Re: Into the Black Unknown: OoC
Strike Team Specialist isn't super useful unless other characters have Forging the Bond. It's good for me, but there's no way I can let one of the Carcharodons use the Space Wolves' attack pattern.
The Red Scorpions offer the following Squad Modes, which I believe I can activate with a Command Test, with no modifier because we're Rank 3. Codex Maneuvers is pretty solid.
RED SCORPIONS ATTACK PATTERN:
CODEX MANOEUVRES
Action: Full Action
Cost: 4
Sustained: Yes
Effects: The Red Scorpions revere the Codex Astartes as a religious
text, sacred orders laid down by true servants of the God-Emperor
and integral to the strength and effectiveness of the Chapter. In
battle they can use the Codex to execute flawless attacks and
provide an answering tactic to anything the enemy throws at
them. The Battle-Brother’s Kill-team gains a number of re-rolls
equal to the number of its members each turn (measured from the
start of the squad leader’s turn to the start of his following turn)
reflecting the greater efficiency which the squad works together
while adhering to the Codex. These re-rolls form a pool which
can be used by any Battle-Brother in support range of the squad
leader and are replenished at the start of the next turn. Remember
though that a dice roll can only ever be re-rolled once and the
player must abide by the re-rolled result. This pool can be used to
re-roll Weapon Skill, Ballistic Skill, Dodge, and Parry Tests.
Improvement: At Rank 4 activating this ability becomes
a Half Action. At Rank 6 this ability costs 1 less point of
Cohesion to activate.
RED SCORPIONS DEFENSIVE STANCE:
CORRUPTION RESISTANCE
Action: Half Action
Cost: 2
Sustained: Yes
Effects: Red Scorpions are naturally resistant to corruption
and daemonic influence, their purity protecting them to
a greater degree than those more “flawed” warriors of the
Adeptus Astartes. In addition to being able to detect the signs
of taint, a Red Scorpions Battle-Brother can steel himself and
those around him against it, through pure thought and an
unyielding will. The Battle-Brother and those within Support
Range gain a +10 to any Test to resist gaining Corruption
Points and a +10 to any Opposed Test (such as resisting
psychic powers) made against creatures with the Daemonic
Trait. In addition, while a Battle-Brother is benefiting from
this ability any Corruption Points he gains will be reduced by
1, or 2 if he is from the Red Scorpions Chapter.
Improvement: At Rank 4 the bonus to resist Corruption and
Opposed Tests with daemonic creatures increases to +20, at
Rank 7 Corruption Points are reduced by a further 1 point
(meaning Battle-Brothers receive 2 less Corruption Points or
3 less Corruption Points if they are Red Scorpions).