OOC Thread:   Posted by The Narrator.Group: 0
The Narrator
 GM, 16 posts
Fri 29 Sep 2017
at 13:38
Re: OOC Thread:
Have created the Knights of the Old Republic era quest. Link is here: link to another game.

Have given you generic characters I thought you might want to play, but you're all free to change if you want :) Completely up to you!
Shayock
 GM, 9 posts
 Ewok herbalist
 Matronly manner
Fri 29 Sep 2017
at 17:27
Re: OOC Thread:
Alright. Checking it out. :)
Pyrus
 GM, 14 posts
Sat 30 Sep 2017
at 06:23
Re: OOC Thread:
Busy weekend.  Likely will be late Sunday (USA Eastern time) before Tim and I get around to posting again.
The Narrator
 GM, 18 posts
Sat 30 Sep 2017
at 09:18
Re: OOC Thread:
Thanks for the heads up, and no worries! Enjoy your weekend! :)
Blake
 GM, 15 posts
 Targeting, OR instinct?
 Don't choose, use both.
Mon 2 Oct 2017
at 00:04
Re: OOC Thread:
Dav Trano:
The miner mumbles something incomprehensible which the others guess they may interpret as; 'Yes, I do have a serious injury.'

This is why more well rounded professional healers are good to have even alongside a Cyberdoc.

Though Blake is clearly kicking himself for how unprofesional it was to have left his medpac on 'emergency surgery' levels of speech slurring sedatives.
The Narrator
 GM, 21 posts
Mon 2 Oct 2017
at 10:38
Re: OOC Thread:
quote:
Cybernetic targeting + Force + sniper modifications = 1/4 chance to hit yeah okay.

quote:
Seeing targets is never the problem for Kyle anyways. Though going freeform overkill on cybernetic that integrate with his weapons which are then further customized only to result in a 1 / 4 chance to hit a huge stationary target…

Ah. I see your point... I was somehow imagining Kynor's chances with Blake's gun, not Blake's chances with Blake's gun... (You did warn me that I was going to overlook critical Blake-related things, right?) :P

Note to self: Blake has super eyesight and targeting skills; Kynor does not.

Therefore, Blake, please accept my humble apologies, and please accept my modified ruling that Blake has in fact struck and disabled the E-web successfully. Please edit your post to reflect that change, and in future I will keep in mind Blake's accuracy skills.

quote:
Along with the cool name most of the time a system bothers to stat it out, the DeathHammer is basically "Imagine if the DL-44 and/or 'Heavy blaster' didn't have any stupid penalties on it".  With a durasteel plating thrown on top.

Cool. So, just wondering, when you say "none of the stupid penalties", what penalties are you referring to? (So I don't accidentally give it any of the "stupid penalties".) ;)

This message was last edited by the GM at 11:15, Mon 02 Oct 2017.

Blake
 GM, 21 posts
 Targeting, OR instinct?
 Don't choose, use both.
Mon 2 Oct 2017
at 11:15
Re: OOC Thread:
For what it's worth, I seem to be cursed to be in eternal battle with the phrase "Just this once-" whether it's freeform or system based.  Not out of malice, often just the assumption that it really would be no big deal.

Immunity to mind control and mind reading? Oh, "Just this once" as early as the very first post I ever make in the game, or handwaved the first time enemy psyshics show up even though immunity to mind control costs more than the ability to level a building with psychic blasts.

Hey GM I'm taking this feat that's useless 90% of the time, 'Melee attacks make enemies unable to regenerate of get healed'… Oh you're just going to pleasantly laugh over voice chat and say "Guess I'll have to make enemies immune to that" okay then.

And so on.  As well, While I do love being competent when I take action?  My style often means hanging back unless I need to take that action.  Case in point, rolling out the red carpet and then putting an advanced targeting scope bow on top for the badass commando for him to get first dibs on "I'm good at shoot gun"

Thought his mindset in turn, often makes it look like I'm both either wildly more successful, or wildly more failure prone than others.

As for the little gun that could I first picked because of the name (It's called the Deathhammer, Kind of eye catching the first time you play system based star wars RP).  Then I learned that it's also ACTUALLY the coolest gun in fact as well.

In systems it ever shows up in, on top of "It's got a durasteel plating! Wow look at that damage resistance bonus! (still cut in half instantly by lightsaber)".  It general is what you'd actually EXPECT from a proper heavy blaster.

