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05:07, 19th April 2024 (GMT+0)

The Thornton-Curry Saloon (OOC Thread)

Posted by MarshalFor group 0
Marshal
GM, 11 posts
Tue 2 Jan 2018
at 19:23
  • msg #1

The Thornton-Curry Saloon (OOC Thread)

The place for all out-of-character discussion.
Marshal
GM, 15 posts
Tue 9 Jan 2018
at 03:33
  • msg #2

The Thornton-Curry Saloon (OOC Thread)

Hello there!

I wanted to post a quick update for everyone who’s taken the time to apply to the game.

I have to be up front. I did not anticipate the level of interest this game has received. I’m truly gratified by the number of people who have submitted a RTJ and, truthfully, each one that’s been sent in has been well thought out and interesting to read.

So, I’ve got some work to do.

I need to take some time to read over each RTJ fully, so I can give each prospective player the consideration he or she deserves. Truthfully, to do that right, it’s going to take me a couple of days. Once I’m done, I’ll reach out to everyone who’s applied to communicate my decisions.

In the meantime, I just need to ask for your patience. Please accept my sincere thanks for your interest in taking part in High Lonesome. I truly appreciate it.
Bryan Lee
player, 1 post
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 02:45
  • msg #3

The Thornton-Curry Saloon (OOC Thread)

Howdy, fellow players!
Albert Cooper
player, 1 post
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 04:14
  • msg #4

The Thornton-Curry Saloon (OOC Thread)

Yes, hello fellow players!

I'm looking forward to this game!
Jacinta Castillo
player, 1 post
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 04:32
  • msg #5

The Thornton-Curry Saloon (OOC Thread)

Hey everybody!
Jake McGraw
player, 1 post
Mad Engineer
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 09:22
  • msg #6

The Thornton-Curry Saloon (OOC Thread)

Well howdy, folks!
Kansas Kate
player, 1 post
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 12:03
  • msg #7

The Thornton-Curry Saloon (OOC Thread)

Howdy indeed.

So, what kid of posse have we got going?  Kate's an outlaw on the run looking for something she thinks she'll find in Lincoln.  Probably going to pattern her after a classic gunslinger, seein' as trouble follows her everywhere.
Rev. Earnest Allgood
player, 1 post
Fri 12 Jan 2018
at 16:01
  • [deleted]
  • msg #8

The Thornton-Curry Saloon (OOC Thread)

This message was deleted by the player at 16:05, Fri 12 Jan 2018.
Rev. Earnest Allgood
player, 2 posts
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 16:05
  • msg #9

The Thornton-Curry Saloon (OOC Thread)

Hallelujah, brothers and sisters! Let us do good work in the name of the Lord.
Jake McGraw
player, 2 posts
Mad Engineer
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 16:22
  • msg #10

The Thornton-Curry Saloon (OOC Thread)

In reply to Kansas Kate (msg # 7):

Not sure yet. Jake's a Mad Engineer, the sort o' cuss who can whip up just about anythin' if he got the materials and can fix any damn thing.
Bryan Lee
player, 2 posts
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 16:25
  • msg #11

The Thornton-Curry Saloon (OOC Thread)

High Concept: Chinese-American Kung Fu Texas Ranger.

Hopefully Kate's crimes are on the other side of the border. ;)
This message was last edited by the player at 16:26, Fri 12 Jan 2018.
Albert Cooper
player, 2 posts
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 17:54
  • msg #12

The Thornton-Curry Saloon (OOC Thread)

My original concept for Albert was that of a gun wizard who is a bit down-on-his-luck. He's also involved in the ranching industry in Lincoln, so he has some ties to folk that are going to be affected by the Lincoln County war.
Kansas Kate
player, 2 posts
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 18:31
  • msg #13

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
High Concept: Chinese-American Kung Fu Texas Ranger.


"I'm going to take this list of awesome things and put them in a hopper, and whatever four words things fall out first, that's what I'll play."

Bryan Lee:
Hopefully Kate's crimes are on the other side of the border. ;)


Heh, in one of my Classic games, the Agent arrested the Gunslinger after the latter had been shot all to pieces in a fight and laid there unconscious and it resulted in quite a fight at the table.  The Marshal hadn't thought of his and we had to remove the Gunslinger's character from the campaign, which led to the players seeking continual reprisals over each other...

Ever since then I've been careful to try to establish that the bounty is a private bounty, not a government bounty.  Granted those didn't happen too often in real life but they did happen.
Bryan Lee
player, 3 posts
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 18:39
  • msg #14

Re: The Thornton-Curry Saloon (OOC Thread)

To the first comment, I really wish I had done that. I might have to do that for my next character.

To the second comment, that's kinda hilarious, though tragic that it impacted the game. I don't play a PvP style, so no worries on that count.

On an unrelated note, is anyone's character from Shan Fan or the Maze somewhere? Or perhap have any involvement with the Railroads? I'm looking to whore myself out for background connections.
Jake McGraw
player, 5 posts
Mad Engineer
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 19:34
  • msg #15

The Thornton-Curry Saloon (OOC Thread)

In reply to Albert Cooper (msg # 12):

Gun Wizard as in good gunslinger type, or Gun wizard as in Hexslinger?

Edit: @Bryan Lee

Jake was an engineer and mechanic for Dixie Rails, up until it went bankrupt after The Battle of Peacetown.
This message was last edited by the player at 19:37, Fri 12 Jan 2018.
Albert Cooper
player, 3 posts
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 20:27
  • msg #16

Re: The Thornton-Curry Saloon (OOC Thread)

Jake McGraw:
Gun Wizard as in good gunslinger type, or Gun wizard as in Hexslinger?


The latter.
Jake McGraw
player, 6 posts
Mad Engineer
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 20:54
  • msg #17

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Albert Cooper (msg # 16):

Yay Gun Wizard!
Jacinta Castillo
player, 2 posts
P# T# W# F# W# R# B# L#
Fri 12 Jan 2018
at 22:05
  • msg #18

Re: The Thornton-Curry Saloon (OOC Thread)

Jacinta is a half-breed (Mexican/Navajo) scout-type.  She's ranged all over the western territories, so the possibility for connections are pretty open.
Marshal
GM, 16 posts
Sat 13 Jan 2018
at 15:43
  • msg #19

Re: The Thornton-Curry Saloon (OOC Thread)

I wanted to let everyone know that I’ve added character sheets to each player’s profile, so each of you can plug your information in as time permits. Let me know if any technical difficulties arise.

As an additional incentive for characters to forge ties with one another, I’ll award an extra advance to those who forge connections with one or more of their fellow posse members.

As a reminder, I’m happy to assist with any and all phases of character creation, so if I can be of service, don’t hesitate to let me know.

In the background, I’m in the process of preparing some local information/lore that some of you have access to by virtue of your background and/or position. As well, because a significant amount of the game’s action takes place there, I’m preparing a map of Lincoln for player reference. I will tell you up front: my map making skills are...functional. You’ll get something that provides an easy visual understanding of the town’s layout, but it's definitely not going to win any artistic awards.

Thanks again to everyone who signe on to take part. Looking forward to the game.
Kansas Kate
player, 3 posts
P# T# W# F# W# R# B# L#
Sat 13 Jan 2018
at 18:39
  • msg #20

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
On an unrelated note, is anyone's character from Shan Fan or the Maze somewhere? Or perhap have any involvement with the Railroads? I'm looking to whore myself out for background connections.


Vaguely.  Kate probably robbed a train or two and attacked a couple of rail gangs.  She didn't have a particularly long career at this kind of thing but it could have happened.

She might have torn up some of Jacob's works, or created the need for his services XD
Bryan Lee
player, 7 posts
P6 T6 W0 F0 W# R# B# L#
Sun 14 Jan 2018
at 17:02
  • msg #21

Re: The Thornton-Curry Saloon (OOC Thread)

Well, just put in all the details into my new character sheet...and they got lost. Time to do it again.
Rev. Earnest Allgood
player, 5 posts
P# T# W# F# W1 R1 B1 L#
Sun 14 Jan 2018
at 18:30
  • msg #22

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Marshal (msg # 19):

Rev. Allgood is coming west from Tennessee, Missouri, Arkansas, and the Tribal Lands. He's been an itinerant preacher, spreading God's Word, helping out in various churches when needed. He had brothers on both sides in the War.
Bryan Lee
player, 8 posts
P6 T6 W0 F0 W0 R1 B2 L0
Mon 15 Jan 2018
at 17:51
  • msg #23

Re: The Thornton-Curry Saloon (OOC Thread)

Always handy to have a man o' God around in times like these.
Marshal
GM, 17 posts
Tue 16 Jan 2018
at 19:32
  • msg #24

Re: The Thornton-Curry Saloon (OOC Thread)

A quick house rule/side note:

I’ve noted that in the construction of your characters, most of you haven’t invested points into the Guts skill, which is referenced in the current edition of the Deadlands: Reloaded rules.

Guts is a skill that measures a given character’s ability to resist Fear. The current iteration of the Savage Worlds rules utilizes Fear Checks which use a Spirit roll to determine success or failure.

Although the Guts skill can measure an individual’s experience in confronting the supernatural horrors of the setting, I’ll be honest in saying that I find its inclusion a little redundant. As the game progresses, characters can utilize advances to increase their Spirit die, which is a roughly analogous process.

So, I plan on handling Fear Checks the way they are outlined in the base Savage Worlds rules, meaning that you’ll utilize a Spirit roll to resist the effects of Fear. Any Edges or Hindrances you might have that are listed as modifying Guts rolls will serve to modify your Spirit rolls instead.  Grit will act as a positive modifier on Spirit rolls.

If you happen to have invested points toward Guts during the creation of your character, feel free to apportion those points toward another skill of your choosing.
Tamsin River
player, 1 post
P# T# W# F# W# R# B# L#
Wed 17 Jan 2018
at 06:29
  • msg #25

Re: The Thornton-Curry Saloon (OOC Thread)

Hello everyone!

I'm new to Deadlands but I've played Savage Worlds before, so I may need a bit of hand holding, but I tend to catch on pretty quick. I'm currently trying to solidify my character concept and will get back to you once oi do :P
Jake McGraw
player, 7 posts
Mad Engineer
P# T# W# F# W# R# B# L#
Wed 17 Jan 2018
at 07:27
  • msg #26

Re: The Thornton-Curry Saloon (OOC Thread)

Well, howdy, newbie! Reckon we got a whole mess o' friendly folk here who're willin' to help.
Jacinta Castillo
player, 5 posts
P4 T4 W0 F0 W2 R0 B0 L0
Wed 17 Jan 2018
at 07:31
  • msg #27

Re: The Thornton-Curry Saloon (OOC Thread)

Welcome to the game, Tamsin.  :)
Bryan Lee
player, 9 posts
P6 T6 W0 F0 W0 R1 B2 L0
Wed 17 Jan 2018
at 08:15
  • msg #28

Re: The Thornton-Curry Saloon (OOC Thread)

Welcome, Tamsin!
Marshal
GM, 18 posts
Thu 18 Jan 2018
at 03:09
  • msg #29

Re: The Thornton-Curry Saloon (OOC Thread)

A quick update: Based on the progress made on character sheets, my current plan is to start the game early next week, either Monday or Tuesday. If that’s not realistic for anyone, just let me know. I can adjust as needed.
Marshal
GM, 19 posts
Mon 22 Jan 2018
at 02:27
  • msg #30

Re: The Thornton-Curry Saloon (OOC Thread)

I’ve spent a portion of the weekend working out the details on a couple of player characters and finalizing some information for the game’s opening chapter. So, it looks as though I will have the game’s opening post rolled out on Tuesday evening. I really appreciate everyone’s patience with me and the work and thoughtfulness that each of you have put into your individual characters. I’m looking forward to getting started.
Bryan Lee
player, 10 posts
P6 T6 W0 F0 W0 R1 B2 L0
Mon 22 Jan 2018
at 04:19
  • msg #31

Re: The Thornton-Curry Saloon (OOC Thread)

Very excited!
Jacinta Castillo
player, 6 posts
Half-breed Scout
P4 T5 W0 F0 W2 R0 B0 L0
Mon 22 Jan 2018
at 05:14
  • msg #32

Re: The Thornton-Curry Saloon (OOC Thread)

Ditto.  :)
Tamsin River
player, 2 posts
P4 T5 W0 F0 W# R# B# L#
Mon 22 Jan 2018
at 08:49
  • msg #33

Re: The Thornton-Curry Saloon (OOC Thread)

I will be playing an herbalist/healer type, if anyone needs more connections.
Kansas Kate
player, 6 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Mon 22 Jan 2018
at 11:29
  • msg #34

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin River:
I will be playing an herbalist/healer type, if anyone needs more connections.


Do you work discretely? XD
Tamsin River
player, 3 posts
P4 T5 W0 F0 W# R# B# L#
Mon 22 Jan 2018
at 12:04
  • msg #35

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
Do you work discretely? XD


I may not be good at lying, but discretion is something I have :)
Rev. Earnest Allgood
player, 6 posts
P3 T5 W# F# W1 R1 B1 L#
Mon 22 Jan 2018
at 13:00
  • msg #36

Re: The Thornton-Curry Saloon (OOC Thread)

I spent the weekend being a bit flu-ish, but seem to be improving.

Welcome, Tamsin.
Albert Cooper
player, 6 posts
Gun Wizzerd
P# T# W# F# W1 R1 B1 L0
Mon 22 Jan 2018
at 18:51
  • msg #37

Re: The Thornton-Curry Saloon (OOC Thread)

Yes, welcome Tamsin!

And welcome to anyone else I may have missed welcoming previously.
Bryan Lee
player, 11 posts
P6 T6 W0 F0 W0 R1 B2 L0
Mon 22 Jan 2018
at 20:38
  • msg #38

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Rev. Earnest Allgood (msg # 36):

Glad to hear you're feeling better!
Tamsin River
player, 7 posts
P4 T5 W0 F0 W1 R2 B0 L0
Fri 26 Jan 2018
at 15:53
  • msg #39

Re: The Thornton-Curry Saloon (OOC Thread)

Rev. Earnest Allgood:
I spent the weekend being a bit flu-ish, but seem to be improving.


I think you passed it over to me :P I just spent the last two days sleeping, but I think I've shook it off.
Rev. Earnest Allgood
player, 10 posts
P3 T5 W# F# W1 R1 B1 L#
Fri 26 Jan 2018
at 17:06
  • msg #40

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Tamsin River (msg # 39):

Hope you're past it now.
Albert Cooper
player, 14 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Sun 28 Jan 2018
at 21:17
  • msg #41

Re: The Thornton-Curry Saloon (OOC Thread)

Btw, those visual aids are fantastic. Thanks for sharing!
Kansas Kate
player, 12 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Sun 28 Jan 2018
at 21:27
  • msg #42

Re: The Thornton-Curry Saloon (OOC Thread)

IKR?  That's also amazing it all still exists.  Most of the Old West is lost to ruin, we only have a handful of the old Indian forts left and so many of the ghost towns are just gone.
Marshal
GM, 24 posts
Wed 31 Jan 2018
at 03:41
  • msg #43

Re: The Thornton-Curry Saloon (OOC Thread)

I’m glad to know they were helpful. A journey to Lincoln is a genuinely fascinating experience, a bit like taking a trip back in time. For instance, the shelves of the Tunstall Store are stocked with goods that would have been for sale during the period the mercantile was active.

FYI, in case anyone missed it, there was an announcement earlier today that RPOL will be migrating to a new server, a move that I’m sure will benefit the whole community. However, it may result in the site being unavailable for a period of time. Of course, if there is an interruption, I’ll be ready to resume things here once the boards are back up and running again.
Marshal
GM, 25 posts
Wed 31 Jan 2018
at 04:58
  • msg #44

Re: The Thornton-Curry Saloon (OOC Thread)

The dice roller has been configured. Apologies for the oversight.
Tamsin River
player, 8 posts
P4 T5 W0 F0 W1 R2 B0 L0
Wed 31 Jan 2018
at 21:24
  • msg #45

Re: The Thornton-Curry Saloon (OOC Thread)

Sorry for the wait on my part; it's been windstormy out here which is messing my internet. Looks like the worst of it is over so I'm just going to catch myself up :)
Albert Cooper
player, 22 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Fri 9 Feb 2018
at 17:49
  • msg #46

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
The dice roller has been configured. Apologies for the oversight.


Note that it isn't currently recording each individual die. I think that's another option that can be included?
Marshal
GM, 37 posts
W6 R1 B0
Fri 9 Feb 2018
at 18:16
  • msg #47

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Note that it isn't currently recording each individual die. I think that's another option that can be included?

Fixed.
Kansas Kate
player, 18 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R1 B0 L#
Fri 9 Feb 2018
at 19:41
  • msg #48

Re: The Thornton-Curry Saloon (OOC Thread)

I'm not sure if there's still a target to be fired at with all the enemy movement and a couple of successful attacks?  I mean they're obviously still there but I'm not sure the occupants can see them?

Sorry I get lost without visuals sometimes...
Marshal
GM, 51 posts
W6 R1 B0
Fri 23 Feb 2018
at 03:20
  • msg #49

Re: The Thornton-Curry Saloon (OOC Thread)

Before I start opening new threads, I want to double check, just to be sure I don’t send anyone to the wrong place.

So far...

Jacinta Castillo and Jake McGraw —-> McGraw’s shop
Kansas Kate —-> The Thornton-Curry Saloon
Tamsin River —-> The Schoolhouse

If I’m incorrect, please let me know!
Albert Cooper
player, 31 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Fri 23 Feb 2018
at 05:45
  • msg #50

Re: The Thornton-Curry Saloon (OOC Thread)

Al is still waiting to see if the good Reverend is going to take Al up on tour and checking out his new place of worship. Once that is finished, Al is going to start investigating what happened at the school. He's going to start by trying to find Mike Kibbee.
Kansas Kate
player, 28 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Fri 23 Feb 2018
at 13:15
  • msg #51

Re: The Thornton-Curry Saloon (OOC Thread)

Correct on my end.  Kate's idea of taking the measure of this place is to see what the watering hole is like.

If nothing else Kate is trying to learn about this range war before courting one side or the other.  As a gun for hire that's prime economic opportunity.
Bryan Lee
player, 27 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B3 L0
Fri 23 Feb 2018
at 15:45
  • msg #52

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan will be heading off to the Montaño store
Marshal
GM, 65 posts
W6 R1 B0
Wed 28 Feb 2018
at 13:04
  • msg #53

Re: The Thornton-Curry Saloon (OOC Thread)

Apologies for my momentary silence. I was contending with a veterinary emergency. I should be able to move everything forward this evening.
Tamsin River
player, 19 posts
Flower Power
P4 T5 W0 F0 W2 R2 B0 L0
Wed 28 Feb 2018
at 13:20
  • msg #54

Re: The Thornton-Curry Saloon (OOC Thread)

Oh no! I hope everything turns out okay!
Bryan Lee
player, 32 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B3 L0
Wed 28 Feb 2018
at 13:21
  • msg #55

Re: The Thornton-Curry Saloon (OOC Thread)

Same. Hope all is well with you!
Marshal
GM, 66 posts
W6 R1 B0
Wed 28 Feb 2018
at 15:22
  • msg #56

Re: The Thornton-Curry Saloon (OOC Thread)

It got rough for a little while, including an overnight stay at a veterinary hospital, but everything's improved, overall. I just need to keep a close watch for the next few days.

Thanks for the well wishes. :)
Albert Cooper
player, 33 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Wed 28 Feb 2018
at 16:39
  • msg #57

Re: The Thornton-Curry Saloon (OOC Thread)

Yikes! Hope everything with your pet and/or herd turns out well! Sounds like you have things well in hand, though.
Tamsin River
player, 20 posts
Flower Power
P4 T5 W0 F0 W2 R2 B0 L0
Wed 28 Feb 2018
at 17:45
  • msg #58

Re: The Thornton-Curry Saloon (OOC Thread)

Good to hear!

On a lighter note, I knew there was a number for Pace in this game, and I’ve noted a similar mechanic in other games, but it only just occurred to me that the number had a function. If you thought I might help save your life, I might have news for you...
Rev. Earnest Allgood
player, 26 posts
P3 T5 W# F# W2 R1 B1 L#
Thu 1 Mar 2018
at 18:06
  • msg #59

Re: The Thornton-Curry Saloon (OOC Thread)

Glad the prospect is good.
Jake McGraw
player, 43 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Sat 17 Mar 2018
at 16:34
  • msg #60

Re: The Thornton-Curry Saloon (OOC Thread)

Man, it feels good to be playing a Mad Scientist type who isn't a Doubting Thomas.
Marshal
GM, 86 posts
W6 R1 B0
Sun 18 Mar 2018
at 16:57
  • msg #61

Re: The Thornton-Curry Saloon (OOC Thread)

Jake McGraw:
Man, it feels good to be playing a Mad Scientist type who isn't a Doubting Thomas.

I really appreciate the fact that McGraw breaks the “typical” Mad Science mold on several levels. It’s one of the things that make him such a compelling character.

Kansas Kate:
She had to figure out who she was going to shoot.

:D It’s important to have priorities.
Bryan Lee
player, 45 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B3 L0
Wed 4 Apr 2018
at 02:31
  • msg #62

Re: The Thornton-Curry Saloon (OOC Thread)

For anyone interested, the current Bundle of Holding is Deadlands Reloaded focused.

There are two separate pdf bundles, a ton of material for a lot less than you'd pay at sticker price.
Jake McGraw
player, 59 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Wed 4 Apr 2018
at 03:42
  • msg #63

Re: The Thornton-Curry Saloon (OOC Thread)

Trouble is, I own most of it already, either in PDF or physical copy.
Marshal
GM, 116 posts
W6 R1 B0
Wed 4 Apr 2018
at 04:08
  • msg #64

Re: The Thornton-Curry Saloon (OOC Thread)

For someone who’s new to Deadlands: Reloaded, it’s a really great entry point. Helps benefit a worthy cause, too.

On the other hand, I have to confess I’ve been somewhat curious about Feng Shui 2 for a while. I might take the plunge on that offer.
Bryan Lee
player, 46 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B3 L0
Wed 4 Apr 2018
at 04:09
  • msg #65

Re: The Thornton-Curry Saloon (OOC Thread)

Jake McGraw:
Trouble is, I own most of it already, either in PDF or physical copy.


I figured as much in your case :)
Kansas Kate
player, 58 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Thu 5 Apr 2018
at 00:18
  • msg #66

Re: The Thornton-Curry Saloon (OOC Thread)

There's a bit of that bundle I don't have, but I'm on a self imposed moratorium for new books, etc. right now.  My willpower has held out so far.
Marshal
GM, 119 posts
W6 R1 B0
Thu 5 Apr 2018
at 00:23
  • msg #67

Re: The Thornton-Curry Saloon (OOC Thread)

Just so everyone is aware, I’m working on linking some of your narrative threads together, as several of you are headed to the same destinations. Which, honestly, is a good thing, as it will give you an opportunity to compare notes on what you’ve learned. Just bear with me as I try to make the whole thing as seamless as possible.
Jake McGraw
player, 60 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Thu 5 Apr 2018
at 00:45
  • msg #68

Re: The Thornton-Curry Saloon (OOC Thread)

If you want to move Jake to the meetup, I don't think there was anything more I planned to do except follow those last directions I got.
Bryan Lee
player, 53 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B3 L0
Fri 6 Apr 2018
at 17:04
  • msg #69

Re: The Thornton-Curry Saloon (OOC Thread)

Just updated my last post to be more interactive with Jake.
Marshal
GM, 130 posts
W6 R1 B0
Fri 13 Apr 2018
at 05:03
  • msg #70

Re: The Thornton-Curry Saloon (OOC Thread)

A quick question for those in the saloon, discussing a visit to the schoolhouse. The answer can be discussed here, or in-character, as desired.

Keep in mind that it’s now sunset in Lincoln County. Do you want to make your visit now, under the cover of darkness, or wait until tomorrow to explore the building?
Albert Cooper
player, 58 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Fri 13 Apr 2018
at 15:27
  • msg #71

Re: The Thornton-Curry Saloon (OOC Thread)

Sunset already? Dang. Albert will need to drop off something at home and check in with his family. Then he'll be able to start spelunking. Night time would be generally preferred as it will be dark underground, regardless.
Jake McGraw
player, 72 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Fri 13 Apr 2018
at 16:11
  • msg #72

Re: The Thornton-Curry Saloon (OOC Thread)

I wasn't aware it was that late, either, but if Albert's going at night, I can't in good conscience let him go alone.
Kansas Kate
player, 64 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Fri 13 Apr 2018
at 17:11
  • msg #73

Re: The Thornton-Curry Saloon (OOC Thread)

Only low down snakes and soiled doves of ill repute are out so late.  So Kate's in.

Or whenever.
Bryan Lee
player, 60 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B3 L0
Fri 13 Apr 2018
at 17:20
  • msg #74

Re: The Thornton-Curry Saloon (OOC Thread)

Makes Bryan's decision easier. He can go cave diving at night and visit the Sheriff in the morning.
Bryan Lee
player, 62 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B3 L0
Fri 13 Apr 2018
at 17:25
  • msg #75

Re: The Thornton-Curry Saloon (OOC Thread)

I may be a little scarce this weekend, FYI.
Marshal
GM, 136 posts
W6 R1 B0
Thu 19 Apr 2018
at 12:35
  • msg #76

Re: The Thornton-Curry Saloon (OOC Thread)

Just FYI, I amended my most recent post to account for Ranger Lee’s check for unwanted observers.
Marshal
GM, 142 posts
W6 R1 B0
Wed 25 Apr 2018
at 18:43
  • msg #77

Re: The Thornton-Curry Saloon (OOC Thread)

I just want to double check, to ensure I'm not holding up any part of the proceedings. Those that have descended into the tunnel (Albert, Kate, Tamsin), are you advancing down the corridor, or are you remaining where you are, waiting for the rest of the group to join you?
Albert Cooper
player, 66 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Wed 25 Apr 2018
at 18:48
  • msg #78

Re: The Thornton-Curry Saloon (OOC Thread)

I was thinking we'd wait, as others have indicated their desire to join us. Particularly 'Weedkiller' McGraw, who has a whole contraption set up for dealing with vegetable foes.
Jake McGraw
player, 80 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Wed 25 Apr 2018
at 19:29
  • msg #79

Re: The Thornton-Curry Saloon (OOC Thread)

Ah, alrighty. Sorry, didn't know you were waiting on me.
Albert Cooper
player, 67 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Wed 25 Apr 2018
at 19:45
  • msg #80

Re: The Thornton-Curry Saloon (OOC Thread)

Jake McGraw:
Ah, alrighty. Sorry, didn't know you were waiting on me.


We're not specifically waiting for only you. However, Albert did make it clear what they had discovered in the hole and his (and presumably Kate's) intentions. I was hoping to either have people say they were going to join or not before proceeding.

The General also asked us to wait, so Weedkiller certainly isn't our lone holdup. I expect the Rev will also want to make a decision once he's gathered a few more facts (or fictions, depending on the case).
Bryan Lee
player, 70 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B3 L0
Wed 25 Apr 2018
at 19:49
  • msg #81

Re: The Thornton-Curry Saloon (OOC Thread)

Basically, Bryan didn't know who would be joining them so he wanted to guard their six, so to speak. He's a bit more relaxed now that it's just the Rev and not someone with hostile intentions.

He's eager to join the party down below and get moving, but the Reverend has lots of questions. :)
Kansas Kate
player, 77 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Wed 25 Apr 2018
at 20:41
  • msg #82

Re: The Thornton-Curry Saloon (OOC Thread)

Yeah Kate was holding until everything topside was okay.  It seems to be, so she'll start moving in now per IC post.
Marshal
GM, 149 posts
W6 R1 B0
Tue 1 May 2018
at 02:24
  • msg #83

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
"Friendly fire ain't."

Murphy’s Laws of Combat Operations

28. Incoming fire has the right of way.

Kansas Kate
player, 88 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Wed 9 May 2018
at 10:52
  • msg #84

Re: The Thornton-Curry Saloon (OOC Thread)

Where are we?  (The people who didn't want  to ruin stealth rolls lol)
Marshal
GM, 160 posts
W6 R1 B0
Wed 9 May 2018
at 11:58
  • msg #85

Re: The Thornton-Curry Saloon (OOC Thread)

This is how I have each of your positions at present:
  • Kate and McGraw are currently on the covered porch, having not yet entered the house.
  • Castillo and River are in the common room, near the front door, dealing with Segovia.
  • Lee and Cooper have moved to the closed door on the right hand wall of the common room and are about to open it.
  • Allgood is at the back door of the house.

If I have anyone accounted for incorrectly, just let me know. I will update the Group 0 Map this evening, probably after I handle Cooper and Lee proceeding further into the house.
Bryan Lee
player, 86 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B3 L0
Wed 9 May 2018
at 14:18
  • msg #86

Re: The Thornton-Curry Saloon (OOC Thread)

I updated my post a little bit to include some pre door-banging dialogue.
This message was last edited by the player at 14:40, Wed 09 May 2018.
Marshal
GM, 162 posts
W6 R1 B0
Thu 10 May 2018
at 03:25
  • msg #87

Re: The Thornton-Curry Saloon (OOC Thread)

Incidentally, unless I receive information to the contrary, I’m working on the assumption that Reverend Allgood will continue to beat on the farmhouse’s back door until someone opens it to allow him inside.
Bryan Lee
player, 91 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B2 L0
Sat 12 May 2018
at 17:45
  • msg #88

Re: The Thornton-Curry Saloon (OOC Thread)

OOC...some of yall should recognize Segovia. I think at least Kansas Kate should.
Kansas Kate
player, 93 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Sat 12 May 2018
at 17:46
  • msg #89

Re: The Thornton-Curry Saloon (OOC Thread)

Well Kate just literally came inside, and he's in the back room, I'm giving it a little space.
Rev. Earnest Allgood
player, 61 posts
P3 T5 W# F# W2 R1 B1 L#
Sat 12 May 2018
at 18:26
  • msg #90

Re: The Thornton-Curry Saloon (OOC Thread)

I'll be leaving town Wednesday 5/16 to go up to Connecticut to see my daughter awarded her PhD from Yale University. I'll be back on 5/23. I don't expect to be able to post during that time.
Tamsin River
player, 45 posts
Flower Power
P4 T5 W0 F0 W2 R2 B0 L0
Sun 13 May 2018
at 14:59
  • msg #91

Re: The Thornton-Curry Saloon (OOC Thread)

Wow! Congrats to her on the PhD!
Albert Cooper
player, 81 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Sun 13 May 2018
at 23:00
  • msg #92

Re: The Thornton-Curry Saloon (OOC Thread)

I hope everyone is enjoying a nice Mother’s Day.
This message was last edited by the player at 23:01, Sun 13 May 2018.
Tamsin River
player, 47 posts
Flower Power
P4 T5 W0 F0 W2 R2 B0 L0
Sun 13 May 2018
at 23:14
  • msg #93

Re: The Thornton-Curry Saloon (OOC Thread)

Yes indeed! Happy mother’s day to any mothers in the group, and to the mothers OF any of the group.
Bryan Lee
player, 93 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B2 L0
Tue 15 May 2018
at 04:22
  • msg #94

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate, absolutely loved that last post.
Kansas Kate
player, 97 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Tue 15 May 2018
at 10:55
  • msg #95

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Bryan Lee (msg # 94):

Hehe thanks.  Trying to play the Reluctant Hero/Outlaw Hero without being "OMG so edgy!" is hard.

Kate's more of a victim of her own self concept than anything, or at least I try to work it that way.
Kansas Kate
player, 98 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Tue 15 May 2018
at 17:19
  • msg #96

Re: The Thornton-Curry Saloon (OOC Thread)

TIL Vampire Watermelons are indeed a thing.

https://en.wikipedia.org/wiki/...kins_and_watermelons
Jake McGraw
player, 91 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Tue 15 May 2018
at 17:27
  • msg #97

Re: The Thornton-Curry Saloon (OOC Thread)

Yup. That was something those of us who were in that particular game learned, as well.
Bryan Lee
player, 96 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B2 L0
Tue 15 May 2018
at 17:53
  • msg #98

Re: The Thornton-Curry Saloon (OOC Thread)

Yeah, that was quite the interesting episode. It's not very often you're asked to commit fructocide in an RPG.
Albert Cooper
player, 84 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Tue 15 May 2018
at 18:46
  • msg #99

Re: The Thornton-Curry Saloon (OOC Thread)

So was it edible afterwards? Or did the vampirism spoil the fruit?
Rev. Earnest Allgood
player, 63 posts
P3 T5 W# F# W2 R1 B1 L#
Tue 15 May 2018
at 20:20
  • msg #100

Re: The Thornton-Curry Saloon (OOC Thread)

I'm confused. Is everyone in Room #4 where Allgood saw the child through the window? Or am I alone there while everyone else is in Room #3 with the desk and shelves?
Bryan Lee
player, 97 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B2 L0
Tue 15 May 2018
at 20:22
  • msg #101

Re: The Thornton-Curry Saloon (OOC Thread)

Everyone else is in Room 3, presumably except for Allgood who is looking for a child that may or may not exist.
Bryan Lee
player, 97 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B2 L0
Tue 15 May 2018
at 20:22
  • msg #101

Re: The Thornton-Curry Saloon (OOC Thread)

Everyone else is in Room 3, presumably except for Allgood who is looking for a child that may or may not exist.
Marshal
GM, 168 posts
W6 R1 B0
Tue 15 May 2018
at 20:42
  • msg #102

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Everyone else is in Room 3, presumably except for Allgood who is looking for a child that may or may not exist.

Correct.

As an addendum, at the moment, Kansas Kate and Jacinta Castillo are still in the Common Room, Room 1, scaring the living hell out of Segovia.

Edit: I'll do my best to update the map this evening with everyone's current positions.
This message was last edited by the GM at 20:51, Tue 15 May 2018.
Marshal
GM, 170 posts
W6 R1 B0
Wed 16 May 2018
at 02:57
  • msg #103

Re: The Thornton-Curry Saloon (OOC Thread)

The Group 0 Map has been updated.
Marshal
GM, 172 posts
W6 R1 B0
Thu 17 May 2018
at 00:24
  • msg #104

Re: The Thornton-Curry Saloon (OOC Thread)

To verify my understanding: Kate is planning to stay upstairs and guard Segovia. Correct?
Kansas Kate
player, 102 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Thu 17 May 2018
at 01:08
  • msg #105

Re: The Thornton-Curry Saloon (OOC Thread)

Indeed.  And maybe scare the crap out of him a little bit more.
Bryan Lee
player, 102 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B2 L0
Thu 17 May 2018
at 01:10
  • msg #106

Re: The Thornton-Curry Saloon (OOC Thread)

Kate, I'm going to be disappointed if he hasn't soiled himself by the time we're back with the kids.
Kansas Kate
player, 103 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Thu 17 May 2018
at 01:12
  • msg #107

Re: The Thornton-Curry Saloon (OOC Thread)

Oh I plan to go full Batman.  I only regret there's no buildings to dangle him off of.
Marshal
GM, 173 posts
W6 R1 B0
Thu 17 May 2018
at 03:42
  • msg #108

Re: The Thornton-Curry Saloon (OOC Thread)

A quick question, just to ensure that I’m not misreading anything. Based on how I read the last handful of posts:

  1. Lee was the only one (thus far) who entered the storage room and saw the bodies.
  2. In typical Texas Ranger “What supernatural? There’s nothing supernatural here.” fashion, he didn’t mention the inhuman nature of one of the corpses, simply reporting that, ”There's a couple corpses back there.”

So, despite what everyone knows by virtue of peeking behind the fourth wall, in-character, I think only Lee is aware of the fallen monster at this stage.

Or am I  wrong? Feel free to correct my understanding as needed.
Albert Cooper
player, 88 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Thu 17 May 2018
at 03:49
  • msg #109

Re: The Thornton-Curry Saloon (OOC Thread)

That is how I understand it. Albert did not accompany Bryan to the body room.
Jake McGraw
player, 93 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Thu 17 May 2018
at 03:53
  • msg #110

Re: The Thornton-Curry Saloon (OOC Thread)

Ah. My bad. edited.
Marshal
GM, 178 posts
W6 R1 B0
Tue 22 May 2018
at 16:52
  • msg #111

Re: The Thornton-Curry Saloon (OOC Thread)

In discussing the current scene in the cellar with one of the posse members, I realized that I'd done a poor job of accurately describing what the heroes see, leading to some potential confusion. That's completely on me. I apologize for the oversight.

For clarification:

The "cradle" descends all the way to the chamber's floor. Due to the thickness of the collected vines, there's a "carpet" of weeds that are a foot to a foot and a half thick. But the stone floor is directly beneath them. The children aren't suspended up in the air. No climbing of any kind would be required to reach them.

Also, just for everyone's information, to prevent things from getting too narratively confusing, I'm planning on moving Kate and River into their own, separate thread later this evening.
Albert Cooper
player, 97 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Wed 23 May 2018
at 14:52
  • msg #112

Re: The Thornton-Curry Saloon (OOC Thread)

I do love that Albert's had his pistol in hand for pretty much the entire thread. And the instant he holsters it...
Bryan Lee
player, 108 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B1 L0
Wed 23 May 2018
at 15:11
  • msg #113

Re: The Thornton-Curry Saloon (OOC Thread)

Guns are overrated anyway. Just punch 'em!
Marshal
GM, 183 posts
W6 R1 B0
Wed 23 May 2018
at 17:44
  • msg #114

Re: The Thornton-Curry Saloon (OOC Thread)

Black Mage: You ever get the feeling that universe is a vast, impersonal emptiness that exists to only hurt you?

Red Mage: Yes, it's how we know DM is doing his job.

8-Bit Theater
Bryan Lee
player, 109 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B1 L0
Wed 23 May 2018
at 18:13
  • msg #115

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal, here and elsewhere you've got poignant quotes for days.
Albert Cooper
player, 98 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Wed 23 May 2018
at 18:23
  • msg #116

Re: The Thornton-Curry Saloon (OOC Thread)

And the quotes wisely steered clear of any OOC comments that were bearly worth his time.
Bryan Lee
player, 110 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B1 L0
Wed 23 May 2018
at 18:27
  • msg #117

Re: The Thornton-Curry Saloon (OOC Thread)

When OOC topics are unbearable, it seems he tends to hibernate.
This message was last edited by the player at 18:28, Wed 23 May 2018.
Marshal
GM, 184 posts
W6 R1 B0
Wed 23 May 2018
at 18:58
  • msg #118

Re: The Thornton-Curry Saloon (OOC Thread)

Are you guys pulling more of this unbearable pun business again? I bear-ly kept my sanity through the last run and, as noted, I didn't even participate.
Albert Cooper
player, 99 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Wed 23 May 2018
at 19:07
  • msg #119

Re: The Thornton-Curry Saloon (OOC Thread)

Lack of participation suggests high levels of both intelligence and maturity.
Bryan Lee
player, 111 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B1 L0
Thu 24 May 2018
at 05:36
  • msg #120

Re: The Thornton-Curry Saloon (OOC Thread)

Will you be NPCing the Reverend on his action in absentia? If so, I request that he kindly not find any surfaces upon which to loudly bang.
Tamsin River
player, 51 posts
Flower Power
P4 T5 W0 F0 W2 R2 B0 L0
Thu 24 May 2018
at 09:02
  • msg #121

Re: The Thornton-Curry Saloon (OOC Thread)

The Reverend will never live that down, will he?
Albert Cooper
player, 100 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Thu 24 May 2018
at 12:42
  • msg #122

Re: The Thornton-Curry Saloon (OOC Thread)

Highly unlikely.
Marshal
GM, 188 posts
W6 R1 B0
Thu 24 May 2018
at 14:41
  • msg #123

Re: The Thornton-Curry Saloon (OOC Thread)

If I NPC him, my intention is to have him dash back to the cellar, grab a pair of metal tools out of the crate that McGraw discovered, and bang them together repeatedly in hopes of attracting any help that might be in hearing range.
Bryan Lee
player, 112 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B1 L0
Thu 24 May 2018
at 16:05
  • msg #124

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin River:
The Reverend will never live that down, will he?


Well, never say never. We just need someone else to top that, but to be honest circling 'round back and banging on the door for dear life while the rest of your party is sneaking in is pretty hard to beat.

Marshal:
If I NPC him, my intention is to have him dash back to the cellar, grab a pair of metal tools out of the crate that McGraw discovered, and bang them together repeatedly in hopes of attracting any help that might be in hearing range.


I understand completely. You have to stay in character.
Kansas Kate
player, 111 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Thu 24 May 2018
at 16:26
  • msg #125

Re: The Thornton-Curry Saloon (OOC Thread)

"Queerest thing I ever done?  Well... there were this one time a Chinaman Texas Ranger done asked me to cut a preacher's thumbs off when he weren't lookin'.  Ah tell ya this preacherman, when ah finally caught 'im, were banging away on some bushels screaming somethin' about that ain't workin' that's the way ya do it... Hardest three cents I ever made.  After that I gave up bein' a outlaw gunfighter, that was too damn weird."
Tamsin River
player, 53 posts
Flower Power
P4 T5 W0 F0 W2 R2 B0 L0
Thu 24 May 2018
at 16:33
  • msg #126

Re: The Thornton-Curry Saloon (OOC Thread)

I read that as Chainsaw Texas Ranger at first. Not sure if I’m disappointed or relieved that’s not what you sad.
Albert Cooper
player, 101 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Thu 24 May 2018
at 16:37
  • msg #127

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Well, never say never. We just need someone else to top that, but to be honest circling 'round back and banging on the door for dear life while the rest of your party is sneaking in is pretty hard to beat.


It actually makes stealth rolls for the rest of the party really easy, right?
Bryan Lee
player, 113 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B1 L0
Thu 24 May 2018
at 16:51
  • msg #128

Re: The Thornton-Curry Saloon (OOC Thread)

Unless they're opposed by Notice rolls for someone inside the house who might not have known anyone was there, but then was made very well aware.
Albert Cooper
player, 102 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Thu 24 May 2018
at 17:02
  • msg #129

Re: The Thornton-Curry Saloon (OOC Thread)

Glass half-full, man. It's half full.
Bryan Lee
player, 114 posts
Texas Ranger
P6 T6 W0 F0 W0 R1 B1 L0
Thu 24 May 2018
at 17:20
  • msg #130

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Glass half-full, man. It's half full.


I agree that there's still some liquid in the glass, but I wouldn't drink it. The last bit is usually backwash.
Albert Cooper
player, 103 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R1 B1 L0
Thu 24 May 2018
at 17:31
  • msg #131

Re: The Thornton-Curry Saloon (OOC Thread)

Alcohol sanitizes the backwash. A good half-drink should never go to waste.
Rev. Earnest Allgood
player, 72 posts
P3 T5 W# F# W3 R1 B1 L#
Thu 7 Jun 2018
at 12:59
  • msg #132

Re: The Thornton-Curry Saloon (OOC Thread)

I'm heading out next Tuesday 6/12 for Columbus Ohio and the Origins Game Fair. Not likely to have time to look in while I'm spending all my time running and playing games.

