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18:36, 6th May 2024 (GMT+0)

OOC 2.

Posted by SSOGMFor group archive public
JUSTICAR
player, 1107 posts
Teen Exo-Pilot MA15/PB14
HP39, SDC76 J:4-700 AR17
Fri 9 Dec 2022
at 15:32
  • msg #976

Re: OOC 2

In reply to Winter Herald (msg # 975):

Looks like you got your answer!
Runa
player, 171 posts
HP 30, SDC 47
PB14, MA 18
Fri 9 Dec 2022
at 15:32
  • msg #977

Re: OOC 2

JUSTICAR:
Hey folks! Just wanting to say something out of character... I'm having an ABSOLUTE BLAST playing Justicar/ Hikari the young proto-tony stark Iron Man!!! Its been fun playing the teen genius 'smartest-person-in-the-room' meme.. But the game is not the Justicar show... and Im really trying hard to be as inclusive of everyone as possible {which personally I think I could do better about}... and cutdown on the bickering in-character. I just want you ALL to know all my interaction in-game is rp... I have no issue with ANY of your play-style or participation-level.

I WANT Everyone to enjoy the game as much as I do...

SO to that end it woukd be nice if those less text proliferous might give us all some pointers on themes their character would like the most to enguage in so we can identify oppprtunities for them to enguage in said themes and move the lime-light to them in turn on a more regular basis.

so please feel free to bring up places in the drama narrative where YOUR characters might get involved if you see places where hikari is perhaps stealing the limelight too much.

Point being try coming up with things in the world your characters want to accomplish or address cause they make great sub-plots for everyone to have a part in!

Sorry been a bit preoccupied with work so what little creative free time I've gotten went to running my other two games here first, then post as a player here.

I'll be honest, it has felt like the "Justicar show". Obviously that's just my perception and not necessarily reality.

I always look for opportunities for Lilibeth or Runa to engage with the other PCs, NPCs and environment. The things that motivate them are similar but different. Both care about helping/healing others. The differ in that Lilibeth is more nurturing while Runa is more smash the threat kind of help. Runa is of course deeply religious while Lilibeth has a more modern secular approach to religion. Both want to motivate others to be their best, its just their approach differs.

What they most certainly are not, are scientists. They aren't gadget builders or even users all that much. They are also not tactical geniuses, strategists or detectives. To date, the game has focused heavily on science, tactics/strategy and investigations. Now the one area where they are very interested in history. In general but specifically religion, mythology and Sumarian/Babylonian.

Ive got to run but hope that helps.
JUSTICAR
player, 1108 posts
Teen Exo-Pilot MA15/PB14
HP39, SDC76 J:4-700 AR17
Fri 9 Dec 2022
at 15:47
  • msg #978

Re: OOC 2

Runa:
I'll be honest, it has felt like the "Justicar show". Obviously that's just my perception and not necessarily reality.



YEAH  ^ THIS!  THAT is exactly the feeling I've been getting as well and I don't like it!!!  I'm a prolific poster and as such my posts are usually detailed and long.  But it was NEVER my intention to dominate the story narrative.

So Yeah, you have been heard Runa.. and I'm going to make a serious effort to pull back on my posts to let others have the lime-light.  Problem I've noticed is that Justicar has the only power-set that gives him movement, defense, attack, and utility 'powers' all at the same time.  No one else in the group can fly, or survive in hostile environments.  We have a 'superhero' Game with no one with actual super powers other then close-range physical prowess or non-offensive utilitarian powers.  Everyone that had 'super-powers' kind of left the game before we really got moving.

It's a shame really.  But yeah, I have heard your observation.. I share that same opinion and I'll try to shift focus away from Justicar if possible.

I think also I don't make wall dressing character or background support characters... a flaw in the Type 'A' personality which is something I must struggle with.  I don't write small-scale... I don;t think anyone wrote a background as detailed as I did and the GM  has kind of run with it... lol.  Not his fault either.

