In Dr. Phage's Submarine
Senor Garcia shook his head and explained we it didn’t matter if they were at 22 meters or 72 meters. Looking at the various controls in the CIC/bridge he looked for a depth gauge to figure ut what depth they were at, they would be below 22 meteres by now, and he looked for other things.
“Look at twenty-two meters we’re already at a depth where decompression stops are needed or one has to slowly exhale as if they were freediving to avoid the bends.”
“You really can’t buddy breath with Dreager’s and we already pushed them to the limit diving under the island." He then explained this bit of information. “You’re not supposed to use Dreger’s below seventy meters, and we probably went below that to get into the islands underwater airlock.”
Next, he explained that JUSTICAR’s rescue ide was just not going to work, besides it looked like the kids armor had been damaged, so it might not even be capable of making it to the surface. “If either myself or JUSTICAR left to get personnel from the Gemini to assist we’d just be saving ourselves as we won’t be able to get back onboard. The submarine is moving, which will make it impossible to catch up to as we descend back to it.”
“Plus, as a titanium hulled vessel this boat probably has a crush depth between two thousand to three thousand feet. So, it can dive pretty deep.”
“Is Runa on the submarine with us? I haven’t seen her, and Chimp Man Z said he was going to help Winter Herald. I don’t see him here either.”
Looking at Bellissima, The Maharaja and then JUSTICAR. “I think it’s just the three of us here, and our three prisoners.”
“Can you swim Bellissima?” If she could, the idea he had in mind might work.
[Private to GM: 18:08, Today: Secret Roll: Senor Garcia rolled 35 using 1d100. SCUBA 115%.
PASS – SCUBA knowledge
18:34, Today: Secret Roll: Senor Garcia rolled 36 using 1d100. Military Intelligence 101%.
PASS – Submarine intel knowledge
18:47, Today: Secret Roll: Senor Garcia rolled 45 using 1d100. Russian 120%.
PASS – read controls
18:47, Today: Secret Roll: Senor Garcia rolled 40 using 1d100. Damage Control and Disaster Response 95%.
PASS – looking for controls that will cause the submarine to make an emergency main ballast tank blow.
Basically, I want to force the submarine to the surface (the AI might not really have control of the sub). But I do not want to put my plan into action just yet. I need to get the other PC’s and our prisoners to the forward, and aft escape trunks first. Only after they are ready would I do the emergency blow and make may way to the escape trunk on the sail of the submarine, and make my exit there.]