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09:22, 28th March 2024 (GMT+0)

Enemy Classifications.

Posted by GMFor group 0
GM
GM, 138 posts
Wed 21 Nov 2018
at 12:09
  • msg #1

Enemy Classifications

There will be many different types of enemies.

For example:

If you are fighting a humanoid or animal that is living, it will be classified as "Creature". A skeleton or zombie will be considered "Undead".

This should be pretty self-explanatory, but I will be implementing some things soon where this will come into play.
This message was lightly edited by the GM at 21:52, Wed 19 Dec 2018.
GM
GM, 146 posts
Sun 25 Nov 2018
at 00:57
  • msg #2

Animal

Animal: mundane, non-intelligent creatures.

Land - spend most of their time on the ground

Aquatic - spend most or all of their time in water

Airborne - spend a great deal or most of their time flying

Arboreal - spend most of their time in trees

Subterranean - spend most of their time underground
This message was lightly edited by the GM at 01:00, Sun 25 Nov 2018.
GM
GM, 147 posts
Sun 25 Nov 2018
at 01:03
  • msg #3

Humanoid

Humanoid:

Human -

Dwarf -

Halfling -

Elf -

Stirsi -

Tiwatu -

Kuruthai -

Jaloo -

Chouette -
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