Should be back in touch Monday 6/18 or so.
Marshal
GM, 226 posts
W7 R2 B0
Thu 14 Jun 2018
at 21:33
  • msg #133

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
OOC: If it matters, Albert did still have an action before the plant-critter. It seems like it maybe didn't matter, though.

As mentioned elsewhere...

Marshal:
Should you disagree with a ruling that I make, please communicate your concern to me via a private message. I believe myself to be both fair and open minded as a Game Master and I’ll certainly give your viewpoint serious consideration.

...I'm certainly open to Cooper taking an action prior to the final stalker taking flight, up to and including retconning what little would need to altered to accommodate that request. Just drop me a PM. I'll be sure to hold off moving things in that thread forward until I hear from you.
Albert Cooper
player, 112 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R1 B1 L0
Thu 14 Jun 2018
at 21:52
  • msg #134

Re: The Thornton-Curry Saloon (OOC Thread)

Sorry, I couldn't tell if it was something done to end combat in a timely matter or otherwise.

I PMd you with the results of Albert's (very accurate) pistol shot.
Marshal
GM, 227 posts
W7 R2 B0
Fri 15 Jun 2018
at 00:20
  • msg #135

Re: The Thornton-Curry Saloon (OOC Thread)

I’ve modified my most recent post in the Lincoln, Sunset thread to reflect our esteemed Gun Wizzerd sending the last of the stalkers to its just reward.

Jake, if I could ask: If you wouldn’t mind, since you’re the guy with the flamethrower, could you edit your last post to include burning the last stalker to a crisp, along with the sacks of seeds? Neither will require any sort of roll from you. Your gizmo’s flame bolt packs plenty of punch to destroy both the fallen creature and the seeds easily.

As I don’t like to put words in peoples’ mouths, if everyone else that’s in that thread could look over their most recent posts and modify them to fit with the new resolution to the battle, I would appreciate it. Once that’s done,  I’ll merge everyone back into one thread to reunite the group upstairs.
Marshal
GM, 231 posts
W7 R2 B0
Wed 20 Jun 2018
at 00:41
  • msg #136

Re: The Thornton-Curry Saloon (OOC Thread)

Just as a side note, if someone is planning on questioning Segovia in the near future, a successful Healing roll will be needed to revive him, since Kate essentially beat him to a pulp.
Marshal
GM, 235 posts
W6 R3 B0
Mon 25 Jun 2018
at 02:33
  • msg #137

Re: The Thornton-Curry Saloon (OOC Thread)

I’m going to keep the current thread open for the next day or so, in case anyone has any last minute business they need to conduct, then I’ll bring this chapter to a close.

I’m working on the assumption that the group intends to return the children to their individual families as quietly as possible, avoiding as much attention about the rescue as possible. If I’m incorrect about that, please let me know.
Bryan Lee
player, 132 posts
Texas Ranger
P6 T6 W0 F0 W1 R1 B1 L0
Mon 25 Jun 2018
at 15:22
  • msg #138

Re: The Thornton-Curry Saloon (OOC Thread)

I believe that's the plan generally.

There's still some question of what to do with Segovia that needs to be answered before closing the thread, I think. Cooper wants him shot and Kansas Kate plans to use him as bait, Lee is undecided at the moment, procrastinating a bit.
Marshal
GM, 236 posts
W6 R3 B0
Mon 25 Jun 2018
at 16:59
  • msg #139

Re: The Thornton-Curry Saloon (OOC Thread)

Understood. I'll leave things be for the time being, until a decision on Segovia's immediate fate can be reached.
Kansas Kate
player, 133 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R0 B0 L#
Wed 27 Jun 2018
at 01:29
  • msg #140

Re: The Thornton-Curry Saloon (OOC Thread)

In all seriousness, I do propose using the prisoner to lure out anyone who would try to free him and set up an ambush, give our Ranger a good pretext for arresting anyone who would have the audacity.  Basically let's take advantage of the fact there's not really a good way to hold him.

But that's Kate's style.
Marshal
GM, 239 posts
W6 R3 B0
Thu 28 Jun 2018
at 16:51
  • msg #141

Re: The Thornton-Curry Saloon (OOC Thread)

In an attempt to be helpful, I might suggest that if the group wants to keep Segovia a prisoner at some location other than the jail in the Courthouse, they might consider one of the friendly ranches, such as the Cooper's place, or potentially (as McGraw suggested), the former Tunstall property, now operated by Susan McSween.

As well, either Michael Kibbee Sr. or Renata Montaño might be able to offer suggestions for Segovia's confinement.

In any case, I'll give the group the next day or so to finalize a plan. If things drag past that, a third party with an interest in Segovia's incarceration will likely come calling.
Jake McGraw
player, 119 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Thu 5 Jul 2018
at 04:08
  • msg #142

Re: The Thornton-Curry Saloon (OOC Thread)

I injured my arm on Monday, coming away with what the doctors are telling me is a small fracture in my radial bone near my elbow.

While I'm feeling a lot better than I was the last few days, I still need to see the doctor I was referred to. I have an appointment tomorrow, so by then I should know just how much writing I'm going to be able to do in the coming weeks.

My arm feels mostly fine when at rest, but I can't put any weight on it, push up or hold things without it suddenly getting weak/painful. I also can't hold it straight...the best I can get is about a 45 degree angle. I can also only lift it to shoulder height. I seem to be able to type fine, but don't want to test repetitive motions like typing for long periods without a doctor's feedback.

So yeah. I'm posting this in every game I'm in so folks know what's up.
Marshal
GM, 243 posts
W6 R3 B0
Thu 5 Jul 2018
at 04:17
  • msg #143

Re: The Thornton-Curry Saloon (OOC Thread)

Ouch! Truly sorry to hear that! No worries here. Take your time and feel better.
Rev. Earnest Allgood
player, 79 posts
P3 T5 W# F# W3 R1 B1 L#
Fri 6 Jul 2018
at 03:45
  • msg #144

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Jake McGraw (msg # 142):

Best wishes for a speedy recovery.
Albert Cooper
player, 124 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R1 B2 L0
Fri 6 Jul 2018
at 04:13
  • msg #145

Re: The Thornton-Curry Saloon (OOC Thread)

Jake McGraw:
I injured my arm on Monday, coming away with what the doctors are telling me is a small fracture in my radial bone near my elbow.


Is it yer shootin' arm? 'Cuz if it ain't, yer still useful 'round these parts. If it is...learn ta draw with the other hand. Might need ta shift yer belt around a bit ta get at yer weedkillin' supplies. But, where there's a will, there's a way.

But seriously, pardner, rest that arm, and I hope the doc gave you some mighty fine drugs.
Marshal
GM, 247 posts
W6 R3 B0
Wed 11 Jul 2018
at 02:20
  • msg #146

Re: The Thornton-Curry Saloon (OOC Thread)

Okay, a quick update/request:

I’m about to draw the two current threads that are currently active to a close and move the game forward to the next chapter. To do that, I’m going to need some input from everyone here.

I’ll need to know where each of you is planning to start the following day, along with anything specific you might be aiming to accomplish, whether it’s related to the recent goings on with “The House” and the difficulties in Lincoln, or not. It is entirely up to you. You can certainly select a setting that allows for some character development, in whatever direction you’d like to take your persona.

Let me know your preferences here or via PM if you’d rather. Once I’ve gotten some feedback, I’ll get the new threads started.
Kansas Kate
player, 140 posts
Hot words and cold slabs
P6 T5 W0 F0 W5 R0 B1 L#
Wed 11 Jul 2018
at 02:27
  • msg #147

Re: The Thornton-Curry Saloon (OOC Thread)

Kate suspects, because she'd do the same, El Pendejo's friends are going to form up a posse in town to rescue him, or alternatively start reprisals against the people for hiring The Three Amigos.  She'd be somewhere she could watch the trouble begin...
Jacinta Castillo
player, 106 posts
Half-breed Scout
P4 T5 W0 F0 W3 R1 B2 L0
Wed 11 Jul 2018
at 02:54
  • msg #148

Re: The Thornton-Curry Saloon (OOC Thread)

Jacinta will be wherever she's needed to provide backup.  She'd primarily want to find out more about the feud and who is on what side, and to make sure no more innocents get wrapped up in it.

She's also still looking for work and a payday.  (A girl's gotta eat.)
Albert Cooper
player, 126 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R1 B2 L0
Thu 12 Jul 2018
at 14:23
  • msg #149

Re: The Thornton-Curry Saloon (OOC Thread)

Albert will start the day at his family's ranch, though once his chores are complete and he's had a chance to talk with his aunt and uncle, Al will make his way to go talk with Renata Montaño.

He'll also be keeping his eyes open for Jacinta, in the hopes of getting the chance to chat with her about nothing important.

Edit: He also wants to speak in private with any of those that brought the children back, mostly to hear what happened with that group.
This message was last edited by the player at 14:26, Thu 12 July 2018.
Bryan Lee
player, 138 posts
Texas Ranger
P6 T6 W0 F0 W2 R2 B1 L0
Thu 12 Jul 2018
at 18:00
  • msg #150

Re: The Thornton-Curry Saloon (OOC Thread)

Before going to bed at night, Bryan wants to review the correspondence he took from the Blair farm (between Blair and other people), peruse the English language books he grabbed as for their subject matter, and look at any of the other random papers from on top of the desk that he grabbed to see if there's anything of importance or significance to glean from them.

The next morning he will probably start out the day at the Patron House to talk to Montano for a bit, will inquire about sending a telegram or mail out, and probably eventually needs to go meet Brady before too late.

I'm not trying to make it overly solo focused here, but as a Ranger he owes the local law a courtesy call (even if he suspects that they are corrupt), and he wants to judge Brady's temperament himself.
Tamsin River
player, 68 posts
Flower Power
P4 T5 W0 F0 W3 R3 B0 L0
Fri 13 Jul 2018
at 15:06
  • msg #151

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin is going to bring all the plant material she managed to grab at the house over to Ava Winter
Rev. Earnest Allgood
player, 81 posts
P3 T5 W# F# W3 R1 B1 L#
Mon 16 Jul 2018
at 21:43
  • msg #152

Re: The Thornton-Curry Saloon (OOC Thread)

Allgood hopes for a (perhaps warm) supper and a good night's sleep.

The next morning he will press his appeal to serve as interim (at least) minister at the church, starting with Mr. Kibbee.
Jacinta Castillo
player, 111 posts
Half-breed Scout
P4 T5 W0 F0 W3 R1 B2 L0
Tue 17 Jul 2018
at 00:19
  • msg #153

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Audit Trail
35 => Attractive


I'm suddenly finding Chinese martial artists very sexy.
Bryan Lee
player, 143 posts
Texas Ranger
P6 T6 W0 F0 W2 R2 B1 L0
Tue 17 Jul 2018
at 00:36
  • msg #154

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Jacinta Castillo (msg # 153):

Sounds like it paid off! A bath and a shave after a long journey will work wonders.
Jacinta Castillo
player, 112 posts
Half-breed Scout
P4 T5 W0 F0 W3 R1 B2 L0
Tue 17 Jul 2018
at 00:46
  • msg #155

Re: The Thornton-Curry Saloon (OOC Thread)

Does a mirror come with that upgrade so you can stare at yourself longingly?
Jake McGraw
player, 120 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Tue 17 Jul 2018
at 00:52
  • msg #156

Re: The Thornton-Curry Saloon (OOC Thread)

Hello! My arm is getting good enough to post again, so I wanted to know what I've missed in the meanwhile. That way I have a better clue of what Jake has been up to.
Jacinta Castillo
player, 113 posts
Half-breed Scout
P4 T5 W0 F0 W3 R1 B2 L0
Tue 17 Jul 2018
at 00:55
  • msg #157

Re: The Thornton-Curry Saloon (OOC Thread)

I don't know what's going on in anyone else's thread, but Jacinta is scouting for cash.

Also, Bryan is prettier now.  Don't stare too deeply into his eyes or you might fall in love.
Kansas Kate
player, 145 posts
Hot words and cold slabs
P6 T5 W0 F0 W5 R0 B1 L#
Tue 17 Jul 2018
at 01:03
  • msg #158

Re: The Thornton-Curry Saloon (OOC Thread)

Kate stayed in town, suspecting the bad guys would assemble the next day and was not disappointed.  She is now committing an act of severe dumbassery.
Bryan Lee
player, 144 posts
Texas Ranger
P6 T6 W0 F0 W2 R2 B1 L0
Tue 17 Jul 2018
at 04:07
  • msg #159

Re: The Thornton-Curry Saloon (OOC Thread)

Jacinta Castillo:
Also, Bryan is prettier now.  Don't stare too deeply into his eyes or you might fall in love.


He has a smoldering gaze. It's one of his powers.
Marshal
GM, 254 posts
W6 R3 B0
Tue 17 Jul 2018
at 04:10
  • msg #160

Re: The Thornton-Curry Saloon (OOC Thread)

Rev. Earnest Allgood:
The next morning he will press his appeal to serve as interim (at least) minister at the church, starting with Mr. Kibbee.

Reverend, I should have a thread set up for you by tomorrow at the latest.

Jake McGraw:
Hello! My arm is getting good enough to post again, so I wanted to know what I've missed in the meanwhile. That way I have a better clue of what Jake has been up to.

In a manner of speaking, you haven’t missed anything. When the post-rescue threads wound down, I made the following request:

Marshal:
I’ll need to know where each of you is planning to start the following day, along with anything specific you might be aiming to accomplish, whether it’s related to the recent goings on with “The House” and the difficulties in Lincoln, or not. It is entirely up to you. You can certainly select a setting that allows for some character development, in whatever direction you’d like to take your persona.

Let me know your preferences here or via PM if you’d rather. Once I’ve gotten some feedback, I’ll get the new threads started.

So far, everyone has had their own individual paths to follow. So, anyone that hasn’t provided me with any direction has essentially just been static. Once you let me know what activities McGraw has planned, I’ll get a thread set up for him.
Jake McGraw
player, 121 posts
Mad Engineer
P5 T4 W0 F0 W1 R2
Tue 17 Jul 2018
at 04:34
  • msg #161

Re: The Thornton-Curry Saloon (OOC Thread)

I figure Jake wants to reassure the family he helped out yesterday that the weed situation was done, and maybe go see Alice Meyers and see what the Tunstall crew is getting up to.
Tamsin River
player, 69 posts
Flower Power
P4 T5 W0 F0 W3 R3 B0 L0
Tue 17 Jul 2018
at 04:40
  • msg #162

Re: The Thornton-Curry Saloon (OOC Thread)

Jacinta Castillo:
Bryan Lee:
Audit Trail
35 => Attractive


I'm suddenly finding Chinese martial artists very sexy.


I thought you were kidding, but no, you can actually go for attractive. I thought I had seen it all.


Tamsin has a bunch of plants that need examining.
Bryan Lee
player, 147 posts
Texas Ranger
P6 T6 W0 F0 W2 R2 B1 L0
Tue 17 Jul 2018
at 20:46
  • msg #163

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Tamsin River (msg # 162):

In all honesty, I had taken the Edge earlier in my character creation, hoping that being a good looking person might help offset some of the stranger elements of Lee's personality that might make him offputting (basically, trying to game the Hot/Crazy graph).

But when I calculated our recent advance, I caught a mistake I had made, so I self-reported to the Marshal and rearranged things so that I had to make Attractive my most recent choice rather than an earlier one. But it is street legal, so to speak.

Now I'm going to double down on it and take Very Attractive for his next advance. Lee will keep getting hotter and hotter.
Rev. Earnest Allgood
player, 82 posts
P3 T5 W# F# W3 R1 B1 L#
Thu 26 Jul 2018
at 13:52
  • msg #164

Re: The Thornton-Curry Saloon (OOC Thread)

Sorry for not being around. Real Life has been picking at my liver, not anything big, but one little problem after another -- the Death of a Thousand Cuts.

I think I have it beaten back for now.

Will try to get caught up today.
Marshal
GM, 265 posts
W6 R3 B0
Thu 26 Jul 2018
at 17:06
  • msg #165

Re: The Thornton-Curry Saloon (OOC Thread)

Rev. Earnest Allgood:
Sorry for not being around. Real Life has been picking at my liver, not anything big, but one little problem after another -- the Death of a Thousand Cuts.

I think I have it beaten back for now.

Sorry to hear that things have been a struggle of late. I'm really glad to know that it's getting better.

Incidentally, I've been keeping tabs on the pulse of this game over the last couple of weeks and I think it's possible that I might need to bring a new player or two on board. However, before I post an ad for such, if anyone here has a recommendation, someone that they think might make a good addition, please send a private message my way.
Albert Cooper
player, 134 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R1 B2 L0
Sat 28 Jul 2018
at 03:06
  • msg #166

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Incidentally, I've been keeping tabs on the pulse of this game over the last couple of weeks and I think it's possible that I might need to bring a new player or two on board. However, before I post an ad for such, if anyone here has a recommendation, someone that they think might make a good addition, please send a private message my way.


Any particular player traits that are more or less important to you?
Marshal
GM, 268 posts
W6 R3 B0
Sat 28 Jul 2018
at 23:43
  • msg #167

Re: The Thornton-Curry Saloon (OOC Thread)

Not especially. I was primarily thinking in terms of of players or GMs that any of you had a good experience with, who you believed might be a good fit for this game. Honestly, I would give sincere consideration to anyone that someone here recommended.

I’m not necessarily sold on the idea of bringing new people on board at this point, but it is something I’m giving some serious thought to.
Kansas Kate
player, 166 posts
Hot words and cold slabs
P6 T5 W0 F0 W5 R0 B1 L#
Thu 16 Aug 2018
at 01:22
  • msg #168

Re: The Thornton-Curry Saloon (OOC Thread)

lol as Kate launches the worst plan ever improvised
Marshal
GM, 291 posts
W6 R3 B0
Thu 16 Aug 2018
at 01:29
  • msg #169

Re: The Thornton-Curry Saloon (OOC Thread)

Well, I’m already thoroughly entertained.
Marshal
GM, 299 posts
W6 R3 B0
Mon 27 Aug 2018
at 02:01
  • msg #170

Re: The Thornton-Curry Saloon (OOC Thread)

I wanted to let everyone know that Jake McGraw’s player has elected to withdraw from the game. His contributions will most assuredly be missed.
Rev. Earnest Allgood
player, 94 posts
P3 T5 W# F# W4 R1 B1 L#
Mon 27 Aug 2018
at 11:59
  • msg #171

Re: The Thornton-Curry Saloon (OOC Thread)

So long, Jake.
Bryan Lee
player, 157 posts
Texas Ranger
P6 T6 W0 F0 W2 R2 B1 L0
Tue 28 Aug 2018
at 17:32
  • msg #172

Re: The Thornton-Curry Saloon (OOC Thread)

White Chip

12:31, Today: Bryan Lee rolled 7 using 1d35, rerolling max with rolls of 7.
Marshal
GM, 302 posts
W6 R3 B0
Wed 29 Aug 2018
at 01:53
  • msg #173

Re: The Thornton-Curry Saloon (OOC Thread)

For those interested...

New Savage Worlds Coming to Kickstarter
Bryan Lee
player, 159 posts
Texas Ranger
P6 T6 W0 F0 W3 R2 B1 L0
Wed 29 Aug 2018
at 17:51
  • msg #174

Re: The Thornton-Curry Saloon (OOC Thread)

Yeah, I saw that. I'll probably wait to see what sorts of changes are going to come out before I pick it up. Savage Worlds Deluxe has worked pretty well for me so far, and I already have it.
Marshal
GM, 305 posts
W6 R3 B0
Wed 29 Aug 2018
at 18:05
  • msg #175

Re: The Thornton-Curry Saloon (OOC Thread)

I'm genuinely curious, but I'd have to agree that the current edition has worked quite well for all the games that I've run and played in that use it.

I'll confess that I'm mainly interested in seeing what they do with the chase rules. I've never gotten completely comfortable with the existing iteration, so I'd like to see how they're changing those up.
Kansas Kate
player, 171 posts
Hot words and cold slabs
P6 T5 W0 F0 W6 R0 B1 L#
Wed 29 Aug 2018
at 21:09
  • msg #176

Re: The Thornton-Curry Saloon (OOC Thread)

Well the changes will be free, it'll be just like Explorer's Edition has a free "patch" to upgrade it to Deluxe edition.  And I think the original edition even had a similar document but I didn't even know SW was a thing at that point.

You pretty much only need the new book if you're a SW superfreak like me.
Marshal
GM, 314 posts
W6 R3 B0
Fri 14 Sep 2018
at 15:36
  • msg #177

Re: The Thornton-Curry Saloon (OOC Thread)

Okay, I'm about to split people back into separate threads, but I need to make certain I know where everyone is headed:

  • Kate - I'm going to start you off in the woods. I'm sure you'll figure out where you're going from there.
  • Bryan - I believe you're headed to the Thornton-Curry.
  • Albert - Spoiler: The deputies are about to spit a few curses about losing their quarry. Do you want to stick with them, or do you have another destination in mind?
  • Jacinta - I know Bryan invited you to join in his discussion with Desiree Thornton at the saloon. Are you headed there, or was there somewhere else you wanted to go?
  • Reverend Allgood - I believe you're going back to the doctor's office with Earl Wood to check on Michael Kibbee.
  • Tamsin - You're still on the mountain with Ava Winter. (I just didn't want you to feel left out.) :)

Just let me know your preferences and I'll set up your thread accordingly. If I'm assumed something incorrect with regard to anyone's destination, don't hesitate to correct me.
Albert Cooper
player, 158 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B2 L0
Fri 14 Sep 2018
at 15:38
  • msg #178

Re: The Thornton-Curry Saloon (OOC Thread)

Thanks for the spoiler alert. As you suspect, Albert will stay with them for a bit.
Kansas Kate
player, 177 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Fri 14 Sep 2018
at 16:26
  • msg #179

Re: The Thornton-Curry Saloon (OOC Thread)

lol well my immediate plan involves A) Hiding and B) Waiting, at least a little while...
Bryan Lee
player, 167 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Fri 14 Sep 2018
at 18:13
  • msg #180

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal, that's correct. Bryan will be headed to the Thornton-Curry Saloon to investigate further.
Jacinta Castillo
player, 142 posts
Half-breed Scout
P4 T5 W0 F0 W4 R1 B2 L0
Sat 15 Sep 2018
at 02:56
  • msg #181

Re: The Thornton-Curry Saloon (OOC Thread)

Jacinta will stick with Bryan.
Tamsin River
player, 82 posts
Flower Power
P4 T5 W0 F0 W3 R3 B0 L0
Sat 15 Sep 2018
at 16:17
  • msg #182

Re: The Thornton-Curry Saloon (OOC Thread)

I am the “march to the beat of your own drum” person, according to my colleagues, so I suspect I wouldn’t have noticed being left out :P
Rev. Earnest Allgood
player, 100 posts
P3 T5 W# F# W4 R1 B1 L#
Wed 19 Sep 2018
at 17:43
  • msg #183

Re: The Thornton-Curry Saloon (OOC Thread)

Before they break up, Algood tells Lee and the Slaights about the attack on Kibbee. Then, he returns to the doctor's office.
Marshal
GM, 325 posts
W6 R3 B0
Tue 25 Sep 2018
at 02:13
  • msg #184

Re: The Thornton-Curry Saloon (OOC Thread)

I’m curious. Has anyone here happened to read any of these?

https://us.macmillan.com/series/deadlands/

I own the first volume, as I’m fond of some of Jonathan Maberry’s other work, but I’ve never gotten around to paging through it. I was just wondering if anyone else here had given one of these books a try.
Marshal
GM, 334 posts
W6 R3 B0
Thu 4 Oct 2018
at 19:04
  • msg #185

Re: The Thornton-Curry Saloon (OOC Thread)

Question: I’ve noticed in a couple of threads that I’ve thrown quite a few names at people. In other games that I’ve run, I’ve maintained a thread that collected all of the important names and information that characters have uncovered in one place, for easy reference. Would such a thread be helpful here?
Tamsin River
player, 92 posts
Flower Power
P4 T5 W0 F0 W3 R2 B0 L0
Thu 4 Oct 2018
at 19:19
  • msg #186

Re: The Thornton-Curry Saloon (OOC Thread)

I think it would be.
Marshal
GM, 336 posts
W6 R3 B0
Thu 11 Oct 2018
at 04:28
  • msg #187

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate
player, 193 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Thu 11 Oct 2018
at 10:51
  • msg #188

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin River:
I think it would be.


Yeah a list of names of people is usually useful if nothing else.  I think more people would do them it's just hard to keep up with it all.
Rev. Earnest Allgood
player, 102 posts
P3 T5 W# F# W4 R1 B1 L#
Thu 11 Oct 2018
at 20:57
  • msg #189

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Marshal (msg # 185):

Lists are good.
Bryan Lee
player, 176 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Thu 11 Oct 2018
at 21:06
  • msg #190

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Question: I’ve noticed in a couple of threads that I’ve thrown quite a few names at people. In other games that I’ve run, I’ve maintained a thread that collected all of the important names and information that characters have uncovered in one place, for easy reference. Would such a thread be helpful here?


Sorry for the late response - I certainly think this would be helpful.
Marshal
GM, 337 posts
W6 R3 B0
Fri 12 Oct 2018
at 14:01
  • msg #191

Re: The Thornton-Curry Saloon (OOC Thread)

I appreciate the feedback. In my experience, players that get confused regarding the plot, or the cast of relevant characters, lose interest pretty quickly. Since I already have some concerns on that front here, I want to do what I can to address it.

I should have something up for everyone's reference within the next few days.
Marshal
GM, 339 posts
W6 R3 B0
Sat 20 Oct 2018
at 22:05
  • msg #192

Re: The Thornton-Curry Saloon (OOC Thread)

I have to confess, I’m not sure how much like Deadlands this might feel, but it is intriguing.

https://www.kickstarter.com/pr...dition/posts/2320451
Rev. Earnest Allgood
player, 105 posts
P3 T5 W# F# W4 R1 B1 L#
Sun 21 Oct 2018
at 03:40
  • msg #193

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Marshal (msg # 192):

To me it sort of sounds like slapping the Deadlands brand onto a basically unrelated and incompatible game.
Kansas Kate
player, 198 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Sun 21 Oct 2018
at 13:45
  • msg #194

Re: The Thornton-Curry Saloon (OOC Thread)

Wonderfully twisted takes on genres is sort of what Pinnacle does well.  I don't think it's so much you should expect sixguns in medieval England as maybe exploring the implications of the Deadlands universe throughout history.

Though it is a bit of a retcon (much like Deadlands Noir), according to at least Classic edition books, actual magic was incredibly rare until the 19th century, though it's acknowledge to have existed.
This message was last edited by the player at 13:48, Sun 21 Oct 2018.
Rev. Earnest Allgood
player, 106 posts
P3 T5 W# F# W4 R1 B1 L#
Mon 22 Oct 2018
at 13:09
  • msg #195

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Kansas Kate (msg # 194):

I really like Deadlands Noir because it grows organically out of the original setting. Besides the PI of the 20s/30s/40s is pretty much the descendant of the gunslinger riding in to clean up the town (see Red Harvest).
Marshal
GM, 341 posts
W6 R3 B0
Mon 22 Oct 2018
at 14:08
  • msg #196

Re: The Thornton-Curry Saloon (OOC Thread)

I've honestly wanted to take a crack at running Deadlands: Noir at some point in the future. Kenneth Hite's Demon Rum campaign, which is set in Chicago, makes good use of some of the prominent organized crime figures, and crimefighters, of the period, like Al Capone and Eliot Ness.

This is pure speculation, bu I'm guessing that Deadlands: Dark Ages will likely involve some prior attempt by the manitou to invade and overtake the world. One that is (presumably) turned back by the heroes and heroines.

Had Dark Ages carried the Weird Wars or even the Rippers tag, I don't think I would have been quite as surprised. Goff did a good job with Noir though, so it'll be interesting to see what he comes up with for this setting.
Rev. Earnest Allgood
player, 108 posts
P3 T5 W# F# W4 R1 B1 L#
Mon 22 Oct 2018
at 15:43
  • msg #197

Re: The Thornton-Curry Saloon (OOC Thread)

I ran a Deadlands Noir campaign set in New Orleans on here for a while. It was fun while it lasted. I used a bit of Mafia intrigue and some old New Orleans legends.
Marshal
GM, 342 posts
W6 R3 B0
Mon 22 Oct 2018
at 17:50
  • msg #198

Re: The Thornton-Curry Saloon (OOC Thread)

I remember that game! :)

Honestly, my chance at running Noir (or one of the other settings I've been contemplating) might come sooner rather than later. I've developed some concerns over the longevity/viability of this enterprise in recent weeks, and I'm considering putting in on hiatus, or closing it down. That's not set in stone, but it's part of my thought process.

We'll see how it goes.
Kansas Kate
player, 199 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Tue 23 Oct 2018
at 04:26
  • msg #199

Re: The Thornton-Curry Saloon (OOC Thread)

I myself had an idea many years ago for a Prohibition era game where you played as Confederate moonshiners (and Yankee opportunists) smuggling illegal hooch across the USA/CSA border.  But I never got beyond that.

Noir is a neat setting but the games in it just don't seem to "stick".  I myself see no way I'd never run it, I'm not sure what I'd even do with it.

But it is a retcon, strictly speaking.  Magic users and mad science shouldn't exist to such an extent in the Noir period.  But if they want to keep retconning cool things into different eras, I'm actually completely okay with that haha.
Marshal
GM, 343 posts
W6 R3 B0
Tue 23 Oct 2018
at 11:54
  • msg #200

Re: The Thornton-Curry Saloon (OOC Thread)

I could be completely off base with this comment, but I can’t help wondering if Noir’s emphasis on investigation might be off putting for some players. Even the sourcebook makes it clear that it’s striving to emulate the hard boiled crime/police/private eye stories of the era. A lot of Savage Worlds settings tend to emphasize a steady flow of pulp flavored action, which the system excels at bringing to life. Maybe for some, Noir, with its focus on detective work, just doesn’t feel like a good “fit”.

It’s not hard to imagine Dark Ages being heavy on the combat side.
Bryan Lee
player, 179 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Tue 23 Oct 2018
at 20:48
  • msg #201

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Marshal (msg # 200):

Sorry for the delayed in character post; it's been a helluva week...or six.

As far as Dark Ages though, I think it's a curious endeavor with some potential. The Old Ones sealed off the Hunting Grounds at the end of the Middle Ages, so Dark Ages presumably would be in the time period before that was sealed off. It's really the only time period that they could go back to before the Weird West and still keep it 'Deadlands.' Dark Ages will be what happens when Deadlands gets Medieval.

I can see a good place for Blessed and Shamans to be around, and pretty powerful. You could also get a little bit Fantasy here and have some type of wizards in lieu of Hucksters.
Rev. Earnest Allgood
player, 109 posts
P3 T5 W# F# W4 R1 B1 L#
Fri 26 Oct 2018
at 14:36
  • msg #202

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
Noir is a neat setting but the games in it just don't seem to "stick".

My Deadlands Noir ran for almost exactly four years with 2-4 players, two of them all the way through.
Kansas Kate
player, 201 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Sun 28 Oct 2018
at 01:48
  • msg #203

Re: The Thornton-Curry Saloon (OOC Thread)

Rev. Earnest Allgood:
Kansas Kate:
Noir is a neat setting but the games in it just don't seem to "stick".

My Deadlands Noir ran for almost exactly four years with 2-4 players, two of them all the way through.


*thumbs up emoji*

Hell, a friend of mine made a Werewolf the Apocalypse game last for years.  And I think that's one at best a D grade game, mechanically at least (the setting and lore are interesting even if the tribes are kind of... weird, but at least they're interesting and different weird!).
Marshal
GM, 356 posts
W6 R3 B0
Wed 28 Nov 2018
at 15:31
  • msg #204

Re: The Thornton-Curry Saloon (OOC Thread)

As a quick heads up, I intend to bring most of the current threads to a close in short order. We're at a point where it's appropriate for the group to reconvene and compare notes on their findings. At this point, I anticipate everyone gathering at Desiree Thornton's saloon, as it is one of the "safe spots" for those that oppose Murphy and "The House". (Kate can sneak in the back door, which is almost becoming a tradition where she's concerned.) Thorton's place is also an establishment where a handful of honest Lincoln residents go to wait out the passage of the phantom wagon train.

Also, my apologies for running behind, but I should have the previously promised list of important citizens of Lincoln posted for everyone's reference by the weekend.
Bryan Lee
player, 189 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Wed 28 Nov 2018
at 15:44
  • msg #205

Re: The Thornton-Curry Saloon (OOC Thread)

A good a place as any, with Bryan and Jacinta already there. I look forward to linking back up with the other PCs.
Albert Cooper
player, 184 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B2 L0
Wed 28 Nov 2018
at 21:17
  • msg #206

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
(Kate can sneak in the back door, which is almost becoming a tradition where she's concerned.)


Are you saying she likes the back door?

Albert will make his way to the group gathering, of course. I don't think he has any more chores on his uncle's list. Mucking the stables was the worst. I assume everyone else's thread was also 'a slice of old west life'?
Bryan Lee
player, 190 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Wed 28 Nov 2018
at 21:31
  • msg #207

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
I assume everyone else's thread was also 'a slice of old west life'?


Definitely. After waking up next to local schoolmarm, Bryan did the walk of shame back to his room at the Patron House. He took a shot of the house tequila, washed up, silently meditated for thirty minutes, and began practicing his Wing Chun forms before having a good breakfast. He then read a few pages from The Odyssey, ignoring the occasional distraction like gunshots and the like.
Rev. Earnest Allgood
player, 118 posts
P3 T5 W# F# W4 R1 B1 L#
Thu 29 Nov 2018
at 04:06
  • msg #208

Re: The Thornton-Curry Saloon (OOC Thread)

I think I've lost a day. Is it the day AFTER the guy got shot in the saloon?
Marshal
GM, 357 posts
W6 R3 B0
Thu 29 Nov 2018
at 04:36
  • msg #209

Re: The Thornton-Curry Saloon (OOC Thread)

No. It’s the evening of the same day.
Kansas Kate
player, 211 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Tue 4 Dec 2018
at 11:49
  • msg #210

Re: The Thornton-Curry Saloon (OOC Thread)

I meant to post this yesterday but my involvement on site is going to be limited for at least a week.  I have a training conference this week and then am responsible for putting on a company wide reception and finishing a drive for a non profit.

About the time I finish all of that, I have a very difficult examination to take Monday the 10th which I've been preparing for for some time.  Pass or fail, I need to give it the best effort I can so my focus will be on it this weekend.
Marshal
GM, 365 posts
W6 R3 B0
Tue 4 Dec 2018
at 13:00
  • msg #211

Re: The Thornton-Curry Saloon (OOC Thread)

Here’s hoping that the week goes as smooth as possible. Rooting for you on the exam!
Rev. Earnest Allgood
player, 119 posts
P3 T5 W# F# W4 R1 B1 L#
Tue 4 Dec 2018
at 23:37
  • msg #212

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Kansas Kate (msg # 210):

Best wishes, Kate.
Kansas Kate
player, 213 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Wed 12 Dec 2018
at 02:13
  • msg #213

Re: The Thornton-Curry Saloon (OOC Thread)

Okay I'm easing back into the site, I'll put Kate in the main thread once she's concluded her latest dirty deal.  Knowing how that worked out would greatly change what she might tell the others and all that.
Bryan Lee
player, 192 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Wed 12 Dec 2018
at 03:24
  • msg #214

Re: The Thornton-Curry Saloon (OOC Thread)

Were her dirty deeds, by any chance, done dirt cheap?
Albert Cooper
player, 188 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B2 L0
Thu 13 Dec 2018
at 01:33
  • msg #215

Re: The Thornton-Curry Saloon (OOC Thread)

quote:
"You were on horseback, and your runner lost you on foot?"


Hey, blame the ridiculous chase system that allows for something like that. I thought I had her caught when I got 5 successes on my roll. But apparently that doesn't actually mean anything. I'm not really a fan of the system, but it is what it is...
Marshal
GM, 366 posts
W6 R3 B0
Thu 13 Dec 2018
at 03:00
  • msg #216

Re: The Thornton-Curry Saloon (OOC Thread)

*cough* Well, um, there’s also this...

Marshal:
OOC: Olinger and Bauer have effectively “lost the trail” and are out of the chase.

The remaining intiative order is:

KS - Albert Cooper
3S - Kansas Kate

So the decision rests with you Albert, whether you want to pursue Kate or allow her to escape (or anything in between).

Albert Cooper:
OOC: Let her escape. Though she's got some 'splanin to do...

Bryan Lee
player, 194 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Thu 13 Dec 2018
at 03:37
  • msg #217

Re: The Thornton-Curry Saloon (OOC Thread)

Hey, I didn't read the other thread. I was just going on what Bryan saw :)

Also, I edited my post a little bit. I realized belatedly that it came across like he was being a bit dickish to Cooper, which wasn't the intention in his tone. Bryan is polite nearly always.
This message was last edited by the player at 03:40, Thu 13 Dec 2018.
Marshal
GM, 368 posts
W6 R3 B0
Thu 13 Dec 2018
at 05:13
  • msg #218

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Hey, I didn't read the other thread. I was just going on what Bryan saw :)

Oh, no. With regard to what actually occurred south of town, Lee can only go by his own suspicions, or whatever Cooper chooses to reveal to him. Even if Cooper elects to oppose Lee’s Smarts roll with something like Persuade, and Lee ends up with more successes, it’ll only serve to strengthen the notion that there was more to Kate’s escape than just the outlaw’s cleverness.
Albert Cooper
player, 189 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B2 L0
Thu 13 Dec 2018
at 06:16
  • msg #219

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
*cough* Well, um, there’s also this...


Yeah, but that was at the very end, after the deputies decided to shoot first and ask questions later.

Albert was quite keen on lassoing the, er, lass at first, figuring that would keep her from getting shot by anyone and would allow what he expected to be a reasonable explanation to come forth.

But he rolled a 24 for his chasin-someone-with-a-mount while on horseback. 24. that's a pretty good roll. d6+2, I might add. The horse only adds +2. Even though, let's see - horses gallop at an average of 30 miles per hour...carry the one...divide by 17...Usain Bolt was able to achieve 27.8 mph.

Like I said, not terribly fond of the chase rules, but you can't really say that he should have caught someone while on horseback when that's not how the mechanics are written.

Plus, there were trees. Those slow horses down considerably.
Kansas Kate
player, 215 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Thu 13 Dec 2018
at 11:59
  • msg #220

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Bryan Lee (msg # 214):

Look we've already established she's a back door man... woman... okay is that one of those times when "man" is generic or not?

Damn you English for eliminating the male specific pronouns four+ centuries ago and leaving us in this confusion and mire!
Marshal
GM, 369 posts
W6 R3 B0
Thu 13 Dec 2018
at 13:01
  • msg #221

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Like I said, not terribly fond of the chase rules, but you can't really say that he should have caught someone while on horseback when that's not how the mechanics are written.

Sorry. I hope I didn’t come across as trying to defend Savage World’s chase system. Because I’m not. Honest.

It’s a strange beast. Although a faster vehicle/mount grants a character a static bonus, and static bonuses tend to be powerful within the system, the fact remains that all successes gain you is the ability to make card draws. And if your card draws aren’t strong, you can still end up being unable to act meaningfully against the character you’re pursuing. Cooper’s high roll is a perfect example of that.

Sure, situationally in this case, we can blame the trees. In truth, southeastern New Mexico offers some pretty dense pine forests. But were this whole thing set in southern Arizona in the Sonoran Desert, I might have had to be really creative in explaining how Kate managed to elude those chasing her.

I like the segmented way that the current edition of Call of Cthulhu handles chases, but I’m not certain that system could be easily translated into Savage Worlds. I know that the chase rules are one of the things undergoing revision with the new edition of Savage Worlds, and although I backed that Kickstarter, I have to admit I haven’t kept up with the posts detailing the proposed changes. I’m just holding out hope that whatever results ends up resulting in less potential for...outright weirdness.
Kansas Kate
player, 216 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Thu 13 Dec 2018
at 13:44
  • msg #222

Re: The Thornton-Curry Saloon (OOC Thread)

Well I also am not one to say the chase system is perfect but remember it's not meant to be.  It's for expedient resolution of logistically complex scenarios.  I have historically fared poorly in them but I tend to do better on RPOL for some reason.

Anyway my point is that in real life, the police have every kind of pursuit tool or technology available but there's still incidents of criminals literally running away successfully.

About 4 or 5 years ago there was a news story about a bank robbery where the bank was 2 blocks from a police station in an area full of patrol cars, bike cops and motorcycle patrols.  The robber got away on foot, and I seem to recall he wasn't in goie physical shape but I may be misremembering.

The point being reality is more unrealistic than any result the chase system might give us.
Marshal
GM, 372 posts
W6 R3 B0
Wed 9 Jan 2019
at 15:02
  • msg #223

Re: The Thornton-Curry Saloon (OOC Thread)

A question.

The new Adventure Edition of Savage Worlds has been released. I've yet to give it a complete read through, but I have looked over sections that detail some of the significant changes between it and the prior iteration of the rules.

I'll be honest. I'm torn about it. There are changes I like and some that I don't. I suppose that's a common reaction to any new edition. My reservations aside, I was curious about how everyone felt about incorporating the Adventure Edition rules into this game.

Based on what I've absorbed thus far, making such a shift would essentially require "rebuilding" each character to conform to the new rules. Once I have a clear understanding of all of the alterations, I'll be perfectly happy to assist with individual conversions, or to reconstruct characters for those that don't have access to a copy of the Adventure Edition.

My thought was, if such a change is undertaken, we would do so after the events of the current chapter have been resolved, which would likely coincide with character advances. But, ultimately I want to follow the desires of the group. Do you folks want to make the move to Adventure Edition, or would you rather stick with ruleset we started with?

I'll take whatever direction the majority favors. Just sound off here and let me know your preference.
Albert Cooper
player, 199 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B2 L0
Wed 9 Jan 2019
at 17:04
  • msg #224

Re: The Thornton-Curry Saloon (OOC Thread)

I haven't spent enough time looking at the new rules. Do they jive well with Deadlands: Reloaded? That would be my most significant concern at this point. Other than that, I'm good with either changing or staying - no strong opinion.
Bryan Lee
player, 203 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Wed 9 Jan 2019
at 18:34
  • msg #225

Re: The Thornton-Curry Saloon (OOC Thread)

I haven't gotten my hands on the new rules, but I'm pretty open either way we go, and definitely interested in what the changes entail.
Tamsin River
player, 110 posts
Flower Power
P4 T5 W0 F0 W3 R2 B0 L0
Wed 9 Jan 2019
at 18:46
  • msg #226

Re: The Thornton-Curry Saloon (OOC Thread)

I think that's three for "either way".
Kansas Kate
player, 223 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Thu 10 Jan 2019
at 01:45
  • msg #227

Re: The Thornton-Curry Saloon (OOC Thread)

I think it's better, but before I move into the new rules I'm waiting until it's out "in the wild" and not just in the hands of us Kickstarter backers.  I was going to wait until a free conversion guide was up for people who don't want to buy Adventure Edition.

