Character Creation (Read this first)   Posted by The GM.Group: 0
The GM
 GM, 3 posts
Tue 31 Oct 2017
at 02:30
Character Creation (Read this first)
  Basic Information 

  Character Name  :                          Height :
  Character Race  :                          Weight :
  Background      :                          Age    :
  Alignment       :                          Eyes   :
  Deity           :                          Hair   :
  Total Level     :                          Size   :

Ability Scores


  (X) Denotes Proficiency

  ( ) Strength     : 00 (+0)      00 Array + 0 Racial + 0 Level + 0 Misc.
  ( ) Dexterity    : 00 (+0)      00 Array + 0 Racial + 0 Level + 0 Misc.
  ( ) Constitution : 00 (+0)      00 Array + 0 Racial + 0 Level + 0 Misc.
  ( ) Intelligence : 00 (+0)      00 Array + 0 Racial + 0 Level + 0 Misc.
  ( ) Wisdom       : 00 (+0)      00 Array + 0 Racial + 0 Level + 0 Misc.
  ( ) Charisma     : 00 (+0)      00 Array + 0 Racial + 0 Level + 0 Misc.

  Carrying Capacity : 000 (STR x15)
  Push, Pull, Lift  : 000 (STR x30)

  Death Saves
  Success: [-] [-] [-]
  Failure: [-] [-] [-]

Skills


  (X) Denotes Proficiency

  ( ) Acrobatics (Dex)
  ( ) Animal Handling (Wis)
  ( ) Arcana (Int)
  ( ) Athletics (Str)
  ( ) Deception (Cha)
  ( ) History (Int)
  ( ) Insight (Wis)
  ( ) Intimidation (Cha)
  ( ) Investigation (Int)
  ( ) Medicine (Wis)
  ( ) Nature (Int)
  ( ) Perception (Wis)
  ( ) Performance (Cha)
  ( ) Persuasion (Cha)
  ( ) Religion (Int)
  ( ) Sleight of Hand (Dex)
  ( ) Stealth (Dex)
  ( ) Survival (Wis)

Combat Stats


  Hit Points    : 00         Current HP :
  Proficiency   : +0         Temp HP    :
  Initiative    : +0         Total HD   : 3 [3/3]

  Base Melee    : +0     0 Prof + 0 Str + 0 misc
  Base Ranged   : +0     0 Prof + 0 Dex + 0 misc
  Base Spell    : +0     0 Prof + 0 Mod + 0 misc

  Armor Class   : 10    10 armor + 0 shield + 0 Dex + 0 misc

  Vulnerability :
  Resistance    :
  Languages     :

Senses


  Passive Perception     : 10  10 + 0 prof + 0 Wis + 0 adv* + 0 misc
  Passive Investigation  : 10  10 + 0 prof + 0 Int + 0 adv* + 0 misc
  Passive Insight        : 10  10 + 0 prof + 0 Wis + 0 adv* + 0 misc
   *Add or subtract 5 to passive based on having advantage or disadvantage.

  Vision :

Background and Feats


  Background:
  -Other    :
  -Skills   :
  -Tools    :
  -Languages:

  Personality Traits
  -
  -
  Ideal :
  Bond  :
  Flaw  :

  Feature - Description

  Feat - Description

Racial Abilities and Features


  Race     :
  Languages:
  Skills   :

  Feature - Description

  Feature - Description

  Feature - Description

Class Abilities and Features


  Class  :
  Armor  :
  Weapons:
  Tools  :

  Feature - Description

  Feature - Description

  Feature - Description

Spellcasting


  Spell Slots
  1st 0 | 2nd 0 | 3rd 0 | 4th 0 | 5th 0 | 6th 0| 7th 0 | 8th 0 | 9th 0

  Spells Known
  1st -
  2nd -
  3rd -
  4th -
  5th -
  6th -
  7th -
  8th -
  9th -

  Spells Prepared (Class Formula)

Equipment


Armor     :
Belt      :
Body      :
Chest     :
Eyes      :
Feet      :
Hands     :
Head      :
Headband  :
Neck      :
Ring #1   :
Ring #2   :
Shield    :
Shoulders :
Wrists    :

Weapon    :
Weapon    :

Other Equipment :

Money : 0 CP, 0 SP, 0 GP, 0 PP

This message was last edited by the GM at 23:01, Wed 01 Nov 2017.

The GM
 GM, 4 posts
Tue 31 Oct 2017
at 02:47
Character Creation
Above is the character sheet. Below are actual instructions on creating a character.

Character Creation:
  • Allowed Content: Anything found at https://www.5thsrd.org/
  • Backstory: Preferred
  • Experience: 1st level
  • Wealth: As 1st level for your class
  • Ability Scores: Roll 4d6, drop lowest, assign as you wish
  • Hitpoints/Health: Max at first, roll or half HD after
  • Alignment: Any non-evil

This message was last edited by the GM at 02:48, Tue 31 Oct 2017.

The GM
 GM, 5 posts
Tue 31 Oct 2017
at 02:49
Character Creation
1 – Who is this character? Background, motivations, goals, personality, etc.

You may want to use a favorite fictional character as reference or inspiration. Optionally, you could write any background info on page 2 of the character sheet in the ‘character backstory’ section.



2 – Select a race and class

Remember that if you don’t have access to a Player’s Handbook you may want to stick to the races and classes in the free Basic Rules PDF.



3 – Determine Ability Scores – 6 numbers needed. Roll for them (4d6 drop the lowest), or take the standard array (see chapter 1). For now just keep them written on a scratch piece of paper.



4 – Record racial characteristics on your character sheet – Find the section on your race (chapter 2) and find the “_________ (your race) traits”. Record the necessary info in the ‘features and traits’, ability scores, and ‘proficiencies and languages’ section of your character sheet. You may not need to write everything down.



5 – Select a background and record any skills, equipment, or other features. Backgrounds can be found in chapter 4. Just pick one that you like and that makes sense to you. You may roll for the characteristics or just choose characteristics that fit your idea of your character. Feel free to tweak what they have written to fit the background and personality you want.



6 – Record Class information – Find your class in chapter 3. Record all the relevant info from the ‘class features’ section. After you do that go to the ‘Quick Build’ and follow the suggestions for where to place your ability scores. Place all 6 of your ability scores now. Don’t forget to add any racial bonuses to them. Determine your ability score modifiers by looking them up on the chart in chapter 1. Alternatively, you can take an ability score, subtract 10, then divide that by 2. Always round down. Example: 13 minus 10 is 3, divided by 2 is 1.5, rounding down gives us 1. Thus a modifier of +1 for an ability score of 13

If your class uses magic you’ll also want to figure out how that work and select your spells.



7 – Equipment – To make it easier, go through the equipment choices in your class section. Write it down in the equipment section. If you have armor and weapons you can now record armor class and weapon damage (attacks).



8 – Skills – Record your skill modifiers and saving throws (based on your ability score modifiers). You also get to add your proficiency bonus if you are proficient with that skill/saving throw.

Passive wisdom will be 10 plus your perception skill modifier.  Initiative is simply your dexterity modifier.



9 – Loose ends – Anything still blank? If so, let me know. I’m happy to help!

This message was last edited by the GM at 01:03, Thu 02 Nov 2017.

The GM
 GM, 7 posts
Sun 5 Nov 2017
at 22:55
Character Creation (Read this first)
One important note is that I don't seem to be able to change the character's name, so when you've got a name in mind I'll set you up with a new character with a real name.