RolePlay onLine RPoL Logo

, welcome to [Deadlands: Reloaded] High Lonesome

13:22, 4th May 2024 (GMT+0)

The Thornton-Curry Saloon (OOC Thread)

Posted by MarshalFor group 0
Jacinta Castillo
player, 185 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B1 L0
Tue 25 Jun 2019
at 16:29
  • msg #337

Re: The Thornton-Curry Saloon (OOC Thread)

Ditto.  ;)
Bryan Lee
player, 292 posts
Texas Ranger (16/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Tue 25 Jun 2019
at 18:18
  • msg #338

Re: The Thornton-Curry Saloon (OOC Thread)

Ditto.
Albert Cooper
player, 292 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Wed 26 Jun 2019
at 07:35
  • msg #339

Re: The Thornton-Curry Saloon (OOC Thread)

Add me to that list. That was absolutely perfect.
Dr. Ezekiel Q. Wayland
player, 45 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Wed 26 Jun 2019
at 09:09
  • msg #340

Re: The Thornton-Curry Saloon (OOC Thread)


Yay!

I did something right!
Marshal
GM, 501 posts
W5 R1 B0
Wed 26 Jun 2019
at 16:30
  • msg #341

Re: The Thornton-Curry Saloon (OOC Thread)

For what it’s worth coming from the GM, I think Dr. Wayland has done quite a bit right. He’s a great addition to the posse.
Bryan Lee
player, 295 posts
Texas Ranger (16/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Fri 28 Jun 2019
at 17:38
  • msg #342

Re: The Thornton-Curry Saloon (OOC Thread)

A few questions:

  • From having looked at the roof before going in, do we have a good idea as to how far out we'd have to get to hypothetically take a shot at someone standing on top of it?
  • How far out from the door are the deaders?
  • How many would one engage at once upon going out there?

Marshal
GM, 503 posts
W5 R1 B0
Fri 28 Jun 2019
at 19:49
  • msg #343

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan Lee:
From having looked at the roof before going in, do we have a good idea as to how far out we'd have to get to hypothetically take a shot at someone standing on top of it?

In terms of the map, you’d need to be roughly three squares away from any of the church’s walls, the equivalent of one full move action away from the building.

Bryan Lee:
How far out from the door are the deaders?

Close. Between fifteen to twenty feet away.

Bryan Lee:
How many would one engage at once upon going out there?

If the front door was used, I would say that the first three heroes/heroines that went out would each end up contending with two zombies apiece.

There are windows in the other three walls of the iglesia, which could be used to escape to the street. They’re narrow, and a tight fit for most people, but I would say that if you could make an Agility roll, going through one would count just as a move action, leaving you with a regular action with which to act in the same round. A failed roll would mean that the character in question would have to use the full round to climb out.

Please note there are deaders in the vicinity of the other sides of the building, but they aren’t in immediate striking range and aren’t gathered in a cluster like those at the iglesia’s front entrance.
Dr. Ezekiel Q. Wayland
player, 47 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Sat 29 Jun 2019
at 06:48
  • msg #344

Re: The Thornton-Curry Saloon (OOC Thread)


How many, potentially, could Wayland get under his burst template out the door?
Marshal
GM, 504 posts
W5 R1 B0
Sat 29 Jun 2019
at 18:56
  • msg #345

Re: The Thornton-Curry Saloon (OOC Thread)

If the doctor was the first through the door, most likely all of them. If he wasn’t, he would likely have to ensure he didn’t catch any friendlies in the lightning gun’s blast.
Albert Cooper
player, 295 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Sat 29 Jun 2019
at 19:54
  • msg #346

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal
GM, 505 posts
W5 R1 B0
Sun 30 Jun 2019
at 16:17
  • msg #347

Re: The Thornton-Curry Saloon (OOC Thread)

Okay...if everyone in Angus is in agreement with the idea of rushing out of the church before McDaniels forces his way inside, I’ll need to know who’s planning to go where. Those leaving via the front entrance: I’ll need the order in which they’re heading into the street. If anyone’s going through a window, I’ll need to know which direction they’re exiting, keeping in mind that the top edge of the town map is north.

