2: The Embers That Still Burn.   Posted by The GM.Group: 0
The GM
 GM, 261 posts
 Fair Winds and
 Following Seas
Mon 17 Sep 2018
at 06:18
2: The Embers That Still Burn.

It would have been  a simpler matter to retrace the steps back to the Lodge of the Silver Flame, but the addition of those who needed assistance made some of the parts of the path more dangerous. The light from the Sword was still enough to see by. Zalen walked with purpose, save for the fact that he did not know  the way.

This message was last edited by the GM at 07:36, Sat 06 Oct 2018.

Uldrik Mroranon
 player, 40 posts
Mon 8 Oct 2018
at 01:49
2: The Embers That Still Burn.
Uldrik did his best to keep pace with Zalen as he Helped the Tulita and tried to keep everyone together while Zalen and Doriah tried to lead everyone to the lodge.
The GM
 GM, 306 posts
 Fair Winds and
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Thu 11 Oct 2018
at 05:10
2: The Embers That Still Burn.
Ekewaka Tua
Ekewaka Tua was still very inebriated, but obviously wanted to speak on the topic. "You are right, Dajobas is the end of the world.  Dajobas evil is not ..." he waved his free hand up at the sky.  "Dajobas' evil is here."
Zalen Trafalgar
"It's just so ... frustrating. I know what my faith is, and I know what's been done in the name of the Flame. But I can't help the past, or mistakes that others made in the name of the Flame. The Purge was.... horrible, but who knows how much more horrible things would have been, if the lycanthropic plague had been left to spread."
Tulita Warrior
The Tulita bearing Ekewaka Tua urged calm to his burden: "This is not what should concern you right now, Ekewaka Tua. It is not Dajobas that starves Tulita children, burns Tulita villages, or holds a knife to our throats. But this hou'li offers shelter, and that is what you need now."


The way led through Fishers' Folly and up over some mismatched planks that surmounted a wall. They walked over a bridge made from a ladder and then over a row of massive stone heads. Then down a makeshift stairway, and up an alley. Then right and left along other alleys. Doriah recognized the landmarks as they passed by.

The Lodge was there, suddenly in the gloom. There were boards across the doors and windows, and the carved wooden handles of the double doors were fastened with chains and a wizard's lock.
Uldrik Mroranon
 player, 41 posts
Sat 13 Oct 2018
at 22:18
2: The Embers That Still Burn.
"So this is the place?" Uldrik ASked as the group came to a stop at a boarded up building.

 "Zalen you said you could open this place up? Let's do that and get this people inside so they can rest and we can start cleaning up."
The GM
 GM, 315 posts
 Fair Winds and
 Following Seas
Tue 16 Oct 2018
at 05:48
Re: 2: The Embers That Still Burn.
Zalen Trafalgar
"What? Oh..." Zalen had been staring up at the darkened windows, the smashed stained glass, and the sagging timbers. He looked at Uldrik "It's bigger than I thought it would be." The darkness loomed about them; the light of the Sword occluded by the walls and buildings around it. The alleyways that led to this Lodge looked like dark mouths, and the trickles of water that moved sluggishly between the cobblestones made the ground look like it was covered in spit. The rats here were bold, daring the group with beady eyes to do something about them.
Rand Thorn
"Huh. Leave it to the Thrane to put up a little piece of Flamekeep at the edge of the known world."
Zalen Trafalgar
Zalen held aloft a stone schema, the sigils carved to unlock the wards. He invoked the ritual and at the conclusion of the spell the padlock dropped away. "That was easy." Zalen said.
Five toughs entered from the western alleyway. "I couldn't have said it better myself." said the big, burley one.

"Now step aside, and let us check it for anything dangerous inside." said the thin one.

"I thought you said we was gonna rob it" said the short one.

"Mrmmmph mrrmmm!" said the one with the basket on his head.

"Git back! What's inside is ours!" shouted the other one.

Uldrik Mroranon
 player, 42 posts
Tue 16 Oct 2018
at 23:05
Re: 2: The Embers That Still Burn.
"You lot my be desperate and destitute, but do you really think there is anything of actual value inside this place when it is in such obvious disrepair? Before you do something that you will come to regret I suggest you move along and leave us. Obviously we have a lot of work to do in making this place habitable again." Uldrik replied to the group of thugs.

Edit: Opps forgot to add the persuasion check I rolled

18:46, Yesterday: Uldrik Mroranon rolled 12 using 1d20+3 with rolls of 9.  Persuasion check.

This message was last edited by the player at 00:54, Thu 18 Oct 2018.

