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Resource Miracles.

Posted by OracleFor group 0
Oracle
GM, 1 post
Inevitable
Fate
Sun 24 Dec 2017
at 20:10
  • msg #1

Resource Miracles

= Casting Resource Miracles
Resource miracles are powerful. In order for a beneficial miracle to work, it must be invoked at a shrine or temple of the deity whose aid is being sought, and in the Resource the miracle is to affect.
Harmful miracles must be cast within sight of the target Resource’s boundary, and the caster must belong to a Resource that boasts a shrine or temple of the god whose magic he seeks.

= Hiring Clerics
Even if a Resource has a temple (or shrine, where applicable), there is no guarantee the resident high priest knows any resource miracles.

=== Miracles
= Army of the Damned
Rank: Veteran
Deity: Hela
Duration: Twelve months (see below)
Special Modifiers: +1 bonus if cast on Dark Rising Night
Special: The undead are not confined to the Resource in which the miracle was cast, though they must be in the Resource at the time of casting.
This dread miracle imbues corpses with necromantic energy.

= Bless (Specific)
Rank: Seasoned
Deity: Eira, Eostre (either aspect), Ertha, Freo, Hothar,
Neorthe, Ullr, Var
Duration: End of year
Special Modifiers: Spring +0, Summer –1, Fall –2, Winter –4; +1 if cast on Arrow Hunt Day (Ullr), Boat Blessing Day (Neorthe), First Footing Day (Freo), Great Healing Day (Eira), Oath Renewal Day (Hothar), Profit Day (Var), Purification Day (Eostre Animalmother), Stone Picking Day (Eostre Plantmother)
Bless is a generic name for a range of miracles.
Regardless of the miracle’s name, success grants a +2 bonus to the Annual Income roll, +4 with a raise.

= Curse (Specific)
Rank: Seasoned
Deity: Ertha, Niht, Thunor, Vali
Duration: End of year
Special Modifiers: Spring +0, Summer –1, Fall –2, Winter –4; +1 if cast on Ground Shaker Day (Ertha), Plague Day (Vali), or Wind Calling Day (Thunor)
Curse is a generic name for a range of miracles.
Regardless of the miracle’s name, success grants a –2 penalty to the target’s Annual Income roll, –4 with a raise.

= Defend the Realm
Rank: Seasoned
Deity: Scaetha, Tiw
Duration: End of year
Special Modifiers: +1 bonus if cast on Battle Dance
Day (Tiw) or Standards Day (Tiw); cannot be cast on Dirge Day (Scaetha)
Special: Scaetha’s miracle only affects undead
This miracle hardens the hearts of the common citizens, filling them with the urge to override their natural inclination to run and leave battle to the professionals,
and instead defend their homes against intruders.

= Delay Ruin
Rank: Novice
Deity: Ertha, Thunor
Duration: End of year
Special Modifiers: Spring +0, Summer –1, Fall –2,
Winter –4; Poor Prosperity +0, Impoverished Prosperity –1, Ruined Prosperity –2; +1 if cast on House Building Day (Ertha)
A successful casting of this miracle halts the loss of Toughness and Armor to buildings and vehicles.

= Demagogue
Rank: Seasoned
Deity: Hothar, Vali
Duration: End of year
Special Modifiers: Spring +0, Summer –1, Fall –2, Winter –4; +1 bonus if cast on Oath Renewal Day (Hothar)
This miracle can increase the loyalty of the citizens, allowing unfavorable taxes and laws to pass without upsetting the population, encourages them to work harder on completing new improvements, and generally back the ruler in his plans.

= Denial of Faith
Rank: Heroic
Deity: Any
Duration: End of year
Special Modifiers: –4 penalty to casting roll
The power to deny clerics of another faith access to the deity is not one easily wielded. Nor do such actions go unnoticed in the heavens. A cleric who invokes this
miracle may court divine vengeance, as may a Resource owner who calls for it to be cast.

= Eyes of Fate
Rank: Seasoned
Deity: Norns
Duration: Instant
Special: Must be cast on the first day of spring
The cleric gazes into the future in a bid to determine whether the year will bode ill or well for the Resource.

= Fimbulvintr
Rank: Veteran
Deity: Thrym
Duration: Until start of the next winter
Special Modifiers: Spring –2, Summer –4, Fall –1, Winter +0; +1 if cast on Fimbulvintr Day
The miracle summons the spirit of Thrym, bringing with it icy winds, hard frosts, and heavy snows. The ground freezes hard, plants and livestock perish, rivers
freeze solid, and roads become blocked.

= Foresight
Rank: Veteran
Deity: Hoenir, Maera, Norns, Rigr
Duration: Instant
Special: Must be cast on the first day of spring
Through omens, spies, scouts, historical precedent, threats, and rumors, the cleric learns information about events that will affect the Resource in the coming year.

= Fury (Specific)
Rank: Veteran
Deity: Dargar, Eostre, Ertha, Kenaz, Maera, Neorthe, Sigel, Thrym, Thunor, Tiw, Ullr, Vali Duration: End of year or until used Special Modifiers: +1 if cast on Archery Day (Ullr), Death of Heat Day (Thrym), Ground Shaker Day (Ertha), Hearth Day (Kenaz), Plague Day (Vali), Victory Day (Tiw)
Regardless of its name, this miracle invokes the destructive power of a deity for the purposes of defending the Resource.