Take Saga for example.  The DL-44/"Heavy Blaster"" got punched in the face with the "Errata: Inaccurate penalty, suckers!".  Meanwhile, The Merrson Model 434 Deathhammer™ does not have an inaccurate penalty, gets that durasteel coating, and costs 100 credits less because it knows people will pay extra for Han Solo's gun.

Meanwhile off in D6.  The Deathhammer does cost 100 credits more than the Dl-44.  But It's got 100 ammo instead of 25, Has a minimum range of 2-8 instead of 3-7, and a max range of 80 instead of 50.

In pure flavor lore terms, the Deathhammer, it seems more just "That really dependable heavy blaster Bounty hunters and mercs supposedly love because you can drop an anvil on int in the middle of the desert and it will keep working".

But overall, it's less that the Deathhammer is ever "Super Strong", and more a case of "It doesn't have some bizarrely impractical drawback". Like next to no ammo capacity, or deciding it's not allowed to use 1/3 of it's range table.

In each case, a rifle is still better than a handgun for an assortment of reasons.  But the Deathhammer is the one that makes you feel like you are not wasting your time with a bunch of extra penalties like "Um, uh... heavy blasters have shorter range than light blasters that do baby damage! for some reason." like a casual glance at D20 revised has.

And as much as anything "I'm not here for the best peak numbers, I'm here for the baseline that doesn't suck for no good reason" speaks to my personal meta.

I have literally had character sheets turned down for "He's too well rounded! You need to min/max more!".  Though in hindsight, I was not allowed to actually RAISE anything in that case, and they even got upset when I tried to spend earned CP to raise one of my higher stats.

This message was last edited by the GM at 11:43, Mon 02 Oct 2017.

The Narrator
 GM, 22 posts
Mon 2 Oct 2017
at 12:22
Re: OOC Thread:
quote:
For what it's worth, I seem to be cursed to be in eternal battle with the phrase "Just this once-" whether it's freeform or system based.

I have seen or heard too many of those "Just this once" GMs in action, and certainly wish to avoid being one of those! Like you say, if you choose something that is useless 90% of the time, then you expect it to be pretty badass that remaining 10% of the time.

quote:
Not out of malice, often just the assumption that it really would be no big deal.

I certainly know it is a big deal (My Prince Tyronius character always used to take the Fearless feat in 3.5e, and I would have considered it a major deal if a GM had attempted to make him cower in fear of a phantasmal killer or great wyrm Red dragon "just this once". Tyronius doesn't mind dying, but he'd like to do it with a bit of dignity, thank you!)

quote:
And so on.  As well, While I do love being competent when I take action?  My style often means hanging back unless I need to take that action.  Case in point, rolling out the red carpet and then putting an advanced targeting scope bow on top for the badass commando for him to get first dibs on "I'm good at shoot gun"

Very sportsmanlike of him! Kynor did appreciate the gesture.

Also thank you for explaining in more detail the "stupid penalties" thing. I guest BlasTech must have paid Han Solo a lot of money to sponsor their inferior blaster, hey? ;)

quote:
In each case, a rifle is still better than a handgun for an assortment of reasons.  But the Deathhammer is the one that makes you feel like you are not wasting your time with a bunch of extra penalties like "Um, uh... heavy blasters have shorter range than light blasters that do baby damage! for some reason." like a casual glance at D20 revised has.

Haha, yes, I have often wondered why this is the case. It should realistically fire further. It already has the penalty of not being considered a light weapon, it doesn't need another. I'll be compiling a list of House Rules for 'A New Quest' and this will be one of them. Heavy Blasters have equal or greater range than light blasters.

quote:
And as much as anything "I'm not here for the best peak numbers, I'm here for the baseline that doesn't suck for no good reason" speaks to my personal meta.

That is a good way of putting it that helps me understand what you like and don't like :)

quote:
I have literally had character sheets turned down for "He's too well rounded! You need to min/max more!".  Though in hindsight, I was not allowed to actually RAISE anything in that case, and they even got upset when I tried to spend earned CP to raise one of my higher stats.