So I will try to fade if possible into the background somewhat more to leave narrative space for other characters to shine!

Thank you for your honest observations!  :)
Runa
player, 172 posts
HP 30, SDC 47
PB14, MA 18
Fri 9 Dec 2022
at 16:18
  • msg #979

Re: OOC 2

I need to make more of an effort to find in character opportunities to post so its not all you.

Runa/Lilibeth is a different type of character for me. Usually I play someone that is strategist and tactician. I wanted to give this concept another go just to be different than my usual. The previous game I tried this concept she did well enough but the game fell apart.
Runa
player, 178 posts
HP 30, SDC 47
PB14, MA 18
Sun 11 Dec 2022
at 15:18
  • msg #980

Re: OOC 2

Hold up a minute, what's this about a microchip needed to save children's lives? Up till now all I've seen mentioned is saving Holly Cook. Did I just miss that part?
Bellissima
player, 469 posts
ISP 54/156
HP::23/23
Sun 11 Dec 2022
at 15:46
  • msg #981

Re: OOC 2

It was part of the information of what was taken from the bank vault. Bellissima has been keeping it on her mind as they have been looking for the robbers, although she had low hopes of being able to recover it.  But in her most recent vision, she saw people carrying stuff stolen from the bank vault out of the submarine, so she has hope that the microprocessor will be among the loot.
Senor Garcia
player, 138 posts
Retiree
HP: 85 SDC: 188
Sun 11 Dec 2022
at 16:00
  • msg #982

Re: OOC 2

I am waiting on the GM to give me info about the sub.

I do not intend to sink it; I just want the ability to stop it from escaping.
JUSTICAR
player, 1115 posts
Teen Exo-Pilot MA15/PB14
HP39, SDC76 J:4-700 AR17
Sun 11 Dec 2022
at 16:03
  • msg #983

Re: OOC 2

In reply to Bellissima (msg # 981):

Yeah, I was wondering when you would bring this up... but since you never mentioned it to Justicar I couldn't. Plus I felt reminding you in ooc would have been playing too 'meta' if you had legitimatly forgotten it.

Hikari will likely point out technology is his bitch... he could likely put a replacement chip together that could tide the boy over until a permamant replacement could be manufactured.  Cybernetics is not specific to Hikari's skill set but it IS Very derivative of his tech in robotics.
This message was last edited by the player at 16:04, Sun 11 Dec 2022.
JUSTICAR
player, 1116 posts
Teen Exo-Pilot MA15/PB14
HP39, SDC76 J:4-700 AR17
Sun 11 Dec 2022
at 16:08
  • msg #984

Re: OOC 2

In reply to Senor Garcia (msg # 982):

That's cool. Y'know... attaching a high tension cable with a weight at the end say on a 50 to 60 ft line... so when they spun up the screws they reel in the cable and jam the screws would be a easy way to stop them from running without the inherent unpredicatbility of explosives.
Senor Garcia
player, 139 posts
Retiree
HP: 85 SDC: 188
Sun 11 Dec 2022
at 16:42
  • msg #985

Re: OOC 2

JUSTICAR:
In reply to Senor Garcia (msg # 982):

That's cool. Y'know... attaching a high tension cable with a weight at the end say on a 50 to 60 ft line... so when they spun up the screws they reel in the cable and jam the screws would be a easy way to stop them from running without the inherent unpredicatbility of explosives.

Getting said 50 to 60 ft line to the sub without being seen would be a real bitch. Also, the line can be removed before the ship spins up the screws. But if you plant explosives on the screw/shaft, along with an anti-temper device removing the explosives is not going to be easy.

Anyhow I don't think we can magically make a 50 feet of cable appear out of thin air. One or two people swimming up to attach explosives are less likely to be seen, especially if one of them (Senor Garcia) has the ability to see in the electromagnetic spectrum. Senor Garcia can pick out the underwater camera's and possibly work his way around them. I'm not saying he won't get detected, but he has a good chance of not getting detected.


