0: OOC discussions, commentary, and suggestions.   Posted by The GM.Group: 0
Tremor Enkau Valevine
 player, 38 posts
 Mop Hand, Molou's Distill
 Halfling, Zilargo accent
Wed 4 Jul 2018
at 07:04
Re: OOC discussions, commentary, and suggestions
All of the Above
Jack
 player, 25 posts
Thu 5 Jul 2018
at 04:39
Re: OOC discussions, commentary, and suggestions
The GM:
...if they were never truly yours.


Valid point. Is anyone ever truly?

I have salt. :D
The GM
 GM, 137 posts
 Fair Winds and
 Following Seas
Tue 10 Jul 2018
at 21:45
Re: OOC discussions, commentary, and suggestions
A word on craft:

I may not answer your posts immediately. What I do is try to think about what is going on, what is coming up, and try to find something interesting to happen next.

For example, I did not know who it was that had fallen overboard until yesterday.

I also require input from the players as we progress, which is why most of the time I will have your character asked to make a decision at the end of my posts.

Also as a heads up I'll be wrapping the individual intros and having the group meet.

Whether you split the party after that is up to you.
The GM
 GM, 139 posts
 Fair Winds and
 Following Seas
Wed 11 Jul 2018
at 22:29
Re: OOC discussions, commentary, and suggestions
Tremor, I'm assuming the +1d6 came from using Inspiration

Which means you have room for an Inspiration award for a GM LOL.

Ta-Daaa!

Inspiration awarded.
Tremor Enkau Valevine
 player, 41 posts
 Mop Hand, Molou's Distill
 Halfling, Zilargo accent
Wed 11 Jul 2018
at 22:40
Re: OOC discussions, commentary, and suggestions
Correct, Inspiration is the only source Tremor has to the +1d6.

And... Thanks!
The GM
 GM, 143 posts
 Fair Winds and
 Following Seas
Fri 13 Jul 2018
at 00:11
Re: OOC discussions, commentary, and suggestions
Do we need a thread for tracking HP Hero points and Inspiration?

Also, I feel entitled to ask players to sometimes come up with a story and tell it in character. Do you think that's fair? I just want to know if there's a level of expectation that could put off players.
Tremor Enkau Valevine
 player, 42 posts
 Mop Hand, Molou's Distill
 Halfling, Zilargo accent
Fri 13 Jul 2018
at 00:32
Re: OOC discussions, commentary, and suggestions
I track Inspiration on Character, noting the post used.

All for players being tapped for stories.
Jack
 player, 27 posts
Fri 13 Jul 2018
at 05:33
Re: OOC discussions, commentary, and suggestions

Same here. I keep track of Hero points and Inspiration on the character sheet.

Also, I'm okay with the request for character storytelling. I mean, there are so many ways a person could go about that, from being lousy at telling (which could be humorous and fun) to being bard-like at the task. Which is to say that expecting (or requesting) a story isn't necessarily the same as expecting a brilliant storyteller. ;)

It's all in good fun.
The GM
 GM, 144 posts
 Fair Winds and
 Following Seas
Fri 13 Jul 2018
at 06:41
Re: OOC discussions, commentary, and suggestions
Frankly the attenpt is all I require. This is a game, Not a dissertation.

That said a good try will bring good things.

Oh, and we may be having a new player soon.

This message was last edited by the GM at 06:43, Fri 13 July 2018.

Uldrik Mroranon
 player, 10 posts
Fri 13 Jul 2018
at 23:03
Re: OOC discussions, commentary, and suggestions
Telling a story in character? I think it could be fair; especially if it doesn't have to be long. Does it have to be interactive? like Rping telling a story while we're at a tavern or something? Or do we just straight up write a story in a thread for others to read?
The GM
 GM, 145 posts
 Fair Winds and
 Following Seas
Sat 14 Jul 2018
at 00:24
Re: OOC discussions, commentary, and suggestions
Uldrik Mroranon:
Telling a story in character? I think it could be fair; especially if it doesn't have to be long.
Not long; see #33 link to a message in this game
Uldrik Mroranon:
Does it have to be interactive? like Rping telling a story while we're at a tavern or something?
You could totally to that, or sing them a ballad, or something.
Uldrik Mroranon:
Or do we just straight up write a story in a thread for others to read?
It's meant as an opportunity to express yourself, and/or your character. 'Red' Reddington emphasizes the point he makes with story, or you can add background.