Haha, I sometimes wonder if some GMs aught to just run their campaigns without any players, so that they can control everything the way they want without those 'annoying players' around :P

All things said, I certainly want Blake to be good at what he is good at, and not say "unfortunately this room has an anti-cybernetic field in it" and stuff. So any time I ignore one of Blake's abilities it will really be out of ignorance, not because I think "Blake won't mind". So just tell me if it happens, and I'll remember it from then on :) I'll definitely recognise Blake's super-eyesight from now on!
Blake
 GM, 22 posts
 Targeting, OR instinct?
 Don't choose, use both.
Mon 2 Oct 2017
at 12:39
Re: OOC Thread:
The fact Blake is a Miraluka is the convenient fallback for "Haha, your robot eyes don't work!".  Oh no my cybernetics turned off, if only I had even more BS force sight like the lady in Kotor 2 or something-oh wait.

I feel like I'm bizzaro munchkin a lot of the time though.  On the opposite spectrum, I've been shot down from using the in book example listing of "These powers = a sound system" to make disembodied voise and sounds because using my super powers without the ventriloquism skill is being a munchkin cheater…

So of course, the GM turns around and suggests I use this absolute minimum possible cost power as a 5 kilometer radius intimidate attack.  On my guy with enough supernatural presence to make Batman wet himself.

Using my super powers to be my own haunted house sound system. Cheating.

Being able to conquer a small town with the powers that cost as much as a flashlight radio.  A-Okay GM is glad he thought of it.
Shayock
 GM, 18 posts
 Ewok herbalist
 Matronly manner
Mon 2 Oct 2017
at 19:15
Re: OOC Thread:
quote:
Hey GM I'm taking this feat that's useless 90% of the time, 'Melee attacks make enemies unable to regenerate of get healed'… Oh you're just going to pleasantly laugh over voice chat and say "Guess I'll have to make enemies immune to that" okay then.


Actually had that happen in relatively recent history (but it wasn't immediately on the very first session like with you, Blake). I took the feat "childlike" in order for my halfling to be able to disguise himself as a human child. I did get to disguise myself as a kid once, but the times it comes up as something to bother doing is very rare. Later in the campaign, I touched a cursed item that made my character look old to everyone but me. There was no known way to remove the curse. In all fairness, this is a GM who probably would have provided a way to remove the curse later one, but the game kinda fizzled before that could happen. However, I couldn't help but think "On one hand, it isn't like the GM is giving me a -4 penalty to all attacks until cured. On the other hand, why is the idea of my character being cursed in this way for an unknown period of time more bothersome?" And the answer is because I wanted to look the way I look bad enough to spend a feat on it and that was being taken from me and because that -4 penalty would only be in combat, but your appearance is happening all the time. (Well, OK, unless you're Maverick. Or a shapeshifter. But you get the idea.)

In short, I can at least sort of sympathize in the whole "this isn't even barely a benefit and is eating a feat slot purely for aesthetics. Why is this considered overpowered enough to earn a curse that removes it?" Even if I suspect that particular GM would have made things right again eventually.


quote:
Tyronius doesn't mind dying, but he'd like to do it with a bit of dignity, thank you!


Right??

Scene that played in my mind: Tyronius sees a dracolich with a high DC fear aura. Tyronius also knows dracolich is waaay over his head in terms of power. Tyronius glares the dracolich in the eyes and gives it the middle finger. Now, no matter what the dracolich does, Tyronius has won. Sorry, dracolich, You can't be un-middle-fingered!


quote:
Also thank you for explaining in more detail the "stupid penalties" thing. I guest BlasTech must have paid Han Solo a lot of money to sponsor their inferior blaster, hey? ;)


LOL This is like something Blake's player would say! XD


Meanwhile! Looks like you two are doing superbly at communicating. I dunno what happened with Blake (must have been while I slept?), but I'm happy it got worked out in any case.
Pyrus
 GM, 21 posts
Mon 2 Oct 2017
at 19:20
Re: OOC Thread:
The Narrator:
I guest BlasTech must have paid Han Solo a lot of money to sponsor their inferior blaster, hey? ;)


LOL!  Also, thanks for being so reasonable and diplomatic and fun!  :)

And sorry if I make presumptions upon your awesomeness.  Example of things I worry about: when Blake was chatting about the silly limitations of blaster ranges and penalties to-hit when shooting into melee, I was thinking to myself, "How 'bout we call for a houserule on that?"  But then I started 2nd guessing myself.  "But isn't that presumptuous to start tweaking his favorite game system first thing?  What about his friend?  Wouldn't it be kinda rude to start tweaking the system from under his feet that he had already built his character in?  Won't it be more than just a little rude to presume the GM is willing to go into lengthy deliberations over what houserules everyone can agree upon?"  And so on.  So I didn't say anything about the possibility of houserules.

