Chapter 1: In the Ruins of Berlin
Three of the Americans moved forward and tossed grenades at the German machine gun nest. One of them seemed to drop right into the heart of their fortifications.
The rest of the squad opened fire on what should now be completely overmatched German 'soldiers'.
((OOC: This should be a silly amount of carnage. I assumed that the grendade throwers could move into medium range and then toss their little bombs. One hit for 21 damage.
The rest of the squads open up with their rifles. I got a bunch of raises and no critical failures (which is why I rolled them in pairs).
Damages of 4,11,4,18,7,21,16,5,17,9,7,10.
2H for next initiative (if necessary)
14:51, Today: OSI Rangers (British Squad) drew the single card: 2H using a deck of 54 cards. Initiative.
14:50, Today: OSI Rangers (British Squad) rolled 4,11,4,18,7,21,16 using 2d8,2d8+d6,2d8,2d8+d6,2d8,2d8+d6,2d8+6, rerolling max with rolls of 2,2,3,7,1;3,1,7,6,5;5,2,(8+2)10,6,5;7,3. Damage.
14:49, Today: OSI Rangers (British Squad) rolled 8,16,11,19,15,5,17 using 2d8,2d8,2d8,2d8,2d8,2d8,2d8, rerolling max with rolls of 2,6,(8+4)12,4,6,5,(8+7)15,4,5,(8+2)10,2,3,(8+4)12,5. Shooting (RoF 2, short range).
14:48, Today: OSI Rangers (US Squad) rolled 5,17,9,7,10 using 2d8,2d8,2d8,2d8+d6,2d8, rerolling max with rolls of 2,3,5,(8+4)12,2,7,3,3,1;4,6. Damage.
14:47, Today: OSI Rangers (US Squad) rolled 11,4,7,10,16,8 using 2d8,2d8,2d8,2d8,2d8,2d8, rerolling max with rolls of 7,4,1,3,2,5,7,3,2,(8+6)14,1,7. Shooting (RoF 2, short range).
14:43, Today: OSI Rangers (US Squad) rolled 21 using 3d6, rerolling max with rolls of (6+4)10,3,(6+2)8. Grenade damage.
14:43, Today: OSI Rangers (US Squad) rolled -1,4,-1 using d8-2,d8-2,d8-2, rerolling max with rolls of 1,6,1. 3 grenades, medium range.))