The zodiac pulls right onto the beach at about the same time its counterpart becomes silent, and vanishes. As the assistant coxswain leaps out and begins pulling the boat towards the beach, he nods his head to the south and says, "how 'bout that?"
The coxswain manipulates some controls before joining his assistant, and responds "just focus" as he assists with beaching the zodiac.
FYI: The waterfall IS the center of a nexus point. The entire island is within one mile of the nexus point; the entire complex is within one half mile of the nexus point.
Heroes Unlimited Revised Second Edition page 317:
2. Being at/on a ley line or a half mile from a nexus point increases the range, duration, and damage of magic spells, wards and circles by 50%. The mage can also draw 10 P.P.E. points from the ambient energy radiating from the ley line and nexus once per melee round (15 seconds). Furthermore, the character's own P.P.E. recovers at the increased rate of 10 P.P.E. per half hour/30 minutes, without meditation!
3. Being at a ley line nexus point or with in 200 feet (61 m) of a nexus point doubles the normal range, duration, and damage of magic incantations, wards and circles. The mage also enjoys a bonus of +2 to save vs magic and Horror Factor, plus his personal spell, ward or circle strength is also increased by +1. The mage can draw an additional 20 P.P.E. points once per melee round. Plus his own P.P.E. recovers at the incredible rate of 20 points per half hour!!
In reference to psionics:
Heroes Unlimited Revised Second Edition page 297:
Range and duration are increased by 50% when near a ley line (within two miles/3.2 km) and doubled when within one mile (1 .6 km) of a nexus point.
Damage from psionic energy attacks such as psi-sword, pyrokinesis, electrokinesis, and telekinesis is doubled when within a mile (1 .6 km) of a ley line nexus point (there's no additional damage from being directly on a ley line or nexus).
This message was last edited by the GM at 18:20, Sat 08 Jan 2022.