Re: VII - The Pass
12:36, Today: Terrantulas rolled 2,4 using 1d12-1,1d6-1, rerolling max with rolls of 3,5. Agility.
Dr. Wayland’s round briefly lights up the dead forest like daytime. The massive spider, apparently perceiving the attack, lowers its head, causing the shot to detonate on its back, avoiding the blinding burst of illumination.
12:47, Today: Terrantulas rolled 2,0 using 1d12-1,1d6-1, rerolling max with rolls of 3,1. Agility.
Roots erupt from the dark earth, life still lingering beneath the blanket of dead soil. Greedily, they wrap themselves around the spider’s limbs, trapping them in their tight grasp. One root, wide and ancient, throws itself over the arachnid’s midsection, trying to pull the massive creature to the ground.
OOC: As River’s Tribal Medicine roll succeeded with a raise, the spider is fully entangled, which prevents it from taking any actions that rely upon Strength or Agility. Since it is the creature’s turn, it is entitled to a roll to break free of its bonds, using Strength or Agility. It will use Strength.
13:01, Today: Terrantulas rolled 11,11 using 1d12+7,1d6+7, rerolling max with rolls of 4,4. Strength.
A terrible struggle ensues, the enormous creature wrestling mightily with its bonds, the battle shaking the nearby trees and sending tremors through the forest, dead branches and pieces of bark, along with a spray of dark earth, peppering the posse. The fight appears to require all of the arachnid’s considerable strength, but it is able to free its legs, then its body, from the grasping roots, a sharp squeal emerging from it as it wrestles free.
OOC: The spider is able to free itself, but the act of doing so effectively requires all of its effort for the turn, robbing it of the ability to attack any of those nearby.
13:08, Today: Terrantulas drew the single card: 3H using a deck of 54 cards. Initiative.