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12:52, 2nd May 2024 (GMT+0)

Issue 01.2 - The Nanotech Clinic.

Posted by GM LoonyLadleFor group 0
Amanda King
player, 29 posts
Mon 30 May 2022
at 20:44
  • msg #77

Issue 01.2 - The Nanotech Clinic

Amanda moved as best she could to stay between Neo and the innactive bots while leaving Terra enough room to work.
Neo
player, 25 posts
Tue 31 May 2022
at 14:22
  • msg #78

Issue 01.2 - The Nanotech Clinic

Neo's cube sits on the terminal, a quite hiss as they sink into it a little and shifting the controls to a more convenient cradle for them to use

"Alright, Lets see what we can do!"
Today: Neo rolled 11 using 1d20+10.  Hackity hack that Terminal.
Today: Neo rolled 29 using 1d20+10.  Hero point rehack.

This message was last edited by the player at 15:00, Tue 31 May 2022.
Legacy X
player, 33 posts
This day, we fight
for freedom!
Thu 2 Jun 2022
at 06:05
  • msg #79

Issue 01.2 - The Nanotech Clinic

OOC: 00:51, Today: Legacy X rolled 5 using 1d20+4.  Initiative. We all have off days, and this is mine. Sometimes, you just can't perform.

Legacy was a bit on the slow side recovering from putting Neo down, but they opened up the combat with a healthy one-two punch-slam, right into the ground from the ceiling. "You guys think this will be as smooth as the last one?"

OOC: 01:00, Today: Legacy X rolled 27 using 1d20+8.  Hit the hostile machine.
I do.
DC 27 Toughness check against my Damage.
Also, DC 22 Strength or Dodge resistance check against my Strength for the one I got. It won't exceed the condition likely already on them, but if they break free of one, they have to break the other.

GM LoonyLadle
GM, 49 posts
Sat 4 Jun 2022
at 23:30
  • msg #80

Issue 01.2 - The Nanotech Clinic

The group of Wonders charges into the room! Teranovae takes advantage of their surprise attack to immobilize the sleeping bots with a coiling cocoon of earth from under their casters while Amanda, Legacy X, and Neo move as a unit towards the buzzing nanocontroller terminal in the corner of the room. The screen on the mainframe displays a screaming face at them, contorted by rage and pain. Neo sinks into an access point and begins her work to quell the AI's madness.

Sensing danger, the nanocontroller activates its nanite swarms for self-defense. Several containers throughout the room spontaneously dissolve as an angry buzzing fills the air. Clouds of fuzzy indistinct blackness snake their way across the ground before forming a single contiguous blob of what looks like thick black smoke. The nanite swarm rears up like a cresting wave before crashing down and tearing through the room like a prowling python, "splashing" up against the Wonders and literally eating away at them like a hungry sandblaster!

Legacy X leaps towards one of the sentry bots and obliterates it with a single punch, its metal guts tearing holes through its rocky prison and flying messily around the room. The other sentry bot has finished booting up by this point and manages to free its freeze ray arm from its rocky prison, firing a single haphazard shot towards the Wonder that just scrapped its friend!

07: Amanda provides cover for Legacy X and Neo.
07- Teranovae power-grapples Sentry Bot Minions A and B; they are Bound!
04- Legacy X sprints Neo over to the Insane Nanocontroller.
00- Neo hacks the Insane Nanocontroller; it loses 1 Integrity!
00- Insane Nanocontroller Summons a Ravenous Nanite Swarm!
--- round 2 begins ---
20: Ravenous Nanite Swarm attacks Amanda, Legacy X, and Teranovae with its Swarm Attack! (Dodge DC 20; Toughness DC 25)
04- Legacy X attacks and Incapacitates Sentry Bot Minion A!
00- Sentry Bot Minion B fails to escape being grappled. It makes an Impaired Freeze Ray attack on Legacy X! (Dodge DC 22; Toughness DC 23)
--- Round 2 actions unaccounted for: Amanda, Neo, Teranovae ---
- Insane Nanocontroller: -1 Integrity
- Sentry Bot Minion A: Incapacitated
- Sentry Bot Minion B: Bound
- Ravenous Nanite Swarm: Unharmed.

