Shopping Trip!   Posted by Shopkeeper.Group: 0
Shopkeeper
 GM, 1 post
 Your cashier
Wed 10 Jan 2018
at 18:26
Shopping Trip!
This will probably not be used very often, but anytime we are in between games and you would like to purchase something, post it here, and Bekah will approve/disapprove.
Sest Otuum
 player, 1 post
Thu 11 Jan 2018
at 04:48
Shopping Trip!
In reply to Shopkeeper (msg # 1):

I'm here now. You may all commence your retail therapy.
Petrov
 player, 1 post
Thu 11 Jan 2018
at 18:39
Shopping Trip!
Kitty litter.

Lots of kitty litter.
Fluffy
 player, 1 post
Thu 11 Jan 2018
at 23:12
Shopping Trip!
I need a plasma rifle in the 40 megawatt range.
Shopkeeper
 GM, 2 posts
 Your cashier
Fri 12 Jan 2018
at 01:16
Shopping Trip!
In reply to Fluffy (msg # 4):

Nice. Give the Togorian another weapon.
Fluffy
 player, 2 posts
Fri 12 Jan 2018
at 01:41
Shopping Trip!
Okay, but in all seriousness, we have a nice safehouse/base of operations on Cadomai Prime now, it's time we start thinking about what we need for it.

I know Petrov said something about a workshop, what else would we like to add to it?
Shopkeeper
 GM, 3 posts
 Your cashier
Fri 12 Jan 2018
at 01:59
Shopping Trip!
In reply to Fluffy (msg # 6):

I like the idea of a dedicated landing area. Maybe a simple pad at first, and eventually a covered area reaching into the compound.

Also, a hangar/garage for some speeder/swoop bikes.
Sest Otuum
 GM, 2 posts
Fri 12 Jan 2018
at 02:00
Shopping Trip!
Okay, so we are gonna run this on the idea of Space Amazon. If you have something specific you want, let me know and I will look things up for you. If you have a general something you want, I can give you options. You can then "order" it, and it will show up at the safehouse before the next time we sit down to play. For things like construction projects, I will decide on a reasonable amount of time for it to be completed, and then you will have full access to using it once the appropriate amount of in-game time has passed.

This message was last edited by the GM at 02:03, Fri 12 Jan 2018.

Fluffy
 player, 3 posts
Fri 12 Jan 2018
at 02:03
Shopping Trip!
I feel almost like this is turning into Hearthfire for Skyrim lol.
Sest Otuum
 GM, 3 posts
Fri 12 Jan 2018
at 02:04
Shopping Trip!
In reply to Fluffy (msg # 9):

A little bit! But I can give you cooler stuff.
Shopkeeper
 GM, 4 posts
 Your cashier
Fri 12 Jan 2018
at 02:05
Shopping Trip!
In reply to Fluffy (msg # 9):

Indeed it is. Just without the bugs.
Inder
 player, 1 post
Fri 12 Jan 2018
at 02:45
Shopping Trip!
I've been intending to add a Quad-Laser cannon to the ship.  Barloz's are designed for two weapons, but only come stock with one.  So we shoudln't have to remove the existing laser cannon to add a quad laser.  Base price is about 5,000.  We should be able to install it ourselves.
Petrov
 player, 2 posts
Fri 12 Jan 2018
at 02:50
Shopping Trip!
I have Repair and Craft (Ship).

And it's mounting guns, I also have Craft (Weapon).

Yes, I have ranks in four crafts. I am a Crafty Mando.
Fluffy
 player, 4 posts
Fri 12 Jan 2018
at 03:45
Shopping Trip!
I can watch.  And work with Tickles.  I see a joint Togorian/veermok air strike in the future...
Shopkeeper
 GM, 5 posts
 Your cashier
Fri 12 Jan 2018
at 14:50
Shopping Trip!
In reply to Inder (msg # 12):

Should we go ahead and roll for that to add and pay? I guess y'all can take 20 or 10.
Petrov
 Mando Merc, 3 posts
Fri 12 Jan 2018
at 14:59
Shopping Trip!
Oops, forgot about taking 10.
Sest Otuum
 GM, 4 posts
Fri 12 Jan 2018
at 19:39
Shopping Trip!
Okay, you have a couple options for your Quad-Laser cannon.