The GM
 GM, 323 posts
 Fair Winds and
 Following Seas
Fri 19 Oct 2018
at 19:47
Re: 2: The Embers That Still Burn.
The toughs seemed generally unimpressed with Uldrik's proclamation.


The burly one hefted a stick "No, we aren't gonna move along. This is our turf, and we defend what's ours."

The thin one added"Yeah, yer tresserpassatin'."

The short one said "We've been tryin' to git in there fer weeks! Now we gonna rob it!".

"Mrrmmm! Mphhhrm." said the one with the basket on his head.

The other one picked up a cobblestone "If yers leave now maybe we won't rob youse too!"
Uldrik Mroranon
 player, 43 posts
Sat 20 Oct 2018
at 01:00
Re: 2: The Embers That Still Burn.
"This isn't your Territory. This lodge belongs to the Silver Flame and you are not going to rob it. I am a simple man of Faith. One who does his best to spread the light of Civilization as Dol Arrah bids. As such I generally have an aversion to the use of violence. But, I am also a well equipped, trained and experienced Warrior Priest of the Sovereign Host. I have ventured deep into the deadly mists of the Mournland. Seen and faced the horrors that reside within and have come out whole. So you should think twice before threatening someone who can call forth divine wrath down upon you and burn you and your friend to cinders where you stand; doubly so if your best weapons are a stick and a loose stone. Do you have any idea what a Fireball does to a living person?"

What is the lay of the land? Are buildings clustered all around making it so that AoE spells, like Say Fireball stand a good chance of catching a lot of nearby buildings on fire? Or could I catch all five of them in a 20 foot radius burst and not have collateral damage? Just curious.

What Uldrik is going to do is prepare to cast Hold person as a 3rd level spell. Meaning he can target two people. Uldrik will target the one with the stick and the one with the stone. If any of their group moves towards Uldrik and those accompanying him or takes aggressive action (like attacking) He will cast the spell. It would be a wisdom saving through DC 14. He really meant the part about having an Aversion to violence.

Oh and since I am trying to scare them I will roll an Intimidate check as well.

20:59, Today: Uldrik Mroranon rolled 12 using 1d20 with rolls of 12.  intimidate, please roll high.


Doriah d'Hevian
 player, 30 posts
Mon 22 Oct 2018
at 03:09
Re: 2: The Embers That Still Burn.
Doriah had helped Rand make his way to the Lodge, and stood back while Zalen pitted his wizarding talents against that lock. She should've guessed it would be easy for him to break.

She was always cautious of her surroundings out of habit - it came naturally to soldiering sorts, more often than not. The five toughs didn't look all that tough to her. Somehow when your career choice involved fighting zombies and skeletons, regular men weren't quite as intimidating, especially as they seemed thieves or ne'er-do-wells rather than professional killers.

Doriah liked murdering people rather a lot, and there were few things she hated more because that wasn't the kind of person she wanted to be anymore. Zalen had got through to her the way few other people could, and made her realise just how much she'd felt that way already. In a way he was her salvation, so she was more than happy to try and be his, not that he'd probably need it today.

She summed up the approaching thugs in a glance.

"If you don't want to die today, then f--k off. The Lodge is more useful to everyone here than gone."

OOC: Roll to follow.
The GM
 GM, 325 posts
 Fair Winds and
 Following Seas
Sat 27 Oct 2018
at 07:05
Re: 2: The Embers That Still Burn.

For Uldrick, it was second nature to size up the terrain. The lodge was separated from the buildings on either side, with narrow rubbish-filled gardens between them. The architecture was distinctly Thrane, with arches and flame motifs in bas-relief; climbable, in a pinch. The doors weree elevated from the street by a handful of stone steps, and they faced the small street they'd just come up. An even narrower street crossed in front of the lodge. The intersections of these streets formed a small plaza (if that word could be used for what was merely a 'T' intersection) in front of the lodge. Over each of the streets at the entrance to the plaza another arch formed a kind of gate. Overall, the lodge looked like a small broken doll's house sitting inside a box waiting to be cast out with the refuse.

The burly one sneered. "Ye ain't got no fireball, ye're jest talkin'."

He didn't hear the thin one backing away.

He did hear the short one burst into flight away down the alley, hotly pursued by the thin one.

"Hey!" shouted the burly one.

The one with the basket on his head seemed to say something like "Schmoes before foes." and then he (maybe it was a she) followed.

He dropped the stick "I, er, I don't wanna die today." and then he fled as well.

Zalen looked sadly as they left. "My first visitors to the lodge, and all I could do was think of the things I wanted to say, but I couldn't tell them."