Chance stopped posting after he was asked for a story. Honestly any yarn would have done. But you can't make people do what they don't want to.

So, with regard to that:
If at any time any of you have an issue with the storyline, the characters, or the direction the adventure takes, then please let me know. By and large you are all the ones calling the shots of the plot, but sometimes we can go somewhere that we didn't want to.
The GM
 GM, 146 posts
 Fair Winds and
 Following Seas
Sat 14 Jul 2018
at 00:25
Also, this came up:
The GM:
quote:
The GM, Re: 0: Character Generation:
You can use a Hero Point to add a d6 after a d20 roll, as a bonus. You can also spend a Hero Point to get advantage before a d20 roll.
So this "advantage" ^above^ is the same as the "Advantage" below?
GM, 0: D&D 5e Rules notes, questions, clarifications:
Advantage: Roll two d20 and take the highest.
A: yes. Whenever I write Advantage I mean the game mechanic: roll 2 d20 and take the highest. (Even if I write advantage uncapped and without italics)
quote:
And when you gave this option:
The GM, Re: 1: A bone to pick:
You must also decide if:
  • Falken Helps you, giving you Advantage in your roll.
That meant that I could have rolled 2d20 and taken the highest roll?
Instead of spending a Hero Point to add a d6, which, in retrospect, looks like I traded a dozen doughnuts for one. But, I'm learning. :)
A: You had a lot of choices.
In thinking about how to explain this I have found that while clear in my mind; it's complicated to explain.
You can gain Advantage in this situation in several ways:
  • Someone Helps you
  • You spend a Hero point before the roll (you have a set number and earn them as we play)
  • You use your Inspiration before the roll (that's the GM award)

If both you and Falken roll separately and both beat the serpent's roll then you get two successes
If Falken Helps you you get Advantage. If you succeed with Advantage that counts as one success.
If Falken Helped, then If Olaus beats your roll then Olaus gets a success.
otherwise If Olaus beats both your rolls then Olaus gets a success.

If you had Inspiration (I have awarded a few) then we should say you used that instead of a Hero Point. The difference between Inspiration and Hero Points is that you can gift Inspiration to another character, instead of only using it yourself.
quote:
The GM, Re: 1: A bone to pick:
Get three successes before the serpent does. You have one success.
So, I need two more successes before the serpent achieves three?
What constitutes a success? Whoever rolls the highest? As in, my TN would be whatever is higher than Olaus' roll. ...Which, I won't know until after you've rolled for the serpent.


For a contest like this the person who rolls the highest is the winner. The winner gets to change the situation. If the roll is a tie, then no-one won, and no-one gets to change the situation.
For example, If a snake grabbed you, then your contest would presumably be to break free. You can only do that by beating the snake's roll, and not by tying it.

So for this pursuit you have to beat the serpent's roll, three times. And you have done so once.

If you chose to go through the teeth then I would have set a static DC to roll against.

As it is, go ahead and make your roll at the end of your post, indicating if Falken Helped or not.
In my response I'll roll for Falken if he did not Help and I'll roll Olaus and narrate what happened.

Lastly, can I have your permission to pu this into a public thread to illustrate these? It might help someone else too.

Jack
 player, 29 posts
Sun 15 Jul 2018
at 22:52
Re: OOC discussions, commentary, and suggestions
The GM:
Oh, and we may be having a new player soon.