"gently used" for 4850

"brand new in the box" for 5200

from a scrap yard for 3000 with "no refunds, returns, or exchanges"

Choices, choices!
Sest Otuum
 GM, 5 posts
Fri 12 Jan 2018
at 19:41
Shopping Trip!
In reply to Petrov (msg # 3):

You can have 50lb bags of basic clumping litter for 15 credits a bag, or you can get 40 lb boxes of odor-cancelling scoopable clumping litter for 20 credits a box.

I hope Fluffy doesn't sign for this one....
Inder
 Human Holojournalist, 2 posts
Fri 12 Jan 2018
at 20:38
Shopping Trip!
"gently used" is fine by me, as is taking 10 on the repair check to install it.  Inder is not in any rush.
Sest Otuum
 GM, 6 posts
Fri 12 Jan 2018
at 21:29
Shopping Trip!
In reply to Inder (msg # 19):

Then you have your Quad-Laser Cannon and it is successfully installed on the ship over the course of an afternoon.
Shopkeeper
 GM, 6 posts
 Your cashier
Sat 13 Jan 2018
at 15:28
Shopping Trip!
In reply to Sest Otuum (msg # 20):

What would the cost be to install a garage and purchase one 4-6 person land speeder and a pair of swoop bikes?
Fluffy
 Togorian Hunter, 5 posts
Tue 16 Jan 2018
at 03:26
Shopping Trip!
What are we looking at for Petrov to build a larger vibroaxe for me?  As it is right now, a vibroaxe is a Large weapon.  Since I'm a Large creature, I figure I should be able to wield a Huge vibroaxe.  Partly I'm looking for that because it moves me up from 2d10 to 2d12 and partly because, well, just think how much more intimidating it is to humans when the 9'3" cat man is swinging around an axe that is literally as big as they are.
Petrov
 Mando Merc, 4 posts
Tue 16 Jan 2018
at 04:02
Shopping Trip!
While charging them from the back of a veermok.
Fluffy
 Togorian Hunter, 6 posts
Tue 16 Jan 2018
at 23:10
Shopping Trip!
#thuglife
Shopkeeper
 GM, 7 posts
 Your cashier
Thu 18 Jan 2018
at 03:46
Shopping Trip!
For the land speeder, you have a few options.
An X-34, modified for 6 people for 4250, but it looks old and kind of junky.
A V-35 Courier for 6 people for 13000, low miles and pretty well cared for.
An XP-38 that seats 5 for 9995, and that the seller says "I would sell it to my mother!"
The garage depends on how big you want it and what you want to put in it.
A couple of new swoop bikes will cost 15000.
You can find a used pair for as low as 1050.
Shopkeeper
 GM, 8 posts
 Your cashier
Thu 18 Jan 2018
at 03:48
Shopping Trip!
And just so everyone knows, we have switched and I (Bekah) am posting as the shopkeeper now.
Shopkeeper
 GM, 9 posts
 Your cashier
Thu 18 Jan 2018
at 16:22
Shopping Trip!
For a garage/machine shop, the construction will cost 1900c and take one day for the construction crew to build it. The machine shop equipment will cost 18000c.
Shopkeeper
 GM, 10 posts
 Your cashier
Thu 18 Jan 2018
at 17:27
Shopping Trip!
For the vibroaxe, it will cost 200c in materials, and then Petrov will have to roll for it.
Petrov
 Mando Merc, 5 posts
Fri 19 Jan 2018
at 01:20
Shopping Trip!
I used the RPoL diceroller.

19:19, Today: Petrov rolled 30 using 1d20+11 ((19)).
Fluffy
 Togorian Hunter, 7 posts
Fri 19 Jan 2018
at 05:29
Shopping Trip!
Sweet, does that mean I now have a 2d12 vibroaxe?
Shopkeeper
 GM, 11 posts
 Your cashier
Fri 19 Jan 2018
at 18:23
Shopping Trip!
In reply to Fluffy (msg # 30):

It does indeed!
Sest Otuum
 Jedi Bookworm, 7 posts
Fri 2 Feb 2018
at 18:18
Tonight's Game
We're gonna kill some shyracks! I'm pumped for tonight. Been looking forward to this for the past few days now!
Inder
 Human Holojournalist, 3 posts
Sun 4 Feb 2018
at 22:45
"Meanwhile, back at the ranch..."
These events occur once we return to the safe house and have time for more than a brief stay.

Inder takes the time to write up two articles:
Korriban, The Lost World of the Sith: detailing basic information about Korriban and the new settlement under construction there
and
Tomb of Horrors: An Tale of the Undead: detailing the adventure in the Sith Tomb - leaving out everyone's personal secrets, of course.

