Making Waves
"Come on, let's get below deck," Eryn said, and did not wait to see if the others were following. The rocking of the ship was unfamiliar to her, but she had felt sick all too often of late to really manage another bout of it. "Even if there are monsters around, there's no point in getting all wet and cold before they even show their ugly faces." The warrior felt reasonably certain that the experienced crew would not be stupid enough to sail straight into a sea monster's territory, and so she tried to keep a casual attitude about it, even if her instincts were already telling her she should have stayed on safe, dry land.
In truth, she also wished to get some peace and quiet so she could focus on their task at hand, and perhaps snoop around a bit. It was best to do it now, while the crew was busy setting sail and not too focused on places where passengers may not be allowed. Since the secret about the jotun cargo was already out, there was hopefully little reason to stop her from seeing the creatures.
"I'll be back in a moment," she said to the others, and rose to peep outside their cabin.
No one had asked for the bottles of sedative liquid that Eryn had stashed away earlier. If all went well, the sailors wouldn't think to ask either. Though an honorable warrior would usually shy away from using such methods, a non-lethal poison could be a very humane way of putting Captain Frost out of action for some time. She absentmindedly rubbed the location of one of many old scars hidden beneath the sleeves of her shirt. If there was something Eryn had learned on the road, it was that giving the enemy any leeway was a good way to get stabbed. A headache from sleeping poison was preferable to death, no matter whose it was.
Eryn reached into her bag and drew forth the book where she kept her notes. She shot a glance over her shoulder to ensure no one was looking, then she flipped the pages until she reached one where she had jotted down notes from Hiran's teachings on seeking out magic. It was a simple spell, but not one she felt entirely familiar with yet. Still, if she was to disable herself with a faulty spell, it was now she had the time to wait for it to wear off.
"Medeivisus," the apprentice wizard said in a low voice, while closing her eyes and resting one finger on each eyelid. Stay calm, she reminded herself, focus on the magic, not the words. Immediately, she saw a flow of odd colors surge through the blackness, settling a moment later. My own flow of energy. It worked.
Eryn opened her now magically enhanced eyes and looked around herself.
18:42, Sat 12 Jan: Eryn rolled 12 using 2d6+1. Avoid seasickness (Con).
21:11, Today: Eryn rolled 10 using 2d6. Cast a Spell (Detect Magic: Sight).
What here is magical?
This message was last edited by the player at 20:15, Mon 14 Jan 2019.