But now that the door's been opened... ;)  I'll make a run-down of the Saga Edition houserules I ran for my KOTOR.  (We started with d6 but that quickly spiraled into Angel Summoner / BMX Bandit land where 2 players couldn't miss and the rest couldn't hit.  https://www.youtube.com/watch?v=zFuMpYTyRjw  So we decided to convert to d20.)

1) No out-of-the-box penalties for shooting into melee.  Or to put it another way, everyone gets the Precise Shot feat for free.
2) Allies do not provide cover for enemies.
3) Remove the 1/day limitation of using medpacks.
4) Increase the effectiveness of the Treat Injury skill enough so that you aren't forced to have a dedicated Heal Another force user character in every single team.

And I think we inevitably wound up turning "use medpack" into a swift action rather than using up your attack action.  Because otherwise:

GM "The enemy lobs a grenade at you.  Everyone takes 6 damage."
Players: "OUCH!  One more hit and I'm dead!  Guess I'm using a medpack."
GM "That's all you'll be doing for this round, then."
Players: "Not much choice...  OK I recover 6 HP.  Whew."
GM "Enemy lobs another grenade.  6 damage."
...and so the endless redundant circle continues till someone runs out of grenades or medpacks.

There were other tweaks I made.  Some behind the scenes.  For example, I dropped damage reduction from all enemies and in it's place added a few more HP to armored enemies.  Because nothing's worse than critting an enemy and only doing 2 damage because damage reduction.  And then there was the werewolf PC who could do 10x more damage than the rest of the team with punching because the player figured out some crazy exploit.  Rather than nurf his character, (I hate nurfs) I simply added lots and lots of low hp troopers so that while the rest of the team was slaughtering troopers en mass he could square off against the big bad tank with the truckload of HP.  Or to claim that the guy who'd been whiffing all night, when he finally hits, finishes off his opponent even though behind the screen the enemy had plenty of HP left.  Players were quite pleased with the results, and I didn't have to kick the puppy.

That reminds me!  We have a system for rewarding attendance that makes mechanics-based gaming so much more fun.  You get 1 point per game session you attend.  You may spend that point at any time to grant either a re-roll (keep rolling till you get better than the roll you didn't like) or a +4 bonus to your initial roll.  Helps a LOT when dice are against you.  I'd like to see this included in more roll20 / rpol games.

"Rule of fun" should applied to game systems more, and I'm very happy to hear that you're of that mindset!  :)
The Narrator
 GM, 23 posts
Mon 2 Oct 2017
at 22:03
Re: OOC Thread:
quote:
Using my super powers to be my own haunted house sound system. Cheating. Being able to conquer a small town with the powers that cost as much as a flashlight radio.  A-Okay GM is glad he thought of it.

quote:
In short, I can at least sort of sympathize in the whole "this isn't even barely a benefit and is eating a feat slot purely for aesthetics. Why is this considered overpowered enough to earn a curse that removes it?"

We all have characters that just want to do certain things. Things that don't break the game mechanics in any way, but which some GMs seem to feel break the 'vibe' of their world or something. But I totally understand that as a player, if I am going to love my character, he or she needs to be able to do certain things that they want to do. I don't want the GM to just hand me a GMPC and say "play this". It's understandable that GMs have a world they want to show off to their players, but players also have characters they want to show off to the GM ;) So I want all your characters to have their cool abilities and quirks that make them happy, and like I said, if I miss or ignore anyone's ability, let me know and I'll fix it :)

quote:
Scene that played in my mind: Tyronius sees a dracolich with a high DC fear aura. Tyronius also knows dracolich is waaay over his head in terms of power. Tyronius glares the dracolich in the eyes and gives it the middle finger. Now, no matter what the dracolich does, Tyronius has won. Sorry, dracolich, You can't be un-middle-fingered!

Exactly! :D

quote:
Meanwhile! Looks like you two are doing superbly at communicating. I dunno what happened with Blake (must have been while I slept?), but I'm happy it got worked out in any case.

As the old saying goes, "If at first you don't succeed - conceal all evidence that you tried." ;)

quote:
And sorry if I make presumptions upon your awesomeness.  Example of things I worry about: when Blake was chatting about the silly limitations of blaster ranges and penalties to-hit when shooting into melee, I was thinking to myself, "How 'bout we call for a houserule on that?"  But then I started 2nd guessing myself.  "But isn't that presumptuous to start tweaking his favorite game system first thing?  What about his friend?  Wouldn't it be kinda rude to start tweaking the system from under his feet that he had already built his character in?  Won't it be more than just a little rude to presume the GM is willing to go into lengthy deliberations over what houserules everyone can agree upon?"  And so on.  So I didn't say anything about the possibility of houserules.