Also despite Senor Garcia's forte being that of sneaking into places all by himself, I did request the rebreather's in case anyone wanted to join him on his proposed underwater infiltration.
Bellissima
player, 470 posts
ISP 54/156
HP::23/23
Sun 11 Dec 2022
at 16:54
  • msg #986

Re: OOC 2

In reply to JUSTICAR (msg # 983):

Bellissima thought that Justicar had the information from his investigation of the robbery. It was on the list of things stolen.
JUSTICAR
player, 1117 posts
Teen Exo-Pilot MA15/PB14
HP39, SDC76 J:4-700 AR17
Sun 11 Dec 2022
at 17:13
  • msg #987

Re: OOC 2

In reply to Bellissima (msg # 986):

I don't believe it was mentioned in specifics but I can look to verify, cause if tech would have been specifically listed as stolen he would have investigated further Dr Greyson... this is the first time Hikari has ever heard of the chip, the doctor or the child.

UPDATE:
This was all that was listed as Stolen -

3. The Thieves made off with ~
    $4 million in uncut diamonds
    $800,000 in rare coins
    $2 million in Brazilian bearer bonds
    a countless number of business and personal papers from a dozen or so millionaires and billionaires (like a winning lottery ticket for an identity theft ring)
    and three original paintings by the late Frank Frazetta: “Egyptian Queen” {<- a classic}, “Vampirella” and “Dawn Attack”

~ In LESP Offices, msg 744 in reply to Bellissima specifically...


In reply to Senor Garcia (msg # 985):

Justicar could do that in less then 2 melees... he has the high tension cable, he has the spike launcher and the weight he can add to finish the jamming... and he has already approached the Bio-ship undetected.  He saw no underwater cameras in his search they do not appear to be monitoring the underwater areas of the Bio-ship.

But its more then likely unnecessary as they are likely to be all engaged with the Sentinels and not likely to be able to flee anyways... a radio trigger detonated explosive should do the trick if needed which it likely won't be.  To preemptively disable the sub may not even be necessary... plus we can track them they will not get far in any case.

And as Justicar said it doesn't mater to him either way if Garcia thinks its best to rig the sub go for it... he just thinks its premature to blow regardless of need.
This message was last edited by the player at 17:21, Sun 11 Dec 2022.
Bellissima
player, 471 posts
ISP 54/156
HP::23/23
Sun 11 Dec 2022
at 17:23
  • msg #988

Re: OOC 2

In reply to JUSTICAR (msg # 987):

It isn't posted as directly being on a list, but for Dr Grayson to not tell the police that it was stolen would be extremely stupid.   People do extremely stupid stuff all the time of course.  But this was posted as public knowledge, so I assume the police knew about the microprocessor being stolen and anyone who they shared information with would have that knowledge as well. Since that would have probably been marked as high priority for recovery.
Senor Garcia
player, 141 posts
Retiree
HP: 85 SDC: 188
Sun 11 Dec 2022
at 17:50
  • msg #989

Re: OOC 2

JUSTICAR:
Justicar could do that in less then 2 melees... he has the high tension cable, he has the spike launcher and the weight he can add to finish the jamming... and he has already approached the Bio-ship undetected.  He saw no underwater cameras in his search they do not appear to be monitoring the underwater areas of the Bio-ship.


As mentioned above this isn't the JUSTICAR show...you should let other players offer up ideas where their character can use their specific skills and abilities.

In regard to the camera's, a GM post (msg #93 of the USS Gemini thread) mentions underwater cameras. I am working off that bit of intel.

JUSTICAR:
And as Justicar said it doesn't mater to him either way if Garcia thinks its best to rig the sub go for it... he just thinks its premature to blow regardless of need.

Prematurely blowing the sub screws while Senor Garca is in the water could result in the overpressure killing him. While Senor Garcia considers himself an expendable asset, he won't do something so blatantly suicidal.