Arath raised an eyebrow and said quietly to Dorian "I suppose that it's best I didn't offer to kill them for him. This is a very strange place."

Then Arath turned to Uldrick "You said you've been to the 'Mournland'? I have never seen that; what is it?"

"Aye," declared Rand "And you never come back nearly as whole as when you venture there."

"Well, we can rest inside at least." Zalen swung open the doors and faced the dark, dank, emptiness. It did not seem welcoming. The eerie glow of the Sword flung through some windows and holes in the walls and roof, and made a flickering patchwork of the furnishings and decor.

Zalen bade light and a small flame hovered over his hand. There were candlesticks at regular intervals and he began to set them alight. There were rows of benches, and an informal looking raised area at the back. It was dusty and terribly filthy, especially where the rain had got in. He turned around to face everyone his eyes were shining "Isn't it wonderful?"

GM EDIT: Somehow Arath became Halleck in my head.

This message was last edited by the GM at 15:49, Sat 27 Oct 2018.

Uldrik Mroranon
 player, 44 posts
Mon 29 Oct 2018
at 04:17
Re: 2: The Embers That Still Burn.
Uldrik was a little surprised by Arath's question. As far as Uldrik knew just about everyone had heard of the Mournland and the day of Mourning. Uldrik has never seen Arath's Ilk before so maybe he he came from an extremely remote place.

 "It's a Blighted Land that used to be the Kingdom of Cyre. It was once a place of Great abundance and influence. Towards the end of the Last War a great Cataclysm occurred. A great arcane explosion the likes of which had never been seen before erupted from the kingdom; Completely annihilating it. A cursed fog then enveloped the now ruined, blasted and tainted land. Vast areas of it were turned to glass, others burned and gouged. Inside the Mournland Life as we know it does not exist and wounds will not heal...not even with magic. In some areas left over arcane power runs rampant in the form of Eldritch storms that never cease. Some believe that these energies are what cause the unnatural abominations, the grotesque mutants and the various undead that run rampant. It is a place of despair and ruin. A place that twists, disorients and breaks people." Uldrik explained.
The GM
 GM, 337 posts
 Fair Winds and
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Sun 4 Nov 2018
at 22:44
Re: 2: The Embers That Still Burn.
Arath
Arath shrugged. "It sounded familiar." He brought the mumbling Mr. Scratch inside the shelter, and began moving detritus from the benches to make room for the injured.
Tulita Warrior
The Tulita bearing Ekewaka Tua instructed the others to help Arath. He looked to Zalen "What needs to be done to secure this place? Your enemies may return."
Zalen Trafalgar
Zalen looked confused. "They weren't ... Ah, well. We should get the holes in the roof patched, at least. I understand the rain is fierce."

Doriah d'Hevian
 player, 31 posts
Wed 14 Nov 2018
at 10:59
Re: 2: The Embers That Still Burn.
Doriah watched with interest as their would-be enemies ran away. Perhaps it was better that way. Maybe one day they'd return for the right reasons, rather than the wrong ones, but she wasn't holding out hope. She preferred to let people surprise her, and life was less frustrating that way.

Listening to Uldrik, the once-Kingdom of Cyre was a dangerous place, but it fascinated her that such a place could exist in this world, with an arcane history that reached into the present. As terrible as it sounded, Doriah added it to the places she wished to one day see, even if the reason she went there was to fight.

She followed Zalen into the lodge, unsurprised that it needed a lot of work, but pleased that it still stood strong beneath it all. Whereas before she wasn't sure, now she saw potential and hope of a different kind.

"It's not all that bad," she told them. "A bit of dusting, pulling out weeds here and there.. indoors," she joked. "I'll get to work." And with that, she did.
The GM
 GM, 354 posts
 Fair Winds and
 Following Seas
Sun 18 Nov 2018
at 17:25
Re: 2: The Embers That Still Burn.
The Tulita were also at work cleaning and repairs, the fellow called Arath was climbing up to patch the roof. The comment that had been made about securing the place had put Doriah's mind into a familiar defensive mode, it was her House's speciality. She realized that the Lodge, though poor, had been built as a place of sanctuary, and that sanctuary could be kept from within against considerable force. The entries were limited, and the front doors opening into a narrow entry meant that an attacking force would have to squeeze through the bottleneck to gain entry. Over the nave were criss-crossing beams, and agile defenders could perch there and pepper any attackers entering with missile weapons.

