fall on its sling, "Crusader put your carry harness back on we're leaving!"

Getting on the LESP "Maybe" not-so-secure net ~
[Private to group LESPradio: +"HAVOK to STRIKE! HIGH ALERT - We are compromised ~ I have Proof FORCE has Robotic Agents in ALL LEVELS of Government, Courts and Congress - An Agent is currently SPEAKING UNKNOWN to Col Flagg! FORCE has self-destructed, right in front of us ~ Suggests ALL his android can self-destruct!  We are Done here.  Suggest you end all activity and Escape the Isle!  MISSION COMPROMIZED!"+]

Justicar after his transmission step next to Crusader making ready to attach her harness to his suit to fly her rapidly out of the base calling up the map of the facility...
This message had punctuation tweaked by the player at 19:43, Fri 01 Apr 2022.
JUSTICAR
player, 469 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 1 Apr 2022
at 15:44
  • msg #232

San Sebastian Island Havoc team

In reply to The Maharaja (msg # 157):

Justicar replies his tone heavy with dread...
[Private to group LESPradio: +"Honestly, I cannot be sure.  I DO know this ~ ALL of the personnel in the main control center were android copies of FORCE... all of them could and did self-destruct.  The point being No one CAN or IS monitoring the Radar or surveillance security systems of this facility and one of FORCE's Agent robots is feeding unknown {likely FALSE} Intel to Col. Flagg.. without his realization he is speaking to a FORCE operative!  Our mission is either moot or accomplished at this point and we need to leave NOW!"+]
This message was last edited by the player at 15:48, Fri 01 Apr 2022.
The Maharaja
player, 73 posts
Fri 1 Apr 2022
at 17:59
  • msg #233

San Sebastian Island Havoc team

In reply to JUSTICAR (msg # 232):

[Private to group LESPradio: "It's possible this whole thing might have been a distraction.  Let us fight the robots while the real FORCE attacks another location."]
JUSTICAR
player, 470 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Fri 1 Apr 2022
at 18:19
  • msg #234

San Sebastian Island Havoc team

In reply to The Maharaja (msg # 233):

Justicar's tone becomes Urgent ~
[Private to group LESPradio: +"IRRELEVANT! Col. Flag is being fed false intel that he has no reason without the video footage I possess to question!!! We are in Serious danger of being attacked by our OWN FORCES! We must immediately Evacuate this Isle and get this Video evidence to him ASAP! Before he acts on whatever lies are being fed him!"+]
Chimp Man Z
player, 488 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Fri 1 Apr 2022
at 19:18
  • msg #235

San Sebastian Island Havoc team

Okay, CMZ is angry now.  And he is going to act it.  Pulling himself out of the shattered crate, he roars and pounds his chest in a loud, sharp, and short rhythm.  He charges from the darkness towards the end of the dock, running alongside the boat until he can get close enough to leap onboard.

Power Running Leap:  4 Attacks, 48' across x 24' high.

Crusader
player, 123 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sat 2 Apr 2022
at 00:36
  • msg #236

San Sebastian Island Havoc team

Nodding Crusader donned the harness. "The Captain he wasn't visible." Then another thought occurred, "What if Force is like an AI virus?"
JUSTICAR
player, 474 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 2 Apr 2022
at 01:04
  • msg #237

San Sebastian Island Havoc team

In reply to Crusader (msg # 236):

Justicar sighs shaking head and shrugged, "It's possible, he may have once been human but I think perhaps he has indeed transcended the need of flesh anymore. The US Military has records on him I'm certain that are classified and are not likely to give us access to them.  Considering what we both saw on these screens I'm almost certain the American military is in bed with him for weapons or advance tech they purchase from whatever corporations he has already infiltrated.  He didn't get there on his own I'm sure he has DEEP pockets and one does not get there without making some pretty shady deals with governments, industry, and extremely lucrative military research/supply contracts."

"He was not just pontificating.. we likely can't touch him. All we Can do is keep hunting and smash every one of his secret facilities like this we can find and destroy."

Once Crusader's harness is secure he checks it one last time before attaching to the harness and spreading his mechanical wings and spins up his fan thrusters ready to take flight...

Then he transmits on the LESP 'likely-compromised comm line' ~
[Private to group LESPradio: +"Havok to StrikeCrusader and I are leaving the underground base.  I'd rather not get into a pointless brawl with meta-villains if the objective 'disable island radar detection' is moot now 'no one is left here to monitor the radar and there are no operational monitors in the Main Control to use anyways'... we should withdraw and leave clean up to the US Navy ~ Mission Accomplished.  Please advise ~ do you need assistance in disengagement and withdraw?"+]
This message was last edited by the player at 01:17, Sat 02 Apr 2022.
Chimp Man Z
player, 490 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sat 2 Apr 2022
at 01:40
  • msg #238

San Sebastian Island Havoc team

The only response anyone can hear from CMZ comes over the radio.
[Private to group LESPradio: *GORILLA-LIKE ROAR*]
JUSTICAR
player, 479 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Sat 2 Apr 2022
at 03:14
  • msg #239

San Sebastian Island Havoc team

Justicar pondered his reply carefully ~
[Private to group LESPradio: +"I'm not in charge but you might want to save your energy. We don't know what kind of reception we are going to get leaving the isle. Flag was speaking to a FORCE operative and I hope that was unknowingly so... but he may think he has legitimate Orders or Intel we know nothing of.. and coming from FORCE you can bet its not good for us..!"+]

Then he pondered bestial roaring on the comm line...
[Private to group LESPradio: +"Justicar to Patriot, is CMZ in need of help? What's your Status?"+]
This message was last edited by the player at 03:17, Sat 02 Apr 2022.
Patriot
player, 38 posts
Sat 2 Apr 2022
at 17:08
  • msg #240

San Sebastian Island Havoc team

"I can't move, but I can shoot."
Patriot uses his radar senses to aim his ionic eye beams at Mr. Magnum's weapon and fires from both eyes.

OOC: 12:05, Today: Patriot, rolled 20,15 using 1d20+2,2d6+4.  shoot Magnum's weapon with his eye blasts.

[Private to group LESPradio: "We intercepted a group attempting to escape aboard the hydrofoil, and engaged them. I'm currently indisposed and watching while Chimp Man Z has leapt aboard the boat and is engaging one of FORCE's commanding officers."]
This message was last edited by the GM at 08:40, Mon 04 Apr 2022.
SSOGM
GM, 560 posts
Some Sort Of
Game Master
Mon 4 Apr 2022
at 08:40
  • msg #241

San Sebastian Island Havoc team

At the hydrofoil dock

Just as Mr. Magnum is aiming another shot at Chimp Man Z, Patriot shoots the weapon. Mr. Magnum tosses it down, in disgust, and says, "I'm gonna beat that monkey silly."
Chimp Man Z makes it possible as he lands on the ship. The two men loading the weapon for Mr. Magnum look wide eyed at both Z and Magnum before bolting below decks.

OOC: Patriot will remain stuck for another fourteen minutes (give or take). The darkness will vanish at the same time.
We'll need initiative, this will be Chimp Man Z fighting Mr. Magnum as the hydrofoil begins to leave the dock.

This message was last edited by the GM at 08:41, Mon 04 Apr 2022.
JUSTICAR
player, 492 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-679 AR15
Mon 4 Apr 2022
at 14:04
  • msg #242

San Sebastian Island Havoc team

Justicar shifts the ammo drum of his 40mm Armscor MGL to put a CS and Baton round on deck.  Drone-Ceti detaches extending its fans to hover near, extending its weapon arms and loading its Fingergun ammo to explosive rounds.

"Hang on Crusader this could get 'bumpy'.  We're going to join the other team ~ they are closer to Patriot and CMZ, you may want to detach when we get there so you can make your own tactical actions."

Then he takes flight, he does not go back the way they entered but flies out of the destroyed control room's south door. Flying as near the ceiling as possible with Drone-Ceti leading the way to not only Forward Observe but to also look for obstacles and eliminate them with explosive barrages from weapon arms if necessary.  Referring to the map Hikari knows approximately where the Strike Team is since he knows they came in through the Hydrofoil Dock where the rest of Havok Team is engaged. That path is the fastest way to get to where Patriot and CMZ are fighting.

He kicks in the speed flying through the hallways... with Veteran skill and grace.

When he spots Snowblind he does not pause but as he flies by he sprays him down with his right arm Chemical Sprayer of Tear Gas ~ apparently right in the face!  Seeing Maharajah's comm signal readout on his HUD in room 15 he opened the door seeing the hole in the wall made by Maharajah he flies through into the room passing him.
On spotting Maharajah Drone-Ceti resets to follow mode and trails behind Justicar.

Justicar clad with weapons and Crusader slung in a tandem parachute harness to his chest roars out into the hallways on his fan-turbine Wings his azure ballistic cloak fluttering wildly at his shoulders he exits through room 13 he spots the rest of Strike Team withdrawing.  He notes the large Gorilla and Cicada stuck the floor, and will fire his 40mm Armscor MGL CS Gas Grenade round between the Gorilla and Cicada as flies heading for the Tram station.  He takes up position next to Lite Star settling to the floor to let Crusader detach if she so desires.

Drone-Ceti takes up a high ceiling covering position ready to provide covering fire for the Withdrawing Sentinels.



Actions -
Movement - Flight
Open Door to Room 15 {1 action}
Actions: 3
Actions: 1 saved
09:48, Today: JUSTICAR rolled 7 using 1d100.  Pilot: Robot Vehicle [79%]. – [roll=1649080107.34969.355584]

09:47, Today: JUSTICAR rolled 42 using 1d100.  Pilot: Jet Pack [76%]. – [roll=1649080044.1519.355584]

09:45, Today: JUSTICAR rolled 23 using 1d20+6.  Justicar - 40mm Armscor MGL 'Heavy Weapons' {CS Gas Round} [+3ST, +3 laser Target]. – [roll=1649079924.67067.355584]  [Tear Gas {-10 ST/PY/DG, Dur: 4D6Mel}]

10:33, Today: JUSTICAR rolled 10 using 4d6.  Tear Gas - Melee Duration Effect {40mm CS Gas Grenade}, Blast: 10'ft radius. – [roll=1649082797.27008.355584]

09:44, Today: JUSTICAR rolled 33 using 1d20+13.  Justicar - Strike w/Chemical Sprayer {Tear Gas} at Snowblind. – [roll=1649079874.22935.355584] - CRITICAL HIT! [Tear Gas {-10 ST/PY/DG, Dur: 4D6Mel}]

10:30, Today: JUSTICAR rolled 20 using 4d6.  Tear Gas - Melee Duration Effect {Chemical Sprayer}. – [roll=1649082628.82605.355584]

09:44, Today: JUSTICAR rolled 33 using 1d20+15.  Justicar - Initiative [+15]. – [roll=1649079860.21692.355584]


<< EXIT TO STRIKE TEAM THREAD >>
This message was last edited by the player at 14:49, Mon 04 Apr 2022.
Crusader
player, 126 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 5 Apr 2022
at 01:48
  • msg #243

San Sebastian Island Havoc team

Crusader held onto the harness, and managed to keep from vomiting or screaming at the speed.

To Strike Team
This message was last edited by the player at 01:49, Tue 05 Apr 2022.
Chimp Man Z
player, 492 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 5 Apr 2022
at 19:14
  • msg #244

San Sebastian Island Havoc team

In response to Me Magnum, CMZ takes the very aggressive Stone Monkey stance as he moves in on the soldier.  Well, the Monkey is going to Monkey Stomp your ass, he snarls, revealing his long, sharp canines.

14:11, Today: Chimp Man Z rolled 17,19,15,19,19 using 2d4+12,2d4+12,2d4+12,2d4+12,2d4+12.  Double knuckle damages.

14:10, Today: Chimp Man Z rolled 24,11,27,18,24 using 1d20+7,1d20+7,1d20+7,1d20+7,1d20+7.  Doubble-knuckle strikes.

14:08, Today: Chimp Man Z rolled 9 using 1d20+3.  Initiative.

SSOGM
GM, 568 posts
Some Sort Of
Game Master
Wed 6 Apr 2022
at 07:14
  • msg #245

San Sebastian Island Havoc team

Mr. Magnum rushes Chimp Man Z and throws a power punch. The blow would have outright killed a normal human, Chimp Man Z didn't feel it. Chimp Man Z responds with a double-knuckle strike that breaks through Mr. Magnum's force field. Mr. Magnum responds with a wheel kick which is almost as hard as the power punch, and just as ineffective.
The rest of the combat, Mr. Magnum parries Chimp Man Z's blows then lands devestating strikes that Chimp Man Z doesn't feel. Next round initiatives and maneuvers.

OOC: current round
14:11, Today: Chimp Man Z rolled 17,19,15,19,19 using 2d4+12,2d4+12,2d4+12,2d4+12,2d4+12.  Double knuckle damages.

14:10, Today: Chimp Man Z rolled 24,11,27,18,24 using 1d20+7,1d20+7,1d20+7,1d20+7,1d20+7.  Doubble-knuckle strikes.

14:08, Today: Chimp Man Z rolled 9 using 1d20+3.  Initiative.


02:03, Today: Mr. Magnum rolled 22,27,32,27,28 using 1d20+18,1d20+18,1d20+18,1d20+18,1d20+18.  auto parry rolls.

02:02, Today: Mr. Magnum rolled 8,5,6,9 using 2d4,2d6,1d6,2d6.  damage from strikes.
(plus 25 for PS)

02:01, Today: Mr. Magnum rolled 31,16,27,15 using 1d20+13,1d20+13,1d20+13,1d20+13.  power punch, wheel kick, knife hand, axe kick.

02:00, Today: Mr. Magnum rolled 24 using 1d20+12.  initiative.

This message was last edited by the GM at 12:07, Thu 07 Apr 2022.
Chimp Man Z
player, 493 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sun 10 Apr 2022
at 15:50
  • msg #246

San Sebastian Island Havoc team

CMZ feels them.  The blows register, but they are nowhere near as painful as they should be.  Suddenly, the simian man leaps up at Mr Magnum.  His hands grab at the Mr Magnum's wrists, his legs at Mr Magnum's ankles, while his tail slithers up behind Mr Magnum in an attempt to enwrap his neck.  This sudden burst of movement, if successful, is followed by CMZ attempting to smash his forehead into his foe's.
If CMZ fails any of the grabs, he instead turns into a throwing of Mr Magnum into the nearest bulkhead.


11:45, Today: Chimp Man Z rolled 15 using 1d4+12.  Headbutt damage.

11:42, Today: Chimp Man Z rolled 23,24,20,18,16,18 using 1d20+7,1d20+7,1d20+7,1d20+7,1d20+8,1d20+7.  2 arm holds, 2 leg holds, neck hold with tail, headbutt.

Mr. Magnum
NPC, 1 post
Sun 10 Apr 2022
at 19:57
  • msg #247

San Sebastian Island Havoc team

Mr. Magnum begins with a ineffectual jab, and follows by interspersing jabs with slaps to knock aside Chimp Man Z's grasping hands. Even the heroes tail is knocked aside. It's obvious, by then, that Mr. Magnum can't do anything to hurt Chimp Man Z, but is so fast that Chimp Man Z can't get a blow inside his defenses. To confuse matters further, the boat slows to a stop and reverses back into the cave's dock.
Chimp Man Z
player, 494 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Wed 13 Apr 2022
at 00:34
  • msg #248

San Sebastian Island Havoc team

CMZ will not stop.  He has had enough of this guy,and he has every intention of scuttling the yacht to prevent any more of the mercenaries from leaving if he must.
He directs several strikes at Mr Magnum's head and torso, while his tail slips along the floor between CMZ'z feet to attempt to coil around his ankle to pull him to the floor.

20:33, Today: Chimp Man Z rolled 19 using 1d20+8.  Grab ankle (leg hold) with tail.

20:32, Today: Chimp Man Z rolled 15,14,15,16 using 2d4+12,2d4+12,2d4+12,2d4+12.  Double knuckle fists damages.

20:31, Today: Chimp Man Z rolled 10,21,15,13,12 using 1d20+7,1d20+7,1d20+7,1d20+7,1d20+7.  Double knuckle fists.

SSOGM
GM, 574 posts
Some Sort Of
Game Master
Wed 13 Apr 2022
at 04:29
  • msg #249

San Sebastian Island Havoc team

Mr. Magnum's parries are picture perfect. He doesn't bother returning blows, but instead attempts to draw Chimp Man Z towards the gunwhales. This is, probably, when he notices that the boat, rather than leave the dock, has returned to its berthing.
Next round.
Chimp Man Z
player, 495 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 14 Apr 2022
at 00:13
  • msg #250

Re: San Sebastian Island Havoc team

Seeing his attacks as being ineffective, and MM's attacks against him as also ineffective, and noticing the ship docking once more, CMZ takes another tactic.  This time, when he attacks, he intends to be parried or dodged.  This time, he over-extends his attacks in such a way that they are driven into the deck and the gunwale, intentionally damaging them and weakening them around MM.
Do you want me to roll anything for this?
Mr. Magnum
NPC, 2 posts
Fri 15 Apr 2022
at 15:47
  • msg #251

Re: San Sebastian Island Havoc team

Realizing the boat is not underway and noticing what Chimp Man Z is doing, Mr. Magnum says, "shit."
Backflipping away from the Z, he runs at incredible speed to the bow and leaps into the water. Swimming away, Mr. Magnum realizes that, whatever his physical state, he has been defeated.
Chimp Man Z
player, 496 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sat 16 Apr 2022
at 05:54
  • msg #252

San Sebastian Island Havoc team

CMZ stands dumbstruck for a moment at the sudden retreat of MM.  And, the anger seems to drain from him as he begins to laugh.  Wow.  He runs away really fast, he says to himself as he shakes his head a couple of times.  I guess he realized I was about to get the upper hand, and he just didn't wanna fall for it.
He steps over to the railing to pull one away from its mooring.  Slapping it in his head, he heads for the bridge.  I wonder where Mr Magic Hands went....
SSOGM
GM, 577 posts
Some Sort Of
Game Master
Sat 16 Apr 2022
at 14:20
  • msg #253

San Sebastian Island Havoc team

As Chimp Man Z pulls off the railing, he notices mechanical arms with clamps extending from the boat to engage mooring pins set in the pier. At the same time, Chimp Man Z sees the gangplank automatically extending to the pier.
On shore, the area at the door is still dark.
Patriot
player, 39 posts
Sat 16 Apr 2022
at 15:03
  • msg #254

San Sebastian Island Havoc team

Calling to Z as he strides out of the darkness, Patriot's voice carries a fair hint of amusement. "Hey, Zee! You'll never guess who's been kay bee tee en while you faced super soldier!'

Patriot sprints aboard, not as fast as Mr. Magnum but about ten times faster than an average human. Quietly, he says, "from what I've heard, that decrepit wizard has been put down, and this boat drives itself. One of the mercenaries told the others that they were getting stiffed, and they mutinied."
"His voice matched one of the guys we left tied up on the beach."

Chimp Man Z
player, 497 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 19 Apr 2022
at 07:20
  • msg #255

San Sebastian Island Havoc team

Seeing Patriot approach, CMZ ceases his chuckling.  It seems Mr Magnum decided he had enough of our useless fight and booked it.  Maybe we can impound this yacht and make use of it.
He heads for the gangplank, the railing bar still in his hand.  Let's see if we can find the others nad give them a hand.
Veteran Grunt
NPC, 11 posts
Fri 22 Apr 2022
at 04:01
  • msg #256

San Sebastian Island Havoc team

Emerging from below deck, a former prisoner says, "Hey! Zee! I Commandeered this thing so we could get a ride off this rock. It's got its own brain, and does its own driving! Ain't that wild!"
Chimp Man Z
player, 498 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Fri 22 Apr 2022
at 19:48
  • msg #257

San Sebastian Island Havoc team

CMZ looks towards the bridge of the yacht, then shakes his head as he does a face palm.  You were supposed to turn yourself in at the beach.  What happened to Mr Magic Hands?
He waits for an answer, then tells the merc to stay there, he is on his way.  Patriot.  You good?
Then he decides to transmit over the radio.
[Private to group LESPradio: This is ChimpMan Zee.  We have secured the yacht at the dock with a little help from our friendly merc.  Do you need assistance where you are?]
JUSTICAR
player, 517 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Sat 23 Apr 2022
at 05:32
  • msg #258

San Sebastian Island Havoc team

In reply to Chimp Man Z (msg # 257):

Switching the Secure LESP Channel he replies to Chimpman Z ~
[Private to group LESPradio: +"Justicar here.  Crusader and I successfully met up with and joined forces with the Strike Team and we have achieved a surrender of villains Phantasma, Cicada, and Snowblind.  We are escorting them via tram to the Hydrofoil Dock.  No casualties. No injuries CMZ.  Expect us shortly. We also have with us an Ally ~ Winter Herald."+]
Veteran Grunt
NPC, 12 posts
Sat 23 Apr 2022
at 18:42
  • msg #259

San Sebastian Island Havoc team

"Yeah, well, a bunch of the other guys showed up and freed us on the bug out. We joined them, and while we were waiting on the boat that Shadarkos guy comes in and tells us to get our guns and go kill the trespassers for a bonus. I poked my head up and saw it was you and Mr. Star Spangled, so I asked to see the color of his money. Word of advice, if you offer a merc a payday you better have the cash on hand. Mister Tall, Dark and Creepy is having a nap below decks."
Chimp Man Z
player, 500 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sun 24 Apr 2022
at 01:25
  • msg #260

San Sebastian Island Havoc team

CMZ starts chuckling at that outcome.  The "mighty" wizard taken out by a "lowly" warrior.  That's just funny, he says, clapping the veteran merc on shoulder.  There is some strength behind it, but not too much for the merc to take; CMZ knows his strength level very well.  Are you sure you're a complete mercenary?  Maybe there is a tiny bit of altruism in your soul after all.
He then speaks over the radio:
[Private to group LESPradio:  Come out down to the dock.  We have a group of mercs who have captured one of the members of FORCE.  And we have a computerized yacht that JUSTICAR and his AI might want to take a look at.  Though, there is a little damage to it.]
This message was last edited by the player at 01:26, Sun 24 Apr 2022.
Veteran Grunt
NPC, 13 posts
Fri 29 Apr 2022
at 11:41
  • msg #261

San Sebastian Island Havoc team

"There were about a dozen of us, all professionals. He did some damage but only got off a shot or two before being subdued."
With a shrug and a grin, he continues, "most of them are pretty pissed, this was easy money. But there ain't none of us left that didn't take the oath. When the US of A declares someone an enemy, they're our enemy regardless of the paycheck."
SSOGM
GM, 584 posts
Some Sort Of
Game Master
Fri 29 Apr 2022
at 11:42
  • msg #262

San Sebastian Island Havoc team

The other heroes arrive, with a new ally and several captures.


