DM Suggestion Box.   Posted by DM.Group: 0
DM
 GM, 11 posts
 He who rolls the dice
 and determines your fate
Sun 18 Mar 2018
at 19:25
DM Suggestion Box
Okay, so I want to put this out there. Nobody spends more time on this game than I do, I make the stat blocks, the character sheets, the maps, the pawns, the storylines. Etc. Etc. I'm not complaining, I love creating the world. I love using the monsters, the traps, the spells. Everything about being a DM is awesome.... But also a lot of work. Most people say 2-3 hours of my time per hour of play time. I think that's a tad underestimating. HOWEVER.

I do not do everything perfectly, nor will I ever be perfect. I still want to run the game as well as I can for you guys. A couple of people have talked to me individually, but I figured this way we could put it all out here in the open so we can see and discuss.

Just please keep in mind that I work really hard on this game, so put it gently. I'm proud of the campaign I'm running and I really put a lot of work into it. So before you right anything on here about how you think I could do better, just ask yourself if there is also something you could do differently to make that change. That is all I ask. I yield the floor to you guys.

Also - that being said, if there is something I did that you REALLY liked, that is worth noting. So I can do more of the good stuff.
DM
 GM, 12 posts
 He who rolls the dice
 and determines your fate
Sun 18 Mar 2018
at 19:29
DM Suggestion Box
For starters, I think I'm more of an ideas DM. I like to surprise you. I like the long-game a lot. Making a sub-plot like Troy has done with the GCP is my ultimate aspiration. I do not think I am great as a presence at the table. I'm too nice sometimes and I'm not a commanding presence like, say Troy, at the table. I know that part of my game needs work and I'm working on ways to shore that up. I am going to try to be, for lack of a better word, harsher at the table. The actions you take can have negative consequences. I will also work on keeping the chatter and the jokes to a point where they don't detract from the game. I know we all have different play-styles and mine is considerably more casual than you might prefer. It won't be gone completely, but we can work together to make the game more real too.
-X-
 player, 5 posts
Sun 18 Mar 2018
at 21:04
DM Suggestion Box
I think you should be more confident. You put in hours and hours of prep. You know the world and you have the ultimate say. But sometimes it seems like you are afraid we might not like something or how something is going to turn out and it doesn't make any sense. There are going to be plenty things that we don't like but we'll have to deal with it as characters and players. You control the world, and we have to respect that.
-X-
 player, 6 posts
Sun 18 Mar 2018
at 21:06
DM Suggestion Box
I should note that I'm trying to be mean. It's just you have no reason to not be confident with the amount of prep time and learning and everything else you put into this campaign
Unknown
 player, 5 posts
Thu 22 Mar 2018
at 01:24
DM Suggestion Box
Explanations of scenery/characters I think would help a lot. It might slow things down a bit, but if us as players can view the scene how you might as a GM, that will help us understand a bit of what is happening around us. Weather, a person's mannerisms, a lot of things could go into helping us understand a bit more about what is happening. It also helps everyone get more immersed with the scene.
Players can do the same thing, but I do think a precedent should be set by the GM.