You could switch over now, I've got the rules, but that's my opinion is wait a bit until it's out of early adopter status.
Marshal
GM, 373 posts
W6 R3 B0
Sat 12 Jan 2019
at 16:23
  • msg #228

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
I haven't spent enough time looking at the new rules. Do they jive well with Deadlands: Reloaded?

I believe so. The skill system has several alterations. One of the most notable is the idea of “Core Skills”, skills that every character automatically receives a d4 in. It’s a sound concept and it circumvents issues like protagonists making rolls for Climbing or Stealth at an automatic disadvantage. Several skills have been rolled together. The Athletics skill, for instance, encompasses Climbing, Swimming, and Throwing. For the most part, the changes seem well thought out.

No that I’m supportive of everything. Common Knowledge is now a skill rather than a Smarts roll, something I’d likely be tempted to house rule back to the prior edition. Streetwise is now an edge rather than a skill.

But there are some other cool changes that favor players. Bennies can now be used to reroll damage or to make a second initiative draw. I think those good additions to the players’ toolbox.

Overall, I think it will work well with Deadlands.

Kansas Kate:
I think it's better, but before I move into the new rules I'm waiting until it's out "in the wild" and not just in the hands of us Kickstarter backers.  I was going to wait until a free conversion guide was up for people who don't want to buy Adventure Edition.

You could switch over now, I've got the rules, but that's my opinion is wait a bit until it's out of early adopter status.

This is probably sound advice, which I’m going to take. The version that’s offered on DriveThruRPG has already been edited three times, so the product is still in a fluid state. Plus, I think waiting for the conversion guide is best, so no one’s forced into purchasing a book they may not want.

Once the goings on surrounding the courthouse are resolved, we can revisit the idea, depending on what state the Adventure Edition is in at that point.
Bryan Lee
player, 204 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Sun 13 Jan 2019
at 01:57
  • msg #229

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Marshal (msg # 228):

Well, that sounds pretty cool overall. I'm changing my vote from open to solidly in favor of.
Marshal
GM, 374 posts
W6 R3 B0
Tue 15 Jan 2019
at 17:56
  • msg #230

Re: The Thornton-Curry Saloon (OOC Thread)

For purposes of tactical clarification, I will post a floor plan of the court house this evening, to give those there a better understanding of the building’s layout and entrances.
Bryan Lee
player, 207 posts
Texas Ranger
P6 T6 W0 F0 W3 R0 B1 L0
Tue 15 Jan 2019
at 18:55
  • msg #231

Re: The Thornton-Curry Saloon (OOC Thread)

I'll hold off on posting then, as any suggestions Lee has will require him to understand his physical surroundings.
Marshal
GM, 375 posts
W6 R3 B0
Wed 16 Jan 2019
at 03:37
  • msg #232

Re: The Thornton-Curry Saloon (OOC Thread)

I've uploaded a layout of the interior of the courthouse as the Map for Group 1. Everyone should have access to it.

Note that the top map is the first floor, the bottom the second.
Bryan Lee
player, 223 posts
Texas Ranger (12/20 PP)
P6 T6 W0 F0 W1 R0 B0 L0
Thu 21 Feb 2019
at 02:59
  • msg #233

Re: The Thornton-Curry Saloon (OOC Thread)

My streak of terrible dice roller luck across multiple games continued here, but was just broken hopefully.
Marshal
GM, 393 posts
W6 R3 B0
Thu 21 Feb 2019
at 04:43
  • msg #234

Re: The Thornton-Curry Saloon (OOC Thread)

For clarification for those outside, in Lincoln’s Main Street: The recent events at the Sheriff’s Office (walls being blown out, Regulators running headlong into a group of undead gunfighters) will occur a split second after Kate has the opportunity to act.
Tamsin River
player, 120 posts
Flower Power
P4 T5 W0 F0 W3 R2 B0 L0
Wed 27 Feb 2019
at 14:57
  • msg #235

Re: The Thornton-Curry Saloon (OOC Thread)

Is talking free?
Marshal
GM, 399 posts
W6 R3 B0
Wed 27 Feb 2019
at 15:15
  • msg #236

Re: The Thornton-Curry Saloon (OOC Thread)

It is. I mean, as long as you’re not trying to recite the Gettysburg Address or deliver an Academy Awards “Thank You” speech. Brief dialogue falls within the realm of free actions.
Bryan Lee
player, 225 posts
Texas Ranger (12/20 PP)
P6 T6 W0 F0 W1 R0 B0 L0
Sun 3 Mar 2019
at 17:13
  • msg #237

Re: The Thornton-Curry Saloon (OOC Thread)

Based on the creature's description, does it qualify as a Large creature (and therefore +2 to attacks against it)?
Marshal
GM, 402 posts
W4 R3 B0
Mon 4 Mar 2019
at 02:37
  • msg #238

Re: The Thornton-Curry Saloon (OOC Thread)

The Marshal’s Handbook gives the Bone Fiend’s size as +3, which roughly equates to a Kodiak. However, the description of the critters, especially regarding their multiple limbs, suggests something that is larger. I’ll go ahead and call it Large, so the +2 bonus applies.
Marshal
GM, 403 posts
W4 R3 B0
Tue 5 Mar 2019
at 13:05
  • msg #239

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan, since you’re inside and Tamsin’s outside, you can go ahead and proceed with your action.
Bryan Lee
player, 227 posts
Texas Ranger (12/20 PP)
P6 T6 W0 F0 W1 R0 B0 L0
Tue 5 Mar 2019
at 14:14
  • msg #240

Re: The Thornton-Curry Saloon (OOC Thread)

I want the trapping for Lee's Damage Field to be E Honda's hundred hand slap:




Albert Cooper
player, 222 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B2 L0
Tue 12 Mar 2019
at 18:38
  • msg #241

Re: The Thornton-Curry Saloon (OOC Thread)

Having been alerted to its presence, does Albert see the 'black skull in the middle' as Bryan stated? If so, what is the penalty to hit it?
Marshal
GM, 407 posts
W0 R0 B0
Tue 12 Mar 2019
at 19:04
  • msg #242

Re: The Thornton-Curry Saloon (OOC Thread)

13:54, Today: Marshal, on behalf of Albert Cooper, rolled 5,6 using 1d6+2,1d6+2, rerolling max with rolls of 3,4.  Notice.

Albert, if you had already made the previous Notice roll I asked for after the fiend’s explosion, I wasn’t able to find it. Let me know if you did and I’m just being dense and overlooking it. Otherwise, you can use the one above, which I added a bonus to for Lee’s “callout”.

Amidst the rapidly reforming body of the bone fiend, Cooper can see a skull, black as pitch, giving off a faint blue luminescence.

For damage purposes, the skull has a Toughness of 8. Shooting at it is treated in the same manner as a called shot to the head. With the bones working to build a protective shell around it, it isn’t possible to walk up and blast it at point blank range.
Albert Cooper
player, 223 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B2 L0
Wed 13 Mar 2019
at 00:44
  • msg #243

Re: The Thornton-Curry Saloon (OOC Thread)

LOL, are we playing with critical failures?

If so, this will be a doozy.

17:41, Today: Albert Cooper rolled -3,-3 using d10-4,d6-4, rerolling max with rolls of 1,1.  Shooting (skull,LFB).

The bullet that is chambered is Loaded For Bear, so it can even cause magical problems.

If we aren't playing with crit failure, Albert will be rerolling that one...
Marshal
GM, 408 posts
W0 R0 B0
Wed 13 Mar 2019
at 16:39
  • msg #244

Re: The Thornton-Curry Saloon (OOC Thread)

Chavez y Chavez is resilient. He’ll bounce back.

Just to clarify a couple of potential questions: The bone fiend won’t fully reform (and be able to act) until it reaches its place in the initiative order on the following round. Also, the beast reforming does not undo the damage it received prior to exploding. Those wounds still stand.

If anyone hasn’t yet given me an initiative draw for the next round, please go ahead and do so.
Albert Cooper
player, 224 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B2 L0
Wed 13 Mar 2019
at 17:17
  • msg #245

Re: The Thornton-Curry Saloon (OOC Thread)

Well, damn. At least only one of the damage dice aced.

I get to try fail again soon.


10:17, Today: Albert Cooper drew the single card: KD using a deck of 54 cards.  Initiative.

Marshal
GM, 409 posts
W0 R0 B0
Wed 13 Mar 2019
at 17:51
  • msg #246

Re: The Thornton-Curry Saloon (OOC Thread)

Man, I feel you. My elven assassin in Evernight went from an ultra competent operator in concept to an occasional object of high comedy based on some of the botched rolls I made in that game.

On the good news front, nobody died or sustained any permanent injuries and Cooper, by virtue of his initiative draw, will likely get another crack at the beast before it reforms.
Bryan Lee
player, 231 posts
Texas Ranger (12/20 PP)
P6 T6 W-1 F0 W0 R1 B0 L0
Wed 13 Mar 2019
at 19:31
  • msg #247

Re: The Thornton-Curry Saloon (OOC Thread)

Speaking of Cooper getting another crack, since both Cooper and Lee go on the KD, I plan on holding Lee's action until Cooper takes his action.

He has a much better chance to hit the black skull than Lee does (the ranged TN will end up being lower than the melee TN to hit it).
Tamsin River
player, 124 posts
Flower Power
P4 T5 W0 F0 W3 R2 B0 L0
Wed 13 Mar 2019
at 20:01
  • msg #248

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
On the good news front, nobody died or sustained any permanent injuries...


Yet.
Marshal
GM, 410 posts
W0 R0 B0
Wed 13 Mar 2019
at 20:32
  • msg #249

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin River:
Yet.

Okay. That’s fair. :)
Marshal
GM, 414 posts
W0 R0 B0
Fri 22 Mar 2019
at 15:28
  • msg #250

Re: The Thornton-Curry Saloon (OOC Thread)

A couple of housekeeping measures as we’re in the process of winding down the chapter:

  • In honor of doing away with the undead invading Lincoln, everyone should take one advance. Note that this will move each character to Seasoned tank.
  • Each of you should make a chip draw sufficient to put five chips in your hand. You’re welcome to discard any chips you have to make a fresh draw. Just let me know what you’re getting rid of.
  • Note that I’m adding a Legend Chip to the pot, so use 1d36 for your draws. If you end up with an exploded roll, you’ll know the legend chip’s yours.
  • Since each of you is of Seasoned rank, you should draw as many Adventure Cards as you need to put three in your hand. Like fate chips, you’re welcome to discard any unwanted cards and make a new draw, just let me know what you’re putting aside.

If any questions come up, please send them my way.
Kansas Kate
player, 239 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Sat 23 Mar 2019
at 23:10
  • msg #251

Re: The Thornton-Curry Saloon (OOC Thread)

Yay the point in the game where everyone and their dog takes the Hip-Shooting Edge!

*not being literal

**though I've seen this happen

***more than once

Albert Cooper
player, 231 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Sun 24 Mar 2019
at 20:30
  • msg #252

Re: The Thornton-Curry Saloon (OOC Thread)

Is Hip Shooting good?
Kansas Kate
player, 240 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Sun 24 Mar 2019
at 21:23
  • msg #253

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Is Hip Shooting good?

Well of course it is.  The issue is people (often without a lot of experience in the system) think it's amazing.
Bryan Lee
player, 238 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W2 R2 B1 L0
Mon 25 Mar 2019
at 02:29
  • msg #254

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
Yay the point in the game where everyone and their dog takes the Hip-Shooting Edge!

*not being literal

**though I've seen this happen

***more than once


You've seen someone's dog take hip shooting more than once? Impressive!

Albert Cooper:
Is Hip Shooting good?


It is pretty solid, if you build a character around fanning the hammer. The penalty for fanning is -4 to all your shots. So you can fire off six shots all with a huge penalty, probably missing most, and then you're out of bullets.

So you need Speed Load to avoid having to waste actions loading. Hip Shooting takes the penalty down to -2. Then when you get Improved Hip Shooting, which eliminates the penalty altogether, it gets a little crazy as you can dump out six shots with no penalty.
Tamsin River
player, 129 posts
Flower Power
P4 T5 W0 F0 W2 R2 B2 L0
Mon 25 Mar 2019
at 04:43
  • msg #255

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
... people (often without a lot of experience in the system) think it's amazing.


So this is obviously the edge for me!
Kansas Kate
player, 241 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Mon 25 Mar 2019
at 11:05
  • msg #256

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
It is pretty solid, if you build a character around fanning the hammer. The penalty for fanning is -4 to all your shots. So you can fire off six shots all with a huge penalty, probably missing most, and then you're out of bullets.

So you need Speed Load to avoid having to waste actions loading. Hip Shooting takes the penalty down to -2. Then when you get Improved Hip Shooting, which eliminates the penalty altogether, it gets a little crazy as you can dump out six shots with no penalty.


But just to expand on that:

Being really really good at fanning the hammer requires:
  • A high Shooting
  • Two Hip Shooting Edges
  • The Speed Load edge as mentioned
  • You use one of the statistically weakest weapons in the setting
  • And though not a requirement it benefits a great deal from Trademark Weapon, Improved Trademark Weapon


So being really good at it is very expensive and leaves a character completely lopsided to do something that's a poor man's version of the Bolt power.

A character who builds around hip shooting exclusively is also going to lack in other important capabilities of the gunslinger archetype.
Albert Cooper
player, 233 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Thu 28 Mar 2019
at 01:17
  • msg #257

Re: The Thornton-Curry Saloon (OOC Thread)

Given that Albert's already accidentally hit one of his friends, I think I'll go the exact opposite direction of just spraying bullets everywhere and take Marksman. Probably sub-optimal, but that's okay.
Kansas Kate
player, 243 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Thu 28 Mar 2019
at 01:24
  • msg #258

Re: The Thornton-Curry Saloon (OOC Thread)

Marksman is quite good actually.
Bryan Lee
player, 240 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W2 R2 B1 L0
Thu 28 Mar 2019
at 13:18
  • msg #259

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Kansas Kate (msg # 256):

I believe Bolt gets you 3 attacks at 2d6 damage vs. Fanning which can get you 6 at potentially 2d6+1 damage with the optimal worst gun, but definitely Bolt is much cheaper considering you can do it starting out of the gate with only one Arcane Background Edge (and there isn't the same risk of hitting your buddies on a 1 or a 2).

But yes, Marksman is fantastic - a solid choice. For example on fights like the last one, where you didn't necessarily have to move around a lot, you can really milk that flat +2 bonus and help make certain you're hitting with those Hexslinger bullets.
This message was last edited by the player at 15:36, Thu 28 Mar 2019.
Marshal
GM, 417 posts
W0 R0 B0
Thu 28 Mar 2019
at 14:12
  • msg #260

Re: The Thornton-Curry Saloon (OOC Thread)

Static bonuses like Marksman offers tend to be pretty powerful in Savage Worlds. If you consider that an average shooting roll needs a simple success (a four or better) for a hit, the edge will enable you to hit on any roll but a one, provided you’re not moving. Couple that with the extra punch that Hexslinger bullets can pack and...well, you get the idea.
Marshal
GM, 418 posts
W0 R0 B0
Sat 30 Mar 2019
at 19:29
  • msg #261

Re: The Thornton-Curry Saloon (OOC Thread)

A question I wanted to propose to the group, since we’re at the close of a chapter:

As previously mentioned, the new edition of Savage Worlds, the Adventure Edition, is now available. I’ve given some thought to shifting this game to the updated ruleset, but I wanted to get some input from each of you regarding how you’d prefer to proceed.

We could:

  • Stick with the Deluxe rules for now and continue without any alterations, revisiting converting to the new rules at a later date.
  • Proceed with the changeover now, which would likely entail a hiatus of a couple of weeks while I absorbed the new edition’s changes. It would also involve switching characters over to the new rules. Those that have access to the Adventure Edition could undertake that changeover yourselves, while I could convert characters for those that don’t have the new book.
  • Put the whole game on hiatus for a while, if you’ve had your fill of Deadlands and/or Lincoln County, New Mexico for now. We could take an extended break and then revisit the game in a few months to see if there’s interest in forging ahead.

Just let me know what your feelings are, either in this thread, or via Private Message. Once I’ve got a sense of the direction the majority are leaning towards, I’ll put the next step in motion.
Kansas Kate
player, 244 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Sat 30 Mar 2019
at 20:40
  • msg #262

Re: The Thornton-Curry Saloon (OOC Thread)

I too am still learning some of the new details of Adventure.

I am okay with keeping things Deluxe, but honestly it's not so hard to "convert".  I think the major difference is we'd have to update our skill lists, probably, maybe trade in/trade out an Edge or two.

I'm definitely up for the story continuing!  But if you need a break to decide how you're going to do things that's A-Ok!
Albert Cooper
player, 235 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Sat 30 Mar 2019
at 22:24
  • msg #263

Re: The Thornton-Curry Saloon (OOC Thread)

I'm enjoying the game and I'd like to continue with the current ruleset. While I have Adventure edition, I'm not sure how it works with the DLR-specific stuff. I think it's easiest/best just to continue as we are.
Bryan Lee
player, 241 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W2 R2 B1 L0
Sun 31 Mar 2019
at 00:31
  • msg #264

Re: The Thornton-Curry Saloon (OOC Thread)

I'd love to keep the story going, as long as you're game. I'm too engaged to let this go.

If I had to lean one way or the other, I'd lean in favor of moving over to SWADE (but have no problem continuing in Deluxe). The bones of the system remain the same, and it seems like they've made some smart choices in simplifying things in some areas, while expanding options for GMs and players in other areas that seem very much in the spirit of the system's design philosophy.

It might require some tweaking of our sheets, but it shouldn't be a complicated endeavor. The rules haven't changed so significantly that anything from DL:R should be affected.
Tamsin River
player, 134 posts
Flower Power
P4 T5 W0 F0 W2 R2 B2 L0
Sun 31 Mar 2019
at 03:53
  • msg #265

Re: The Thornton-Curry Saloon (OOC Thread)

As long as you're good you continue, I'm game!

As for switching the rules, I don't know Deadlands well and have been learning the rules as I go so in that sense not much will be different for me, and thus I don't really have a preference.
Marshal
GM, 419 posts
W0 R0 B0
Tue 2 Apr 2019
at 15:59
  • msg #266

Re: The Thornton-Curry Saloon (OOC Thread)

Okay, based on the input I’ve received here, I’m going to proceed with closing up the current chapter, then get the next episode rolling. For the moment, I intend to stick with the Deluxe ruleset, though it’s likely that I’ll introduce certain changes from the Adventure Edition during the course of play (the way players can utilize bennies/chips jumps to mind). Most likely, I’ll make the final move to the new rules at the end of the upcoming installment.

I’m also considering putting up an ad for new players to see if we might bring one or two quality participants on board. If anyone here knows of a player they feel might make a good addition, please drop me a line and let me know.

Many thanks for everyone’s feedback and continued interest.
Marshal
GM, 421 posts
W0 R0 B0
Fri 5 Apr 2019
at 01:18
  • msg #267

Re: The Thornton-Curry Saloon (OOC Thread)

A quick note, intended for all that have taken the time to apply to the game: I appreciate your interest. I intend to take some time this weekend to reread and consider the applications I’ve received and will likely get in touch with everyone on Sunday. Thanks again for sending a RTJ my way.
Rev. Earnest Allgood
player, 141 posts
Preacher +2 Charisma
P3 T5 W# F# W3 R1 B1 L#
Sun 7 Apr 2019
at 18:48
  • msg #268

Re: The Thornton-Curry Saloon (OOC Thread)

It's a long, long trail a-winding...

And I'm going to take a different fork in the road, pardners.

I'll see you all around.

Best wishes to all.
Tamsin River
player, 136 posts
Flower Power
P4 T5 W0 F0 W2 R2 B2 L0
Mon 8 Apr 2019
at 12:52
  • msg #269

Re: The Thornton-Curry Saloon (OOC Thread)

It was nice to have you while you were here, best wishes!
Kansas Kate
player, 245 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Tue 9 Apr 2019
at 00:52
  • msg #270

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin River:
It was nice to have you while you were here, best wishes!

x2
Marshal
GM, 423 posts
W0 R0 B0
Tue 9 Apr 2019
at 02:03
  • msg #271

Re: The Thornton-Curry Saloon (OOC Thread)

My sincere apologies. I’ve had a pet related emergency that overtook my Monday. To those that have applied to join the game, I anticipate getting answers to you tomorrow. Thanks for your patience in the meantime.
Albert Cooper
player, 238 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Tue 9 Apr 2019
at 16:46
  • msg #272

Re: The Thornton-Curry Saloon (OOC Thread)

That doesn't sound good, I hope everything's okay with your pet!

I have had a few emergency trips to the vet in the last year as well. Everything turned out okay, but it's always a bit worrisome.
Marshal
GM, 424 posts
W0 R0 B0
Wed 10 Apr 2019
at 01:13
  • msg #273

Re: The Thornton-Curry Saloon (OOC Thread)

Thanks for the well wishes. The situation is a lot better today than it was yesterday morning.
Dr. Ezekiel Q. Wayland
player, 1 post
P# T# W0 F0 W0 R0 B0 L0
Wed 17 Apr 2019
at 08:48
  • msg #274

Re: The Thornton-Curry Saloon (OOC Thread)


Hello!

Glad to be here!

Working on the sheet and everything...  Basic idea is a Mad Scientist Bounty Hunter.  Not particularly out for justice or anything, just a good way to test his inventions in a useful way.  And free human subjects!  Marvelous!

Anyone want to have a background linkage with this adventurous, amoral inventor?
Tamsin River
player, 138 posts
Flower Power
P4 T5 W0 F0 W1 R2 B2 L0
Wed 17 Apr 2019
at 09:04
  • msg #275

Re: The Thornton-Curry Saloon (OOC Thread)

If all else fails, Tamsin could have patched him up at some point. (Or used one of his inventions, if he’s made anything useful for a herbalist).
Albert Cooper
player, 244 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Wed 17 Apr 2019
at 18:12
  • msg #276

Re: The Thornton-Curry Saloon (OOC Thread)

Welcome to the game, Ezekiel.

Take part in the Rail Wars at all?
Bryan Lee
player, 249 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W2 R2 B1 L0
Wed 17 Apr 2019
at 18:18
  • msg #277

Re: The Thornton-Curry Saloon (OOC Thread)

Welcome, Dr. Wayland!

If you've been in and around the Shan Fan area at all (where Lee was born), or really anywhere between there and Austin, or perhaps associated with Dixie Rails, there's a chance you might have encountered Bryan Lee. Lee used to work for the railroad before being recruited into the Texas Rangers, for whom he now works.
Dr. Ezekiel Q. Wayland
player, 2 posts
P# T# W0 F0 W0 R0 B0 L0
Wed 17 Apr 2019
at 18:27
  • msg #278

Re: The Thornton-Curry Saloon (OOC Thread)


*takes copious notes*

Yes...  Yes...  I can see all the CONNECTIONS....

I'll work on my sheet and see what shakes out.  But, it is very likely that Dr. Wayland, being a Hired Lightning Gun as it were, could have been entangled in the Rail Wars in many ways.  And, life being so nasty, brutish, and potentially short, that he might have needed to enlist the services of a medico.  As for inventions, there is an Invention for Everyone!  I'm sure he could have made something useful and altogether dangerous as well....
Dr. Ezekiel Q. Wayland
player, 3 posts
Have Science.Will Travel.
P4 T5 W0 F0 W0 R0 B0 L0
Fri 19 Apr 2019
at 08:35
  • msg #279

Re: The Thornton-Curry Saloon (OOC Thread)

It seems like Doctor Wayland is very much an Action Scientist who would have happily and destructively participated in the Rail Wars.

Both Cooper and Lee work with Dixie Rails?
Bryan Lee
player, 250 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W2 R2 B1 L0
Fri 19 Apr 2019
at 13:43
  • msg #280

Re: The Thornton-Curry Saloon (OOC Thread)

Lee isn't involved with Dixie Rails any longer, but he worked for them some time back in helping lay down new track. Good hazard pay considering the Rail Wars. Of course, the Rangers didn't leave him much choice other than to join their number, so he and the railroad parted ways there.
Albert Cooper
player, 246 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Fri 19 Apr 2019
at 14:46
  • msg #281

Re: The Thornton-Curry Saloon (OOC Thread)

Albert was Black River RR enforcement back in the day.
Dr. Ezekiel Q. Wayland
player, 4 posts
Have Science.Will Travel.
P4 T5 W0 F0 W0 R0 B0 L0
Fri 19 Apr 2019
at 17:14
  • msg #282

Re: The Thornton-Curry Saloon (OOC Thread)

Hmmm...  Dixie Rails feels like the better fit for a New Scientist of the Confederacy.  But!  If I recall correctly, Dixie Rails and Black River often found themselves fighting on the same side in conflicts...working together.  Dr. Wayland would stand out; an independently wealthy adventurer wielding impressive New Science weaponry.  Most well known for his lightning gun, the Jupiter Fulgur.  Though unlucky folk on the receiving end likely called it by many other, less polite, names.  It was well known he was never in it for the money, he was in it for the adventure and excitement of it all.

Tamsin!  What about Dr. Wayland finding himself in whatever town he might have crossed paths with Tamsin while hunting a bounty?  After catching said bounty, he stayed to oversee repairs and harms caused by himself during said capture.  He didn't seem particularly sorry for any damage he caused people, but had a very certain sense of righting the wrong.  Like a simple balancing of debts.  A golfer filling in his divots.
Marshal
GM, 426 posts
W0 R0 B0
Mon 29 Apr 2019
at 13:17
  • msg #283

Re: The Thornton-Curry Saloon (OOC Thread)

To quickly clarify:

Tamsin River is headed to Ike Ellis’ place to speak with Martin Medrano about Jim McDaniels. Aileen Kearney is accompanying her.

Castillo, Cooper, Lee, and Bauer are planning to ride out to Angus, the ghost town southeast of Lincoln.

Kansas Kate is trying her best to get as deep into trouble as possible.

Does this sound correct? I don’t want presume wrongly and set someone up in a thread they don’t want to be in.

Minor Spoiler: The riders to Angus are due to encounter the newest addition to our cast.
Bryan Lee
player, 253 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W2 R2 B1 L0
Mon 29 Apr 2019
at 13:39
  • msg #284

Re: The Thornton-Curry Saloon (OOC Thread)

Works for me chief!
Albert Cooper
player, 251 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Mon 29 Apr 2019
at 17:12
  • msg #285

Re: The Thornton-Curry Saloon (OOC Thread)

Sounds good to me!
Kansas Kate
player, 256 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Tue 30 Apr 2019
at 00:33
  • msg #286

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Kansas Kate is getting into trouble so deep it's lower than a snake's belly in a wagon rut


Minor correction
Dr. Ezekiel Q. Wayland
player, 5 posts
Have Science.Will Travel.
P4 T5 W0 F0 W0 R0 B0 L0
Tue 30 Apr 2019
at 01:55
  • msg #287

Re: The Thornton-Curry Saloon (OOC Thread)


Newest addition?  Who is it?  OH!  It's me.  Right.  I knew that.

Cooper and/or Lee - Any particular background story from the Wars or just general knowledge of the existence and vague reputation of the others?
Tamsin River
player, 141 posts
Flower Power
P4 T5 W0 F0 W1 R2 B2 L0
Tue 30 Apr 2019
at 10:53
  • msg #288

Re: The Thornton-Curry Saloon (OOC Thread)

Correct!

As for Wayland- that sounds good as a connection. Maybe he trampled her garden out in SAN Patricio and helped with replanting.
This message was last edited by the player at 10:54, Tue 30 Apr 2019.
Dr. Ezekiel Q. Wayland
player, 6 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R0 B0 L0
Wed 1 May 2019
at 00:03
  • msg #289

Re: The Thornton-Curry Saloon (OOC Thread)


Tamsin - That sounds perfect!  With the realization that he did not actually do any actual gardening...  But paid some folk handsomely to repair and replant.  Though he would have made some suggestions based on some wonderful new scientific gardening experiments he had been reading about....
Kansas Kate
player, 259 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Wed 1 May 2019
at 01:52
  • msg #290

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
Marshal:
Kansas Kate is getting into trouble so deep it's lower than a snake's belly in a wagon rut


Minor correction


lol I think I just died
Bryan Lee
player, 258 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W2 R2 B1 L0
Sun 5 May 2019
at 15:52
  • msg #291

Re: The Thornton-Curry Saloon (OOC Thread)

Cooper, just in case you missed it in msg #5:

Bryan Lee:
He smiled, and extended a hand towards Wayland before beckoning the others to join him.

"Got some other folks with me. Good sorts - you'd like 'em, I think."


It might've gotten lost in the larger post, but the intention was that this was the "all clear" for Coop, Jacinta, and Bauer to come join them.
Albert Cooper
player, 255 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Sun 5 May 2019
at 16:03
  • msg #292

Re: The Thornton-Curry Saloon (OOC Thread)

Dammit. I didn’t just miss it once. But even on rereading.

Edit: Post edited. It makes a little more sense now.
This message was last edited by the player at 16:23, Sun 05 May 2019.
Marshal
GM, 432 posts
W0 R0 B0
Mon 6 May 2019
at 00:43
  • msg #293

Re: The Thornton-Curry Saloon (OOC Thread)

I’m nearing the close of my run with Red Dead Redemption II and I have to say, there’s some part of me that wishes I could replicate the tone and character of the game here in Deadlands. But I’m not nowhere near as talented as the group of writers and creators that Rockstar were able to gather.
Bryan Lee
player, 259 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W2 R2 B1 L0
Mon 6 May 2019
at 01:05
  • msg #294

Re: The Thornton-Curry Saloon (OOC Thread)

I've always wanted to play that series, but I don't want to invest in a console. Hopefully they'll a PC release for this version.

But don't give yourself short shrift here!
Marshal
GM, 433 posts
W0 R0 B0
Mon 6 May 2019
at 02:10
  • msg #295

Re: The Thornton-Curry Saloon (OOC Thread)

I have to confess I’m not certain why Rockstar never ported the original Red Dead Redemption to PC. In my mind, they were losing out on sales, especially in light of the fact that they had published so many of their other titles for computers. Hopefully, they’ll change course with the new installment.

And I really appreciate the kind encouragement, but honestly, if you ever experience the game, you’ll understand what I mean. These are some of the most well realized characters I’ve ever encountered in any medium. It’s truly a remarkable achievement.
Kansas Kate
player, 262 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Mon 6 May 2019
at 02:43
  • msg #296

Re: The Thornton-Curry Saloon (OOC Thread)

Well couple things:

- Rockstar never ported Red Dead Redemption citing some unspecified technical issues.  I've read various speculations over the years and found somebody claiming once the engine they built the game in is something that's very difficult to port.  I am inclined to believe that.  Rockstar loves money but they love their reputation too, they are kind of like old school Blizzard who never released anything that wasn't polished to their own high standards.

Rumors abound however there's been a few Linked In links and datamining in the Red Dead Redemption 2 app that lends some clues they may put it on PC eventually, that and they made SO MUCH MONEY on the PC port of GTA V.

Rockstar has a strategy with PC ports.  Understand they don't care about the PC gamer, rather what they want to do, like they did with GTA San Andreas and GTA V, is sell the game twice to console players once on each platform.  If they happen to get some PC only players in the bargain that's just gravy.  So they will wait, if they do a PC release, until console players have sort of subsided.  They make the most money selling it on consoles so there's no reason not to wait until they're sure that well has run dry.

- You're doing great.  Look, let's say for the sake of argument some benefactor came along and offered to pay all of our regular salaries in exchange for us all working on the ultimate Deadlands campaign together.  Given a year don't you think we could come up with something really cool?  Pretty big advantage if you ask me.  Can't compare to what one person living a life with a job can realistically manage.

Also, video games have the advantage of pretty much forcing a story.  Now yes there are games with a very wide variety of choices, but ultimately even the most sprawling open ended narratives are still on rails.  You have to deal with the fact that we human being players are, well, kind of idiots who are going to go do stupid things like join the villains, haha.

Plus they're just noncomparable.  Rockstar does make great characters, but I can feel Kansas Kate's self-loathing, her cynicism, her desire to be somebody else but having no ideal how, but also her stoicism, her unrelenting confidence, and her ability to live in the moment.  I can see how she feels completely in control at all times, yet absolutely tethered to destiny. I can see how clean and sharp her Toothpick is, how the Schofield is perfectly oiled, how inhumanly fast and fluid her fingers move, like some kind of demon.  I can smell the sweat and black powder smoke that seems to cling to her always.  No video game will ever do that and I say that as someone who considers video games an art form.
Dr. Ezekiel Q. Wayland
player, 11 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R0 B0 L0
Mon 6 May 2019
at 06:54
  • msg #297

Re: The Thornton-Curry Saloon (OOC Thread)


*slow clap*

Well said!
Tamsin River
player, 143 posts
Flower Power
P4 T5 W0 F0 W1 R2 B2 L0
Mon 6 May 2019
at 09:05
  • msg #298

Re: The Thornton-Curry Saloon (OOC Thread)

I’ve lost interest in video games, and I’ve lost interest in other games, but your games always manage to keep my attention! I had no knowledge of the system or setting when I joined this game, but I figured if it was you and I was drawn in enough by your interest check that I’d better not pass up the opportunity.
Marshal
GM, 434 posts
W0 R0 B0
Mon 6 May 2019
at 18:48
  • msg #299

Re: The Thornton-Curry Saloon (OOC Thread)

Kate, I really appreciate your insight. It’s really sound.

Your point about the limitations of storytelling in video games is well taken. I truly love the medium, but you’re correct that, by nature, that format of storytelling has limitations that table top RPGs don’t. Even a game like RDR2, which encourages the player to roam and explore, ultimately has to “funnel” the player’s experience in a given direction in order to further the story. If the player doesn’t ultimately go where the game is guiding them, the next narrative chapter never materializes. So, without question, on the table top, you can assuredly explore depths of character you’d never draw close to on video game screen, even in your most stat heavy CRPG titles.

Even so (not that this was being debated in the first place), RDR2 is well worth any interested video gamer’s time. It’s a remarkable achievement on numerous levels. I haven’t gotten so caught up in a game’s story since The Witcher III: Wild Hunt.

Please understand, I wasn’t attempting to disparage my own efforts as a GM as much as express admiration/envy at what Rockstar was able to do with their cast of characters. On the whole, the members of the Van Der Linde Gang are extremely well written. While there are a few that I expect to remain in my memory for years to come, every one of them is a compelling character in their own right.

Part of the reason this struck me in the way it did is because, personally, I find drawing up believable NPCs one of the hardest parts of being a GM, Especially if you’re “working off of your own script”, as in the case of this game. In most RPG endeavors, non player characters play a significant role in informing and motivating PCs. But drawing up cast members that each have a (relatively) unique “voice” and that aren’t, in some form or fashion, cliche can be really tough.

It’s easier when you’re working with professionally written material. Then, you’re building on the foundation a skilled writer put together and have a strong head start. It’s a lot more dodgy when you’ve put the whole thing together all by your lonesome. Although in the last several months I’ve put together scenarios for Call of Cthulhu and Savage Worlds, along with a modern ghost story that is, as yet, without a system, the games I feel most confident about proceeding forward with here on RPOL are published scenarios. They just seem to run more smoothly, at least from my perspective.

But, you’re absolutely correct, if we, collectively, had the time and funding to focus solely on creating a memorable Deadlands campaign, I think we could produce something rivaling RDR2 in terms of human drama. Having the time open to pursue such a goal undoubtedly has an impact.

Tamsin River:
I’ve lost interest in video games, and I’ve lost interest in other games, but your games always manage to keep my attention! I had no knowledge of the system or setting when I joined this game, but I figured if it was you and I was drawn in enough by your interest check that I’d better not pass up the opportunity.

That’s really kind and encouraging. I must be doing something right. You keep coming back! I must confess, one of my favorite character moments of yours goes back to the first game we played together, when, at the prompting of unseen voices, you opened the door to the RV that was under assault by ghosts, even as your fellow investigators screamed in protest. Truly epic stuff. :)

On my last Red Dead Redemption II side note, despite not being much of a Country and Western fan, this song has remained with me ever since I heard it (don’t click if you want a spoiler free RDR2 experience.)

https://youtu.be/wJ5PTIZdl-g
Tamsin River
player, 144 posts
Flower Power
P4 T5 W0 F0 W1 R2 B2 L0
Tue 7 May 2019
at 03:33
  • msg #300

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
I must confess, one of my favorite character moments of yours goes back to the first game we played together, when, at the prompting of unseen voices, you opened the door to the RV that was under assault by ghosts, even as your fellow investigators screamed in protest. Truly epic stuff. :)


Y’all is lucky Tamsin is Loyal :P
Marshal
GM, 435 posts
W0 R0 B0
Tue 7 May 2019
at 16:27
  • msg #301

Re: The Thornton-Curry Saloon (OOC Thread)

I will do my utmost to put together a map of Angus this evening. It likely won’t be pretty, but hopefully it will help with any strategic planning  the group at the ghost town wish to undertake.
Marshal
GM, 437 posts
W0 R0 B0
Fri 10 May 2019
at 13:33
  • msg #302

Re: The Thornton-Curry Saloon (OOC Thread)

My sincere apologies, everyone. I got sick earlier in the week and it flattened me for a couple of days. I’m on the mend now and will get things updated as quickly as possible. Sorry for the silence.
Dr. Ezekiel Q. Wayland
player, 14 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R0 B0 L0
Sat 11 May 2019
at 15:59
  • msg #303

Re: The Thornton-Curry Saloon (OOC Thread)


Sickness happens!  Been a rough week for me too.

I was about to jump in an answer Cooper...but then I thought I should wait and let other people get a word in...
Albert Cooper
player, 258 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Sat 11 May 2019
at 22:37
  • msg #304

Re: The Thornton-Curry Saloon (OOC Thread)

Given that two questions are directly to Doc, I think jumping in at the point would be good.
Dr. Ezekiel Q. Wayland
player, 15 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R0 B0 L0
Sun 12 May 2019
at 06:40
  • msg #305

Re: The Thornton-Curry Saloon (OOC Thread)


Touche....
Dr. Ezekiel Q. Wayland
player, 18 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R0 B0 L0
Tue 21 May 2019
at 17:55
  • msg #306

Re: The Thornton-Curry Saloon (OOC Thread)


I am in agreement with this plan, but have nothing particular to add before it moves forward!
Marshal
GM, 455 posts
W0 R0 B0
Wed 22 May 2019
at 04:24
  • msg #307

Re: The Thornton-Curry Saloon (OOC Thread)

Ranger, take all the time you need. Just worry about your new additions, not this. I’ll NPC you as needed, and make certain not to get you shot up too badly. :)
Albert Cooper
player, 262 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Wed 22 May 2019
at 17:30
  • msg #308

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Ranger, take all the time you need. Just worry about your new additions, not this.


Yeah, take good care of those babies! And try to get some sleep now and then.
Bryan Lee
player, 266 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W2 R2 B1 L0
Wed 22 May 2019
at 17:36
  • msg #309

Re: The Thornton-Curry Saloon (OOC Thread)

Thanks, appreciated!

I was sleeping well (well being 4+ hours a night) for a little while there, but I think they figured it out and decided the change the game up on us and set up a rotation so that we're hands on all the time.
Kansas Kate
player, 280 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Mon 27 May 2019
at 01:31
  • msg #310

Re: The Thornton-Curry Saloon (OOC Thread)

Laughs and claps

Well done.  Kansas Kate gets exactly what she wants, and it's utterly worthless
Bryan Lee
player, 269 posts
Texas Ranger (12/20 PP)
P7 T6 W-1 F0 W1 R2 B1 L0
Mon 27 May 2019
at 11:28
  • msg #311

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate's thread is excellent, props to both the Marshal and player for this exchange. It has taken me about this whole day to read it because of babies but I was on edge the whole time.
Albert Cooper
player, 264 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Mon 27 May 2019
at 13:51
  • msg #312

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Kansas Kate's thread is excellent, props to both the Marshal and player for this exchange. It has taken me about this whole day to read it because of babies but I was on edge the whole time.


Concur.
Dr. Ezekiel Q. Wayland
player, 22 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R0 B0 L0
Tue 28 May 2019
at 02:03
  • msg #313

Re: The Thornton-Curry Saloon (OOC Thread)


Seconded....err....  Thirdeded?
Kansas Kate
player, 281 posts
Hot words and cold slabs
P6 T5 W0 F0 W4 R0 B0 L#
Tue 28 May 2019
at 02:06
  • msg #314

Re: The Thornton-Curry Saloon (OOC Thread)

ah shucks
Marshal
GM, 461 posts
W0 R0 B0
Tue 28 May 2019
at 04:17
  • msg #315

Re: The Thornton-Curry Saloon (OOC Thread)

Kate’s roleplaying has been outstanding. One can’t help but admire the outlaw’s unflinching bravery. It’s been great fun watching her efforts to undermine the House unfold.

Kansas Kate:
Laughs and claps

Well done.  Kansas Kate gets exactly what she wants, and it's utterly worthless

I wouldn’t go that far. Kate may have gotten herself into a tight corner, but it’s not the first fix she’s had to find her way out of. In all likelihood, her willingness to gamble will pay valuable dividends in the end.
Bryan Lee
player, 275 posts
Texas Ranger (16/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Thu 30 May 2019
at 22:54
  • msg #316

Re: The Thornton-Curry Saloon (OOC Thread)

To clarify: is there both a ghost and a corpse in the tienda?
Albert Cooper
player, 270 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B1 L0
Thu 30 May 2019
at 22:55
  • msg #317

Re: The Thornton-Curry Saloon (OOC Thread)

That’s how it looks to me - only need the corpse for the bounty.
Marshal
GM, 466 posts
W5 R1 B0
Thu 30 May 2019
at 23:00
  • msg #318

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
To clarify: is there both a ghost and a corpse in the tienda?

Correct.
Albert Cooper
player, 274 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B1 L0
Sun 2 Jun 2019
at 22:05
  • msg #319

Re: The Thornton-Curry Saloon (OOC Thread)

With bullets flying around, I figured it be worth everyone's while to provide a reminder that if anyone needs a BJ, Albert is able to provide that service.