Welcome to the potential new player! :)
The GM
 GM, 147 posts
 Fair Winds and
 Following Seas
Mon 16 Jul 2018
at 04:18
Re: OOC discussions, commentary, and suggestions
Thanks Uldrik, for the complete description. Normally we would not need so much detail, but I asked for the full explanation because we're all new to 5th.
Lurker
 Lurking, 3 posts
Mon 16 Jul 2018
at 21:50
Re: OOC discussions, commentary, and suggestions
Thanks. :)

I'm going to be joining the game. I'm just working through about the last third of my character sheet right now and discussing things with the GM. :)

This message was last edited by the player at 21:50, Mon 16 July 2018.

The GM
 GM, 149 posts
 Fair Winds and
 Following Seas
Mon 16 Jul 2018
at 23:14
Re: OOC discussions, commentary, and suggestions
Let me know when you want the name change!
Lurker
 Lurking, 4 posts
Tue 17 Jul 2018
at 02:14
Re: OOC discussions, commentary, and suggestions
Anytime is good with me :)
The GM
 GM, 166 posts
 Fair Winds and
 Following Seas
Sat 28 Jul 2018
at 16:12
Re: OOC discussions, commentary, and suggestions
After I posted 'Nothing At All' I was exhausted, and so I didn't think about the 'Dr. Girlfriend' effect that contrasting a male voice with the female singer.

Internally, I remap the songs' voice to someone like Diana Krall.

I found a cover, but kept the original for completeness' sake.

Nothing At All (Original)

Also, does anyone have difficulty reading the cursive script font?
Jack
 player, 32 posts
Sat 28 Jul 2018
at 17:51
Re: OOC discussions, commentary, and suggestions

No trouble here. :)
Doriah d'Hevian
 player, 5 posts
Sun 29 Jul 2018
at 03:39
Re: OOC discussions, commentary, and suggestions
My character's not in the thread but it's readable to me.

Btw, I'm around and in the game now (roleplaying a background flashback in PM, so it could take a little while).

This message was last edited by the player at 03:39, Sun 29 July 2018.

The GM
 GM, 167 posts
 Fair Winds and
 Following Seas
Sun 29 Jul 2018
at 17:31
Re: OOC discussions, commentary, and suggestions
On another topic,

Speculation has arisen that I am not only me, but that I am someone else as well. While I appreciate the compliment, I am not in possession of sufficient creativity to accomplish this.

I am The GM, and all of my posts have that name. I reserve the right to also post as The Shark occasionally, or any of the other NPCs, in OOC, because they, too, can get out of character.

The players listed in the cast are real people, with real imaginations, and they are universes beyond my own. Respect is deserved to each.

That is not to say I do not go meta from time to time. You will find (I hope) the cultural references that I sprinkle to inform the 'feel' of the game. You will not object (I hope) to the media links I place in media res of our adventure. Description, Metaphor, Simile, and Allusion are my tools, and they all depend on what you and I together, know.

But to reiterate what I said privately: I started this game to run a personal adventure for a friend; now it is for a few friends more, but it's still for you.

The player's input is critical for my inspiration, without you guys, I get stuck. So, barring a psychotic break, I rely on all of you to post for yourselves.
Neva Borne
 player, 1 post
Sun 29 Jul 2018
at 18:46
Re: OOC discussions, commentary, and suggestions
Ready to start posting cap'n! *pirate salutes*
Jack
 player, 33 posts
Sun 29 Jul 2018
at 20:35
Re: OOC discussions, commentary, and suggestions
The GM:
...with real imaginations, and they are universes beyond my own.


Thank you, but I beg to differ. Your imagination and creativity is fantastic! I've played in other games with you when you were a PC and when you were a GM. You're tops!
The GM
 GM, 170 posts
 Fair Winds and
 Following Seas
Mon 30 Jul 2018
at 22:55
Re: OOC discussions, commentary, and suggestions
Neva Borne:
Ready to start posting cap'n! *pirate salutes*

Okay, Still Waters Run Deep is all yours. link to a message in this game
The GM
 GM, 172 posts
 Fair Winds and
 Following Seas
Mon 30 Jul 2018
at 23:47
Re: OOC discussions, commentary, and suggestions
And Doriah, this is where you come in: link to a message in this game