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, welcome to [Deadlands: Reloaded] High Lonesome

02:38, 24th April 2024 (GMT+0)

X - High Lonesome.

Posted by MarshalFor group 0
Jacinta Castillo
player, 279 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Wed 6 May 2020
at 04:05
  • msg #119

X - High Lonesome

Jacinta's rifle swiveled in Bryan's general direction, targeting the undead monstrosity that plagued him.  Squinting one eye, she squeezed off her first round at the creature.


Shooting: 19
Damage: 8
Initiative: QC



20:38, Today: Jacinta Castillo rolled 19,5 using d8+2,d6+2, rerolling max with rolls of (8+8+1)17,3.  Shooting.
20:39, Today: Jacinta Castillo rolled 8 using 2d8+1d6, rerolling max with rolls of 5,1,2.  Damage w/ Raise.
20:41, Today: Jacinta Castillo drew the single card: QC using the Deadlands system.  Initiative.

Marshal
GM, 711 posts
W0 R3 B1
Wed 6 May 2020
at 14:21
  • msg #120

X - High Lonesome

Castillo’s shot is well placed, striking the dead creature that is emulating Lee’s stance in the left side of its chest, a wound that would doubtlessly be fatal to one who was living. The creature staggers momentarily, before finding its footing once again.

OOC: The shadow is shaken.

Gray smoke pours from the dead man’s injury, the tendrils of mist encircling another of the advancing dead that is a few paces behind him. The creature that absorbs the gray fumes slows, its gait becoming more graceful and sure footed. It extends its right hand, the shadows coalescing there to form a weapon: a dark simulacrum of a lever action rifle. With movements that reflect practice and efficiency, the dead creature works the lever of the firearm and shoulders it, leveling the weapon at the living riders.

Initiative Order

RJ! - Tamsin River
KS - Bryan Lee
QS - Jacinta Castillo

QC - Kansas Kate
JD - Allies (Bauer, Kearney, Roberts, and Shabbakasha)
9H - Albert Cooper
4C - Dr. Exekiel Wayland
2C - Shadows

The dead have a Parry of 5 and a Toughness of 7. They are not considered unarmed. At the moment, most are positioned at the area marked as the graveyard. At their current pace, those surviving in the front rank could reach the posse's position on the following round.

Kansas Kate, the floor belongs to you.

Miss River, you are free to act at any point during the round that you choose.

Tamsin River
player, 204 posts
Flower Power
P4 T5 W0 F0 W1 R4 B2 L0
Wed 6 May 2020
at 14:33
  • msg #121

X - High Lonesome

Playing Arcane Inspiration card so Tamsin can use Blast. Centred on the cemetery.
Blast Results: 07:24, Today: Tamsin River rolled 8,2 using d6,d6, rerolling max with rolls of (6+2)8,2.  Tribal Medicine roll


Rifle surgery? He’s already dead, no need for that. But we are alive, and we need to stay alive, so...

Tamsin holstered her gun. They were already dead, it wasn’t like her gun was going to make them any deader.

Tree. Tree. Any tree. She put her bare hands on cold bark and looked. Looked at the dead approaching. No. Looked at the graveyard they had come from. Yes.

She closed her eyes.

It’s dark. So I need to make it light. Most plants don’t grow without sunlight.

Roots. Roots in the tree intertwined, under everything, in the dirt under everyone’s feet- she could pull a little bit from everything and everyone and that way no one would be hurt. Deep breath in, deep breath out. “If I can grow a vine, I can make a light. Right in the centre, so no one is left behind. Sorry, plants, today I need you to give the sun back.”
Kansas Kate
player, 462 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Wed 6 May 2020
at 22:09
  • msg #122

X - High Lonesome

Kansas Kate honestly wasn't sure anything she could actually do here was going to be effective.  It took some kind of special ability to do much against these things it seemed.

Well, to hell with that.  If nothing else she'd make a hell of a noise.  She figured she was about to be overrun by the damn things in a hot second anyway.

Okay, taking for granted they can't all be in combat with the Ranger as there's still too many of them...

No cover noted this time.  That's gud, dat's real gud.  All right, let's see how this goes!

16:58, Today: Kansas Kate rolled 3,0,5,0,2,7,2 using d12-2,d12-2,d12-2,d12-2,d12-2,d12-2,d6-2, rerolling max with rolls of 5,2,7,2,4,9,4.  Make 'em dance!