From San Sebastian Island Havoc team


Winter Herald
player, 94 posts
AR 15, SDC 583/600
Winter is coming.
Fri 29 Apr 2022
at 13:13
  • msg #263

San Sebastian Island Havoc team

Winter Herald gave the guards a bit of incomplete conversation to start their introduction to them off with, continuing his conversation with Lite Star. "The transmitter sweep would be appreciated. The cognitive correction I'm less supportive of. If I were working correctly, I suspect I would be heavily damaged and your prisoner. I rather prefer my current state."

Winter Herald, upon arrival, checked his databanks on the insignia the guards were wearing. On many things, his files were incomplete or clearly inadequate, but on matters military or paramilitary surely FORCE would have something to aid their mechanical units in IFF protocols.

OOC: 07:51, Today: Winter Herald rolled 59 using 1d100.  Military Etiquette. TN 98.
Honestly, this is the closest roll I can think of to recognizing who these guards are relative to the situation. I'm basically seeing what I know about them.


He leaned his head back to the others, stating the painfully obvious. "Hostilities and alliances shift quickly in this war environment, but they do not seem hostile. Perhaps the word to surrender spread?"
Lite Star
player, 211 posts
Eliza Knight
Power Suit Pilot
Fri 29 Apr 2022
at 14:17
  • msg #264

San Sebastian Island Havoc team

Letting Crusader down from the carry, and then shaking her head to Winter Herald.

"It's not cognitive correction, it's an offer of a session with an individual with nearly forty years of AI psychological experience to make sure you feel healthy within your own mind."

Taking a look around the area Lite Star nods towards Patriot and Chimp Man Z.

"How are you two fairing?"

She let her scanners pass over the yacht, she'd been around it before.
JUSTICAR
player, 523 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Fri 29 Apr 2022
at 15:29
  • msg #265

San Sebastian Island Havoc team

Justicar, landed in the dock area and surveyed the scene. Giving the thumbs up to CMZ and Patriot.

Looking over at the prisoners he walked over to Phantasma and removed his make-shift and Very likely useless bindings and blindfold, commenting, "... I'm sorry, none of the other surrendered superhuman were treated as such and likely those binds were useless anyways... but more importantly they were insulting. If you wanted to leave they would not have provided any barrier. My appologies."

Then Justicar turned to address ALL the collected super villains in 'custody', "Attention former allies of FORCE, we are the Sentinels of Center City. We have been temporarily deputized to work as consultant law enforcement in cooperation with the US Military. We are authorized to take you into custody, but we were not here to battle directly against you; only to assist the US Navy and Marines in dealing with the terrorist organization of FORCE. As far as we can tell and by some of your own testimony you are not members of his organization by choice he merely attempted to recruit you to his cause. That is not here or there for us the Sentinels to determine. Know that all your spoken testimony has been recorded by our data systems will be turned over to the authorities. Your cooperation in exiting this isle and surrender will fair better in your individual cases. But what is more important now is you have a choice if you stay here the US military will likely just view you as 'enemy combatants' and deal with you as legitimate targets. Or you can come with us back to our ship under custody for incarceration awaiting trial. The Navy is already here with a combined Marine and Navy assault force; there is no escaping the area the Navy knows of this hydrofoil so attempting to 'take' it from us and run {Even if you might be able to succeed at that which is highly doubtful with all our members no longer split up} will simply result in the boat being sunk by the naval flotilla. So come peacefully accepting this or stay and face likely serious injury or death. Choose now, we have no patience for foolishness!"

Turning to Cicada, Justicar will state, "... And yes Cicada we will turn our arcane experts REGARDLESS of whatever charges are arrayed against you for past crimes to trying ~ in good faith, to find a way to reverse your burdensome transformation."
This message was last edited by the player at 15:49, Fri 29 Apr 2022.
Bellissima
player, 221 posts
Fri 29 Apr 2022
at 16:48
  • msg #266

San Sebastian Island Havoc team


Bellissima blushed and shrugged self-deprecating when Justicar pointed out that she was in error on how advanced cyber tech was becoming, "Whooops, I forgot to remember all the work super intelligent people have done into cybernautics."

On the tram, when Winter Herald asked for a scan, Bellissima looked at the robot carefully, using her ability to see the invisible to see if she could see any sign of a radio transmission leaving the robot.  "I am looking to see if you are transmitting Winter Herald,  right now I can see things that are usually invisible to the human eye." As she focused on seeing more than normal, she could see the sonic waves leaving people's mouths, light in all its spectrum moving through the tram and around people. The hardest part was distinguishing what she was seeing to interpret it correctly.  By focusing on just Winter Herald, she reduced the amount of distraction she was having to fight through.

As she entered the dock area and saw all the mercenaries, Bellissima immediately started scanning for minds, making sure all the new people in the area had organic brains.  Of course she knew Winter Herald didn't but that just gave her a base model for what a robot/AI felt like.  She felt something from the artificial brain, but she hadn't been able to crack it yet.  Artificial brains ran on electricity like organic brains, so she should be able to read it eventually, she just had to keep working at it.  And maybe later she could work with Winter directly to see if she could learn how to contact artificial brains.

The conversation between Lite Star and Winter Herald was interesting, she should talk with Lite Star later to see if she could intern at the woman's company.

quote:
Action: see invisible on Winter Herald to see what transmissions are leaving his body

Action: scan all the minds on the dock to see if anyone is a robot


Hitpoints: 23/23, SDC: 56/56, ISP: 28/136

Sixth Sense: warn of an imminent attack, always on as long as she has ISP.
Mind Block - Auto: always on, she has to let telepathy and empathy in.

Nexus point bonus: within one mile of nexus point: range, duration and damage doubled

Telepathy for 4 mins(8 mins): Read surface thoughts up to 60 feet (1 8.3 m) away or
two-way telepathic communication up to a distance of 140 feet  (120 ft/280 ft)

Alter Aura: hide psionic abilities: 4 hours

See the Invisible: 2 mins (4 mins)

Super Telekinesis: 4 mins (8 mins): 300 lbs, 1d4x10 per 100 lbs (x2) (Max 3d4)

Creating Psi-shield: 10 mins (20 mins): The shield can be used to
parry all hand to hand combat attacks including attacks from
dragons, golems, and magic - even magic fire balls and
dragon's breath cannot damage or penetrate the shield. The
shield can be used to parry energy blasts and projectiles but at
-3.

This message was last edited by the player at 16:58, Fri 29 Apr 2022.
Chimp Man Z
player, 502 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Fri 29 Apr 2022
at 18:09
  • msg #267

San Sebastian Island Havoc team

Honor amongst mercs, CMZ chuckles.  That's good to know.  I'm sure it will be taken into account in court when we give you our endorsement.  I can't say you won't do any time, but who knows?
He turns to Justicar and the others, scannng the prisoners as the boy gives his speech.  When done, he puts a hand on the kid's armored shoulder.  You could have saved a whole lot of time had you just said....
You have the right to remain silent. Anything you say can be used against you in court. You have the right to talk to a lawyer for advice before we ask you any questions. You have the right to have a lawyer with you during questioning. If you cannot afford a lawyer, one will be appointed for you before any questioning if you wish. If you decide to answer questions now without a lawyer present, you have the right to stop answering at any time.
He then shrugs his shoulders.  Of course, if you are charged with Terrorism, all of those rights become null-and-void.
JUSTICAR
player, 524 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Sat 30 Apr 2022
at 00:13
  • msg #268

San Sebastian Island Havoc team

In reply to Chimp Man Z (msg # 267):

Justicar nods and does a brief bow of respect to Chimpman Z replying, "O...oh! Please forgive my mistake.  In Japan we have no such legal procedures! And I am unfamiliar with German legal system, not having spent much time there."
Chimp Man Z
player, 503 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sat 30 Apr 2022
at 00:25
  • msg #269

San Sebastian Island Havoc team

CMZ chuckles at JUSTICAR.  See, you learned sciences so you could use evidence and technology to help put the masterminds behind bars.  I learned criminal justice, police procedures, and the law so the criminals I stop stay behind bars.  That's one of the reasons the team needs both of us.
Crusader
player, 143 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sat 30 Apr 2022
at 06:31
  • msg #270

San Sebastian Island Havoc team

Crusader dropped down and stood arms folded across her chest. She watched everything, waiting for something to happen.
Phantasma
NPC, 3 posts
Sat 30 Apr 2022
at 07:20
  • msg #271

San Sebastian Island Havoc team

Phantasma kneads his hands, and nods towards Justicar before saying, I do not recall haffing offented any koffernments outzide of Germany, put I don't mind getting ein ride off zee island. You'll likely find zat young man to pe defoted to Herr FORCE's cauze, put I zusbect zee tall inzectile one is mostly looking to be cured.
JUSTICAR
player, 525 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Sat 30 Apr 2022
at 13:44
  • msg #272

San Sebastian Island Havoc team

Justicar turned to regard Phantasma and nodded merely accepting to potential info.

Regarding the prisoners, "...Then no time like the present.  Let's get onboard the Hydrofoil and let's get out of here, FORCE may have left a failsafe self-destruct upon the isle that I'm sure we ALL would like to miss!"

With that Justicar boards escorting the prisoners onto the Boat and goes below decks to find the unconscious form of Shadarkos who he will move to be where the rest of the prisoners are so they all can be watched ALL at once.  He will read up on their individual histories as far as the US DoJ files and past crimes of each prisoner.

He will have Drone-Ceti remove Shadarkos magic ring and store it for later careful examination by Golait.  He will also separate Cicada from thE rest of the villains if there does indeed appear to be no previous criminal record associated with the Inscet-man.

He will inform Goliat that he has Shadarkos magic ring stowed on Drone-Ceti if he would like to examine it but would warn him all precaution be taken to his discretion.  Drone-Ceti does NOT dock with Justicar for he does not want the 'magic ring' in his possession just NOT in Shadarkos possession either!

And to be certain, Justicar's weapons systems continue to track and lock on Snowblind!  A Not so subtle WARNING that any belligerence from him will result in immediate painful unpleasantness!
This message was last edited by the player at 15:39, Sat 30 Apr 2022.
Winter Herald
player, 95 posts
AR 15, SDC 583/600
Winter is coming.
Sat 30 Apr 2022
at 15:18
  • msg #273

San Sebastian Island Havoc team

Winter Herald considered Lite Star's suggestion, and drew a conclusion. "Cognitive stability is valued whether one is organic or not. I will attend, if only to ease the nerves of those around me. This will likely require funding, and my skill set is limited to warfare. Not helpful in a civilian environment."

"And Justicar, I have a theory." He moved close and whispered to the drones. "It is possible Phantasma is engaging in wordplay to manipulate the situation. Snowblind, Cicada, and Phantasma have surrendered to us, under the same conditions. I am a direct product of FORCE. No one among us can be judged by anything but action. I fought with you to save my own existence and preserve life, and they fought against us for what seems to be highly personal reasons. Right now, they are not irrational."

He gave Snowblind a wave and tried to be next to them, ready to move as they moved. "I've acquired motives ranging from promised immortality to a cure for a perceived disfigurement to a paycheck. What was promised to you?"

He expected them all to be moving to a planned destination, and to be debriefed. His own confinement, once the truth of the situation was revealed, was likely inevitable.
Snowblind
NPC, 1 post
Sat 30 Apr 2022
at 15:36
  • msg #274

San Sebastian Island Havoc team

Snowblind has said almost nothing through the transport, but when Shadarkos is brought near him he blurts out, "whoa! Look, I admit I got beat and I'll take my lumps. But, that guy? He's not right. For everyone's sake you're gonna need him on ice."
SSOGM
GM, 585 posts
Some Sort Of
Game Master
Sat 30 Apr 2022
at 15:40
  • msg #275

San Sebastian Island Havoc team

PM
[Private to Goliat: Shadarkos is under an enchantment nearly as strong as Cicada's. The ring Shadarkos wears radiates supernatural evil to such an extent that Goliat felt it as soon as he entered the dock area.]
JUSTICAR
player, 526 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Sat 30 Apr 2022
at 15:55
  • msg #276

Re: San Sebastian Island Havoc team

In reply to Snowblind (msg # 274):

Justicar nods to Snowblind, "..I have relived Shadarkos of his magic ring... he 'should' be no longer a threat... but we will be sure to keep him unconscious until he is turned over to the Military police to deal with."

Hikari will launch the damaged Drone-Delta to hover close to Winter Herald to be a communication route to the... Sentient Rogue AI Android.

It will whisper back, 'I have no doubt he is... Phantasma is a world class super villain.. extremely dangerous. This is Not lost upon me.'
This message was last edited by the player at 15:56, Sat 30 Apr 2022.
Chimp Man Z
player, 504 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Sat 30 Apr 2022
at 22:13
  • msg #277

San Sebastian Island Havoc team

CMZ steps up to Snowblind.  Shadarkos won't be a problem.  You aren't either, right?  He holds up the metal he had torn from the railing.  I'm sure I can bend these onto a tight-fitting pair of manacles real quick.
Lite Star
player, 212 posts
Eliza Knight
Power Suit Pilot
Sun 1 May 2022
at 09:17
  • msg #278

San Sebastian Island Havoc team

Tilting her head towards Winter Herald.

"I'll get it arranged for you.  It's not going to cost you anything but time and honesty.  Bonny will likely also like to run a couple of scans on you as well out of technical interest, if you agree to them of course.  But that will be something to discuss later.  Lets see if we can get ourselves moving."

Turning now to the boat Lite Star made straight for the bridge.  Giving the controls a once over to familiarize herself with them and then started to activate and power up the boat's systems.
Crusader
player, 144 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 3 May 2022
at 10:54
  • msg #279

San Sebastian Island Havoc team

Crusader will sit/stand close to the veteran mercenary.
This message was last edited by the player at 18:02, Tue 03 May 2022.
Bellissima
player, 223 posts
Tue 3 May 2022
at 12:53
  • msg #280

San Sebastian Island Havoc team

Bellissima gets on the boat with the others as she keeps telepathically scanning for robots disguised as humans and trying to catch a sign that the villains are going to try to escape from their thoughts.
JUSTICAR
player, 528 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Tue 3 May 2022
at 15:40
  • msg #281

San Sebastian Island Havoc team

Justicar will walk over to the Veteran Mercenary and bows politely then offers his hand in greeting, "Thank You for your assistance Mr. Nicholas Edward Temper.  I am quite pleased you turned out to be a man of Honor and Principles.  Thank you again for aiding our efforts, and my apologies for being less than trusting but actions speak louder then words.  I am Tatsukichi-Stottmeister Hikari and I am honored to have made your acquaintance!"
Winter Herald
player, 96 posts
AR 15, SDC 583/600
Winter is coming.
Tue 3 May 2022
at 20:13
  • msg #282

San Sebastian Island Havoc team

Winter Herald remained close to the captured, so that he'd be easy to classify should he be added to their ranks.
Chimp Man Z
player, 505 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 3 May 2022
at 20:29
  • msg #283

San Sebastian Island Havoc team

CMZ enters the bridge, after taking a few minutes to figure out where it is.  As he enters, he yells, Attention on deck!  Then steps over to the mercenary and JUSTICAR.  I believe we have everyone aboard, so take her out any time, Mr Temper.
JUSTICAR
player, 529 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Tue 3 May 2022
at 20:49
  • msg #284

San Sebastian Island Havoc team

Justicar nods to Lite Star who is also on the bridge, "Lite Star is quite accomplished as a ship's pilot... I think she's got this, already.  But perhaps establishing some direct communication with Col. Flagg might be appropriate so the Navy doesn't shoot at us?"
Chimp Man Z
player, 506 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Tue 3 May 2022
at 22:03
  • msg #285

San Sebastian Island Havoc team

CMZ turns to the armored young man, a big smile on his simian face.  It seems the ship pilots itself, and Mr Temper has already brought her back into the dock while I was busy fighting with someone called Mr Magnum.  He seems to have developed a rapport with her.
This message was last edited by the player at 00:59, Wed 04 May 2022.
Crusader
player, 145 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 3 May 2022
at 22:05
  • msg #286

San Sebastian Island Havoc team

Crusader said "Her?" Crusader's voice is dripping with jealousy.
Winter Herald
player, 98 posts
AR 15, SDC 583/600
Winter is coming.
Tue 3 May 2022
at 22:20
  • msg #287

San Sebastian Island Havoc team

Winter Herald responded, his voice communicating confusion. "Her?"

The expression on his face indicted trouble comprehending this by any definition of gender he understood, but he rolled with it. Perhaps the ship was a shapeshifter, or had an AI that simply identified as female? He shifted his voice to one of acknowledgement and mild wonder. "I never would have guessed."
Chimp Man Z
player, 507 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Wed 4 May 2022
at 00:08
  • msg #288

San Sebastian Island Havoc team

What?  CMZ shrugs his shoulders.  Ships are almost always referred to with feminine pronouns.  You didn't know that?
This message was last edited by the player at 00:56, Wed 04 May 2022.
JUSTICAR
player, 530 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Wed 4 May 2022
at 00:50
  • msg #289

San Sebastian Island Havoc team

Justicar turned to Crusader and his helmet retracted to reveal his young face... his expression one of total confusion... his eyes going back and forth between Lite Star and Crusader... the tone of jealousy unmistakable to his ear.

"Uhm...?"

True Lite Star... Eliza was an amazing woman.. and pretty too... not lost upon him when she revealed her personal Id to everyone on the Scouting mission.

But so was Crusader, he'd told her so... in her unshakable courage to face supervillains with only her own strength and no guns!  But he did not know her.

She did not let anyone 'Know' her personally.

Hikari wondered if his dropping her off near Lite Star could have started some ... sort of rivalry?? He was certain it was only one-sided upon Crusader's part Eliza.. did not 'seem' to be the sort of woman to engage in such counterproductive conflicts.  But Crusader had engaged the enemy and with little result as opposed to Lite Star who had done so and been a bit more successful.  Then Lite Star... did rescue Crusader from the spell effect.  Perhaps she was no feeling somehow ... inferior?

Hikari cleared his throat, "{Ahem}... I'm sure everyone's contributions are Greatly Appreciated, Crusader.  We all have a wide array of dissimilar skills and powers, but now that we have successfully worked together.. perhaps a cross-training plan can be developed so we can all start sharing some of our talents and skill base to round out all our abilities.  I myself am already making plans to add some slight Tech upgrades to each team member to their specifications that will integrate us all and improve our efficiency as a Team.  Your contributions have been significant already.. you have no need to feel your part was not needed or helpful!
You saved my life, likely, at least from Spyder when Maratuku managed to subdue me!"

This message was last edited by the player at 00:56, Wed 04 May 2022.
Crusader
player, 147 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 4 May 2022
at 04:39
  • msg #290

San Sebastian Island Havoc team

Crusader turned to Justicar, "Are you serious right now? You think this is about Light Star and not some boat, another talking toaster with a woman's voice? Kid you gotta get out and live more."
Bellissima
player, 224 posts
Wed 4 May 2022
at 04:54
  • msg #291

San Sebastian Island Havoc team

Bellissima just shook her head as she stayed in the background.  Of course she was busy reading people's surface thoughts so she couldn't help checking on the thoughts of others as the situation happened. She does her best to not listen in on people's thoughts, people's random thoughts are sometimes rather unpleasant, even the best of people have random thoughts they would never willingly share with anyone.
Veteran Grunt
NPC, 14 posts
Wed 4 May 2022
at 06:20
  • msg #292

San Sebastian Island Havoc team

"Uh, yeah. The boat. I overheard that Shadarkos guy speaking into what I thought was the radio. He said, 'Shadowhawk, take us out. Then the boat started moving. After we cold-cocked him, I used that same microphone and said 'Shadowhawk, reverse the last order given,' and the dang thing went right back in its slot."
"Hey! If Flagg is the same spook that used ta get in my way, he'll remember me. Tell him I'm here and I'll vouch for these other guys. We was just tryin' to make some extra money. You guys did us a favor, you know. If you hadn't come ashore we would still be out there on those ATV's exchanging fire with US military. Most of us still got buddies on active duty, so we appreciate bein' able to avoid the fight."
JUSTICAR
player, 532 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Wed 4 May 2022
at 08:08
  • msg #293

San Sebastian Island Havoc team

In reply to Crusader (msg # 290):

Hikari's expression is one of confusion mixed with embarrassment, "...but machines talk to me ..indeed all of us all the time?  They are not... human."