Definitely happy to discuss house rules! Every player is different, and in the end, what is important is if everyone has fun! Some players love their gritty, one-medpac-per-day rules, others prefer not having to spend a week of rest between encounters ;) Let me offer some ideas for those 4 points you mentioned:

quote:
1) No out-of-the-box penalties for shooting into melee.  Or to put it another way, everyone gets the Precise Shot feat for free.
2) Allies do not provide cover for enemies.
3) Remove the 1/day limitation of using medpacks.
4) Increase the effectiveness of the Treat Injury skill enough so that you aren't forced to have a dedicated Heal Another force user character in every single team.

1) I'm happy to just drop the idea of Precise Shot in our quest, assuming others are fine with it :) My friend is not playing a soldier so I don't think he would mind too much. Any feats or classes which require it as a pre-requisite can consider it to be satisfied, but you don't need to include it in your feats section :)
2) Sounds quite reasonable!
3) Happy to do so for you guys :) Again, I can't see my friend minding :)
4) Perhaps let's make it a DC5 Treat Injury check to correctly apply a medpac. Requires basic ability, but not too hard. (Only Jabba the Hutt's klatooinian guards with a Wisdom score of 7 are going to be having trouble) ;)

quote:
That reminds me!  We have a system for rewarding attendance that makes mechanics-based gaming so much more fun.  You get 1 point per game session you attend.  You may spend that point at any time to grant either a re-roll (keep rolling till you get better than the roll you didn't like) or a +4 bonus to your initial roll.  Helps a LOT when dice are against you.  I'd like to see this included in more roll20 / rpol games.

Happy to make some sort of rewards :) Would you say that you get one of these rolls for every day that you post? Or perhaps every x amount of days that you consistently post? Or more frequently? It's a cool idea and I'm open to suggestions :)

quote:
"Rule of fun" should applied to game systems more, and I'm very happy to hear that you're of that mindset!  :)

Yep! I'm a big believer in the 'Rule of Fun'! The game should not be a strategy game of GM vs Players, where the GM is trying to kill them/render them useless at all times. Every player should have their moment to shine and get to use those cool powers/skills/abilities that make them special! :)

This message was last edited by the GM at 22:08, Mon 02 Oct 2017.

Blake
 GM, 23 posts
 Targeting, OR instinct?
 Don't choose, use both.
Mon 2 Oct 2017
at 22:08
Re: OOC Thread:
It can't be understated how meaningful your capacity to decipher my rambling is.

I've known and Tim and Mittens for a good fraction of my life over the internet by now. I'm still crazy moon speak to them at times.

Also yes, I would hope your pal is indeed fine with "So these guys want it to be less likely they accidentally shoot you in the back of the head."
Pyrus
 GM, 22 posts
Mon 2 Oct 2017
at 22:10
Re: OOC Thread:
Shayock:
OOC disclaimer: Honestly don't know how well this work work in real life,


Quite well.  Natives have used quick natural cammo for eons on Earth.  And as if that weren't enough, sci-fi teddybears that can take out high-tech millitary mechs with only what's available in nature is very much a thing in this setting.

Here's a quick vid of a modern hobbyist re-learning the basics of what natives have known since the dawn of time:  https://www.youtube.com/watch?v=WAMHENkOFyE

This message was last edited by the GM at 22:11, Mon 02 Oct 2017.

The Narrator
 GM, 24 posts
Tue 3 Oct 2017
at 04:08
Re: OOC Thread:
Definitely Shayock! It is a good idea that would work well :) (Perhaps not for Kalan, however...) ;)
The Narrator
 GM, 25 posts
Tue 3 Oct 2017
at 04:19
Re: OOC Thread:
quote:
It can't be understated how meaningful your capacity to decipher my rambling is.

:D

quote:
Also yes, I would hope your pal is indeed fine with "So these guys want it to be less likely they accidentally shoot you in the back of the head."

Haha, when you put it like that... ;)
The Narrator
 GM, 31 posts
Fri 6 Oct 2017
at 07:24
Re: OOC Thread:
Verun fantasy setting world is created, everyone! Link is here: link to another game.

This message was last edited by the GM at 07:25, Fri 06 Oct 2017.

