The Bathhouses (PC Sheets)   Posted by Jarebear.Group: 0
Jarebear
 GM, 11 posts
Fri 9 Feb 2018
at 05:51
The Bathhouses (PC Sheets)
A place to peer at our perverted protagonists pleasantly procrastinating and practicing passionate, poignant procreation.
Jarebear
 GM, 12 posts
Fri 9 Feb 2018
at 05:57
The Bathhouses (PC Sheets)
Jhairbar'frehlaix, or Jarebear as his girls call him, makes others of his species look meek and mild by comparison. Standing at almost thirteen feet, he is double the size of most races, even his own kind. Massively muscled he is truly a paragon of physical might. Most of his skin is covered in fine, obsidian-like scales with a faint orange glow underneath, only a small part of his chest, neck and face are free from the scales, instead being tanned skin. Shaggy, long black hair covered his head and comes down to mid-shoulder blades, though two rather sharp, thick horns sprout from his temples, through his hair and swing pointing forward...perfect for goring enemies. His eyes are a shining red, showing a high intelligence...as well as lust and greed lurking behind them. When he smiles his teeth are razor sharp and seemed to gleam maliciously. Unlike most dragons, his wings are not readily visible most of the time, as due to his magma-like nature, he is capable of hiding them in his body, and forcing them to erupt from his shoulder blades when flight is needed. The forearms and elbows of both arms have slightly thicker build-up of scales, giving them a jagged, sharp appearance, and both of his hands are equipped with sleek black claws. A thick tail nearly as long as he is tall sprouts from just above his rear, having a surprisingly flexible nature to it. Both his legs are digitigrade, ending in rather sharp claws on either foot.

Attire-wise Jarebear prefers luxury, opting for silks that hang loosely from his body, giving him plenty of moving room. Due to his fiery nature his clothes are treated to withstand his magma, so woe betide any who damage them since they are not easy to replace. He also has a penchant for jewelry, adorning himself as much as possible with precious metals and gems. Sadly, while he would prefer gold, he opts to make his jewelry out of adamantine, since it can withstand his heat in a fight.


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Basic Information

Character Name  : Jhairbar'frehlaix        Height : 12'10"
Player Name     : Jarrod                   Weight : 583 lbs.
Character Race  : Magma Dragon MB          Eyes   : Glowing Red
Alignment       : CN                       Hair   : Black, Shaggy
Deity           : Ariella/Echidna          Size   : Large
Total Level     : 6                        Speed  : 50', 70' Fly (A), 40' Burrow
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Character Class Information

Class and Level     : Unchained Barbarian (Invulnerable Rager) 6
Class and Level     : Fighter (Loremaster) 6

Favored Class(es)   : Barbarian
Favored Class Bonus : +1 skill point
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Ability Scores

Strength     : 30 (+10)    14 point buy + 16 racial + 0 level + 0 misc
Dexterity    : 10 (+0)     16 point buy -  6 racial + 0 level + 0 misc
Constitution : 29 (+9)     14 point buy + 14 racial + 1 level + 0 misc
Intelligence : 20 (+5)     14 point buy +  6 racial + 0 level + 0 misc
Wisdom       : 14 (+2)     12 point buy +  2 racial + 0 level + 0 misc
Charisma     : 26 (+8)     14 point buy + 10 racial + 0 level + 2 misc

Light Load    :  1064 lbs.
Medium Load   :  2132 lbs.
Heavy Load    :  3200 lbs.
Lift Overhead :  3200 lbs.   (equal to Maximum Load)
Lift          :  6400 lbs.   (equal to Maximum Load x2)
Drag or Push  : 16000 lbs.   (equal to Maximum Load x5)
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Combat Statistics

Hit Points        : 126
Base Attack (BAB) : +6
Initiative        : +4     0 Dex + 4 misc

Base Melee        : +23    6 BAB + 10 Str - 1 Size + 8 mor + 0 misc
Base Ranged       : +13    6 BAB +  0 Dex - 1 Size + 8 mor + 0 misc

Combat Maneuver   : +18         6 BAB + 10 Str + 2 misc          <- CMB
Maneuver Defense  : +28    10 + 6 BAB + 10 Str + 0 Dex + 2 misc  <- CMD

Armor Class       : 23     10 base + 5 armor + 0 shield + 0 Dex + 9 nat - 1 Size + 0 misc
Touch AC          : 09     10 base                      + 0 Dex         - 1 Size + 0 misc
Flat-Footed AC    : 23     10 base + 5 armor + 0 shield         + 9 nat - 1 Size + 0 misc
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Saving Throws

Fortitude  : +22   5 base +  9 Con + 8 mor + 0 misc
Reflex     : +10   2 base +  0 Dex + 8 mor + 0 misc
Will       : +12   2 base +  2 Wis + 8 mor + 0 misc

Conditional Bonuses and Penalties :
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Racial Abilities and Features (0/60)

Generic Base Creature (0 RP)
- Type: Humanoid (Human) (0 RP)
- Size: Medium (0 RP)
- Speed: Normal (0 RP)
- Stats: Standard (0 RP)
  +2 Dex, -2 Wis, +2 Cha
- Language: Standard (0 RP)