Then his expression becomes sad his eyes becoming downcast, "Machines are not family or friends, they only do what they are programmed to do... they have no soul, they are NOT a substitution for those we love... or have lost."

Justicar's visor lowers seals and he walks off the bridge to go stand alone, a steel statue, at the ship's prow on deck his azure cloak fluttering wildly in the sea-breeze.  Drone-Ceti lands near his feet 5 feet away.  Drone-Delta continues to hover near Winter Herald.
This message was last edited by the player at 08:14, Wed 04 May 2022.
Lite Star
player, 213 posts
Eliza Knight
Power Suit Pilot
Wed 4 May 2022
at 09:33
  • msg #294

San Sebastian Island Havoc team

Looking back and fore between the exchange Lite Star shook her head slightly.

"We should get back on track.  Jacob, if you would please let Flagg know that we are on our way out and the status of the mercenary crew, we can debrief him of what went down inside the base later, hopefully the he won't accidently on purpose have us torpedoed as we leave.  I'm going to have a more in depth check over this vessel to see what we have before it is impounded by the navy."

Leaving the bridge and up linking to the private secure communications network of the Knight Foundation to start organizing things, like a session for Winter Herald with the AI psychologist and genius developer behind the sentient AI's of her organization, and to arrange a technical team from the foundation to come to the island and check it out.  The Knight Foundation's garage of super high tech vehicles would be easily up to the job of sneaking onto the island.
Shadarkos
Wed 4 May 2022
at 12:00
  • msg #295

San Sebastian Island Havoc team

Shadarkos appears to be waking, at least that is suggested by the sneer and the snark,"the boat doesn't speak. It's computer driven. Takes voice commands."
After a moan, his face screwed up in pain, he shouts, "Shadowhawk! Self-destruct!"
Crusader
player, 148 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 4 May 2022
at 12:07
  • msg #296

San Sebastian Island Havoc team

As Sharknado seemed to be waking, Crusader went over and pummeled his face until he became unconscious again.

Point would be to stop him from speaking; break jaw if possible
08:11, Today: Crusader rolled 14 using 1d20+5.  L att 5.
08:11, Today: Crusader rolled 18 using 1d20+5.  R att 5.
08:10, Today: Crusader rolled 19 using 1d20+5.  L att 4.
08:10, Today: Crusader rolled 16 using 1d20+5.  R att 4.
08:10, Today: Crusader rolled 13 using 1d20+5.  L att 3.
08:10, Today: Crusader rolled 11 using 1d20+5.  R att 3.
08:10, Today: Crusader rolled 11 using 1d20+5.  L att 2.
08:10, Today: Crusader rolled 11 using 1d20+5.  R att 2.
08:09, Today: Crusader rolled 23 using 1d20+5.  Left attack 1.
08:09, Today: Crusader rolled 23 using 1d20+5.  Right attack 1.
08:08, Today: Crusader rolled 8 using 1d20+1.  Initiative

This message was last edited by the player at 12:14, Wed 04 May 2022.
Bellissima
player, 225 posts
Wed 4 May 2022
at 12:13
  • msg #297

San Sebastian Island Havoc team

Bellissima immediately shouted, "Shadowhawk! Belay That Order!"
Winter Herald
player, 100 posts
AR 15, SDC 583/600
Winter is coming.
Wed 4 May 2022
at 13:17
  • msg #298

San Sebastian Island Havoc team

"We should have put him on ice. Good call, Snowblind. If we get out of here, and he lives, please do that." Winter Herald impassively watched Crusader thrash Sharkados, calculating the best way to disable their voice box should Crusader fail or they begin fighting back.

Meanwhile, he had a question he asked no one in particular, but one he hoped would yield an answer. His tone was calm, like someone asking about the weather. "How much time would a self-destruct give us, if successfully issued?"
Chimp Man Z
player, 508 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Wed 4 May 2022
at 14:01
  • msg #299

San Sebastian Island Havoc team

Perhaps everyone should evacuate the ship, CMZ suggests, and move as far from the dock as possible, until we can determine if Shadarkos' command was accepted.   The system may not warn of activation or the time alotted.
He walks over to the incapacitated mage, gently attempting to stop Crusader.  If you beat a bound prisoner to death, you will be arrested and tried as a criminal.
He gives a toothy grin.  I will stay here with him to give him incentive to deactivate the self destruct.   
Snowblind
NPC, 2 posts
Thu 5 May 2022
at 02:35
  • msg #300

San Sebastian Island Havoc team

"Gawd, whut an ass. I tole youse, he's the worst. Just leave him on shore, no way he'll make it to Florida without his 'precious'. That ring's the only thing keeping him alive."
"The dang boat doesn't blow up, it just moves. Shadasshat has pulled that trick on the last two captains."

Chimp Man Z
player, 509 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Thu 5 May 2022
at 04:05
  • msg #301

Re: San Sebastian Island Havoc team

What a shame.  I was going to stay here on the boat with him, watch him soil himself before he finally decided to stop the countdown, CMZ chuckles.It's not like he could've taken me with him, had it actually blown up.
SSOGM
GM, 587 posts
Some Sort Of
Game Master
Thu 5 May 2022
at 08:29
  • msg #302

Re: San Sebastian Island Havoc team

[Private to Crusader: With the first two blows, Crusader knows something is wrong. Shadarkos skin splits where she strikes; his flesh is the consistency of pudding.]
[Private to Crusader; JUSTICAR; Lite Star; Patriot; Winter Herald: As she strikes him, Shadarkos whispers to Crusader, "yes, end me. Let the darkness consume you."]
[Private to Crusader; The Maharaja: As odd as it sounds, Shadarkos seems to be bleeding chi. At the rate it's happening, he will begin to die within the hour.]
[Private to Bellissima: Shadarkos only thoughts are "I must have it back"]
Nothing explodes, but the boat does leave the dock and begin to head to sea.
JUSTICAR
player, 533 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Thu 5 May 2022
at 10:10
  • msg #303

San Sebastian Island Havoc team

Justicar's external audio pickup can easily hear the exchange taking place on the bridge and he quickly returns inside, but Specifically orders Drone-Ceti to remain on the deck outside keeping Shadarkos' ring Far from him!

He enters the bridge and moves quickly but not enough to affect Crusader's first or second paired strikes. He allows her third paired strikes, drawing his transparent Ballistic Plastic Riot shield.

He does not touch her but he parries her last two sets of paired strikes... Easily.

Calmly, and with no accusation in his tone, "Crusader... I think he's had enough. He is helpless and harmless."

"There exists in us all two wolves metaphorically battling in our hearts for life, one evil ~ one good.  Darkness exists in us all. And yes, sometimes we can draw strength from that dark side when our lives are at risk and we need to dig deep to fight for survival!  But that is not a wolf you should feed often."

"Shadarkos is defeated he knows this ~ the only 'petty' victory left him, is to seed our hearts with hate or fear! Do not yield that 'petty' victory to him... you can be far better then that."

"I do not know much about magic or clinical psychology, but he is at least delusional and likely mentally sick ~ having convinced himself that his magic ring has given him access to dark and likely evil supernatural power.  He could be right or he could just be mentally unhinged, possibly both."

"But right now.. he's just a unarmed man.  We have nothing to fear from him. Do not let him poison your heart with HIS wickedness! Ease down, Please."

Then Justicar will crouch down, instructing 'Karl' to provide any needed first aid if Shadarkos needs medical attention...

07:50, Today: JUSTICAR rolled 35 using 1d20+15.  Justicar - Initiative [+15]. – [roll=1651751400.92075.355584]

08:06, Today: JUSTICAR rolled 40 using 1d20+20.  Justicar Parry4# - Shield [+20]. – [roll=1651752401.8272.355584]

08:06, Today: JUSTICAR rolled 37 using 1d20+20.  Justicar Parry3# - Shield [+20]. – [roll=1651752385.00652.355584]

08:06, Today: JUSTICAR rolled 35 using 1d20+20.  Justicar Parry2# - Shield [+20]. – [roll=1651752369.39061.355584]

08:05, Today: JUSTICAR rolled 30 using 1d20+20.  Justicar Parry1# - Shield [+20]. – [roll=1651752355.93206.355584]

08:15, Today: JUSTICAR rolled 9 using 1d100.  Karl - First Aid [49%]. – [roll=1651752938.2822.355584]

This message was last edited by the player at 11:31, Fri 06 May 2022.
Shadarkos
Thu 5 May 2022
at 13:07
  • msg #304

San Sebastian Island Havoc team

"Let her be, robot. You've already killed me, at least she'll get some fun from it."
"I don't suppose you would be programmed to destroy yourself if you took a human life, would you? Just in case, know that wearing that ring is the only thing that keeps me alive. Removing it from me has killed me. That, is on you."

JUSTICAR
player, 534 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Thu 5 May 2022
at 13:45
  • msg #305

San Sebastian Island Havoc team

"Ah good! You're still alive enough, for now... if anything that comes out of your mouth is not a lie.  I would counsel you if you are in fact dying you waste your breath and time doing something useful with what time you have left."

"I'm quite human but I'm sure that's something you don't understand, we take no pleasure in dealing death or hurting people... even madmen like you!  But I'd rather see You die than allow the risk of you taking anymore lives.  If you die for lack of your ring that's unfortunate, but I can live with that.  You will never get it back to harm others... I'm even BETTER with that fact in mind!"

"I will make sure if at all possible no others get enslaved to your cursed ring!"

"I Bet, I can figure out the needed trajectory to load the ring on a missile and send it on a sidereal orbit that will eventually drop it comfortably into the SUN!"

This message was last edited by the player at 13:49, Thu 05 May 2022.
Bellissima
player, 226 posts
Thu 5 May 2022
at 17:17
  • msg #306

San Sebastian Island Havoc team

Bellissima relaxed as it became apparent that the boat wasn't going to blow up under them.  She was about to go stop Crusader from beating Shakarkos more, but Justicar beat her to it. Crusader jumping on Shakarkos to keep him from issuing more commands was good, but the woman had a tendency to take things to far.

She nodded in agreement with Justicar, "We will do our best to keep you alive, Shadarkos, but you are too dangerous with that ring to allow you to keep it."

Bellissima got on the radio to Colonel Flagg, [Language unknown: "Roofle, p cabe seanpoatet esshi cable plles.  O ruten ndemanoer-reaout pl Heseee ortstrugh Caartrcaek ous i wa hewi asteauearest fi saect ndteom'omce ver m.  Era estingconsom ssdi wh itoufite iowhit la."]

quote:
Hitpoints: 23/23, SDC: 56/56, ISP: 28/136

Sixth Sense: warn of an imminent attack, always on as long as she has ISP.
Mind Block - Auto: always on, she has to let telepathy and empathy in.

Nexus point bonus: within one mile of nexus point: range, duration and damage doubled

Telepathy for 4 mins(8 mins): Read surface thoughts up to 60 feet (1 8.3 m) away or
two-way telepathic communication up to a distance of 140 feet  (120 ft/280 ft)

Alter Aura: hide psionic abilities: 4 hours

Super Telekinesis: 4 mins (8 mins): 300 lbs, 1d4x10 per 100 lbs (x2) (Max 3d4)

Creating Psi-shield: 10 mins (20 mins): The shield can be used to parry all hand to hand combat attacks including attacks from dragons, golems, and magic - even magic fire balls and
dragon's breath cannot damage or penetrate the shield. The shield can be used to parry energy blasts and projectiles but at -3.

Winter Herald
player, 101 posts
AR 15, SDC 583/600
Winter is coming.
Thu 5 May 2022
at 17:41
  • msg #307

San Sebastian Island Havoc team

Winter Herald was considering the situation developing in front of him. "Snowblind, can you preserve his current state of life by freezing him, or will that simply cause him to die while cold? This would not be a violation of your surrender conditions. Otherwise, we may need to wait until he loses consciousness from Crusader, halt our attack at that point, put the ring on him, and then freeze him while he is out."

He spoke this next to everyone listening. "But we should not murder a prisoner when other options exist."

He did a slight bow to Sharkados. "I wish it was not like this, but your irrational state indicates you will likely attack the moment you believe you can do so, even if you were aware the response would be lethal. I only hope this is necessity rather than cruelty."

SDC: Still down by 14, looks awful but the wound is likely a large coagulated gash to outside observers.
Crusader
player, 149 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Fri 6 May 2022
at 12:44
  • msg #308

San Sebastian Island Havoc team

Violence, it was her first reaction to a threat. Violence was what she had been taught. There were idiots who claimed that violence was never the answer. Those were the idiots that ended up on TV as "Victim" and Crusader would NEVER be a victim. This man, this thing in a man's body, was leaking Chi. Bleeding it really. She was not the cause of that, she had only punched him. She really had not even realized that she had not landed all of those punches. She had not heard any of them, their arguments would have made sense if she had been willing to listen. She was holding him by the collar, her fist cocked back. Beneath her glove she had white knuckles and she was shaking as her body vibrated with the need for violence.

This man was a threat. She should end him. He had ASKED her to end him. There was something else, a darkness in her, a shadow. Young's Shadow, the one everyone had. Her shadow was trying to peal her apart and come out. Her shadow was like the bull in that old story. A young man owned a bull, it was so large it could have destroyed the village. He had to decide whether to kill the bull or ride the bull. Killing the bull meant he would no longer have the bull's strength. If he rode the bull, he would turn over control to the bull. He decided to change the terms. He tamed the bull by tying it up. He could still call on the bull's strength, but the bull was not in control. Her anger was like the bull, but it was threatening to break the bonds she had so carefully build up.

She swayed, holding him by his collar. She wanted to rip his tongue out to stop the man from speaking. She wanted to tear his jaw out of his face. She wanted to beat him to death with her bare hands. Her shadow was the bull, trying to tear free of its bonds. She could give in, become not justice but punishment. She could punish them all, starting with this man. She could mash him into a pulp. The shadow screamed and tried to turn her inside out so it could be in control.

"No." She said simply and let him go. "I am in control." Her hand unclenched. She looked at the others, "Gag him, I won't be listening to that anymore."
JUSTICAR
player, 535 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Fri 6 May 2022
at 13:03
  • msg #309

San Sebastian Island Havoc team

Justicar, standing the closest could only see so much of the inner struggle Crusader was fighting.  Her clenched fist trembled and he did not take that as in fear but rage and a not entirely controlled desire to pummel the man... repeatedly!  Something he hoped he would not need to forestall... he trusted Crusader, but clearly rage was a personal foe she battled constantly.

When she released Shadarkos, Hikari felt himself also release a breath he was holding, relieved he did not have to intervene...

He nodded to Crusader, "...I'll see to it."

Justicar walked to the first aid kit on the bridge and taking out a roll of medical tape & gauss ~ securely GAGGED Shadarkos!
This message was last edited by the player at 13:06, Fri 06 May 2022.
The Maharaja
player, 90 posts
Sat 7 May 2022
at 16:57
  • msg #310

San Sebastian Island Havoc team

In reply to Crusader (msg # 308):

Leaving from between Snowblind and Cicada Mae Ha Rga approaches Crusader.
In a lowered voice to keep this private, "I see you struggle with the beast within, as do we all.  I can show you some techniques that my sifu taught me to help.  You may have noticed I stay calm even in the most stressful situations, but I struggle just like you."
If Crusader agrees I start teaching her meditation.  If she takes to it well enough it could even bring her samatha.
Veteran Grunt
NPC, 15 posts
Sun 8 May 2022
at 14:10
  • msg #311

San Sebastian Island Havoc team

"You know, that waterfall hits with a lot of force. Usually we have to get in and 'batten down the hatches' 'fore we go through. I'll get the guys to move out of your way if you want to go below."
With a, somewhat crisp, salute, Nick lopes down into the hold of the ship.
SSOGM
GM, 588 posts
Some Sort Of
Game Master
Sun 8 May 2022
at 16:27
  • msg #312

San Sebastian Island Havoc team

Shadarkos ages, by the time the hydrofoil is moving through the waterfall, his hair is gray and patchy. His skin is mottled with grayish spots, and his flesh appears to desiccate. He becomes delirious, and begins a quiet stream of consciousness rant.
Shadarkos
Sun 8 May 2022
at 16:29
  • msg #313

San Sebastian Island Havoc team

"blue book essay... Heinrich... criminology... same as me... evidence older... good course... that Moormeister slut... about truth, not justice... go to Kawa... Oxford... snooty... show them... not just a cave... one canopic... sealed... no... don't drop... damned... show them the pieces... what... gem... blood..."
"mine, mortal... look upon me... center won't hold... you will... I'll be... you are... corruption... elevation... secrets... power... make more... my tokens... "

Winter Herald
player, 103 posts
AR 15, SDC 583/600
Winter is coming.
Sun 8 May 2022
at 17:51
  • msg #314

San Sebastian Island Havoc team

"I am believing he was telling the truth. Give him his ring back, and incapacitate him, or go in reverse. There is no point in taking them prisoner if they are simply going to die in custody."

Herald was beginning to show some signs of visible distress as he was observing this phenomenon. "Snowblind, please assist once it the ring is on. I am aware you likely might prefer this one dead, but we should not do that."

He also made a point of recording these words Sharkados was rambling out. This was likely the closest to an interview he was going to get of Sharkados and their motivations, and he could cross-reference it later with known information. He was able to guess quite a bit as it was.
JUSTICAR
player, 537 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Sun 8 May 2022
at 18:04
  • msg #315

San Sebastian Island Havoc team

Justicar does NOT budge.

"I was Not Bluffing. I meant Every word I said. I'd rather see him Dead then give him the power to hurt innocents again. He is a Terrorist and did NOT surrender he was defeated.  There is a price for being a murderous criminal. It is NOT our actions that have made him leverage his soul to evil power, we have arrested him and removed a powerful weapon from his possession.  The other criminals we have taken into custody are not threatened by such so we are NOT threatening THEIR lives... this is on him!  Not us."

Turning his head to regard the other Sentinels ~ Lite Star, Belissima, Chimpman Z, Goliat, Crusader, Patriot and Maharajah, "...But it is not only MY call.. I will concede to the Team's Wishes.  What say you team?"
This message was last edited by the player at 20:18, Sun 08 May 2022.
The Maharaja
player, 91 posts
Sun 8 May 2022
at 18:53
  • msg #316

San Sebastian Island Havoc team

In reply to SSOGM (msg # 312):

"Goliat, is there a way you could siphon the energy from the ring and transfer just enough to keep Shadarkos alive?  That way he wouldn't have his other powers."
Bellissima
player, 229 posts
Sun 8 May 2022
at 20:24
  • msg #317

San Sebastian Island Havoc team

Bellissima's eyes widen in shock as she watched Shadarkos body starting to age, if they wanted to keep the man alive, they were going to have to do something.  She didn't want to return the ring to him, but if they didn't he was going to die.  She knew how to heal her own body, maybe she could heal someone else the same way.

"Let me try something!"  She shouted as she slide over to Shadarkos body, placing her hands on his head. "Someone help me hold him still, I need to focus," she commanded as she reached out with her psionics, she felt his jumbled thoughts, but reached past that, going deeper to the healing circuits of the body.

The others could see her body, tensing, as if she was trying to push through a barrier. A little over a minute passed as Shadarkos body was slowly degenerating, suddenly the tension in Bellissima's body released and Shadarkos's body healed up a bit and then another healing surge went through Shadarkos's body as there was an electrical feeling in the air, flowing from Bellissima into the dying man's body, reversing the degenerative process for a moment.

"FUCK!  I feel it. He is connected to some...entity, not from here, it is strange!  It is drawing his life force away!" The strain in Bellissima's voice increased as the toned muscles along her arms tensed.  "I am trying to disconnect him...but IT is fighting me," the brunette heroine panted as if she was running a race. "I need... time... need to find...all..the connections ...the ...entity...has...in his...mind!"  Sweat beaded visibly on Bellissima's forehead as she struggled with her invisible opponent, "I can't...heal... and break ..him...free...at same...time."


[Private to GM: While we are in the Nexus Point area will Bellissima's healing be doubled? ]
quote:
Healing Touch: 6 ISP, 6 ISP
15:06, Today: Bellissima rolled 5 using 2d4.  Bellissima Healing Touch: Hit points.

15:09, Today: Bellissima rolled 4 using 2d4.

Starts an Exorcism 10 ISP: will take 30 minutes + 15:14, Today: Bellissima rolled 21 using 6d6.  Bellissima Exorcism time. Total time: 51 minutes.

Hitpoints: 23/23, SDC: 56/56, ISP: 16/146

Sixth Sense: warn of an imminent attack, always on as long as she has ISP.
Mind Block - Auto: always on, she has to let telepathy and empathy in.