Now if a suicidal act kills several evil meta-humans or completely foils their plans at world domination/destruction/whatever then it's worth it to lose my character. Afterall I can always roll up something else.
Chimp Man Z
player, 724 posts
Mutant Circus Freak
HP 101 SDC 343, CHI 40
Sun 11 Dec 2022
at 18:27
  • msg #990

Re: OOC 2

I thought this was a recon mission, not an all out assault.  Send one or two guys in because they are less likely to be detected, then get them out and decide how to proceed once we have that intel.
SSOGM
GM, 800 posts
Some Sort Of
Game Master
Sun 11 Dec 2022
at 18:46
  • msg #991

Re: OOC 2

In reply to Bellissima (msg # 988):

The microprocessor was discussed in message 5 of the New York City, The Bank of State Facility thread. This was immediately preceding the arrival of a gigantic predatory lizard, so it could have been missed.
Bellissima
player, 473 posts
ISP 54/156
HP::23/23
Sun 11 Dec 2022
at 19:34
  • msg #992

Re: OOC 2

Chimp Man Z:
I thought this was a recon mission, not an all out assault.  Send one or two guys in because they are less likely to be detected, then get them out and decide how to proceed once we have that intel.


The isle-ship has been scouted by Justicar's drones and with as small as the isle-ship is, anything more is likely to be discovered.

CMZ is checking out the plant samples now, so that will tell us about possible dangers of the surface plants.  After that it is about searching the insides of the isle-ship and the only one who might be able to do that from the surface is Bellissima.  And considering it is organic, she probably can't.  So that leaves the option of entering the isle-ship directly and at that point the die is cast and chances of getting spotted go way up! Better to just go right into the assault.

Bellissima might be able to get info from the hatches, but only if they are technological.

At least that is what I am getting.
Winter Herald
player, 382 posts
AR 15, SDC 600/600
Winter is coming.
Sun 11 Dec 2022
at 20:46
  • msg #993

Re: OOC 2

In reply to Chimp Man Z (msg # 990):

That was my proposed plan. Winter Herald is operating under the presumption this plan enjoys more popularity. And it does have a decent chance of success - I didn't expect a map, and I was expecting to effectively be making one. We still don't have an exact location of Holly, but based on intended points of entry, I don't think that will take long.

And yes, I do have a lot of questions I would like answered. But should going forward be desired, we have enough to go on.

As for Justicar's ability to assist Senor Garcia, I would point out that one can only focus their attention at a finite number of locations, and if the Justicar Plan is agreed to, there will be many things going on at the same time. Splitting your attention during the most likely situation to be occurring during our intrusion would be unwise.
JUSTICAR
player, 1119 posts
Teen Exo-Pilot MA15/PB14
HP39, SDC76 J:4-700 AR17
Sun 11 Dec 2022
at 21:08
  • msg #994

Re: OOC 2

Yeah... I only offered to do the high tension cable disable ... but I'd rather not actually.  Where I proposed Justicar's entry is where I'd like to stay unless the team wants otherwise.  You are correct can't be everywhere at once.  The Jekyll and Hyde Drones that Have spike-cable launchers AND are underwater capable are slated for Justicar-Stealth and have not been built yet.
This message was last edited by the player at 21:08, Sun 11 Dec 2022.
Senor Garcia
player, 143 posts
Retiree
HP: 85 SDC: 188
Mon 12 Dec 2022
at 13:58
  • msg #995

Re: OOC 2

Don’t have time for an IC post, but it looks like we might have to go into the base through the underwater airlock. Provided there are no plants hanging down around it.
JUSTICAR
player, 1121 posts
Teen Exo-Pilot MA15/PB14
HP39, SDC76 J:4-700 AR17
Mon 12 Dec 2022
at 14:59
  • msg #996

Re: OOC 2

Didn't SSOGM post that Holly Cook was seen walking on the island surface?  She was no harmed.