The altar was formed of a large stone block, of the same material as most of the giant ruined buildings, but it had been carved; a bas-relief of a single flame. Around the nave, the walls were decorated with eight tapestries that stretched ceiling to floor. The tapestries showed the rise of Tira Miron from her humble beginnings as a paladin of Dol Arrah, her receiving the visions of the rise of the Overlord Bel Shanor, and her consequent efforts to stop the demon. There was a tapestry showing her appeals to the armies of Thrane, and another for her quest to recover the great sword Kloinjer. The final tapestry showed her sacrifice to the flames that re-bound the demon overlord.

The floor was uneven, and a portion of it was covered with a wood platform, to make the footing safe near the pulpit; in all other respects the lodge seemed very like the one she'd seen before.

Arath said "There is a hole in this roof which must be repaired from outside; above. Is there a way up? I could use some assistance with that."
Doriah d'Hevian
 player, 33 posts
Sun 25 Nov 2018
at 21:59
Re: 2: The Embers That Still Burn.
Doriah took note of the faces around her, catching names here and there when they were spoken. They were people on her side. Maybe not friends yet, but there was potential for them to be. It was great to see Zalen again. It felt like a low key meeting after they'd stayed in touch, but that's all it needed to be. She was here to help and that's what she was doing.

She rubbed her chin as she considered the defensive properties of the building. While this one reminded her of a previous temple she'd visited, Doriah reasoned that the person who built this one had really known what they were doing. It was built to stand the test of time and enemies, and she could already feel (or perhaps just intuit) the fact it had once served as a sanctuary. Perhaps in a way it was now, and she prayed in time it would again.

"I'll join you," she told Arath. "I don't think going up there will be necessary. I believe I have a magical solution to the problem."
The GM
 GM, 361 posts
 Fair Winds and
 Following Seas
Thu 29 Nov 2018
at 05:14
Re: 2: The Embers That Still Burn.
Arath
Arath put his hands on his lean hips. "Do tell, comrade. You do not seem to me the sorcerous sort. What solution have you?"

This message was last edited by the GM at 05:26, Thu 29 Nov 2018.

Doriah d'Hevian
 player, 35 posts
Sun 2 Dec 2018
at 21:24
Re: 2: The Embers That Still Burn.
"Not everything is as straightforward as it appears," she said with a shrug. "I have some sorcery and I'm dragonmarked. I have a decent alternative that should save you going up there."
The GM
 GM, 367 posts
 Fair Winds and
 Following Seas
Wed 12 Dec 2018
at 00:05
Re: 2: The Embers That Still Burn.
Doriah gestured and her dragonmark sung in their ears and her blood. A strange wind that was not a wind rose up bringing bits of straw, thread, dust into the air. What only Doriah could see were the fields of magical force that pulled the bits of matter that were needed.

The bits of refuse stretched out thin and then with a 'pop' disintegrated. For an instant there was the shadow of a humanoid cloud of dust, and then nothing. Doriah whispered something to the air, and the tingling stopped.

But then one of the mallets and several nails and a board lifted up into the air and began moving toward the wall.

"Ah." was Arath's answer, and he moved to start handing boards up to the unseen servant performing the repairs.

Zalen busied himself looking after the wounded, the unharmed Tulita asking him quiet questions, and then scattering to various points around the inside of the lodge and then making themselves comfortable.

When he was finished, Zalen shyly approached Doriah. "I meant to say, before, thank you for coming. This is an overwhelming circumstance I find myself in. I really appreciate your being here."

OOC:
Casting unseen servant is  a ritual without any kind of roll, just limits on time and place. We are coloring your arcane trickster here with the dragonmark, because that's the way dragonmarks work in this story.
if you want to continue discussions with npcs you may chat on into the night, or we can say 'after a good night's sleep...it's a new day!'
It's up to you.
Doriah d'Hevian
 player, 37 posts
Fri 21 Dec 2018
at 01:40
Re: 2: The Embers That Still Burn.


Doriah always enjoyed using her abilities, and seeing the change it wrought upon the world (or in this case, that her unseen servant wrought). She wasn't foolish enough to think she was hugely powerful, but somehow shaping magic made her feel like her influence of the world was stronger than when she used mundane means.

She watched as her servant worked, and then directed her attention back to Arath and the others in the room. The building was starting to look better and more organised, but as Zalen treated the wounded, Doriah saw that it was already serving its purpose. She glanced up at him as he approached her.

"That's alright. You helped me, Zalen, and you've been a true friend. If I can help you here, then I will."

OOC: Doriah would ask Zalen one question first (before moving forward), which might take some telling.

"What's happened with you since we last talked - before today? It seemed as though you dropped off the world for a while there."