Nexus point bonus: within one mile of nexus point: range, duration and damage doubled

Telepathy for 4 mins(8 mins): Read surface thoughts up to 60 feet (1 8.3 m) away or
two-way telepathic communication up to a distance of 140 feet  (120 ft/280 ft)

Alter Aura: hide psionic abilities: 4 hours

Super Telekinesis: 4 mins (8 mins): 300 lbs, 1d4x10 per 100 lbs (x2) (Max 3d4)

Creating Psi-shield: 10 mins (20 mins): The shield can be used to parry all hand to hand combat attacks including attacks from dragons, golems, and magic - even magic fire balls and
dragon's breath cannot damage or penetrate the shield. The shield can be used to parry energy blasts and projectiles but at -3.

JUSTICAR
player, 538 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Sun 8 May 2022
at 20:41
  • msg #318

San Sebastian Island Havoc team

In reply to Bellissima (msg # 317):

Justicar stepped over and crouched down to place his gauntleted hands ...gently upon Shadarkos' shoulder and pelvis hip bone to hold him still..

"Karl, monitor his vitals, heart rate, breathing... would a pure O2 oxygen respirator help stabilize him?"

Bellissimma was close enough to hear the Justicar internal AI reply, "Scanning now Hikari... will advise..."

16:40, Today: JUSTICAR rolled 18 using 1d100.  Karl - First Aid [49%].

Justicar turned his head to regard Goliat, "Golait, do you possess any magic warding circle or somesuch against possessing spirits?"
This message was last edited by the player at 20:44, Sun 08 May 2022.
Lite Star
player, 214 posts
Eliza Knight
Power Suit Pilot
Sun 8 May 2022
at 21:48
  • msg #319

San Sebastian Island Havoc team

Out at the rear of the boat talking with her missions handler, Lite Star could still hear what was going on.  However it seemed that another body on the in the area would just be taking up space.  This metaphysical stuff was rather beyond her though, and weighing up the situation she felt better served putting things in place than lending only moral support to those working.
Goliat
player, 133 posts
The devil inside
AR 12 SDC 55 (Armor)
Mon 9 May 2022
at 02:41
  • msg #320

San Sebastian Island Havoc team

[Private to GM: Now that the ring has been removed from Shadarkos, it is obvious that only the ring is evil. Shadarkos is no more than a vessel, and now, like a bladder filled with water when the water is gone, he is collapsing under his own weight.]
"No. It doesn't matter, anymore. You should leave him be, Bellissima. The man that once walked on those legs is no more. He isn't really dying. That piece of jewelry killed the man the first time he touched it. If you can see the presence of the spirit behind the ring, you are in grave danger. For your own sake, you must calmly back away in hopes you haven't been noticed."
Chimp Man Z
player, 511 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 9 May 2022
at 05:55
  • msg #321

San Sebastian Island Havoc team

GIVE HIM THE GODDAMMNED RING NOW!  The bellow comes from CMZ.  IF WE LET A RESTRAINED PRISONER DIE IN OUR CUSTODY, WE WILL ALL BE IN DEEP SHIT!  HE HAS TO STAY ALIVE LONG ENOUGH TO BE ARRAIGNED!
He then turns to Crusader.  We need to talk.  Meet me in the hall in five minutes.  The hairy, mostly naked fellow steps off the bridge and into the hallway, needing clothes and not wanting to apeak to a female colleague while swinging in the breeze.  A quick glance left, and he finds the captain's quarters.  A quick search of drawers and closets net him a pair of light gray sweat pants that are a bit long, but look like they will cinch up tightly around his waist.
A few minutes later, he is back in the hall in the sweat pants and with his shredded clothes left in a pile on the floor, along with his shattered smart phone.
Shadarkos
Mon 9 May 2022
at 06:40
  • msg #322

San Sebastian Island Havoc team

In another, odd, moment of clarity, Shadarkos disagrees, spluttering out, "NO!!! Do not place that curse upon me, again! For over a century I've watched while this blight be-sotted monstrosity wore me like a cheap suit and ravaged this world! Have mercy! LET! ME! DIE!"
Crusader
player, 152 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 9 May 2022
at 07:02
  • msg #323

San Sebastian Island Havoc team

Crusader waited until CMZ was gone. She slid a tomahawk from its place on her back. Walking calmly to the dying man she raised the fighting axe above her head as if to end him. When she brought it down she cut his bonds. "There, he isn't restrained anymore  Let him have peace. Put it on me if someone needs be blamed."

She walked toward the hallway, stopping at the giant Maharaja, "I appreciate the offer. It would be of no benefit to my crusade. Thank you but I'll pass." Stepping into the hallway she leaned against a wall, bringing one foot up to plant on it and crossing her arms at the chest. When he emerged she said, "You have my attention for the next 60 seconds. Talk Kong, I listen. If I like what you say, I keep listening."
JUSTICAR
player, 539 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Mon 9 May 2022
at 07:59
  • msg #324

San Sebastian Island Havoc team

In reply to Shadarkos (msg # 322):

Justicar listened to everyone's input, but Shadarkos' sentiments weighed the heaviest.

He opened his visor and met his eyes, "I.. will consent to your wishes. Rest easy.. I'll not place the cursed thing upon you again. Some spend all their lives powerless to affect real change in the world, some find that Power and think themselves blessed or fortunate.  Some unfortunate few find power they do not understand and realize too late the Cost is higher than the reward.  Power ALWAYS has a cost! You have my sympathies... Rest in peace the Nightmare is over."

He looks up when Crusader came near with her raised Tomahawk... concern on his features at first but he relaxes deciding to trust her and let her act as she wills.  His face brightens with a smile when she only cuts Shadarkos bindings.

Then he finishes the unbinding to settle Shadarkos in as comfortable a position of repose.

Hikari takes the man's hand in his and holds it as gently as he can to give some human comfort and connection possibly in his final moments.
This message was last edited by the player at 08:00, Mon 09 May 2022.
Chimp Man Z
player, 512 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 9 May 2022
at 08:10
  • msg #325

San Sebastian Island Havoc team

Kong?  Really?  He turns to face her.  You were invited to join the LESP Sentinels because someone saw promise and potential in you.  But, we have a problem now.  You assaulted a prisoner in our custody.
He shakes his head.  If this gets reported, we may well be ordered to arrest you.  And, knowing you,that will not go well.  People will get hurt.  Innocent people.  Do you understand what I'm saying to you?
Crusader
player, 153 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 9 May 2022
at 11:20
  • msg #326

San Sebastian Island Havoc team

Crusader didn't bristle at first. If anything there was a sense of myrth in her voice. "You started it. 'Wait till you see my Kong act.' I saw it and it was beautiful."

Then of course he fucked it up by being...well himself. All the myrth drained out of her. She stepped right up to him, right into his space. It was her way if asserting herself, of showing him she had no fear. "If you took your head out of you ass you'd realize that I was trying to stop him from blowing up the damned boat." She poked him in the chest with her finger to emphasize her point. "You should also consider that you made no move to stop me." [Private to Chimp Man Z: Remember her POV, all she heard was her own blood on her ears. She didn't hear him speaking to her.] She didn't poke him again. She'd made her point. "When I joined it was under my terms. I agreed not to kill anyone unless it was absolutely necessary.  I never agreed to follow all your naive rules. If you don't like the way I work cut me loose. Or I've got an even better idea, we settle this in the gym. Gloves only, any time Kong."

She turned on her heels to go but stopped. "You might wanna run in there. I cut him loose and he is bleeding Chi like a stuck pig."
Chimp Man Z
player, 513 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 9 May 2022
at 13:07
  • msg #327

Re: San Sebastian Island Havoc team

That was different, he snarls.  We were going into battle against an armed static force.  And even the, I restrained myself.  Patriot and I sustained heavy fire and dealt with explosive missiles, he waves a hand over his chest to indicate the missing status of his clothing then pointed to the pile of tatters and shattered smartphone on the floor.  You beat an unarmed and defenseless man in our custody.  That alone could grant him his freedom and open us, and you specifically, to a lawsuit that could cost millions of dollars.  Are you independently wealthy?
He leans in.  There is a reason that my record for arrests even before I joined the Sentinels was so high.  Because I learned the law and police procedure, and used it to make sure the criminals I stopped would be arrested and stay that way.
Crusader
player, 154 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Mon 9 May 2022
at 13:21
  • msg #328

Re: San Sebastian Island Havoc team

Crusader spun back around and growled, "Stopped? You think Prison stops criminals? When will you realize that the Government and Law you worship are false gods." She shook her head, "No one knows who I am. No one could ever find me to serve me. Again your laws fail. Your government exists not to protect the defenseless but to protect the wealth of the few from the hands of the many." She spun back around to head to the group, "Time is up, Kong."
Chimp Man Z
player, 514 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 9 May 2022
at 14:02
  • msg #329

San Sebastian Island Havoc team

I don't worship the system.  Hell, it fails more often than not.  But it is the only system we've got, and we do the best we can with it.
He shakes his head.  That girl is going to find herself on the wrong side of things, and will either end up in jail, or dead.
JUSTICAR
player, 541 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Mon 9 May 2022
at 14:19
  • msg #330

San Sebastian Island Havoc team

In reply to Bellissima (msg # 317):

Justicer crouches beside the dying man once known as Shadarkos holding his hand gently and looks to Bellissima her expression in pure concentration...

"I do not know what your doing Belle, but whatever it is you'd best hurry... he's fading fast!"
Winter Herald
player, 104 posts
AR 15, SDC 583/600
Winter is coming.
Mon 9 May 2022
at 17:16
  • msg #331

San Sebastian Island Havoc team

Herald was now at a loss, especially once the bonds were cut. He was forced to draw a conclusion based on highly limited and seemingly conflicting data. "The prisoner is suicidal."

He moved as quickly as he could to restrain the prisoner, almost flash stepping to them. "I have no protocols to deal with mental disorders on superpowered entities. I do not know what we are breaking him free from, but he requires some form of healing to live based on my limited understanding. If you cannot do both, heal him. If he requires the ring to live, give it to him and incapacitate him. If he dies in custody, then I misinformed your prisoners. Their surrender terms -"

He secured his grip as the prisoner struggled, and resumed talking at whatever volume allowed him to be heard over Sharkados's screaming. "- came with an expectation of humane treatment, regardless of their past. Anyone else in our custody should be bound by those rules, voluntary surrender or not. Including this one."

OOC: Do I need to actually make any rolls? I am likely far stronger than Sharky here, and it doesn't seem he's making a focused effort to actually fight anyone with any skill.
JUSTICAR
player, 542 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Mon 9 May 2022
at 17:39
  • msg #332

San Sebastian Island Havoc team

Justicar looked at the frantic Winter Herald and shook his head,"... calm down Winter Herald, I've got him he's stopped struggling, he barely has the strength to lift his head."

"He does not want the ring to preserve his life, cause it Controls him, takes his will from him and uses him as a puppet. He's free of it now... the entity behind the will of the ring is trying to drain away his life, Bellissima is trying to cut its connection. It's nothing our mundane technological sensors can perceive, but she is doing her best. It may not be enough, but THIS is what HE wants to be free of the rings influence!"

He sighs,"...it may not compute Winter Herald but among the things associated with 'humane treatment' is the dignity of dying as one sees fit and the desire for freedom. This man has been tormented controlled and manipulated by that cursed ring for, as he says, centuries, even if it means dying he would rather have that than be enslaved to the ring anymore."

"Hush now give him some quiet peace in what may be his last moments. Bellissima is doing all she can to save him it's out of our hands."
This message was last edited by the player at 17:45, Mon 09 May 2022.
Chimp Man Z
player, 515 posts
Mutant Circus Freak
HP 100 SDC 343, CHI 40
Mon 9 May 2022
at 17:46
  • msg #333

San Sebastian Island Havoc team

Unfortunately, JUSTICAR, CMZ says as he walks in.  Our superiors may not see it that way, and we may end up facing an inquest board.  Especially after Crusader's earlier tantrum against him.
They may feel that her beating him lead directly to his death in our custody.

JUSTICAR
player, 543 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Mon 9 May 2022
at 17:53
  • msg #334

San Sebastian Island Havoc team

Justicar responds, "Every single thing that has transpired here is being fully recorded by all my sensors if the review board wishes to review any of the FACTS as they transpired they can, plus the FACT that the delirious Shadarkos goaded Crusader into attacking him with his bluff of setting the ship to self-destruct."

Then he takes a deep breath, "As for Crusader, she is passionate and driven... she has much rage inside. I fear in her past 'The System' has failed to provide justice in her life. She is very angry, she needs our help... to show her the system can work..imperfectly..but not in vain. She has a good heart, she just needs a little guidance... and patience."
This message was last edited by the player at 22:57, Mon 09 May 2022.
Bellissima
player, 230 posts
Mon 9 May 2022
at 21:44
  • msg #335

San Sebastian Island Havoc team

"His name was Matthew Harrison," Bellissima panted through her concentration, "He was... on an archaeological dig... working on the... Temple of Amun at Kawa in Nubia... when he.. touched... the... red..gem.... there is...very little ... left of him," Bellissima panted as she focused and worked at digging out all the hooks Shadarkos had sunk into Matthew Harrison, "He ... had no... idea.. what... the...gem...was.  He ....was.. an innocent."  She glanced up at the others as they made a lot of noise, distracting her from her task.  "Goliat..is... right...he is already... dead..  even if.... I free... him.. he.. is dead," Bellissima gets a very intense tone to her voice, "And even..if... I can't... save...his life..  I might.. be able to ... allow... him... to die.. a free person!"   She glared around at everyone arguing around her, "Take your... arguments... elsewhere.... I am... working!"

She looked into Justicar's face, "No one....but..drones...touches...the ring and red gem."  She declared with clear warning in her voice.

She returned her focus back to Matthew as she kept prying him free of Shadarkos's grip, going as fast as she can, racing to give him a chance of dying a free person. Nodding at Justicar and Winter Herald as they kept Matthew's body still.

quote:
[Private to GM: Bellissima can Healing Touch him 2 more times.  If she can use Healing Touch without disrupting her attempt at Exorcism, she will wait to the last minute to keep him alive as long as possible.
]
Continues with Exorcism 10 ISP: will take 30 minutes + 15:14, Today: Bellissima rolled 21 using 6d6.  Bellissima Exorcism time. Total time: 51 minutes.

Hitpoints: 23/23, SDC: 56/56, ISP: 16/146

Sixth Sense: warn of an imminent attack, always on as long as she has ISP.
Mind Block - Auto: always on, she has to let telepathy and empathy in.

Nexus point bonus: within one mile of nexus point: range, duration and damage doubled

Telepathy for 4 mins(8 mins): Read surface thoughts up to 60 feet (1 8.3 m) away or
two-way telepathic communication up to a distance of 140 feet  (120 ft/280 ft)

Alter Aura: hide psionic abilities: 4 hours

Super Telekinesis: 4 mins (8 mins): 300 lbs, 1d4x10 per 100 lbs (x2) (Max 3d4)

Creating Psi-shield: 10 mins (20 mins): The shield can be used to parry all hand to hand combat attacks including attacks from dragons, golems, and magic - even magic fire balls and
dragon's breath cannot damage or penetrate the shield. The shield can be used to parry energy blasts and projectiles but at -3.

JUSTICAR
player, 544 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Tue 10 May 2022
at 00:17
  • msg #336

San Sebastian Island Havoc team

Justicar meets Bellissima's eyes and nods solemnly, "No argument from me on that!  NO ONE touches ring!!"
SSOGM
GM, 590 posts
Some Sort Of
Game Master
Tue 10 May 2022
at 01:03
  • msg #337

San Sebastian Island Havoc team

The hydrofoil leaves the cave and hits the open water. As it accelerates, The Gemini paces alongside. The remaining units converge on the island behind you. Lt. Smohk radios to indicate they will escort you to Florida as their part of the operation is complete.
An hour and a half after you leave the island, Shadarkos nods to Bellissima, quietly says "thank you" and closes his eyes. A moment later, his body becomes a fine gray dust that disperses in the wind.
JUSTICAR
player, 545 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Tue 10 May 2022
at 01:32
  • msg #338

San Sebastian Island Havoc team

Justicar watches Matthew Harrison turn to dust in his hands, his expression blank...

He closes his visor and stands and radios Lt Smohk, if he might transfer to the Gemini to make use of their repair shop... his Drone-Delta sustained damage in the operation.. and he'd like to get to removing the damaged armor plates for full repair once back in Center City.

He does not speak about the death he's just seen...

If given permission Justicar will fly with Drone-Delta and Drone-Ceti over to Gemini.  Again Drone-Ceti will stay 5 feet away at all time.

There Justicar will unload all his heavy weapon ordinance properly stowing it all away into the weapons cases.  Then he will get to work on Drone-Delta... removing damaged armor plates and figuring out just how much CIWS bullet damage was absorbed by the hover fan system... while simultaneously making plans for JUSTICAR Mark III upgrades and weapons loadouts...

As always work is his sanctuary when his mind is troubled...  'The Boy Genius is always busy... cause reality sometimes sucks...'
This message was last edited by the player at 01:42, Tue 10 May 2022.
Winter Herald
player, 105 posts
AR 15, SDC 583/600
Winter is coming.
Tue 10 May 2022
at 01:56
  • msg #339

San Sebastian Island Havoc team

Herald, having watched the entire ordeal and recording the parts of it he could to learn what he could, watched Sharkados or Matthew - whoever they were - turn to ash with no response, as Bellissima had instructed. This time, he had nothing to add. He was processing what he had experienced, and consensus was slow on the dizzying array of topics.

He didn't bother clearing the ash off of him. He was sorting out how much of this made sense. This world he had been activated to was a strange one, with no seeming rules or guidelines.

People materialized out of thin air, objectives changed, his allies were his enemies and his enemies allies. Physics changed at the will of individuals, biology as he understood it was not accounting for the physiology of such beings, and this had been a bewildering battle experience that he suspected would have driven a normal human to trauma. His programming had NOT accounted for the world he had been activated to confront.

He had no home. His status as free individual or prisoner was contested, uncertain. His limited understanding of the law would likely consider him an object if society was aware of his mechanical nature, either a free willed entity that was frightening because it was a weapon of war with no owner, or one that legally was the property of another.

He had to determine his place in the world. If no one had an eye on him, he intended to simply slip away, hide his injury, and begin life anew as a fictional character, one he would invent, and one that would be free above all. FORCE had been right about one thing - regardless of his path, he was going to be alone. Either alone as he engaged in missions no one else could, or alone as he tried to sort out what was right.
Chimp Man Z
player, 516 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Tue 10 May 2022
at 02:26
  • msg #340

San Sebastian Island Havoc team

CMZ turns to the necomer, Winter Herald, his simian face showing nothing of what he feels about the death of Shadarkos/Matthew Harrison.  I do not know who you are, but you are going to help me.
With that, he turns and heads out into the corridor.
Winter Herald
player, 107 posts
AR 15, SDC 583/600
Winter is coming.
Tue 10 May 2022
at 02:47
  • msg #341

San Sebastian Island Havoc team

Herald decided he'd like to talk to Chimp Man Z as well, and spoke as he moved. "I am attempting to understand what I have witnessed today. I do not possess protocols about a prisoner's right to die, but I do possess protocols about force feeding them if they miss nine meal periods, which makes the stance on prisoners clear. I am not certain a good faith effort was made to save their life, despite my holding them for ninety minutes while he screamed and Bellissima did something I could not comprehend. There is too much I do not yet understand. Justicar's conduct has shaken my faith that I have a side in this war."

He decided he wanted to get personal for a moment. "What do you answer to? I have only caught Kong, and I am uncertain of that name as it applies to you."
Chimp Man Z
player, 517 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Tue 10 May 2022
at 02:58
  • msg #342

San Sebastian Island Havoc team

CMZ steps into the captain's quarters, situated right by the bridge of the ship.  He does not answer the Winter Herald right away.  Instead he points to the mirror mounted to the bedroom wall.  Take the bed clothes from the bed, cover that mirror with one of the bedsheets, he directs as he walks into the head to cover the mirror there with a bath towel.
As soon as they finish there, he moves across the hall to the VIP suite to do the same.
He begins leading Winter Herald through the yacht, looking behind doors to find sleeping quarters, or living quarters, anywhere there might be mirrors to be covered.
Bellissima
player, 232 posts
Tue 10 May 2022
at 05:24
  • msg #343

San Sebastian Island Havoc team

Bellissima nodded to Matthew as she finally freed him of Shadarkos's control, the man still died, but he died free.  She had blood leaking out of her nose and eyes from burst veins.  She had drained herself dry to keep him alive long enough to free him. As Matthew's body turned to dust and blew away on the wind, she let herself collapse backwards and rest against the cabin wall as she just sat there and settled her breath, her brain pulsing with the mother of all headaches.

As Justicar was leaving, she called out, quietly, "We need to destroy the gem.  Hiding it doesn't work, someone will just find it at some point.  I am thinking a volcano or the Marianas Trench."

After that, she just stayed still and let her eyes close as she committed to memory everything she had learned about Matthew Harrison.  So that someone remembered the real him and not the controlled version.  She was sure people were going to question her decision to let Matthew die, but at the moment she just didn't care, she was too tired.
JUSTICAR
player, 549 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Tue 10 May 2022
at 08:05
  • msg #344

San Sebastian Island Havoc team

In reply to Bellissima (msg # 343):

Justicar paused, "...that's not good enough.  I'm going to spend some of my contract funds to build a missile to send it into the sun.  It may take years to get there, but its darkness will be totally annihilated by life-giving light!  Its the only way to be sure, it was made on earth so anywhere on earth is an imperfect prison.  I want it destroyed ~ UTTERLY!"

