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campaign setting information. Posted by Dungeon Master. | Group: 0 |
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Dungeon Master GM, 10 posts Fri 8 Sep 2017 at 04:23 |
Information about the campaign that players should know automatically (at least residence of the Great City) will be posted here. Any other information will be found out through player investigations should they like to learn more about the nobility and lore of the city. | |||||
Dungeon Master GM, 14 posts Fri 8 Sep 2017 at 16:42 |
To put it simply, Azindraleans are descended of ancient tribes (similar to the Native Americans), whereas the Kortezians are descended from warrior clans and desire conquest. The Azindraleans: descend from ancient tribes of hunters and gatherers who first settled the area they called Azindralea. They considered the site holy and sacred and tribal shamans marked it with a ring of towering menhirs carved with pictographs detailing their histories. These shamans became the first settlers of the area and pretty soon the region developed into a heavily populated civilization; religion dawned as the driving force of culture and architectural development and some of the oldest structures can be found in the Temple Ward. The city, built on a formally holy site, grew and prospered as new technologies and trade routes were developed. The Azindraleans have slightly darker skin tones than the Kortezians and tend to grow more hair. The Kortezians: have a long history of in-fighting. They descended from a clan of warriors called Kortezians; and though they shared the common blood of these warriors, powerful nations of Kortezians warred for centuries. Each believed their clan bore the sole heir to the title of High Emperor. At the height of the clan wars, a secret alliance between the three most powerful clans unified them into a power known as the "Blood Triperium". These Clans subdued and conquered the remaining clans and drew them under their collective banner; unifying the Kortezians and establishing their empirical rule. The Blood Triperium desired to conquer the world; they sent thousands of ships out filled with explorers, missionaries, and soldiers. They came across Azindraleans' Great City and annexed it into their territories. The Kortezian's culture was far more advanced than the Azindraleans; and though the Kortezian rule was often harsh, no one could deny the positive influences the Kortezian occupation brought. The two cultures eventually merged and for the most part contributed to the social climate. The Kortezians have wildly varying appearances but have lighter skin tones. There was a brief era where Azindralean culture became the dominating force once more in the Great City during a Kortezian civil war; however, when the war ended the Great City was once again easily conquered and occupied. | |||||
Dungeon Master GM, 16 posts Fri 8 Sep 2017 at 17:56 |
Below will be links to the subsection maps of the Great City, as well as keyed locations in the wards. Army Ward:
Castle Ward:
Dock Ward:
Residential Ward:
Temple Ward:
Trades Ward:
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