Hmmm that is actually not terrible as it could be, but let's see what we can do.  First, Imma red.

16:59, Today: Kansas Kate rolled 3 using 1d6, rerolling max with rolls of 3.  teh red chippeh.

Now I'm not going to bother to declare what I do with that because next is a white chip.  Last die is the red bonus die rerolled.

17:01, Today: Kansas Kate rolled 7,16,4,5,2,0,1,10 using d12-2,d12-2,d12-2,d12-2,d12-2,d12-2,d6-2,d6, rerolling max with rolls of 9,(12+6)18,6,7,4,2,3,(6+4)10.  wyt chippeh.

Oh that's much better.

7 - is a hit
16 - is a hit with a Raise
4 - is a hit
5 - is a hit
2 - is a miss
1 - is a miss

I threw out the 0 and replaced it with the 1.  I will add the 10 to the 1 to get an 11.  And to hell with it, another red.

17:03, Today: Kansas Kate rolled 4 using 1d6, rerolling max with rolls of 4.  Red Dead Redemption.

I will add that to the 4 and get an 8 for a hit with a Raise.  So now I have:

7 - is a hit
16 - is a hit with a Raise
8 - is a hit with a Raise (added the red)
5 - is a hit
2 - is a miss
11 - is a hit with a Raise

Results in:

2d6+1 damage
3d6+1 damage
3d6+1 damage
2d6+1 damage
No damage
3d6+1 damage

17:06, Today: Kansas Kate rolled 17,7,9,8,8 using 2d6+1,3d6+1,3d6+1,2d6+1,3d6+1, rerolling max with rolls of (6+3)9,(6+1)7,3,2,1,3,4,1,5,2,3, 1,3.  Damage 1, Damage 2, Damage 3, Damage 4, Damage 6.

Ugh that is massively disappointing.  But such is the life of the gunslinger.

Speed Load, reset!

17:08, Today: Kansas Kate drew the single card: 5S using a deck of 54 cards.  well poo here's next round.

Insult to injury!

Marshal
GM, 712 posts
W0 R3 B1
Thu 7 May 2020
at 03:26
  • msg #123

X - High Lonesome

The bullets from the outlaw’s pistol tear through the cold air, most finding a mark amongst the ranks of the advancing dead. One of the shots blasts a dead man’s throat into ruin, the head tumbling to the earth, the rest of the corpse crumpling without a sound. Four more shots slam into other shadow figures nearby, opening wounds in chests and limbs. The injured dead halt their advance, two of them struggling to retain their footing. Hisses arise from those damaged by Kansa Kate’s gunfire.

Notably, none of the wounds inflicted by the outlaw bring about the appearance of the pale gray mist that has arisen from the other injured shadows.

OOC: One of the shadows is killed outright. Four are shaken.


For reference, the card played by Tamsin River:

8S - Arcane Inspiration
“I have no idea how I managed that.”
A character with any sort of Arcane Background can either use one of his powers as a free action or use a power he doesn’t have. The Marshal gets a draw from the fate pot.


River reaches deep into the soil with her will, stretching out to locate every living plant, root, and seed in the vicinity. Far more than she expected answer, along with trees that have stubbornly clung to the last vestiges of life for centuries. All willingly yield the force of their being to the healer. As they do so, the earth shifts beneath the riders’ feet.

The gathered life force finds its focus within the ancient graveyard, a lance of pure light surging upward, out of the broken earth, before detonating with a blinding flash and a terrible roar.

OOC: River casts Blast at a cost of 6 power points.

21:41, Today: Marshal rolled 14 using 1d12+10, rerolling max with rolls of 4.  Blast Radius.

A total of 14 shadows are caught within the blast’s circumference.

21:41, Today: Marshal, on behalf of Tamsin River, rolled 29 using 3d6, rerolling max with rolls of (6+6+5)17,5,(6+1)7.  Blast Damage.

And each one takes...that.


The burst of light swallows up almost half of the risen dead, reducing each one it consumes to mere ashes. At the edges of the blast, small fires burn, fed by dry branches, pine needles, and fragments from the ancient graves.