= Gambler’s Fortune
Rank: Seasoned
Deity: Nauthiz
Duration: Special
Special Modifiers: Spring +0, Summer –1, Fall –2, Winter –4; +1 if cast on Chance Night Through this miracle, the community enters a lengthy game of chance with Nauthiz.
Through this miracle, the community enters a lengthy game of chance with Nauthiz.

= Gather Information
Rank: Seasoned
Deity: Hoenir, Maera, Norns
Duration: End of year
Special Modifiers: –1 if cast on No Knowledge Day (Hoenir); +1 if cast on Divination Night (Maera)
Through various means of divination, spies, or piecing together snippets of intelligence, the priest gains knowledge about another area. The target of this miracle must
be a neighbor.

= Grandeur of the Hall
Rank: Seasoned
Deity: Ertha, Kenaz, Var
Duration: End of year
Special Modifiers: +1 if cast on House Building Day
(Ertha)
Special: Casting this miracle requires the Resource owner to spend an additional 250 gs for each Prosperity level the Resource is below Rich
Favored by those with high levels of vanity or pretensions of importance but little wealth, this miracle gives the Resource ruler’s home the illusion of being a grand
marvel (regardless of its nature or size), as applicable to his race and culture.

= Hand of Fate
Rank: Seasoned
Deity: Norns
Duration: End of year
The Norns permit the cleric to rewrite the Resource’s fate. A fair boon it might seem, but the Norns do not show favor, and thus do not show favoritism, and thus do not promise to weave a kinder fate.

= Healing Aura
Rank: Seasoned
Deity: Eira
Duration: End of year
Special Modifiers: +1 if cast on Great Healing Day Inhabitants of a Resource affected by this miracle heal quicker, allowing them to weather raids better, and avoid time off work through minor ailments.
Inhabitants of a Resource affected by this miracle heal quicker, allowing them to weather raids better, and avoid time off work through minor ailments.

= Line of Credit
Rank: Seasoned
Deity: Nauthiz, Var
Duration: Instant
Special Modifiers: +1 bonus if cast on Chance Night (Nauthiz) or Profit Day (Var)
Juggling a Resource’s finance is tricky, and there are times when the owner needs a quick cash injection to tide him over. This miracle allows the Resource owner to borrow from future earnings. This miracle generates hard currency through sudden boosts in trade, gifts, tithes, or loans. However, the gods grant nothing for free.

= Protect Defenders
Rank: Veteran
Deity: Eira
Duration: End of year
Special: +1 if cast on Great Healing Day; –2 if cast on No Healing Day
ira may dislike physical conflict, but she spent a great deal of the God War tending the injuries of Tiw and his huscarls. This miracle helps protect the Resource’s warriors
from harm when attacked.

= Reconsecrate
Rank: Veteran
Deity: Any
Duration: Instant
This miracle allows an existing temple to be reconsecrated to honor a different deity, thus allaying the need to tear down or abandon the existing structure, suffer the god’s wrath, and build a replacement.

= Recruit (Specific)
Rank: Veteran
Deity: Dargar, Tiw
Duration: End of the year or until dismissed
Special Modifiers: +1 bonus if cast on Night of Red Snow (Dargar) or Standards Day (Tiw)
The god sends a message to followers far and wide, calling them to the ruler’s banner. The soldiers may be used for both attacks and defense.

= Security of the Hall
Rank: Seasoned
Deity: Hothar, Nauthiz, Rigr
Duration: End of year
Special Modifiers: +1 if cast on Law Day (Hothar) or Finder’s Day (Rigr)
It is a well-known fact that wealth attracts thieves as quickly as dung attracts flies. This miracle provides the Resource owner’s home (regardless of its nature or size)
with a high level of security. It is not an automatic defense system, however, and guards are still required to ensure the effects are put to best use.

= Strengthen/Weaken Defenses
Rank: Seasoned
Deity: Ertha, Rigr, Tiw, Vali (weaken only)
Duration: End of year
Special Modifiers: +1 bonus if cast on Wall Day (Rigr)
This miracle strengthens or weakens the Resource’s perimeter fortifications. The cleric must decide which version of the miracle he is casting.

= Trickster’s Hand
Rank: Seasoned
Deity: The Unknowable One
Duration: Instant
Special: If this miracle is going to be cast, it must be done on the first day of spring
The Unknowable One is a capricious creature, often giving with one hand and taking with the other, but always in an attempt to teach others.

= Veil (Specific)
Rank: Seasoned
Deity: Eostre Plantmother, Ertha, Niht, Thunor
Duration: End of year or until used
Special Modifiers: Spring +0, Summer –1, Fall –2, Winter –4
Veil is a generic name for a range of miracles designed to conceal a Resource from invaders.

= Ward against Undead
Rank: Veteran
Deity: Scaetha
Duration: End of year or until used
Special Modifiers: +1 if cast on Death Day, +2 if cast on Door Shutting Night
Scaetha, enemy of Hela, blesses the Resource by making it anathema to undead.

= Warmth of the Hearth
Rank: Veteran
Deity: Kenaz
Duration: Start of the next spring
Special Modifiers: Spring +0, Summer –1, Fall –2, Winter –4; +1 if cast on Hearth Day
No matter where one lives, one is always at the mercy of the climate. This miracle invokes a blessing from Kenaz, raising the temperature above normal for the Resource’s
geographic location—a blatant insult to Thrym!

= Weaken Magic
Rank: Seasoned
Deity: Maera
Duration: End of year
Special Modifiers: None
Maera watches over the Resource, limiting the effectiveness of all magic, harmful or benevolent.
This message was last edited by the GM at 20:29, Sun 24 Dec 2017.
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