Roll of 21 on the first article
Roll of 23 on the second
(Both Rolls take into account his Reputation Bonus.  These rolls do NOT take any level up bonuses into account, as Inder hasn't technically been leveled to 6 until we get XP)

He sends the first article for publication immediately. He offer's the article to his preferred editor, Evelyn Shild on Corellia, first.  If she balks, he sells it to the highest bidder.

He holds the second article until speaking to the Museum in Coronet City.  If they are interested in the collection of artifacts uncovered from the Tomb, he will hold the article to release it simultaneously with their advertising campaign for the new artifacts (for an additional fee, or course).

Diplomacy check to convince the Museum to buy the artifacts - 28 (As it has been more than a day since Inder's return - otherwise he hasn't had the time to write the articles - He is using his once a day Luck to reroll his 1 [17 total] and replace it with a 12 [28 Total])

Initial offer 200,000 Credits - I apparently forgot to write down how much the artifacts were actually worth, but I'm fairly certain this is way over their true value.  If they were worth more than I remembered and they are close to that in value, then his starting offer is 500,000 credits.

Finally, Inder takes 25,000 credits from his personal accounts (He currently has a little over 39,000) and places it in a new corporation - Anagos Associates.

Right now Anagos Associates is little more than a holding company. In the long run, the company will handle payments on things like rents, refueling, ammunition, and other minor issues that RPG players forget about. It can serve as a "Party bank" for any treasure we share and any money players want to invest in the Party. It can also handle the sales of Fluffy and the Jedi's breeding program, if they wish.  It could theoretically be the organization the employs Fluffy's henchmen as well.
Shopkeeper
 GM, 12 posts
 Your cashier
Mon 5 Feb 2018
at 03:21
For the Live Studio Audience
So, due to fantastic character playing on everyone's part, I'm pulling an Oprah and everyone gets an inspiration for! If I gave you one Friday night, this one is in addition.

This message was last updated by the GM at 03:22, Mon 05 Feb 2018.

Petrov
 Mando Merc, 6 posts
Mon 5 Feb 2018
at 04:48
For the Live Studio Audience
$50k is what I wrote, but if you can pull off more, I can graciously accept it, I'm an open minded, understanding Mando like that.
Shopkeeper
 GM, 13 posts
 Your cashier
Tue 6 Feb 2018
at 02:02
For the Live Studio Audience
So, everyone has earned enough XP to total 21,000XP, which means everyone levels up at least once.
Josh, you will level to 6 like normal, but then you can choose to level to 7 using your force sensitivity, if you wish. James has all of the details and can send them to you if you want them.
Inder
 Human Holojournalist, 4 posts
Tue 6 Feb 2018
at 22:55
For the Live Studio Audience
Send them, I'll want to look them over at the very least.
Inder
 Human Holojournalist, 8 posts
Tue 13 Feb 2018
at 00:22
Re-Mathing the rolls
Since my earlier post is at the base, that means it should occur after I level up, correct?  If that is so, those rolls should now be:

Roll of 22 on the first article
Roll of 24 on the second article

And a 30 Diplomacy to convince to museum to buy the artifacts collection for 200,000 Credits (presuming they are familiar with my work as that included reputation, which I forgot to mention before. They should know Inder though, as he does a lot of publishing out of Corellia. Without the rep bonus, it is only 26.)
Shopkeeper
 GM, 16 posts
 Your cashier
Fri 16 Feb 2018
at 17:17
Re-Mathing the rolls
You manage to convince the museum to buy the collection for 190,000 credits, and they think that they conned you for this price.

"Thank you for your contribution to the museum! Under the curator's breath, "Suckers!"

Evelyn seems eager to snatch up the article, and offers you 5000c for it. She then offers you an additional 5000c for the second, to be held until the opening of the museum exhibit.

This message was last edited by the GM at 17:27, Fri 16 Feb 2018.

