Conclusion - Times Past
Lee’s second strike will leave Murphy shaken with two wounds. He will try to deal with that damage first.
19:28, Today: L.G. Murphy rolled 1,1 using 1d12-2,1d6-2, rerolling max with rolls of 3,3. Blue Chip - Soak Roll.
No. He’ll have to burn another chip for a reroll.
19:30, Today: L.G. Murphy rolled 2,6 using 1d12-2,1d6-2, rerolling max with rolls of 4,(6+2)8. Blue Chip - Soak Roll (2nd Attempt).
That will soak one of the wounds, but not both.
19:37, Today: L.G. Murphy rolled 1 using 1d6, rerolling max with rolls of 1. Blue Chip.
Investing a third chip doesn’t change the outcome. Murphy is now shaken with three wounds.
Lee’s other two strikes would also each inflict a single wound as Murphy was previously shaken.
22:40, Today: L.G. Murphy rolled 8,2 using 1d12-3,1d6-3, rerolling max with rolls of 11,5. Blue Chip - Soak Roll.
He is able to soak one of them, but it requires the expenditure of the last chip he has access to in order to do so. He can do nothing about the second wound, which will incapacitate him.
Lee’s blows hammer Murphy, one of them smashing the wendigo’s skull-like visage, flattening an angular cheekbone and shattering several of the hideous monster’s fangs. Blood flows freely from Murphy’s eye socket, bathing the right half of his face in crimson and soaking his matted chest. Another strike finds the creature’s breastbone, caving it inward with a sickening crack.
He staggers back a step, then falls, his strength failing him. Behind Lee and Kansas Kate, Bauer, Pat Garrett, and Billy the Kid fan out, the Sheriff and Deputy to the left, Bonney to the right; each one seeking to draw a bead on the monster that has turned Lincoln into a killing ground.
Murphy’s eyes burn with hatred as he glares up at those standing against him, focusing his gaze on each enemy in turn. He speaks. His croaking voice has lost much of its humanity, but his words, despite his helplessness, are still the unmistakably arrogant pronouncements of Lawrence Murphy.
”Do you know who in the hell I am? I am William Preston Longley and I have survived far worse than the likes of you! I have escaped the worst lawmen and bounty hunters there are! I have faced hanging, beatings, and drowning. Even starvation and freezing in those cursed fucking mountains! I overcame it all and I will be damned if I die here! Not one of you is…”
The wendigo pauses, suddenly aware that his breath, his words, are escaping him in plumes of steam. Somehow, the air has grown painfully cold, its stirrings sufficient to bring a burning sensation to the exposed faces and hands of the posse members.
At the eastern end of the street, the lanterns in front of Ike Ellis’ stables and the Montano Store suddenly go out. Then those in the window of the assay office and above the door of the iglesia follow suit. The darkness travels steadily westward and one by one every light in Lincoln is extinguished. Even the rays of dawn traveling over the mountains fade from view, as if obscured by a great shadow. Somehow, Murphy’s inhuman, blood soaked face manages to register horror.
The rumble of hooves sounds from the east. Murphy turns in time to see it appear: The spectral wagon train, the ragged transport of those he led to doom in the Capitan Mountains, drawn by skeletal horses, and crewed by the tormented spirits of the innocents that the Owl Mother was unable to save.
The wagons rush forward. But they are not alone. From between the darkened buildings of Lincoln, more ghosts appear, the countless victims of Bill Longley, once imprisoned in the tombs beneath the cattle baron’s home, free now that his command of the Crow Mother’s heart has been lost. Each of the cadaverous phantoms still bear the wounds inflicted on them by their murderer. They move with a terrible, inexorable purpose.
The wagon train draws to a halt, the ghosts it bears leaving the caravan to close in on the wendigo. Murphy is surrounded on all sides by specters. Some brush past the posse as they press forward, their nearness bringing a deeper chill than that which has overtaken the town. Murphy whirls about like a trapped animal, each spirit that draws near the victim of one of his crimes, acts that he contemptuously presumed he had escaped punishment for.
”NO! NO!” he screams. Then, they are upon him, their skeletal hands tearing at him from all sides, their collective strength overwhelming. Blood wells from countless freshly torn wounds as the spirits take hold of their tormentor.
As one they drag him eastward into shadow. He shrieks, his voice high pitched and agonized, his cries filling the street, the sound of primal torment. In moments, the darkness swallows them up and Murphy’s unending screams fade from hearing.
The chill recedes. The lanterns along the main street flare to life. The soft glow of dawn finds its way over the mountains.
And all of Lincoln is at peace.
OOC: Combat over.
This message was last edited by the player at 03:50, Mon 31 May 2021.