OOC: Fourteen shadows are destroyed. Most of those that remain are in the front ranks of the dead.
Andrew Roberts
NPC, 32 posts
Buckshot
Thu 7 May 2020
at 03:26
  • msg #124

X - High Lonesome

Something akin to pure rage brings a snarling scowl to Roberts’ face. The bounty hunter breathes a few words before his form shifts and he transforms into a mountain lion. The great cat crouches, preparing to spring at the closet of the shadows.

Cast: Shape Change

Power points used: 5

Shabbakasha
NPC, 36 posts
Roving Wolf
Thu 7 May 2020
at 03:26
  • msg #125

X - High Lonesome

Seeing Roberts transform, Roving Wolf steps in his path, even as he dips the head of his arrow into one of the nearby pockets of flame.

 ”Take care!” he tells the bounty hunter. ”These must be purified, not simply slain. They must be burned with fire, or that which is sacred. Or their heads, the seat of their spirits, must be destroyed.”

He looses his arrow as he speaks.

22:05, Today: Shabbakasha rolled 5,3 using 1d8,1d6, rerolling max with rolls of 5,3.  Shooting.

 22:07, Today: Shabbakasha rolled 11 using 2d6, rerolling max with rolls of 4,(6+1)7.  Damage.


The flaming missile buries itself in the forehead of one of the advancing dead. The undead creature topples, transmuting into ash an instant before it strikes the ground.
Marshal
GM, 713 posts
W0 R3 B1
Thu 7 May 2020
at 03:26
  • msg #126

X - High Lonesome

Initiative Order

RJ! - Tamsin River
KS - Bryan Lee
QS - Jacinta Castillo
QC - Kansas Kate
JD - Allies (Bauer, Kearney, Roberts, and Shabbakasha)
(Bauer and Kearney are holding their actions.)
9H - Albert Cooper
4C - Dr. Ezekiel Wayland
2C - Shadows

11 of the shadows remain. Of those, 5 are shaken. 2 of the shadows (the one with the rifle and the one emulating Lee) are effectively Wild Cards.

The dead have a Parry of 5 and a Toughness of 7. They are not considered unarmed. At the moment, most are positioned at the area marked as the graveyard. At their current pace, those surviving in the front rank could reach the posse's position on the following round.

If anyone wishes to set something on fire prior to attacking a shadow with it, they may do so as a free action.

Your turn, Mr. Cooper.

Dr. Ezekiel Q. Wayland
player, 122 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Fri 8 May 2020
at 19:56
  • msg #127

X - High Lonesome

”Quite a busy little spot, for such an isolated stretch of country,”“ Dr. Wayland mutters. Taking aim at the advancing dead, he fires his voltaic emitter. The blast of lightning is aimed low, the blue energy falling just short of reaching the walking corpses in the front rank.

11:33, Today: Marshal, on behalf of Dr. Ezekiel Q. Wayland, rolled 3,3 using 1d8,1d6, rerolling max with rolls of 3,3.  Shooting.

11:36, Today: Marshal, on behalf of Dr. Ezekiel Q. Wayland, drew the single card: JD using a deck of 54 cards.  Initiative .

This message was lightly edited by the GM at 20:01, Fri 08 May 2020.
Marshal
GM, 716 posts
W0 R3 B1
Fri 8 May 2020
at 19:56
  • msg #128

X - High Lonesome

The shadow that has taken on Lee’s stance draws closer to the Ranger, its hands moving in a swift pattern of strikes and blocks that the lawman finds chillingly familiar. The shadow steps within a few paces of Lee, but does not immediately move to strike him.

12:07, Today: Marshal rolled 1,5 using 1d6,1d6, rerolling max with rolls of 1,5.  Activate - Damage Field.

Power Points Used: 4

Success: 2d6 Touch Damage; +2d6 Damage to Unarmed Attacks


The shadow with the rifle focuses its attention on a target and fires.

12:18, Today: Marshal rolled 4,1 using 1d8,1d6, rerolling max with rolls of 4,1.  Shooting.

12:19, Today: Marshal rolled 20 using 2d8, rerolling max with rolls of (8+5)13,7.  Damage.


The shot spears Lena Bauer in the chest. The deputy staggers backwards without making a sound, finding a barren tree to support her as blood darkens her shirt.

Bauer receives 3 wounds and is shaken.

The remainder of the dead continue to press forward, moving toward the gathered riders at a steady, implacable pace.