Terranovae
player, 54 posts
Female, Geo-Gravitic
New Goddess, All Woman
Sun 5 Jun 2022
at 00:09
  • msg #81

Issue 01.2 - The Nanotech Clinic

Teranovae deftly moves to avoids brunt of the wave of disassembler nano-swarm her hematite Flying Surf board darts her out of the full splash area... but she is still caught in the fringes and her soft green gravity shield does not prevent the swarm from trying to dissemble the Earthen Goddess..

Her hematite surf board begins to tarnish a sickly brownish-rust color and her emerald colored costume begins to de-solve in places showing red irritated flesh beneath ~ nothing immodest... yet.  She gasps in pain.. but it is by far not enough to down the determined Goddess...

19:38, Today: Terranovae rolled 27 using 1d20+12.  Teranovae - Dodge w/Evasion vs Area Attack [+12]. – 27

19:49, Today: Terranovae rolled 15 using 1d20+10.  Teranovae - Toughness  [+10]. – 15

Teranovae swoops out of the area of the corrosive cloud on her corroded hematite flying surfboard and bringing her hands up to aim at the nano-cloud of death she unleashes her Singularity Lance into the heart of the disassembler cloud - the effect being the light in the room dims and turns a distinctly dark green hue for a split second and a thunderous BOOM resounds as beam of darkish emerald pure gravity emits form the Earth goddess' hands to strike to cloud dead center...

Actions -
Standard: Power Attack w/ Singularity Lance: 10 (Alternate; Gravity, Piercing; DC 25 [30]; Range 250/500/1,000’ft; Affects Insubstantial 2 {Full Rank} [+2rk], Increased Range: ranged [+1rk/Lvl], Penetrating/8 [8rk]; Side Effect: on failure - Causes Minor Earthquakes [-1rk/Lvl])
20:07, Today: Terranovae rolled 21 using 1d20+5.  Power Attack Ranged Combat: Geo-Grav Array - Singularity Lance - Ranged Damage [+5]. – 21
Damage Toughness Save DC30
This message was last edited by the player at 23:52, Thu 09 June 2022.
Legacy X
player, 34 posts
This day, we fight
for freedom!
Tue 7 Jun 2022
at 05:07
  • msg #82

Issue 01.2 - The Nanotech Clinic

Legacy was stung and hit by the various attacks, to little effect except to inspire him to think ahead to what everyone else might be eating later. Do any of us need to eat? I can't remember.

He didn't even notice his clothes shredding, exposing his muscular torso and some of his legs.

So far, he couldn't defend on Neo's behalf against a swarm of all things, not without some tricks, but he could smash this machine in front of him into scrap and put it into the ground as well. "Shame it has to be this way. I'm hoping they understand."

OOC: 00:03, Today: Legacy X rolled 25 using 1d20+8.  Hit the other hostile machine.
DC 27 Toughness check against my Damage. He doesn't feel the need to crank the damage up yet, or to tighten his accuracy.
Also, DC 22 Strength or Dodge resistance check against my Strength. As mentioned before, it won't exceed the condition likely already on them, but if they break free of one, they have to break the other.

Neo
player, 26 posts
Tue 7 Jun 2022
at 22:29
  • msg #83

Issue 01.2 - The Nanotech Clinic

Neo sinks a bit more into their new access point, watching the fighting while continuing to hack

Seems like a nanoswarm functions similarly to the constructive convergence wonderous properties. Might as well reenforce myself

The black cube that is neo becomes slightly glossier

Today: Neo rolled 16 using 1d20+10.  Hack.
Amanda King
player, 30 posts
Fri 10 Jun 2022
at 03:28
  • msg #84

Issue 01.2 - The Nanotech Clinic

Amanda seemed a bit dazed by what was going on. She felt no pain as the cloud rolled over her. Her clothing that wasn't clothing didn't dissolve. She gained some small nutrition from the nanites her power devoured but this occurred at such a microscopic rate neither she nor the AI directing the nanites would likely notice.

She felt the waft of cold from the freeze ray. She'd usually ignore Legacy and Terra on this issue. They didn't like it because she could actually get frozen but unlike them being frozen didn't hurt her.

