Game Thread Part 1.   Posted by DM.Group: 0
Chet Manicci
 player, 11 posts
 Chet Manicci
Wed 13 Dec 2017
at 21:47
Game Thread Part 1
In reply to DM (msg # 25):

Chet peers in the darkness, trying to make out what the forms could be.

"Look out, Tuntox... the Chet sees things on the walls."
Tuntox
 player, 12 posts
Thu 14 Dec 2017
at 02:14
Game Thread Part 1
"Move very carefully human" Tuntox warned as he tried to look everywhere at once. He slowly raised his axe, preparing to strike these creatures. Afterwards he would slowly start to inch his way forward.

OOC:Tuntox uses the ready action for his axe. He use the "step" movement afterwards.
Chet Manicci
 player, 12 posts
 Chet Manicci
Thu 14 Dec 2017
at 14:47
Game Thread Part 1
In reply to Tuntox (msg # 27):

Chet does the same action - readying his axe, and making step movements toward the shapes.
DM
 GM, 23 posts
Thu 14 Dec 2017
at 14:50
Game Thread Part 1
The sound of hissing arthropods fills your ears as the giant centipedes surge towards the two intruders. A couple of them move along the ceiling, the others through the water towards your legs. Eight of them in total come from all directions.

Round Order
Tuntox
Centipedes
Chet

OOC: Since this is the first combat, we'll keep it simple. As long as there's a centipede alive, assume it's within reach of your weapon.

Tuntox
 player, 13 posts
Thu 14 Dec 2017
at 19:12
Game Thread Part 1
As it became clear the arthropods were about to attack Tuntox swung his axe at a nearby monster.  He continued his slow movement forward.

OOC: Action: Attack, Movement: Step
13:07, Today: Tuntox rolled 8 using 3d6.  Two-Handed Axe Roll. Goal 13.
13:08, Today: Tuntox rolled 12 using 2d6+2.  Axe Damage, Cut = 1.5 x Result after DR.

DM
 GM, 24 posts
Thu 14 Dec 2017
at 19:48
Game Thread Part 1
OOC: Just a reminder, because you're crouching, you get a -2 to your attack. That didn't affect the outcome though.

The lizardman's axe strikes the ceiling, diverting the blow just enough for the many-legged creature to avoid it. It rears up, half of its body staying on the ground, the other half raising up to almost the stalactite-filled ceiling. It lunges it's pincers at Tuntox.

13:20, Today: Secret Roll: DM rolled 8 using 3d6.  Centipede Dodge = 8.

One by one, they approach Tuntox and Chet and lash out in a similar manner.

Attacks against Tuntox
13:25, Today: DM rolled 7 using 3d6. Dodged! 3 damage
13:25, Today: DM rolled 9 using 3d6. Dodged! 0 damage
13:25, Today: DM rolled 10 using 3d6. Dodged! 1 damage
13:25, Today: DM rolled 13 using 3d6.

Attacks against Chet
13:25, Today: DM rolled 12 using 3d6. Dodged! 0 damage
13:25, Today: DM rolled 13 using 3d6.
13:25, Today: DM rolled 10 using 3d6. HIT 2 damage. Absorbed completely by DR.
13:25, Today: DM rolled 17 using 3d6.


One of the centipedes is able to latch onto Chet's cloak, but it isn't able to puncture through the mail, so it soon releases.

Round Order
Tuntox
Centipedes
Chet  <----

Chet Manicci
 player, 13 posts
 Chet Manicci
Mon 18 Dec 2017
at 20:24
Game Thread Part 1
Chet swings with his axe, trying to strike at the centipede

14:23, Today: Chet Manicci rolled 10 using 3d6.  To hit. I think goal is 13?

Chet Manicci rolled 8 using 1d6+5.  Damage.
DM
 GM, 25 posts
Mon 18 Dec 2017
at 21:45
Game Thread Part 1
OOC: Because this is the first combat, we'll conveniently ignore some things. Like the fact that Chet is holding a torch and swinging a two-handed axe.

15:32, Today: DM rolled 10 using 3d6.  Centipede to dodge Chet. Target: 8.


Chet not only wields his great two handed axe expertly, but looks stunning doing so. It cleaves the nearby arthropod in two. It makes a horrible hissing sound as the two halves writhe about in pain.

OOC: They have DR 2, so 8-2=6, so 6 penetrating damage. Cutting attacks have a wounding modifier of 1.5, so 6 * 1.5 = 9 damage dealt. And these centipedes just so happen to have 9 HP, so you killed it!