OOC: The shadows will enter melee range on their next turn.
Lena Bauer
NPC, 90 posts
Fri 8 May 2020
at 19:56
  • msg #129

X - High Lonesome

12:48, Today: Lena Bauer rolled 2,4 using 1d6-3,1d6-3, rerolling max with rolls of 5,(6+1)7.  Spirit.

12:48, Today: Lena Bauer rolled 0,1 using 1d8-3,1d6-3, rerolling max with rolls of 3,4.  White Chip - Soak Roll.

Bauer is able to overcome the shaken condition, but retains the 3 wounds.


Holding herself as steady as she can manage, Bauer fires a shot at the oncoming shadows.

12:58, Today: Lena Bauer rolled -2,-4 using 1d8-7,1d6-7, rerolling max with rolls of 5,3.  Shooting - Called Shot: Head.

The shot goes wide.
Aileen Kearney
NPC, 58 posts
Fri 8 May 2020
at 19:56
  • msg #130

X - High Lonesome

Kearney also squeezes off a shot at another of the shadows, but misses, the bullet whizzing past of one of the corpses’ ear.

13:31, Today: Aileen Kearney rolled 0,1 using 1d8-4,1d6-4, rerolling max with rolls of 4,5.  Shooting Called Shot: Head

13:37, Today: Marshal drew the single card: 3D using a deck of 54 cards.  Initiative - Allies.

Marshal
GM, 717 posts
W0 R3 B1
Fri 8 May 2020
at 19:57
  • msg #131

X - High Lonesome

13:41, Today: Marshal, on behalf of Tamsin River, drew the single card: 3H using a deck of 54 cards.  Initiative.

Initiative Order

QC -Jacinta Castillo
JD - Dr. Ezekiel Wayland
9H - Albert Cooper (Holding from previous round)
8S - Bryan Lee
5S - Kansas Kate
3H - Tamsin River
3D - Allies (Bauer, Kearney, Roberts, and Shabbakasha)
3D - Shadows

The dead have a Parry of 5 and a Toughness of 7. They are not considered unarmed. Several will enter melee range with the posse when their turn arrives this round.

Your turn, Señorita Castillo.

Albert Cooper
player, 417 posts
Gun Wizzerd
P5 T6 W0 F0 W0 R3 B4 L0
Fri 8 May 2020
at 20:07
  • msg #132

X - High Lonesome

OOC: Well, damn, looks like I missed an update here. I think with a hold I can go anytime?

Albert took aim with his gun and let the biggest of his slugs fly toward the head of the shadow that was in front of Bryan. He was glad to see that his aim was still pretty damned good.

OOC: It's pretty damn good with a bunch of rerolls. Spent 2W and 1B.

16 to hit with a called shot to the head. I'll assume that's a raise.

Damage of 17 for the loaded for bear round (AP1). Includes 4 damage for Smite. 9 more damage for the raise. Plus 5 if there is an additional d6 for a headshot? So 26 or 31? Or maybe more if headshots are really awesome?

Next initiative is 7H.

13:05, Today: Albert Cooper drew the single card: 7H using a deck of 54 cards.  Initiative.

13:04, Today: Albert Cooper rolled 17,9,5 using 3d6+5,d6,d6, rerolling max with rolls of 1,3,(6+2)8,(6+3)9,5.  Yay! Now damages (LFB,R,HS).

13:03, Today: Albert Cooper rolled 7,5,9 using d12-2,d8-2,d6, rerolling max with rolls of 9,7,(6+3)9.  Let's try that again?

13:03, Today: Albert Cooper rolled 0,-1,1 using d12-2,d8-2,d6, rerolling max with rolls of 2,1,1.  white chip.

13:02, Today: Albert Cooper rolled 1 using 1d6, rerolling max with rolls of 1.  Blue Chip.

13:01, Today: Albert Cooper rolled 2,5 using d12-2,d8-2, rerolling max with rolls of 4,7.  Shoot (HS, LFB, Marksman).

Jacinta Castillo
player, 280 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Sat 9 May 2020
at 00:45
  • msg #133

X - High Lonesome

OOC:  I'll hold for Albert's turn and will go when his is resolved.
Marshal
GM, 718 posts
W0 R2 B2
Sat 9 May 2020
at 23:38
  • msg #134

X - High Lonesome

Albert Cooper:
OOC: It's pretty damn good with a bunch of rerolls.