But, she noticed the melting clothing and had an idea what a nanite cloud was. She stood there a black statue detailed like a spy or shinobi she imagined, but this aerodynamic easy form her fist wouldn't do much to a swarm she needed something... She moved like a dervish bouncing of the wall before charging into the swarm like a mad woman only to explode outward in a flurry of silk and lace. Layers upon layers of petticoats unwrapping her suddenly normal looking human legs she wasn't a kung fu master, she was a gymnast throwing herself puffy as she could make herself trying to disperse a living cloud of matter eating nanites.

OOC: not entirely sure what this attack is called it a slam probably surprising seems a reasonable case for splashing air but meh...
GM LoonyLadle
GM, 50 posts
Sat 18 Jun 2022
at 13:08
  • msg #85

Re: Issue 01.2 - The Nanotech Clinic

Teranovae's gravity lance lashes out, but the black swarm smoothly parts in the middle to allow the beam to pass unhindered. The attack instead strikes a wall and enters a load-bearing support, shaking the entire room violently! Equipment all around them shakes and rattles, and a few trays fall from bedside machines to send their contents clattering noisily all over the ground.

Athletics or Dodge DC 20 or suffer an Affliction: one degree of failure for hindered, two degrees for prone.

Legacy X quickly finishes off the second sentry bot; third verse, same as the first. The big threats -- save for a ravenous swarm of disassembler nanites -- are down.

Neo makes little headway in her hacking efforts; the mad AI is fighting tooth and nail against the intrusion. In its prime it may have been quite the formidable cyberwarfare machine itself, surprising since it otherwise seems to be a fairly stock medical nanocontroller AI.

Amanda's Petticoat Power proves piddling, although none can deny the visual wonder of the display (and those who do are obviously just jealous). The swarm swiftly eats holes in the thin sheets of Amanda, although the Indestructible Splat Girl quickly reclaims her molecules before they can become part of the cloud.

With its first line of defense taken out, the mad AI seems to become desperate. A clattering of many tiny mechanized feet in the ventilation joins the cacophony of combat; a moment later, four large augmented rats tear through the room's air vents to join the melee. They look a little different from the wild rats on the surface; their prosthetics look more meaningfully laid out, less random and cancerous. They look at the Wonders with empty, unthinking green-glowing eyes.

07: Amanda attempts to grapple the Swarm; fails.
07- Teranovae's Singularity Lance misses the swarm, triggering Side Effect!
04- Legacy X attacks and Incapacitates Sentry Bot Minion A!
00- Neo again hacks the Insane Nanocontroller; but makes no progress.
00- Insane Nanocontroller Summons four Entralled Cyber-Rat minions! They are initiative 6.
--- round 3 begins ---
- Four Enthralled Cyber-Rat Minions: unharmed.
- Insane Nanocontroller: -1 Integrity
- Sentry Bot Minion A & B: Incapacitated
- Ravenous Nanite Swarm: Unharmed.

Terranovae
player, 56 posts
Female, Geo-Gravitic
New Goddess, All Woman
Sun 19 Jun 2022
at 12:57
  • msg #86

Re: Issue 01.2 - The Nanotech Clinic

Teranovae grimaces now getting annoyed her Singularity Lance narrowly missing the swarm, she maneuvers around on her flying Surfboard clearly displeased with the cracks forming in the support structures due to  her missed attack...

08:35, Today: Terranovae rolled 15 using 1d20+12.  Dodge w/Evasion vs Side Effects [+12]. – 15

But a section of the ceiling falls hindering her movement but all she does is move to the ceiling to avoid the arrived cyber-rats letting the others deal with them as she levels a carefully aimed attack at the swarm cloud, "Amanda do that again on the swarm cloud's right flank... it auto eats anything it touches but that takes a moment or two... delaying its movement.. and giving me a better shot!"

Teranova coordinated with Amanda to team attack the swarm with her Singularity Lance again... another thunderous BOOM Reverberating in the enclosed environment...