Once I’ve had everyone’s input, I’ll move things forward.
Dr. Ezekiel Q. Wayland
player, 48 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Sun 30 Jun 2019
at 22:32
  • msg #348

Re: The Thornton-Curry Saloon (OOC Thread)

Wayland is all for rushing out as he breaks in if everyone else seems to be.

He will lead the way.  Or, rather, the lightning will lead the way and he'll follow.

If everyone is staying, he'll still blast the group outside the door.
Albert Cooper
player, 296 posts
Gun Wizzerd
P5 T6 W0 F0 W2 R2 B1 L0
Mon 1 Jul 2019
at 02:22
  • msg #349

Re: The Thornton-Curry Saloon (OOC Thread)

Marshal - I edited a Knowledge (Occult) roll into my last post to see if Albert knows anything about ghost walkers.
Bryan Lee
player, 297 posts
Texas Ranger (8/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Mon 1 Jul 2019
at 03:47
  • msg #350

Re: The Thornton-Curry Saloon (OOC Thread)

Bryan intends to kick things off by launching himself out the front door at the nearest cluster of deaders, hoping to engage them. I don't know if he needs an Initiative to do so at this stage, or if he can just start the action before official combat begins, since we're not in combat rounds quite yet.

How does that work?
Marshal
GM, 506 posts
W5 R1 B0
Mon 1 Jul 2019
at 04:34
  • msg #351

Re: The Thornton-Curry Saloon (OOC Thread)

Have given it a little thought, here’s how I’ll handle the situation:

  • Anyone going through the front door and attacking deaders can go ahead and do so. Zombies don’t possess the kind of reflexes that will enable them to respond quickly to a sudden attack.
  • Anyone going out a window and targeting deaders can move and attack without an initiative draw as well, provided they make a successful Agility roll to get through the window. For reference: there are two zombies to the north of the church, and two more to the south. To the east, there are three.
  • Anyone dashing outside and attempting to target McDaniels will provoke a notice roll from the ghostwalker. Let me know if this is your intention and I’ll throw the dice for the monster. If he succeeds, then he, and anyone attempting to attack him, will need to make an intiative draw.
  • Cowering inside the church doesn’t require any rolls or card draws.

Cooper will have finished inscribing Tamsin River’s bullet prior to any of this occurring.

One question that needs answering: Dr. Wayland, I know that your original intention was to move out of the church first and try to flatten as many zombies as you could with your emitter. If Lee takes the lead, as he’s indicated, you can still target several of the walking corpses. Is that what you’d prefer to do, or would you rather, as the Ranger suggested, attempt to blast McDaniels?

Albert, I’ll provide an answer to your occult roll via PM.
Jacinta Castillo
player, 186 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B1 L0
Mon 1 Jul 2019
at 05:54
  • msg #352

Re: The Thornton-Curry Saloon (OOC Thread)

Jacinta intends to wait for Ezekiel to wipe out a swarm with his contraption before heading outside to cover Bryan as the Ranger requested.
Dr. Ezekiel Q. Wayland
player, 49 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 1 Jul 2019
at 15:46
  • msg #353

Re: The Thornton-Curry Saloon (OOC Thread)


Well...

If I was to blast upwards at where I hope McDaniels might be how much structural damage would I do to the roof and building?  He's an overconfident scientist, but wouldn't be willing to bring down a whole building on people.

Don't think this thing punches a clean hole.

Also, is Lee rushing /through/ the door or turning himself into a kick-punching /new/ kind or door to keep the dead out?
Marshal
GM, 507 posts
W5 R1 B0
Mon 1 Jul 2019
at 16:58
  • msg #354

Re: The Thornton-Curry Saloon (OOC Thread)

Doc, later this afternoon, I’ll get a proper combat map constructed that will help clarify the situation further, but to address your questions and options:

  • The ceiling of the church is made of thick adobe, so I’ll posit that it adds +6 to McDaniel’s existing Toughness of 11, for a total of 17. Because the emitter is a Heavy Weapon, you can attempt to blast through the structure to try and hit him, but you’ll need to exceed that toughness total to shake or wound him. You’ll need to make a Weird Science roll to ensure the shot is on target, but as the demon wouldn’t be expecting anyone trying to attack him through the roof, I’ll let you take a +4 to both the Weird Science and Damage rolls by virtue of having ”The Drop” on him for that initial shot. If you happen to miss McDaniels, give me a Damage roll anyway, as you’ll still blow a hole in the church if you roll 10 or more.
  • You could also just dash to the left or right of Lee and try to shoot McDaniels from outside the building. You could get where you needed to with a single move action, but you wouldn’t get ”The Drop” on the demon, and he would get a Notice roll to potentially see you and react.
  • You could also blast the zombies in front of the building. As you would obviously want to avoid putting the Ranger in the cone of your shot, I’d say you’d initially be able to safely target 3 deaders. I don’t want to speak for Ranger Lee, but my impression is that he’s trying to make himself a deadly obstacle that prevents any of the walking dead from getting inside the church and attacking anyone else.

The church is old, but sturdy. Blasting a hole in the roof wouldn’t risk bringing the entire structure down on everyone’s head.

Hope that helps somewhat.
Bryan Lee
player, 299 posts
Texas Ranger (8/20 PP)
P7 T6 W-1 F0 W0 R3 B2 L0
Mon 1 Jul 2019
at 18:28
  • msg #355

Re: The Thornton-Curry Saloon (OOC Thread)

For the question about Lee, sorry for the lack of clarity. My intention is that he is running head first into the undead, so he will not be in the doorway, but out where they are.
Marshal
GM, 508 posts
W5 R1 B0
Mon 1 Jul 2019
at 19:00
  • msg #356

Re: The Thornton-Curry Saloon (OOC Thread)

Doc, even with Lee rushing the deaders, you could still catch three in a well aimed blast without threatening the Ranger.
Dr. Ezekiel Q. Wayland
player, 50 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Mon 1 Jul 2019
at 20:04
  • msg #357

Re: The Thornton-Curry Saloon (OOC Thread)

Oh no!  You said I could blow a hole in the roof without bringing it down!

You can't take that back now!

That was the only thing stopping me from doing it before now!

At work now, but to adjust my intent, when I get off work (3am EST) I'LL HAVE doc bookie the roof off.

I wish I could post that intent now, but I think folks wild see him moving to take upwards aim as Lee took the door.
Jacinta Castillo
player, 187 posts
Half-breed Scout
P4 T5 W0 F0 W2 R1 B1 L0
Tue 2 Jul 2019
at 06:37
  • msg #358

Re: The Thornton-Curry Saloon (OOC Thread)

So... new plan...

I really want to see what happens when Zeke brings down the roof.  :D

I mean, does it catch on fire?  Will we have to raise it to get out?
This message was last edited by the player at 06:38, Tue 02 July 2019.
Dr. Ezekiel Q. Wayland
player, 53 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R1 B0 L0
Tue 2 Jul 2019
at 18:45
  • msg #359

Re: The Thornton-Curry Saloon (OOC Thread)


Chipped and react-posted!

Maybe I can even survive till the 6 of Clubs....  MAYBE....
Dr. Ezekiel Q. Wayland
player, 54 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W3 R0 B0 L0
Fri 5 Jul 2019
at 21:38
  • msg #360

Re: The Thornton-Curry Saloon (OOC Thread)


Will post later tonight!  But in the meantime....is there an angle from where Doc is that he can blast McDaniels without catching the others?  Also, would it likely blast out a wall as well?

I feel like it might be pistol time, but I thought I should ask!
Bryan Lee
player, 302 posts
Texas Ranger (8/20 PP)
P7 T6 W-1 F0 W0 R2 B2 L0
Mon 8 Jul 2019
at 15:19
  • msg #361

Re: The Thornton-Curry Saloon (OOC Thread)

Alright, posted for Lee. I didn't post any movement for him because I wanted to get the lay of the land first so I can know how best to aid his comrades.

If he stays where he is, how many more undead are in range that could potentially move on him within the next round (assuming they get a higher card)? And how far away is McDaniels at this point?
Sign In