The process might be harrowing, but I believe you will come out on top in the long run.
Kansas Kate
player, 291 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R0 B0 L#
Sun 2 Jun 2019
at 22:08
  • msg #320

Re: The Thornton-Curry Saloon (OOC Thread)

You might well be providing that BJ soon, even though Kansas Kate actually did not die on that roll (which is honestly as good as she was ever going to do), I sort of doubt anyone there has the medical skill or inclination to help her much lol
Albert Cooper
player, 275 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B1 L0
Sun 2 Jun 2019
at 22:13
  • msg #321

Re: The Thornton-Curry Saloon (OOC Thread)

Waitasec....don’t you have an Ace up your sleeve? Ace of Clubs in particular?
Marshal
GM, 472 posts
W5 R1 B0
Sun 2 Jun 2019
at 22:21
  • msg #322

Re: The Thornton-Curry Saloon (OOC Thread)

Good point. I overlooked that in adjudicating the results of Kate’s injuries. The card could wipe out the damage from Baker’s shot.

That said, to be entirely fair, the initiative order for the following round would remain unchanged. But, the dice could completely abandon the bad guys.
This message was last edited by the GM at 22:25, Sun 02 June 2019.
Kansas Kate
player, 292 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R0 B0 L#
Sun 2 Jun 2019
at 22:25
  • msg #323

Re: The Thornton-Curry Saloon (OOC Thread)

lol well I forgot I had it, I thought I had a different card.

Honestly though, is it going to matter?  Kate's for all practical purposes down to stabbing them, 4 on one.  Even if only Murphy is a Wild Card that's not winnable.  I suspect Murphy can't be hurt by any of Kate's weapons or attacks anyway

I do have an idea for the Card though, but I'll put it in a PM
Albert Cooper
player, 276 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B1 L0
Sun 2 Jun 2019
at 22:52
  • msg #324

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
Honestly though, is it going to matter?


You could see what it is they have to say, then talk your way out of the mess? There was never any significant chance Kate was going to win a fight against those odds.
Albert Cooper
player, 278 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B1 L0
Mon 3 Jun 2019
at 22:21
  • msg #325

Re: The Thornton-Curry Saloon (OOC Thread)

Bauer is one smart lady. Easier if we all take a few pieces to collect the bounty rather than keeping the body whole.
Marshal
GM, 477 posts
W5 R1 B0
Mon 3 Jun 2019
at 22:34
  • msg #326

Re: The Thornton-Curry Saloon (OOC Thread)

Just be glad it wasn’t a head shot. :)

From The Hateful Eight (2015)

Oswaldo Mobray: [about paying Mannix bounties] We could give him Marco. Bob's real name is Marco the Mexican. He's worth $12,000.

Major Marquis Warren: [points his gun towards Bob's body] Wait. That's Marco the Mexican?

Oswaldo Mobray: [nods] Precisely, yeah.

Major Marquis Warren: [chuckles] Shit, after I blowed his face off; "Marco" ain't worth a "peso"!
Dr. Ezekiel Q. Wayland
player, 34 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 10 Jun 2019
at 16:12
  • msg #327

Re: The Thornton-Curry Saloon (OOC Thread)


Hmmm..  Would there be a spot to which Wayland could move to zzzap the three remaining near Cooper, Bauer, and I /without/ hitting Cooper or Bauer?

If not, is there a clump of deaders in the town square he could blast away at to clear the road to the church?

Look for the biggest bang for the buck (and realizing that AoE can make things complicated....)
Dr. Ezekiel Q. Wayland
player, 36 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 10 Jun 2019
at 18:40
  • msg #328

Re: The Thornton-Curry Saloon (OOC Thread)

Hmm...  Never thought about it....

Burst is vs. Agi...  But you should still need at least a 4 to activate, right?

So, did it succeed/spend 2 pp vs. an Agi difficulty of only 3...

OR

Did it fail/did not expend pp because I didn't get a 4?

I suddenly feel like its the second one...
This message was last edited by the player at 18:40, Mon 10 June 2019.
Albert Cooper
player, 279 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B1 L0
Mon 10 Jun 2019
at 20:04
  • msg #329

Re: The Thornton-Curry Saloon (OOC Thread)

Unless Weird Science is somehow different than other powers, you still lose the PP when you fail an arcane skill roll. Page 102 of SWDE.
Dr. Ezekiel Q. Wayland
player, 37 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 10 Jun 2019
at 21:16
  • msg #330

Re: The Thornton-Curry Saloon (OOC Thread)


It does not work differently!

I just failed to parse properly.

I throw myself on the mercy of the court.
Marshal
GM, 487 posts
W5 R1 B0
Mon 10 Jun 2019
at 21:36
  • msg #331

Re: The Thornton-Curry Saloon (OOC Thread)

Yeah, sorry, Doctor. The failed Weird Science roll constitutes a miss that unfortunately still drains the requisite power points for the lightning gun’s use. Still, for all those in the vicinity, it was an impressive display to watch.
Marshal
GM, 493 posts
W5 R1 B0
Fri 14 Jun 2019
at 04:33
  • msg #332

Re: The Thornton-Curry Saloon (OOC Thread)

For those in Angus: looking at the current map, and taking into account Albert Cooper’s most recent kill, it appears that all of the posse members will be able to reach the church without encountering undead interference. Those that enter the iglesia will actually be out of combat, at least for the moment.

Is there anyone who doesn’t intend seek shelter in the church?
Bryan Lee
player, 285 posts
Texas Ranger (16/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Fri 14 Jun 2019
at 06:25
  • msg #333

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan will wait until everyone is inside and then will go in last.
Dr. Ezekiel Q. Wayland
player, 39 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Fri 14 Jun 2019
at 16:10
  • msg #334

Re: The Thornton-Curry Saloon (OOC Thread)


Wayland would continue covering everyone, zapping any clumps, and then heading inside as well.
Albert Cooper
player, 284 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B1 L0
Fri 14 Jun 2019
at 16:44
  • msg #335

Re: The Thornton-Curry Saloon (OOC Thread)

Albert is just planning to shoot one more reanimate and then head inside.
Marshal
GM, 500 posts
W5 R1 B0
Tue 25 Jun 2019
at 16:21
  • msg #336

Re: The Thornton-Curry Saloon (OOC Thread)

Dr. Ezekiel Q. Wayland:
"Could we get any of this in writing?  I prefah to review any contracts in writing."

It’s difficult for me to express just how hard this made me laugh this morning.
Jacinta Castillo
player, 185 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B1 L0
Tue 25 Jun 2019
at 16:29
  • msg #337

Re: The Thornton-Curry Saloon (OOC Thread)

Ditto.  ;)
Bryan Lee
player, 292 posts
Texas Ranger (16/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Tue 25 Jun 2019
at 18:18
  • msg #338

Re: The Thornton-Curry Saloon (OOC Thread)

Ditto.
Albert Cooper
player, 292 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Wed 26 Jun 2019
at 07:35
  • msg #339

Re: The Thornton-Curry Saloon (OOC Thread)

Add me to that list. That was absolutely perfect.
Dr. Ezekiel Q. Wayland
player, 45 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Wed 26 Jun 2019
at 09:09
  • msg #340

Re: The Thornton-Curry Saloon (OOC Thread)


Yay!

I did something right!
Marshal
GM, 501 posts
W5 R1 B0
Wed 26 Jun 2019
at 16:30
  • msg #341

Re: The Thornton-Curry Saloon (OOC Thread)

For what it’s worth coming from the GM, I think Dr. Wayland has done quite a bit right. He’s a great addition to the posse.
Bryan Lee
player, 295 posts
Texas Ranger (16/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Fri 28 Jun 2019
at 17:38
  • msg #342

Re: The Thornton-Curry Saloon (OOC Thread)

A few questions:

  • From having looked at the roof before going in, do we have a good idea as to how far out we'd have to get to hypothetically take a shot at someone standing on top of it?
  • How far out from the door are the deaders?
  • How many would one engage at once upon going out there?

Marshal
GM, 503 posts
W5 R1 B0
Fri 28 Jun 2019
at 19:49
  • msg #343

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
From having looked at the roof before going in, do we have a good idea as to how far out we'd have to get to hypothetically take a shot at someone standing on top of it?

In terms of the map, you’d need to be roughly three squares away from any of the church’s walls, the equivalent of one full move action away from the building.

Bryan Lee:
How far out from the door are the deaders?

Close. Between fifteen to twenty feet away.

Bryan Lee:
How many would one engage at once upon going out there?

If the front door was used, I would say that the first three heroes/heroines that went out would each end up contending with two zombies apiece.

There are windows in the other three walls of the iglesia, which could be used to escape to the street. They’re narrow, and a tight fit for most people, but I would say that if you could make an Agility roll, going through one would count just as a move action, leaving you with a regular action with which to act in the same round. A failed roll would mean that the character in question would have to use the full round to climb out.

Please note there are deaders in the vicinity of the other sides of the building, but they aren’t in immediate striking range and aren’t gathered in a cluster like those at the iglesia’s front entrance.
Dr. Ezekiel Q. Wayland
player, 47 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Sat 29 Jun 2019
at 06:48
  • msg #344

Re: The Thornton-Curry Saloon (OOC Thread)


How many, potentially, could Wayland get under his burst template out the door?
Marshal
GM, 504 posts
W5 R1 B0
Sat 29 Jun 2019
at 18:56
  • msg #345

Re: The Thornton-Curry Saloon (OOC Thread)

If the doctor was the first through the door, most likely all of them. If he wasn’t, he would likely have to ensure he didn’t catch any friendlies in the lightning gun’s blast.
Albert Cooper
player, 295 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Sat 29 Jun 2019
at 19:54
  • msg #346

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal
GM, 505 posts
W5 R1 B0
Sun 30 Jun 2019
at 16:17
  • msg #347

Re: The Thornton-Curry Saloon (OOC Thread)

Okay...if everyone in Angus is in agreement with the idea of rushing out of the church before McDaniels forces his way inside, I’ll need to know who’s planning to go where. Those leaving via the front entrance: I’ll need the order in which they’re heading into the street. If anyone’s going through a window, I’ll need to know which direction they’re exiting, keeping in mind that the top edge of the town map is north.

Once I’ve had everyone’s input, I’ll move things forward.
Dr. Ezekiel Q. Wayland
player, 48 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Sun 30 Jun 2019
at 22:32
  • msg #348

Re: The Thornton-Curry Saloon (OOC Thread)

Wayland is all for rushing out as he breaks in if everyone else seems to be.

He will lead the way.  Or, rather, the lightning will lead the way and he'll follow.

If everyone is staying, he'll still blast the group outside the door.
Albert Cooper
player, 296 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Mon 1 Jul 2019
at 02:22
  • msg #349

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal - I edited a Knowledge (Occult) roll into my last post to see if Albert knows anything about ghost walkers.
Bryan Lee
player, 297 posts
Texas Ranger (8/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Mon 1 Jul 2019
at 03:47
  • msg #350

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan intends to kick things off by launching himself out the front door at the nearest cluster of deaders, hoping to engage them. I don't know if he needs an Initiative to do so at this stage, or if he can just start the action before official combat begins, since we're not in combat rounds quite yet.

How does that work?
Marshal
GM, 506 posts
W5 R1 B0
Mon 1 Jul 2019
at 04:34
  • msg #351

Re: The Thornton-Curry Saloon (OOC Thread)

Have given it a little thought, here’s how I’ll handle the situation:

  • Anyone going through the front door and attacking deaders can go ahead and do so. Zombies don’t possess the kind of reflexes that will enable them to respond quickly to a sudden attack.
  • Anyone going out a window and targeting deaders can move and attack without an initiative draw as well, provided they make a successful Agility roll to get through the window. For reference: there are two zombies to the north of the church, and two more to the south. To the east, there are three.
  • Anyone dashing outside and attempting to target McDaniels will provoke a notice roll from the ghostwalker. Let me know if this is your intention and I’ll throw the dice for the monster. If he succeeds, then he, and anyone attempting to attack him, will need to make an intiative draw.
  • Cowering inside the church doesn’t require any rolls or card draws.

Cooper will have finished inscribing Tamsin River’s bullet prior to any of this occurring.

One question that needs answering: Dr. Wayland, I know that your original intention was to move out of the church first and try to flatten as many zombies as you could with your emitter. If Lee takes the lead, as he’s indicated, you can still target several of the walking corpses. Is that what you’d prefer to do, or would you rather, as the Ranger suggested, attempt to blast McDaniels?

Albert, I’ll provide an answer to your occult roll via PM.
Jacinta Castillo
player, 186 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B1 L0
Mon 1 Jul 2019
at 05:54
  • msg #352

Re: The Thornton-Curry Saloon (OOC Thread)

Jacinta intends to wait for Ezekiel to wipe out a swarm with his contraption before heading outside to cover Bryan as the Ranger requested.
Dr. Ezekiel Q. Wayland
player, 49 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 1 Jul 2019
at 15:46
  • msg #353

Re: The Thornton-Curry Saloon (OOC Thread)


Well...

If I was to blast upwards at where I hope McDaniels might be how much structural damage would I do to the roof and building?  He's an overconfident scientist, but wouldn't be willing to bring down a whole building on people.

Don't think this thing punches a clean hole.

Also, is Lee rushing /through/ the door or turning himself into a kick-punching /new/ kind or door to keep the dead out?
Marshal
GM, 507 posts
W5 R1 B0
Mon 1 Jul 2019
at 16:58
  • msg #354

Re: The Thornton-Curry Saloon (OOC Thread)

Doc, later this afternoon, I’ll get a proper combat map constructed that will help clarify the situation further, but to address your questions and options:

  • The ceiling of the church is made of thick adobe, so I’ll posit that it adds +6 to McDaniel’s existing Toughness of 11, for a total of 17. Because the emitter is a Heavy Weapon, you can attempt to blast through the structure to try and hit him, but you’ll need to exceed that toughness total to shake or wound him. You’ll need to make a Weird Science roll to ensure the shot is on target, but as the demon wouldn’t be expecting anyone trying to attack him through the roof, I’ll let you take a +4 to both the Weird Science and Damage rolls by virtue of having ”The Drop” on him for that initial shot. If you happen to miss McDaniels, give me a Damage roll anyway, as you’ll still blow a hole in the church if you roll 10 or more.
  • You could also just dash to the left or right of Lee and try to shoot McDaniels from outside the building. You could get where you needed to with a single move action, but you wouldn’t get ”The Drop” on the demon, and he would get a Notice roll to potentially see you and react.
  • You could also blast the zombies in front of the building. As you would obviously want to avoid putting the Ranger in the cone of your shot, I’d say you’d initially be able to safely target 3 deaders. I don’t want to speak for Ranger Lee, but my impression is that he’s trying to make himself a deadly obstacle that prevents any of the walking dead from getting inside the church and attacking anyone else.

The church is old, but sturdy. Blasting a hole in the roof wouldn’t risk bringing the entire structure down on everyone’s head.

Hope that helps somewhat.
Bryan Lee
player, 299 posts
Texas Ranger (8/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Mon 1 Jul 2019
at 18:28
  • msg #355

Re: The Thornton-Curry Saloon (OOC Thread)

For the question about Lee, sorry for the lack of clarity. My intention is that he is running head first into the undead, so he will not be in the doorway, but out where they are.
Marshal
GM, 508 posts
W5 R1 B0
Mon 1 Jul 2019
at 19:00
  • msg #356

Re: The Thornton-Curry Saloon (OOC Thread)

Doc, even with Lee rushing the deaders, you could still catch three in a well aimed blast without threatening the Ranger.
Dr. Ezekiel Q. Wayland
player, 50 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 1 Jul 2019
at 20:04
  • msg #357

Re: The Thornton-Curry Saloon (OOC Thread)

Oh no!  You said I could blow a hole in the roof without bringing it down!

You can't take that back now!

That was the only thing stopping me from doing it before now!

At work now, but to adjust my intent, when I get off work (3am EST) I'LL HAVE doc bookie the roof off.

I wish I could post that intent now, but I think folks wild see him moving to take upwards aim as Lee took the door.
Jacinta Castillo
player, 187 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B1 L0
Tue 2 Jul 2019
at 06:37
  • msg #358

Re: The Thornton-Curry Saloon (OOC Thread)

So... new plan...

I really want to see what happens when Zeke brings down the roof.  :D

I mean, does it catch on fire?  Will we have to raise it to get out?
This message was last edited by the player at 06:38, Tue 02 July 2019.
Dr. Ezekiel Q. Wayland
player, 53 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Tue 2 Jul 2019
at 18:45
  • msg #359

Re: The Thornton-Curry Saloon (OOC Thread)


Chipped and react-posted!

Maybe I can even survive till the 6 of Clubs....  MAYBE....
Dr. Ezekiel Q. Wayland
player, 54 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R0 B0 L0
Fri 5 Jul 2019
at 21:38
  • msg #360

Re: The Thornton-Curry Saloon (OOC Thread)


Will post later tonight!  But in the meantime....is there an angle from where Doc is that he can blast McDaniels without catching the others?  Also, would it likely blast out a wall as well?

I feel like it might be pistol time, but I thought I should ask!
Bryan Lee
player, 302 posts
Texas Ranger (8/20 PP)
P7 T6 W-1 F0 W0 R2 B2 L0
Mon 8 Jul 2019
at 15:19
  • msg #361

Re: The Thornton-Curry Saloon (OOC Thread)

Alright, posted for Lee. I didn't post any movement for him because I wanted to get the lay of the land first so I can know how best to aid his comrades.

If he stays where he is, how many more undead are in range that could potentially move on him within the next round (assuming they get a higher card)? And how far away is McDaniels at this point?
Marshal
GM, 516 posts
W2 R0 B0
Mon 8 Jul 2019
at 18:17
  • msg #362

Re: The Thornton-Curry Saloon (OOC Thread)

Ranger, I believe the new turn of events addressed all of your immediate concerns, but if any questions remain, please let me know.
Marshal
GM, 519 posts
W2 R0 B0
Sun 14 Jul 2019
at 18:59
  • msg #363

Re: The Thornton-Curry Saloon (OOC Thread)

I’m going to leave the Graveyard thread open for a short time longer, in case there’s any last minute dialogue anyone needs to engage in. Once that’s done, I’ll move us all forward to the next chapter.

In the meantime, there’s the matter of character advancement:

  • Everyone receives one advance for conquering the terrors of Angus. (For the record, Kate’s already had a recent advance, among other things, because she sort of...died.)
  • Everyone needs to make a chip draw sufficient to put five chips in their hand. You are, of course, welcome to discard any chips you don’t want to hang onto and make a fresh draw. Just note what you’re getting rid of in the Fate Chips thread. Please don’t forget that there’s a Legend Chip that is still unclaimed.
  • Everyone should also make sure to draw enough Adventure Cards to have three in their hand. Like chips, you can discard any cards you wish to be rid of at this time, just notate which ones you’re letting go of in the Adventure Cards thread.

As well, I’m handing out the following chips in addition to the five that can be claimed normally:

  • Dr. Wayland gets a blue chip for taking McDaniels off guard by blasting him through a solid object and forcing him onto holy ground (as well as doing an entertaining amount of property damage).
  • Jacinta Castillo also gets a blue for going toe to toe with a demon by herself and puzzling out how the entire posse could put the hurt on McDaniels.
  • Albert Cooper gets an additional red chip for being willing to sacrifice his own Power Points to ensure that his comrades were loaded for bear for the confrontation with the demon.
  • Ranger Lee also receives a red chip for throwing himself into the center of the zombie horde.



Lastly, after giving the matter some thought, I’m going to hold off on transitioning this game over to SWADE. Basically, things have been unfolding rather well here and I’m of the opinion that I shouldn’t try to fix what isn’t broken. Plus, I don’t want to force anyone who hasn’t had the opportunity to purchase SWADE to move to something that wouldn’t be familiar. That said, as we move forward, I will probably incorporate some of the changes offered by the new game here, but I’ll be sure to announce them well in advance and provide clear explanations of the new mechanics at play.

Partially for my own benefit, I may try to run a “one shot” with SWADE in the near future, so I (and others) can get acclimated to the new rules. If I do that, I’ll announce it here on the chance that anyone present would like to take part.
This message was last edited by the GM at 21:11, Sun 14 July 2019.
Kansas Kate
player, 317 posts
Hot words and cold slabs
P6 T9 W0 F0 W0 R0 B0 L#
Sun 14 Jul 2019
at 19:32
  • msg #364

Re: The Thornton-Curry Saloon (OOC Thread)

14:31, Today: Kansas Kate rolled 4,5,17,24,33 using d36,d36,d36,d36,d36, rerolling max with rolls of 4,5,17,24,33.  Cheeps.

White White White Red Blue
Marshal
GM, 521 posts
W2 R0 B0
Tue 16 Jul 2019
at 19:28
  • msg #365

Re: The Thornton-Curry Saloon (OOC Thread)

Just for everyone’s information...

I’m going to bring the Graveyard thread to close this evening, then open a new thread where the posse will be able to congregate, discuss plans, and be the recipients of some recent news from around Lincoln County. I believe that Kansas Kate will be rejoining the group at that time. If you haven’t completed your advancement, don’t feel rushed to do so. The characters aren’t going to be leaping back into peril immediately, so there’s ample time for you to make your decisions where that’s concerned.

Along with the new thread, over the next couple of days I’ll post the essential information from the books that Castillo preserved from the iglesisa in Angus, as their contents could have an impact on the posse’s decisions going forward.
Albert Cooper
player, 306 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R4 B1 L0
Sat 20 Jul 2019
at 18:34
  • msg #366

Re: The Thornton-Curry Saloon (OOC Thread)

How apparent is Kate’s, er, condition?

To those of us sitting there listening.
Kansas Kate
player, 324 posts
Hot words and cold slabs
P6 T9 W0 F0 W0 R0 B0 L#
Sat 20 Jul 2019
at 18:41
  • msg #367

Re: The Thornton-Curry Saloon (OOC Thread)

FWIW Kate looks like absolute shit right now and isn't that great at hiding it yet, all she knows is drink hooch and eat meat
Albert Cooper
player, 307 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R4 B1 L0
Sat 20 Jul 2019
at 18:52
  • msg #368

Re: The Thornton-Curry Saloon (OOC Thread)

Sure, but Albert’s seen walking dead many, many times. Most of them he re-kills. Just wondering if he recognizes this for what it is.

It’s not like Kate looked that great before...
Kansas Kate
player, 325 posts
Hot words and cold slabs
P6 T9 W0 F0 W0 R0 B0 L#
Sat 20 Jul 2019
at 19:12
  • msg #369

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
It’s not like Kate looked that great before...


samuelLjacksonstare.gif
Marshal
GM, 525 posts
W2 R0 B0
Sun 21 Jul 2019
at 14:22
  • msg #370

Re: The Thornton-Curry Saloon (OOC Thread)

For those that might have an interest, Bundle of Holding is offering an outstanding deal on a group of digital Savage Worlds titles. Proceeds go to benefit the Center for Missing and Exploited Children.

https://bundleofholding.com/presents/SavageHeroes
Marshal
GM, 533 posts
W2 R0 B0
Mon 29 Jul 2019
at 12:32
  • msg #371

Re: The Thornton-Curry Saloon (OOC Thread)

Before I start setting up threads to support the posse’s chosen courses of action, I’m afraid I need to ask for a little clarification.

The aims of the group riding to Blazer’s Mill are clear. They’re trying to preserve Roberts from an unjust execution.

Am I correct in understanding that a second group is headed for the Tunstall-McSween Ranch? I’m inferring that the intent is to intercept the Regulators that have remained behind to protect Susan McSween and her property. Do I have that right?
Dr. Ezekiel Q. Wayland
player, 67 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W4 R1 B1 L0
Mon 29 Jul 2019
at 16:54
  • msg #372

Re: The Thornton-Curry Saloon (OOC Thread)


So, would there be a possibility of buying/renting horses/wagon/carriage?

If everyone, especially Kate, is going after Roberts then Wayland /would/ go.  Obviously.

I thought there were two missions, which may have been a misinterpretation.
Albert Cooper
player, 316 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R4 B1 L0
Mon 29 Jul 2019
at 17:53
  • msg #373

Re: The Thornton-Curry Saloon (OOC Thread)

Well, there really are two missions.

One is chasing down the regulators to talk some sense into them. Not sure we need everyone, but no harm in it either. Hopefully this will just be flapping our gums and then finding the fellow that has some useful info.

The other is keeping safe what the regulators have left behind, because it's going to be relatively lightly defended. Might not be a lot of action here. Of course there may be plenty.
Kansas Kate
player, 337 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R0 B0 L#
Tue 30 Jul 2019
at 01:03
  • msg #374

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Well, there really are two missions.

One is chasing down the regulators to talk some sense into them. Not sure we need everyone, but no harm in it either. Hopefully this will just be flapping our gums and then finding the fellow that has some useful info.


My sincerest prior apologies.
Marshal
GM, 535 posts
W2 R0 B0
Tue 30 Jul 2019
at 11:43
  • msg #375

Re: The Thornton-Curry Saloon (OOC Thread)

Dr. Ezekiel Q. Wayland:
So, would there be a possibility of buying/renting horses/wagon/carriage?

Yes, prior to departing, Dr. Wayland could rent a wagon and horses from Ike Ellis, the owner of the stables on the east end of Lincoln.

Thus far, it seems that most are intent on traveling to Blazer’s Mill. So, I’ll go ahead and open a thread for that group later today. Should someone express a desire to follow Jim French back to the Tunstall-McSween Ranch, I’ll set another thread up accordingly.
Bryan Lee
player, 316 posts
Texas Ranger (8/20 PP)
P7 T6 W-1 F0 W0 R3 B3 L0
Tue 30 Jul 2019
at 12:59
  • msg #376

Re: The Thornton-Curry Saloon (OOC Thread)

I don't know that this mission dichotomy has taken hold with Lee. He's mainly concerned with Roberts, and doesn't think the Regulators will give up easy. While he hopes conversation can win the day, ultimately he thinks they only will negotiate if we roll deep enough.
Albert Cooper
player, 318 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R4 B1 L0
Tue 30 Jul 2019
at 13:08
  • msg #377

Re: The Thornton-Curry Saloon (OOC Thread)

I don't think we're splitting up - except maybe for Tamsin? Everyone else is ready to ride and French has all but guaranteed nothing bad will happen while the posse is gone.
Kansas Kate
player, 339 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R0 B0 L#
Tue 30 Jul 2019
at 14:37
  • msg #378

Re: The Thornton-Curry Saloon (OOC Thread)

To get express Double K's meaning without having to use her mush mouth, she thinks it would be nice to attack Dolan and/or Murphy while also riding to intercept but clearly recognizes such a plan is not tenable.  There's too many of them and too few of us so to speak.

Converging on them in force is her preference.
Dr. Ezekiel Q. Wayland
player, 69 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W4 R1 B1 L0
Tue 30 Jul 2019
at 15:16
  • msg #379

Re: The Thornton-Curry Saloon (OOC Thread)


Never mind about the wagon.  I only asked because I thought someone mentioned needing one.  It doesn't seem like it now.  PLUS, I, for some reason, /just now/ caught the bit about Lee requisitioning a horse for him.  Which is faster and easier.  We'll just do that.
Bryan Lee
player, 317 posts
Texas Ranger (8/20 PP)
P7 T6 W-1 F0 W0 R3 B3 L0
Mon 5 Aug 2019
at 18:47
  • msg #380

Re: The Thornton-Curry Saloon (OOC Thread)

Back from Gen Con, gonna try and get caught up a bit here.
Kansas Kate
player, 345 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R0 B0 L#
Tue 6 Aug 2019
at 02:28
  • msg #381

Re: The Thornton-Curry Saloon (OOC Thread)

BTW it helps to actually read the game posts to understand the clues you're being given, I remind myself.
Marshal
GM, 540 posts
W2 R0 B0
Fri 9 Aug 2019
at 00:28
  • msg #382

Re: The Thornton-Curry Saloon (OOC Thread)

Fandom Uncovered put together a video on the positive impact that playing Dungeons & Dragons has had on some players’ lives, including helping them through some difficult times in their lives. It’s well worth a watch.

https://youtu.be/9gUcx45ryT0

As a caveat, the stories are very personal, and some might be upsetting for certain viewers, so just be aware before tuning in.
Marshal
GM, 544 posts
W2 R0 B0
Wed 14 Aug 2019
at 17:25
  • msg #383

Re: The Thornton-Curry Saloon (OOC Thread)

The Bullard Express fifty caliber. When you care enough to send the very best.
Dr. Ezekiel Q. Wayland
player, 78 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W4 R1 B1 L0
Wed 14 Aug 2019
at 17:36
  • msg #384

Re: The Thornton-Curry Saloon (OOC Thread)


Awww....

They care...

Guys, that's sweet.
Albert Cooper
player, 327 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R3 B1 L0
Mon 19 Aug 2019
at 23:56
  • msg #385

Re: The Thornton-Curry Saloon (OOC Thread)

Did Tamsin make the ride out with us?

I ask because there are several people that seem like they could use her skills right about now.
Dr. Ezekiel Q. Wayland
player, 79 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W5 R1 B1 L0
Tue 20 Aug 2019
at 02:02
  • msg #386

Re: The Thornton-Curry Saloon (OOC Thread)


Can't post till later, but are we all aware about the sniper's location?  Successful Notice check?
Kansas Kate
player, 355 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R1 B0 L#
Tue 20 Aug 2019
at 02:10
  • msg #387

Re: The Thornton-Curry Saloon (OOC Thread)

The way I figure it, KK knows someone shot at her, figures the explosion killed a couple but possibly not all, and knows the best way to get a sniper is to flush them out.  A Notice roll is probably the best way to resolve things.
Tamsin River
player, 162 posts
Flower Power
P4 T5 W0 F0 W1 R2 B2 L0
Tue 20 Aug 2019
at 09:57
  • msg #388

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Did Tamsin make the ride out with us?

I ask because there are several people that seem like they could use her skills right about now.


Officially, no, but I’m here, so... -shrug-
Marshal
GM, 549 posts
W2 R0 B0
Tue 20 Aug 2019
at 11:57
  • msg #389

Re: The Thornton-Curry Saloon (OOC Thread)

I’ve got no issue with “retconning” River’s presence with the group. For sake of her current position in Blazer’s Mill, we could say that she moved into the restaurant moments after the dynamite detonated.
Dr. Ezekiel Q. Wayland
player, 83 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W5 R1 B1 L0
Tue 27 Aug 2019
at 08:53
  • msg #390

Re: The Thornton-Curry Saloon (OOC Thread)


So, was rereading Suppressing Fire, since I have this fancy pistol...

Everyone makes a Spirit check.  Horses too?  I would guess so, but never thought of autofire in a charging horsemen situation till just now....  Deadlands, amirite?
Albert Cooper
player, 330 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R3 B1 L0
Thu 29 Aug 2019
at 22:38
  • msg #391

Re: The Thornton-Curry Saloon (OOC Thread)

Albert currently enjoys some degree of cover, correct?
Kansas Kate
player, 358 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R1 B0 L#
Thu 29 Aug 2019
at 22:40
  • msg #392

Re: The Thornton-Curry Saloon (OOC Thread)

Likewise, though she's at the bottom of the round, clarifying where Kansas Kate is in relation to the other parties beforehand will help me resolve her action faster when it comes up!
Marshal
GM, 557 posts
W2 R0 B0
Fri 30 Aug 2019
at 16:28
  • msg #393

Re: The Thornton-Curry Saloon (OOC Thread)

My presumption is that Cooper is grouped in with the majority of the Regulators at the moment, and is on the porch of the restaurant, which would provide him with light cover. A move action would take him inside the building, or around the side of it which would place him in medium cover.

As I have it pictured, Kate is at the eastern side of the restaurant, so if she wanted to start shooting, she could do so from the corner of the building, which would likewise give her medium cover.
Marshal
GM, 561 posts
W2 R0 B0
Wed 4 Sep 2019
at 21:52
  • msg #394

Re: The Thornton-Curry Saloon (OOC Thread)

Ranger, I’m working on the assumption that you joined the others in seeking cover inside the restaurant.

For those wondering, the restaurant can still be vacated either through one of the front windows or through the back door.
Bryan Lee
player, 328 posts
Texas Ranger (8/20 PP)
P7 T6 F0 W1 R3 B3 L0
Wed 4 Sep 2019
at 21:59
  • msg #395

Re: The Thornton-Curry Saloon (OOC Thread)

Sorry for the tremendous delay; I've thrown in a post but looks like it posted just after you posted the next round. Sending a PM.
This message was last edited by the player at 22:02, Wed 04 Sept 2019.
Kansas Kate
player, 359 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R1 B0 L#
Wed 4 Sep 2019
at 23:26
  • msg #396

Re: The Thornton-Curry Saloon (OOC Thread)

Is Double K aware that:

1.  Dolan is there?
2.  That he went back 'round the general store?
Bryan Lee
player, 329 posts
Texas Ranger (12/20 PP)
P7 T6 F0 W1 R3 B2 L0
Thu 5 Sep 2019
at 00:13
  • msg #397

Re: The Thornton-Curry Saloon (OOC Thread)

Well, depending on how close she is she might have heard Lee and, she will be potentially aware of these developments now.
Marshal
GM, 562 posts
W2 R0 B0
Thu 5 Sep 2019
at 13:40
  • msg #398

Re: The Thornton-Curry Saloon (OOC Thread)

As far as Kate seeing Dolan move behind the general store, while I’m certain that at least some members of the group inside the restaurant would have observed the direction he rode, with Kate at the corner of the building, I’m not as sure, especially if she ducked back to avoid any gunfire.

She would certainly have heard Lee’s challenge, however. So at the very least, that would have informed her of Dolan’s location. If you want to give me a Notice roll, a success would confirm that Kate saw both Dolan and Evans’ movements.
Kansas Kate
player, 360 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R1 B0 L#
Thu 5 Sep 2019
at 23:50
  • msg #399

Re: The Thornton-Curry Saloon (OOC Thread)

That's fair.

18:49, Today: Kansas Kate rolled 2,4 using d6,d6, rerolling max with rolls of 2,4.  Notice.

Would she be in any position to take a shot, if yes I'll roll and post, if not I'll just say she Runs and that'll be that.
Marshal
GM, 563 posts
W2 R0 B0
Fri 6 Sep 2019
at 00:33
  • msg #400

Re: The Thornton-Curry Saloon (OOC Thread)

Shooting at Dolan? Yes, a move action would take her into the alleyway behind the restaurant. At this stage, I’d say he’s level with the blacksmith shop, so a shot with a pistol would probably be at medium range.

That said, I want to be up front with you, Ranger Lee. If Kate starts blasting at him, it’s not especially realistic for Dolan to sit there discussing his plans for Lincoln County, or arguing how he hasn’t broken a single law, while live rounds are headed his way, so I’ll need to work out just how that card comes into play. If I can’t iron that out satisfactorily, I’ll let you hang onto it or draw another, your choice.
Bryan Lee
player, 330 posts
Texas Ranger (12/20 PP)
P7 T6 F0 W1 R3 B2 L0
Fri 6 Sep 2019
at 01:25
  • msg #401

Re: The Thornton-Curry Saloon (OOC Thread)

That's totally fine; I'm willing to hang onto the card if that's how things play out.
Marshal
GM, 564 posts
W2 R0 B0
Sat 7 Sep 2019
at 17:08
  • msg #402

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
Would she be in any position to take a shot, if yes I'll roll and post, if not I'll just say she Runs and that'll be that.

With that notice, Kate would be aware of both Evans’ and Dalton’s position. She could move to take a shot at Dalton this round, if she chooses. To get to Evans, she would need to head down the street toward the general store. If she chose the latter, she would have a clear shot at the one remaining rider from Evans’ gang that remains outside of cover. Or, she could take a crack at those clustered behind the house (medium cover).
Kansas Kate
player, 362 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R1 B0 L#
Tue 10 Sep 2019
at 01:41
  • msg #403

Re: The Thornton-Curry Saloon (OOC Thread)

Bah!  Sorry everyone, I was going to update yesterday afternoon but everything got away from me.

On the plus side, I just found out I've passed a ridiculously hard exam so I'm on cloud nine right now
Marshal
GM, 568 posts
W2 R0 B0
Tue 10 Sep 2019
at 01:52
  • msg #404

Re: The Thornton-Curry Saloon (OOC Thread)

Congratulations!
Bryan Lee
player, 331 posts
Texas Ranger (12/20 PP)
P7 T6 F0 W1 R3 B2 L0
Tue 10 Sep 2019
at 02:04
  • msg #405

Re: The Thornton-Curry Saloon (OOC Thread)

Congratulations!
Albert Cooper
player, 333 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R3 B1 L0
Tue 10 Sep 2019
at 02:51
  • msg #406

Re: The Thornton-Curry Saloon (OOC Thread)

That’s awesome! Congrats!
Tamsin River
player, 167 posts
Flower Power
P4 T5 W0 F0 W1 R2 B2 L0
Tue 10 Sep 2019
at 10:15
  • msg #407

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Kansas Kate (msg # 403):

Congrats! What are you studying? (If I May)
Kansas Kate
player, 363 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R1 B0 L#
Wed 11 Sep 2019
at 01:15
  • msg #408

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin River:
In reply to Kansas Kate (msg # 403):

Congrats! What are you studying? (If I May)


Taking the CPA Exam, which, without going into details no one should care about, is a series of ridiculous never ending exams.

My reward for passing the last one is now I have to buckle down and start on the next one... sigh

Oh and edit because I'm an idiot, appreciate the congrats everybody
This message was last edited by the player at 02:00, Wed 11 Sept 2019.
Bryan Lee
player, 336 posts
Texas Ranger (12/20 PP)
P7 T6 F0 W1 R2 B2 L0
Sun 22 Sep 2019
at 02:23
  • msg #409

Re: The Thornton-Curry Saloon (OOC Thread)

As luck would have it, I played the Inspiration card on a round where most PCs and allied NPCs elected not to roll anything lol.

Marshal, is Dolan dealt into the round? I didnt see his name on the list.
This message was last edited by the player at 02:25, Sun 22 Sept 2019.
Marshal
GM, 579 posts
W1 R2 B2
Sun 22 Sep 2019
at 03:06
  • msg #410

Re: The Thornton-Curry Saloon (OOC Thread)

Yes. Dolan acts on the same initiative card as the Evans Gang.
Bryan Lee
player, 337 posts
Texas Ranger (12/20 PP)
P7 T6 F0 W1 R2 B2 L0
Sun 22 Sep 2019
at 03:40
  • msg #411

Re: The Thornton-Curry Saloon (OOC Thread)

Ah, alright. That makes sense.
Kansas Kate
player, 366 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R1 B0 L#
Sun 22 Sep 2019
at 13:43
  • msg #412

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
As luck would have it, I played the Inspiration card on a round where most PCs and allied NPCs elected not to roll anything lol.

Marshal, is Dolan dealt into the round? I didnt see his name on the list.


lol IKR?  Especially bad as I'm really going to need it next round
Bryan Lee
player, 339 posts
Texas Ranger (12/20 PP)
P7 T6 F0 W1 R1 B0 L0
Thu 26 Sep 2019
at 16:09
  • msg #413

Re: The Thornton-Curry Saloon (OOC Thread)

I know I intitially said I was going to go On Hold, but I found some time to put a post together, so I updated my post to take Lee's actions.
Marshal
GM, 583 posts
W0 R2 B2
Thu 26 Sep 2019
at 16:14
  • msg #414

Re: The Thornton-Curry Saloon (OOC Thread)

I promise I’ll get things updated this evening. My workplace has been a bit of a madhouse this week. Sorry for the delay.
Bryan Lee
player, 340 posts
Texas Ranger (12/20 PP)
P7 T6 F0 W1 R1 B0 L0
Fri 27 Sep 2019
at 00:28
  • msg #415

Re: The Thornton-Curry Saloon (OOC Thread)

No worries, Marshal. Take your time!
Jacinta Castillo
player, 216 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B4 L0
Fri 27 Sep 2019
at 04:30
  • msg #416

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
I promise I’ll get things updated this evening. My workplace has been a bit of a madhouse this week. Sorry for the delay.


When you do an update, could you also let me know what Jacinta has to target and/or what modifiers are appropriate?
Bryan Lee
player, 342 posts
Texas Ranger (12/20 PP)
P7 T6 F0 W2 R1 B0 L0
Tue 1 Oct 2019
at 02:35
  • msg #417

Re: The Thornton-Curry Saloon (OOC Thread)

It's really too bad that we don't have a Huckster Dealin' with the Devil or we'd have more of those Jokers being drawn.
Kansas Kate
player, 374 posts
Hot words and cold slabs
P6 T9 W0 F0 W4 R1 B0 L#
Sun 6 Oct 2019
at 14:31
  • msg #418

Re: The Thornton-Curry Saloon (OOC Thread)

Can I just say I love the contrasts in this scene?

Heroic, awe inspiring Ranger:  "You must face justice for your crimes!"

Loathsome Anti-hero gunslinger: "I'm going to cut your head off so I can show it to your friends."
Marshal
GM, 592 posts
W0 R0 B0
Mon 7 Oct 2019
at 21:37
  • msg #419

Re: The Thornton-Curry Saloon (OOC Thread)

It is rather hysterical. Members of the posse are examining clues, searching for wounded, keeping watch on the street, and talking about just how dastardly the villains opposing them are.

Meanwhile, in front of the general store, Kate’s gearing up to re-enact a medieval execution.
Dr. Ezekiel Q. Wayland
player, 90 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R2 B1 L0
Mon 7 Oct 2019
at 21:57
  • msg #420

Re: The Thornton-Curry Saloon (OOC Thread)


Oh!

I assumed it was /inside/ the store
Bryan Lee
player, 348 posts
Texas Ranger (8/20 PP)
P7 T6 F0 W1 R0 B0 L0
Wed 9 Oct 2019
at 00:47
  • msg #421

Re: The Thornton-Curry Saloon (OOC Thread)

In case any of you are interested, thought I'd share this:

https://youtu.be/STveMGx9QZ0

A four part actual-play Deadlands game set in Deadwood by some of the Critical Role folks and friends. Not out yet so I don't know how it'll be, but they put out usually well produced, high quality stuff.
Marshal
GM, 595 posts
W0 R0 B0
Mon 14 Oct 2019
at 17:47
  • msg #422

Re: The Thornton-Curry Saloon (OOC Thread)

What I thought the explosions in Blazer’s Mill might lead to:

https://youtu.be/TxTBLKH4tZ4
Dr. Ezekiel Q. Wayland
player, 93 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R2 B1 L0
Tue 15 Oct 2019
at 17:31
  • msg #423

Re: The Thornton-Curry Saloon (OOC Thread)


Soo...  Its unclear...  Is Kate standing there holding a head or not?  Is there a headless bloody mess on the store porch?  Not that Wayland would have too many issues (He's quite mad after all), but I just feel the /need to know/.
Marshal
GM, 596 posts
W0 R0 B0
Tue 15 Oct 2019
at 18:02
  • msg #424

Re: The Thornton-Curry Saloon (OOC Thread)

If I’m not mistaken, our resident outlaw has forgone decapitating Evans...at least up to this point.

Okay, unless anyone objects, I’m going to proceed with moving the posse to Buckshot Roberts’ hideout later this evening.