Actions -
Move: Hover to Ceiling out of reach of Cyber-rats
Standard: Team Attack with Amanda w/ Singularity Lance: 10 (Alternate; Gravity, Piercing; DC 25; Range 250/500/1,000’ft; Affects Insubstantial 2 {Full Rank} [+2rk], Increased Range: ranged [+1rk/Lvl], Penetrating/8 [8rk]; Side Effect: on failure - Causes Minor Earthquakes [-1rk/Lvl])
- [ Team check 'Aid Other' DC 10 to give Teranovae a +2'cir' bonus, 3 degrees 'DC25' gives a +5 bonus]
08:53, Today: Terranovae rolled 24 using 1d20+10.  Attack Ranged Combat: Geo-Grav Array - Singularity Lance - Ranged Damage [+10]. – 24
Damage Toughness Save DC 25
This message was last edited by the player at 12:24, Thu 23 June 2022.
Legacy X
player, 35 posts
This day, we fight
for freedom!
Thu 23 Jun 2022
at 08:36
  • msg #87

Re: Issue 01.2 - The Nanotech Clinic

Legacy, hardly one to let an opportunity pass him by, did his best to deal with Terranovae's wild attacks. "Tighten your aim, take your time..."

He used the enemy he still had a grip on, and proceeded to slam it into one of the rats like a giant flyswatter, shaking the impact point with a boom.

03:29, Today: Legacy X rolled 12 using 1d20+8.  Standard Legacy X attack, Damage 12.
Almost certainly a miss.


He exhaled, regardless of whether he succeeded at his task of ratsmashing or not. "Look the devil in the eye before you fire."

He was almost certain, however, that he needed to reel in the hits until he landed one. He was being too wild again, and forgetting to channel his strength into technique.
Amanda King
player, 32 posts
Thu 23 Jun 2022
at 12:42
  • msg #88

Re: Issue 01.2 - The Nanotech Clinic

"Pretty sure it's just triggering my liquification reflex, because I'm not losing any mass." Amanda briefly allowed herself to recede down to underwear, vaulted through the cloud to it's right flank high jumping till her foot nearly touched the ceiling and came down reinforcing the waves of fabric this time using ruffled petticoats and a sumptuous fur trimmed felt gown.

OOC:
Aid Another (all out) succeeds so Terranovae gets +2 to hit.
08:36, Today: Amanda King rolled 14 using 1d20+8 ((6)).

This message was last edited by the player at 12:39, Sat 25 June 2022.
Neo
player, 27 posts
Thu 23 Jun 2022
at 16:43
  • msg #89

Re: Issue 01.2 - The Nanotech Clinic

Neo continues their attempts watching the allies beat back the assault, Making excellent headway in hacking the terminal, Not really much else to focus on for now


Today: Neo rolled 27 using 1d20+10... Yesssss
GM LoonyLadle
GM, 51 posts
Sat 25 Jun 2022
at 20:37
  • msg #90

Re: Issue 01.2 - The Nanotech Clinic

The ravenous nanite swarm continues to eat away at everything in sight like a sea of chlorine. For the moment Neo seems beneath its notice, especially as Amanda lines it up for a second shot and Teranovae knocks it down. There is a high-pitched whine in the air that sounds almost pained as many of the floating nanomachines are crushed in the goddess' attack so thoroughly that base materials fuse into heavier elements the swarm cannot digest.

While the tiny disassembler bots work on the obvious threat the rat-cyborgs, moving as a unit most likely directed by the clinic AI, dart around Legacy X and his attacks to try and dislodge the invading hackcube from their mad master. They scurry over each other, claws drawing sparks on one another's plating, biting viciously at the corners of the cube and dripping liquid metal embitterment solution all over it.

Neo is making progress against the AI's defenses, but the AI has started fighting back! A number of small tendrils are hastily nanofabricated and pierce into Neo's form, searching for circuits to compromise! Either it is out of new minions to summon, or it feels sufficiently threatened to take its defense into its own metaphorical hands for the moment..