OOC: I’d certainly agree. That shot leaves Lee’s imitator shaken with 6 wounds.

It will make an attempt to soak...

18:12, Today: Marshal rolled -2,4 using 1d6-3,1d6-3, rerolling max with rolls of 1,(6+1)7.  Red Chip - Soak Roll.

Yeah, that roll will enable it to shed one wound, leaving it with five...


With a flash of blazing light, Cooper’s shot spears the head of the shadow facing Bryan Lee, the round slamming into the dead creature’s temple. A heartbeat passes, and the undead monster’s head explodes with a burst of illumination, the fragments of its skull burning up completely before they can find the ground. An instant later, the shadow’s body becomes ash, pouring onto the stone beneath it like falling sand.

Initiative Order

QC -Jacinta Castillo
JD - Dr. Ezekiel Wayland
9H - Albert Cooper (Holding from previous round)
8S - Bryan Lee
5S - Kansas Kate
3H - Tamsin River
3D - Allies (Bauer, Kearney, Roberts, and Shabbakasha)
3D - Shadows

The dead have a Parry of 5 and a Toughness of 7. They are not considered unarmed. The shadow carrying the rifle is considered a Wild Card. Several of the undead will enter melee range with the posse when their turn arrives this round.

The floor is yours, Señorita Castillo.

Jacinta Castillo
player, 281 posts
Half-breed Scout
P4 T5 W0 F0 W5 R2 B7 L0
Sun 10 May 2020
at 07:28
  • msg #135

X - High Lonesome

Jacinta knew how much damage rifles could do.  Seeing Bauer hit and rocked made the scout grit her teeth.  Her rifle swung in the direction of the shadowy creature that emulated her, and she squeezed the trigger, aiming to put a round in the thing's head.



Shooting: 4 (Called headshot + Marksman + Blue chip)
Damage: 15 (11 +4 bonus for headshot)
Initiative: 6S


00:10, Today: Jacinta Castillo rolled 3,3 using d8-2,d6-2, rerolling max with rolls of 5,5.  Shooting - Called headshot.
00:11, Today: Jacinta Castillo rolled 1 using 1d6, rerolling max with rolls of 1.  Blue Chip.
00:13, Today: Jacinta Castillo rolled 11 using 2d8, rerolling max with rolls of 4,7.  Damage.
00:16, Today: Jacinta Castillo drew the single card: 6S using the Deadlands system.  Initiative.

In effect:
Dodge
- Attackers must subtract 1 when targeting Jacinta

Marshal
GM, 720 posts
W0 R2 B2
Sun 10 May 2020
at 22:09
  • msg #136

X - High Lonesome

OOC: Castillo's shot leaves the rifle wielding shadow shaken with 2 wounds. The creature will try to soak some of that damage:

16:38, Today: Marshal rolled 2,0 using 1d6-2,1d6-2, rerolling max with rolls of 4,2.  Red Chip - Soak Roll.

It doesn't happen. The shadow remains shaken with 2 wounds.


Castillo's carefully aimed shot blasts a portion of the rifle wielding shadow's skull away, destroying most of the creature's head above its left eye. The undead monster visibly staggers, its grip on its weapon faltering as it struggles to find its footing once more.

No pale mist emerges from the grievous wound.
Dr. Ezekiel Q. Wayland
player, 123 posts
Have Science.Will Travel.
P4 T5/7 W0 F0 W1 R4 B1 L0
Sun 10 May 2020
at 22:10
  • msg #137

X - High Lonesome

Dr. Wayland fires another blast from his Voltaic Emitter, aiming at the left side of the cemetery.

16:56, Today: Marshal, on behalf of Dr. Ezekiel Q. Wayland, rolled 4,1 using 1d8,1d6, rerolling max with rolls of 4,1.  Shooting.

16:58, Today: Marshal rolled 1,1,5 using 1d6,1d6,1d6, rerolling max with rolls of 1,1,5.  Shadows - Agility.

17:00, Today: Marshal, on behalf of Dr. Ezekiel Q. Wayland, rolled 6 using 2d10, rerolling max with rolls of 4,2.  Damage.


One of the targeted shadows apparently perceives the doctor's intent and moves out of the way of the cone of blue energy. The two that are caught in the blast are bathed in lightning, but aside from a brief pause in their advance, neither appears to be injured by the burst of electricity.