Magma Creature (-10)
- Type: Gain earth, elemental and fire subtypes.
- Fiery Aura: 10', 2d6 fire damage per round, Fort (Con) save halves, surpress or resume as a free action.
- +2 Natural Armor
- Burrow Speed
- Magma Movement: May burrow through magma and lava.
- Natural Attack gain Burn (2d6) and Grab.
- Engulf: one size smaller, 2d6 B + 4d6 Fire.
- Earth Mastery
- Str +4, Dex -6, Con +4
- Knows Ignan and Terran

Half-Dragon (-20)
- Type: Dragon
- +4 Natural Armor
- Darkvision 60'
- Low-light Vision
- Immunity to sleep, paralysis and fire
- Fly x2 (average)
- 2 claws and a bite
- Breath weapon: 30' cone, fire
- Str +8, Con +6, Int +2, Cha +2

Giant Creature (-10)
- Large Size
- +3 Natural Armor
- +4 size to Str and Con, -2 Dex

Suzerain Creature (-10)
- +4 Int, +4 Wis, +6 Cha
- Dauntless Courage (EX): Immune to fear, all allies in 30' immune to fear.
- +10' to all speeds
- Born to Lead (EX): If free-willed follower is in sight and witnessing, gain +4 morale
  bonus to AC, attacks, damage rolls, checks and saves.
- Enchanting Presence (SU): First time a creature comes within 30', it's attitude toward
  the suzerain shifts one category towards the positive if it was not initially hostile
  (Will save negates).
- Gains Leadership feat.
- Gains racial bonuses: +8 Bluff, +14 Diplomacy, +6 Intimidate.
- Inspiring Example (EX): Each ally within 60' of the suzerain that can see or hear it gains
  a morale bonus equal to the suzerain's Charisma mod on all attack and damage rolls,
  checks and saves so long as the suzerain is alive or not destroyed.
- Stirring Speech (SU): As a standard action, may Inspire Greatness in allies within 30'
  (Charisma mod) times per day.

Individual Racial Modifiers (-10)
- Natural Attack (Gore, -1)
- Natural Attack (Slam, -1)
- Static Bonus Feat: Multiattack (-2)
- Fast Healing 1 (-6)

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Class Abilities and Features

Fighter (Lore Master-PFS version) 6
- Bonus Feats: Power Attack (1st), Intimidating Prowess (2nd), Combat Expertise (2nd),
  Combat Reflexes (4th), Cornugon Smash (6th)
- Gain 2 additional skill points each level, must be spent in Int skills, all Int skills are class skills.
- Maneuver Mastery: +2 on all CMB and to CMD.
- Weapon Training: Natural (+1 attack and damage to unarmed and all natural weapons)

Unchained Barbarian (Invulnerable Rager) 6
- Fast Movement: +10'
- Rage (23/23)
- Rage Power: Lesser Beast Totem (2nd), Accurate Stance (4th), Beast Totem(6th)
- Invulnerability: Gain DR X/- where X is half your level, doubled vs. nonlethal damage.
- Extreme Endurance: Cold Climates, 2 resistance vs. cold

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Boons

- Bad Boy (Chaotic Neutral): Short of attempting to murder someone, any action you take
  toward someone can't lower their attitude towards you.
- Insatiable Appetite (Barbarian): You are Immune to Fatigue and Exhaustion, you automatically
  succeed on any Fortitude saves for growing tired or exhausted.
- Wild and Untamed (Barbarian): For every person who is part of your harem (to qualify they
  must have an attitude of Helpful toward you, PCs automatically qualify, and you must have
  sexual interactions with them on a regular basis) you gain a stacking +1 Inherent Charisma
  bonus. In addition, NPCs will never become jealous of your harem...PCs may be a different matter.
- Monster Layer (Fighter): Any time you beat, but do not kill, a creature with the Monster or
  Monsterperson subtype you bring their attitude toward you to Helpful and treat them as if
  they were recruited as a Follower as per Leadership.

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Skills and Languages

Your maximum ranks in a skill are equal to your total level.
Class skills with at least 1 skill rank in them gain a +3 "class" bonus.
[c] denotes a class skill.
^ denotes a skill that cannot be used untrained.

[c] Appraise           : +24    6 ranks + 5 Int + 3 class + 8 mor +  2 misc
[ ] Bluff              : +24    0 ranks + 8 Cha + 0 class + 8 mor +  8 misc
[c] Craft: Jewelry     : +24    6 ranks + 5 Int + 3 class + 8 mor +  2 misc
[c] Diplomacy          : +42    6 ranks + 8 Cha + 3 class + 8 mor + 17 misc
[c] Fly                : +17    6 ranks + 0 Dex + 3 class + 8 mor +  0 misc - 0 armor
[c] Intimidate         : +43    6 ranks + 8 Cha + 3 class + 8 mor + 18 misc
[c] Know: Arcana ^     : +22    6 ranks + 5 Int + 3 class + 8 mor +  0 misc
[c] Know: Dungeon ^    : +22    6 ranks + 5 Int + 3 class + 8 mor +  0 misc
[c] Know: Engineer ^   : +22    6 ranks + 5 Int + 3 class + 8 mor +  0 misc
[c] Know: Local ^      : +22    6 ranks + 5 Int + 3 class + 8 mor +  0 misc
[c] Perception         : +19    6 ranks + 2 Wis + 3 class + 8 mor +  0 misc
[c] Profession: Chef   : +21    6 ranks + 2 Wis + 3 class + 8 mor +  2 misc
[c] Sense Motive       : +20    6 ranks + 2 Wis + 3 class + 8 mor +  1 misc