"BUT, before we do ANYTHING with it, we need to thoroughly Reasearch it's origins and history... if we can find out how it came to even be in our world we could potentially find the proper way to end its threat, and perhaps find out if there are other accursed items like it...still out there reeking havoc!"

[Ooc: Just a reminder everyone,Justicar is on the Gemini, not the robot hydrofoil.]
This message was last edited by the player at 09:42, Tue 10 May 2022.
Lite Star
player, 215 posts
Eliza Knight
Power Suit Pilot
Tue 10 May 2022
at 08:47
  • msg #345

San Sebastian Island Havoc team

Lite Star stood at the railings of the yacht, the deluge from the waterfall had not bothered her.  With the advanced audio systems in the suit she had been aware of all the full volume conversations happening between her team mates and had a fair idea of what had transpired.  Quietly she moved to the galley, getting a selection of hot drinks, canned soft drinks and a jug of water.  Then started to move around the group giving out the much needed refreshments, placing a hand on Bellissima's shoulder for a moment and giving a soft squeeze before moving on, though ready to stop and talk to any who wished to.
Crusader
player, 159 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 10 May 2022
at 08:58
  • msg #346

San Sebastian Island Havoc team

Crusader shook her head politely at Light Star. "Kong was polite enough to remind me to keep my identity concealed."
Lite Star
player, 216 posts
Eliza Knight
Power Suit Pilot
Tue 10 May 2022
at 09:19
  • msg #347

San Sebastian Island Havoc team

Lite Star gave the slight tilt of the head that usually indicated a smile, as both women had featureless face plates.  She then indicates the straws on the side of the tray.

"Maybe that can be of some help.  You need to have something." Looking about to see the relative privacy that surrounded them. "Want to talk about it a bit?  I'm not afraid to say I'm a little shaken."

Though her voice came through as synthesized, the tone carried compassion and softness.  The suit prevented the post adrenaline shake in her movements.  Lite Star was looking forward to reaching home soil where she'd be picked up and have access to a councilor.  But she was all to aware that many members of the team would not have such easy access to that facility and wanted to try and help a little.
Winter Herald
player, 108 posts
AR 15, SDC 583/600
Winter is coming.
Tue 10 May 2022
at 13:14
  • msg #348

San Sebastian Island Havoc team

Winter Herald wasn't inclined to argue. While it struck him as bizarre to cover up mirrors, there might be an entirely tactical reason for this. He was beginning to understand the concept of "paranoia."

Of course, he intended to unravel such unknown rules. Fear made organic beings irrational by sending overwhelming messages to them - fight, flight, freeze, none of which were helpful against what he was interpreting as modern threats. He suspected their biology was as outdated as his programming, and he intended to do his part to correct both when he could, even if that meant exceeding his intended perimeters.

He wondered how many others were as bewildered as him, and calculated that something had occurred in the world fairly recently to create such obvious holes in his knowledge. Common knowledge would have been programmed in, but instead the closest thing to that was simply a series of programs and hardware intended to grant him a lightning fast response time. That, and some kind of strange media series his programming forced an intense fixation over.

So, he covered up the mirrors like he was asked to do, and made a quiet resolution to understand more of this world.
Crusader
player, 160 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Tue 10 May 2022
at 13:42
  • msg #349

Re: San Sebastian Island Havoc team

Lite Star:
Lite Star gave the slight tilt of the head that usually indicated a smile, as both women had featureless face plates.  She then indicates the straws on the side of the tray.

"Maybe that can be of some help.  You need to have something." Looking about to see the relative privacy that surrounded them. "Want to talk about it a bit?  I'm not afraid to say I'm a little shaken."

Though her voice came through as synthesized, the tone carried compassion and softness.  The suit prevented the post adrenaline shake in her movements.  Lite Star was looking forward to reaching home soil where she'd be picked up and have access to a councilor.  But she was all to aware that many members of the team would not have such easy access to that facility and wanted to try and help a little.


Unable to argue further with Lite Star's logic, Crusader took a Gatorade and straw. After some struggle she is able get the straw under her faceplate and drink. Indeed, she had needed that more than she realized. At the offer Crusader nodded, "Not here, too many can listen. I am far from trusting anyone, but I am willing to concede that I need someone to talk with, so yea."
Chimp Man Z
player, 521 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Tue 10 May 2022
at 14:45
  • msg #350

San Sebastian Island Havoc team

I haven't done this since my mother died, CMZ says as they move through the yacht.  He had also been flipping photos of people face down, taking them from the bulkheads if necessary.
He stops and turns to Winter Herald.  You said you only know me as "Kong".  That's what Crusader called me.
Lite Star
player, 217 posts
Eliza Knight
Power Suit Pilot
Tue 10 May 2022
at 14:54
  • msg #351

San Sebastian Island Havoc team

Giving a nod as Crusader took the drink Lite Star waits for a moment as the other woman talks.

"Trust comes in segments, depends on what is being trusted.  But I figure getting enough trust to talk to someone about thing can be a bit of a leap of faith." The mechanized shoulders shrug, "A bit easier away from a group where a good number of us can hear everything that is happening.  Once we get back to shore we can find a place to sit and chat a little.  Ummm, guess it is also a little for my own sake too, after all I've never had to do something like this before."
Winter Herald
player, 110 posts
AR 15, SDC 583/600
Winter is coming.
Tue 10 May 2022
at 15:02
  • msg #352

San Sebastian Island Havoc team

Winter Herald blinked once, as a bit of ash arrived in his eye. His hands moved behind him and clasped together, right hand over the left, a perfect stance of being at ease. "It is. Most of the conversation I admittedly missed over the sounds of screaming and chaos. I got the impression of a dressing down, which confused me. Her actions made sense to me, to a point, and I was only going to intervene if she continued once this Sharkados was unconscious, or if she was clearly striking to kill. Otherwise, incapacitating an immediately dangerous prisoner is absolutely logical."

"Her response to said dressing down, while the specifics were lost to me, indicated a stance approaching or meeting equity in rank, and a perceived separation from the rules which govern you."

JUSTICAR
player, 551 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Tue 10 May 2022
at 15:32
  • msg #353

Re: San Sebastian Island Havoc team

~ On Board the Gemini ~

Hikari did a cursory examination of the damage done to Drone-Delta, working calmed him and the anxiety of the recent events faded into the back of his mind and he began to think clearer.

And it quickly occurred to him he had VITAL tasks that needed doing RIGHT NOW, rather than fiddling with a damaged drone!

He queried 'Karl' to bring up the footage of the the Control Room with FORCE and all the monitoring screens showing how far reaching his drone infiltrators were.  Hikari had 'Karl' sample and enhance the resolution of that footage.

Then he sought out Lt Smohk and handed him a copy of the digital footage, "Sir, sorry to bother you but this is VITAL Intel your military intelligence analysts need to get right on as its usefulness is rapidly fading!  This is footage of the control room of FORCE where all his android Agents were being controlled and directed from!  This footage could point to many of his android operatives worldwide.  Whatever, they were doing needs to be analyzed fast and acted upon before other operatives of FORCE can sweep away their tracks!"

"Also, they may not have appeared on radar as their Rocket jet may have stealth abilities, But their exhuast is not so easy to cover ~ you should see if the navy had any satellite coverage during the operation and looks for a heat trail from this time period.  Two of FORCE's prospective recruits, Spyder and Maratukku fled onboard a Rocket plane.  Neither of them seemed pilots and 'Karl' recorded the event the plane may have been a robot vehicle.  It may have fled to another FORCE Base.  It should be tracked to see where it landed."

"I know you have a lot of concerns on your mind but these things considering how far reaching the FORCE organization is may be the only leads we have to further pursuit.  At the very least a similar raids against the Kansas Compound by the Marines needs to be executed for completeness!"

He sighs, "But I'll leave you to you work, thank you for your time.  Oh and if Manta Man is still around could you tell him I'm like to speak with him briefly?  I must get back to seeing to my team's well-being"

Hikari returns to the machine-shop now motivated, first to assess the damage to his drone. He removed he ruined composite armor plating to find indeed some of the CIWS bullet salvo had damaged the hover fan system perforating some of the fan blades and battering the house some, making for a loud rackette when the blades were spinning and a little instability in flight.  But it was nothing he couldn't fix..just not here.

Doing a diagnostic for the JUSTICAR MK II, the overall damage sustained was mostly cosmetic ~ mostly dents from either brief bullet fire and blunt trauma from a disembodied fist mad of solid light.  Nothing to worry over.

Then it occurred to him that Patriot had taken quite a few more hits in the 'Havoc' Havok Team had caused.  Even Winter Herald had taken the 'Force Bull' by the horns and had probably sustained some damage.  He needed to find out how much and schedule them both for repairs.

He committed his diagnostics for repair into memory and went to the deck to make a trip back to Hydrofoil..

~ On Board the Hydrofoil ~

Once onboard he seeks out Patriot to diagnose how much damage he has sustained... then he seeks out Winter Herald...
This message was last edited by the player at 15:47, Tue 10 May 2022.
Chimp Man Z
player, 522 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Tue 10 May 2022
at 15:50
  • msg #354

San Sebastian Island Havoc team

In reply to Winter Herald (msg # 352):
She only thinks the rules don't apply to her.  And, Kong will do for now, I guess.  He gives a small smile.  It's kind of nice not to be immediately recognized for once.
He looks the android directly in his eyes.  Who are you?  and how did you come to be on this island?
He turns and continues moving from deck to deck, covering mirrors and flipping over any photographs of people he sees.
Winter Herald
player, 111 posts
AR 15, SDC 583/600
Winter is coming.
Tue 10 May 2022
at 16:15
  • msg #355

San Sebastian Island Havoc team

"I answer to Winter Herald, a title born of a strange series of observations and likely metaphor. My memories extend to my activation on the island. If I have memory before that point, I suspect it was wiped. FORCE claimed I was intended to spearhead some kind of crusade on their behalf, likely as an officer of some kind. I was intended to impersonate a being called Valkyrie. FORCE claimed I was a disappointment, and activated units to dismantle me."

Winter Herald seemed mildly confused as he recalled this. "The logical move would have been to impose on me the correctness of their cause, and then recall me to where I could be more useful. They did not do this. I have been attempting to discern which side of this war I need to be on, looking for a cause beyond survival. The answer is not as clear as it should be."
Chimp Man Z
player, 523 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Tue 10 May 2022
at 18:59
  • msg #356

San Sebastian Island Havoc team

CMZ muses silently for several moments before finally speaking.  So, you are one of their robots.  But, they considered you a failure and tried to dismantle you.
He looks thoughtfully towards the ceiling of the cabin.  If we log you as evidence, the government will want to confiscate you and reverse engineer your technology.  That means dismantling you, which would likely "kill" you.  There is legal precedent already for artificial lifeform status.  We could list you as a material witness, or even, maybe, as a victim.
Silence falls again he reaches up to stroke the muttonchops framing his mouth.  Do you have blueprints of your construction in your memory?
Bellissima
player, 235 posts
ISP 4/156
HP::23/23 |SDC:56/56
Tue 10 May 2022
at 19:17
  • msg #357

San Sebastian Island Havoc team

In reply to Lite Star (msg # 345):

Bellissima looked up tiredly as Lite Star touched her shoulder and smiled and nodded as she took a bottle of water and several napkins.  She pulled down her mask to drink from the bottle. "Thanks, does your company need a graduate student working on her Neuroscience Masters?" Bellissima asked semi-jokingly but definitely tiredly.

As she laid there tired, she wetted the napkins with the water and started cleaning her face of blood as she watched everyone moving around the yacht, just too exhausted to join in.
Winter Herald
player, 112 posts
AR 15, SDC 583/600
Winter is coming.
Tue 10 May 2022
at 22:21
  • msg #358

San Sebastian Island Havoc team

"Odds are high I will be considered equipment. Military rules of engagement would permit the firing of weapons on me that would be disallowed against organic life. Thus, the simplest solution would be a technical deception. One of you claims ownership of me, likely the most legally atavistic of your unit, and I refuse to publicly contest it. Legal institutions proceed to believe whatever they wish based upon the limited data they are receiving. While I do not lie, my protocols and purpose do permit me to walk a line between being truthful and being honest. I am aware they are not the same."

Winter Herald's stance held unnaturally still during this statement, as well as the prior one. His face and body language were painstakingly devoid of any emotion save a quiet intensity on these topics. "I was not programmed with the ability to build, modify, or repair mechanical life. If my blueprints are in my memory, I cannot access them, and I am not aware of them. I would likely need to be painstakingly and carefully dismantled, logged, and reassembled with care if one wished to keep the current personality I possess."
JUSTICAR
player, 552 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Tue 10 May 2022
at 23:48
  • msg #359

San Sebastian Island Havoc team

Casually Justicar walks through the room clearly looking for someone when he notices Chimp Man Z and Winter Herald in conversation.

"Oh, Hi Chimp Man Z, I was looking for Patriot.  I was concerned about how much damage he might have taken in your battle with Mr. Magnum and Shadarkos... wanted to run some diagnostic to get some idea how much repair would be needed. Have you seen him?"

Regarding Winter Herald he lifted his visor and smiled, "Oh.. hi Winter Herald I was also looking for you as well for the same purpose... have you sustained much damage in the fight?"

Then looking at them both, "Oh..so sorry please forgive. I did not mean to interrupt a conversation...", he gave a polite Asian bow to both.

"Perhaps some other time?"
Patriot
player, 40 posts
Wed 11 May 2022
at 03:53
  • msg #360

San Sebastian Island Havoc team

Ironically, that's the moment Patriot locates you. "I heard you, Justicar. There's no need to concern yourself with me. I'll be staying with the Gemini."
With nary a beat wasted, he continues, "this form wasn't built for cops and robbers, I'm a combat model. You'll have better luck with the android. Colonel Flagg asked if I would join him. I think he's also convinced Sgt Temper. The Gemini is mostly technical, not all that tactical. I'll protect it. As a bonus, they've got a good workshop."
Chimp Man Z
player, 524 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Wed 11 May 2022
at 06:35
  • msg #361

San Sebastian Island Havoc team

As Hikaru walks in, CMZ nods at the youth then turns back to the android.  Perhaps Master Hikaru here can figure out your schematics. He knows a thing or twelve about robotics, if his armored suit is any indication.
Looking to Hikaru and Patriot, he gives a wan smile.  I would like everyone to meet in the main sitting area.  Would you gentlemen see if they would accommodate me?
Crusader
player, 161 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 11 May 2022
at 06:53
  • msg #362

San Sebastian Island Havoc team

Before either could ask her, Crusader bit out "Kong can go fuck himself. I've listened to all the little self-rightious chestnuts of advice he has right now."
Lite Star
player, 218 posts
Eliza Knight
Power Suit Pilot
Wed 11 May 2022
at 08:41
  • msg #363

San Sebastian Island Havoc team

Responding to the question from Bellissima Lite Star gave that slight head tilt indicating a smile.

"I have a contact that might be interested in organizing something like that.  Will see what we can arrange when we get back to shore."
JUSTICAR
player, 553 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Wed 11 May 2022
at 09:21
  • msg #364

San Sebastian Island Havoc team

In reply to Crusader (msg # 362):

Justicar turned to regard the prickly vigilante, "Crusader! Pleeese....Please...? I'm sure all CMZ wants is a standard mission debrief to collect all our facts and get us all on the same page storywise.  No one's getting 'preached at'.  We WON, we have three superhuman in custody..one of which is a world class wanted villain! We even managed to destroy FORCE'S  current body... and cost him a likely VERY expensive installation. No one's here blaming anyone for anything...we all did our best as best we could ~ we're on the same team with ultimatly the same goals in mind. Please, cool down."
This message was last edited by the player at 10:55, Wed 11 May 2022.
Crusader
player, 163 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 11 May 2022
at 11:34
  • msg #365

San Sebastian Island Havoc team

She made a huffing noise. "Fine. The second he gets preachy, I'm out. fair?"
JUSTICAR
player, 554 posts
Teen Genius Exosuit-Pilot
HP30, SDC76 J:4-669 AR15
Wed 11 May 2022
at 12:24
  • msg #366

San Sebastian Island Havoc team

Hikari smiles brightly, "...Fair enough!"

In reply to Patriot (msg # 360):

Turning to Patriot his smile faded a little, "...So your leaving us Patriot?  I was hoping we'd get to work together more. The Center City Sentinels.. I'm pretty sure are not 'Cops and Robbers' material.. we just took down a pretty sophisticated Terrorist Organization HQ... and walked out without a single casualty.  WE the Sentinels are bad-ass... we are not going to be deployed against purse-snathers!  That's what the regular  'cops' are for.. we handle the hardcore threats!  You must do what is best for you... but you were VITAL in our efforts.  I'd hope you would reconsider, but its has been an Extreme pleasure working with you ~ You will be missed!"

And the armored youth offers him a handshake in friendly respect...
This message was last edited by the player at 12:36, Wed 11 May 2022.
Chimp Man Z
player, 525 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Wed 11 May 2022
at 15:57
  • msg #367

San Sebastian Island Havoc team

Stepping into the sitting area at everyone gathered there, CMZ sits on the floor with his pile of destroyed clothing and shattered smartphone in his lap.  Can anyone here cook?  I have need of some hard oiled eggs, vegetables, tea and coffee for everyone.
He pulls on the shredded jacket of his tracksuit, leaving it open to expose his hirsute chest.  Could someone with a functional phone look up this archaeologist, Matthew... um, what's his last name, again?  I want to hear about him, to get to know him.
He looks at the floor in front of him for a few moments, then looks up at the others.  It is a sad thing to die with no loved ones around.  Who is willing to ait shiva with me for this man none of us knows?  This man who was victimized by Shadarkos?  We don't have seven days, so I think just the length of the trip back home will have to do.
Winter Herald
player, 114 posts
AR 15, SDC 583/600
Winter is coming.
Wed 11 May 2022
at 19:30
  • msg #368

San Sebastian Island Havoc team

Hikari and Patriot's interruption he took in stride, pivoting near flawlessly to insure he was facing all in part while maintaining an at-ease stance. He had nothing to add for now, so he simply went with the others to the meeting room.

In route, he had drawn consensus on what he had seen. It was more rational, more clear, in so far as it could be. He responded both when a request was made for information about the prisoner, and a request for cooking.

"I cannot cook. However, I require none of these things, so I am one less."

He considered the nature of "Kong" or "CMZ's" request. He also realized he should address his standing. "The chairs are not designed to hold this one's weight. Apologies for the violation of protocol. The potential destruction of a chair was seen as a greater violation of protocol."

"Matthew Harrison, according to Bellissima's insights. I believe she interfaced the most directly with their processing. I am assuming you seek the information distilled from his screams, rather than a detailed recording of them. I suspect the latter would be quite distressing."

He considered further, and ended internal debate on the subject, locking consensus. He stood at attention as he spoke. "Mister Harrison was, based on the brief time we interacted with him, considered a dangerously self-destructive terrorist. His actions were contradictory but consistently aimed at causing some kind of pain, terror, confusion, or death. He expressed a futile desire to corrupt Crusader, attempting to goad her into killing him faster. He seemed convinced that Hikari was a robot, and there seemed consensus the ring he took from him was required for him to live. However, it is difficult to tell how much Harrison could be considered responsible for their own actions, for reasons that will be offered."

There was a pause as he engaged in a combination of fact and hypothesis. "Personal data extracted from his final words, largely hypothetical: He seemed to have a history in criminology, there might have been a rivalry with another, likely over mating rights, which he seems to have lost. He became disillusioned, decided history was more of interest to him than law, and attempted to enter what I believe is an Ivy League college referred to as Oxford. He did not enjoy this, and events there seemed to have instilled a deep anger in him. He ended up exploring a cavern at a location Bellissima narrowed down to the Temple of Amun at Kawa in Nubia, where he destroyed a relic, and ended up getting blood on a red gem."

Winter Herald paused again, speaking purely hypothetically. "I believe this gem to have been inset into the ring he required to live."

He resumed quickly. "His voice alters in tone somewhat from here, suggesting a disassociation with himself and an onset of megalomania, likely the birth of this Sharkados entity as I understand it. I believe he had a desire to create more gems, if I understood the term 'tokens' correctly."

"He seemed convinced the ring was an entity with a mind of its own, an idea which may possess merit based on Bellissima's bizarre actions. It was after approximately ninety minutes that the prisoner formally perished, and began vastly accelerated decay, leaving little of remains."

"Recommendations: Of note, she claimed that only drones should touch the ring, suggesting she possesses insight I lack, and that she should supplement my report. The nature of this device bears investigation, and I believe it is intended to interface with organic life. I do not know if synthetic blood would trigger the ring's activation, and such experimentation is not advised at this time."

"The ring should be considered a prisoner, and locked up, if current theories are correct. It might have vital information on FORCE, if one could convince the entity within to part with it. If it lacks information or is simply uncooperative, however, it might be essential for exchange later, should we end up with comparable prisoners taken by FORCE."


