After plenty of food and drink has been consumed, the mayor approaches the group of adventurers.
"I hope you have enjoyed the food and celebration," she says, extending a sweeping hand to indicate the villagers, most in the throws of merriment, dining and dancing.
"I do feel you need to be rewarded for how you helped recover our lost people... well, at least a good portion of them..." as she says that she glances at her husband, relief in her eyes.
She then indicates for the group to follow her into the building designated as the town hall. They enter into the structure of assembled cubes and she leads them into a descent sized room off the main guard's area. The mayor produces her small cube as she approaches one of the walls of the room and inserts it into one of the square slots. A portion of the wall fades, revealing a smaller room with many objects stored and tucked within the spaces the mishmash array of cubes forms.
"There may be some items that you might find useful. Some of these we acquired through the traders that come through town, others have been recovered during the hunts. Perhaps you could make use of them. In addition, I would also like to give you this:"
She rotates one of the cubes on the floor, revealing an opening into which she reaches. She removes a handful of shins and passes them to Hurley.
"I believe there are 60 shins there. I'd also like to share these, though they're mere trinkets, I know, but it's the least I can do."
She hands each person these items in turn:
- To Hurley - Purple goo that sometimes shows a lit map of unknown constellations
- To Esperon - A fist-sized metal object filled with holes that gives anyone touching it a brief glimpse of an endless sea
- To Arryanna - Metallic device that creates one sheet of new paper each day
- To Trophonius - A wire sculpture of a flower that releases petals when you blow on it. The petals “grow” back eventually.
As you look through the items in the room you see the following items:
Armor Patch
Level: 2
Wearable: Sewn-on patch, self-stick fabric, metallic swatch
Effect: After being applied to armor of any kind, this patch activates when firmly slapped, sending tiny nanowires through the armor’s material to provide greater benefit.
01–50 Nanowires add a repellent layer to the material. Gain +1 to Armor against ranged, piercing, fire, or beam attacks for 28 hours.
51–75 Nanowires create greater flexibility in the material. Gain a +2 bonus to Speed defense rolls for 28 hours.
76–00 Nanowires create a tough outer coating to the material. Gain a +2 bonus to Might defense rolls for 28 hours.
Action to attach to armor. Activation can be combined with another action.
Mind Control Implant
Level: 5
Internal: Pill
Wearable: Disk that adheres to forehead, temporary tattoo
Usable: Injector
Effect: This cypher consists of two devices— an injection or pill, and a control disk or temporary tattoo. They are usually found together. For ten minutes, the disk or tattoo enables long-range mental communication with—and control of—anyone who took the injection or pill. The controller can bid the target creature to do anything it could do normally.
Beauty Mask
Level: 3
Usable: Paste
Effect: Once applied to the user’s face and left to dry for ten minutes, this paste removes blemishes and wrinkles. The user appears much younger and more attractive. This effect is permanent.