In the meantime:

  • Everyone will receive two advances (10 experience points) for their participation in the battle at Blazer’s Mill. Please make sure you report your character progression using the audit trail format in the Character Experience and Awards thread.
  • Everyone should ensure that they draw as many adventure cards as are needed for them to be holding a total of three. Players can discard unwanted cards prior to making their draws.
  • Everyone should be holding five fate chips when we start the game’s next chapter. If you’re holding less than that, draw enough to put five in your hand. You also have the option of discarding some or all of your chips and making a fresh draw.

Kansas Kate
player, 381 posts
Hot words and cold slabs
P6 T9 W0 F0 W4 R1 B0 L#
Wed 16 Oct 2019
at 01:18
  • msg #425

Re: The Thornton-Curry Saloon (OOC Thread)

Indeed, Cooper was successful!  Kansas Kate is not indifferent to pageantry, but a moment of thought was enough to realize it wasn't going to have the effect she wanted so why bother?
Dr. Ezekiel Q. Wayland
player, 95 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R2 B1 L0
Wed 16 Oct 2019
at 07:14
  • msg #426

Re: The Thornton-Curry Saloon (OOC Thread)


Cool.  Just wanted to check!
Marshal
GM, 600 posts
W0 R0 B0
Thu 24 Oct 2019
at 15:18
  • msg #427

Re: The Thornton-Curry Saloon (OOC Thread)

For those concerned about regaining Power Points: the ride from Blazer’s Mill to the Apache encampment took just over three hours. However, while at the camp, characters will regain Power Points at the rate of one every fifteen minutes.
Dr. Ezekiel Q. Wayland
player, 96 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W0 R2 B1 L0
Mon 28 Oct 2019
at 05:48
  • msg #428

Re: The Thornton-Curry Saloon (OOC Thread)


Back!

Very packed vacation!

Trying to catch up!
Tamsin River
player, 174 posts
Flower Power
P4 T5 W0 F0 W0 R3 B2 L0
Sat 2 Nov 2019
at 07:03
  • msg #429

Re: The Thornton-Curry Saloon (OOC Thread)

We just had a death in my family, so excuse my more sporadic than usual posting.
Marshal
GM, 601 posts
W0 R0 B0
Mon 18 Nov 2019
at 18:11
  • msg #430

Re: The Thornton-Curry Saloon (OOC Thread)

Before we go further, I wanted to get a little feedback from everyone regarding how to best proceed.

If most are primarily interested in jumping forward to the ascent into Capitan Pass, I can easily narrate the events leading up to that ride, such as the ride out to the Tunstall Ranch and requesting the assistance of the Regulators, and then proceed forward with the push toward High Lonesome.

However, if the group would prefer to role play the discussions with the Regulators, and any other matters of import, I can put that together as well. Please just let me know. I’ll go with whatever the majority voices as a preference.
Kansas Kate
player, 392 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Tue 19 Nov 2019
at 00:26
  • msg #431

Re: The Thornton-Curry Saloon (OOC Thread)

My 2 bits' worth:

Double Kay does not trust The Regulators, but a lot of that has to do with the way she sees the world, and she's sure not going to hang back and babysit them.  So if we want to breeze over that I'm fine FWIW
Jacinta Castillo
player, 229 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B6 L0
Tue 19 Nov 2019
at 02:57
  • msg #432

Re: The Thornton-Curry Saloon (OOC Thread)

I'm cool with skipping ahead and heading to the main event.
Albert Cooper
player, 358 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B3 L0
Tue 19 Nov 2019
at 03:11
  • msg #433

Re: The Thornton-Curry Saloon (OOC Thread)

I'm okay with either. Albert would take a role in talking with the Regulators (and also would likely talk with his uncle about things) but I don't think we need to necessarily play it out.
Bryan Lee
player, 364 posts
Texas Ranger (11/20 PP)
P7 T6 W0 F0 W3 R1 B1 L1
Tue 19 Nov 2019
at 04:00
  • msg #434

Re: The Thornton-Curry Saloon (OOC Thread)

I'm cool with skipping ahead as well.
Marshal
GM, 602 posts
W0 R0 B0
Thu 21 Nov 2019
at 13:29
  • msg #435

Re: The Thornton-Curry Saloon (OOC Thread)

Well, it looks like we have a quorum, so I’m going to do my utmost to get a transitioning post up by this evening. Many thanks for the input.
Dr. Ezekiel Q. Wayland
player, 100 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R3 B1 L0
Fri 22 Nov 2019
at 19:58
  • msg #436

Re: The Thornton-Curry Saloon (OOC Thread)


I'm cool with...

Took too long...

But, at least my vote was along the same lines. I'm gonna feel like I helped and was a part of it anyway.
Kansas Kate
player, 398 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Thu 5 Dec 2019
at 03:34
  • msg #437

Re: The Thornton-Curry Saloon (OOC Thread)

I hope there are dinosaurs up here.  This game needs dinosaurs.

https://imgur.com/gallery/43jNPmc
Albert Cooper
player, 363 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B3 L0
Thu 5 Dec 2019
at 03:51
  • msg #438

Re: The Thornton-Curry Saloon (OOC Thread)

That's actually a really good potential addition. I like the cut of your jib, double-K.
Marshal
GM, 605 posts
W0 R0 B0
Thu 5 Dec 2019
at 15:06
  • msg #439

Re: The Thornton-Curry Saloon (OOC Thread)



Apologies if things have been a little too low key of late. Hopefully, the game will become more engaging from this point forward, as the posse makes their way up the mountain.
Kansas Kate
player, 399 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Fri 6 Dec 2019
at 02:30
  • msg #440

Re: The Thornton-Curry Saloon (OOC Thread)

Question, will you allow a Fanning The Hammer in the same round as a dismount, with the understanding this is a case by case ruling when I ask silly things like this.
Marshal
GM, 609 posts
W0 R0 B0
Fri 6 Dec 2019
at 02:59
  • msg #441

Re: The Thornton-Curry Saloon (OOC Thread)

I’d allow it. Looking over the rules, I think it would make sense for the dismount to count as Kate’s full movement allowance for the round. So, as her action, she could send a bunch of lead flying toward the incoming arachnids.
Albert Cooper
player, 365 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B3 L0
Fri 6 Dec 2019
at 03:19
  • msg #442

Re: The Thornton-Curry Saloon (OOC Thread)

Speaking of rules questions:
-Is a stationary horse a stable platform for shooting?
-Can Marksman be used in a round where you draw your pistol? I don’t think I’d previously stated Albert had pistol in hand so I’d assume it’s in his holster
Marshal
GM, 610 posts
W0 R0 B0
Fri 6 Dec 2019
at 04:20
  • msg #443

Re: The Thornton-Curry Saloon (OOC Thread)

- Yes, I think that for most experienced riders on the frontier, a horse that is primarily stationary would serve as a stable platform. In my mind, the exception to that rule would be if the rider in question had no dice at all invested in the Riding skill.

- That one’s trickier. My honest feeling is that the Marksman edge wouldn’t apply in the round where a weapon was drawn. As I have it envisioned, employing Marksman expertise entails taking aim/“drawing a bead” during those fleeing seconds that make up a combat round. Superior skill enables you to aim accurately and fire in the same round, but I would say that for it to come into play, that’s all you could during the round in question. Any other action would interfere with that process, including drawing the weapon, even if you possess the Quick Draw edge.
Albert Cooper
player, 366 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B3 L0
Fri 6 Dec 2019
at 06:21
  • msg #444

Re: The Thornton-Curry Saloon (OOC Thread)

That seems perfectly reasonable. Thanks!
Marshal
GM, 614 posts
W0 R0 B0
Mon 9 Dec 2019
at 23:53
  • msg #445

Re: The Thornton-Curry Saloon (OOC Thread)

A quick rules side note: Several of you doubtlessly caught it, but just so it’s clear: I’m treating each of the posse’s mounts as a wild card for damage purposes. I feel as though treating them as extras gives the opposition an undue advantage, especially if part of their aim is to deprive the group of their horses.
Kansas Kate
player, 401 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Wed 11 Dec 2019
at 12:48
  • msg #446

Re: The Thornton-Curry Saloon (OOC Thread)

Fwiw since I don't believe you have to be on your turn to Quickdraw KK will pull out the old Toothpick if rushed by spiders to counter any unarmed bonuses they might otherwise benefit from
Marshal
GM, 618 posts
W0 R0 B0
Thu 12 Dec 2019
at 16:10
  • msg #447

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
"I spent the last few years building up an immunity to arachnid venom!"

I’m going to presume that the Ranger has done the same with iocane powder.
Bryan Lee
player, 371 posts
Texas Ranger (14/20 PP)
P7 T6 W0 F0 W1 R1 B1 L1
Thu 12 Dec 2019
at 16:11
  • msg #448

Re: The Thornton-Curry Saloon (OOC Thread)

Inconceivable!
Albert Cooper
player, 370 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B3 L0
Thu 12 Dec 2019
at 21:54
  • msg #449

Re: The Thornton-Curry Saloon (OOC Thread)

You keep using that word. I do not think it means what you think it means...
Jacinta Castillo
player, 235 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B6 L0
Thu 12 Dec 2019
at 22:42
  • msg #450

Re: The Thornton-Curry Saloon (OOC Thread)

Wow, Bryan is a whirling dervish.  I will definitely not be starting any land wars in Asia anytime soon.
Marshal
GM, 620 posts
W0 R0 B0
Fri 13 Dec 2019
at 03:43
  • msg #451

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
OOC: Rolled a 5.

20:54, Today: Albert Cooper rolled 5,5 using d6,d6, rerolling max with rolls of 5,5.  Riding.

Will this affect either stable platform or marksman next round?

Since there’s a brief lull in the action, no. Cooper will be able to steady Brandy and avoid any negative impact to either factor.
Marshal
GM, 621 posts
W0 R0 B0
Fri 13 Dec 2019
at 13:21
  • msg #452

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee
player, 374 posts
Texas Ranger (14/20 PP)
P7 T6 W0 F0 W1 R1 B1 L1
Mon 16 Dec 2019
at 22:42
  • msg #453

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate
player, 405 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Tue 17 Dec 2019
at 00:33
  • msg #454

Re: The Thornton-Curry Saloon (OOC Thread)

The Ranger brings up a good point- it wouldn't have mattered but does the size modifier matter for a Called Shot?  I would think so since the anatomy is a bigger target but not my call.
Marshal
GM, 626 posts
W5 R1 B0
Wed 18 Dec 2019
at 15:24
  • msg #455

Re: The Thornton-Curry Saloon (OOC Thread)

This is definitely a fair point and something I should have made clear from the beginning of the giant spider’s appearance.

The creature is huge, which provides individuals the size of normal humans a +4 modifier on attacks against it. For shooters, that effectively means they can’t miss a regular shot unless they roll a critical failure. Basically, it’s like aiming at a two story building. Of course, hitting it it is one thing, damaging it is another.

I’ll have to go “by the book” regarding called shots. A headshot normally imposes a -4 modifier against the shooting roll, which would be offset by the +4 size modifier. So, essentially, trying to hit the monster’s head will require a success on an unmodified shooting roll. Trying to hit something like an eye would impose -2 penalty on the roll. Shooting for a limb could be done with a +2 modifier to the attempt.

Apologies for not addressing that at the start.
Bryan Lee
player, 375 posts
Texas Ranger (14/20 PP)
P7 T6 W0 F0 W1 R1 B1 L1
Wed 18 Dec 2019
at 16:12
  • msg #456

Re: The Thornton-Curry Saloon (OOC Thread)

Thanks for the clarification. I updated my post as that made one punch into a raise, which takes the damage up to 21, which I think may Shake the thing again (maybe a wound now if it's still Shaken from Jacinta's attack).
Marshal
GM, 627 posts
W5 R1 B0
Wed 18 Dec 2019
at 17:10
  • msg #457

Re: The Thornton-Curry Saloon (OOC Thread)

Albert, that bonus would have made your shot hit with a raise as well. When you have a chance, give me a 1d6 roll for the additional damage.
Jacinta Castillo
player, 238 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B6 L0
Wed 18 Dec 2019
at 18:09
  • msg #458

Re: The Thornton-Curry Saloon (OOC Thread)

Does that mean that KK's called shot would have also hit?
Albert Cooper
player, 374 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B3 L0
Wed 18 Dec 2019
at 18:13
  • msg #459

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Albert, that bonus would have made your shot hit with a raise as well. When you have a chance, give me a 1d6 roll for the additional damage.


Another 4 more. I added a post to the story thread.
Marshal
GM, 628 posts
W5 R1 B0
Wed 18 Dec 2019
at 18:22
  • msg #460

Re: The Thornton-Curry Saloon (OOC Thread)

Jacinta Castillo:
Does that mean that KK's called shot would have also hit?

Yes, her first roll of 5 would have been a hit. It wouldn’t have hit with a raise, but it would include a +4 bonus to the damage roll.

Kate, if you’ll make said damage roll, I’ll look over everyone’s results and see where things stand before moving forward.
Kansas Kate
player, 406 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Thu 19 Dec 2019
at 01:12
  • msg #461

Re: The Thornton-Curry Saloon (OOC Thread)

I edited it in, but it's only 13 damage, a good hit but not enough to matter here
Marshal
GM, 633 posts
W3 R1 B0
Thu 2 Jan 2020
at 22:46
  • msg #462

Re: The Thornton-Curry Saloon (OOC Thread)

I hope everyone had a great Christmas and New Year.
Albert Cooper
player, 375 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B3 L0
Fri 3 Jan 2020
at 02:40
  • msg #463

Re: The Thornton-Curry Saloon (OOC Thread)

It was most excellent.

And I hope you did as well!
Bryan Lee
player, 376 posts
Texas Ranger (14/20 PP)
P7 T6 W0 F0 W1 R1 B1 L1
Fri 3 Jan 2020
at 02:55
  • msg #464

Re: The Thornton-Curry Saloon (OOC Thread)

Same to you! I'd say I had a great holiday but mostly it involved trying to avoid getting into any sort of conversation with my wife's sister-in-law, and was followed by my whole family getting infected with our niece and nephews' plague.

Next year for Christmas they are only getting Emergen-C that I will give them while wearing a HAZMAT suit.
Marshal
GM, 635 posts
W3 R1 B0
Sun 5 Jan 2020
at 01:32
  • msg #465

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Next year for Christmas they are only getting Emergen-C that I will give them while wearing a HAZMAT suit.

https://youtu.be/XnBDEmwcqG0
Bryan Lee
player, 377 posts
Texas Ranger (14/20 PP)
P7 T6 W0 F0 W1 R1 B1 L1
Mon 6 Jan 2020
at 16:48
  • msg #466

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Marshal (msg # 465):

Hah!
Tamsin River
player, 178 posts
Flower Power
P4 T5 W0 F0 W0 R3 B2 L0
Tue 7 Jan 2020
at 14:29
  • msg #467

Re: The Thornton-Curry Saloon (OOC Thread)

My apologies if I slowed anything down, I ended up in the hospital over the weekend :( Nothing serious thankfully, I’m now just trying to get back up to speed with everything.

Glad to hear you all had good holidays! I did as well.
Marshal
GM, 641 posts
W3 R1 B0
Tue 7 Jan 2020
at 17:13
  • msg #468

Re: The Thornton-Curry Saloon (OOC Thread)

Hope you’re feeling better, Tamsin.
Bryan Lee
player, 379 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W1 R1 B1 L1
Tue 7 Jan 2020
at 18:58
  • msg #469

Re: The Thornton-Curry Saloon (OOC Thread)

Is a called shot to the head even a possibility for those of us in melee from the ground?

I figured based on its size standing still, that most likely legs would be the only target, but it occurred to me that if it's struggling and leaning down any, or if the rope tugging on one of its legs pulled it down a bit, that might allow for that kind of a move.
This message was last edited by the player at 18:59, Tue 07 Jan 2020.
Marshal
GM, 642 posts
W3 R1 B0
Tue 7 Jan 2020
at 19:11
  • msg #470

Re: The Thornton-Curry Saloon (OOC Thread)

With it being pulled to one side, I would say that such a strike would be possible.

Alternatively, with the spider shaken and partially restrained, Lee could climb onto its back with a simple Agility roll. At the moment, it wouldn’t be opposed, though if the creature was able to lose its shaken condition and free itself, it could certainly try to throw the lawman off.

In either case, with one of its limbs tied up, I’ll impose a -1 penalty on its Parry.
Marshal
GM, 645 posts
W3 R1 B0
Wed 8 Jan 2020
at 04:35
  • msg #471

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Quickness is no longer up, and I'm going to let it lapse: need to save some PP for the Owl Witch confrontation.

In light of this, I just wanted to post a reminder:

Andrew Roberts:
” It’s two days to reach High Lonesome. More if the snow’s gotten fierce up there.”

The members of the posse will have the opportunity to rest, heal, and regain Power Points prior to reaching the mountain’s zenith. You won’t be forced to confront the ancient evil right after contending with a gargantuan, tree rending spider. Promise.
Bryan Lee
player, 381 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W1 R1 B1 L1
Wed 8 Jan 2020
at 04:56
  • msg #472

Re: The Thornton-Curry Saloon (OOC Thread)

Oh, darn. Could I pay the 2 PP keep Quickness up, then - and hold the second action until after everyone else has had a chance to go?
Marshal
GM, 647 posts
W3 R1 B0
Wed 8 Jan 2020
at 05:05
  • msg #473

Re: The Thornton-Curry Saloon (OOC Thread)

Absolutely.
Marshal
GM, 649 posts
W3 R1 B0
Thu 9 Jan 2020
at 16:29
  • msg #474

Re: The Thornton-Curry Saloon (OOC Thread)

As a completely random aside, I just got my hands on the PDF for the SWADE version of Deadlands: Lost Colony. I’m really curious about the setting. I own an electronic copy of the Classic version of Lost Colony, but never have set aside the time to read through it. It seems like an interesting extension of the Deadlands setting, one that I haven’t had the opportunity to try out.
Bryan Lee
player, 383 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W1 R2 B1 L1
Thu 9 Jan 2020
at 16:58
  • msg #475

Re: The Thornton-Curry Saloon (OOC Thread)

Honestly, I haven't really played much in Deadlands games outside of the Weird West setting - not even Hell on Earth let alone Lost Colony.

I would think for Lost Colony, the SWADE version actually may be best, because Lost Colony was the last and thusly least supported of the Classic products. I imagine they were moving on to Savage Worlds rather than continuing to support Classic at the time.
This message was last edited by the player at 16:59, Thu 09 Jan 2020.
Dr. Ezekiel Q. Wayland
player, 109 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R3 B1 L0
Thu 9 Jan 2020
at 17:56
  • msg #476

Re: The Thornton-Curry Saloon (OOC Thread)


Yeah, it was the least supported...

But I thought it could/should have been one of the best.

Firefly before Firefly.  Space Western.

There's a novel that...John Goff?...wrote for it called Banshee Screams.  I remember it being really great.

Now that I know the new version is out, I'm going to go seek it out!  Thanks for letting me know!

See ya, Space Cowboy...
Marshal
GM, 650 posts
W3 R1 B0
Thu 9 Jan 2020
at 18:31
  • msg #477

Re: The Thornton-Curry Saloon (OOC Thread)

This right here...

Dr. Ezekiel Q. Wayland:
Firefly before Firefly.  Space Western.

...really sells me on the setting. I’m definitely going to have to give it a read sometime soon.


Albert Cooper
player, 377 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B3 L0
Thu 9 Jan 2020
at 18:52
  • msg #478

Re: The Thornton-Curry Saloon (OOC Thread)

Did you say Space Western? I am and have been a fan of Firefly. Though my gaming experiences in the 'Verse have all been exactly the same - game dies after less than 100 plot-based posts. I've given it a go at least six times now, perhaps more. Crazy thing is that getting into those games are often relatively competitive. And then the players that 'win' the competition mostly fade away after a month.

*sigh*
Jacinta Castillo
player, 243 posts
Half-breed Scout
P4 T5 W0 F0 W3 R1 B6 L0
Fri 10 Jan 2020
at 05:52
  • msg #479

Re: The Thornton-Curry Saloon (OOC Thread)

I hope the Chino gets a chance to dodge, because I just realized that he's still riding the damn thing and Jacinta just shot it with a magic fire bullet.
Marshal
GM, 651 posts
W3 R1 B0
Fri 10 Jan 2020
at 15:18
  • msg #480

Re: The Thornton-Curry Saloon (OOC Thread)


Bryan Lee
player, 384 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W1 R2 B1 L1
Fri 10 Jan 2020
at 16:08
  • msg #481

Re: The Thornton-Curry Saloon (OOC Thread)

:D

Given that the thing is the size of a dragon, I'm not too concerned.
Tamsin River
player, 180 posts
Flower Power
P4 T5 W0 F0 W0 R3 B2 L0
Fri 10 Jan 2020
at 16:26
  • msg #482

Re: The Thornton-Curry Saloon (OOC Thread)

How big are dragons do you figure?
Bryan Lee
player, 385 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W1 R2 B1 L1
Fri 10 Jan 2020
at 16:37
  • msg #483

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin River:
How big are dragons do you figure?


Savage Worlds Deluxe doesn't provide a measurement of how big a dragon is, but
implies that it would be bigger than a T-Rex, but smaller than a Blue Whale.
Marshal
GM, 654 posts
W3 R1 B0
Wed 15 Jan 2020
at 16:24
  • msg #484

Re: The Thornton-Curry Saloon (OOC Thread)

I’m not going to move forward with any experience awards until after night has come and gone from Capitan Pass. However, everyone should be holding at least five chips, not counting the most recent Chip you drew for the Black Joker. If you don’t have the five, make sure you draw up to your complement. You also have the option of discarding and redrawing any chips you’d care to. Please make sure to report your results in the Fate Chips thread.


Based on the feedback I have, I’m setting the overnight watch as follows. Each shift lasts two hours, beginning at 10 p.m.

  • 10 pm to 12 am: Aileen Kearney
  • 12 am to 2 am: Lena Bauer
  • 2 am to 4 am: Kansas Kate
  • 4 am to 6 am: Shabbakasha

As the primary guide, Andrew Roberts will rest.

The default assumption is that any character not on watch duty will be sound asleep, unless it’s specified to me that they will be doing something during one or more of the watch shifts.
Albert Cooper
player, 380 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B3 L0
Wed 15 Jan 2020
at 20:30
  • msg #485

Re: The Thornton-Curry Saloon (OOC Thread)

Unless she minds, Albert would like to join KK on her shift. Might be they have some catching up to do.
Tamsin River
player, 181 posts
Flower Power
P4 T5 W0 F0 W0 R3 B2 L0
Thu 16 Jan 2020
at 05:17
  • msg #486

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin will probably be communing with nature bright and early so as to not hold up their travels. So she won’t be on watch, per se, but she’ll be up and around probably starting around the 4 o’clock mark.
Jacinta Castillo
player, 245 posts
Half-breed Scout
P4 T5 W0 F0 W3 R1 B6 L0
Thu 16 Jan 2020
at 07:29
  • msg #487

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
I’m not going to move forward with any experience awards until after night has come and gone from Capitan Pass. However, everyone should be holding at least five chips, not counting the most recent Chip you drew for the Black Joker. If you don’t have the five, make sure you draw up to your complement. You also have the option of discarding and redrawing any chips you’d care to. Please make sure to report your results in the Fate Chips thread.


Based on the feedback I have, I’m setting the overnight watch as follows. Each shift lasts two hours, beginning at 10 p.m.

  • 10 pm to 12 am: Aileen Kearney
  • 12 am to 2 am: Lena Bauer
  • 2 am to 4 am: Kansas Kate
  • 4 am to 6 am: Shabbakasha

As the primary guide, Andrew Roberts will rest.

The default assumption is that any character not on watch duty will be sound asleep, unless it’s specified to me that they will be doing something during one or more of the watch shifts.


Jacinta doesn't sleep much, either, so she'd be up during one of these shifts.  Stick her wherever you like.
Dr. Ezekiel Q. Wayland
player, 112 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Thu 16 Jan 2020
at 18:43
  • msg #488

Re: The Thornton-Curry Saloon (OOC Thread)

I think two people on watch per shift makes sense.  And, being mad, sleeps oddly anyway.

So, Wayland will take the other shift.

How about, Wayland on the first shift with Kearney.  I'll get to use my Night Vision Goggles!!

Then Jacinta with Bauer?

That leaves KK with Cooper and Tamsin with Shabba...Shabbakasha.  That's a tough one.
This message was last edited by the player at 18:45, Thu 16 Jan 2020.
Marshal
GM, 655 posts
W3 R1 B0
Fri 17 Jan 2020
at 16:42
  • msg #489

Re: The Thornton-Curry Saloon (OOC Thread)

Okay, based on further input, here is how I have the watch schedule now:

  • 10 pm to 12 am: Dr. Ezekiel Wayland and Aileen Kearney
  • 12 am to 2 am: Jacinta Castillo and Lena Bauer
  • 2 am to 4 am: Albert Cooper and Kansas Kate
  • 4 am to 6 am: Tamsin River and Shabbakasha

Bryan Lee and Andrew Roberts intend to sleep through the night. They’ll also be the one most likely to be eaten if something monstrous turns up at the campsite.

I’ll update the game shortly in light of this information.

Dr. Ezekiel Q. Wayland:
That leaves KK with Cooper and Tamsin with Shabba...Shabbakasha.  That's a tough one.

Yeah, when in doubt just go with the English translation, ”Roving Wolf”. It’s easier. :)

Or, you can imitate Kansas Kate and just call him anything with “Wolf” inserted somewhere in the name. He generally seems to answer.
Kansas Kate
player, 414 posts
Hot words and cold slabs
P6 T9 W0 F0 W4 R2 B1 L#
Fri 17 Jan 2020
at 19:47
  • msg #490

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Or, you can imitate Kansas Kate and just call him anything with “Wolf” inserted somewhere in the name. He generally seems to answer.


My licensing fees are very reasonable!
Marshal
GM, 661 posts
W3 R1 B0
Thu 30 Jan 2020
at 14:43
  • msg #491

Re: The Thornton-Curry Saloon (OOC Thread)

If there is any discussion that needs to take place in response to Murphy’s visit, I can leave the current scene open to accommodate it. If not, please let me know and I can move things forward to morning.

Either way, everyone kindly provide me a card draw. A single card, just as though you were drawing for initiative.
Bryan Lee
player, 391 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W0 R4 B1 L1
Thu 30 Jan 2020
at 15:59
  • msg #492

Re: The Thornton-Curry Saloon (OOC Thread)

09:57, Today: Bryan Lee drew the single card: AH using the Deadlands system.  Card Draw.
Tamsin River
player, 187 posts
Flower Power
P4 T5 W0 F0 W0 R3 B2 L0
Fri 31 Jan 2020
at 16:37
  • msg #493

Re: The Thornton-Curry Saloon (OOC Thread)

So, I’ve been into songwriting lately, and I like to have whoever inspired the song listen to it first, which is all of you, so as rough as it is (kind of fits with the setting though):

https://voca.ro/iU5lPk9Wwhg
Marshal
GM, 663 posts
W3 R1 B0
Fri 31 Jan 2020
at 18:59
  • msg #494

Re: The Thornton-Curry Saloon (OOC Thread)

Wow. I've never taken part in a game that inspired songcraft. Thank you for sharing that, Tamsin. It's fantastic.
Kansas Kate
player, 428 posts
Hot words and cold slabs
P6 T9 W0 F0 W1 R5 B1 L#
Fri 31 Jan 2020
at 19:33
  • msg #495

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin River:
So, I’ve been into songwriting lately, and I like to have whoever inspired the song listen to it first, which is all of you, so as rough as it is (kind of fits with the setting though):

https://voca.ro/iU5lPk9Wwhg


o_0


holy shit

https://www.youtube.com/watch?v=vjUqUVrXclE

I honestly expected the last line to be "on the trail that we rode" for some reason... though that doesn't actually rhyme

Tamsin River
player, 188 posts
Flower Power
P4 T5 W0 F0 W0 R3 B2 L0
Fri 31 Jan 2020
at 19:55
  • msg #496

Re: The Thornton-Curry Saloon (OOC Thread)

I can add on another half :P
Bryan Lee
player, 394 posts
Texas Ranger (20/20 PP)
P7 T6 W0 F0 W0 R4 B1 L1
Sat 1 Feb 2020
at 01:51
  • msg #497

Re: The Thornton-Curry Saloon (OOC Thread)

That's a lovely little bit of song, Tamsin. Thanks for sharing.
Bryan Lee
player, 397 posts
Texas Ranger (20/20 PP)
P7 T6 W0 F0 W0 R4 B1 L1
Thu 6 Feb 2020
at 16:34
  • msg #498

Re: The Thornton-Curry Saloon (OOC Thread)

You know, it would really bring this campaign full circle if KK (standing in for the Reverend) started banging on the back door while Bryan sneaks up to the front porch.
Marshal
GM, 666 posts
W3 R1 B0
Thu 6 Feb 2020
at 16:53
  • msg #499

Re: The Thornton-Curry Saloon (OOC Thread)

:D

https://youtu.be/HUGBQY-lHdY

(Mainly for the moment at 2:13.)
Marshal
GM, 674 posts
W3 R1 B0
Tue 25 Feb 2020
at 16:28
  • msg #500

Re: The Thornton-Curry Saloon (OOC Thread)

Once the signal, be it physical or verbal or both, is decided on, I will dutifully move things forward to the next scene.
Jacinta Castillo
player, 266 posts
Half-breed Scout
P4 T5 W0 F0 W4 R1 B6 L0
Tue 17 Mar 2020
at 08:12
  • msg #501

Re: The Thornton-Curry Saloon (OOC Thread)

I'm passing out BJs to whoever wants one.  :D


01:09, Today: Jacinta Castillo drew the single card: BJ! using the Deadlands system.  Initiative.
Marshal
GM, 690 posts
W0 R3 B1
Mon 30 Mar 2020
at 04:26
  • msg #502

Re: The Thornton-Curry Saloon (OOC Thread)

A request: I’m very aware that many of us (self included) have a lot going on right now. That said, I’ve noticed that posting in this game has slowed considerably. I’m content to move at a slower pace if that’s what is dictated by everyone’s circumstances. But, this hobby is intended to be a source of enjoyment, not an obligation that adds to the stressors each of us is already facing. So, if it’s better to put High Lonesome on hold, or to bring it to a close, I’m assuredly open to that, if it is what the majority needs.

With that said, if I could ask for a roll call of those present, along with an indication regarding how you would like to proceed, it would be very helpful. Please be honest with your feedback. In the end, I want to move forward in a way that best serves everyone who’s still taking part.

Thanks.
Kansas Kate
player, 448 posts
Hot words and cold slabs
P6 T9 W0 F0 W2 R6 B1 L#
Mon 30 Mar 2020
at 11:37
  • msg #503

Re: The Thornton-Curry Saloon (OOC Thread)

I'm here and down for whatever!
Albert Cooper
player, 403 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R3 B4 L0
Tue 31 Mar 2020
at 01:14
  • msg #504

Re: The Thornton-Curry Saloon (OOC Thread)

As you said, I’ve had a LOT going on. However, I should free up a bit starting Wednesday as all my month end and quarter end deadlines will have passed, plus much of the extra work I’m doing due to COVID-19 also needs to wrap in the next day or two.

I’ve thoroughly enjoyed this game and definitely will be increasing posting length, quality, and frequency in coming days.
Jacinta Castillo
player, 269 posts
Half-breed Scout
P4 T5 W0 F0 W4 R2 B6 L0
Tue 31 Mar 2020
at 05:30
  • msg #505

Re: The Thornton-Curry Saloon (OOC Thread)

I'm definitely still around.  Getting over my latest bout of sickness, which has slowed things down for me, but slowly getting better.  As I'll be working from home more in the coming weeks, I'll have more time to play.
Tamsin River
player, 198 posts
Flower Power
P4 T5 W0 F0 W1 R3 B2 L0
Tue 31 Mar 2020
at 07:42
  • msg #506

Re: The Thornton-Curry Saloon (OOC Thread)

I’m happy to keep going if everyone else is.

I’m on a temporary lay off so I have time; my family is still trying to adapt to being stuck at home all together but we’re getting there. In terms of posting, I’ll admit Tamsin specifically has been a weirdly difficult character for me but I still love logging in to see if anything’s been posted here.
Bryan Lee
player, 410 posts
Texas Ranger (20/20 PP)
P7 T6 W0 F0 W1 R5 B1 L1
Tue 31 Mar 2020
at 13:58
  • msg #507

Re: The Thornton-Curry Saloon (OOC Thread)

I've got a lot going on these days, but this is a game that I am still very interested/invested in. If it is needed, I'll go along with whatever but I think things have calmed down a bit work wise recently so I can contribute more regularly than I have been.
Marshal
GM, 691 posts
W0 R3 B1
Wed 1 Apr 2020
at 12:14
  • msg #508

Re: The Thornton-Curry Saloon (OOC Thread)

I appreciate everyone taking the time to respond, and for your support of the game. As everyone has expressed an interest in continuing, I’ll do my best to get a new post up this evening, moving the posse further up the mountain.

Thanks again to each of you for taking part.
Marshal
GM, 695 posts
W0 R3 B1
Tue 14 Apr 2020
at 14:27
  • msg #509

Re: The Thornton-Curry Saloon (OOC Thread)

My apologies, everyone. I had a spike in work related concerns that over took me during the past week and weekend, which led to me being a bit slow here. Fortunately, everything has settled down now. I should be back to posting regularly from this point forward. Again, sorry for the delay.
Albert Cooper
player, 408 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R3 B4 L0
Tue 14 Apr 2020
at 22:50
  • msg #510

Re: The Thornton-Curry Saloon (OOC Thread)

No worries, boss. Glad to hear things settled down. I've had an extended spike for much of the year. Like you, things have recently returned to a reasonable level of busy.
Bryan Lee
player, 416 posts
Texas Ranger (20/20 PP)
P7 T6 W0 F0 W1 R5 B1 L1
Wed 15 Apr 2020
at 04:24
  • msg #511

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
OOC: I got doubles! Do I get to roll again?


Whenever I roll doubles, I want to "split" like in Blackjack.
Marshal
GM, 698 posts
W0 R3 B1
Fri 17 Apr 2020
at 03:58
  • msg #512

Re: The Thornton-Curry Saloon (OOC Thread)

I have put together a map of the current situation that will hopefully give everyone a clearer idea of the tactical situation as it stands. It's been added to the game as the Game Map for Group 0. As always, please forgive my crude map making skills. Specifically, in this instance, the writing that my scanner managed to smear. :) An artist I am not.

Game Map for Group 0
Tamsin River
player, 201 posts
Flower Power
P4 T5 W0 F0 W1 R3 B2 L0
Tue 21 Apr 2020
at 13:04
  • msg #513

Re: The Thornton-Curry Saloon (OOC Thread)

I have another song :P It's like Disney's Pocahontas got dark (so I'm told)

https://vocaroo.com/h4uDBsZabHN
Kansas Kate
player, 455 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R6 B1 L#
Tue 21 Apr 2020
at 22:08
  • msg #514

Re: The Thornton-Curry Saloon (OOC Thread)

Couple quick clarifications, as I'm debating between doing my best to kill one or just going for it:

1.  What range are they going to be in for purposes of my shooting at them?  For example if I wait until they get into the gravestones that's Short range with the Schofield, but as drawn they're in medium range (I am counting 1 square as 1 distance unit for conversion purposes).  Debating this because it's a question of do I try to blast one with the shotgun and hopefully actually kill it, or spray and pray.
2.  When they get here next round, will they be in melee and we'd be rolling against their Parry to shoot one?  I believe that's what you intended to say but I have this wonderful habit of not understanding plain words.
Albert Cooper
player, 413 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R3 B5 L0
Tue 21 Apr 2020
at 22:41
  • msg #515

Re: The Thornton-Curry Saloon (OOC Thread)

Also, is Bryan now in a spot where he can get hit as an innocent bystander?
Marshal
GM, 702 posts
W0 R3 B1
Wed 22 Apr 2020
at 00:02
  • msg #516

Re: The Thornton-Curry Saloon (OOC Thread)

I've updated the map in an effort to further clarify the situation.

Map for Group 0

Kansas Kate:
1.  What range are they going to be in for purposes of my shooting at them?  For example if I wait until they get into the gravestones that's Short range with the Schofield, but as drawn they're in medium range (I am counting 1 square as 1 distance unit for conversion purposes).  Debating this because it's a question of do I try to blast one with the shotgun and hopefully actually kill it, or spray and pray.

At this point, they've entered the graveyard, so I would be fine with shooters treating the wolves as being at Short Range.

Kansas Kate:
2.  When they get here next round, will they be in melee and we'd be rolling against their Parry to shoot one?  I believe that's what you intended to say but I have this wonderful habit of not understanding plain words.

Yes. Any surviving wolves that aren't fighting Lee will continue their movement forward, which will put them in melee with the rest of the posse (provided the group stays in the same position). Any shooter targeting a wolf at that range will have to fire against the wolf's parry.

Albert Cooper:
Also, is Bryan now in a spot where he can get hit as an innocent bystander?

Given that there are ample targets to the left and right of him, I wouldn't treat Lee as an innocent bystander unless one of the shooters rolled a critical failure (snake eyes).
Kansas Kate
player, 457 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R4 B1 L#
Wed 22 Apr 2020
at 01:43
  • msg #517

Re: The Thornton-Curry Saloon (OOC Thread)

Call me Mama Bird because I just softened up the food for you and vomited it into your mouth.
Marshal
GM, 719 posts
W0 R2 B2
Sat 9 May 2020
at 23:42
  • msg #518

Re: The Thornton-Curry Saloon (OOC Thread)

Would anyone here have an interest in taking part in a 5th Edition Dungeons & Dragons game?
Bryan Lee
player, 425 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W3 R5 B1 L1
Sun 10 May 2020
at 02:58
  • msg #519

Re: The Thornton-Curry Saloon (OOC Thread)

If you'll have a player relatively new to the system, then yes. I've watched hundreds of hours of livestreams and do own the books, so I have a good sense of things, but haven't gotten the chance to play.
Albert Cooper
player, 418 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B4 L0
Sun 10 May 2020
at 04:17
  • msg #520

Re: The Thornton-Curry Saloon (OOC Thread)

I mean....'ditto' is often overused, but I've played a very little bit of one game and would enjoy another go at it.

I'd be happy to join whatever you've got if you'll have me.
Tamsin River
player, 205 posts
Flower Power
P4 T5 W0 F0 W1 R4 B2 L0
Sun 10 May 2020
at 09:07
  • msg #521

Re: The Thornton-Curry Saloon (OOC Thread)

If you need someone to round out the party I’d be happy to tag along, but if there are other people you have interested I would say give them precedence. My only experience with D&D is freeform RPs where powers/settings/etc. were restricted to whatever I could find in that manual.
Jacinta Castillo
player, 282 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Sun 10 May 2020
at 09:11
  • msg #522

Re: The Thornton-Curry Saloon (OOC Thread)

I've never played, either, but it could be fun to learn.
Kansas Kate
player, 463 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Sun 10 May 2020
at 21:45
  • msg #523

Re: The Thornton-Curry Saloon (OOC Thread)

I have a 5e player's handbook, I've been in one game for it ever lol
Marshal
GM, 722 posts
W0 R2 B2
Sun 10 May 2020
at 22:27
  • msg #524

Re: The Thornton-Curry Saloon (OOC Thread)

Thanks very much for everyone's response. For the record, this will be my first time running the system, so most of us will be learning it together. I'd be proud to have each one of you who has expressed interest join in.

By way of explanation, I'm planning to run Dragon Heist, which is an urban centered adventure set in the colorful city of Waterdeep. Waterdeep is a rich setting, and as you might infer, while there will be some dangerous lairs and underground tunnels to explore, that's only one facet of the unfolding tale. The scenario has a real swashbuckling feel to it, and it provides a lot of opportunities for puzzle solving, social interaction, and role playing.

I'm working on putting the game together and expect to have it done in roughly a week to two weeks' time. As soon as it's ready for players, I'll drop a PM to those who were open to coming on board.

Thanks again to everyone for their feedback.

P.S. On an entirely separate note, I would feel like I was remiss in my duties if I didn't point out the Deadlands: The Weird West kickstarter, in case anyone wants to make a pledge before it closes down.
Marshal
GM, 728 posts
W0 R2 B2
Mon 18 May 2020
at 17:59
  • msg #525

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
  She didn't trust this situation, and was considering whether she should continue with her plan to Molotov cocktail this place.


Kansas Kate
player, 467 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Mon 18 May 2020
at 18:12
  • msg #526

Re: The Thornton-Curry Saloon (OOC Thread)

Pretty much yeah.
Dr. Ezekiel Q. Wayland
player, 125 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Mon 18 May 2020
at 19:39
  • msg #527

Re: The Thornton-Curry Saloon (OOC Thread)

Nuking?

Well, I have studied some of the theories Hellstrome has been putting forward regarding nuclear forces....

I'm sure I could come up with something...

Oh and hello again all!
Albert Cooper
player, 421 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Mon 18 May 2020
at 19:44
  • msg #528

Re: The Thornton-Curry Saloon (OOC Thread)

*Waves*

Eh, what's up, doc?
Dr. Ezekiel Q. Wayland
player, 126 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Mon 18 May 2020
at 19:44
  • msg #529

Re: The Thornton-Curry Saloon (OOC Thread)


Oh, you.

I see what you did there.
Bryan Lee
player, 428 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Wed 20 May 2020
at 02:50
  • msg #530

Re: The Thornton-Curry Saloon (OOC Thread)

Welcome back, Dr. Wayland.
Jacinta Castillo
player, 285 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Wed 20 May 2020
at 02:56
  • msg #531

Re: The Thornton-Curry Saloon (OOC Thread)

Welcome back, Zeke.  :)
Tamsin River
player, 207 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Wed 20 May 2020
at 12:58
  • msg #532

Re: The Thornton-Curry Saloon (OOC Thread)

Welcome back!
Kansas Kate
player, 470 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Wed 20 May 2020
at 21:34
  • msg #533

Re: The Thornton-Curry Saloon (OOC Thread)

Darn he got back in, the traps were ineffective!
Dr. Ezekiel Q. Wayland
player, 128 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Thu 21 May 2020
at 02:07
  • msg #534

Re: The Thornton-Curry Saloon (OOC Thread)

To be fair...  Traps don't keep things out.  They keep them in.

True story.
Albert Cooper
player, 425 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Fri 29 May 2020
at 23:07
  • msg #535

Re: The Thornton-Curry Saloon (OOC Thread)

I'm updating my character sheet after that last battle and want to be sure I know who still has bullets that Albert scribbled on. Last I had written, there were 2 loaded-for-bear with Jacinta, 1 with KK, and 2 that were labeled as TBD (Albert definitely kept and used 1).