20- Ravenous Nanite Swarm attacks Amanda, Legacy X, and Teranovae with its Swarm Attack! (Dodge DC 20; Toughness DC 25)
07- Amanda aids Teranovae's attack successfully.
07- Teranovae attacks the Ravenous Nanite Swarm with her Singularity Lance; it takes an Injury and is Staggered!
06- The cyber-rat minions attack Neo with their Cyber Jaws! (Parry DCs 7,26,15,14; Toughness DC 21 for damage; Toughness DC 21 for Linked Weaken Toughness [metals only]).
04- Legacy X misses a Cyber-Rat with an Unarmed Strike.
00- Neo hacks the Insane Nanocontroller; it loses 1 Integrity!
00- The Insane Nanocontroller hacks Neo! (Technology DC 28)
--- round 4 begins --

- Four Enthralled Cyber-Rat Minions: unharmed.
- Insane Nanocontroller: -2 Integrity (-1 this round)
- Ravenous Nanite Swarm: -1 Toughness and Staggered.

Neo
player, 28 posts
Sat 25 Jun 2022
at 21:30
  • msg #91

Re: Issue 01.2 - The Nanotech Clinic

As the rats fail to find any purchase on the glossy black form of Neo, there's a grin on the little display before it flashes into surprise, Caught off-guard from the nanofab connectors they spit out a threat at the controller
"Don't make me crunch your processor!"
The Emotion aids neo's pace in hacking, although the Threat is unlikely to be effective


Today: Neo rolled 26 using 1d20+10.  Hack Back.
Today: Neo rolled 17 using 1d20+10.  Defend from counterhack! I'm saad

Terranovae
player, 57 posts
Female, Geo-Gravitic
New Goddess, All Woman
Sun 26 Jun 2022
at 05:58
  • msg #92

Issue 01.2 - The Nanotech Clinic

Teranovae again tries to avoid the Nano-Swarm cloud but it swells in response to her attack and she is engulfed in the disassembler cloud!

Her green hued protective gravity shield buffers her against serious injury but again it dissolves more of her costume and large sections of exposed skin begin to sweat blood like an acid burn... modesty aside the attack is painful adding to her previous injuries she cries out a groan of pain!

She tries again to escape the cloud landing on the ground her flying surfboard of now pitted hematite no longer 'shiny' is clearly damaged.  But on contact with the solid ground her injuries begin to rapidly heal... new flesh restoring leaving her half-naked from the damage inflicted upon her costume.. but many of her 'acid-like' burns healing over at a fantastic rate.  Not fully healing her but Certainly no worse then her previous injury by the nano-cloud!
The blossoming blush on her pretty face exhibiting her awareness and wish her clothing would heal as fast...

01:31, Today: Terranovae rolled 21 using 1d20+10.  Teranovae - Toughness  [+10]. – 21

01:30, Today: Terranovae rolled 13 using 1d20+12.  Dodge w/Evasion [+12] vs Nano-Swarm Attack. – 13


The Earth goddess now more than a little annoyed earth glides across the floor exiting the nano-cloud area and she turns outstretching her hand as an emerald glow suffuses the air about the nano-cloud.

She Yells, "EVERYONE Get OUT of the Nano-Cloud Area ~ NOW!!!"

She delays until her team have evaded the cloud area before leveling her "Weight of the World" high-G field upon the area of the nano swarm... shaping it to totally confine the nano-cloud; attempting to pin it to the floor to Stop it moving to attack anymore!

Actions -
Move: Out of Nano-cloud area
Free Action: Regeneration - Earthen Recovery: 6 (Divine, Earth, Elemental, Natural; Every 1.66 rounds; Source: Must be in Contact with Ground [-1rk/lvl])
- [Remove -1 Toughness penalty every other round]
Standard Action:  Cumulative Shapeable Area Affliction - Weight of the World: 9 (Alternate; Gravity, Ground, 1st degree: Hindered, 2nd degree: Immobile, 3rd degree: Paralyzed, Customize - Resisted by: Strength, DC 19 [+1rk/Lvl]; Shapeable Area: 30 cft., DC 19 [+1rk/Lvl], Cumulative [+1rk/Lvl], Affects Insubstantial 2 {Full Rank} [+2rk]; Side Effect: on failure - Causes Minor Earthquakes [-1rk/Lvl])

- [Dodge DC 19; Strength DC 19]
This message was last edited by the player at 06:03, Sun 26 June 2022.
Legacy X
player, 36 posts
This day, we fight
for freedom!
Mon 27 Jun 2022
at 10:12
  • msg #93

Issue 01.2 - The Nanotech Clinic

OOC: 03:47, Yesterday: Legacy X rolled 21 using 1d20+12.  Toughness DC 25. Owie.