Fluffy
 Togorian Hunter, 11 posts
Wed 21 Feb 2018
at 13:31
#Armor-to-Farmer
So, was our contribution of the nerf herd going to be enough for Dh'rang to get that suit of Togorian sized beskar or will I need to perform a further service?  Also, is it a suit of light, medium, or heavy armor and how badly damaged is it?
Petrov
 Mando Merc, 10 posts
Wed 21 Feb 2018
at 17:15
#Armor-to-Farmer
Badly enough we're going to have to make a trip to Kamino and get clones of Petrov made to put in enough Man(do)-hours to get it wearable?
Shopkeeper
 GM, 17 posts
 Your cashier
Wed 21 Feb 2018
at 17:54
#Armor-to-Farmer
Petrov or Inder will have to convince Weylon that the nerf herd and equipment is enough to include the Togorian armor in your deal, but it shouldn't be hard. The armor is a suit of medium beskar in the Neo-crusader style, and it is currently 46% operational/intact. It will take some work/parts, but nothing that Dh'rang and Petrov can't take care of with the machine shop at the base. You can get it up to 70% functionality on the ship while in between planets. This will come with some slight negative modifiers compared to a brand new set of medium Togorian beskar armor. You can then decide whether you want to use it or stick with what you currently have.
Fluffy
 Togorian Hunter, 12 posts
Wed 21 Feb 2018
at 20:18
#Armor-to-Farmer
Well, since I currently have NO armor...

Medium, well poop.  Means I'm going to have to use a feat to be able to use that.  Unless we want to treat it how the Mandalorian Merc's Costume Club does:  the difference between light, medium, and heavy armor is what armor plates are on there.  Light is basically just the chest and back plates, gauntlets, and greaves (think Sabine Wren).  Medium is light plus abdominal plates, cod piece, knee protection, elbow protection, and pauldrons (Boba Fett, I'm pretty sure).  Heavy is medium plus thigh plates, bicep plates, butt plate, and additional protection at the neck (Jango Fett, except he obviously didn't put in the additional neck protection).  Maybe also with the addition of some armor on the sides of the torso as well.

Also, what I'm getting at, is how modular is the armor?  Could we downgrade from medium to light by removing some of the plates (especially if they're damaged beyond repair anyway)?
Fluffy
 Togorian Hunter, 13 posts
Wed 21 Feb 2018
at 23:10
Re: #Armor-to-Farmer
Petrov:
Badly enough we're going to have to make a trip to Kamino and get clones of Petrov made to put in enough Man(do)-hours to get it wearable?



This is far enough in the past we can just go to the Arkanians instead of dealing with the gihaal if we need clones.
Shopkeeper
 GM, 18 posts
 Your cashier
Thu 22 Feb 2018
at 14:52
Re: #Armor-to-Farmer
Don't worry, Fluffy. You will have armor!

I am ruling that the armor is pretty modular, and as long as someone who knows what they are doing modifies it, it can be made into light armor pretty easily. Petrov can modify it for you while she is fixing it. Since you are going to be downgrading to light armor, the final stats will change, but you will also be able to repair it better since you can cannibalize some of the extra parts. Modifying to light will require an extra roll, but you can get it up to 90% functionality, depending on the cannibalization roll.

So, recap:
1 roll to pull off extra armor plating and parts without causing extra damage
1 roll to repair the suit
Fluffy or Extar or anyone with a repair skill can assist in the repairs.
Petrov
 Mando Merc, 11 posts
Thu 19 Apr 2018
at 14:47
Re: #Armor-to-Farmer
Hmm two characters to have backstory and personalities for. I can do this.

Mace was the quiet trouble maker right? Unresponsive, surly, doesn't play well with others, problem with authority, doesn't fit in.

Got it. His bad reputation at the Temple was mostly a result of The Incident, which involved an angry frustrated Mace throwing a pitcher of milk at someone. This being Coruscant, a super metropolis with massive population and no local agriculture, all the milk has absurdly high levels of growth hormones and the target turned into a bantha.

When one child called him Falin "Milk-Tosser" in ear-shot,no one will talk about it, but the entire room got a dark side point.
Petrov
 Mando Merc, 12 posts
Wed 2 May 2018
at 15:35
Re: #Armor-to-Farmer
Do I remember someone wanting a physical copy of the book Hunt for Red October? I'm sorting through books and found a copy. If not, it goes in the charitable donations box.

This message was last edited by the player at 15:35, Wed 02 May 2018.

Extar
 Jedi Sentinel, 17 posts
Thu 31 Jan 2019
at 16:25
Next Game
So, I just got a new phone, and again, I lost alot of phone numbers. So, I'll message everyone here. When are we getting back together for the game?

I'm pumped about finishing off Pol Natta! I do know, though, that scheduling gets hectic, especially with Little Gemma around now.
Petrov
 Mando Merc, 13 posts
Sun 24 Feb 2019
at 03:56
Next Game
My schedule for weekends in March gets a little tricky. Especially because there are things I know will happen, but not exactly when, but they are the kind of things I can't say: But I had game day scheduled first.