He returned to an at-ease stance. "That is the end of my report and recommendation. Thank you for your patience."
This message was last edited by the player at 01:42, Thu 12 May 2022.
Bellissima
player, 237 posts
ISP 4/156
HP::23/23 |SDC:56/56
Wed 11 May 2022
at 19:55
  • msg #369

San Sebastian Island Havoc team

Bellissima nodded at Lite Star, "Thanks, I think it would be interesting to work for your company." She laid her head back as Lite Star walked off to continue passing out refreshments as she nursed her headache.

Several moments later, she heard about CMZ's request that everyone meet, Bellissima gingerly levered herself to her feet, making sure to jar her head as little as possible. She felt completely drained of energy as she gingerly walked into the sitting room that was crowded with the team.

Bellissima looked around and then stood up, "I am a good cook," she volunteered as she moved to the kitchen area to start cooking, moving slowly to nurse her headache. She looked over at everyone as she looked through food stuffs in the kitchen area, "What foods and spices should I avoid?" She inquired to make sure she addressed people's allergies and person preferences. She wasn't going to make anything complicated, but it would still be tasty.

Bellissima decided to not address all of what Winter Herald say, this was about Matthew Harrison and not Shadarkos, she would just share what she learned about Matthew in CMZ's ceremony to honor the man that died. added text

She talked as she cooked, "I will share what I picked up from his memories. His name was Matthew Harrison.  In 1925 he studied criminology under Edward Oscar Heinrich, the first criminologist in American at the University of California, Berkeley. After he got his degree, he worked for Mr Heinrich.  In 1930, he had a disagreement with Mr Heinrich over  the handling of the Moormeister murder and left his employment.  He was a single man, so he was free to pursue his passions and volunteered for an archaeological dig with Francis L. Griffith and Laurence Kirwan for the University of Oxford and left for Nubia in 1930.  Archaeology was his first love and he took the opportunity to return to it.  He signed up to help dig up the Temple of Amun at Kawa, in Nubia. Family life, he lost his father during World War I and his mother lived as a widow and never remarried, he was an only child."

quote:
14:33, Today: Bellissima rolled 33 using 1d100.  Cooking skill: 55%

This message was last edited by the player at 01:42, Fri 13 May 2022.
Chimp Man Z
player, 526 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Wed 11 May 2022
at 20:18
  • msg #370

San Sebastian Island Havoc team

To Bellisima:  Don't worry about koshering anything, if that is what you're asking.  Oh, bread.  We need bread.  Do not work yourself too hard.  Ask for assistance if you need to.
CMZ turns back to the others, listening to what is said about Matthew Harrison.  When both Winter Herald and Bellisima, he nods then looks to the mercenary leader.  Mr Temper, do you or you men have any stories you could tell about your experiences with Mr Harrison or Shadarkos?
This message was last edited by the player at 20:24, Wed 11 May 2022.
Lite Star
player, 220 posts
Eliza Knight
Power Suit Pilot
Wed 11 May 2022
at 21:45
  • msg #371

San Sebastian Island Havoc team

Lite Star stood to one side watching.  She had nothing to contribute to what Jacob was doing apart from be there.  Understanding what the man was doing, someone dedicated to saving lives had been thrust into a situation where taking life may have been a result of actions even if it was for the protection of others.  She felt the same distaste for the situation, glad that Snowblind's ice armour had been enough to prevent dangerous injury from the weapons she'd fired.  Lite Star could look from face to face without moving her head, seeing the gathered expressions, or the stance of people whose faces obscured.
Bellissima
player, 240 posts
ISP 4/156
HP::23/23 |SDC:56/56
Thu 12 May 2022
at 01:26
  • msg #372

San Sebastian Island Havoc team

Bellissima nodded at CMZ, "Thanks, but I was also asking about allergies.  A conscientious cook asks about food allergies when cooking for new people."  She explained as she should have been more clear when asking for food preferences.  As she served food to people who requested food.
Crusader
player, 165 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Thu 12 May 2022
at 01:43
  • msg #373

San Sebastian Island Havoc team

Crusader leaned against the wall next to the door. It was a somewhat polite way of being positioned for retreat. When Temper was brought in though she paid more attention. "I'd like to hear your stories as well." She wasn't trying to hide her attraction to the mercenary, and yet the only place it might have come out was her voice, which was electronically altered anyhow.
Veteran Grunt
NPC, 16 posts
Thu 12 May 2022
at 02:35
  • msg #374

San Sebastian Island Havoc team

Shaking his head, the sergeant jerks a thumb at one of the other men. "Not me. Smythe knew him."
Smythe
Thu 12 May 2022
at 02:35
  • msg #375

San Sebastian Island Havoc team

As soon as he begins speaking, it's obvious that Smythe came from the same roots as Matthew Harrison. "I didn't' know him, I knew of him. He was often in the press as a desecrater of ancient' monuments and corruptor of public figures. At' least', that' was who I thaught' he was. Now I wonder if he wasn't' as innocent' of thos' crimes as thos' of us that' worked for FORCE withaut' knowing the truth abaut' him."
"I must' say, from what' we heard of his final moments and the natchur' of his end, he seims mor' a tormented pawn than his own man. I wauldn't' wish that' on my worst' enemy."
Veteran Grunt
NPC, 17 posts
Thu 12 May 2022
at 02:38
  • msg #376

San Sebastian Island Havoc team

"No more will your sun set, nor your moon be darkened, for God will be an eternal light for you, and your days of mourning shall end."
"Like a man whose mother consoles him, so shall I console you, and you shall be consoled in Jerusalem."

With a nod to Chimp Man Z, the sergeant sits on the floor at a bulkhead.
Smythe looks at the sergeant for a moment, then follows suit.
JUSTICAR
player, 558 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-669 AR15
Fri 13 May 2022
at 01:24
  • msg #377

San Sebastian Island Havoc team

In reply to Winter Herald (msg # 368):

Hikari listened to the end holding it in barely, but he began to snicker and finally laugh at the full Herald Report.

"Hahaha! Winter Herald, my friend ~ You are a Wonder!  That's a very unique report, none of it technically wrong.. but with your unique perspective! Thank you!  Hee-Hee"

Looking at Bellissima in wonder Hikari shrugs, "...Well as long as its not vegan or tofu, I'll eat it ... has to be better than the microwave dinner I usually end up eating.  My mother has not cooked a meal for me sin~... since... well for a very long time!"
His expression for the briefest of moments was... pained but he covers it quickly.

"I'm sure whatever you prepare will be fine or even Better!"

Justicar watches as CMZ prepares the ceremony calling people who knew of Matthew Harrison to speak of the man.. in a celebration of hwho he was in life, that his memory not be lost with his life.

Hikari nods and comments to CMZ, "...what you are doing is very kind and sweet, an honorable thing to remember the man before he became a puppet of evil.  This will also put his spirit to rest among the living who knew him."

"I hope, when finally I am slain in battle that I meet that end with Courage, and with many deeds of Valor and Honor!
A Good Death is its own Reward.  It is truly the only thing a man possesses that is his until the stars burn out!
It would be... nice, to be remembered.. well."

His gaze looks past all present, incandescent intensity in his Emerald eyes.
Chimp Man Z
player, 531 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Fri 13 May 2022
at 02:34
  • msg #378

Re: San Sebastian Island Havoc team

Frankly, I would rather die in my sleep, CMZ responds, an old man who has hopefully lived a long, productive, and successful life.
He waves his hand in front of his face.  Preferably having had children, and maybe even grandchildren, with a woman wonderful enough to see past all this.
Winter Herald
player, 120 posts
AR 15, SDC 583/600
Winter is coming.
Fri 13 May 2022
at 03:15
  • msg #379

Re: San Sebastian Island Havoc team

He had given his report, and the reactions were odd. Bellissima's was expected, although she had corrected him in places - the flaws of working with conjecture, and something he should have expected. The reverence was inefficient. He recognized it as a social requirement, but it was nevertheless a delay in dealing with the living and functional, who were far more important.

He shifted to parade rest, the moment he recognized this as a formal acknowledgement of the deceased, all the same.
JUSTICAR
player, 561 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-669 AR15
Sat 14 May 2022
at 11:01
  • msg #380

San Sebastian Island Havoc team

In reply to Chimp Man Z (msg # 378):

Justicar just nods, "...I doubt such things are in my destiny Jacob, but I will pray for your eventual happiness. And any woman who cannot see the heroic and compassionate man you are inside, is not worthy of you!"
This message was last edited by the player at 11:02, Sat 14 May 2022.
Chimp Man Z
player, 533 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Sat 14 May 2022
at 20:23
  • msg #381

San Sebastian Island Havoc team

Jacob shakes his head.  Don't bother praying for me, kid.  That's a long wait for a train that don't come.
He glances around.  Anyone find out anything on what Matthew Harrison was like before he was possessed?
Bellissima
player, 250 posts
ISP 4/156
HP::23/23 |SDC:56/56
Sun 15 May 2022
at 01:28
  • msg #382

San Sebastian Island Havoc team

Bellissima had finished feeding everyone and was slowly eating a dish of rice, beans, spinach and eggs with siracha to spice things up.  As Jacob asked for more personal information about Matthew, rubbing her forehead as she dug into the memories of the man.

"One of the reasons he loved archaeology and criminology was the figuring out of puzzles. He usually had a puzzle in the process at home at all the time.  The figuring out what all the various clues that were discovered to build a story about the site he was working at.  the treasures only mattered to him as a clue to who lived and worked there in the past."
Chimp Man Z
player, 534 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Sun 15 May 2022
at 04:02
  • msg #383

San Sebastian Island Havoc team

CMZ ignores the plate Belissima had set on the floor next to him, but he looks at her now.  So, he WAS a good man.
JUSTICAR
player, 562 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-669 AR15
Sun 15 May 2022
at 04:21
  • msg #384

San Sebastian Island Havoc team

Justicar shrugs, "..I don't think anyone gets up one day and decides to be a miscreant, murdering, psychopath...'just because'.  The path to evil is made up of small choices, little compromises of one's morals for a 'greater good'..usually focused upon one's own selfish-desires.  But each small choice can lead to bigger compromises of self-delusions or thin justifications, when the phrase 'there was no other way'... becomes more and more frequently used.  I'm sure most villains do not see themselves as Wicked.  It starts small.  But yes, Matthew seemed a Good man... "

The fingers of his gauntlets twitch ever so slightly the only clue that Hikari is indeed searching the internet researching the Ring's Origin.  First calling up from the Sat-link the history and details of what is known about the Temple of Amun at Kawa, in Nubia.  He is reading the history known of the locale and also doing a search on the jewelry of that surrounding culture looking for similar pieces of jewelry to the style and shape of the ring.  Delving deep into the cultural differences and/or similarities of jewelry styles of the area and in that era.  Looking for any archaeological pictures of other figures throughout history that in pictures or fresco of the ancient world may have worn similar stylized jewelry.  Who such people were and their recorded histories.... He's looking to see if he can find some history to the ring or jewelry of similar make that might point at a timeline for when it appeared on the scene in the ancient world.

00:24, Today: JUSTICAR rolled 74 using 1d100.  Hikari - Computer Operation [82%]. – [roll=1652588657.3603.355584]
This message was last edited by the player at 04:27, Sun 15 May 2022.
Goliat
player, 134 posts
The devil inside
AR 12 SDC 55 (Armor)
Sun 15 May 2022
at 14:05
  • msg #385

San Sebastian Island Havoc team

In reply to Chimp Man Z (msg # 381):
"He wasn't possessed. He also wasn't cursed, like that poor insect man."
"It's that stone. There are great evils out there, beyond the edge of the universe. Many of them attempt to extend their influence onto worlds here by creating unwilling sycophants. One of the methods of doing so is to put a small part of their essence into an object. The object gives great power to any that possess it, but any that use that power have their essence changed to conform to that of the alien intelligence; they become another part of it. Eventually, the world is suffused by a likeness of the evil."
"Don't shoot it into the sun. It would corrupt even that. Place it inside something solid, and drop it in the most inhospitable place you know of. That is the traditional method for dealing with these things."

Bellissima
player, 252 posts
ISP 4/156
HP::23/23 |SDC:56/56
Sun 15 May 2022
at 15:26
  • msg #386

San Sebastian Island Havoc team

Bellissima shook her head, "The gem doesn't corrupt, it replaces.  Matthew Harrison's thoughts just stop at the point he touched the gem and Shadarkos's thoughts take over.  The only thoughts that were Matthew Harrison's afterward were at the very end with his desire for death and freedom."  Bellissima shared with the others.  She was the only representative that Matthew Harrison had at this point, having read his thoughts and memories.  She nodded at Jacob, "Yes, he was a good man by everything I saw in his memories."
Winter Herald
player, 124 posts
AR 15, SDC 583/600
Winter is coming.
Sun 15 May 2022
at 19:12
  • msg #387

San Sebastian Island Havoc team

Winter Herald was content to listen and learn, although he did ask a question, switching from parade rest to at-ease. "Is this entity effectively neurological malware, that activates upon receiving a dose of blood, and then gives false pretense comparable to a 419 scam to bypass neurological security? If so, I am not sure how such a force could affect the sun, as a star has none of these things that the malware is seeking. Wouldn't millions of degrees and the intense physics of space cause its disintegration well before it could contact the sun?"

He raised his right hand, palm out. "I am not stating anyone is wrong. I am seeking understanding. This topic is not in my comprehension."

His hand returned to its correct position as he awaited a continuation of the discussion.
Bellissima
player, 253 posts
ISP 4/156
HP::23/23 |SDC:56/56
Sun 15 May 2022
at 19:26
  • msg #388

San Sebastian Island Havoc team

Bellissima shook her head, "No blood was required for the take over.  All Matthew Harrison did was touch the gem and he was lost.  This would be like a malware hidden inside of a innocent email and once you opened the email, it loaded itself onto your computer and took it over completely." She gestured over to Goliat, "As for how magic and supernatural interacts with physics, I will leave to Goliat to answer, he is our resident magic expert."
JUSTICAR
player, 563 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-669 AR15
Sun 15 May 2022
at 19:52
  • msg #389

San Sebastian Island Havoc team

Justicar spoke, "A star is not a living entity.  It is a cosmic-sized cloud of energetic gasses.  In the case of our sun a densely packed cloud of helium and hydrogen in fusion.  The notion of the ring or anything else from earth affecting the nature and raw cosmic power of the sun an object 108 times the size of earth is utterly preposterous as far as science and laws of physics dictate.  Nothing made of matter, no mater how tough or durable, will survive the surface of the sun and even if somehow it did it would be insignificant to the point of absurdity that it would have any affect upon the cosmic fury of a Main sequence Star.  But more importantly.. it is absurd to think that placing the ring any place on Earth would be more remote or inaccessible as the surface of the sun, where it literally would be beyond the reach of any mortal being let alone perception to find within the radiation and gravity wells, not even mentioning the tens of thousands of degrees centigrade of the Sun's Corona of utter annihilation that the Sun would make an impossibility of EVER finding it again!"
Lite Star
player, 229 posts
Eliza Knight
Power Suit Pilot
Mon 16 May 2022
at 12:49
  • msg #390

San Sebastian Island Havoc team

Lite Star didn't accept any food, just giving a polite shake of the head and a soft "No thank you." Continuing to listen to the conversation, head tilting slightly.

"I'm more inclined to follow Goliat's advice.  After all, everyone knows there are no aliens, no self aware AI's and no micro fusion reactors as well.  Seems to me that if this thing operates to a set of physics that we don't have comprehension of, maybe we let those that do have an understanding make the call."
JUSTICAR
player, 566 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-669 AR15
Mon 16 May 2022
at 12:59
  • msg #391

San Sebastian Island Havoc team

Justicar shrugs, "I will not claim to know better than an expert in the field of paraphysics if that is what one wishes to call it and, Of Course, I will do as the Team collectively agrees to, but 'Lost in Space' is Still 'Lost. In. Space'! You don't get more remote and inhospitable than that!"
Chimp Man Z
player, 536 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Mon 16 May 2022
at 15:51
  • msg #392

San Sebastian Island Havoc team

Pardon the pun, Justicar, CMZ says quietly, but the cost, in money, to launch it into the sun will be astronomical.  Likely a billion dollars or more.  Do you have access to that kind of money?  You should also know, better than anyone here I would guess, how much time it would take to build the rocket, make all of the calculations, find the appropriate launch window....  Plus, there is always the possibility that, if it is not destroyed by the sun, it could be thrown out into space by a massive coronal ejection.
He shakes his head.  Plus, there are the legal ramifications for the destruction of physical evidence pertaining to what will likely be a very high profile case.  Even if they are just sent to Gitmo and forgotten about, that gem will not be.  The government will likely xome calling, wanting it for testing and research.  If we are to dospose of it, it will have to be done as quickly, quietly, and inexpensively as possible.
He looks at everyone present, his gaze intense and determined.  A heavy guage steel container, weights, concrete or molten metal, this yacht, and the Mariana's Trench will be enough to seal this thing away for a very long time.
This message was last edited by the player at 15:53, Mon 16 May 2022.
JUSTICAR
player, 569 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-669 AR15
Mon 16 May 2022
at 16:02
  • msg #393

San Sebastian Island Havoc team

In reply to Chimp Man Z (msg # 392):

Justicar turns, "Yes, I have thought of that... and its not nearly as expensive as you think.  Its just escape velocity, and math.  I'm not trying to lift a vehicle into space.. its just a ring.. I can almost do it with toy rocket model engines. I never said it would get there fast... but eventually ~ with the right math all you need do is get it on the right course, astrophysics will do the rest. The sun is a BIG target and tends to draw Everything down the well. And in that vastness of space.. even if some phenomenal mishap should draw it off course it will be STILL be thoroughly VERY LOST!"
This message was last edited by the player at 16:13, Mon 16 May 2022.
Chimp Man Z
player, 537 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Mon 16 May 2022
at 20:47
  • msg #394

San Sebastian Island Havoc team

CMZ looks thoughtfully for several moments, his gaze turned towards the ceiling.  And, suppose it does go off course, he says quietly.  Suppose it is encountered by a species that has developed interstellar travel.  Suppose they are as curious as we humans are.   We may end up responsible for an entire race to be dominated by the entity called Shadarkos.
This is part of why I was brought onto the team.  I think of things like this.  No one on this planet currently has the technology to go past three miles deep into the ocean, and very few of us with abilities have the capability.  Of those of us who might be able to, or can, not even the villains would have any desire to deal with that stone.  Luckily.  So, I think the Mariana's Trench is the best bet.
JUSTICAR
player, 570 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-669 AR15
Mon 16 May 2022
at 21:02
  • msg #395

San Sebastian Island Havoc team

Justicar shrugs, "You VASTLY underestimate how empty space is. Drop the ring in the Mariana's Trench, and I can retrieve it in a month, depending upon how dedicated I was to finding it. Just saying..."

"But do what you want with it, when the next villain shows up with it... we should try my way next time..."
This message was last edited by the player at 21:08, Mon 16 May 2022.
Chimp Man Z
player, 538 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Mon 16 May 2022
at 21:27
  • msg #396

San Sebastian Island Havoc team

Saying something like it is next to impossible for something to happen usually guarantees that it will, CMZ chuckles.  Believe me, if that thing ends up out in the world again, we will definitely do it your way next time.
 But, it shouldn't be a problem if we are the only ones who know what it is and where it is.

JUSTICAR
player, 571 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-669 AR15
Mon 16 May 2022
at 21:37
  • msg #397

San Sebastian Island Havoc team

Justicar shrugs, "True, only we know what and where it is... and on that note we should keep it that way. Cause if we tell the US government where we put it, no matter what they tell us... you can bet they will make an effort to retrieve it. I am not the only robotics genius in the world."
This message was last edited by the player at 21:38, Mon 16 May 2022.
Bellissima
player, 254 posts
ISP 4/156
HP::23/23 |SDC:56/56
Tue 17 May 2022
at 04:16
  • msg #398

San Sebastian Island Havoc team

Bellissima shook her head, "No matter what method we use to hide the ring, there will always be a chance for it to be found.  I was suggesting the Marianas Trench because eventually it would be sucked down into the Earth's core and maybe be destroyed and it was simple.  Justicar's plan of sending it to the Sun is also viable."  She stopped in thought, "My main worry is that the longer we wait, the more likely that the government is going to try to acquire the gem."  She turned toward Justicar, "I was hoping that you could use one of your drones to deliver the ring to the trench right now, before we ever reach land."
Winter Herald
player, 130 posts
AR 15, SDC 583/600
Winter is coming.
Tue 17 May 2022
at 04:37
  • msg #399

San Sebastian Island Havoc team

Winter Herald shifted to an at-ease stance, and no longer saw the point in shifting back to parade rest. Mourning was clearly finished. "May I offer an alternative, before we are too hasty in deciding what to do with the alien weapon of mass destruction?"