Legacy has a couple of bruises forming on him, but nothing he couldn't walk off in half a minute. He dug deep for a moment, focused, and swung the robot's remains in an overhand at the nanobot swarms, aiming to help Terranovae finish them off. "Add this to the weight of the world!"

OOC: Spending a Hero Point to make this attack AoE. Damage 10, unfortunately, but hey. They aren't dodging this.
Amanda King
player, 33 posts
Mon 27 Jun 2022
at 13:13
  • msg #94

Issue 01.2 - The Nanotech Clinic

There was a simple question of science here. Nanites could be incredibly robust for their size against all sorts of compressive and shear forces, same as any adequately engineered robot, but thermodynamics was a harsh mistress. They were too small to have any thermal bulk, so they necessarily heated up easily, and by merit of their size had to utilize nanoscopic circuitry that was easily damaged by heat. The trick would be heating up the entire room to what was definitely hot enough to damage electronics so the nanites would definitely get hit. She reached into her chest hand splashing through the velvet of her dress and working quickly shaped the plastic to minimize the damage to the walls and ceiling and aimed so she would keep Neo and the control computer out of the blast area. With the precision that came from fearlessly repeatedly working inside bomb blast she tossed and set-off her smaller than usual bomb. She then sprinted not from the explosion but the impending gravity blast.

OOC:
Area Damage 10 attack on the swarm DC 25 toughness

GM LoonyLadle
GM, 52 posts
Mon 18 Jul 2022
at 11:05
  • msg #95

Issue 01.2 - The Nanotech Clinic

The swarm puts up one last attack before the combined efforts of the three Wonders manage to put it firmly on the ground. The nanites are still very much active and buzz angrily against the floor, but Tera's gravity powers have them effectively neutralized. The cyber rats continue to gnaw on the corners of the NeoCube but their metal jaws are unable to find any purchase on its smooth surface, their metal-dissolving acid likewise simply sliding off. No more fresh hostiles seem to be forthcoming, so it looks like the situation is under control!

Neo struggles with the damnable AI (and its stupidly good rolls, seriously WTF) but without attacks flying every which way she is able to direct the party to help safely shut down the mad intelligence. The nanite swarm ceases resisting shortly thereafter, falling inert and harmless except maybe as a minor respiratory hazard.

20- Ravenous Nanite Swarm attacks Amanda, Legacy X, and Teranovae with its Swarm Attack! (Dodge DC 20; Toughness DC 25)
07- Amanda attack the Ravenous Nanite Swarm with a bomb blast! The swarm makes its dodge for half effect, then makes its toughness save.
07- Teranovae attacks the Ravenous Nanite Swarm with Weight of the World. The swarm makes its dodge but horribly botches its Strength check! It is Paralyzed, and effectively out of the fight!
06- The cyber-rat minions attack Neo but cannot pierce his Impervious Toughness.

Remainder of the round deemed irrelevant. Battle moved to mop-up phase after 5 rounds. Victory!


Once the corrupted AI has been peacefully put to sleep, Neo is able to assess the state of its degradation. While its personality is almost unsalvagable, the bulk of its nanocontroller routines are still intact; it would be a fairly trivial matter to install a fresh intelligence, mend the relatively light functional corruption, and put the clinic back into service. Despite the violence of moments before, the majority of the clinic looks like it can be easily repaired and there are plenty of supplies with which for it to operate.

Looks like they've had a resounding success!

Reward: three character points. Until the end of the scene, you may acquire the Regeneration power with the nanotechnology descriptor at half-cost.
Terranovae
player, 61 posts
Female, Geo-Gravitic
New Goddess, All Woman
Mon 25 Jul 2022
at 15:57
  • msg #96

Re: Issue 01.2 - The Nanotech Clinic

Teranovae releases a deep sigh of relief with the battle concluded effectively as Neo disables the Nano-Clinic's 'Mad' AI.  When the nanite swarm stops buzzing on the floor from having its attack order rescinded by Neo she will dismiss her 'Weight of the World' Gravity effect the emerald glow suffusing the room to dissipate.