Can y'all let me know if you used any of those magic bullets? And verify what you still think you have? Also, I think I may have passed one to an NPC (Bauer?). Please remind me if so and if it was used.
Kansas Kate
player, 476 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Sat 30 May 2020
at 01:26
  • msg #536

Re: The Thornton-Curry Saloon (OOC Thread)

I have one, did not use.
Jacinta Castillo
player, 288 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Sat 30 May 2020
at 01:38
  • msg #537

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
I'm updating my character sheet after that last battle and want to be sure I know who still has bullets that Albert scribbled on. Last I had written, there were 2 loaded-for-bear with Jacinta, 1 with KK, and 2 that were labeled as TBD (Albert definitely kept and used 1).

Can y'all let me know if you used any of those magic bullets? And verify what you still think you have? Also, I think I may have passed one to an NPC (Bauer?). Please remind me if so and if it was used.



Still got my 2.  <3
Marshal
GM, 742 posts
W0 R2 B2
Mon 8 Jun 2020
at 22:49
  • msg #538

Re: The Thornton-Curry Saloon (OOC Thread)

Albert, I cannot find in any of the threads I reviewed that Bauer expended the bullet you gave her. So I’m presuming that it is still in the deputy’s possession. She would certainly return it to you, if you have need of it.
Albert Cooper
player, 430 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Mon 8 Jun 2020
at 23:10
  • msg #539

Re: The Thornton-Curry Saloon (OOC Thread)

I do not have need of it, and since it's her bullet - probably best if fired from her gun. I just want to make sure I've got my accounting updated. I figure Albert will replace any bullets that were fired during downtime.
Marshal
GM, 743 posts
W0 R2 B2
Tue 9 Jun 2020
at 00:42
  • msg #540

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
By way of explanation, I'm planning to run Dragon Heist, which is an urban centered adventure set in the colorful city of Waterdeep. Waterdeep is a rich setting, and as you might infer, while there will be some dangerous lairs and underground tunnels to explore, that's only one facet of the unfolding tale. The scenario has a real swashbuckling feel to it, and it provides a lot of opportunities for puzzle solving, social interaction, and role playing.

I'm working on putting the game together and expect to have it done in roughly a week to two weeks' time. As soon as it's ready for players, I'll drop a PM to those who were open to coming on board.

I wanted to update those that had expressed interest in Dragon Heist. Obviously, my original schedule for having the game ready didn’t come to fruition. I had some personal difficulties that came up over the last couple of weeks that really put a damper on my creative endeavors. Please accept my sincere apologies for the delay.

I honestly expect to have everything finalized by this weekend, or the following Monday or a Tuesday at the very latest. I’ll make sure to drop a line to anyone who’s still interested in joining in at that time.
Bryan Lee
player, 434 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Tue 9 Jun 2020
at 15:41
  • msg #541

Re: The Thornton-Curry Saloon (OOC Thread)

Take your time chief; no apologies owed on any count.
Tamsin River
player, 212 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Tue 9 Jun 2020
at 16:36
  • msg #542

Re: The Thornton-Curry Saloon (OOC Thread)

I’m sorry to hear about your personal difficulties. Take your time, we’ll wait.

As a side note- Waterdeep is my FAVOURITE!
Tamsin River
player, 213 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Tue 9 Jun 2020
at 16:43
  • msg #543

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Albert Cooper (msg # 535):

Tamsin has had a magic bullet for a while now (since the church). I don’t know if that needs to be accounted for as well.
Marshal
GM, 744 posts
W0 R2 B2
Tue 9 Jun 2020
at 19:30
  • msg #544

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Take your time chief; no apologies owed on any count.

Tamsin River:
I’m sorry to hear about your personal difficulties. Take your time, we’ll wait.

Thanks for the understanding. I really appreciate it. :)
Albert Cooper
player, 432 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Tue 9 Jun 2020
at 19:33
  • msg #545

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Take your time chief; no apologies owed on any count.


+1 from me. Sorry to hear things have been difficult, hope everything is headed in the right direction now.

quote:
Tamsin has had a magic bullet for a while now (since the church). I don’t know if that needs to be accounted for as well.


It does need to be accounted for, yes. Until it's fired, anyway. Thanks for the reminder!
Kansas Kate
player, 482 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Wed 10 Jun 2020
at 00:52
  • msg #546

Re: The Thornton-Curry Saloon (OOC Thread)

Heh I've got a project I've been working on for months, thought I'd get a ton done last weekend. NOPE
Marshal
GM, 745 posts
W0 R2 B2
Thu 18 Jun 2020
at 15:49
  • msg #547

Re: The Thornton-Curry Saloon (OOC Thread)

Two things:

If most of the posse feels that their discussion with the Owl Mother is at a close, I can proceed with bringing the group down from the mountain and back into the Lincoln area. I know that the Owl Mother still wants to speak with Kansas Kate individually, but (provided the outlaw is even willing to have a conversation) that can be played out concurrently with the new scene in Lincoln.

Second, if anyone remains interested, the Fifth Edition Dungeons & Dragons game I’ve been working on behind the scenes is finally ready. If any of you would like to join in, just drop me a PM over there. I don’t need a full RTJ, just a note letting me know who you are.
Kansas Kate
player, 484 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Thu 18 Jun 2020
at 17:42
  • msg #548

Re: The Thornton-Curry Saloon (OOC Thread)

Well KK will talk to her, she's mean, not rude!
Marshal
GM, 746 posts
W0 R2 B2
Sun 21 Jun 2020
at 01:39
  • msg #549

Re: The Thornton-Curry Saloon (OOC Thread)

Alright, there’s some final business to attend to before the posse departs High Lonesome and rides back to a Lincoln to put an end to a Murphy’s reign of terror.

I’m going to award everyone 5 XP for the courage they demonstrated on the ride up to High Lonesome, which will entitle each character to one advance. As before, please document your advances in the Character Experience and Awards thread.

Please note that this experience award will move all of the posse members to Veteran rank.

In addition:
  • Everyone should be holding a minimum of five Fate Chips. If you aren’t, be sure to draw enough chips to provide you with at least five. You also have the option of discarding any chips you’re holding and making a redraw.
  • I am going to throw another Legend chip into the pot, so make your draws with 1d36. Anyone who gets an exploded number has snagged it. Note that Bryan Lee can’t draw for the Legend chip because he’s already got one in his possession, and is, quite frankly, already badass enough.
  • Everyone should also ensure that they are holding four adventure cards, which means most of you will need to draw at least one card. In addition, you can discard any cards you don’t want to hang onto and draw new ones at this time.

Albert Cooper
player, 435 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Sun 21 Jun 2020
at 02:19
  • msg #550

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
It does need to be accounted for, yes. Until it's fired, anyway. Thanks for the reminder!


One other piece of business - ironically enough, after making sure all the accounting has been done, Albert's going to need everyone to waste those bullets so he can recover PP and make the new, special, anti-Murphy bullets. He can only use half his PP for magic bullets (I assume he can use 8 with his new, higher total of 15). These new ones cost 2, so during the intervening time heading down to our final confrontation, he'll be asking people to raise their hand if they want one.
Kansas Kate
player, 487 posts
Hot words and cold slabs
P6 T9 W0 F0 W2 R3 B1 L#
Sun 21 Jun 2020
at 02:23
  • msg #551

Re: The Thornton-Curry Saloon (OOC Thread)

You're asking Kansas Kate to shoot something?
Albert Cooper
player, 436 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Sun 21 Jun 2020
at 02:40
  • msg #552

Re: The Thornton-Curry Saloon (OOC Thread)

Crazy, I know.
Kansas Kate
player, 489 posts
Hot words and cold slabs
P6 T9 W0 F0 W2 R3 B1 L#
Sun 21 Jun 2020
at 03:13
  • msg #553

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate = Low Honor Play-through

that's a RDR2 joke, if you don't get it don't sweat it
Albert Cooper
player, 437 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Sun 21 Jun 2020
at 03:33
  • msg #554

Re: The Thornton-Curry Saloon (OOC Thread)

I haven’t yet had the chance to play that game. It’s on my list!
Tamsin River
player, 215 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Wed 24 Jun 2020
at 11:15
  • msg #555

Re: The Thornton-Curry Saloon (OOC Thread)

Albert taking the extra power points edge has reminded me:

For the last two and a half years, I thought I was spending power points on healing skill rolls and I was concerned about what would happen if more than three people needed my attention. I don’t know where it got into my head because I don’t even have the Healing power, and I can see quite clearly that skills and powers are two separate things. I don’t remember what made it click, but I just laughed and laughed when I figured it out.

However, me thinking I needed more led me to become a shaman, which I wouldn’t have thought of, so I guess it was for the best that that point flew right over my head.
Marshal
GM, 749 posts
W0 R2 B2
Tue 7 Jul 2020
at 04:12
  • msg #556

Re: The Thornton-Curry Saloon (OOC Thread)

Just FYI, I intend to open up our last chapter in the next couple of days. My sincere apologies for being slow recently.
Kansas Kate
player, 493 posts
Hot words and cold slabs
P6 T9 W0 F0 W2 R3 B1 L#
Wed 8 Jul 2020
at 00:56
  • msg #557

Re: The Thornton-Curry Saloon (OOC Thread)

All good.

lol we need another Chapter I'm not sure what else to do with K2 right now other than ugly cry.

I apologize in advance ya'll she's going to be really annoying for a while, having... what's the opposite of an existential crisis?  Anti-existential security?

This is going to mess with her bad in a weird sunshine and rainbows way, KSK is a life or death duelist because everything is meaningless.  It's like a celestial unicorn just vomited its sugary, cinnamon colored breath into her soul.
Albert Cooper
player, 440 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Wed 8 Jul 2020
at 01:02
  • msg #558

Re: The Thornton-Curry Saloon (OOC Thread)

You could talk to some people to help you get sorted...
Kansas Kate
player, 494 posts
Hot words and cold slabs
P6 T9 W0 F0 W2 R3 B1 L#
Wed 8 Jul 2020
at 01:08
  • msg #559

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
You could talk to some people to help you get sorted...


LOL oh be careful what you wish for

This is gonna be hilarious
Dr. Ezekiel Q. Wayland
player, 137 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Wed 8 Jul 2020
at 04:56
  • msg #560

Re: The Thornton-Curry Saloon (OOC Thread)


*uses his lightning gun to make popcorn for everyone*  Should be fun to watch!
Tamsin River
player, 217 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Wed 8 Jul 2020
at 14:07
  • msg #561

Re: The Thornton-Curry Saloon (OOC Thread)

You can also come scream in the forest with Tamsin
Albert Cooper
player, 441 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Thu 9 Jul 2020
at 01:23
  • msg #562

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
LOL oh be careful what you wish for

This is gonna be hilarious


I will strap on my helmet and prepare.

Also - did Albert have time to make new bullets? As I mentioned, folk are going to have to waste the old ones first.
Marshal
GM, 751 posts
W0 R2 B2
Thu 9 Jul 2020
at 01:32
  • msg #563

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Also - did Albert have time to make new bullets? As I mentioned, folk are going to have to waste the old ones first.

Definitely. It's almost a two day ride back to Lincoln from High Lonesome. Cooper will have had ample time to carve as many bullets as needed.
Albert Cooper
player, 442 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Thu 9 Jul 2020
at 02:32
  • msg #564

Re: The Thornton-Curry Saloon (OOC Thread)

Okay, so again, I can only make 4. Raise your hand if you want one.
Jacinta Castillo
player, 294 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Thu 9 Jul 2020
at 05:46
  • msg #565

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Okay, so again, I can only make 4. Raise your hand if you want one.


Jacinta would have traded in her LFB for one of the newbies.
Kansas Kate
player, 496 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B1 L#
Thu 9 Jul 2020
at 12:44
  • msg #566

Re: The Thornton-Curry Saloon (OOC Thread)

Yo!  No Arcane Background squad unite.

To leech off people who did take one.
This message was last edited by the player at 12:45, Thu 09 July 2020.
Albert Cooper
player, 443 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Sat 11 Jul 2020
at 23:19
  • msg #567

Re: The Thornton-Curry Saloon (OOC Thread)

That's two spoken for. Any more?

Going once, going twice...
Tamsin River
player, 219 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Sun 12 Jul 2020
at 12:24
  • msg #568

Re: The Thornton-Curry Saloon (OOC Thread)

I’ll take one. (I’ll figure out how to either return or use the bullet I already have).
Albert Cooper
player, 445 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Mon 13 Jul 2020
at 20:47
  • msg #569

Re: The Thornton-Curry Saloon (OOC Thread)

Well, I get to give gifts to all the ladies in the posse this time.

Enjoy yer bullets, gals.

Tamsin, for the bullet you had, we need to assume you fired it into the dirt or the air during the couple days of downtime. Your choice. Though if you shot it into the air, I hope you sad 'yee haw' while doing so.
Tamsin River
player, 220 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Tue 14 Jul 2020
at 12:09
  • msg #570

Re: The Thornton-Curry Saloon (OOC Thread)

<3

Oh, Tamsin has definitely burned through some bullets  (including yours) in the last few days.
Kansas Kate
player, 497 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B1 L#
Fri 17 Jul 2020
at 00:01
  • msg #571

Re: The Thornton-Curry Saloon (OOC Thread)

Sorry I'm having a hard week and my brain isn't work... where is everyone physically at the moment?
Albert Cooper
player, 447 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Fri 17 Jul 2020
at 00:48
  • msg #572

Re: The Thornton-Curry Saloon (OOC Thread)

Albert is over by the new Sheriff.
Dr. Ezekiel Q. Wayland
player, 140 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Fri 17 Jul 2020
at 02:49
  • msg #573

Re: The Thornton-Curry Saloon (OOC Thread)


Dr. Wayland is on his horse near Jacinta, Tamsin, and Kate.  Maybe Aileen too...  What about Roberts and his indigenous allies?

Al, Bauer, and Bryan were over jawing with the new Sheriff, I believe.

I hope I didn't miss anyone....
Kansas Kate
player, 498 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B1 L#
Sat 18 Jul 2020
at 02:23
  • msg #574

Re: The Thornton-Curry Saloon (OOC Thread)

Dr. Ezekiel Q. Wayland:
What about Roberts and his indigenous allies?


That is an excellent question
Marshal
GM, 753 posts
W0 R2 B2
Mon 27 Jul 2020
at 15:50
  • msg #575

Re: The Thornton-Curry Saloon (OOC Thread)

The obvious place to make contact with the Regulators would be at the Tunstall-McSween Ranch. Those making the ride there could easily stop to speak with Henry Cooper, as his place is along the way.

Are all of the riders headed there, or are any planning to go with Andrew Roberts and Shabbakasha? Or, is there some other, as yet unmentioned errand that any of you would like to attend to?
Bryan Lee
player, 443 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Mon 27 Jul 2020
at 16:00
  • msg #576

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan is definitely going to sync up with the Regulators, in case it needs stating. He'd definitely be glad for some company.
Kansas Kate
player, 502 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B1 L#
Mon 27 Jul 2020
at 20:29
  • msg #577

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate wants to go irritate John Kinney and rile him up into a duel.
Albert Cooper
player, 450 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Mon 27 Jul 2020
at 20:39
  • msg #578

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
The obvious place to make contact with the Regulators would be at the Tunstall-McSween Ranch. Those making the ride there could easily stop to speak with Henry Cooper, as his place is along the way.


If folk are okay making the slight detour to the Cooper ranch, Albert will join the posse heading to the Tunstall-McSween ranch.
Dr. Ezekiel Q. Wayland
player, 143 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Tue 28 Jul 2020
at 12:59
  • msg #579

Re: The Thornton-Curry Saloon (OOC Thread)


Dr. Wayland had a mind do gather some explosive materials in town...

I could easily see him doing so and/or providing backup to Kate's duel-seeking?
Marshal
GM, 754 posts
W0 R2 B2
Tue 28 Jul 2020
at 16:31
  • msg #580

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
Kansas Kate wants to go irritate John Kinney and rile him up into a duel.

It’s possible that I’m being obtuse, so I’m double checking before I post anything. Is Kansas Kate intending to walk over to Murphy’s Store, where Kinney was last seen, and see if she can stir up trouble there, including potentially calling the outlaw leader out? Do I have that correct?

Dr. Ezekiel Q. Wayland:
Dr. Wayland had a mind do gather some explosive materials in town...

I could easily see him doing so and/or providing backup to Kate's duel-seeking?

Well, here’s the thing. The most likely establishment to have any dynamite on hand, given the control that its owner exerts over the county, is Murphy’s store. Wayland hasn’t been in the area as long as the rest of the posse has been, so it’s possible that the workers there might be willing to sell him some, being unaware of his loyalties. However, I don’t know how inclined they might be to sell any to him if he’s in the company of someone who’s trying to start a gunfight with one of its protectors.

That said, if the good doctor wanted to inquire with one of the other stores, such as the Tunstall Store or the Montano Store, there’s always the chance that they might know of some that had been hidden away, or kept in reserve for the day when some special need might arise.
This message was last edited by the GM at 17:36, Tue 28 July 2020.
Dr. Ezekiel Q. Wayland
player, 144 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Tue 28 Jul 2020
at 17:26
  • msg #581

Re: The Thornton-Curry Saloon (OOC Thread)


All valid points.

Was mostly thinking Kate would need back up.

Of course, this does sound like the perfect opportunity to use Disguises!
Let's clear up Kate's violent intentions first though.
Kansas Kate
player, 503 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B1 L#
Tue 28 Jul 2020
at 21:34
  • msg #582

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Kansas Kate:
Kansas Kate wants to go irritate John Kinney and rile him up into a duel.

It’s possible that I’m being obtuse, so I’m double checking before I post anything. Is Kansas Kate intending to walk over to Murphy’s Store, where Kinney was last seen, and see if she can stir up trouble there, including potentially calling the outlaw leader out? Do I have that correct?


Yes.  I brought it up OOC in case that's a problem for OOC reasons, but realistically punching a few holes in Murphy's forces is probably a decent idea.

Bryan Lee:
"Kate, while we don't anticipate that Murphy will be going along quietly when we attempt to apprehend him for his crimes, I'm gonna need you to hold off on any notions of gunfighting in the streets where men, women, and children live and where stray bullets can cost lives," he said firmly.

"I don't want to be mistaken as endorsing any sort of vigilante justice here. We're doing things under the auspices of the law. I don't care what history you have with this Kinney character. If that's the path you're taking, then you'll be on your own hook where the law is concerned, and bear in mind you've just stated your intentions of killing a man in front of the duly appointed sheriff, one of his deputies, a Texas Ranger, and a host of witnesses. Calling him out for a duel like a character in a dime novel might sound good, but it won't end up well. Put down your feud for a moment and stick with us. I have little doubt you'll have a chance at Kinney when we head to Murphy's place, and if he doesn't show there or gets away, I promise to apprehend him afterwards -- and you can come along for the ride."



This is what I'm talking about.  If I can't call people out to duels, I'm sort of worthless.
This message was last edited by the player at 21:35, Tue 28 July 2020.
Bryan Lee
player, 447 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Wed 29 Jul 2020
at 16:30
  • msg #583

Re: The Thornton-Curry Saloon (OOC Thread)

I understand your reasons for KK's approach. Lee just had to say something because KK effectively just said, "I'm going to go walk across the street and murder somebody. See you later Ranger, sheriff!"

EDIT: Post Garrett's statement, it seems her approach is mostly sanctioned as long as strays don't hit bystanders.

Carry on!
This message was last edited by the player at 17:42, Wed 29 July 2020.
Marshal
GM, 755 posts
W0 R2 B2
Wed 29 Jul 2020
at 17:48
  • msg #584

Re: The Thornton-Curry Saloon (OOC Thread)

Okay, this is my understanding thus far:

  • Lee and Cooper intend to ride out to Henry Cooper’s ranch and then to the Tunstall-McSween spread in search of potential allies. Lee specifically wants to speak with the Regulators. Bauer will ride along with them.
  • Kansas Kate means to step over to the Murphy Store in hopes of killing John Kinney or one of his partisans. Dr. Wayland is considering accompanying her as backup, and to see if he can purchase some dynamite somewhere along the way.
  • Andrew Roberts and Shabbakasha are going to ride north into the foothills in hopes of wrangling a few of Roberts’ Mescalero allies for the fight against Murphy.
  • Kearney intends to hunt down fresh mounts for any who might need them.

That’s what I know now. If you haven’t yet let me know where you’re headed, please do. If I have anything wrong, be sure to correct me.

Once I’ve confirmed everyone’s chosen destinations, I’ll put the appropriate threads together.
Albert Cooper
player, 451 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Wed 29 Jul 2020
at 20:05
  • msg #585

Re: The Thornton-Curry Saloon (OOC Thread)

That is accurate for Albert.
Kansas Kate
player, 505 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B1 L#
Thu 30 Jul 2020
at 00:58
  • msg #586

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
I understand your reasons for KK's approach. Lee just had to say something because KK effectively just said, "I'm going to go walk across the street and murder somebody. See you later Ranger, sheriff!"

EDIT: Post Garrett's statement, it seems her approach is mostly sanctioned as long as strays don't hit bystanders.

Carry on!

Yeah and I understand that, it would be weird if you all were just completely okay with it IC.  I just wanted to make it clear OOC KK is actually trying to use her unique combination of Edges to help.  It could be misinterpreted if I'm not careful is all.
Bryan Lee
player, 448 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Thu 30 Jul 2020
at 14:29
  • msg #587

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Kansas Kate (msg # 586):

Roger that!

Albert Cooper:
That is accurate for Albert.


Ditto for Bryan
Dr. Ezekiel Q. Wayland
player, 145 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Thu 30 Jul 2020
at 19:33
  • msg #588

Re: The Thornton-Curry Saloon (OOC Thread)

Wayland is go for backup.  Sorry  I have not been able to indicate IC, but I hope to have time tonight.
Jacinta Castillo
player, 299 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Fri 31 Jul 2020
at 00:49
  • msg #589

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Okay, this is my understanding thus far:

  • Lee and Cooper intend to ride out to Henry Cooper’s ranch and then to the Tunstall-McSween spread in search of potential allies. Lee specifically wants to speak with the Regulators. Bauer will ride along with them.
  • Kansas Kate means to step over to the Murphy Store in hopes of killing John Kinney or one of his partisans. Dr. Wayland is considering accompanying her as backup, and to see if he can purchase some dynamite somewhere along the way.
  • Andrew Roberts and Shabbakasha are going to ride north into the foothills in hopes of wrangling a few of Roberts’ Mescalero allies for the fight against Murphy.
  • Kearney intends to hunt down fresh mounts for any who might need them.

That’s what I know now. If you haven’t yet let me know where you’re headed, please do. If I have anything wrong, be sure to correct me.

Once I’ve confirmed everyone’s chosen destinations, I’ll put the appropriate threads together.


Jacinta would ride up along with Bryan & Albert.
Kansas Kate
player, 507 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B1 L#
Fri 31 Jul 2020
at 00:49
  • msg #590

Re: The Thornton-Curry Saloon (OOC Thread)

I also think it's seriously a good idea to take any dynamite in the town so it's not used against us.  If I'm going to stir the pot we might as well nick the taters.
Dr. Ezekiel Q. Wayland
player, 146 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Fri 31 Jul 2020
at 02:36
  • msg #591

Re: The Thornton-Curry Saloon (OOC Thread)


Getting explosives, gunfights, bringing in bounties...  Dr. Wayland was made for this day...
Tamsin River
player, 222 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Mon 3 Aug 2020
at 15:19
  • msg #592

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin is tagging along with Kate and Dr. Wayland to ensure they don’t die.
Marshal
GM, 757 posts
W0 R2 B2
Mon 3 Aug 2020
at 16:02
  • msg #593

Re: The Thornton-Curry Saloon (OOC Thread)

On the other hand, if they do die, Tamsin will able to reach out to the spirits of the land and help ensure a smooth transition to the afterlife.
Tamsin River
player, 223 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Mon 3 Aug 2020
at 16:47
  • msg #594

Re: The Thornton-Curry Saloon (OOC Thread)

Where’s a laugh react when you need one xD

Smooth transition, then she’s taking the bodies for fertilizer
Dr. Ezekiel Q. Wayland
player, 149 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Mon 3 Aug 2020
at 21:25
  • msg #595

Re: The Thornton-Curry Saloon (OOC Thread)


Yay!  We get the medic!
Marshal
GM, 764 posts
W0 R2 B2
Mon 10 Aug 2020
at 18:38
  • msg #596

Re: The Thornton-Curry Saloon (OOC Thread)

So, this past weekend, work left me especially fried and I ended up half asleep on my couch, doing some nostalgia fueled television watching via Hulu.

Which leads me to following question: Is Kansas Kate’s character inspired by that of Revy “Two Hands” in any way, shape, or form?
Dr. Ezekiel Q. Wayland
player, 153 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Fri 14 Aug 2020
at 00:09
  • msg #597

Re: The Thornton-Curry Saloon (OOC Thread)


As to the time-shift and shopping....

I am perfectly fine with a time shift to the Duel!

If it is preferred, in terms of excitement, we can handwave the shopping. Unless it would lead to Also Interesting Things (tm).

How much time is there before the Duel?  If he has the time, and having shown his face at the bar, Wayland would likely go shopping in disguise.  But, I am also perfectly willing to not bother with the shopping in lieu of Duel.
Marshal
GM, 767 posts
W0 R2 B2
Fri 14 Aug 2020
at 18:04
  • msg #598

Re: The Thornton-Curry Saloon (OOC Thread)

Give or take, there’s roughly a three hour window for Wayland to go shopping. Note that Murphy’s Store is the only establishment that might be unwelcoming to the Doctor. If they’re aware that he’s keeping company with someone who’s threatening Murphy’s hirelings, they probably wouldn’t be inclined to assist him. So if he’s going there, a disguise might be prudent.

The other two mercantiles, the Tunstall Store and the Montano Store, are owned by individuals who are hostile to Murphy, and who have opposed some of the measures he’s taken to try to control the county. Renata Montano, the proprietress of the Montano Store had a lot to do with Bryan Lee coming to Lincoln, by virtue of the letters she wrote to the Territorial Governor. Of course, the concern was that Wayland was hunting for dynamite, and Murphy’s Store was likely the only place in town where it could be had. It’s entirely possible that one or both of the other stores have stashed some of the stuff for a rainy day. Wayland would need to give an honest accounting of his allegiances and intentions to find out.

If it’s done in character, I can’t promise anything enormously dramatic, unless Wayland tries to reduce the Murphy Store to splinters with his Voltaic Emitter, though there is the possibility that Wayland might make a friend or two if he shops at one of the stores that’s against Murphy.

Regardless, let me know if you’d rather do things off or on screen and I’ll set the stage accordingly. If you’d like to go the in character route, I might set up a separate thread in which to record Wayland’s shopping.
Kansas Kate
player, 517 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B1 L#
Fri 14 Aug 2020
at 23:23
  • msg #599

Re: The Thornton-Curry Saloon (OOC Thread)

Yeah I definitely want the posse to get a hold of things that otherwise might go to Murphy and Co.  It might be worth exploring.
Dr. Ezekiel Q. Wayland
player, 154 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Sat 15 Aug 2020
at 04:16
  • msg #600

Re: The Thornton-Curry Saloon (OOC Thread)


Wayland will start at the non Murphy stores.  He has no particular problems with declaring allegiances.  If that doesn't work, he'll disguise up and go to the Murphy store.

I'm good with off screen.
Kansas Kate
player, 518 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B1 L#
Tue 18 Aug 2020
at 23:18
  • msg #601

Re: The Thornton-Curry Saloon (OOC Thread)

Tessie Ulsan:
Ulsan reaches down and scratches the top of the hound’s head.

”Almost sounds like you mean to ride over and arrest the bastard.” She shakes her head and smiles. ”That would be a thing to see.”

“If that is your intention, you need to know that Murphy had an escape route built into that place, in case the likes of you, or some of his enemies ever decided to come calling. At the northernmost wall of the cellar, there’s a door what leads to a tunnel. Takes you out to the stables behind the house.”


I KNEW we needed to get dynamite!
Marshal
GM, 770 posts
W0 R2 B2
Tue 18 Aug 2020
at 23:42
  • msg #602

Re: The Thornton-Curry Saloon (OOC Thread)

Well, the good news is that, behind the scenes, the good doctor has been successful in procuring some for the posse’s use.

https://youtu.be/tzybulrxn3g
Albert Cooper
player, 459 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Tue 18 Aug 2020
at 23:47
  • msg #603

Re: The Thornton-Curry Saloon (OOC Thread)

'Huh, must be Italian.'

That's one of my favorite movies. I've seen it at least ten times.
Marshal
GM, 771 posts
W0 R2 B2
Wed 19 Aug 2020
at 14:23
  • msg #604

Re: The Thornton-Curry Saloon (OOC Thread)

I’m a huge fan of it as well. The voice acting is simply brilliant.

My favorite scene has to be this one:

https://youtu.be/HUIP208nZZs
Albert Cooper
player, 460 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Wed 19 Aug 2020
at 18:36
  • msg #605

Re: The Thornton-Curry Saloon (OOC Thread)

Absolutely. I have rarely laughed so hard as at that particular exchange. The best is that you can see the cart with Twitchy and BBW zoom by (you could also see the reverse in the prior scene you shared). Brilliant writing. Just brilliant.
Marshal
GM, 772 posts
W0 R2 B2
Thu 20 Aug 2020
at 20:51
  • msg #606

Re: The Thornton-Curry Saloon (OOC Thread)

If there’s any last minute business anyone needs to attend to, let me know here or via PM. I’ll move things forward to the gathering at Ike Ellis’ shortly.
Dr. Ezekiel Q. Wayland
player, 155 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Fri 21 Aug 2020
at 01:19
  • msg #607

Re: The Thornton-Curry Saloon (OOC Thread)

I obviously need to give Hoodwinked another chance...

But whenever I think of dynamite, I think of Vinny Santorini...

https://www.youtube.com/watch?v=vrXPefXStoc

I don't think I have any further business before the duel.
Kansas Kate
player, 524 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R2 B0 L#
Sat 29 Aug 2020
at 18:31
  • msg #608

Re: The Thornton-Curry Saloon (OOC Thread)

lol that is the worst I've ever performed in a Deadlands duel, usually at this rank characters are dealing 20-30 damage on that first shot.
Bryan Lee
player, 465 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Sun 30 Aug 2020
at 18:46
  • msg #609

Re: The Thornton-Curry Saloon (OOC Thread)

I should probably know this, but what direction is Murphy's ranch from Lincoln, and is it different than the route to Angus?
Marshal
GM, 776 posts
W2 R2 B2
Sun 30 Aug 2020
at 23:50
  • msg #610

Re: The Thornton-Curry Saloon (OOC Thread)

All of the large ranches are situated to the west of Lincoln, but Murphy’s, specifically, sits to the southwest. A ride to Murphy’s spread would prompt the one making the journey to veer south pretty shortly after leaving Lincoln. Whereas, those heading for Angus, or for Dowlin Mill (modern day Ruidoso) would keep to a straight westerly course for almost the entire trip.
Bryan Lee
player, 468 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Wed 9 Sep 2020
at 19:44
  • msg #611

Re: The Thornton-Curry Saloon (OOC Thread)

So it looks like this is the plan we're shaping out to have:

  1. Garrett, Lee, and other recognizable PCs figuratively knock on the front door. Hey, we're here to arrest you. Come out with your hands up. Doubtful that happens, so then we engage in a full frontal assault.
  2. Once the fighting kicks off, the Regulators begin mayhem, setting the wellhouse, forcing Murphy to split his forces.
  3. Buckshot Roberts and the Apache sneak in the back way, eliminating resistance at the stable and maybe on the ground in general, then...blowing up the secret passage in the back.
  4. Everyone ultimately is attempting to converge on the House and take Murphy and his heavy hitters down.


For the full frontal assault group, I think we need Bryan and Dr. Wayland in there, because they're the most outlandish characters that made it into the stories that Kearney told Murphy about the group and their capabilities - and the most standout oddballs in Lincoln. I think if they don't go there, Murphy will smell something fishy right off the bat. That said, open to any and possibly every PC joining this group or anyone going elsewhere.

I think if we want PCs in another group, going with Roberts and the Apache makes the most sense. If someone's going via the back tunnel, we should ideally have PCs spearheading that charge. I know Jacinta expressed some interest in that and they could even rescue hostages and look for the heart that way.

We could leave the Regulators somewhat offscreen or they could join in the Apache thread after starting mayhem, and maybe join us in the House eventually.  Or perhaps the demolitions crew could help them in creating mayhem.

Anyone have any suggestions, changes, or variations? Some NPCs are looking at Lee for a plan, and I don't want to say anything without really getting everyone's input on it for what would be most fun for them.
This message was last edited by the player at 14:43, Mon 14 Sept 2020.
Albert Cooper
player, 464 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Wed 9 Sep 2020
at 20:08
  • msg #612

Re: The Thornton-Curry Saloon (OOC Thread)

I thought all this planning was just for show and we were going to dynamite the whole place and let God sort out the pieces?

Seriously, though, that sounds good. I'm happy to either help with the sneaky folks (Albert is a Thief after all) or just look tough with my shiny gun out front.
Kansas Kate
player, 531 posts
Hot words and cold slabs
P6 T5 W0 F0 W0 R1 B0 L#
Thu 10 Sep 2020
at 00:22
  • msg #613

Re: The Thornton-Curry Saloon (OOC Thread)

Seriously why not just dynamite the back tunnel and seal it up?
Bryan Lee
player, 469 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Thu 10 Sep 2020
at 01:24
  • msg #614

Re: The Thornton-Curry Saloon (OOC Thread)

Has Kansas Kate acquired any dynamite from the House yet? I'm open to the idea, if we all think its a good one, but was of the understanding that they were the only ones with any to sell. I am also under the impression that none of us are on good terms with them, and that they would view our attempts to purchase explosives with a modicum of skepticism.

But if we y'all managed to get the dynamite from another store, that's an option certainly.
This message was last edited by the player at 03:29, Thu 10 Sept 2020.
Marshal
GM, 783 posts
W2 R1 B2
Thu 10 Sep 2020
at 12:21
  • msg #615

Re: The Thornton-Curry Saloon (OOC Thread)

The good doctor was able to secure a single crate of dynamite that Renata Montano had hidden away for a day when it was needed.
Dr. Ezekiel Q. Wayland
player, 163 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R3 B1 L0
Thu 10 Sep 2020
at 16:45
  • msg #616

Re: The Thornton-Curry Saloon (OOC Thread)


I do have dynamite!  Currently rigging clockwork dynamo detonators....
Bryan Lee
player, 470 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Fri 11 Sep 2020
at 01:04
  • msg #617

Re: The Thornton-Curry Saloon (OOC Thread)

Alright, so maybe those inclined can blow the back tunnel. Hopefully carefully, as on the map, it doesn't look terribly far from the house itself - where there may be prisoners that Murphy is keeping.

I've updated the earlier thread where I outlined the plan to include a change that involves blowing up the back tunnel. The only thing that changes is that without a secret entrance to the main house anymore, we will need a heavier assault on the main building (which we can't just blow up because there are prisoners inside) so we can get in and take Murphy down without our prisoners being killed.

My only concern with that plan is that Murphy starts killing hostages the moment we cut off his retreat. Any suggestions to appease the demolitions crew but also preserve hostage lives?
Marshal
GM, 784 posts
W2 R1 B2
Fri 11 Sep 2020
at 01:13
  • msg #618

Re: The Thornton-Curry Saloon (OOC Thread)

Icelan: Well, look at that, all the red dummies are blown to hell.

Frank Murphy: And a few white ones!

Fletcher: One civilian dead for every ten terrorists. That's an acceptable ratio.

Frank Murphy: [Leaning closer to Braddock] Unless you're one of the civilians!


- Blue Thunder (1983)
Albert Cooper
player, 465 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Fri 11 Sep 2020
at 04:09
  • msg #619

Re: The Thornton-Curry Saloon (OOC Thread)

I enjoyed that movie. I was also a big fan of Airwolf back in the day.
Marshal
GM, 786 posts
W2 R1 B2
Fri 11 Sep 2020
at 21:27
  • msg #620

Re: The Thornton-Curry Saloon (OOC Thread)

I think it’s worth seeking out especially for Malcolm McDowell’s turn as the villainous colonel. McDowell does great bad guys.

I can remember once playing a computer game a friend had that was based on Airwolf. I was terrible at it. Literally anything and everything caused me to crash or get blown out of the sky.
Albert Cooper
player, 466 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Fri 11 Sep 2020
at 22:38
  • msg #621

Re: The Thornton-Curry Saloon (OOC Thread)

I played some Choplifter back in the day. But never anything based on Airwolf.
Kansas Kate
player, 532 posts
Hot words and cold slabs
P6 T5 W0 F0 W0 R1 B0 L#
Sat 12 Sep 2020
at 16:20
  • msg #622

Re: The Thornton-Curry Saloon (OOC Thread)

Before I make everything weird, do we just come riding up on the discussion in progress fresh from the pew pew?
Marshal
GM, 787 posts
W2 R1 B2
Sat 12 Sep 2020
at 22:22
  • msg #623

Re: The Thornton-Curry Saloon (OOC Thread)

I wouldn't say so. Doc Wood's treatment doesn't have any supernatural element to it. He's just a skilled frontier doctor. But, it is going to take him some time to remove any bullets that stayed put and stitch up the wounds. In addition, Kibbee, the newspaperman, will urge Kansas Kate to stay put, at least for a bit, while he watches to ensure the street is clear.

So, a few hours will have passed between the duel with Allison and the meeting at Ike Ellis' place.
Kansas Kate
player, 533 posts
Hot words and cold slabs
P6 T5 W0 F0 W0 R1 B0 L#
Sun 13 Sep 2020
at 22:56
  • msg #624

Re: The Thornton-Curry Saloon (OOC Thread)

So retroactively, K2 was always there?  I can do that.
Jacinta Castillo
player, 308 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Mon 14 Sep 2020
at 07:11
  • msg #625

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
My only concern with that plan is that Murphy starts killing hostages the moment we cut off his retreat. Any suggestions to appease the demolitions crew but also preserve hostage lives?


Not really.  I thought a better idea would be to draw Murphy out the front and send people in the back to free the hostages and search for the heart.

Unless we think that he's going to be carrying his heart around with him?
Bryan Lee
player, 471 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Mon 14 Sep 2020
at 14:40
  • msg #626

Re: The Thornton-Curry Saloon (OOC Thread)

I sort of agree with that plan. Not that I think we will be able to draw Murphy out, but I think there's good strategic value in having a second entrance to the house that Murphy doesn't know that we know about. Blowing it up completely squanders the strategic value.

If folks are really eager to blow stuff up, I think one of the outlying buildings should do the trick.
Marshal
GM, 788 posts
W2 R1 B2
Mon 14 Sep 2020
at 15:02
  • msg #627

Re: The Thornton-Curry Saloon (OOC Thread)

As a side note, over the weekend I was contemplating what the outcome would be if dynamite were used to blow the Murphy ranch house sky high, given that the heart would be on the premises when it happened.

While I’m presuming that the heart would ultimately reform, such an explosion would have enough force to tear it apart, releasing all of the energies stored within it.

In the wake of it, I’m guessing there would be a lot of open range in Lincoln County. I mean, there would be zombies and other fun loving critters wandering around on sections of it, but it would be entirely free of claims and ready for grazing.


With regard to more serious matters, once a general strategy is firmly set, and I have a clear understanding of who is attached to each group, I’ll dutifully move things ahead. Please understand, that’s not an attempt to get anyone to hurry up and make a decision. I want everyone to be comfortable with the plan you select. That’s just my assurance that I won’t push things ahead until the posse has their approach finalized.
Kansas Kate
player, 534 posts
Hot words and cold slabs
P6 T5 W0 F0 W0 R1 B0 L#
Tue 15 Sep 2020
at 00:27
  • msg #628

Re: The Thornton-Curry Saloon (OOC Thread)

I mean I'm okay with the pincer movement idea, my original thought was there was nothing and no one in the tunnel so it'd be hilarious if he tried to flee that way to find it was denied, and that's not actually true so maybe it won't work out so well.
Marshal
GM, 789 posts
W2 R1 B2
Mon 21 Sep 2020
at 14:12
  • msg #629

Re: The Thornton-Curry Saloon (OOC Thread)

Okay, it looks like things have gone a little quiet. For my part, I recognize that planning sessions can be complicated when players are conducting them together across the tabletop. In a play-by-post environment, they can often prove especially unwieldy and challenging for all involved.

To my (admittedly imperfect) perception, it appears that most of the posse is inclined to be part of the frontal assault that is aiming to breach the house in the midst of the chaos initiated by the Regulators. So, here’s what intend to do: I’m going to proceed with moving the game forward with the attack on Murphy’s ranch on Wednesday. If anyone doesn’t want to be in the gathering that’s riding straight for the house, let me know before that time. Otherwise, I’ll assume that silence equates to a desire to be part of the central group.

Many thanks for everyone’s patience.
Albert Cooper
player, 468 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Mon 21 Sep 2020
at 15:51
  • msg #630

Re: The Thornton-Curry Saloon (OOC Thread)

That sounds good to me. Sorry I've been a bit absent this last week, I had surprisingly little time to dedicate to RPOL over the last...nine days or so. It will be better starting Wednesday, so I like that deadline.

It seems like it will largely be good for the story if we're all together in the frontal assault, but I'm happy to be part of the quiet group as well. I suppose that's the conundrum. We probably need at least one person with special bullets at the back entrance, just in case Murphy makes his way over there. Looks like KK, J-Lo, Tamsin, and Albert are the ones that have a bullet. So maybe I'm now going to completely change my mind and say that Albert and possibly J-Lo should be part of the sneaky group that makes certain Murphy can't escape. Lee, Wayland, and KK should almost certainly be part of the direct frontal assault.

So, I'm not speaking for anyone else, but let's put Albert in the underground/backdoor group.
Kansas Kate
player, 537 posts
Hot words and cold slabs
P6 T5 W0 F0 W0 R1 B0 L#
Mon 21 Sep 2020
at 22:54
  • msg #631

Re: The Thornton-Curry Saloon (OOC Thread)

K2 might also be more effective at the front because Murphy's men will want to taunt and kill her.  She might even be able to distract them for a bit.  Not long, but maybe a bit.
Marshal
GM, 790 posts
W2 R1 B2
Tue 22 Sep 2020
at 22:01
  • msg #632

Re: The Thornton-Curry Saloon (OOC Thread)

Albert, I’ll be sure to include you with Andrew Roberts and his Mescalero warrior allies as they move to secure the stables.

On a side note, I’m going to move my deadline one day forward to Thursday. I’ve noted that some players haven’t signed into the game for several days now. I haven’t received any notice regarding absences, so I’m going to wait and see if any resurface before putting the last fight in motion for those that remain, solely because that’s a lot of significant characters for me to NPC. Hopefully, I’ll hear something from those that have been away by then. If not, I’ll go ahead and push forward on Thursday.
Dr. Ezekiel Q. Wayland
player, 166 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R3 B1 L0
Wed 23 Sep 2020
at 04:02
  • msg #633

Re: The Thornton-Curry Saloon (OOC Thread)


Wayland is all in on the frontal assault.  Fully armed and operational.