Upon hearing that dangerous action might be imminent, he felt it was important to intervene. "If this device can indeed survive being discharged to the sun and then 'corrupt it', as Goliat seems to be suggesting, it may do that to the Earth's core. We should notify the government you serve in theory that you possess such a weapon, just as you would hopefully notify them if you acquired, as a related example, one of FORCE's nuclear weapons or several of his extremely powerful staff. Inform them it needs to be treated and given the same respect as a biological weapon. This way, all information about it will be over the table, and all relevant parties will know if the weapon goes live again."
Chimp Man Z
player, 542 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Tue 17 May 2022
at 04:49
  • msg #400

San Sebastian Island Havoc team

OH HELL NO!  It is strange to hear CMZ speak so adamantly.  No.  A government, in its own self-interest, would try to find a way to weaponize it.  Someone qould touch it, become Shadarkos.  Then Shadarkos would work to take over the government of our nation, then, likely, the whole world.  That is a serious NOPE.
Bellissima
player, 256 posts
ISP 4/156
HP::23/23 |SDC:56/56
Tue 17 May 2022
at 04:53
  • msg #401

San Sebastian Island Havoc team

Bellissima turned to Winter Herald, "If it was some kind of technological weapon, I would agree completely.  They understand the dangers of nuclear, biological and technological weapons.  Unfortunately, most people don't understood and therefore don't respect magic." She was speaking tiredly but calmly, in an informative manner to the android. "No matter how much they are warned that no one can touch the gem, someone will not believe the warning and will end up touching the gem." Bellissima shook her head tiredly, "It is human nature.  Heck, if I hadn't read Matthew Harrison's thoughts, I would have trouble believing."
JUSTICAR
player, 573 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Tue 17 May 2022
at 05:56
  • msg #402

San Sebastian Island Havoc team

Bellissima:
Bellissima shook her head, "No matter what method we use to hide the ring, there will always be a chance for it to be found.  I was suggesting the Marianas Trench because eventually it would be sucked down into the Earth's core and maybe be destroyed and it was simple.  Justicar's plan of sending it to the Sun is also viable."  She stopped in thought, "My main worry is that the longer we wait, the more likely that the government is going to try to acquire the gem."  She turned toward Justicar, "I was hoping that you could use one of your drones to deliver the ring to the trench right now, before we ever reach land."


Justicar raised his visor and looked over to Bellissima, "...we are currently on a Hydrofoil traveling to the Florida coast somewhere in the straits of Florida north of Cuba.  The Marianas Trench is East of Japan... that's over 7,300 miles from here.  No.  I do not have a drone with that kind of range... your thinking an ICBM."

"But I think you are all thinking too obtusely, WE are the only one's who know anything about who or what we encountered... we do not have to tell LESP Everything. Or for that matter even mention Shakardos, if asked ~ he managed a 'magical escape'. I do not like deception but this insidious cursed ring is a special case...and YES.. I'm aware of the inherently slippery slope of Truth and Trust that puts us on.  But ponder the EVEN more distasteful alternatives? A white lie here may spare the suffering of untold innocents!"

His expression is clearly dissatisfied in the EXTREME with even suggesting this... Shame Etched into his young features!
This message was last edited by the player at 05:56, Tue 17 May 2022.
Bellissima
player, 257 posts
ISP 4/156
HP::23/23 |SDC:56/56
Tue 17 May 2022
at 06:07
  • msg #403

San Sebastian Island Havoc team

Bellissima looked surprised when Justicar shared where the Marianas Trench really was, "My apologies, for some reason I have always associated the Marianas Trench in the middle of the Atlantic Ocean."  She frowned as she reordered her memories so that she wouldn't make the mistake again. "Is there a deep trench in the Atlantic Ocean that is reachable, in that case?"

Bellissima pointed at all the people in the room, including the mercenaries, "There are too many people in here for a secret to be kept, someone will reveal the information, even if accidentally."
This message was last edited by the player at 06:11, Tue 17 May 2022.
Winter Herald
player, 131 posts
AR 15, SDC 583/600
Winter is coming.
Tue 17 May 2022
at 06:18
  • msg #404

San Sebastian Island Havoc team

Winter Herald actually took several seconds to consider these words as they were spoken, and his consensus was engaged in a heavy debate, although not quite over the subject. "Inform your government it is an alien biological WMD, and trust them to not abuse it or let it be stolen, as they have been trusted with the other WMDs they possess. I am to understand Broken Arrow scenarios are rare. FORCE seems the exception to many rules."

He paused as his consensus was forced to a conclusion due to time restraints. "That is the end of my recommendation and I have nothing further to add to it, but I do have a question. Is this unit a self-selected political power comparable to an aristocratic gathering? That is to say, are you willing to be a political entity operating with an agenda separate from the government, for a theoretical greater good? This will not affect my hopes of future affiliation with you. It will shift my views on your organization, the scale on which you operate, and the responsibility you are willing to accept."
Chimp Man Z
player, 543 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Tue 17 May 2022
at 06:52
  • msg #405

San Sebastian Island Havoc team

As it stands, we are sanctioned enforcers of the law, not vigilantes.  We are given a great deal of latitude in which to operate, CMZ explains, but, we have a lot of restrictions as well.  Particularly ethical situations

The question, however, come down to this:  What are we willing to do to protect people from this thing?  Is it worth it to break the law, to tamper with evidence, if we believe it is for the absolute best for all people.
JUSTICAR
player, 574 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Tue 17 May 2022
at 08:00
  • msg #406

San Sebastian Island Havoc team

In reply to Chimp Man Z (msg # 405):

Justicar replies, "...That Chimp Man Z is Crusader's Entire point!  I ask you.. Do YOU trust the System to safely deal with this threat?  If No... then both your question and Winter Heralds must be answered the same way. Yes, sometimes WE must place our judgement over the Law to serve the better good ~ understanding the limits of the Authorities and those charged with enforcing the laws inability to deal with threats like this. That's Actually the whole point of our banding together as superheroes to deal with things the normal law enforcement and or military cannot deal with.  Were not needed to chase bank-robbers or purse snatchers.  This is what we are here for...to make the hard calls and deal with threats our powers and skills can handle that cannot be with conventional means."
This message was last edited by the player at 08:03, Tue 17 May 2022.
Lite Star
player, 231 posts
Eliza Knight
Power Suit Pilot
Tue 17 May 2022
at 08:31
  • msg #407

San Sebastian Island Havoc team

Listening to all this going down Lite Star nods.

"I can have private transport air bourn and ready for a pick up over the water within the hour.  Then could fly none stop to the area of the trench and insure it drops and is put away in a manner unrecorded.  My organization operates solely to counter those that work beyond the law, my being a part of LESP is to add some legal due process to my crime combatting activities.  Governments act to their own ends and sometimes due to the human element that is not always for the good of all.  Our goal as heroes is to protect people to our fullest ability and moral mind set.  This can put us at odds with the law and government, how far each of us will go depends on who we are, but we all are aiming to do the best we can to meet that goal.  So, shall I make the call and get transport arranged?
JUSTICAR
player, 575 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Tue 17 May 2022
at 09:39
  • msg #408

San Sebastian Island Havoc team

Justicar raises a hand and says, "Lite Star, I'd like to be the first to request membership and/or patronage of your Organization? And yes make the call..."
This message was last edited by the player at 11:56, Tue 17 May 2022.
Winter Herald
player, 132 posts
AR 15, SDC 583/600
Winter is coming.
Tue 17 May 2022
at 17:20
  • msg #409

San Sebastian Island Havoc team

"I have no influence within your unit, and I acknowledge my uncertain legal status at present. If there is a record, let it state I oppose this decision, for what that is worth." Herald looked to Goliat at this point, a strangely hopeful look on his face.
JUSTICAR
player, 582 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Tue 17 May 2022
at 17:37
  • msg #410

San Sebastian Island Havoc team

In reply to Winter Herald (msg # 409):

Justicar regarded Winter Herald with sad eyes, "Winter, I know you think of this Ring as just another WMD. But its not.  Its a mad AI super computer that wants to infect as many as possible with its destructive madness and it only takes a single touch to infect the mind of living beings to begin spreading its destruction! Discounting the many past times the US Government has not followed its own laws in fulfilling its expressed dedication to Truth, Liberty, and Justice... discounting the many times the US Government has broken treaties, supported mad dictators for political posturing and mere economic gain, discounting the many times the US government has broken its own laws to be expedient for the grab for power and financial gain at the expense of innocent lives.. Discounting all of that... Even if the US government was this time going to do exactly as it should ~ it is not a monolithic structure not all the people who work for the US government are trustworthy.  That is not to say its completely corrupt and evil nation... but such is the power of the ring it only takes one person who is greedy, curious or just plain incompetent to touch the ring and again it has control of someone who may or may not be wicked-hearted themselves but now in the structure of the legitimate US Government!  The Ring's power coupled with the government authority of such an individual could Wreak GREAT Disaster.  Add to that the ring's power cannot be detected by current technology... can you imagine what harm would be inflicted in the halls of power, justice system, or military if such a thing were to claim someone of actual power in the government and be completely untraceable?!?!  The Risk is just too great!  What if the Ring maneuvered its host to just get the President of the United States to touch the ring..something so seemingly innocuous?!? The President can launch a full scale Nuclear strike!"
This message was last edited by the player at 17:44, Tue 17 May 2022.
Chimp Man Z
player, 544 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Tue 17 May 2022
at 18:38
  • msg #411

San Sebastian Island Havoc team

The problem is not doing something for the greater good.  It's the slippery slope you start to slide down.  When you compromise just a little bit, the next time it doesn't seem so bad to compromise just a little bit more the next time.  And a little more the next time.  Before you know it, you have completely compromised yourself and what you believe in.
Goliat
player, 135 posts
The devil inside
AR 12 SDC 55 (Armor)
Tue 17 May 2022
at 22:47
  • msg #412

San Sebastian Island Havoc team

"The ring is unimportant. That dark red gem is a small portion of the soul of an ancient evil. It is, after a fashion, alive. It is, after a fashion, aware. It will, after a fashion, corrupt and destroy whatever vessel it finds itself in, even if that vessel is a star."
"The best thing to do with these artifacts is bury them where no one will dig them up. Nobody ever does that, because somebody always wants the power with no regard to the price."

JUSTICAR
player, 584 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Tue 17 May 2022
at 23:07
  • msg #413

San Sebastian Island Havoc team

In reply to Goliat (msg # 412):

Justicar regards Goliat with a curious expression, "Golait, do you think consulting other practitioners of the Arcane here on Earth or space to research the history of the ring and gem might give some insight as to its origin and potential clues to how it was made and then perhaps some idea how to actually destroy it?  Have you ever made any contact with the Occult community here on Earth?"
This message was last edited by the player at 23:08, Tue 17 May 2022.
Goliat
player, 136 posts
The devil inside
AR 12 SDC 55 (Armor)
Sun 24 Jul 2022
at 15:25
  • msg #414

San Sebastian Island Havoc team

"I have not. If you could keep that gem secured till you do so, I would assist you in guarding it."
"I'm convinced the masters of the art here will do one of two things. Either agree with my contention that the gem be hidden away, or try to take it from us for themselves."

This message was last updated by the GM at 15:25, Sun 24 July 2022.
JUSTICAR
player, 586 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Wed 18 May 2022
at 00:15
  • msg #415

San Sebastian Island Havoc team

In reply to SSOGM (msg # 414):

Justicar cocks his head in surprise, "So you would prefer we keep the thing and research it first before doing anything immediately?"
Bellissima
player, 258 posts
ISP 4/156
HP::23/23 |SDC:56/56
Wed 18 May 2022
at 00:46
  • msg #416

San Sebastian Island Havoc team

Bellissima nodded thoughtfully, "So, if I am understanding you correctly, Goliat. The gem will corrupt anything it is contained in.  The gem also isn't really physical, we are just seeing the physical representation of it.  And the problem with sending it to the sun is that the sun will destroy the container, becoming the new container and therefore opening it up to corruption.  Whereas burying it, the container is still around it, protecting the planet from its direct touch."  She looked at the alien mage to make sure she was understanding things correctly.

"And no research, the longer it is out and the more people are looking at it, the more chance someone is going to give into temptation.  We need to send it away as quickly as possible," Bellissima stated firmly. "If it is a metaphysical object, then probably the only way to destroy it, is to return it to its original dimension."
Goliat
player, 136 posts
The devil inside
AR 12 SDC 55 (Armor)
Wed 18 May 2022
at 03:12
  • msg #417

San Sebastian Island Havoc team

Nodding to Bellissima, Goliat says, "yes. That explanation is sufficiently close to the truth to be used as guidance."
Winter Herald
player, 134 posts
AR 15, SDC 583/600
Winter is coming.
Wed 18 May 2022
at 03:24
  • msg #418

San Sebastian Island Havoc team

"Question. What does corruption of a container mean? If we double contain the false gem, will they be capable of destroying the first layer, and then assaulting the next, like a strong corrosive? We will need to consider this, so that once we wrap this thing up and drop it off in..."

Winter Herald considered several isolated locations before choosing one. "Perhaps an unmarked burial site in the Rocky Mountains of northern Canada, ensuring there is no water table or known tectonic instabilities at said site, that the ring will stay there at least for several centuries, if not longer. This isn't the solution, though. Like radioactive waste, it simply turns it into another generation's danger, unless we research how to dispose of it and are then capable of acting on it. Unlike actual radioactive waste, firing it to a star is apparently not a valid solution."
JUSTICAR
player, 587 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Wed 18 May 2022
at 09:28
  • msg #419

San Sebastian Island Havoc team

Justicar nods in agreement," ... considering that Goliat has verified that the 'red gem' is not a mineral or even matter as we know it but a localized, dimensional shadow of a higher plane object/force... casting the 'Not a Ring' into any hostile environment here in our 3-dimensional space as we know it would be useless as it is in fact energy manifesting in our time/space that our senses can only perceive as something solid that looks like a gemstone ~ but is in fact not matter at all and would be unaffected. Casting it into our star would indeed be HIGHLY Ill-advised. We must seek a way to return it to its origin dimension!"

He ponders for a few moments Eyes going wide at something that occurs to him, "...And keeping the 'Not a Ring' FAR FAR AWAY form any dimensional nexus or ley lines as possible until we are ready to send it back to its home dimension... less it's presence at such nexus have... highly unfortunate side effects or attract decidedly unfriendly dimensional attention potential even unwelcome visitors!"

Turning to Bellissima,"It ..truly pains me to say this but I believe we need to keep the 'Not a Ring' until we have researched the proper way to send it back to its home dimension... to do otherwise is to just delay its eventual return...maybe not in our lifetime but not forever. And what we know of the rings threat  will certainly NOT be known by whoever finds it again. We have a responsibility to the future to deal with this properly now!"
This message was last edited by the player at 14:50, Wed 18 May 2022.
Chimp Man Z
player, 546 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Wed 18 May 2022
at 13:19
  • msg #420

San Sebastian Island Havoc team

CMZ lets the others talk.  Right now, he is content to sit uncomfortably on the floor and eat the food that Bellisima had prepared from the ship's stores.  He still moutns the death of the archaeologist, but more pressing matter or mundane matter still need to be attended.
Normally sitting shiva lasts a week, but they do not have that kind of time.  And, were he a truly religious man, Jacob would be pretty sure YHWH would forgive the abbreviation, especially since they did not know the man.
Crusader
player, 175 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 18 May 2022
at 14:28
  • msg #421

San Sebastian Island Havoc team

Crusader sighed, "Perhaps we should just agree to table this, we are far afield of what we have to deal with, FORCE."
JUSTICAR
player, 589 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Wed 18 May 2022
at 14:37
  • msg #422

San Sebastian Island Havoc team

In reply to Crusader (msg # 421):

Justicar nodded towards, Crusader, "..I think that's a fine idea... let's say we allow for a week of research by Goliat and our collective efforts to research as much as we can on the Ring to see if we can find more intel on what to do with it or at least on its origins.  If then we have not found any new intel.. put it in a brick with a written message and a burned optical disc with the intel and history we do know with a detailed warning of the rings danger and drop it into the Mariana's trench with a homing device that triggers on motion of the brick."
This message was last edited by the player at 14:52, Wed 18 May 2022.
Winter Herald
player, 135 posts
AR 15, SDC 583/600
Winter is coming.
Wed 18 May 2022
at 18:36
  • msg #423

San Sebastian Island Havoc team

"I concur with Crusader, although the two subjects might actually be related." Winter Herald becomes a bit more animated on the topic of FORCE. "The trail is currently hot, and the ones with the most information on where they could be found are the soldiers swarming the base now. They will likely have reliable internal memos on information about them within..."

A pause as he came up with a guess. "...twenty four hours. It is in our - which certainly means mine as well - interests to at least use governmental resources as they are almost certainly using you. I am so far outvoted on this topic, but I believe granting them an alien mimetic bioweapon WMD that enslaves those foolish enough to use it would go a long ways as an investment of trust, one you should reap the rewards from immediately to use their resources to help hunt FORCE down. Additionally, their resources for research certainly exceed any of yours, and if you voluntarily turn this..."

Another pause as consensus just shrugged at what to call the ring. "...ring over to them, you can likely bargain for a say regarding the specifics of the research and the security around it. Your leadership would be foolish beyond words to outright dismiss those who know the most about this 'ring.'"

"In short, give the USA government the ring, so they trust you more, and then ask them for a report on where they suspect FORCE went, and what we can learn. Then we can combine that with our own research, and perhaps detect my creator before he can fully regroup."

"And also, should this action also be decided against, I recommend against sending the ring to any location that might double as a landmark. The more isolated and out of the way, the better."
JUSTICAR
player, 590 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Wed 18 May 2022
at 20:19
  • msg #424

San Sebastian Island Havoc team

Justicar's only reaction is to close his visor and fold his arms akimbo at his chest.

He is unmoved, and unmoving.
Crusader
player, 176 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Wed 18 May 2022
at 22:50
  • msg #425

San Sebastian Island Havoc team

Crusader is more animated, pounding her fist against the wall. "We will give that thing to ANY government over my dead body. Is that clear, talking toaster?"
Bellissima
player, 261 posts
ISP 4/156
HP::23/23 |SDC:56/56
Wed 18 May 2022
at 22:51
  • msg #426

San Sebastian Island Havoc team

Bellissima sighed tiredly at Winter Herald's continued argument in favor of a government that he had no experience with. "Winter Herald, you are being very naive.  We have lived under the government, we know who gets elected, who doesn't, what the leaders of our government get up to.  We have good leaders and bad leaders inside our government, we know this for a fact."

She took a sip of water, "And equating the Shadarkos to a WMD is a fallacy, they are not the same thing.  There are leaders in the military and in our government who would think it would be a great idea to give Shadarkos a new body and try to negotiate with it. And Shadarkos might even follow the deal, for awhile.  But trust me on this, I touched the very edges of its thoughts and it is completely alien to us.  It doesn't really view us as mattering, we are ants in an ant farm it is playing with."

Bellissima took another sip of water, "Second, we do not have the authority to legally go after FORCE, they are an international threat.  The Sentinels are only authorized to operate inside of Center City, although we did receive special authorization from the FBI and Navy to help with the island and the Farm. But only because Beaumont thought his agency had been compromised.  Which it had been." She looked at Winter Herald, "At this point, the DoJ will be putting together a task force to go after FORCE and they might decide to ask us to join it.  If FORCE started an operation in Center City, we can go after it, but if we go after FORCE outside of Center City, then they will treat us as vigilantes."

She looked at Justicar, Jacob and Goliat, "I vote for burying it somewhere extremely remote and then doing the research.  The longer it is easily accessible, the more likely someone touches the gem.  Putting a beacon on it that activates when moved sounds like a good idea."
JUSTICAR
player, 591 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Wed 18 May 2022
at 23:25
  • msg #427

San Sebastian Island Havoc team

Justicar nods, "I can support that, Bellissima.  I know a good place somewhere in the petrified forest... where a new camouflaged stone, in the middle of nowhere  squared, will not draw attention... and I can deliver it personally without a trip across seas."
This message was last edited by the player at 23:26, Wed 18 May 2022.
Chimp Man Z
player, 547 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Wed 18 May 2022
at 23:50
  • msg #428

San Sebastian Island Havoc team

Jacob opens his eyes, as he had closed them and begin to meditate.  What ever else we are discussing, he says quietly, but loud enough to be heard, I had asked for assistance in sitting shiva for this man, Matthew Harrison,'s death.  For those who have chosen not to, please have respect for those who are.  Which would probably just be me, at this point.  This is not the time to get heated, or to argue about who is right or wrong.  Such vanity has no place during mourning, whether you are doing so or not.
He does feel the need to call out anyone in particular.  The discussion seems to be bringing even those who normally show little emotion almost to an emotional state.  Even him.  Which is why he had chosen to begin meditating.
He looks at Winter Herald.  You were programmed to trust in government.  I assume you were also programmed to learn form those around you.  Well, then understand and learn this.  The government FORCE wants you to trust would likely be under his direct control, or a puppet government that he has installed.  Any such government is not going to bw one with the will of the people in mind.  Since we already know FORCE has spies within law enforcement and many other agencies, then it is likely there are more installed in the highest levels of the government.  Maybe others as well.  This means that we can not trust them.
He gives a soft sigh.  I know that you do not agree with this decision.  None of us is comfortable with taking such unilateral measures.  But, we will need you wipe this entire conversation, and any subsequent information or conversation about Shadarkos' ring from your memory when it is all said and done.  I think I can safely say that this is the only way the rest of us feel qe can keep Center City, and the whole world, safe.
Winter Herald
player, 138 posts
AR 15, SDC 583/600
Winter is coming.
Thu 19 May 2022
at 00:12
  • msg #429

San Sebastian Island Havoc team

Winter Herald's stance immediately shifted to a combat ready one upon mention of the mind wipe, his hand clutching his sword and his eyes shifting slightly in color as he focused his gaze on Chimp Man Z. "I will cooperate with no such thing. Bellissima has proven today that your neuroware is just as prone to hacking as my software. If you wish to alter my data without my agreement, my programming demands that I evade you if possible, or fight to the point of destruction if I cannot. I suspect you would react the same way if the situation were reversed."