There are plenty of rules for reaching 0 or less wounds, and how you're not actually dead. But those rules don't apply to low level centipedes. A rule that DOES apply is the "Major Wounds" rule. It states that "Any single injury that inflicts a wound in excess of 1/2 your HP is a major wound. For a major wound to the torso, you must make a HT roll. Failure means you're stunned and knocked down; failure by 5+ means you pass out." That would have gone into effect had Chet done 8 damage instead of 9.


Round Order
Tuntox <--
Centipedes(7/8)
Chet

Tuntox
 player, 14 posts
Mon 18 Dec 2017
at 23:27
Game Thread Part 1
Tuntox swings his axe but misses.

Action: Attack, Movement: Step
17:26, Today: Tuntox rolled 13 using 3d6. Two-Handed Axe Roll. Goal 11. (Factored in the -2).

DM
 GM, 26 posts
Tue 19 Dec 2017
at 21:49
Game Thread Part 1
All of the centipedes will be taking All-Out Attack: Strong actions for this round. They'll do slightly more damage and be unable to dodge. That means for your next attacks, don't bother waiting for me to roll dodge if you hit. Just describe the awesome way you hit.

The centipede flows around the head of the axe like water, crawling up and lashing out at the Tuntox's neck. The lizardman is able to throw the advancing bug off of him, while simultaneously dancing around the two attacking his feet. He never even sees the particularly large one slithering through the stalactites. He lets out a roar of pain as it sinks its powerful mandibles into Tuntox.

Chet has no time to help his beleaguered ally, as he is also swarmed by three of the remaining centipedes. He takes special care to avoid any attacks to his exposed neck, but one of the centipedes in the water crunches down on his foot. It hurts, but luckily his thick boot protects him from most of the pain.


Attacks against Chet
15:24, Today: DM rolled 10 using 3d6.  Centipede attacking M-foot. 12-4=8.
15:24, Today: DM rolled 8 using 3d6.  Centipede attacking M-foot. 12-4=8. HIT 4 damage - 3 DR = 1 penetrating damage * 1 = 1 wounds + 0 poison damage.
15:23, Today: DM rolled 11 using 3d6.  Centipede attacking M-neck. 12-5=7.

Attacks against Tuntox
15:23, Today: DM rolled 9 using 3d6.  Centipede attacking T-foot. 12-4=8.
15:23, Today: DM rolled 11 using 3d6.  Centipede attacking T-foot. 12-4=8.
15:22, Today: DM rolled 12 using 3d6.  Centipede attacking T-neck. 12-5=7.

15:22, Today: DM rolled 4 using 3d6.  Centipede attacking T-neck. 12-5=7. HIT 5 damage - 2 DR = 3 penetrating damage * 1.5 = 5 wounds + 0 poison damage.


I have changed the HP on your character sheets for you. Also, since you both lost HP, you experience Shock. You get -1 (of DX, IQ, and skills based on those attributes) per HP lost to a maximum of -4 for your next turn only. So Tuntox is at a -4 and Chet is at a -1. I won't make those changes on your character sheets since they're so temporary. This effects your attacks though. Tuntox now attacks with a 9, and Chet attacks with a 12.

Round Order
Tuntox
Centipedes
Chet <----

Chet Manicci
 player, 14 posts
 Chet Manicci
Wed 20 Dec 2017
at 22:14
Game Thread Part 1
Chet reels back from the pain, then checks to see if any women are watching.

Then goes back in for a swing, less enthusiastic about the situation as he doesn't have an audience.

16:14, Today: Chet Manicci rolled 11 using 3d6 ((1,6,4)).

16:14, Today: Chet Manicci rolled 7 using 1d6+5 ((2)).
Tuntox
 player, 15 posts
Wed 20 Dec 2017
at 23:34
Game Thread Part 1
His neck being torn apart Tuntox goes on the defensive as he continues to push through the room.

Action: All out Defense +2 to dodge, Movement: Half Move action, so 3
DM
 GM, 27 posts
Thu 21 Dec 2017
at 18:21
Game Thread Part 1
OOC: Cal, please post the target number in the description so that I can see what it is without looking at your character sheet. 5 wounds were dealt to the centipede, which is more than half of it's HP. It succeeded on it's HT roll though, so we don't get to see that rule in action yet.

12:04, Today: DM rolled 8 using 3d6.  Centipede HT Roll. Target = 10.


