OOC.   Posted by DM.Group: 0
DM
 GM, 4 posts
Tue 26 Sep 2017
at 19:14
OOC
The thread for Out of Character communications. Feel free to get to know your fellow players and generally talk amongst yourselves.

This message was last updated by the GM at 15:12, Tue 24 Oct 2017.

Dame Helena Fletcher
 player, 3 posts
Wed 27 Sep 2017
at 20:30
OOC
I like the theory of how DW should work: moves aren't meant to be chosen from a list but "triggered" by what the player describes the character as doing. I wanted to suggest, to minimize back-and-forth posts, that players for the most part just describe their actions and that the GM decides when a move has been performed and roll for it on behalf of the player.

Some stuff is rather obvious, such as "cast a spell"; it's hard to see what one might describe that doesn't amount to "the character begins casting a spell." But when possible it would be cool, I think, if we could handle it the way I suggest. It puts more on the GM, but should still speed things along and allow the PCs to stick to description.

Merely a suggestion.
DM
 GM, 8 posts
Wed 27 Sep 2017
at 21:14
OOC
 The way I've seen it done in other play-by-post games is that the player describes what their action is and if they think it would trigger a move they go ahead and roll for it. For the new players though it wouldn't be as obvious though. Some choices of move effects or spell would still have to be spelled out by the player still.

With this in mind, I would definitely be up for trying it your way (at least for now). I would like to get an okay with everyone though, since some people might not want me to take the rolls out of their hands.
Dame Helena Fletcher
 player, 4 posts
Wed 27 Sep 2017
at 22:02
Re: OOC
DM:
The way I've seen it done in other play-by-post games is that the player describes what their action is and if they think it would trigger a move they go ahead and roll for it.

Yes, I've played that way online and in person, but I've since come to understand that it's rather far from the intent of the game (which didn't consider asynchronous play, I don't think).

DM:
With this in mind, I would definitely be up for trying it your way (at least for now). I would like to get an okay with everyone though, since some people might not want me to take the rolls out of their hands.

Due to dice superstitions?

I feel like it's much the same either way. At a table, one would describe the fiction of what they were doing and the GM would say "roll" once a move had been triggered or would just respond with more fiction. Once the GM says "roll," the player has to roll, since the fiction they have delivered has "triggered" it.

Actually, I'm probably misunderstanding somewhat. All I really want to avoid is the temptation to focus on available moves rather than fiction.
DM
 GM, 9 posts
Wed 27 Sep 2017
at 22:15
Re: OOC
Weren't you saying that once I recognize a triggered move I roll that move for them? Or did I misunderstand?

Of course it's the same roll being made, just some players might feel that they aren't really playing the game "right" if they aren't the one doing the rolls. Bottom line though is that if everyone is cool with it, I'm cool with it.
Dame Helena Fletcher
 player, 5 posts
Wed 27 Sep 2017
at 22:19
Re: OOC
DM:
Weren't you saying that once I recognize a triggered move I roll that move for them? Or did I misunderstand?
Yes, I was. Then I was drawing an obscure comparison to table play, that may have confused things.

DM:
Of course it's the same roll being made, just some players might feel that they aren't really playing the game "right" if they aren't the one doing the rolls.

I see. I think I thought that it sort of played into the "ideal" of players never really having to roll dice, of minimizing their interaction with rules, as opposed to pure fiction. My goal is speedy play, but that would be a nifty side effect.

DM:
Bottom line though is that if everyone is cool with it, I'm cool with it.

Okay, cool. If you're ever looking to save time, though, feel free to make a roll for me.
DM
 GM, 10 posts
Wed 27 Sep 2017
at 22:25
Re: OOC
I am definitely currently leaning toward your way. I think it would help the players a bit to learn and agree that it would keep the pace up. Just waiting on atleast one more player then I will probably close up requests to join.
DM
 GM, 11 posts
Thu 28 Sep 2017
at 01:05
Re: OOC
Sorry for the double post, but I just wanted to say we have a full group now. Welcome again everyone. Our group now consists of:

- Dame Helena Fletcher. A spry late fifties year-old human woman who is new to the paladinhood and doesn't put up with nonsense.
- Istvan Vanoson. The bastard son of a pirate captain who trained him and gave him his sword but not much else (except maybe a hard time?)
- Viserion of the Wood. Elven druid and protector of the forest separated from his people as they withdrew into the realm of the fey.
- Fledge. A halflin Ranger and goblin hunter. He's an expert tracker and all-around woodsman well accustomed to the dangers of the forest. His companion is a huge brown bear need I say more?
- Cinderclaw. Salamander Immolator. Don't know much about him yet, but he is sure to be "on fire". :)

This message was last edited by the GM at 18:09, Thu 28 Sept 2017.

Cinderclaw
 player, 2 posts
 Fierce Fire, Liquid Flame
 All Is Mine To Claim
Thu 28 Sep 2017
at 13:52
Re: OOC
Hello, everyone.