Blake
 GM, 40 posts
 Targeting, OR instinct?
 Don't choose, use both.
Tue 31 Oct 2017
at 22:07
Re: OOC Thread:
Bad news J5, the second Halloween costume I saw come to our house was BB8.

Kids these days.
R2-J5
 NPC, 10 posts
Thu 2 Nov 2017
at 22:03
Re: OOC Thread:
R5 beeps darkly in agreement.
The Narrator
 GM, 35 posts
Wed 8 Nov 2017
at 06:40
Re: OOC Thread:
Hey, Shayock, just wondering if you would be able to explain a few more of the details of how the 'Compliance' spell works, exactly? :)

Is it something which just makes someone helpful, and tricks them into thinking they are a 'nice' person, or does it make them obedient and truthful, or anything else?

I guess what I am trying to work out is whether Buraki is going to answer honestly what he will do, but feel happy while he does so, or whether he actually has temporarily become a nice person, and will say what he thinks he will do, but once it wears off he will of course not do any nice things anymore?

Happy either way, I just want to make sure I am handling your spell the way you would like it to work :)
Shayock
 GM, 40 posts
 Ewok herbalist
 Matronly manner
Wed 8 Nov 2017
at 06:50
Re: OOC Thread:
Compliance normally just has them obey. But since he was open and honest about being angry about having to live in the same universe as us, Shayock is curious if the guy is going to go all honest with her without her having to use the truth spell. If he says anything other than "I'll probably kill / torture you", she plans to use the truth spell and ask again. But if he confesses to what she expects, why waste the spell? :)
The Narrator
 GM, 36 posts
Thu 9 Nov 2017
at 06:18
Re: OOC Thread:
quote:
But if he confesses to what she expects, why waste the spell? :)

Haha, true! And yes, he is in a very open and happy mood, so he isn't feeling like lying :)
The Narrator
 GM, 38 posts
Wed 29 Nov 2017
at 22:46
Re: OOC Thread:
Hey Blake, you are the Rpol expert. Am I correct in thinking that the Rpol portrait uploading person is back in business? Feel like there are a few new portraits up, but not sure if it is just my wishful thinking? :P
Blake
 GM, 46 posts
 Targeting, OR instinct?
 Don't choose, use both.
Thu 30 Nov 2017
at 01:06
Re: OOC Thread:
The Narrator:
Hey Blake, you are the Rpol expert. Am I correct in thinking that the Rpol portrait uploading person is back in business? Feel like there are a few new portraits up, but not sure if it is just my wishful thinking? :P

Not to my knowledge, no.  The last official word is still "Suspended until January 2017-Oh wait, make that suspended indefinitely".

Some browsing around and the closest thing I could find was some unrelated non staff member commenting they could potentially be able to help out with the beta site's image server more than they did here, but that was back in early October.  Which is also the most "recent" post in the development thread.

So either it's imagination, categories being shuffled/resorted, or maybe they did put in some new images for beta testing reasons.

Either way?  I would heavily, seriously, for realsies suggest you do NOT bug the staff about "Hey are you taking image submissions again?".  Though for the subject of portraits I expect at worst you'd get a very exasperated no, it's for the best not to poke the bear.

RPOL is (as far as I've been able to locate over literally more than ten years now), the best infrastructure for play by post around.   Pretty much everything else trying to pass it self off as such is just a sad sack regular forums with a few title features at best.  I've seen lots of promising games just die because "Well we can have custom portraits in *insert totally a just as good play by post site honest here*" and that was that for those games.

But, the one big problem with RPOL is also the one big thing you don't generally get second chances for.  The staff only have two settings.  Ignore you entirely.  Or go full nuclear scorched earth if you poke the very few terms of service that rouse them from their slumber.

Duplicate accounts, and adult games.

Even accidental occurrences of breaking their rules there get maximum passive aggressive "You deserved it for ignoring the 18 thousand neon signs this is like, the one thing we go nuclear on byyyyyye".

This message was last edited by the GM at 01:07, Thu 30 Nov 2017.

The Narrator
 GM, 39 posts
Thu 30 Nov 2017
at 01:13
Re: OOC Thread:
Lol! Thanks for the tip! ;)

Don't worry, I have never, and do not intend to ever, approach the staff directly about anything. I know a bear's cave when I see one :P

Thanks also for answering my question :) *Sigh* "Just wait a little longer, all my cool portraits, just a little bit longer..." ;)