He'd need to finish with the dynamite bundles and will explain the use of his wind up detonators to whichever groups need said dynamite.  The Regulators seem a good bet.  Possibly the tunnel group if they'll take it.

Wayland will carry a bundle for the assault troop.
Kansas Kate
player, 538 posts
Hot words and cold slabs
P6 T5 W0 F0 W0 R1 B0 L#
Thu 24 Sep 2020
at 00:08
  • msg #634

Re: The Thornton-Curry Saloon (OOC Thread)

Yeah, it might still be good to be ready to blow that tunnel as a contingency plan, just in case, even if it's not the primary plan.
Jacinta Castillo
player, 309 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Thu 24 Sep 2020
at 06:37
  • msg #635

Re: The Thornton-Curry Saloon (OOC Thread)

I'm ready to go when you are, Marshal.  My week has (hopefully) calmed down, so I'll be around the back half of this week and into the weekend.
Bryan Lee
player, 473 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Thu 24 Sep 2020
at 14:55
  • msg #636

Re: The Thornton-Curry Saloon (OOC Thread)

Howdy! I can't remember if I'm one of those that hadn't signed in, but I was simply waiting on Wednesday (though I might should've said something in the interim). In any case, I'm here and ready to go whenever you are, Marshal.
Dr. Ezekiel Q. Wayland
player, 167 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R3 B1 L0
Fri 25 Sep 2020
at 02:05
  • msg #637

Re: The Thornton-Curry Saloon (OOC Thread)


I may have missed it, but the description seems like a pretty dim/dark situation.

Riding in at night?

*rummages in his gear for the night vision goggles just in case*
Marshal
GM, 793 posts
W2 R1 B2
Fri 25 Sep 2020
at 02:31
  • msg #638

Re: The Thornton-Curry Saloon (OOC Thread)

You’re correct, Doctor. It’s after sunset.
Dr. Ezekiel Q. Wayland
player, 168 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R3 B1 L0
Fri 25 Sep 2020
at 03:38
  • msg #639

Re: The Thornton-Curry Saloon (OOC Thread)


Understood!  Thanks.
Albert Cooper
player, 471 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Fri 2 Oct 2020
at 19:49
  • msg #640

Re: The Thornton-Curry Saloon (OOC Thread)

https://www.youtube.com/watch?v=GGPsBgkbdBU

Thanks, that oughta do it, Bryan.
Bryan Lee
player, 477 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Fri 2 Oct 2020
at 20:06
  • msg #641

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
https://www.youtube.com/watch?v=GGPsBgkbdBU

Thanks, that oughta do it, Bryan.


LOL Yep! It should go about as well.
Albert Cooper
player, 472 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Fri 2 Oct 2020
at 21:13
  • msg #642

Re: The Thornton-Curry Saloon (OOC Thread)

At least you know how to respond if someone asks if you're a god.
Kansas Kate
player, 543 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R3 B1 L#
Wed 7 Oct 2020
at 00:30
  • msg #643

Re: The Thornton-Curry Saloon (OOC Thread)

just to clarify, we have weird tumbleweeds plus shooters on the patio, correct, or am I missing a known threat
Marshal
GM, 800 posts
W2 R1 B2
Wed 7 Oct 2020
at 00:58
  • msg #644

Re: The Thornton-Curry Saloon (OOC Thread)

Two shooters on the lower level porch (counting Diehl), two more on the upstairs balcony, and the tumbleweeds that seem to be moving all on their own.
Kansas Kate
player, 544 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R3 B1 L#
Wed 7 Oct 2020
at 23:30
  • msg #645

Re: The Thornton-Curry Saloon (OOC Thread)

I don't mean to be so difficult lol

What's the range increment?  Any cover?
Marshal
GM, 801 posts
W2 R1 B2
Thu 8 Oct 2020
at 00:19
  • msg #646

Re: The Thornton-Curry Saloon (OOC Thread)

This portion of the posse is effectively short range from the ranch house. There won't be any range penalties to either side. The tumbleweeds are also at short range.

The area where the riders are is completely absent of cover. It's an open area, virtually free of plants and rocks. The only spot to obtain cover would be either the ranch house itself, or one of the adjacent structures, like the bunkhouse or barn.
Albert Cooper
player, 474 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Thu 8 Oct 2020
at 21:44
  • msg #647

Re: The Thornton-Curry Saloon (OOC Thread)

I'm going to follow double-kay's example and be difficult.

What is Albert's range to the remaining guard in our thread?
Marshal
GM, 804 posts
W2 R1 B2
Thu 8 Oct 2020
at 22:27
  • msg #648

Re: The Thornton-Curry Saloon (OOC Thread)

Although the position where Cooper, Castillo, and company are positioned might be technically out of short range for most pistols, given the well lit conditions in and around the stable, and how easily visible the posted guard is, I’m not inclined to impose a range penalty on any shots.
Kansas Kate
player, 546 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R3 B1 L#
Wed 14 Oct 2020
at 01:03
  • msg #649

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee = Absolute Mad Lad
Dr. Ezekiel Q. Wayland
player, 172 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R3 B1 L0
Wed 14 Oct 2020
at 03:30
  • msg #650

Re: The Thornton-Curry Saloon (OOC Thread)


Seconded!
Albert Cooper
player, 478 posts
Gun Wizzerd
P5 T6 W0 F0 W1 R3 B4 L0
Wed 14 Oct 2020
at 03:31
  • msg #651

Re: The Thornton-Curry Saloon (OOC Thread)

He ain't called The General fer nuthin.
Bryan Lee
player, 481 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R1 B1 L1
Wed 14 Oct 2020
at 04:15
  • msg #652

Re: The Thornton-Curry Saloon (OOC Thread)

He is certainly off his rocker, that's for sure.
Kansas Kate
player, 547 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R3 B1 L#
Fri 16 Oct 2020
at 01:16
  • msg #653

Re: The Thornton-Curry Saloon (OOC Thread)

lol I see my luck at rolling damage got into the tumblebleed
Bryan Lee
player, 490 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W2 R2 B1 L1
Mon 2 Nov 2020
at 05:33
  • msg #654

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
OOC: At least I think that was the plan. Do slap me around a bit if I'm not remembering correctly.


IIRC the plan was for the other crew to come up the back way, for a pincer like effect. We come in the front door bringing the noise (we made a bit more than we bargained for; word to the wise, if anyone tells you they have an "okie doke" just say no), y'all come in the back, blocking a retreat but also executing a stealth op by coming in through the secret entrance. And we all congregate within for a grand finale hopefully.
Albert Cooper
player, 487 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R3 B4 L0
Mon 2 Nov 2020
at 17:04
  • msg #655

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate
player, 553 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R4 B1 L#
Mon 2 Nov 2020
at 18:33
  • msg #656

Re: The Thornton-Curry Saloon (OOC Thread)

Haha, I regret nothing.

Also, to save time later:  Is the Gatling operator in any way covered/obscured/protected?
Marshal
GM, 821 posts
W2 R1 B2
Mon 2 Nov 2020
at 18:36
  • msg #657

Re: The Thornton-Curry Saloon (OOC Thread)

He and both of the rifleman flanking him are considered to be in light cover.
Kansas Kate
player, 556 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R4 B1 L#
Mon 9 Nov 2020
at 20:14
  • msg #658

Re: The Thornton-Curry Saloon (OOC Thread)

Of course I roll good damage NOW, when the Gatling operator is already shaken
Marshal
GM, 833 posts
W2 R1 B2
Fri 20 Nov 2020
at 17:52
  • msg #659

Re: The Thornton-Curry Saloon (OOC Thread)

“So what, ghosts can’t hurt you. That’s what I thought then.”

- Stephen King, Bag of Bones
Albert Cooper
player, 493 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R3 B4 L0
Fri 20 Nov 2020
at 23:03
  • msg #660

Re: The Thornton-Curry Saloon (OOC Thread)

Yeah, well, who you gonna call?
Bryan Lee
player, 496 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W3 R1 B1 L1
Sat 21 Nov 2020
at 21:18
  • msg #661

Re: The Thornton-Curry Saloon (OOC Thread)

EDIT: I had a question about the wolves that was clearly answered in the last post by The Marshal. Question retracted :)
This message was last edited by the player at 22:20, Sat 21 Nov 2020.
Tamsin River
player, 229 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Sat 21 Nov 2020
at 21:47
  • msg #662

Re: The Thornton-Curry Saloon (OOC Thread)

...I mean Tamsin is DONE with these wolves I think she can give everyone a shout
Tamsin River
player, 230 posts
Flower Power
P4 T5 W0 F0 W0 R4 B2 L0
Sat 21 Nov 2020
at 23:57
  • msg #663

Re: The Thornton-Curry Saloon (OOC Thread)

So. I have been working on a song inspired by these wolves since... probably around when the posse discovered they tore up Tom O’Folliard, whenever that was, It’s still nowhere near finished, but this seems like perfect timing so you get the super rough demo version experience :)

https://voca.ro/1dlg8QBq2SNE
Kansas Kate
player, 560 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R4 B1 L#
Sun 22 Nov 2020
at 03:30
  • msg #664

Re: The Thornton-Curry Saloon (OOC Thread)



If I tried every day for 700 years I couldn't make something half that good

Side rant:  Personally while there's a lot of albums and songs with heavy production I like, I actually like "rough" recordings without so much touch up just as much if not more.  I feel like a lot of musicians get lazy letting producers and studio techs touch up and autotune everything.  The imperfections of an actual performance are part of the performance, it's called wabi sabi people!

Also, game question, I know there's a rule somewhere that if you have a machine gun mounted to a fixed point, you can negate the Full Auto penalty for firing it (basically, it's a trade off, no penalty but your big powerful gun cannot be moved easily), but I don't know if that's a SW core rule or just a setting rule that's creeped into my brain.  Does that apply here?  If not no big, it's a Gatling gun not a precision rifle, haha.
Marshal
GM, 836 posts
W2 R1 B2
Sun 22 Nov 2020
at 16:21
  • msg #665

Re: The Thornton-Curry Saloon (OOC Thread)

Tamsin River:
So. I have been working on a song inspired by these wolves since... probably around when the posse discovered they tore up Tom O’Folliard, whenever that was, It’s still nowhere near finished, but this seems like perfect timing so you get the super rough demo version experience :)

https://voca.ro/1dlg8QBq2SNE

That’s really lovely, Tamsin. And quite haunting (in a good way). It’s lingered with me since I gave it my first listen. Thank you for sharing that. It’s outstanding.

Kansas Kate:
Also, game question, I know there's a rule somewhere that if you have a machine gun mounted to a fixed point, you can negate the Full Auto penalty for firing it (basically, it's a trade off, no penalty but your big powerful gun cannot be moved easily), but I don't know if that's a SW core rule or just a setting rule that's creeped into my brain.  Does that apply here?  If not no big, it's a Gatling gun not a precision rifle, haha.

The closest rule I could locate that seems applicable is the Bipod rule from Savage Worlds Deluxe which indicates that if a fully automatic weapon is fixed in place and supported by a bipod, the recoil penalty for automatic fire is reduced to -1. To my mind, that rule would apply here, as the Gatling gun is fully braced on a steel stand and swivel.
Kansas Kate
player, 562 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R4 B1 L#
Mon 23 Nov 2020
at 00:48
  • msg #666

Re: The Thornton-Curry Saloon (OOC Thread)

Works for me!
Dr. Ezekiel Q. Wayland
player, 185 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W2 R4 B1 L0
Wed 25 Nov 2020
at 02:47
  • msg #667

Re: The Thornton-Curry Saloon (OOC Thread)


Sorry that simple roll took so long.

I had one of "Those Days" and tomorrow is not looking great either...
Albert Cooper
player, 495 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R3 B4 L0
Wed 2 Dec 2020
at 17:46
  • msg #668

Re: The Thornton-Curry Saloon (OOC Thread)

Are those of us underground being attacked at all? Or just ushered out of there in a hurry? Albert's interested in leaving, but I'm not entirely sure if that's going to be done unhindered or if we are in combat rounds at this point?
Kansas Kate
player, 563 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R4 B1 L#
Wed 2 Dec 2020
at 17:51
  • msg #669

Re: The Thornton-Curry Saloon (OOC Thread)

Also who can see our intrepid Ranger?  I don't meant to be a pain in the tuchus but if my spatial reasoning skills were decent I'd be an engineer!
Marshal
GM, 842 posts
W2 R1 B2
Wed 2 Dec 2020
at 18:02
  • msg #670

Re: The Thornton-Curry Saloon (OOC Thread)

At the moment, I have Kansas Kate, Tamsin, and Garrett up on the balcony. None of them would be able to see Lee or Bauer. Dr. Wayland would be able to see the pair from his position in the dining room.

What the people on the balcony can see is that the wolves have gone into full retreat. However, the reason for their flight isn’t immediately clear.
Marshal
GM, 843 posts
W2 R1 B2
Fri 4 Dec 2020
at 05:34
  • msg #671

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Are those of us underground being attacked at all? Or just ushered out of there in a hurry? Albert's interested in leaving, but I'm not entirely sure if that's going to be done unhindered or if we are in combat rounds at this point?

Sorry, Albert. I overlooked this. Totally my bad.

If the situation shifts into combat, I promise, I’ll call for initiative rolls. At this point, it doesn’t appear that there is anything physically hindering the group from moving toward the door. Some who are below have experienced physical sensations, some have glimpsed phantoms, and everyone at this point has heard a subterranean voice entreat the four visitors to remain in the tomb.

Will moving to reach the door be hindered somehow? The only way to find out is to make the attempt. Or you could go back the way you came. Or talk to the dead. Or close the open sarcophagus. It’s up to you and Jacinta how to proceed. But, as it stands right now, nothing down there is physically attacking anyone.
This message was last edited by the GM at 05:36, Fri 04 Dec 2020.
Kansas Kate
player, 564 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R4 B1 L#
Thu 10 Dec 2020
at 17:48
  • msg #672

Re: The Thornton-Curry Saloon (OOC Thread)

So those of us on the balcony are completely in the dark about what's happening at the door to the other room and are just aware that for some weird reason the wolves stopped coming?  Just clarifying.  Because if I could see that door from where I was I'd fire a Gatling gun into it lol
Marshal
GM, 846 posts
W2 R1 B2
Thu 10 Dec 2020
at 19:27
  • msg #673

Re: The Thornton-Curry Saloon (OOC Thread)

The door to the other room is located directly behind the stairs that lead up to the balcony/landing. No one on the balcony can yet see the mist that emerged from beneath said door, but all of them heard the trio of gunshots that preceded it. So, at the very least, they’re aware that some kind of fight is taking place almost directly below them.

As to the wolves, you’re correct, the immediate reason for their retreat isn’t clear to those upstairs. They just know that the canines retreated shortly after some of their number were blasted apart by the Gatling.

I keep promising a map. I’ll get one up early this evening.
Marshal
GM, 847 posts
W2 R1 B2
Fri 11 Dec 2020
at 05:21
  • msg #674

Re: The Thornton-Curry Saloon (OOC Thread)

I've uploaded the layout of the ranch house's interior as the map for Group 1.
Marshal
GM, 851 posts
W2 R1 B2
Fri 18 Dec 2020
at 23:00
  • msg #675

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Questions:
  1. Bryan was waiting by the door ready to attack as soon as it opened. Does that have any weight to this potentially being a Surprise situation? They might have been expecting opposition on this side, but maybe not his positioning and readiness - so I thought it worth asking.
  2. If the answer to the above is affirmative, would his positioning give him The Drop?


I really had to consider this from a couple of different angles before I could give an answer. My apologies for the slow response.

I don’t believe this is a situation where Surprise/The Drop comes into play. There are two reasons for that:

First, one of the gunfighters got a glimpse of Lee, which is what put them on alert to begin with. Granted, they don’t know who the Ranger is, or what his capabilities are, but they know there’s someone out there and, given the general state of mayhem, they’re assuming anyone they don’t know is an enemy. Not to give away the bad guys’ tactics, but the fact that the shots through the door didn’t prompt any exclamations of pain or the sound of bodies hitting the floor will tell them that the threat isn’t sitting directly on the other side of the portal. Taking those factors into account, I think it’s fair to say they’re expecting an assault from somewhere around the doorway when they emerge. Not necessarily a hand to hand assault, but assuredly an attack of some kind.

Second, I’m concerned with fairness. Let me explain. If you looked over the initiative draws I made, you can see that there are a couple of “unknowns” that I made draws for. No one on the posse’s side knows who those individuals are, what capabilities they have, and what actions they might have prepped before the gunhands led the charge out. Lee heard other voices during his glimpse inside, but that’s the extent of his knowledge regarding other possible threats (Well, that and the fact that someone unleashed a nightmare inducing mist). All that to say, I feel that if I gave Lee some manner of advantage due to his chosen position, the argument could be made that the unrevealed villains waiting in the study should also be eligible for “The Drop”.  And honestly, while I’m not averse to challenging you guys, I really don’t want to give the opposition an undue advantage, unless the situation really warrants it.

So, I think it best if the combat just proceeds as normal. For the record, I’m confident in Lee’s (and his fellow posse members’) capacity to handle anything that gets thrown at them.
Kansas Kate
player, 568 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R4 B2 L#
Sat 19 Dec 2020
at 02:27
  • msg #676

Re: The Thornton-Curry Saloon (OOC Thread)

How many opponents can K2 see?

Is it viable to vault over the stair rail (after partial descent of course) onto the floor and still take an action?
Bryan Lee
player, 502 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W4 R1 B2 L1
Sun 20 Dec 2020
at 01:14
  • msg #677

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Marshal (msg # 675):

A perfectly understandable and fair response - I just had to ask the question.
Dr. Ezekiel Q. Wayland
player, 189 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R4 B1 L0
Sun 20 Dec 2020
at 06:21
  • msg #678

Re: The Thornton-Curry Saloon (OOC Thread)

It is my current intent to rush Wayland up to a specific point that I hope exists...

This hypothetical point will allow Wayland to fire a burst of lightning into the trio of gunmen and into the room behind them.

This hypothetical point will also allow that blast to pass Lee and Bauer safely and not potentially electrocute them...

Does this wonderful, fortunate, hypothetical point exist?
Marshal
GM, 853 posts
W2 R1 B2
Sun 20 Dec 2020
at 22:19
  • msg #679

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
How many opponents can K2 see?

Is it viable to vault over the stair rail (after partial descent of course) onto the floor and still take an action?

Kansas Kate can see the three gunfighters who just emerged into the hall.

Yes, she could vault down to the floor from the mid-point of the staircase, then take an action, but I’d require an Agility roll for her to land on her feet, as opposed to flat on her face.

Dr. Ezekiel Q. Wayland:
It is my current intent to rush Wayland up to a specific point that I hope exists...

This hypothetical point will allow Wayland to fire a burst of lightning into the trio of gunmen and into the room behind them.

This hypothetical point will also allow that blast to pass Lee and Bauer safely and not potentially electrocute them...

Does this wonderful, fortunate, hypothetical point exist?

At this juncture, I don’t honestly think so.

The Voltaic Emitter fires a cone shaped burst. I would say that if Wayland as careful in his aim, he could catch the three gunslingers in a single shot, such as by aiming at the henchmen’s feet. But, as the cone widens as it travels, if he aims for the door, at the moment, he’ll almost certainly catch Bauer, who’s currently shaken, in the blast.

Two other things bear consideration: Wayland doesn’t actually know who’s inside the room beyond. Is he certain that everyone in there is a foe? As well, keep in mind that the Emitter is a heavy weapon, the same one that blew a sizable hole in the roof of the church in Angus and brought the demon above tumbling down inside.
Kansas Kate
player, 569 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R4 B2 L#
Tue 22 Dec 2020
at 02:42
  • msg #680

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Kansas Kate:
How many opponents can K2 see?

Is it viable to vault over the stair rail (after partial descent of course) onto the floor and still take an action?

Kansas Kate can see the three gunfighters who just emerged into the hall.

Yes, she could vault down to the floor from the mid-point of the staircase, then take an action, but I’d require an Agility roll for her to land on her feet, as opposed to flat on her face.


Last annoying question I swear - Apply MAP?
Dr. Ezekiel Q. Wayland
player, 191 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R4 B1 L0
Tue 22 Dec 2020
at 04:19
  • msg #681

Re: The Thornton-Curry Saloon (OOC Thread)


Its fair.  I knew it was a long shot when I asked.  I just have this Lightning Gun and all....  But you're right.  SAFETY FIRST.

I'll use the Gatling...
Albert Cooper
player, 502 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B5 L0
Tue 22 Dec 2020
at 22:48
  • msg #682

Re: The Thornton-Curry Saloon (OOC Thread)

As we approach the end of the year, I just wanted to mention how fantastic this game has been. I've enjoyed being a part of it and appreciate the effort from everyone to make this a compelling and enjoyable story.

The greatest share of that appreciation goes to our wonderful GM, but my fellow players are also keys to this game's success. Thanks to you all, and I hope you are having an enjoyable holiday season and a smooth end to the year.
Marshal
GM, 855 posts
W2 R1 B2
Wed 23 Dec 2020
at 00:55
  • msg #683

Re: The Thornton-Curry Saloon (OOC Thread)

Kansas Kate:
Last annoying question I swear - Apply MAP?

I might be erring on the side of generosity, but no. As I see it, it’s still a single move, followed by (presumably) a single action.

Albert Cooper:
As we approach the end of the year, I just wanted to mention how fantastic this game has been. I've enjoyed being a part of it and appreciate the effort from everyone to make this a compelling and enjoyable story.

The greatest share of that appreciation goes to our wonderful GM, but my fellow players are also keys to this game's success. Thanks to you all, and I hope you are having an enjoyable holiday season and a smooth end to the year.

Thank you for the very kind words, Albert. I’m extremely gratified that this little venture has lasted as long as it has, and is now a few steps away from its conclusion. The story would not be what it is without each of you breathing life into it. My humble thanks to each of you for taking part.

I hope that everyone has a wonderful holiday.
Marshal
GM, 856 posts
W2 R1 B2
Tue 29 Dec 2020
at 00:23
  • msg #684

Re: The Thornton-Curry Saloon (OOC Thread)

Apologies for the double post. I had a few days of post holiday chaos to handle, but I’m mostly back on track now. I should have an update tomorrow at the latest.
Kansas Kate
player, 571 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R4 B2 L#
Tue 29 Dec 2020
at 02:20
  • msg #685

Re: The Thornton-Curry Saloon (OOC Thread)

All good, it's that New Year's Funk
Albert Cooper
player, 503 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B5 L0
Tue 29 Dec 2020
at 19:17
  • msg #686

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Apologies for the double post. I had a few days of post holiday chaos to handle, but I’m mostly back on track now. I should have an update tomorrow at the latest.


For my part, the delay has been very welcome. Many other things have been going on...
Albert Cooper
player, 505 posts
Gun Wizzerd
P5 T6 W0 F0 W3 R2 B5 L0
Fri 1 Jan 2021
at 08:23
  • msg #687

Re: The Thornton-Curry Saloon (OOC Thread)

Happy New Year, all.
Marshal
GM, 861 posts
W2 R1 B2
Sat 2 Jan 2021
at 15:32
  • msg #688

Re: The Thornton-Curry Saloon (OOC Thread)

All the best to everyone for 2021.
Bryan Lee
player, 505 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W3 R1 B1 L1
Sun 3 Jan 2021
at 02:36
  • msg #689

Re: The Thornton-Curry Saloon (OOC Thread)

Same to you!

Alright, here's to hoping that Tamsin River has a bullet with either of their names on it because they've got Aces.
Bryan Lee
player, 509 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W3 R0 B1 L1
Fri 8 Jan 2021
at 19:06
  • msg #690

Re: The Thornton-Curry Saloon (OOC Thread)

Forgot to ask: Is Mystery Man also a Martial Artist like both Barcelo and Chambers?
Marshal
GM, 867 posts
W2 R1 B2
Fri 8 Jan 2021
at 19:46
  • msg #691

Re: The Thornton-Curry Saloon (OOC Thread)

Barcelo is a huckster.

Chambers is a martial artist.

Mystery man is dressed like a range hand, complete with dust encrusted denim and a gun belt with a Peacemaker and Bowie knife. There’s nothing that would mark him as a trained bare handed fighter, though he probably has some idea of how to use the knife he possesses.
Bryan Lee
player, 510 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W3 R0 B1 L1
Fri 8 Jan 2021
at 19:50
  • msg #692

Re: The Thornton-Curry Saloon (OOC Thread)

Thanks! Let me update my post quickly.
Bryan Lee
player, 511 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W3 R0 B1 L1
Fri 8 Jan 2021
at 19:59
  • msg #693

Re: The Thornton-Curry Saloon (OOC Thread)

Alright, updated the post. That should close out the round for PCs.
This message was last edited by the player at 19:59, Fri 08 Jan 2021.
Tamsin River
player, 235 posts
Flower Power
P4 T5 W0 F0 W0 R2 B3 L0
Fri 8 Jan 2021
at 21:31
  • msg #694

Re: The Thornton-Curry Saloon (OOC Thread)

I’m glad someone had some luck with the dice roller xD
Bryan Lee
player, 512 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W3 R0 B1 L1
Fri 8 Jan 2021
at 22:36
  • msg #695

Re: The Thornton-Curry Saloon (OOC Thread)

We will need it, I think. Multiple attacks help, cause sometimes you'll whiff one or two, or they won't do much. If you roll enough times, you might crazy explode a couple of times.
Tamsin River
player, 236 posts
Flower Power
P4 T5 W0 F0 W0 R2 B3 L0
Tue 19 Jan 2021
at 10:54
  • msg #696

Re: The Thornton-Curry Saloon (OOC Thread)

Sorry for the wait! We had a windstorm that knocked power out in my area for a few days.

Can Tamsin see Bauer from her position?
Marshal
GM, 875 posts
W3 R1 B3
Tue 19 Jan 2021
at 13:54
  • msg #697

Re: The Thornton-Curry Saloon (OOC Thread)

Hope everything is okay over there!

Yes, Tamsin can most certainly see Bauer.
Tamsin River
player, 237 posts
Flower Power
P4 T5 W0 F0 W0 R2 B3 L0
Tue 19 Jan 2021
at 22:57
  • msg #698

Re: The Thornton-Curry Saloon (OOC Thread)

We’re good again... for now. Supposedly we’re getting our first bit of winter weather later this week. It won’t change a lot for me, but it’s still a pain.
Bryan Lee
player, 515 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R0 B0 L1
Wed 20 Jan 2021
at 15:18
  • msg #699

Re: The Thornton-Curry Saloon (OOC Thread)

I loved this little bit of Dr. Wayland's latest post:

Dr. Ezekiel Q. Wayland:
He wasn't that kind of doctor.  His was a more aggressive practice.

Kansas Kate
player, 575 posts
Hot words and cold slabs
P6 T5 W1 F0 W1 R3 B2 L#
Wed 20 Jan 2021
at 19:08
  • msg #700

Re: The Thornton-Curry Saloon (OOC Thread)

Every time we get a chip draw this music plays in my head

https://www.youtube.com/watch?...amp;feature=youtu.be
Kansas Kate
player, 576 posts
Hot words and cold slabs
P6 T5 W1 F0 W1 R3 B2 L#
Thu 21 Jan 2021
at 02:38
  • msg #701

Re: The Thornton-Curry Saloon (OOC Thread)

lol it's that time again for me to slow the game down with stupid questions - Does K to the Two have clear shots at every adversary or no?
Marshal
GM, 880 posts
W3 R1 B3
Thu 21 Jan 2021
at 02:44
  • msg #702

Re: The Thornton-Curry Saloon (OOC Thread)

Yes. The only caveat being that if she tosses a 1 on a Shooting die, Tamsin River is kneeling over the wounded Lena Bauer in the background.
This message was last edited by the GM at 02:45, Thu 21 Jan 2021.
Kansas Kate
player, 577 posts
Hot words and cold slabs
P6 T5 W1 F0 W1 R3 B2 L#
Thu 21 Jan 2021
at 02:45
  • msg #703

Re: The Thornton-Curry Saloon (OOC Thread)

Well, that's what chips are for and I just got a white one.
Bryan Lee
player, 517 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R1 B0 L1
Sat 23 Jan 2021
at 04:46
  • msg #704

Re: The Thornton-Curry Saloon (OOC Thread)

Dr. Wayland, you forgot to add the +2 Joker bonus to your trait rolls that turn.

So adding it to your Agility roll to resist the Entanglement would take you up to a 13, which would beat the 12. Then you wouldn't be at a -2 to your attack roll, etc.
This message was last edited by the player at 04:50, Sat 23 Jan 2021.
Dr. Ezekiel Q. Wayland
player, 196 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sat 23 Jan 2021
at 05:38
  • msg #705

Re: The Thornton-Curry Saloon (OOC Thread)


My Agility roll to resist, I feel, would be on the previous turn.  So I would not get the +2 as that would happen the following turn.

Unless, of course, the GM feels differently...
Bryan Lee
player, 518 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R1 B0 L1
Sat 23 Jan 2021
at 14:32
  • msg #706

Re: The Thornton-Curry Saloon (OOC Thread)

Consider the spell text:
quote:
Each following action, an entangled target may make a Strength or Agility roll to break free


(Emphasis added).

Seems to imply the resist is on your action.
This message was last edited by the player at 14:36, Sat 23 Jan 2021.
Dr. Ezekiel Q. Wayland
player, 197 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sat 23 Jan 2021
at 14:37
  • msg #707

Re: The Thornton-Curry Saloon (OOC Thread)


Touche...
Marshal
GM, 884 posts
W3 R1 B3
Sat 23 Jan 2021
at 20:53
  • msg #708

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
Consider the spell text:
quote:
Each following action, an entangled target may make a Strength or Agility roll to break free


(Emphasis added).

Seems to imply the resist is on your action.

This is how I had interpreted the rules surrounding the power as well. I’ve updated the rolls (not the narrative) in the good doctor’s post to reflect him successfully pulling free of the restraint, as well as the absence of any penalty on his attack roll.
Dr. Ezekiel Q. Wayland
player, 198 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sat 23 Jan 2021
at 21:41
  • msg #709

Re: The Thornton-Curry Saloon (OOC Thread)


Huzzah!

Mr. Lee, how much to keep you on retainer for any future interpretations?

I am not doing well acting as my own defense!
Bryan Lee
player, 519 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R1 B0 L1
Sat 23 Jan 2021
at 23:06
  • msg #710

Re: The Thornton-Curry Saloon (OOC Thread)

Well...I mean I am an attorney...

But I'll settle for you frying some more bad guys with that there gizmo
Kansas Kate
player, 580 posts
Hot words and cold slabs
P6 T5 W1 F0 W0 R2 B1 L#
Thu 28 Jan 2021
at 16:06
  • msg #711

Re: The Thornton-Curry Saloon (OOC Thread)

I admit I'm laughing but I apologize if Double Kay's latest diatribe is too much, I always try to think of the worst possible things to say and then wonder if I've gone too far this time.

I don't mean for it to be gratuitous, KK isn't meant to be edgy and offensive, she's meant to be somebody who at a deep level is fundamentally hurt and has learned to cope with that hurt in the worst ways possible: through violence and abusing others in kind. I try not to get too far into why she's like this because 1) it's boring and 2) for fear of implying something I shouldn't.  I strive to make it over the top deliberately to make it clear this is simply a character.

However I would not be honest if I didn't admit I don't laugh at some of the horrible things I come up with, and while I think it's okay to laugh at them because they are so gross and ridiculous, I also want to be clear the motivation is ultimately to show that even with her past mistakes, personal problems and character flaws, our outlaw is a much better person than she thinks she is.
Bryan Lee
player, 520 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R1 B0 L1
Thu 28 Jan 2021
at 16:51
  • msg #712

Re: The Thornton-Curry Saloon (OOC Thread)

For my part, I thought it was perfectly fitting to the character you've established for her over the course of the game. And she is a much better person than she thinks. The rough edges make her a lot of fun.
Tamsin River
player, 241 posts
Flower Power
P4 T5 W0 F0 W1 R2 B3 L0
Fri 29 Jan 2021
at 00:39
  • msg #713

Re: The Thornton-Curry Saloon (OOC Thread)

I second what Bryan said.

Also, I realized I forgot to draw for initiative and have now done so and updated with the results.
Marshal
GM, 897 posts
W0 R0 B3
Thu 4 Feb 2021
at 19:22
  • msg #714

Re: The Thornton-Curry Saloon (OOC Thread)

I apologize for not speaking up about this earlier, but I too was of the opinion that Kansas Kate’s most recent rant (there have, after all, been several) was perfectly in keeping with her character. Honestly, I think you’ve done a tremendous job of illustrating the “why” behind Siobhan’s (very) rough edges, and the fact that, at heart, she truly is a heroine, even if she herself doesn’t recognize that fact.
Kansas Kate
player, 581 posts
Hot words and cold slabs
P6 T5 W2 F0 W0 R2 B1 L#
Fri 5 Feb 2021
at 01:41
  • msg #715

Re: The Thornton-Curry Saloon (OOC Thread)

Ah shucks

I just realize some of the things she says are... yeah, they're not nice, and I don't want to make someone with real life issues uneasy, if that makes any sense.
Dr. Ezekiel Q. Wayland
player, 200 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sat 13 Feb 2021
at 02:37
  • msg #716

Re: The Thornton-Curry Saloon (OOC Thread)


Apologies for taking two days to announce I'm holding action.  SHEEESH.  Kept thinking I could think of something better...
Kansas Kate
player, 582 posts
Hot words and cold slabs
P6 T5 W2 F0 W0 R2 B1 L#
Sat 13 Feb 2021
at 03:49
  • msg #717

Re: The Thornton-Curry Saloon (OOC Thread)

Dr. Ezekiel Q. Wayland:
Apologies for taking two days to announce I'm holding action.  SHEEESH.  Kept thinking I could think of something better...


Smarts Trick
Dr. Ezekiel Q. Wayland
player, 201 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sat 13 Feb 2021
at 04:37
  • msg #718

Re: The Thornton-Curry Saloon (OOC Thread)


*facepalms*
Dr. Ezekiel Q. Wayland
player, 202 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sat 13 Feb 2021
at 04:54
  • msg #719

Re: The Thornton-Curry Saloon (OOC Thread)


Fixed!

*tips hat to Kate*
Marshal
GM, 903 posts
W0 R0 B3
Sat 13 Feb 2021
at 23:52
  • msg #720

Re: The Thornton-Curry Saloon (OOC Thread)

My apologies, everyone. We’ve had a strong jolt of winter weather in my neck of the woods, one that shut off my power for two days and forced me to spend the night in a hotel. We’re looking at another potential storm tomorrow, but hopefully, once that’s passed, we’ll be through the worst of it.

All to say, I’m sorry for the recent silence. I’m hopeful that I’ll be back in the swing of things in a couple of days
Albert Cooper
player, 517 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Sun 14 Feb 2021
at 00:32
  • msg #721

Re: The Thornton-Curry Saloon (OOC Thread)

Yikes! Take care...we will be here whenever you are able to return.
Dr. Ezekiel Q. Wayland
player, 203 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sun 14 Feb 2021
at 05:25
  • msg #722

Re: The Thornton-Curry Saloon (OOC Thread)


Yikes indeed!  Yeah...stay warm...   We'll be here.  I'll try not to change my action /again/.  I make no promises.
Bryan Lee
player, 523 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F1 W2 R0 B0 L1
Sun 14 Feb 2021
at 05:34
  • msg #723

Re: The Thornton-Curry Saloon (OOC Thread)

Stay warm! Hopefully you keep power this time and you don't have to stay in a hotel. But if you do, hopefully it's the Driskill. ;)
Kansas Kate
player, 583 posts
Hot words and cold slabs
P6 T5 W2 F0 W0 R2 B1 L#
Sun 14 Feb 2021
at 16:49
  • msg #724

Re: The Thornton-Curry Saloon (OOC Thread)

And not the Stanley!
Dr. Ezekiel Q. Wayland
player, 204 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sun 14 Feb 2021
at 17:03
  • msg #725

Re: The Thornton-Curry Saloon (OOC Thread)


The reviews at the Bates aren't very good either...
Marshal
GM, 904 posts
W0 R0 B3
Sun 21 Feb 2021
at 15:42
  • msg #726

Re: The Thornton-Curry Saloon (OOC Thread)

I hope everyone is safe, well, and warm.

I apologize. I had not honestly anticipated such a long silence. By way of explanation, in the wake of my last post, I lost power in my home again, this time for a five day stretch. Ultimately, the water ended up getting shut off as well, though in my case, thankfully, that was a proactive measure by the city to prevent pipes from bursting. In the end, I had to find shelter at a friend’s home. At the worst point, it hit 38 degrees inside my apartment.

The power came on yesterday afternoon and water was restored this morning. We’re under a boil water notice, but I have plenty of bottled water and sufficient pots to make it through until that lifts. I sincerely count myself blessed. My apartment is intact and free of damage, and I know there are still a number of people in the city without electricity and running water.

All that to say, I should be back in the swing of things here in a day or so. Spending some time with storytelling will likely prove somewhat therapeutic for me. I’m still contending with a bit of a “stranger in a strange land” feeling at the moment.

Again, I hope each of you are doing well.
Tamsin River
player, 242 posts
Flower Power
P4 T5 W0 F0 W1 R2 B3 L0
Sun 21 Feb 2021
at 16:30
  • msg #727

Re: The Thornton-Curry Saloon (OOC Thread)

Oof. I’ve seen the news reports. I’m glad to hear you’re okay!
Albert Cooper
player, 518 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Sun 21 Feb 2021
at 18:06
  • msg #728

Re: The Thornton-Curry Saloon (OOC Thread)

Yes, glad to hear things are getting better for you and sorry to hear about all the difficulties. Hopefully you will have some 60s and 70s this week to help thaw out.
Kansas Kate
player, 584 posts
Hot words and cold slabs
P6 T5 W2 F0 W0 R2 B1 L#
Mon 22 Feb 2021
at 01:47
  • msg #729

Re: The Thornton-Curry Saloon (OOC Thread)

Yikes!  I knew power was out in a lot of places for a while there.  I am beyond lucky the worst I've had to deal with is losing water (though the building's got a radiant heating system so no water = no heat :p).   You win!

Any "fun" winter storm stories?

My 50 something year old neighbor with her foot in a cast trying to go up and down 3 flights of stairs to carry up her groceries she'd spent 8 hours getting...  Luckily my other neighbor happened to come out and overhear and helped make it very clear she was not going up the icy stairs unassisted and she was not lugging up a car full of groceries either.

This one's gross, so spoilered.  You've been warned!

Spoiler text: (Highlight or hover over the text to view)
Due to the need to conserve even the melted snow water (and no I'm not drinking it, I am boiling it and using it to rinse and wash things, clean up messes, etc.), everyone's been, uh, making chocolate in the trash.  This was fine for a while because it just froze, but now that the trash is stacked to the heavens, it's no longer below freezing outside, and the garbage trucks haven't run since week before last and they're not likely to resume any time soon... it's wee bit fragrant out there next to the dumpster.

Marshal
GM, 905 posts
W0 R0 B3
Mon 22 Feb 2021
at 15:10
  • msg #730

Re: The Thornton-Curry Saloon (OOC Thread)

For Kansas Kate, from my t-shirt collection:


Kansas Kate
player, 585 posts
Hot words and cold slabs
P6 T5 W2 F0 W0 R2 B1 L#
Mon 22 Feb 2021
at 15:20
  • msg #731

Re: The Thornton-Curry Saloon (OOC Thread)

HA

Nice
Bryan Lee
player, 524 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F1 W2 R0 B0 L1
Mon 22 Feb 2021
at 16:07
  • msg #732

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal, I have not had it nearly as bad as you have, though we did go without power and heat for a little bit. We got it back, but then the rest of my family lost it, so we had them all staying with us for a few days. Things were a bit crowded and hectic. We were also under a boil order, so boiling water for damn near everything.

Look outside now and it's sunny and comparably warm and you can't even tell what was going on a few days ago...it's crazy.
Marshal
GM, 906 posts
W0 R0 B3
Mon 22 Feb 2021
at 16:37
  • msg #733

Re: The Thornton-Curry Saloon (OOC Thread)

I know exactly what you mean. When I walked the dog this morning, I didn’t even have to wear a jacket.

Regardless of my situation, I can only imagine how scary that night was with two little ones. I’m glad your family’s power came back on quickly. It’s great that you could provide shelter for other members of your family, but I know that having a bunch of people crowded in your home under difficult conditions is always stressful. I’m thankful you and yours made it through alright.

At present, my section of the city is still under a boil water notice. The boiling requirement was lifted for most of the area south of me this morning, so I’m hopeful that the restriction will end here soon.
Kansas Kate
player, 586 posts
Hot words and cold slabs
P6 T5 W2 F0 W0 R2 B1 L#
Mon 22 Feb 2021
at 17:03
  • msg #734

Re: The Thornton-Curry Saloon (OOC Thread)

Honestly I've probably gained weight, eating mostly freeze dried/nonperishable stuff and not doing regular workouts (I had to go out and do some things but not like normal, and I'm trying to avoid sweating because I have no way to clean laundry other than drive to an out of town laundromat).
Jacinta Castillo
player, 340 posts
Half-breed Scout
P4 T5 W0 F0 W5 R4 B7 L0
Tue 23 Feb 2021
at 05:30
  • msg #735

Re: The Thornton-Curry Saloon (OOC Thread)

Curious -- under a boil water notice, is the water safe to use for bathing / showering?

Glad the two of you are moving in the right direction.  I've got friends in Austin that are going through the same thing right now.
Kansas Kate
player, 587 posts
Hot words and cold slabs
P6 T5 W2 F0 W0 R2 B1 L#
Tue 23 Feb 2021
at 14:33
  • msg #736

Re: The Thornton-Curry Saloon (OOC Thread)

Yeah we're under a boil water order.  Let me put it this way, I'm not swallowing any of it or using it to wash my face unless it's been boiled first.
Marshal
GM, 907 posts
W0 R0 B3
Tue 23 Feb 2021
at 15:30
  • msg #737

Re: The Thornton-Curry Saloon (OOC Thread)

The official answer from the city is that the water can be used for bathing and showering....just don’t get any in your mouth.
Bryan Lee
player, 526 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F1 W2 R0 B0 L1
Wed 24 Feb 2021
at 04:43
  • msg #738

Re: The Thornton-Curry Saloon (OOC Thread)

We aren't under a boil order anymore, but the water doesn't taste great so...I'm not gonna drink it for awhile.

I have got to get out of Texas (again).
Albert Cooper
player, 520 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Wed 24 Feb 2021
at 19:57
  • msg #739

Re: The Thornton-Curry Saloon (OOC Thread)

If you want good water...move to Louisville. I recall there being some health benefits of the limestone there.
Dr. Ezekiel Q. Wayland
player, 205 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Wed 24 Feb 2021
at 21:29
  • msg #740

Re: The Thornton-Curry Saloon (OOC Thread)


If you want hard water that leaves  all kinds of hard to scrub deposits, move to East Tennessee.

