San Sebastian Island Havoc team
I did initiative rolls for everyone. Patriot, NPC's, then JUSTICAR, then Crusader, then Chimp Man Z
01:37, Today: SSOGM rolled 4,17,19,22 using 1d20+1,1d20+2,1d20+12,1d20+6. initiatives Chimp Man Z, Crusader, JUSTICAR, Patriot.
Patriot darts forward, leaps over gunman two and throws a kick at the back of a head. That gunman turns around and fires a short burst at Patriot. Most of the bullets careen off the cyborg's armor. A couple don't.
Patriot takes twenty-six points of damage from that short burst.
Gunman Three fires a short burst at Chimp Man Z, and manages to do no damage.
Gunman One and Gunman Four targeted the, apparently, most armored creature in your midst (JUSTICAR). Both bring their Barrett's to their shoulder and fire, almost simultaneously. Gunman One manages a glancing blow that does no damage (didn't exceed AR). Gunman Four misses.
That may be due to Crusader, who leaps on gunman four, rips the rifle from his hands, and smacks him with it, multiple times. This is enough for the creature to succumb.
This message was last edited by the GM at 21:52, Fri 11 Feb 2022.