She will, only now scantily clad in her tattered costume, stride without any self-consciousness over to the two stone encased Sentry Bots in the floor and briefly waiting for Neo's ok, she will free the Sentry bots ~ extruding them gently from the stone floor imprisonment.  Extending her power she will repair any structural damage to the support columns or cracks in the floor the battle may have created.

"That should take care of any battle aftermath damage, we will need a full survey of the Nano-Clinic to ascertain just what resources we have secured here."

Then she looks at her tattered apparel and grimaces, "...after I fix this."

Her 'costume' was not armored and though she was damaged by the nano-swarm most of it was just cosmetic injury and painful but not really an injury.  Her carbon-steel Pitt-Machette and her .50Cal 'Predator' pistol were tarnished slightly but not really damaged her gravitic force field rendered her mostly protected from the damage ~ only her clothing being far less sturdy suffered more than anything more solid or even the earth goddess' regenerating flash.

-----

Teranovae decided that the Nano-clinic would be an ideal location for a Resistance HQ against Mother.  So with her earth/stone and metal shaping powers she set too creating such a 'Refuge'...

Walking around the Nano-Clinic she used her powers to first shore up any support pillars to harden the structure from the decades of non-maintenance.  She goes slow... shaping the walks and tunnels in the stone  using her 'At One with the Green' senses to find the alterations made in the underground strata in the installation of the Nano-Clinic... making sure to not damage any of the installed conduits, water and air circulation systems added in the nano-clinics construction.  She will open a house-sized chamber deeper under the nano-clinic to make it fairly isolated, shaping stone and earth partitioning rooms and leaving space for the installation of the same eventual artificial conveniences of power, water and air.  She does shape out 'living' spaces but currently they are mostly empty rooms with only 'stone-shaped furnishings {not very comfortable ~ but serviceable} of a stone table, stone bench 'couch', stone bier bed platform ~ all mostly just shaped out of the floor to the appropriate immobile locations and appropriate heights.  Little more than a Neolithic cave with shaped table, bed, and seating of stone.  More importantly is the concealed and secret entrances and exits from the 'Refuge' which she shapes six such exits into different areas of the ruins above.  She also shapes a connecting tunnel to a  Hanger Space that eventually some vehicle or perhaps even a mobile HQ could be moored for easy access and yet concealment.

Right now the Communications Room is the most important.. currently only holding self-powered communications salvaged from the Nano-clinic to provide the HQ with a means of contacting outside the base.  Teranovae shaped a shaft to install the communications antenna to the surface and remain concealed.

Headquarters: "The Refuge" = Team HQ Investment [1CP - 5pts] - Sz: Small {House}, Toughness 6; Communications {1}, Concealed {1}, Hanger {1}, Isolated {1}

It was crude and minimal...but it was a start.
GM LoonyLadle
GM, 55 posts
Mon 15 Aug 2022
at 13:08
  • msg #97

Re: Issue 01.2 - The Nanotech Clinic

As Teranovae digs a conduit for communications equipment, she makes an unpleasant discovery up on the surface. That tremor she had caused earlier had apparently disturbed the delicate balance of the damaged and half-collapsed skyscraper skeletons above the clinic, turning them into destroyed and entirely-collapsed skyscraper skeletons -- right on top of the disguised tunnel to the surface. To beings of the Wonders' immense power this was at best a minor concern; escaping what would be near-certain entombment and eventual death was trivial to them. Clearing the wreckage so others could safely visit the clinic, however, would take even them some time.

Now that they have the run if the place, the Wonders have the freedom to explore the clinic. It turns out that the clinic is connected to a vast underground complex encompassing underground sections of the former city's elevated rail system, maintenance tunnels, sewers, and even stranger constructions. The mafia-run nanotech clinic looks to be the tip of an immense iceburg that goes down who-knows-how-many floors.

It could be worth exploring, but that would take time and they already have a wonderful prize to show the Pitt's ruler. It might be more expedient to simply wall off the catacombs for now, isolating the relatively intact clinic from the greater dangers that no doubt lie deeper underground. If they did dive deeper underground there is no telling how long they could be down there. The clinic AI has no schematics or intel on what could be awaiting them.