Languages : Common, Ignan, Terran; Draconic, Sylvan, Celestial, Aquan, Auran
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Traits and Feats

Trait #1 : Honeyed Tongue (Diplomacy is a class skill, +1 to it)
Trait #2 : World Traveller (Sense Motive is a class skill, +1 to it)

Level 1 Feat : Persuasive
Racial  Feat : Multiattack
Racial  Feat : Leadership
Fight 1 Feat : Power Attack
Level 2 Feat : Reckless Rage
Fight 2 Feat : Intimidating Prowess
Fight 2 Feat : Combat Expertise
Level 3 Feat : Nerve-Racking Negotiator
Level 4 Feat : Improved Initiative
Fight 4 Feat : Combat Reflexes
Level 5 Feat : Signature Skill (Intimidate)
Level 6 Feat : Master of the Ledger
Fight 6 Feat : Cornugon Smash

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Money and Equipment

Armor     : +1 Mithral Chain Shirt (2,250g, 12 lbs.)
Belt      :
Body      :
Chest     :
Eyes      :
Feet      :
Hands     :
Head      :
Headband  :
Neck      : Amulet of Mighty Fists (Furious, 2,000g, crafted by Moo)
Ring #1   :
Ring #2   :
Shield    :
Shoulders :
Wrists    :

Weapon    :
Weapon    :

Other Equipment :

Heavy Wagon of Preservation (100g, enchanted by Moo)
Large Chest, w/ Superior Lock (250g, 100 lbs.)
Royal Outfit (400g, 15 lbs., treated to be fire proof)
Jewelry (1,400g worth, all personally made)
Cooking Kit (3g, 16 lbs.)
Grooming Kit (1g, 2 lbs.)
Masterwork Jewelers Tools (55g, 5 lbs.)
Scented Oils, Rare; 30 uses (300g)
Expedition Pavilion (3,200g, 10 lbs., made by Moo)
Pelts (Mix of Mink, Fox and Wolf, 100g)
Silk (10 sq. yards, 100g)
Absinthe, Bottle x2 (60g)
Ale, Gallon x5 (1g)
Applejack, Gallon x5 (2g)
Mead, Linnorm, Gallon x5 (10g)
Whiskey, Bottle x5 (100g)
Wine, Fine, Bottle x10 (100g)
Chocolate, Bar x10 (50g)
Honey, Jar x5 (5g)
Cards (100g)
Dice, Exquisite, x3 (30g)
Ground Coffee Beans, Exotic, 5x pounds (1g 2s)
Tea, 5x pounds (1g 6s)
Coffee Pot (3g)
Bottle, empty (Pint) x25 (50g)

Cheese, Swiss, 10 pound wheel (2g)
Cheese, Cheddar, 10 pound wheel (2g)
Bread, 10 loaves (2s)
Meat, Bacon, 5 pounds (3g)
Meat, Ham, 5 pounds (3g)
Meat, Lamb, 5 pounds (3g)
Meat, Goat, 5 pounds (3g)
Meat, Chicken, 5 pounds (3g)
Meat, Venison, 5 pounds (3g)
Meat, Duck, 5 pounds (3g)
Meat, Rabbit, 5 pounds (3g)

Medium Chest of Fun and Games w/ Superior Lock (155g, 51 lbs.)
- Masterwork Clamps w/ Connecting Chains x4 (16g)
- Masterwork Collar, Dragon Leather x2 (40g, 2 lbs., red and gold)
- Masterwork Dildos, Glass x2 (4g, 4 lbs.)
- Masterwork Dildos, Metal x2 (8g, 6 lbs.)
- Masterwork Leash x2 (2g)
- Masterwork Medium Manacles, Dragon Leather and Fur x4 w/ Superior Locks (840g, 2 lbs., black)
- Masterwork Large Manacles, Dragon Leather and Fur x2 w/ Superior Locks (420g, 20 lbs., black)
- Masterwork Leather Paddle x2 (2g, 4 lbs.)
- Masterwork Leather Riding Crop, Short (1g, 1 lb.)
- Masterwork Leather Riding Crop, Long (2g, 1 lb.)
- Sensitizing Oil x10 uses (100g)
- Slickery x10 uses (250g)
- Masterwork Whip, Flogger (2g, 1 lb.)
- Honeydust, Drug, x10 uses (200g)

Money : 2,881 GP

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This message was last edited by the GM at 01:35, Wed 14 Feb 2018.