:) After that, I'm fine with skipping to the next day.
The GM
 GM, 379 posts
 Fair Winds and
 Following Seas
Mon 24 Dec 2018
at 02:22
Re: 2: The Embers That Still Burn.
Zalen Trafalgar
"I was moved to Flamekeep after the war; so many brothers had been on the lines, but fire prevails they were returned to us. My post was taken by one such, and I was to take my place as a worshipful scholar of esoterica. There were few opportunities to help people, and I'm not a very good researcher, and so my faith was tested; to put it bluntly. I put my name up for any assignments, anything outside of those quiet halls, anyplace with people. Archibald's replacement was selected; but when he didn't show up to take over, they had to scramble. I was not their first choice, by far, but I was the only one who was available immediately. If I don't make a good show of it, then back in the box I go. This lodge may be over my head, but I just want to try to succeed, and be a comfort to others once more.
So, yes, I did drop off the world for a while. Monastic life is another plane entirely."

The repairs were good enough to keep the coming storm off their heads and those who needed sleep were resting comfortably. Doriah noted that the Tulita were taking shifts sleeping. Zalen extinguished all the lights but the one on the altar. Whether it was seeing Zalen again, or some other reminder of the past, Doriah dreamt of the fateful battle near Fort Bones. She jerked to full wakefulness when the skeletons erupted from the flesh. Doriah looked about, but all was well in the Lodge. The Tulita warrior whose name she did not know was in the same position, but looking at her coolly. The storm sounded as though a raging sea was being dumped upon the city, and in a sense it was. When the sun rose, most of the smells had been washed away, the sun and the sword gleamed on the walls outside; the yellow stone that was all that was left of the giant city shone in the light like huge blocks of gold.

Doriah d'Hevian
 player, 38 posts
Sun 6 Jan 2019
at 18:34
Re: 2: The Embers That Still Burn.
Doriah nodded knowingly. She didn't know what the monastic life was truly like, and probably never would, but she had an idea. She likened it to a theological and scholarly equivalent of being in the military.

She didn't have much to say in response to Zalen's explanation, but she had a lot of respect for Zalen and all that he did. She wouldn't have called herself devout but there was something in it - the Church of the Silver Flame and its teachings. Perhaps even more so, the people who belonged to it.

Zalen had saved her in ways she was still discovering, and while she wasn't totally sure she was wholly there yet, he gave her hope and a cause to help. Perhaps even to fight for, if she needed that.. and if they needed that.

She found sleep far quicker than she'd expected to, even resting on the hard floorboards of the lodge with nothing but her coat beneath her and a rolled up cloth beneath her head. It seemed bad dreams followed her wherever she went these days, and she wasn't sure she could ever escape them.

Once the sun had risen, Doriah pulled on her coat, and set the hood over her hair, should the rain choose to worsen again. "I'm going to get some breakfast for us all," she told the Tulita, before slipping out into the golden city streets in search of the nearest marketplace.
Tulita Warrior
Mon 7 Jan 2019
at 05:06
Re: 2: The Embers That Still Burn.
Tulita Warrior
Outside, the Tulita warrior who has appointed himself guardian of the Lodge held a jagged chunk of timber in one hand and a very fine looking halfling in the other "So. Sneaking around?"
"Pardon me, might i speak to Lady d'Hevian. Say that it is the Sommelier." He bore two goblets, a carafe of kuryeva, and a sheepish grin.

Doriah d'Hevian
 player, 39 posts
Wed 9 Jan 2019
at 22:40
Re: 2: The Embers That Still Burn.
Doriah had slipped through the door of the lodge and was walking away when she noticed an unexpected presence. Unexpected but not unfamiliar. She turned back around as she recognised the Sommelier.

"A Sommelier and Bodyguard share both duty and consequence," she quoted with a smile. "Tremor," she replied, glancing between him and the Tulita. "You've discovered religion?"
Tremor Enkau Valevine
 player, 95 posts
 Mop Hand, Molou's Distill
 Halfling, Zilargo accent
Wed 9 Jan 2019
at 22:59
Re: 2: The Embers That Still Burn.
The Halfling turns as he hears the familiar voice.

"Long ago. My pews are vine rows, my hymnals are sung to dark fruit and my sermons are delivered by the elements and their acolytes, the seasons. Last I checked the Silver Flame still does allow sacramental wine.

I am here not to thank the Host, but to share and talk about what Eberron has blessed us with and Stormreach provides
."
Tulita Warrior
Thu 10 Jan 2019
at 06:59
Re: 2: The Embers That Still Burn.
Tulita Warrior
"You know this person?" He released his grip. "Ho'oponopono. The threats against life make one behave in ways that are uncivilized, for which I apologize." But Tremor suspected the emotions felt would be the same if he was an already cooling corpse.