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15:03, 29th March 2024 (GMT+0)

OOC.

Posted by Man in BlackFor group 0
Man in Black
GM, 3 posts
Wed 13 Sep 2017
at 07:18
  • msg #1

OOC

Yeah, you know what this is.
Jory Longarm
player, 1 post
Wed 13 Sep 2017
at 08:50
  • msg #2

OOC

Hello, I'm an half-elf farmer. Before we were kidnapped, I used to keep goats and sheep at my farm.
Are we supposed to create a character sheet? If so, Man in Black, then please unlock it for the players.
Man in Black
GM, 4 posts
Wed 13 Sep 2017
at 09:16
  • msg #3

OOC

Yes, go ahead and make your sheets.  Thought I unlocked them already.  I'll try again.
Jory Longarm
player, 2 posts
Half elf farmer
Wed 13 Sep 2017
at 10:05
  • msg #4

OOC

I still can't access the character sheet in "Character details".
You as GM have to go to the GM menu, then click "edit character sheets" and then "Lastly, you can toggle whether the character sheets are editable" - click on that one and make all character sheets "user editable".
Man in Black
GM, 6 posts
Wed 13 Sep 2017
at 10:44
  • msg #5

OOC

I've done that twice now.
Man in Black
GM, 7 posts
Wed 13 Sep 2017
at 10:51
  • msg #6

OOC

Are they editable now?

Here's a sheet format you may want to use.

Daniv Jensen:
Found this in the Character Sheet listing in Heaven:
----------------------------------------------------------------AD&D 1st Ed-
Name  :                      Size  :                 THAC0 :
Player:                      Height:                 No Att:
Race  :                      Weight:     lb          Damage:
Class :                      Age   :                 AC    :
Type  :                      Hair  :                 HD    :
Sex   :                      Eyes  :                 HP Max:
Level :                      Hand  :                 HP Cur:
Align :                      Move  :   "             XP    :
----------------------------------------------------------------------------
STR   :             HT:      DM:      WT:       MP:       OD:       BB:    %
INT   :             AL:      SL:      LS:     % MS:
WIS   :             MD:      SF:    % BS:
CON   :             HP:      SS:    % RS:     %
DEX   :             RA:      MA:      DA:
CHA   :             MH:      LB:      RA:
----------------------------------------------------------------------------
SAVES Para/Pois:    Rod/Staff/Wand:    Petrf/Poly:    Breath:    Spell:
----------------------------------------------------------------------------
RACIAL/CLASS/SPECIAL ABILITIES:


----------------------------------------------------------------------------
LANGUAGES: Common

----------------------------------------------------------------------------
MAGIC USER/ILLUSIONIST/RANGER SPELLBOOK

1ST LEVEL  (   /DAY)  [M] Memorised [X] Used
[ ] <spell name>
[ ] <spell name>
[ ] <spell name>
[ ] <spell name>

2ND LEVEL  (   /DAY)
[ ] <spell name>
[ ] <spell name>
[ ] <spell name>
[ ] <spell name>

----------------------------------------------------------------------------
CLERIC/DRUID/PALADIN/RANGER SPELLS

1ST LEVEL  (   /DAY)  [X] Used
[ ] <spell name>
[ ] <spell name>
[ ] <spell name>
[ ] <spell name>

2ND LEVEL  (   /DAY)
[ ] <spell name>
[ ] <spell name>
[ ] <spell name>
[ ] <spell name>

----------------------------------------------------------------------------
THIEF SKILLS         Base   Race Adj   Dex Adj   Total
Pick Pockets
Open Locks
Find/Remove Traps
Move Silently
Hide in Shadows
Hear Noise                                -
Climb Walls                               -
Read Language                             -
----------------------------------------------------------------------------
ARMOUR/SHIELD:


----------------------------------------------------------------------------
WEAPONS

# Initial weapons       :
Proficient in           :
Non-proficiency penalty : -
Added proficiency       : 1/  lvls

WEAPON OWNED      THAC0 +/- Net   WT  SF  N/A  S/M   LRG  +/-  (ROF) (S/M/L)



----------------------------------------------------------------------------
MONEY        PP:         GP:         EP:         SP:         CP:
----------------------------------------------------------------------------
EQUIPMENT


----------------------------------------------------------------------------
MAGIC ITEMS

----------------------------------------------------------------------------
DESCRIPTION



----------------------------------------------------------------------------
BACKGROUND:


---------------------------------------------------------------------------

Daniv Jensen
player, 1 post
Wed 13 Sep 2017
at 11:22
  • msg #7

OOC

Tavern cook here.
Jory Longarm
player, 4 posts
Half elf farmer
Wed 13 Sep 2017
at 11:31
  • msg #8

OOC

Welcome.
The sheets are indeed editable now.
Kerkrin
player, 1 post
Wed 13 Sep 2017
at 17:19
  • msg #9

OOC

My usual bad luck with dice on RPOL,lol
Daniv Jensen
player, 3 posts
Wed 13 Sep 2017
at 19:52
  • msg #10

OOC

Hey, Jory.  Since I'm playing Deniv as the son of the tavern owner, how about a bit of backstory? I'm sure his father would buy produce and meat from Jory's farm.
Jory Longarm
player, 6 posts
Half elf farmer
Wed 13 Sep 2017
at 19:53
  • msg #11

OOC

That's okay, so we know each other quite well!
Daniv Jensen
player, 4 posts
Wed 13 Sep 2017
at 20:01
  • msg #12

OOC

I'll let you decide if Jory actually likes him or not.  If the GM approves of an idea of mine, I intend to play Deniv as one of those spooky types.  He does tend to be a loner.
Daniv Jensen
player, 5 posts
Thu 14 Sep 2017
at 04:14
  • msg #13

OOC

Don't forget:

Brewer (beer)
Butcher
Cook
Distiller (spirits, like whisky)
Vintner (wines)
This message was last edited by the player at 04:16, Thu 14 Sept 2017.
Jory Longarm
player, 8 posts
Half elf farmer
Thu 14 Sep 2017
at 07:41
  • msg #14

OOC

Do we get a secondary skill in addition to our nonweapon proficiency?
Man in Black
GM, 10 posts
Thu 14 Sep 2017
at 09:16
  • msg #15

OOC

Sometimes these old games make my brain hurt.  Pick a secondary skill that matches your character's background and a complimentary NWP.  It won't work at full efficiency until you get an official class.  You may attempt to use any kind of weapon, skill, or other non-magic ability.  Depending on how things shake out, you might end up with it.  Your class or classes you end up with depend on your actions in the game.  This could break the rules, but these are unusual circumstances. A human could be multi-class for example.  No, there won't be any paladin/thief.  There are still some restrictions.  When determining such things as alignment and some classes, actions speak louder than words.  Be true to your characters, but feel free to experiment a little try different things.  If it looks like you may qualify for several different classes when the time comes, you don't have to take them all.  If you have fighter and thief qualities but choose to focus on fighter, you don't keep thief skills and abilities.
Jory Longarm
player, 9 posts
Half elf farmer
Thu 14 Sep 2017
at 09:29
  • msg #16

OOC

Okay, my secondary skill will be husbandman (animal husbandry), as it fits my background.
Edward Desmond
player, 1 post
Thu 14 Sep 2017
at 22:47
  • msg #17

OOC

I'll roll up my character today and make a post; glad to be aboard ... or not.
Edward Desmond
player, 2 posts
Fri 15 Sep 2017
at 04:44
  • msg #18

OOC

DM can you unlock my sheet so I may begin working on it?
Jory Longarm
player, 11 posts
Half elf farmer
Fri 15 Sep 2017
at 08:39
  • msg #19

OOC

DM, should we make a dice roll to see if we find something useful to pick the lock on our shackles?
Man in Black
GM, 15 posts
Fri 15 Sep 2017
at 09:27
  • msg #20

OOC

I want to make sure everyone is ready to go before we start picking locks.  There is to be a little event before things officially kick off, anyway.

So you may have noticed I added some setting material.  Feel free to use it as part of your background or completely ignore it.

Everyone's sheet should be unlocked.
Sal Warth
player, 1 post
Fri 15 Sep 2017
at 10:07
  • msg #21

OOC

Hello everyone! I'm a very risky entrepenuer with certain, ah, skills of, er, appropriation. Yeah.
Man in Black
GM, 18 posts
Fri 15 Sep 2017
at 10:18
  • msg #22

OOC

For the sake of clarity, you have pants and a shirt.  Or a dress if you are so inclined.  Don't try and sell me on the longsword you have keistered.  The other people in the game may not like you much if the pirates have to search everyone's prison pocket.
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