Yes there may be a danger of spreading the spore of the island if we carelessly tromp around on the surface but THAT particular ecological nightmare is already out of the bag from simple wind and weather! Us briefly using the surface hatches is not likely going to impact that.
Senor Garcia
player, 144 posts
Retiree
HP: 85 SDC: 188
Mon 12 Dec 2022
at 15:27
  • msg #997

Re: OOC 2

JUSTICAR:
Didn't SSOGM post that Holly Cook was seen walking on the island surface?  She was no harmed.

Yes there may be a danger of spreading the spore of the island if we carelessly tromp around on the surface but THAT particular ecological nightmare is already out of the bag from simple wind and weather! Us briefly using the surface hatches is not likely going to impact that.

She’s probably immune to the plants or under their control.

Since we are dealing within the realm of a biological weapon the US Government should drop a MOAB on the island. The fuel air explosive should burn up all the plants and spores. If no MOABs are available just cover the island in napalm.
JUSTICAR
player, 1122 posts
Teen Exo-Pilot MA15/PB14
HP39, SDC76 J:4-700 AR17
Mon 12 Dec 2022
at 16:29
  • msg #998

Re: OOC 2

Senor Garcia:
Since we are dealing within the realm of a biological weapon the US Government should drop a MOAB on the island. The fuel air explosive should burn up all the plants and spores. If no MOABs are available just cover the island in napalm.


eh, or Justicer could just use his twin Flame-thrower weapons a sterilize the surface OR his twin Chemical Sprayers with the modern more potent Agent Orange defoliant he prepared for this mission; but I'm pretty sure such an attack will set off internal alerts of some sort if the Bio-Vessel doesn't writhe or screech in pain all its own.

As far as any of us know Holly Cook is a normal human even if Provider has mind-screwed her into a flesh puppet that's not going to change she is not a meta human.  Also does it make any sense to put lethal flora around your entry hatches to your lair bioship vessel?  Dr. Phage may be a sociopath but he's not suicidal or stupid.

Also, my drone rolled all over that Bio-ship surface to take its detailed pictures of the hatchs... the plants did not try to eat it {although admittedly I did coated it in organic ink to make it 'hopefully' distasteful}.  At best the plants are if dangerous at all are only dangerous to small life forms like rodents and maybe birds.  We are not going to be on the surface that long... just enough to get inside and stage our assault.
This message was last edited by the player at 16:33, Mon 12 Dec 2022.
Senor Garcia
player, 145 posts
Retiree
HP: 85 SDC: 188
Mon 12 Dec 2022
at 17:14
  • msg #999

Re: OOC 2

In reply to JUSTICAR (msg # 998):

The question is do you have enough ammo to clear the whole island? And as you decide to be a pyro will the islands occupant’s come out to deal with you.

The plants probably didn’t see the drone as organic and left it alone.
JUSTICAR
player, 1123 posts
Teen Exo-Pilot MA15/PB14
HP39, SDC76 J:4-700 AR17
Mon 12 Dec 2022
at 17:45
  • msg #1000

Re: OOC 2

In reply to Senor Garcia (msg # 999):

'shrug' Justicar probably has the ammo to do it the Bio-ship is only 180'feet long and 55'ft at its highest point ~ I just think its a Bad idea!  I think doing that WILL alert the occupants ~ we want to sneak on board!

If we are concerned about 'potentially' lethal plants we could have Justicar {hatch 1}, Winter {Hatch 3}, CMZ {hatch 2}, as we are likely invulnerable {CMZ} or not considered edible... while Senor Garcia, Bellissima, Maharaja, and Runa enter through the airlock.

But I honestly do not think the plants are a hazard... and we should Definitely NOT surrender a the tactical advantage of assault from multiple entry points to catch the enemy from all sides ~ out of fear of some plants.
This message was last edited by the player at 17:46, Mon 12 Dec 2022.
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