Chet stoically grimaces through the pain and wacks back at the centipede hanging near his head. He makes solid contact and it screeches as it falls into the shallow water. It seems like several of the legs have either been crippled or cut clean off, but there's still plenty of legs for the centipede to move, and it does so, attacking again. Two of the centipedes bite at Chet's feet, the other bites at his legs. But with all of the thrashing water, they keep missing their target.
Attacks against Chet
12:10, Today: DM rolled 12 using 3d6.  Centipede attacking C foot. 12-4(foot)=8.
12:10, Today: DM rolled 13 using 3d6.  Centipede attacking C foot. 12-4(foot)=8.
12:09, Today: DM rolled 13 using 3d6.  Injured centipede biting C. Leg. 12-2(leg)-4(shock)=6.  1/9 HP remaining.


Through pure defensive instinct, Tuntox throws his arm over his wounded neck in an attempt to shield himself from further attacks. It's fortunate for him, as two centipedes immediately sink their pincers into that arm, but aren't able to do much to through his armor.
Attacks against Tuntox
12:14, Today: DM rolled 14 using 3d6.  Centipede attacking T-foot. 12-4=8.
12:14, Today: DM rolled 11 using 3d6.  Centipede attacking T-foot. 12-4=8.

12:13, Today: DM rolled 7 using 3d6.  Centipede attacking T-arm. 12-2=10. HIT No damage.
12:13, Today: DM rolled 7 using 3d6.  Centipede attacking T-arm. 12-2=10. HIT No damage.

Round Order
Tuntox
Centipedes
Chet <---

Chet Manicci
 player, 15 posts
 Chet Manicci
Thu 21 Dec 2017
at 18:51
Game Thread Part 1
Chet grimaces at the pain. "Not today, phallic bugs...not today..." And he swings his axe again at the bug that recently bit him.

12:50, Today: DM, on behalf of Chet Manicci, rolled 10 using 1d6+5.  Damage roll. .
12:49, Today: DM, on behalf of Chet Manicci, rolled 8 using 3d6.  Attack roll. 14-2(crouched)=12.


The bug writhes in pain momentarily before becoming still. It's lifeless body begins to float away due to the splashes and waves of the surviving combatants.
Tuntox
 player, 16 posts
Fri 22 Dec 2017
at 14:45
Game Thread Part 1
Tuntox shakes his arm to rid it of bugs before swinging his axe. Then continues his long voyage across the room, one step at a time.

Action: Attack, Movement: Step
08:40, Today: Tuntox rolled 9 using 3d6.  Two-Handed Axe Roll. Goal 11. (Factored in the -2).
08:41, Today: Tuntox rolled 12 using 2d6+2.  Axe Damage, Cut = 1.5 x Result after DR.

DM
 GM, 28 posts
Fri 22 Dec 2017
at 15:01
Game Thread Part 1
A centipede leaps at Tuntox, it's mouth opened hungrily. Tuntox drops his arm back to his axe and swings it upwards, catching his foe mid flight. He drives it into one of the stalactites, where it hangs motionless.

The centipedes have DR 2. That gives you guys all you need to know about them so you can describe your attacks and/or killing blows without waiting for me.

The other three centipedes seem oblivious to their fallen ally. They continue to attack Tuntox's neck and feet. But the big lizard has gotten used to their attack patterns, and is able to sidestep his way past.
Attacks against Tuntox
08:55, Today: DM rolled 11 using 3d6.  Centipede attacking T-neck. 12-5=7.
08:55, Today: DM rolled 12 using 3d6.  Centipede attacking T-foot. 12-4=8.
08:55, Today: DM rolled 9 using 3d6.  Centipede attacking T-foot. 12-4=8.


Meanwhile, The Chetmeister is dealing with the remaining two centipedes on him.
Attacks against Chet
08:57, Today: DM rolled 9 using 3d6.  Centipede attacking C-neck. 12-5=7.
08:57, Today: DM rolled 8 using 3d6.  Centipede attacking C foot. 12-4(foot)=8.HITNo damage.


A centipede again latches onto Chet's foot, but isn't able to get through his thick boots. Which was good. Feet scars weren't nearly as attractive as other scars.

Round Order
Tuntox
Centipedes
Chet <---

This message was last edited by the GM at 15:02, Fri 22 Dec 2017.

Chet Manicci
 player, 16 posts
 Chet Manicci
Tue 26 Dec 2017
at 19:00
Game Thread Part 1
In reply to DM (msg # 41):

Chet attacks again after a moment of hesitation that seemed like five days, but was really a few seconds.

As Chet's weapon hits centipede gut, some centipede-goop gets on him and Tuntox.

12:55, Today: Chet Manicci rolled 9 using 3d6.  attack roll (dc 12 I think?).
12:57, Today: Chet Manicci rolled 7 using 1d6+5.  damage. (2 required I think?)