DM?  I shall write up a background/back story for Cinder soon.  Almost forgot about that.  I'm sure he shall, indeed, be "on fire".  ;)
DM
 GM, 14 posts
Thu 28 Sep 2017
at 14:32
Re: OOC
Sounds good to me. Maybe everyone should post their description and Backstory on the character details section ^ up there.

I should be opening up the character sheet section now as well so once we finish bonds make sure to copy-paste so you can have easy access.

 I would also like everyone to put their HP in their bio line as (current)/(max) this will let me gauge how hurt everyone is and react accordingly.

 Finally everyone choose a font color for their speech.

Now that we have a full group I would also like to ask everyone how they would feel about me recognizing the move triggered from your actions and doing the rolling for it. You would still get to make the choices required for the things like spells or volley.

If you would prefer to recognize your own triggers and roll accordingly let me know now. I need everyone to take a vote on this before we start actual play. If the vote is split I handle rolling on a player by player basis.
Istvan Vanoson
 player, 3 posts
Thu 28 Sep 2017
at 14:38
Re: OOC
In reply to DM (msg # 10):

Dibs on "Periwinkle" for Istvan.
Istvan Vanoson
 player, 4 posts
Thu 28 Sep 2017
at 14:40
Re: OOC
In reply to DM (msg # 10):

Also I think I would prefer you recognizing the move that my described actions trigger and doing the rolling for it.
Istvan Vanoson
 player, 6 posts
Thu 28 Sep 2017
at 14:54
Re: OOC
Okay, I've fixed my sword's "reach" to "close..."

I've fixed my HP (thanks, I wasn't finding where it said that)

I DID want to take the other racial trait, thank you, because I want Istvan to have more of a swashbuckling style of combat and movement, as per his father's teachings... so I changed that...

And I picked bonds. If anyone wants me to talk about what I think the backstory or rationale of the bonds I picked is, just let me know...
Viserion of the Wood
 player, 4 posts
 Elf of wood and Sea
 HP-21/21, Armor=1
Thu 28 Sep 2017
at 15:02
Re: OOC
In reply to DM (msg # 10):

Bonds:

[ ]-owes me a life, weather they know it or not.
[ ]-I have sworn to protect
[ ]-I worry about their ability to survive
[ ]-Is weak, and I must make them strong.

Dark Green for me.
Istvan Vanoson
 player, 7 posts
 HP: 23/23
Thu 28 Sep 2017
at 15:05
Re: OOC
In reply to Viserion of the Wood (msg # 14):

Actually, Viserion, I think those are the fighter's list of bonds.
Viserion of the Wood
 player, 5 posts
 Elf of wood and Sea
 HP-21/21, Armor=1
Thu 28 Sep 2017
at 15:09
Re: OOC
In reply to Istvan Vanoson (msg # 15):

Doh!

Crap...ok, fixing...

hehehe

[ ]-Smells more like prey than a hunter
[ ]-Spirits have told me that great danger follows them.
[ ]-I have shown a secret rite of the land.
[ ]-have a bond of shared blood.
DM
 GM, 16 posts
Thu 28 Sep 2017
at 15:09
Re: OOC
If everyone is ready for bonds, I would like to keep their discussion to the character creation thread. Give me a section and I will copy down the list of bonds to be filled for each playbook.
Dame Helena Fletcher
 player, 7 posts
Thu 28 Sep 2017
at 15:13
Re: OOC
In reply to DM (msg # 17):

I'm ready for bonds. I'll be honest: they're the trickiest part of character creation for me. I dislike the restrictive feeling of almost all the bonds, due to how they seem to have an attitude associated with them, often rather condescending. I don't really want to make my own, but I'd like advice on approaching them, maybe rewording mine.
Istvan Vanoson
 player, 8 posts
 HP: 23/23
Thu 28 Sep 2017
at 15:15
Re: OOC
In reply to Dame Helena Fletcher (msg # 18):

Actually, making my own sounds better than some of the ones that the Fighter is given. May I alter my bonds, DM?
Cinderclaw
 player, 5 posts
 Fierce Fire, Liquid Flame
 All Is Mine To Claim
Thu 28 Sep 2017
at 15:20
Re: OOC
I don't mind at all if you Roll once you know a Move is to be Triggered, DM.  However, if it is all right with you, I would like to Roll if I believe/know I should want to/make one.  As well, I would like two of the red(er) colours as my speech text for reasons that I will make clear soon.

Also, yes, I am ready for Bonds.  Perhaps we can all change our Bonds to something a little more to our liking and possibly how we view our Characters?  Your call, of course, DM.

BONDS
... has felt the hellish touch of fire, now they know my strength.
I will teach ... the true meaning of sacrifice.
I cast something into the fire for ... and still owe them their due.