17:07, Today: Marshal, on behalf of Dr. Ezekiel Q. Wayland, drew the single card: 10D using a deck of 54 cards.  Initiative.
Marshal
GM, 721 posts
W0 R2 B2
Sun 10 May 2020
at 22:10
  • msg #138

X - High Lonesome

Initiative Order

QC -Jacinta Castillo
JD - Dr. Ezekiel Wayland
9H - Albert Cooper (Holding from previous round)

8S - Bryan Lee
5S - Kansas Kate
3H - Tamsin River
3D - Allies (Bauer, Kearney, Roberts, and Shabbakasha)
3D - Shadows

The dead have a Parry of 5 and a Toughness of 7. They are not considered unarmed. The shadow carrying the rifle is considered a Wild Card. Several of the undead will enter melee range with the posse when their turn arrives this round.

Ranger Lee, it's your turn.

Marshal
GM, 723 posts
W0 R2 B2
Tue 12 May 2020
at 14:37
  • msg #139

X - High Lonesome

Initiative Order

QC -Jacinta Castillo
JD - Dr. Ezekiel Wayland
9H - Albert Cooper (Holding from previous round)

8S - Bryan Lee (Holding)
5S - Kansas Kate
3H - Tamsin River
3D - Allies (Bauer, Kearney, Roberts, and Shabbakasha)
3D - Shadows

The dead have a Parry of 5 and a Toughness of 7. They are not considered unarmed. The shadow carrying the rifle is considered a Wild Card. Several of the undead will enter melee range with the posse when their turn arrives this round.

Kansas Kate, you have the floor.

Bryan Lee
player, 426 posts
Texas Ranger (12/20 PP)
P7 T6 W0 F0 W3 R5 B1 L1
Tue 12 May 2020
at 21:03
  • msg #140

X - High Lonesome

"Thanks!" he called out to Coop and Jacinta before finding his way across the field to wade into another group of...whatever these things were. He skirted around the edges so he would not be too surrounded, but wanted still to keep within range of his allies. One Ranger might be able to quell a riot, but this was a sight more than that and he was gonna need all the help he could get.

That said, he made his way in, striking out with fists at each target that he could reach, hoping to pull back from them at the last to clear some room.

OOC:

Lee finds a cluster to attack if such exists, hoping to use his movement to back up before their essence creates a stronger version of him. If it forms immediately, I'll have him risk the free strike.

Attack: Miss (4), Raise (9), Hit(7), Raise (24), Raise (10), Hit (7)
Damage: 0, 22, 23, 24, 35, 20

Initiative: 3S

Parry 5 until his next action.

PS: Please ignore that "Damage 1" roll; I forgot that I missed the first attack when I was rolling.


Spoiler text: (Highlight or hover over the text to view)
15:56, Today: Bryan Lee rolled 20 using d8+d4+2+2d8, rerolling max with rolls of 6,3,2,7.  Damage 6 (No Raise).
15:56, Today: Bryan Lee rolled 35 using d8+d4+2+2d8+d6, rerolling max with rolls of 3,3,2,(8+8+4)20,5.  Damage 5 (Raise).
15:56, Today: Bryan Lee rolled 24 using d8+d4+2+2d8+d6, rerolling max with rolls of (8+2)10,3,1,7,1.  Damage 4 (Raise).
15:55, Today: Bryan Lee rolled 23 using d8+d4+2+2d8, rerolling max with rolls of 7,1,6,7.  Damage 3 (No Raise).
15:54, Today: Bryan Lee rolled 22 using d8+d4+2+2d8+d6, rerolling max with rolls of (8+4)12,3,2,1,2.  Damage 2 (Raise).
15:54, Today: Bryan Lee rolled 15 using d8+d4+2+2d8, rerolling max with rolls of 4,3,5,1.  Damage 1 (No Raise).
15:52, Today: Bryan Lee rolled 7,7 using d10+2,d6+2, rerolling max with rolls of 5,5.  Frenzy (Wild Attack) 2.
15:52, Today: Bryan Lee rolled 10,4 using d10+2,d6+2, rerolling max with rolls of 8,2.  Wing Chun (Wild Attack) 2.
15:52, Today: Bryan Lee rolled 24,5 using d10+2,d6+2, rerolling max with rolls of (10+10+2)22,3.  Fighting (Wild Attack) 2.
15:52, Today: Bryan Lee rolled 7,5 using d10+2,d6+2, rerolling max with rolls of 5,3.  Frenzy (Wild Attack).
15:52, Today: Bryan Lee rolled 9,4 using d10+2,d6+2, rerolling max with rolls of 7,2.  Wing Chun (Wild Attack).
15:51, Today: Bryan Lee rolled 4,4 using d10+2,d6+2, rerolling max with rolls of 2,2.  Fighting (Wild Attack).



