Justicar replies,
"On It!"
Slipping his left arm behind him under his
'Ballistic Cloak' a metallic ~
'CLANK!' is heard and he raises the arm again to aim a large metal flashlight like attachment clamped to the forearm with its blunt bulbous head at
Drifter...
Justicar fires the
netgun at
Drifter aiming to entangle him in the metallic net to prevent him running until he cuts himself free
{no easy feat considering the metallic cabling of the net}. Not a permanent entangle but enough to slow him down for what comes next...
Combat Computer, Integrated
Weapons Systems with
Laser Targeting already locked on
Drifter... with a spreading large net; it is not hard to hit but IS hard to avoid...
09:44, Today: JUSTICAR rolled 20 using 1d20+13 with rolls of 7. Justicar - Fire Netgun {+10 ST power armor, +3 laser targeting} [+13]. – 20
Justicar:
Netgun = Ra: 35'ft, Entangle/Tripping an opponent. Does no damage, but knocks victim to the ground and he loses initiative and one melee attack), Cap: 1 single shot {Reload 5 min}
In addition to the regular entangle attack
Snare one's opponent by throwing the net over him: The intended victim must dodge or be netted — only characters with a spear, polearm or staff can parry a thrown net attack. If caught in the net, the victim is -8 to strike, -10 to parry and dodge, and running is impossible. It will require 1D4+1 melee rounds to cut free of the net {depending upon net material}.
"K2, Containment Protocol ~ Drifter!"
To which the internal AI launches three drones which position themselves around
Drifter whether he struggles with the net distraction or not, set their anchoring utility limbs and each extends two of their
Force Field Emitter 'limbs' to encase
Drifter in five glowing fields of blue force energy "Boxing" him from any escape. The five 10'ft planes of force edges do not touch the stationary drones anchored in place keep a 1 inch gap between the edges of the erected force field planes.
But
Justicar is still in motion as the empty expended netgun launcher jettisons from its armature mounting on his forearm and he does something none have ever seen him do before ~ with his left he draws his father's
German Bastard sword 'Caladburn' that has been carried and never drawn from its shoulder sheath opposite the sheathed katana of his Tokyo family.
With his right arm he reaches back to magnetically attach the metallic mechanical grip of his
plastic transparent riot shield to his forearm and the
whirr of the arm servos that mechanically locked the shield to his right forearm...
{hahaha ~ Cudos to you CMZ! :) }
Moving with a speed unseen before in the
Justicar suit ... it is clear the suit's speed and fluidity has been heightened as he moves with a blur of speed to interpose between
Winter Herald and officer
Januchowski, the bastard sword
'clanging' loudly as
Justicar bats the forearm blades away from the shocked officer standing ready to defend him sword and shield in hand.
10:12, Today: JUSTICAR rolled 33 using 1d20+23 with rolls of 10. Justicar - Parry {+19 Justicar MK IV suit, +3 WP-Sword} [+23]. – 33
The
Justicar's mechanical wings automatically spread to hedge any attempt to out maneuver around
Justicar's defensive stance...
"Winter Herald? 'Ned'... a-are you in there? How can I help?!?"
Actions: 11 {MK IV Justicar} / 10 remaining
'Automatic' parry, 1 Ranged weapon {netgun}
10:17, Today: JUSTICAR rolled 27 using 1d20+19 with rolls of 8. Justicar - Initiative {MK IV Suit} [+19]. – 27
Initiative: 27
This message was last edited by the player at 23:16, Sun 24 Mar.