Dunno why you would, of course....  I just wanted to contribute....
Tamsin River
player, 244 posts
Flower Power
P4 T5 W0 F0 W1 R2 B3 L0
Mon 1 Mar 2021
at 15:18
  • msg #741

Re: The Thornton-Curry Saloon (OOC Thread)

And if you want soft water, move to British Columbia. 0.3 grains per gallon is about average for Vancouver, and the surrounding area is similar.
Bryan Lee
player, 529 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R0 B0 L1
Wed 3 Mar 2021
at 05:16
  • msg #742

Re: The Thornton-Curry Saloon (OOC Thread)

Can Lee/KK hear any of Kinney's speech from the side room?
This message was last edited by the player at 05:18, Wed 03 Mar 2021.
Marshal
GM, 916 posts
W0 R0 B3
Wed 3 Mar 2021
at 05:34
  • msg #743

Re: The Thornton-Curry Saloon (OOC Thread)

Kinney’s voice would be audible, but likely muffled. It would be difficult for either of them to make out precisely what he’s said, though both would immediately recognize that it was an unfamiliar voice that was speaking. It’s apparent that his tone is serious, but not hostile.

Additionally, by virtue of their position, both would have easily heard the footsteps of Kinney and his men as they walked onto the landing.
Marshal
GM, 918 posts
W0 R0 B3
Sat 6 Mar 2021
at 17:40
  • msg #744

Re: The Thornton-Curry Saloon (OOC Thread)

In anticipation of a question: If Kansas Kate and Lee move back toward the entry immediately after dealing with Crawford, they will hear the great majority of what Kinney (and Billy the Kid) have just said.
Marshal
GM, 919 posts
W0 R0 B3
Fri 12 Mar 2021
at 15:46
  • msg #745

Re: The Thornton-Curry Saloon (OOC Thread)

In light of what is ahead, I feel an obligation to enact a brief pause for a small amount of bookkeeping.

Before anyone proceeds upstairs:
  • If you are not carrying at least five fate chips, please go ahead and draw up to your limit. You do have option of discarding any chips in your hand and redrawing as well.
  • If you want to discard any Adventure Cards and make a new draw, you may do so at this time. You should hold a total of four cards. You may also take the opportunity to trade cards with your fellow posse members.
  • If there are any specific preparations anyone wishes to make prior to seeking out Lawrence Murphy, please make note of such either here or in the A Heart of Thorns thread.

This message was last edited by the GM at 17:49, Fri 12 Mar 2021.
Dr. Ezekiel Q. Wayland
player, 211 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sat 13 Mar 2021
at 02:49
  • msg #746

Re: The Thornton-Curry Saloon (OOC Thread)


Well, given that warning, I also want to go ahead and save my game.

Chips and Cards Updated.
Dr. Ezekiel Q. Wayland
player, 212 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sat 13 Mar 2021
at 03:06
  • msg #747

Re: The Thornton-Curry Saloon (OOC Thread)


The Marshal has kindly allowed me to post up a quick advertisement for another game:

link to another game

I'm running a leisurely paced Hell on Earth Reloaded game on RPOL.  I had a player needing to pause gaming for RL reasons and it made me realize we are in a good place to add new folks.

If anyone wants to drop in, look around, and possibly join up.  Let me know!
Albert Cooper
player, 527 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Sat 13 Mar 2021
at 05:35
  • msg #748

Re: The Thornton-Curry Saloon (OOC Thread)

When I click on the link it says 'Insufficient Access'.

:)
Dr. Ezekiel Q. Wayland
player, 213 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Sat 13 Mar 2021
at 05:49
  • msg #749

Re: The Thornton-Curry Saloon (OOC Thread)


Weird!  I checked through the options.  Made one option adjustment.  Try again?

Have you watched any Mad Max movie recently? If not, access for post apocalyptic games might be insufficient
Albert Cooper
player, 528 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Sat 13 Mar 2021
at 05:54
  • msg #750

Re: The Thornton-Curry Saloon (OOC Thread)

I got in and am able to poke around now.

And it's been a few years since I watched Fury Road, but I thoroughly enjoyed it. I may want to do so again soon.
Albert Cooper
player, 529 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Mon 15 Mar 2021
at 16:55
  • msg #751

Re: The Thornton-Curry Saloon (OOC Thread)

Hm. The ides of March are upon us again. Happy birthday to anyone who may have been born today.
Albert Cooper
player, 530 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Tue 16 Mar 2021
at 02:09
  • msg #752

Re: The Thornton-Curry Saloon (OOC Thread)

I think the 'Power Surge' adventure card looks like it is written for the version of AB's that don't use power points (rather they use the penalty to the roll method)? Maybe I'm wrong, but I suspect there might be another version of it that references power points instead of ignoring a penalty.
Marshal
GM, 920 posts
W0 R0 B3
Tue 16 Mar 2021
at 17:34
  • msg #753

Re: The Thornton-Curry Saloon (OOC Thread)

For some reason, I had interpreted Power Surge to come into play against penalties incurred to maintain arcane powers, but as it doesn’t explicitly say that, I may be entirely off the mark.

Kansas Kate, if you’d prefer, I’ve no objection to you redrawing that particular card.
Kansas Kate
player, 598 posts
Hot words and cold slabs
P6 T5 W2 F0 W2 R3 B0 L#
Tue 16 Mar 2021
at 23:37
  • msg #754

Re: The Thornton-Curry Saloon (OOC Thread)

Will do.

I just assumed it was some obscure mechanic for one of those "splatbook" Arcane Backgrounds I'm not as familiar with.
Marshal
GM, 921 posts
W0 R0 B3
Thu 18 Mar 2021
at 18:58
  • msg #755

Re: The Thornton-Curry Saloon (OOC Thread)

If there isn’t any further business, I’ll go ahead and transition the scene to the upper floor of the ranch house.

Miss River, I’m going to move forward on the idea that you’ve treated the other individuals who are injured before the posse ascends the stairs. Josiah Scurlock and Thomas Horn are the only ones who will refuse your assistance.

Kansas Kate, one of the more knowledgeable folks here has clarified that in its original form, which I neglected to post when I put together the Adventure Card listing for High Lonesome, the Power Surge card will allow the user to immediately restore all of their used power points. That doesn’t help you, but if one of your arcane fueled companions is willing to trade you for something helpful, you can certainly hang on to it, if you choose.
Albert Cooper
player, 532 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Thu 18 Mar 2021
at 19:29
  • msg #756

Re: The Thornton-Curry Saloon (OOC Thread)

Um, I could use that card.
Kansas Kate
player, 600 posts
Hot words and cold slabs
P6 T5 W2 F0 W2 R3 B0 L#
Fri 19 Mar 2021
at 00:05
  • msg #757

Re: The Thornton-Curry Saloon (OOC Thread)

Okay, trade me literally anything for it and I'll update.
Albert Cooper
player, 533 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Fri 19 Mar 2021
at 00:40
  • msg #758

Re: The Thornton-Curry Saloon (OOC Thread)

You want a 'shakin in thar boots'? I figure you might have some fun with that...
Kansas Kate
player, 602 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B0 L#
Fri 19 Mar 2021
at 20:57
  • msg #759

Re: The Thornton-Curry Saloon (OOC Thread)

Done, the card's literally useless to me so you could trade me a pebble.

I'll mark it down
Kansas Kate
player, 606 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B0 L#
Mon 22 Mar 2021
at 14:25
  • msg #760

Re: The Thornton-Curry Saloon (OOC Thread)

Popped up in my Youtube feed:

https://www.youtube.com/watch?v=vZhG4szpV4E
Dr. Ezekiel Q. Wayland
player, 219 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Thu 25 Mar 2021
at 16:05
  • msg #761

Re: The Thornton-Curry Saloon (OOC Thread)

Maybe I'm not reading it right...

The room is filled with plants, except for a small tunnel-path for one person to the left side?  This was my assumption.

Or do you need to hack through to get to the tunnel path first?
Marshal
GM, 925 posts
W0 R0 B3
Thu 25 Mar 2021
at 16:35
  • msg #762

Re: The Thornton-Curry Saloon (OOC Thread)

No machetes required. :) There is a clearly visible corridor that appears to travel through the vines. The opening is on the left side of the room. The tunnel is tall and wide enough for a single person to fit through. Any group that entered it could travel through it in single file. The thorns, while potentially a source of painful scratches, are not sufficiently potent to inflict any of the posse members with fatigue or wounds.
Albert Cooper
player, 537 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Thu 25 Mar 2021
at 23:30
  • msg #763

Re: The Thornton-Curry Saloon (OOC Thread)

Yeah, I wasn't saying we need to start by hacking through anything, but if the vines start to close on us, Albert wouldn't mind having a machete in hand.
Marshal
GM, 927 posts
W0 R0 B3
Fri 26 Mar 2021
at 15:41
  • msg #764

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Kansas Kate:
Popped up in my Youtube feed:

https://www.youtube.com/watch?v=vZhG4szpV4E

I finally had the opportunity to watch this last night. Great video. I need to take a look at more of his offerings.

It’s really remarkable how many structures in the Lincoln County area have been well preserved, like the church at San Patricio. Every time I’ve had the opportunity to visit Lincoln itself, it feels as though I’ve stepped back in time. At points as I’ve composed posts for this game, it’s been strange to realize that I’ve actually stood in some of the buildings I’m writing about, like the Montaño Store, the Dolan House, and the Thornton-Curry Saloon.

It’s my understanding that New Mexico recently reopened the historical sites at Lincoln. They had been closed since early 2020 due to the pandemic. I know that some of the other businesses there haven’t fared well due to COVID’s impact on tourism. As I understand it, both the Wortley Hotel and the Dolan House have closed and been put up for sale. Perhaps, as things return to normal, they’ll find new ownership and reopen.

Regardless, I do want to make my way over there again sometime in the near future. It really is a worthwhile journey.
Albert Cooper
player, 538 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Fri 26 Mar 2021
at 17:22
  • msg #765

Re: The Thornton-Curry Saloon (OOC Thread)sXq

It's about a 13-hour drive for me to get there, though driving to/through New Mexico is on my list of stuff I'd like to do at some point. I hear good things. Lincoln seems like a worthy stop on that trip.

I did drive to the top of Mount Graham last year, and it felt like I could see all of New Mexico from there. But I probably couldn't actually.
Kansas Kate
player, 610 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B0 L#
Fri 26 Mar 2021
at 17:58
  • msg #766

Re: The Thornton-Curry Saloon (OOC Thread)sXq

In reply to Marshal (msg # 764):

He did one on Roy Bean a while back that's also interesting.

I've always imagined an interesting premise for Deadlands would be that Roy Bean is an insane but quasi-omniscient figure who can see into the Hunting Grounds and is aware of supernatural evil, and abuses his legal powers to send a posse on a series of bizarre quests like steal a blue ostrich feather which eventually converge into everything they need to fight some horror and it turns out he knew what he was doing all along.

The problem is, besides writing that so it was actually clever, no players would go along with such a premise lol
Bryan Lee
player, 537 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W3 R1 B0 L1
Fri 26 Mar 2021
at 19:05
  • msg #767

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Kansas Kate:
I've always imagined an interesting premise for Deadlands would be that Roy Bean is an insane but quasi-omniscient figure who can see into the Hunting Grounds and is aware of supernatural evil, and abuses his legal powers to send a posse on a series of bizarre quests like steal a blue ostrich feather which eventually converge into everything they need to fight some horror and it turns out he knew what he was doing all along.

The problem is, besides writing that so it was actually clever, no players would go along with such a premise lol


You know, if you just baked that into the starting premise, I think you could get players to go along with it.

Albert Cooper:
It's about a 13-hour drive for me to get there, though driving to/through New Mexico is on my list of stuff I'd like to do at some point. I hear good things. Lincoln seems like a worthy stop on that trip.

I did drive to the top of Mount Graham last year, and it felt like I could see all of New Mexico from there. But I probably couldn't actually.


It's totally worth it. I went to the Ruidoso area during the early pandemic to escape the Texas heat (it was about 20 degrees cooler around the Lincoln National Forest). It was about a 12 hour drive to get there from where I live as well. I didn't get to actually make it to Lincoln itself, but the area is wonderful. I imagine with the sites open and without babies it would be fun to see them esp in light of this game.

Also you will probably note as I did that the surrounding environs of this area are just as described here in this game. The trip there actually increased my already high level of engagement here - you drive around and you see the names of various figures in this game. There's a Billy the Kid highway. I drove by the spot where John Tunstall was killed. That history that is so infused into this game is everpresent in the region.

Marshal:
...its soft moan lonely.


This scene has become unexpectedly quite titillating

In all seriousness, the scene is actually quite ominous and I love it.
This message was last edited by the player at 19:38, Fri 26 Mar 2021.
Kansas Kate
player, 615 posts
Hot words and cold slabs
P6 T5 W0 F0 W2 R3 B0 L#
Mon 5 Apr 2021
at 18:45
  • msg #768

Re: The Thornton-Curry Saloon (OOC Thread)sXq

And Youtube keeps on giving.  That Youtube algorithm, it's a weird weird thing.

https://www.youtube.com/watch?v=p2-QSLj1BQ4
Marshal
GM, 929 posts
W0 R0 B3
Tue 6 Apr 2021
at 19:34
  • msg #769

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Nice video. Opinions on Horn among historians and aficionados of the American West do seem to be rather divided on the self-described range detective. I’ll readily admit to having personally given more weight to the darker interpretations of Horn’s character, though there is clearly a lot of room for debate. Sitting on my “to read” list is Larry Ball’s book Tom Horn in Life and Legend. My impression from reviews is that the book has been extensively researched and strives to provide a balanced view of a rather complex individual.

The movie Tom Horn, in which Steve McQueen portrays the the title character, is worth watching. Good performances. The film has a haunting, almost elegiac quality to it. The filmmakers clearly favored a more benign view of Horn’s actions.

It honestly makes me happy that there are content providers on YouTube that are using the platform to discuss the history of the Old West. It’s been a source of lifelong fascination for me.


I have posted a map of the current combat situation. I wanted to include a few clarifications about it, in hopes of addressing some of the questions that might arise.

  • What you’re looking at, in essence, is a narrow view of the mountainside, that area that lies between the posse and Murphy. It is constructed this way deliberately, based on the presumption that that the group’s primary focus is on bringing Murphy down.
  • To broaden the picture: With Murphy positioned to the group’s north, the areas immediately east, west, and south of the area that is depicted on the map are occupied by significant numbers of the reanimated dead.
  • You’ll note that the only NPCs shown alongside the posse are Bauer, Garrett, and Billy the Kid. The remainder of the NPCs that are accompanying the posse will be actively working to hold off the advancing dead from the other quadrants of the map. Behind the scenes, I’ll be adjudicating the NPCs’ efforts using the Mass Battles rules, but will provide ongoing narrative feedback on how many of the NPCs have died how the NPCs are faring.
  • Please understand that the reason behind my handling the fight in this manner is twofold. First, if I had to roll individual results for every NPC and walking corpse, getting through this last chapter would be unwieldy and time consuming. Second, the narrative focus here needs to be on the posse’s confrontation with Murphy. They’ve worked hard to reach this point and that’s honestly where the spotlight should rest.

Of course, if you look things over and still have questions, please feel free to ask. Savage Worlds can be surprisingly crunchy when it comes to some aspects of combat, so know that I’ll do my best to address any questions that may arise.
Kansas Kate
player, 617 posts
Hot words and cold slabs
P6 T5 W0 F0 W3 R3 B0 L#
Tue 6 Apr 2021
at 23:17
  • msg #770

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Question for the Posse, knowing this could delay things, but this ones For All the Marbles so I'd feel bad not asking.

Should I play Shakin in Thar Boots right now?  I think literally everything except for maybe that one distant deader in the far left corner would lose its first turn.  It might be a very smart play because the action economy would be most affected, but I could also sleeve it and play it right when Murphy is about to do something bad.

I'm asking because I have no idea what you people are all actually capable of.  Doing it might set up a good AoE attack or something.
Marshal
GM, 933 posts
W3 R0 B3
Tue 6 Apr 2021
at 23:31
  • msg #771

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Just a quick reminder, since it came up. You can play your first adventure card during a chapter for free. To use additional cards, you have to burn a Fate Chip for each one you put in play.
Kansas Kate
player, 618 posts
Hot words and cold slabs
P6 T5 W0 F0 W3 R3 B0 L#
Wed 7 Apr 2021
at 00:40
  • msg #772

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Fair point, but I just got two lol.
Albert Cooper
player, 542 posts
Gun Wizzerd
P5 T6 W0 F0 W4 R1 B5 L0
Wed 7 Apr 2021
at 00:48
  • msg #773

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Kansas Kate:
I'm asking because I have no idea what you people are all actually capable of.  Doing it might set up a good AoE attack or something.


I shoot things. With bullets. Sometimes better bullets than others. No AoE or anything like that. In general, I would think the earlier that is played the better as it will give us a full round to thin the herd a bit. But I could also see waiting a little to set up a free round when the doc and the general both have optimal ways of putting an extra action to use.
Dr. Ezekiel Q. Wayland
player, 223 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R2 B0 L0
Thu 8 Apr 2021
at 04:50
  • msg #774

Re: The Thornton-Curry Saloon (OOC Thread)sXq


Well...  I do have some methods of AoE...  A few.

So, happy to assist with any plans to use such before everything gets all close and personal!
Bryan Lee
player, 542 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W4 R1 B0 L1
Thu 8 Apr 2021
at 15:41
  • msg #775

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Kansas Kate:
I'm asking because I have no idea what you people are all actually capable of.


Punching people. A lot. Many times. Really hard. Rapidly.
Kansas Kate
player, 619 posts
Hot words and cold slabs
P6 T5 W0 F0 W3 R3 B0 L#
Fri 9 Apr 2021
at 00:48
  • msg #776

Re: The Thornton-Curry Saloon (OOC Thread)sXq

That's good enough, posting momentarily.  Sorry meant to do it earlier but today got spicy
Bryan Lee
player, 545 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W4 R1 B0 L1
Thu 15 Apr 2021
at 16:59
  • msg #777

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Bryan Lee:
Kansas Kate:
I'm asking because I have no idea what you people are all actually capable of.


Punching people. A lot. Many times. Really hard. Rapidly.


It seems that I spoke too soon. Two snake eyes in three rolls, wow!
Kansas Kate
player, 622 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R2 B0 L#
Thu 15 Apr 2021
at 17:13
  • msg #778

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Yeah, the Dice Roller mugged you and stole your wallet.  That kind of rolling ought to be illegal.
Bryan Lee
player, 546 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W4 R1 B0 L1
Thu 15 Apr 2021
at 17:18
  • msg #779

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Kansas Kate:
Yeah, the Dice Roller mugged you and stole your wallet.  That kind of rolling ought to be illegal.


I laughed at that one for sure.

I've had enough good rolls in this campaign that I figure it's time that Lady Luck take her share. The house always wins, after all. Fitting that it happens to be in the fight against Murphy :D

I'm sure the next set will be a little better...or so I can hope.
Marshal
GM, 942 posts
W1 R0 B4
Mon 19 Apr 2021
at 16:59
  • msg #780

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Sorry, I know my geek is showing, but this is amazing:

https://apnews.com/article/nas...d3bbe3634aeabfa4abaf
Kansas Kate
player, 623 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R2 B0 L#
Mon 19 Apr 2021
at 21:21
  • msg #781

Re: The Thornton-Curry Saloon (OOC Thread)sXq

In other news, we ded lol
Marshal
GM, 953 posts
W4 R0 B5
Wed 5 May 2021
at 02:00
  • msg #782

Re: The Thornton-Curry Saloon (OOC Thread)sXq

After receiving some very wise counsel from a member of the posse, I’ve decided to let the protection offered by the Last Stand card remain in force through the end of the current round, as Lee’s initiative draw won’t truly come into play until the next cycle.
Bryan Lee
player, 549 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W3 R0 B0 L1
Wed 5 May 2021
at 14:30
  • msg #783

Re: The Thornton-Curry Saloon (OOC Thread)sXq

True. The draw taking place during my turn this round is really pro forma, a time saving mechanism that prevents us all having to wait at the end of the combat round for everyone to then take another turn drawing cards.
Albert Cooper
player, 557 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R0 B0 L0
Mon 24 May 2021
at 20:57
  • msg #784

Re: The Thornton-Curry Saloon (OOC Thread)sXq

And, to be clear, the question posed was for everyone, correct? I’ve been waiting for others to jump in so as not to monopolize the proceedings, but I’m now concerned everyone is waiting for someone else...
Marshal
GM, 963 posts
W1 R0 B5
Mon 24 May 2021
at 21:47
  • msg #785

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Yes, that’s correct. The Crow Mother would entertain a response from anyone who is willing to speak up.
Kansas Kate
player, 631 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Mon 24 May 2021
at 22:21
  • msg #786

Re: The Thornton-Curry Saloon (OOC Thread)sXq

lol I will admit I was holding back because Double Kay goaded Murphy into this fight, I thought the posse had heard enough from me for a while.

But that's okay, I got something that's not a pages long, filthy, meandering diatribe this time.
Kansas Kate
player, 633 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Wed 26 May 2021
at 20:59
  • msg #787

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Hmmmmm... I do have an idea if our Ranger will pause a bit.  I think it's a better idea than trying to hope I roll a big damage result with a magic buwitt.  Though that's coming if this doesn't work.

But I think we're better off giving him once concentrated whammy, right here right now.
Bryan Lee
player, 556 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W3 R0 B0 L0
Thu 27 May 2021
at 13:17
  • msg #788

Re: The Thornton-Curry Saloon (OOC Thread)sXq

I'm glad to coordinate; what's the idea, Kate?
Kansas Kate
player, 634 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R1 B0 L#
Thu 27 May 2021
at 22:25
  • msg #789

Re: The Thornton-Curry Saloon (OOC Thread)sXq

It's like A Tribe Called Quest, you say the whole thing!

Jokes aside it's simple:

  • Hold your action-
  • Double Kay attempts an Agility Trick and uses her movement to close in armed with the 'pick
  • IF, big if, it works, +1 Gang Up and -2 Parry, could even Wild Attack which would be like +5 to attacks, almost guaranteed raise, possibly two

Bryan Lee
player, 558 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W3 R0 B0 L0
Fri 28 May 2021
at 14:13
  • msg #790

Re: The Thornton-Curry Saloon (OOC Thread)sXq

I'm in agreement. Please, proceed :D
Marshal
GM, 968 posts
W0 R0 B4
Sun 30 May 2021
at 23:48
  • msg #791

Re: The Thornton-Curry Saloon (OOC Thread)sXq

A question for everyone.

Lately, I’ve been devoting some time to studying Savage Worlds Adventure Edition. I really like the new iteration of the rules and I think that most of the changes that have been made are good ones that were well thought out by the designers. There’s honestly several different potential campaigns I’d like to run with SWADE, if the opportunity presents itself.

But, I would like to have the chance to “test fire” the new rules first. To that end, I was giving serious thought to running one of the one-shot adventures that Pinnacle published for SWADE, a science fiction scenario titled The Moon at the Edge of Oblivion. Published one-shots for Savage Worlds (especially those from third party publishers) have varied widely in quality, but this particular module is a good one, at least in my humble opinion. It offers several cool concepts and provides a lot of room for player creativity with regard to problem solving. Plus, speaking for myself, I haven’t had the chance to run a sci-fi game in quite some time.

So, with that all said, I wanted to inquire if anyone here might like to take part in such a venture, were I to move forward with it. If the idea, or the genre, doesn’t appeal, I completely understand. There’s no pressure to join in on my part, promise. But, if it happens to sound intriguing, please let me know, either with a post here or via PM.

Thanks.
Kansas Kate
player, 636 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R0 B0 L#
Mon 31 May 2021
at 00:08
  • msg #792

Re: The Thornton-Curry Saloon (OOC Thread)sXq

I'd be down, I'm trying to teach myself the SWADE changes for my own purposes.  They aren't revolutionary but they are pretty different in a lot of ways.
Albert Cooper
player, 560 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R0 B0 L0
Mon 31 May 2021
at 01:35
  • msg #793

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Sounds like fun. Count me in!
Kansas Kate
player, 637 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R0 B0 L#
Mon 31 May 2021
at 03:31
  • msg #794

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Not that it matters, but I think technically as long as the source of the second shaken is something that can physically hurt someone, it can cause a wound.  I think the rules even say it's the latter attack that has to be physical, not the first attack.

I think what the rule is intended to prevent is the absurdity of the situation where if someone Taunts you and then someone pulls off a Smarts Trick, you suddenly start bleeding.
Marshal
GM, 969 posts
W0 R0 B0
Mon 31 May 2021
at 03:35
  • msg #795

Re: The Thornton-Curry Saloon (OOC Thread)sXq

You’re correct. I misread. I’ll need a bit of time to revise.

Update: Fixed.
This message was last edited by the GM at 03:51, Mon 31 May 2021.
Marshal
GM, 970 posts
W0 R0 B0
Tue 1 Jun 2021
at 17:14
  • msg #796

Re: The Thornton-Curry Saloon (OOC Thread)sXq

Kansas Kate:
I'd be down

Albert Cooper:
Sounds like fun. Count me in!

I really appreciate you both being willing to join in. To make a run at it, I’d probably need four players, all told. So, I’m going to shelve the idea, at least for the time being. I might revive it later if I feel ambitious enough to seek out participants in Wanted - Players.

Thanks again for your interest.
Bryan Lee
player, 561 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R0 B0 L0
Tue 1 Jun 2021
at 17:24
  • msg #797

Re: The Thornton-Curry Saloon (OOC Thread)

In reply to Marshal (msg # 796):

I've had a busy few days, but I'd be interested as well, so that's three for whatever it's worth.
Marshal
GM, 971 posts
W0 R0 B0
Wed 2 Jun 2021
at 14:52
  • msg #798

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
I've had a busy few days, but I'd be interested as well, so that's three for whatever it's worth.

I really appreciate that. If I decide to revisit the idea, I promise I’ll keep you in the loop.

On another matter, I was not certain if anyone besides Kansas Kate wanted to post anything in the current in-game thread. If anyone has that intention, let me know and I’ll keep it open. Otherwise, I’ll likely go ahead and close the thread tomorrow.
Albert Cooper
player, 561 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R0 B0 L0
Wed 2 Jun 2021
at 15:22
  • msg #799

Re: The Thornton-Curry Saloon (OOC Thread)

I will post something, though not terribly important to that thread (or the story in general).
Bryan Lee
player, 562 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R0 B0 L0
Thu 3 Jun 2021
at 01:57
  • msg #800

Re: The Thornton-Curry Saloon (OOC Thread)

I'd like to drop something in there as well if I can have one more day to do it.
Marshal
GM, 972 posts
W0 R0 B0
Thu 3 Jun 2021
at 04:35
  • msg #801

Re: The Thornton-Curry Saloon (OOC Thread)

I’ll be sure to keep it open so each of you can contribute.

That leads me to another question. With regard to bringing the game to a close, I can do one of two things.

I can set up a final gathering, likely at the Thornton-Curry Saloon, where the cast can interact before parting ways. If anyone has any unfinished business with another character, player controlled or NPC, this would provide them the opportunity to address it.

On the other hand, if the central concern is the greater fate of Lincoln itself, I can write up a denouement that discusses what unfolds within the Rio Bonito Valley in the wake of Murphy’s demise. I could also use that narrative as a bookend, after those players who wanted to wrote a few paragraphs on what became of their individual characters.

I’m completely fine with either option. Just let me know what you’d prefer.
This message was last edited by the GM at 04:38, Thu 03 June 2021.
Albert Cooper
player, 562 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R0 B0 L0
Thu 3 Jun 2021
at 04:59
  • msg #802

Re: The Thornton-Curry Saloon (OOC Thread)

I’d prefer final scene plus denouement.
Jacinta Castillo
player, 357 posts
Half-breed Scout
P4 T5 W0 F0 W5 R3 B4 L0
Thu 3 Jun 2021
at 07:18
  • msg #803

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
I’d prefer final scene plus denouement.


Ditto!
Bryan Lee
player, 564 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R0 B0 L0
Fri 4 Jun 2021
at 17:29
  • msg #804

Re: The Thornton-Curry Saloon (OOC Thread)

Jacinta Castillo:
Albert Cooper:
I’d prefer final scene plus denouement.


Ditto!


Ditto!
Kansas Kate
player, 640 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R0 B0 L#
Fri 4 Jun 2021
at 20:55
  • msg #805

Re: The Thornton-Curry Saloon (OOC Thread)

Same

lol also I forgot until now K to the K stashed a bottle of hooch in the woods behind the general store, seems like a good time for hooch stash
Marshal
GM, 973 posts
W0 R0 B0
Fri 4 Jun 2021
at 23:12
  • msg #806

Re: The Thornton-Curry Saloon (OOC Thread)

Well, that’s more than a quorum, so both it will be. I’ll do my best to get the closing thread up this weekend.
Marshal
GM, 975 posts
W0 R0 B0
Tue 8 Jun 2021
at 20:17
  • msg #807

Re: The Thornton-Curry Saloon (OOC Thread)

I’ll keep the Times Past thread open through the evening, in case anyone wants to make a last minute contribution. Tomorrow, I’ll close it and open the epilogue thread at the Thornton-Curry.
Marshal
GM, 980 posts
W0 R0 B0
Sun 27 Jun 2021
at 16:27
  • msg #808

Re: The Thornton-Curry Saloon (OOC Thread)

My deepest thanks to each of you for seeing this through to its conclusion.
Jacinta Castillo
player, 362 posts
Half-breed Scout
P4 T5 W0 F0 W5 R3 B4 L0
Sun 27 Jun 2021
at 19:32
  • msg #809

Re: The Thornton-Curry Saloon (OOC Thread)

Congratulations! It's a monumental feat and a great accomplishment.  Thanks for pushing through the rough spots to complete this story.  Loved your epilogue.  ;D
Albert Cooper
player, 566 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R0 B0 L0
Sun 27 Jun 2021
at 20:04
  • msg #810

Re: The Thornton-Curry Saloon (OOC Thread)

It's been fantastic, thanks again for this wonderful story! I loved every moment.

Albert did want to raise one more toast at the end, specifically to Siobhan, Ezekiel, Tamsin, and Jacinta who were neither residents nor law dogs.

In addition to the work by our fantastic GM, thanks to all the other players as well. You are all awesome players and made this game incredibly enjoyable.
Kansas Kate
player, 646 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R0 B0 L#
Sun 27 Jun 2021
at 20:06
  • msg #811

Re: The Thornton-Curry Saloon (OOC Thread)

There was a time when Hollywood used to make movies where they actually gave a damn about the characters and the story and would add those little denouements for each of them at the very end.

I heard this in my mind:

https://www.youtube.com/watch?v=XqTExeEAYqs
Albert Cooper
player, 567 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R0 B0 L0
Sun 27 Jun 2021
at 20:23
  • msg #812

Re: The Thornton-Curry Saloon (OOC Thread)

I watched Luca last night. One of my favorite parts of the movie was the credits where they show what happens next with all the characters…
Dr. Ezekiel Q. Wayland
player, 235 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 28 Jun 2021
at 01:58
  • msg #813

Re: The Thornton-Curry Saloon (OOC Thread)

Agreed!

The postscript was a great idea!

And yes, wonderful achievement to complete the whole story you set out to tell!  I've not seen it on RPOL before.  And a great story to boot.
Bryan Lee
player, 566 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R0 B0 L0
Mon 28 Jun 2021
at 03:14
  • msg #814

Re: The Thornton-Curry Saloon (OOC Thread)

3.5 years and 4600+ posts later, we have completed a fantastic and vivid Deadlands story.

Thanks to the Marshal for a great job done, and to my fellow player characters for creating vivid and memorable characters.
Marshal
GM, 981 posts
W0 R0 B0
Tue 29 Jun 2021
at 23:57
  • msg #815

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
You are all awesome players and made this game incredibly enjoyable.

This definitely bears repeating. Not one bit of this story would have unfolded without the presence of each of your characters. Every one of you did an exceptional job of bringing your chosen persona to life. I have no doubt that I will be remembering some of the events of this game for years to come.

Again, my thanks to each of you for taking part.
Marshal
GM, 982 posts
W0 R0 B0
Fri 9 Jul 2021
at 17:43
  • msg #816

Re: The Thornton-Curry Saloon (OOC Thread)

Question: Would anyone here be interested in a SWADE game utilizing this setting?
Albert Cooper
player, 568 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R0 B0 L0
Fri 9 Jul 2021
at 18:40
  • msg #817

Re: The Thornton-Curry Saloon (OOC Thread)

Yes, I would be. Unlikely I’d be able to do any character creation until near end of July.
Kansas Kate
player, 647 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R0 B0 L#
Fri 9 Jul 2021
at 20:26
  • msg #818

Re: The Thornton-Curry Saloon (OOC Thread)

I am a sucker for pirates.
Bryan Lee
player, 567 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R0 B0 L0
Sat 10 Jul 2021
at 13:12
  • msg #819

Re: The Thornton-Curry Saloon (OOC Thread)

Yarrrr! Sign me up as well.
Marshal
GM, 983 posts
W0 R0 B0
Sat 10 Jul 2021
at 14:53
  • msg #820

Re: The Thornton-Curry Saloon (OOC Thread)

Albert Cooper:
Yes, I would be. Unlikely I’d be able to do any character creation until near end of July.

Full disclosure: Part of my motivation for asking was due to the fact that constructing the game will take some time. Besides including details regarding the world itself, being a fantasy setting, there are racial options and edges that are unique to 50 Fathoms that I need to be certain to inform participants about up front, so they can incorporate them into their choices during character creation. Also, although spellcasting itself works as it does in most Savage Worlds games, there are specific streams of power that arcane characters tap into which impact the powers that they are able to access. All that to say that typing up that information will require some work on my part, work that selfishly, I didn’t want to put in if there wasn’t any interest.

That said, with regard to your situation Albert, I honestly doubt that I’ll have the game properly constructed before the end of the month. I’ll probably be ready to open the doors around the time you’re free to devote some thought to character creation.

My sincere thanks to everyone who expressed interest. I’ll drop each of you a quick rMail once I have the game prepared.
Jacinta Castillo
player, 363 posts
Half-breed Scout
P4 T5 W0 F0 W5 R3 B4 L0
Sat 10 Jul 2021
at 21:57
  • msg #821

Re: The Thornton-Curry Saloon (OOC Thread)

I'll give it a go, as well.  Sounds as though it could be fun.
Dr. Ezekiel Q. Wayland
player, 236 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Sun 11 Jul 2021
at 02:08
  • msg #822

Re: The Thornton-Curry Saloon (OOC Thread)


If there's space and need for another, I'm in.  50 Fathoms is fantastic.
Marshal
GM, 984 posts
W0 R0 B0
Mon 12 Jul 2021
at 00:56
  • msg #823

Re: The Thornton-Curry Saloon (OOC Thread)

I’d be very pleased to have each of you join in. Five would make for an excellent group.
Dr. Ezekiel Q. Wayland
player, 237 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 19 Jul 2021
at 03:39
  • msg #824

Re: The Thornton-Curry Saloon (OOC Thread)


So...  not sure if this is the best place to do it.  And I know its early and all...  But if anyone else wanted to spitball 50 Fathoms character ideas.  I'm in...  I'd love to work out some possible preexisting connections or such...  If wouldn't mess anything up.

Character creation is an addictive joy for me.
Albert Cooper
player, 569 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R0 B0 L0
Sat 31 Jul 2021
at 03:36
  • msg #825

Re: The Thornton-Curry Saloon (OOC Thread)

Dr. Ezekiel Q. Wayland:
So...  not sure if this is the best place to do it.  And I know its early and all...  But if anyone else wanted to spitball 50 Fathoms character ideas.  I'm in...  I'd love to work out some possible preexisting connections or such...  If wouldn't mess anything up.

Character creation is an addictive joy for me.


Life...has been shitty lately. BUT...I'm still going to enjoy the 50 Fathoms game, quite a bit. Has there been any discussion about characters? If so, lemme know where. If not...let's start?
Dr. Ezekiel Q. Wayland
player, 238 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Sun 1 Aug 2021
at 17:36
  • msg #826

Re: The Thornton-Curry Saloon (OOC Thread)

Agreed!  Let's start!

Let's see...  I always have too many ideas and then pare it down based on what seems to fit with the group of what seems interesting to said group.

Quick idea list!

Murgk - Grael Harpooner and Wrestler - Murgk won his village's contest for the honor of signing on to the next ship seeking a Grael hunter.  He believes himself to be the best of the best and deserving of respect and riches.  Of course, he has little concept of the value of things and is easily manipulated.  Proud, strong, and dim.

Geordie Pringle - Scots Border Reiver - Geordie was a border reiver; a light horseman and outlaw along the English Scottish border of around 1590.  His clan sent a regiment of horse for mercenary work on the continent.  Ship was lost in the crossing....and ended up in Caribdus.  Geordie believes that he is trapped in Faerie and all the strange folk of Carbidus are the Faerie creatures from the stories.  He is unshakable in this belief.  Brutal, loyal, and a bit mad.

Theodosia Burr - American Lady/Pirate Captain - In history, Theodosia Burr's ship disappeared in a storm off the coast of North Carolina.  What if, she and that ship ended up in Caribdus?  Highly educated, driven, and now in a world where women were not necessarily kept from the reins of power.  She is her father's daughter and will survive. And thrive.

Redcap - Kehana Vagabond - Redcap earned his name due to the red coloration of his scales, especially pronounced across the crown of his head.  A lost Scotsman's joke.  Redcap carries a dark secret that made him flee the other Kehana and the flumes.  He cares...  He empathizes...  He fears he may even...love...  He fears the other Kehana will kill him if they know.  He wants to find a way to be free of this curse...

I have others...  Just the first few...  Anyhow.  Enjoy!
Marshal
GM, 985 posts
W0 R0 B0
Sun 1 Aug 2021
at 22:09
  • msg #827

Re: The Thornton-Curry Saloon (OOC Thread)

Question for everyone: Do those planning to take part in the upcoming 50 Fathoms game have access to the Player’s Guide?

If most (or all) of you do, it would cut down on the preparation work that I have to do significantly. To explain, my intent was to post a lot of the essential information about the world of Caribdus, its locations, and character creation options that are unique to the setting in the game itself (similar to what I did with Waterdeep) for participants to refer to. But if most have access to the Player’s Guide, such an effort would be redundant.

If most aren’t able to snag a copy, I have no problem with pressing ahead with getting the essentials of the setting posted. For those that do, since we’ll be utilizing the SWADE ruleset, make sure to download the 50 Fathoms SWADE Conversion Guide which is available for free at the Pinnacle Entertainment website.
Dr. Ezekiel Q. Wayland
player, 239 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Sun 1 Aug 2021
at 22:14
  • msg #828

Re: The Thornton-Curry Saloon (OOC Thread)

I has the Player's Guide and the conversion guide.
Kansas Kate
player, 648 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R0 B0 L#
Sun 1 Aug 2021
at 22:26
  • msg #829

Re: The Thornton-Curry Saloon (OOC Thread)

I can get it no problem, in fact I may have it already I buy big Humble Bundles and Drive Thru RPG sales every once in a while when a system or setting I think is interesting but I'll never get to play comes up for sale cheap.
Dr. Ezekiel Q. Wayland
player, 240 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 2 Aug 2021
at 01:54
  • msg #830

Re: The Thornton-Curry Saloon (OOC Thread)


If any of those ideas seem like something to spin off from, let me know!

The grael needs a captain to point him in the right directions and keep him from getting taken in by the wrong sorts.

Theodosia needs a loyal crew to help with her nationbuilding.

Geordie and Redcap are both vicious bastards in their own way, so if you need a vicious bastard or want to play the opposite number to check them...

Or something else!

I had extra time today...
Bryan Lee
player, 568 posts
Texas Ranger (8/20 PP)
P7 T6 W0 F0 W2 R0 B0 L0
Mon 2 Aug 2021
at 14:25
  • msg #831

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal:
Question for everyone: Do those planning to take part in the upcoming 50 Fathoms game have access to the <a href=https://www.drivethrurpg.com/product/98637/50-Fathoms-Explorers-Edition-Players-Guide>Player’s Guide</a>?


I'm getting it now. At less than $4, that's a good deal!
Marshal
GM, 986 posts
W0 R0 B0
Mon 2 Aug 2021
at 15:25
  • msg #832

Re: The Thornton-Curry Saloon (OOC Thread)

I believe that the sale at DriveThruRPG  extends through today, so anyone wanting to grab a copy can do so inexpensively.

The honest truth is that the Player’s Guide will do a far better job than I could in communicating all of the essential aspects of the setting. That said, since most that have expressed an interest in taking part have obtained a copy, I’m planning on refraining from posting a lot of material about the setting elements in-game. Of course, if someone that’s joining in doesn’t have access to the Guide, I can work with them individually on matters like character creation/history.
Kansas Kate
player, 649 posts
Hot words and cold slabs
P6 T5 W0 F0 W1 R0 B0 L#
Tue 3 Aug 2021
at 00:15
  • msg #833

Re: The Thornton-Curry Saloon (OOC Thread)

Wow I do indeed have it, I've had it for a while too!  I feel bad.  Well, time to correct my mistake and actually read it.
Jacinta Castillo
player, 364 posts
Half-breed Scout
P4 T5 W0 F0 W5 R3 B4 L0
Fri 6 Aug 2021
at 05:16
  • msg #834

Re: The Thornton-Curry Saloon (OOC Thread)

I snagged it, too!
Marshal
GM, 987 posts
W0 R0 B0
Sun 8 Aug 2021
at 23:35
  • msg #835

Re: The Thornton-Curry Saloon (OOC Thread)

My thanks to everyone who purchased or located their copy of the Player’s Guide. I’ve spent part of the weekend rereading portions of 50 Fathoms and in doing so, I’ve been reminded that the player information provided for the setting includes a number of valuable hints about some of the central mysteries of Caribdus. Points that I might not have been careful enough to include, had I attempted to post it all within the game itself.

I’m mindful of the fact that the Player’s Guide represents an investment of money and reading time. I’ll do my utmost to create a game that makes it worthwhile. I expect to have everything prepared within the next week to two weeks, and I’ll make certain to send a rMail to each of you to let you know when it’s open for business.
Marshal
GM, 988 posts
W0 R0 B0
Thu 7 Apr 2022
at 16:35
  • msg #836

Re: The Thornton-Curry Saloon (OOC Thread)

Just for everyone’s information: I’m probably going to proceed with deleting this game in a week’s time, but I wanted to be sure to give each of you notice in case there was some material from the game anyone wanted to save prior to me doing so.

Thanks again to everyone who took part. A lot of great memories.
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