This message was last edited by the player at 21:57, Tue 12 May 2020.
Kansas Kate
player, 464 posts
Hot words and cold slabs
P6 T9 W0 F0 W3 R2 B1 L#
Wed 13 May 2020
at 00:35
  • msg #141

X - High Lonesome

Kansas Kate swore a blue streak.  Yeah, you could sort of empty a pistol into a critter from point blank range, but it was not as effective.  She did her best.

All right here we gooooo!

I always feel like I've put $50 on a roulette wheel before I roll one of these.

19:28, Today: Kansas Kate rolled -1,4,7,4,5,2,11 using d12-2,d12-2,d12-2,d12-2,d12-2,d12-2,d6-2, rerolling max with rolls of 1,6,9,6,7,4,(6+6+1)13.  Fanning the Hammer.

Well, I'm not sure how the Innocent bystander rule comes into play here if it does at all, but otherwise that's actually a good roll relatively speaking

11 - Hit (substituted wild die)
4 - Hit
7 - Hit
4 - Hit
5 - Hit
2 - Miss

Only one with a Raise, but without any chips on the roll that's about right

19:32, Today: Kansas Kate rolled 8,10,10,14,7 using 3d6+1,2d6+1,2d6+1,2d6+1,2d6+1, rerolling max with rolls of 2,2,3,4,5,5,4,(6+5)11,2,4,2.  Damage 1, Damage 2, Damage 3, Damage 4, Damage 5.

Okay.  We'll take it.  Speed Load, Quick Draw...


Kansas Kate sensed they were coming in close.  She reloaded, but she came up with the Toothpick in her hand and gritted her teeth.

"Come on an' come get ya sum, ya basterds!"

19:35, Today: Kansas Kate drew the single card: AD using a deck of 54 cards.
Marshal
GM, 724 posts
W0 R2 B2
Thu 14 May 2020
at 01:22
  • msg #142

X - High Lonesome

Lee presses his attack against the shadows, moving quickly into another group of them, striking the corrupted dead with precise blows as he weaves through their ranks. In what seems an instant, five of the creatures fall, their dark bodies crumbling, pale mist arising from each. The filaments of mist snake through the cold air, finding one of the surviving shadows and enveloping it. The undead figure slows its pace, its steps becoming more measured and deliberate.

But even as it does, a salvo of shots tears through the remaining dead, unleashed by Kansas Kate. Most of the bullets find their mark, and though only one of the dead fall under the assault, the others that are struck are clearly injured, each one halting its advance as it tries to retain its balance.

After the flurry of strikes and gunshots, only four of the shadows remain.

OOC: Two of the surviving shadows are extras. Both are shaken.

The other two are Wild Cards. The rifle wielding shadow is now shaken with three wounds. The other Wild Card, the shadow that just absorbed the pale mist from its compatriots who fell to Lee's attacks, is shaken.

The dead have a Parry of 5 and a Toughness of 7. They are not considered unarmed.

Initiative Order

QC -Jacinta Castillo
JD - Dr. Ezekiel Wayland
9H - Albert Cooper (Holding from previous round)
8S - Bryan Lee
5S - Kansas Kate

3H - Tamsin River
3D - Allies (Bauer, Kearney, Roberts, and Shabbakasha)
3D - Shadows

It's your turn, Miss River.

Tamsin River
player, 206 posts
Flower Power
P4 T5 W0 F0 W1 R4 B2 L0
Sun 17 May 2020
at 15:00
  • msg #143

X - High Lonesome

Tamsin moves to where Bauer stands. “Not much I can do right this second, but...” She eyes the four advancing shadows warily.

Assuming I’m close enough to her, I’ll spend a fate chip to use Greater Healing.
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