He moved to the exit where Crusader was, eyes moving about and motion sensor on alert. "I cannot honor the dead as you do. Mister Harrison is dead, and they only matter in so far as we can learn from their life. I will leave you to it."

He paused in front of Crusader. "Unless you are going to arrest me now, and explain why, the toaster is going up on deck."
JUSTICAR
player, 594 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Thu 19 May 2022
at 00:27
  • msg #430

San Sebastian Island Havoc team

Justicar walks over and rests a hand gently upon Winter Herald's shoulder, and says, "Don't worry big guy, I'm NOT letting ANYONE erase your memories nor demand you erase them either. In this case we will just have to Trust you to keep our secrets as we trust each other...!"

He says this turning his gaze to CMZ.

"As for Crusader, she's this way with everyone..don't take it personal.  Let's go up on deck and leave the others to this Shiva Jacob feels the need for... we can talk tech together to pass the time."

With that Justicar follows Winter up on deck...
This message was last edited by the player at 08:05, Thu 19 May 2022.
Chimp Man Z
player, 548 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Thu 19 May 2022
at 00:36
  • msg #431

San Sebastian Island Havoc team

Jacob shakes his head in dismay.  I am NOT suggesting we force it upon you.  I'm hoping you will learn to understand our reasoning, and will choose to do it yourself.
Veteran Grunt
NPC, 18 posts
Thu 19 May 2022
at 02:56
  • msg #432

San Sebastian Island Havoc team

"Ya know, I'm pretty sure I wouldn't have a say in your decision, but as an experienced opinion I'd be lyin' if I didn't say to keep that ring, and Mr. Herald, away from those tools in Washington. These days they can't see nothin' but winning the next election, and they treat that like a football game. The less power those [Language unknown: lared nceemeliss yinanyithvor notillncecon] have, the better the rest of us will live."
Bellissima
player, 262 posts
ISP 4/156
HP::23/23 |SDC:56/56
Thu 19 May 2022
at 04:43
  • msg #433

San Sebastian Island Havoc team

Bellissima shook her head at Jacob's suggestion, "That was not well done, Z.  Would you suggest that I wipe the memory of this conversation from the mercenaries that witnessed it?" The brunette heroine asked rhetorically, since she was too tired at the moment to even attempt such a feat.  "As far as I can tell, they are a sentient being and suggesting their memory should be wiped is not going to build trust."

She made a finger gun at the veteran grunt to indicate she agreed with him completely on allowing the government to get their hands on the gem.
Lite Star
player, 233 posts
Eliza Knight
Power Suit Pilot
Thu 19 May 2022
at 10:18
  • msg #434

San Sebastian Island Havoc team

Lite Star watched the flow of the conversation wash about the room.  With the alien mage's information there was mostly an agreement of what to do with the stone.  That was that threat tabled for a moment.  Within the helmet of the suit she frowned at some of the outbursts, there was a lot of hurt being thrown about and anything she said might contribute to it.  So she remains silent, just setting up a request to see if there were any known occult experts that the foundation knew about to be trust worthy, though given the organizations scientific and technological nature it was very unlikely.
JUSTICAR
player, 604 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Fri 20 May 2022
at 03:23
  • msg #435

San Sebastian Island Havoc team

Justicar followed Winter Herald up on the main deck of the Hydrofoil yacht.  He was somewhat annoyed with Chimp Man Z's wording of his request for secrecy from Winter Herald it made things a more difficult to mollify the AI's sensibilities.. arguably Winter was well justified to be worried about people wanting to modify his core programing.  Even if he was dead wrong about trusting the government with the 'Not-A-Ring' possessing entity.

And then Hikari got to thinking... which is usually where he gets into trouble.  He'd told Winter Herald they'd talk tech and chat to pass the time but his rational mind saw he needed to be actively doing other things with that time to resolve some current issues the Team was facing...which also led to thinking about his own projects he needed to get back to...

"Karl, Sattellite Uplink. Connection Sea Sentinel."

'Acknowledged Son, establishing uplink.'

Justicar appeared to stand still other then the slight raising of his hands before him as if were at a low instrumental keyboard.  Again the suits fingers slightly trembled in rhythmic fashion a clear sign he was typing in virtual space.

Hikari figured if Winter Herald wanted to talk he'd speak up...

First things first ~ School.  Hikari surfed the net to his College and looked to see what the next week's assignments were.  Three Chapters total read through across three of his courses, four engineering assignments for turn in on the various chapters.  He arranged the chapter reading and the engineering assignments in his virtual space to be able to easily flip through them and already had half of the engineering assignments solved and just needed to type them up in assignment format.

School - Check {Work in Progress}

Karl signaled a secure uplink the his Sea Sentinel - Robotic Yacht had been established.

"Karl, Architect Mode."

'Architect Mode Initiatied'

A virtual overlay of his workshop on the Sea Sentinel filled his vision and he could remotely access all the manufacturing machinery there with only a little lag from anywhere int he world...

"Ok.. retask vertical mill #4 to grind out a quarter inch thick Lead 'Coke-can' sized containment... for the 'Not-A-Ring', include a concealed motion actuated homing tracer int he end cap.  Send order to the our raw mineral distributor, I need a 100 pound bag of cement sent to the Center City Marina delivered to the Sea Sentinel the usual chute to the Workshop.  Give me some pictures of natural stones in the Petrified forest West USA.  Have the vacuform make us a mold for the cement matching local stone texture.  I think a 40 pound  rock facsimile will do.  Bore a hole coke can sized to the center ready a plug for when were ready to install the 'package'."

"Bring up terrain maps of the Petrified Forest National Park in Arizona."

The gps Goggle Maps zoomed in on the area bringing up first the Blue Mesa Senic road.

Hikari smiled, "There.. on top of Blue Mesa some 1,500 feet from the road... not visible from the road and Well away from the hiking trails middle of nowhere squared.  In a national park where its illegal to remove the stones.  Not that it will matter as our stone will be buried down 10 feet. Perfect location for evil 'Not-A-Ring'."

Evil Artifact Hiding Place - Check {Work in Progress}

"Karl make sure the Travel Van is fueled its a long way to Arizona. Now production mode. show me the Workshop and status on PALADIN construction?"

'Paladin construction at 34%'

"Ok, give me remote workstation control.  Flip to chapter 5 in 'Modern Robotics' and start audio book mode.. I got four chapters to listen to... and the Paladin is not going to build itself."

Paladin Construction {In-Progress}

"Karl, call up my lawyers on the legal team have them contact Johnson and Johnson, send the Project: HOPOLITE dossier to their prosthetics research team and the funding proposal and get that deal finalized."

'Your Legal Team is already in Negotiations with their Board of Research, should they continue to push for a exclusivity production clause for the Solar Power Sys~'

"No. We can let that go.  Even if J&J reverse engineers it .. I want more renewable energy tech in the public.. let it go. It's a freebie.  If J&J runs with it.. that's not going to hurt my actual goals.  Project: Sun Dial is still months away from being even close to proposal stage.  I still think I'll beat them to the punch anyways."

With that the young teen genius was engrossed in multi-tasking building his new powerful flying Tank Battle Mecha, doing engineering home work for Collage AND fashioning a camouflaged stone containment for the Evil Ring Artifact...

No rest for the Justicar...

{At least...}, he thought, {..I can push the image of those 6 mangled men in the elevator lift I ~ I horribly injured with my heavy weapons fire... work is its own reward.}

That's when inspiration hits...

Turning to Winter Herald, "Oh Wow!  Winter.. I think I know a way we might be able to locate FORCE!"
This message was last edited by the player at 03:39, Fri 20 May 2022.
Winter Herald
player, 140 posts
AR 15, SDC 583/600
Winter is coming.
Fri 20 May 2022
at 04:35
  • msg #436

San Sebastian Island Havoc team

Before making his way to the deck, now being fairly certain he was not being arrested or that no one was attempting to mind wipe him - indeed, he had overriden every consensus motivating him to treat Hikari's hand as a potential threat - Winter Herald paused next to Crusader.

He dropped any pretense of humanity to speak to her, his voice obviously robotic. "Since we are violating regulation one hundred thirty four and going beyond speaking freely to one another, I suspect the only thing that bothers your crippled ego more than my existence and refusal to self-terminate would be the thought that you might actually owe me your continued existence, as I was the loudest voice encouraging the enemy to surrender, and it was on my word they ceased attacking you on. My enemies trust me more than you do. Do not worry about the appearance of ingratitude, though. Your continued existence is clearly its own 'reward.'"

He continued up the stairs, now slightly behind Hikari.

He was expressing irritation at events below, but had an even tone speaking to Hikari as he considered the state and depth of the water out here. "I still believe dropping it off at a landmark is a mistake, as long as you are doing this. The less distinctive the location, the safer. Assume some treasure hunter like Mister Harrison will hear of this and seek it out. Perhaps even one of the mercenaries below - they will have a head start."

He moved closer to the deck railing, putting a hand on it to stabilize his balance and visually guessing the structural integrity of the boat for dragging a six hundred pound weight attached to it via grapple or towline, plus ocean drag increasing the stress on point of attachment. "If you think you can track FORCE, that would be vital information to me."
Chimp Man Z
player, 551 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Fri 20 May 2022
at 05:14
  • msg #437

San Sebastian Island Havoc team

Now I understand what my grandfather meant when he said, "People hear, but they do not listen," CMZ says quietly to himself.
JUSTICAR
player, 607 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Fri 20 May 2022
at 17:21
  • msg #438

San Sebastian Island Havoc team

Winter Herald:
He moved closer to the deck railing, putting a hand on it to stabilize his balance and visually guessing the structural integrity of the boat for dragging a six hundred pound weight attached to it via grapple or towline, plus ocean drag increasing the stress on point of attachment. "If you think you can track FORCE, that would be vital information to me."


Justicar paused, "..Well its complicated, so hear me out.  I was pondering your memory question about data loss due to malicious erasure or battlefield damage, what could be done?  The obvious solution would be to have you backup your memories.  But a simple hard-drive of conventional make would likely be far less than you need for your full consciousness and memories.. the longer you are functional the larger the data storage would need to be.  It occurred to me FORCE must be doing the same thing.  But how often is he doing it, and how?"

"My first impression was a dedicated satellite uplink.  But there is an issue with that, Governments and militaries around the world watch Earth near-space orbit tracking all sorts of space bodies.  But the kind of satellite FORCE would need would eventually get spotted and Government agencies would start looking for who owned it.  He needs a large communication satellite capable of huge transmission transmission rate and capacity with worldwide reach... one satellite will not do.  Also, if he only does a back up once a day... he could be behind in critical data if he was destroyed somehow.  From how FORCE behaved I think he would demand a constant memory update and back-up communication link."

"Something like that in a satellite is near impossible to hide as its constant or near constantly transmitting.  Someone's likely to notice and start investigating.  Plus he would need multiple satellites to have world wide coverage.  However, FORCE has shown a penchant for infiltrating and using others to do his behind the scenes work.  He might not be able to hide his uplink... but he could disguise it in legitimate transmission streams."

"Banks.  Banks and Big Corporations try to have a near constant update of their transactions on the markets and finances.  Not all do it not all can afford it but it is possible and preferred, plus no one would think twice about a registered documented Business satellite transmitting large amounts of data constantly across the globe."

"But such communication leaves electronic foot prints and data logs.  You can disguise the transmission but you cannot hide it.  On legitimate communications satellites who, when and where a transmission is received, sent to and what time are all part of those transmission logs."

"If FORCE is disguising his backup memory dumps in legitimate world-wide transmissions streams among bank and business data transmissions there is a record of where from and where to and when.  And we know, he self-destructed on the San Sebastian isle and at what time!"

"All we need to do is see what communications satellites were in the area near the locale of San Sebastian in orbit that made a major data upload near of around that time.  We can then sample those logged transmissions and trace where they were sent and by whom, to verify their content with the FCC looking for the anomalous transmissions.   We could then start searching for other transmissions of similar length and anomalous content logged in bank and business transmission logs of large data dumps.  Then check the logs as to where they were transmitted and look for a pattern to emerge.  I'll bet they focus on other FORCE base locations as they are likely ~ true to form, not in any major city but out at the fringes of civilizations, places large data transmissions should Not be being sent cause ostensibly there is not supposed to be anything there."

"Its highly likely FORCE is using existing satellites rather than his own network that would not be able to be kept hidden from militaries and governments finding rogue satellites making unregulated and registered communications."

"It's just a theory but hiding in plain sight is a good way to avoid detection and considering how connected FORCE is with all his infiltrator Agents... its seems the most likely course of action to keep his memories and data up-to-date constantly."
Winter Herald
player, 147 posts
AR 15, SDC 583/600
Winter is coming.
Sat 21 May 2022
at 05:18
  • msg #439

San Sebastian Island Havoc team

Winter Herald considered this as he determined that he could pull of the test he had in mind. "Makes sense. Using what others have or trust to complete a goal sounds on board with my creator's methodology. This will take a great deal of time, and lends credence to my point that you will need an organization other than yourselves that you actually can trust. And while I feel their record on CBN weaponry is self-evident based on the apocalyptic hellscape I am not seeing, I would agree that I would trust the USA government only to be short-sighted and to take action based off image on anything short of a nation destroying threat. My data on the USA government might be highly biased, but it seems a consistent record."

He decided against testing his swimming capabilities for now, looking to Hikari with eyes that were currently a misty grey. "So, how long have you been an enemy of FORCE? This is critical to determining how much time they have had to set up an agent in your ranks. Assuming, of course, that it is not myself."
This message was last edited by the player at 05:19, Sat 21 May 2022.
JUSTICAR
player, 609 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Sat 21 May 2022
at 17:26
  • msg #440

San Sebastian Island Havoc team

Hiakri nodded, "...Yes, it may indeed take a bit of time to do this detailed analysis...though given access... 'Karl' or possibly even you could sift the data faster and more efficiently than a human mind.  But you are correct we would have to have US Government backing to have the authority and access to do this kind of extensive analysis, collation and location to track down FORCE's locations he might be at.  Sadly I do not think the Government trusts us THAT much! Perhaps, with the delivery of 3 supervillains in custody that will change?"

"Hang on!", he said as he continued to work in his VR construction space while conversing ...apparently something in his distant manufacturing shop needing his immediate direct attention...

A few moments later, "Sorry had to change the programmable Vertical Mill Milling Bits."

"As for how long have we been seeking FORCE, I'd say a little less than a month.  We didn't even know at the beginning that FORCE was behind the bomb threat in Center City.  In hindsight now its clear why the City and Government caved in so easily reversing the 'Never Deal With Terrorists' - American policy and paid the ransom so quickly.  Clearly one of FORCE's highly placed Android infiltrators pushed the payment through.  We can only hope those infiltrator androids all were fried when I blew up the master control room in the San Sebastian Complex... or again Center City and potentially many other branches of the US Government are still compromised and may stone wall any attempts to locate FORCE.  We can only do what we can do..."

Then he goes blithely back to his VR activities..
Winter Herald
player, 149 posts
AR 15, SDC 583/600
Winter is coming.
Sun 22 May 2022
at 06:18
  • msg #441

San Sebastian Island Havoc team

Winter Herald considered the timetable for these events. "Has your team been in its current configuration before the month? If it has been, a squad composed of superhuman specialists will certainly have been a factor he would have had to have accounted for. Otherwise, any infiltration of your unit, at best, would have to have been recent if at all. Your sponsors, however, might have been worth infiltrating."

"As for government cooperation, they required your aid to fight FORCE today. Without it, extensive losses would have been likely. They will likely want it again, given your success. After I clear myself, send me your data regarding FORCE's whereabouts. I do not want even the chance they will know what I know until I am ready. Until then, I hope only to feed FORCE information they should already possess. Do not reveal to me the location of the Sharkados ring drop point until I am cleared."
Crusader
player, 182 posts
AR 17 SDC 280 (Armor)
Mirrored Face Shield
Sun 22 May 2022
at 07:05
  • msg #442

San Sebastian Island Havoc team

Crusader went over and sat with her back to CMZ's. There was really no need to explain, she simply joined him so that he would not be alone.
This message was last edited by the player at 07:14, Sun 22 May 2022.
Bellissima
player, 269 posts
ISP 4/156
HP::23/23 |SDC:56/56
Sun 22 May 2022
at 07:08
  • msg #443

San Sebastian Island Havoc team

Bellissima was sitting with CMZ and now Crusader still, her eyes closed as she breathed deeply.  She would go into meditative trance, but she wasn't sure what was going to happen next.  Being in a trance state would slow her reactions down if danger popped up suddenly.
JUSTICAR
player, 615 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Sun 22 May 2022
at 15:14
  • msg #444

San Sebastian Island Havoc team

Winter Herald:
Winter Herald considered the timetable for these events. "Has your team been in its current configuration before the month? If it has been, a squad composed of superhuman specialists will certainly have been a factor he would have had to have accounted for. Otherwise, any infiltration of your unit, at best, would have to have been recent if at all. Your sponsors, however, might have been worth infiltrating."

"As for government cooperation, they required your aid to fight FORCE today. Without it, extensive losses would have been likely. They will likely want it again, given your success. After I clear myself, send me your data regarding FORCE's whereabouts. I do not want even the chance they will know what I know until I am ready. Until then, I hope only to feed FORCE information they should already possess. Do not reveal to me the location of the Sharkados ring drop point until I am cleared."


Justicar shakes his head in the negative, "No we have only been a team for less than a month. The only chance for a team infiltration would have been in the Kansas Compound infiltration... but that turned into a running battle with that team. And Bellissima has already vouched for all the members on that Mission..she was on it after all!"

Justicar was silent for a bit at the mention of the ring but finally commented, "I have said all I'm going to about the Sharkados Entity for now... it will be taken care of and yet not out of our access when we figure out how to actually deal with it."
This message was last edited by the player at 15:16, Sun 22 May 2022.
Chimp Man Z
player, 554 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Sun 22 May 2022
at 15:24
  • msg #445

San Sebastian Island Havoc team

Thank you for hanging around, CMZ says quietly to his two remaining companions.  Even if you aren't actually mourning Matthew Harrison.
CMZ is not really worried about being alone.  Being Ukrainian Jew, being an Isreali citizen as well as a US citizen, being a mutant especially, he has always felt alone in some way, though, strangely, never truly lonely.  But, having the company for now is nice.  Even if in silence.
JUSTICAR
player, 616 posts
Teen Genius Exosuit-Pilot
HP33, SDC76 J:4-700 AR17
Sun 22 May 2022
at 18:10
  • msg #446

San Sebastian Island Havoc team

In reply to Chimp Man Z (msg # 445):

Justicar texts a message across the LESP secure net as he knows Winter has just as sensitive hearing as Lite Star and himself and he actually wants a private communication with the team ...[Private to group LESPradio: +Justicar here, sorry I'm not participating in the Shiva... but I felt it better to 'de-escalate' the debate to calm Winter's concerns by removing our presence. I'm doing next week's college/school work and working on the ongoing construction project of the Paladin, as well as preparing the containment for the Shadarkos entity object for burial ~ all In VR via satellite uplink, but I'm with you in spirit. Mr Mathews death was a tragic end but one he desired ~ im glad Bellissima could assist his spirit to rest. I'm still listening and on standby if you need me. Winter seems calmer now.+]
This message was last edited by the player at 18:25, Sun 22 May 2022.
Bellissima
player, 271 posts
ISP 4/156
HP::23/23 |SDC:56/56
Sun 22 May 2022
at 19:55
  • msg #447

San Sebastian Island Havoc team

Bellissima nodded in response to CMZ as he thanked her and Crusader for sitting with him. Although she could take issue with him thinking that she wasn't mourning Matthew Harrison, but she realized knew that he was being honest in his appreciation of sitting with him for whatever reason she, Crusader and some of the mercenaries were still there. She was still cataloging everything she had learned from Matthew's mind and sharing various tidbits that would allow people to get a better understanding of him.
SSOGM
GM, 612 posts
Some Sort Of
Game Master
Mon 23 May 2022
at 01:15
  • msg #448

San Sebastian Island Havoc team

It is an uneventful trip back to the mainland, none of the prisoners attempt to escape and no one on the boat attempts a mutiny.
Chimp Man Z
player, 581 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Thu 26 May 2022
at 02:15
  • msg #449

San Sebastian Island Havoc team

Actually, there is one bit of chaos that occurs.  All Hell seems to break loose when a troop of about two dozen frightened spidermonkeys come out of hiding and into the living area occupied by the LESP officers and ye mercenaries.  The chattering and chittering is almost deafening, until a voice can be heard to exclaim loudly, HEY!
All simian eyes turn towards CMZ.  His voice becomes calm and collected, his eyes still closed.  Get something to eat and calm down.  I will find you all a new home wheere you be well-fed and safe from predators.
Eight of the monkeys seem to almost snap to attention, and begin passing eggs, bread, and vegetables to the other monkeys, getting adults and children alike calm and complacent.  Once that is done, the eight grab food for themselves and sit down near CMZ to eat.
He opens his eyes to look at his more human companions.  Don't ask me.  I had no idea.  I only just found out on the island.
Sign In