Leaving the area will end the quest. Total time commitment (counting travel time) so far is 2 hours: 67 hours remain, it is now late afternoon. What do you do?
This message was last edited by the GM at 13:24, Mon 15 Aug 2022.
Terranovae
player, 63 posts
Female, Geo-Gravitic
New Goddess, All Woman
Tue 16 Aug 2022
at 15:52
  • msg #98

Issue 01.2 - The Nanotech Clinic

Teranovae will be mortified at the destruction she inadvertently caused and will thoroughly search the wreckage to make sure no innocents were trapped injured or killed by the collapsing ruined skyscrapers!

She will however see the added benefit of the wreckage and make no attempt to remove it, though she will find the hidden entrance and using her earth shaping will open a exit there which might still be inaccessible to normal people but is still useful to the Wonders.  Then she will cover it with a conveniently large piece of rubble that either her or Legacy could easily remove when needed.

Addressing the others, "The clinic is of a limited area..but the underground areas of the ruined city hold much more connected to it. We don't have time to search it all right now...so I'm going to shape a stone plug to 'seal' it off from the clinic for now... so we do not have more... uninvited guests."

Teranovae will discover the interconnecting ancient partial subway lines and tunnels.  She will take the time to clear four of them for easy entrance and use for the citizens of 'The Pitt' to access the clinic in need.  But again she will make an effort to shape the exits to be concealed against casual notice.

She will ask Neo, "Neo..since the main computer of the Clinic is off line can you assume ...Administrator access to the Sentry bots and reprogram them?  If so..would you be so kind as to assign them to the task of salvage operations on the two fallen sky scrappers above the clinic?  Just instruct them to gather everything they collect in the Hanger Area I've prepared in the 'Refuge' so we can sort through what they find in private when we have more time.  Best get them started before the Pitt Citizenry beat us to the gathering!"
This message was last edited by the player at 19:10, Sun 28 Aug 2022.
Legacy X
player, 38 posts
This day, we fight
for freedom!
Thu 25 Aug 2022
at 03:56
  • msg #99

Issue 01.2 - The Nanotech Clinic

"Relax, Terra. No one lives out here in these ruins. That's kind of a surprise, but I'm guessing something other than the hospital's overeager defense system discourages it. We'll find out what another time." After the passages below were sealed, Legacy just tipped his head to the door. "We all did pretty good today. Even a temporary source of medical expertise will make these people less willing to just up and walk off. Let's go home."
Amanda King
player, 38 posts
Thu 25 Aug 2022
at 12:07
  • msg #100

Issue 01.2 - The Nanotech Clinic

Amanda looked and straightened the collar of her dress, the absurdity of a homogenous entity engaging in this-clothed human gesture was seemingly lost on her. Watching the sealing process she laments "That's unlikely to stop rats entirely, definitely wouldn't stop the nanite swarm, but at least there's no organized opposition left." She shrugged as Legacy indicated it was time to go. "Well at least it's an alternative for the medically desperate, especially if people correctly fear what Mother will decide is best for them while they're under her knife." She walked towards the exit with them.
Terranovae
player, 65 posts
Female, Geo-Gravitic
New Goddess, All Woman
Thu 25 Aug 2022
at 14:16
  • msg #101

Issue 01.2 - The Nanotech Clinic

Teranovae shrugs, "I'm sure there are other small cracks and micro opening in the clinic subterranean wall structures too small for people to use but the vermin might get through.  When I have time I'll be 'Communing with the Green' and just have the stones tell me where all the openings are... and I'll close them.  Those stone plugs are 5'ft thick, air-tight, solid volcanic obsidian, basically fused stone... mostly like rock-glass ~ even You would need to work hard to get through them.  The Cyber-rats do not eat stone and even their acidic bites will have a hard time dissolving any of that.  I don't believe the nano-swarm is an issue anymore, it was a defensive system of the Clinic AI..and its now neutralized.  There will be no nano-swarms causing problems as long as Neo has control of the Clinic data systems... also the swarm are disassemblers mostly meant to disassemble living tissues.. solid fused rock is not likely a target in their recognition software or they would dissemble the Clinic walls and contents!"
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