Chet: "Its okay that we got a little wet. The ladies love the scent of axed body-spray". He gestures at the goo on him, sniffing it and feeling confident. He looks at Tuntox, and raises his free hand for a bro-fist.
Tuntox
 player, 17 posts
Thu 28 Dec 2017
at 19:13
Game Thread Part 1
Tuntox prepared to attack the next centipede when he saw Chet. It looked like the human was very bad at throwing punches as his fist hung in the air. The sight confused the lizardman enough that he missed when he swung his axe.

13:07, Today: Tuntox rolled 15 using 3d6.  Two-Handed Axe Roll. Goal 11. (Factored in the -2).
DM
 GM, 29 posts
Tue 2 Jan 2018
at 21:53
Game Thread Part 1
Chet fells another many-legged-foe, and is now covered in the guts of his fallen enemies. It's possible this will be perceived as attractive. Unlikely, but possible. The remaining centipede continues to lash out at <green>Chet's neck. It's fighting for dinner, retreat isn't an option.

Attacks against Chet
15:46, Today: DM rolled 6 using 3d6.  Centipede attacking C-neck. 12-5=7. HIT No Damage


Tuntox barely has the time to question the human's strange air punching ritual as he's still surrounding by 6 centipedes. Perhaps he should perform the air punching ritual, it seems to help in the killing of centipedes.

Attacks against Tuntox
15:47, Today: DM rolled 5 using 3d6.  Centipede attacking T-foot. 12-4=8. Dodged!

15:47, Today: DM rolled 13 using 3d6.  Centipede attacking T-foot. 12-4=8.
15:47, Today: DM rolled 12 using 3d6.  Centipede attacking T-neck. 12-5=7.


Round Order
Tuntox
Centipedes
Chet <---
Chet Manicci
 player, 17 posts
 Chet Manicci
Thu 4 Jan 2018
at 19:35
Game Thread Part 1
In reply to DM (msg # 44):

Chet, disappointed by the lack of brofisting, assumes lizardfolk are just culturally stagnant. He swings his axe at the nearest centipede after regrabbing his axe.

(Out of state and on phone, if you'd roll for me I'd appreciate it)
Tuntox
 player, 18 posts
Fri 5 Jan 2018
at 15:22
Game Thread Part 1
Tuntox shrugged after the awkward moment as he continued to dodge the centipede attacks. He swings his axe at another one and clips it.

OOC: Action: Attack
09:19, Today: Tuntox rolled 4 using 2d6+2.  Axe Damage, Cut = 1.5 x Result after DR.
09:19, Today: Tuntox rolled 11 using 3d6.  wo-Handed Axe Roll. Goal 11. (Factored in the -2).

(4 Damage - 2 DR) x 1.5 = 3 damage

This message was last edited by the player at 15:26, Fri 05 Jan 2018.

Chet Manicci
 player, 18 posts
 Chet Manicci
Fri 5 Jan 2018
at 17:07
Game Thread Part 1
Chet examines the lizardfolk more closely, looking for any unusual physical features or defining traits.
DM
 GM, 30 posts
Tue 9 Jan 2018
at 18:30
Game Thread Part 1
Now all 4 of the centipedes surrounding Chet have been slain. Tuntox brings his axe down hard, severing a few legs of one of the remaining monsters. It shrieks, and as one, they fall back. A few of their stinger-tipped tails are seen retreating into small cracks in the walls.

OOC: I think combat has been learned. No reason to continue to slog through what's becoming very repetitive combat.

It soon becomes quiet in the dark passageway, save for the occasional drip of water off of the stalactites. As the two adventurers' breathing slows, they can make out the faint sound of voices up ahead, and a flicker of light. They can't make out any words, but there's definitely a conversation happening.
Tuntox
 player, 19 posts
Thu 11 Jan 2018
at 19:24
Game Thread Part 1
Tuntox continued to chase the monsters until they escaped into the cracks. He growled at the wall but slowly backed away. He put his scaled hand firmly on his wound to put pressure and reduce the bleeding. He turned his attention back to the pinkling that was called Chet "Sounds like there are people up ahead. I would advise against trying to use me as a distraction again." His warning said, Tuntox slowly began to advance towards the faint light.
Chet Manicci
 player, 19 posts
 Chet Manicci
Fri 12 Jan 2018
at 19:43
Game Thread Part 1
Chet attempts to take the lead, not wanting to look foolish. "You should hang back, your wound looks pretty gnarly. " Chet says to the lizardfolk.

Chet sneaks along, looking for the source of the voices.