DISCLAIMER
Please don't take any of this personally.
It's been pointed out that I have been with the GM since the 1st Ed days so I've lived thru a lot of rule set evolution. I still have to read them, but they are there on the site for that purpose.
[Private to Douglas Jennsen; Meiko Levina; Victor Rykov: The text in this color are my observations and feedback, I hope you see it as helpful, and not as me busting your balls.]
Aksa strides purposefully towards the dual pods and in a swift motion alights the ladder to the access platform.
"Äiti vitun nartun poika. Perkele!"
She's in her flight suit and based on her matted hair and drying sweat stains, it's clear that the three of you weren't the only ones 'flying a box' today.
Meiko Levina:
"That sucked a bunch."
Douglas Jennsen:
"That sucked royally. And not at all pleasantly."
"That's putting it mildly." She growls. As Jennsen moves to stand she points down.
"Park it Sunshine."
As Rykov tries to slink away Aksa reaches out and cuffs his collar, then spins him back around they way he came, returning him to his point of origin. She shakes her head in disapproval.
"Abandoning your team? For shame."
She looks over the trio for a few seconds.
"Congratulations, you're all dead." She says, her hands on her hips, her left foot tapping.
"I don't know what the fuck happened in there..." She points at the simulator pods,
"...but performance like that out there..." She then points 'outside',
"...is going to get you killed!" She says, then looks over at Meiko
"I've seen you fight before. I know you're capable of better."
She pauses and fixes a steely glare at the trio of aircrew before her.
"Those alien bastards want to kill us, you don't have to make it easier for them to do it." She adds.
"These rookie mistakes need to stop."
She withdraws her tablet and starts going down a list.
"Communication and Coordination: After the initial intercept there was none. You need to talk to one another, pick targets, call out hazards, keep your wingmates situationally aware."
"Aviate, Navigate, Communicate!" She says, repeating the Three Maxims of Aviation, counting them off one at a time with her fingers for emphasis.
[
Private to Douglas Jennsen; Meiko Levina; Victor Rykov: Jannsen, on the last round you fired without declaring a target. It's best to always pick a target, and even better to post a target rotation/priority list. I.e. 'I fire three times at target 1 until it dies, if target 1 drops early I move onto target 2 and then 5']
"Situational Awareness: You better get good at that, and get good fast.
Jennsen, You were free and clear on that last engagement! Instead of killing a snake in the cockpit, what you should have done was engage Bogey 4. You know...the one that potted your wing-man?"
[
Private to Douglas Jennsen; Meiko Levina; Victor Rykov: When the enemy posts first (i.e. has the low initiative) you get to see what it is they are trying to do and more importantly, to whom. Always take advantage of that. The Nat 20 on Meiko occurred on Action 4, Jannsen, if you had fired at it and killed it on Actions 1, 2, and or 3 it would have died before Action 4 and therefore would not have gotten that attack off.]
"Use your head and use your damn systems. Levina. Deadfiring AAM-1's? Are you fucking kidding me!? I know you have a back-seater to help, but if he's doing something else, lock 'em up yourself. Did you even make the attempt? Missiles don't grow on trees. Do NOT waste them." She bites then turns back to Jennsen.
[
Private to Douglas Jennsen; Meiko Levina; Victor Rykov: To be fair; any time a single missile is fired, part of that single action assumes a lock on. However, Meiko's choice of words, i.e. 'Deadfire', compounded with the miserable rolls the RNG bestowed upon her created an affect. That affect being the appearance that she went all 'Crazy Cat Lady' and started chucking missiles every which way. I had to take advantage of that...for effect. ;)]
"Jennsen, the VF-1 is the most advanced plane in our inventory, it is fully capable of automatically launching countermeasures. I highly recommend you make use of that functionality." She remarks dryly.
"Set it and forget it."
She then looks over at Rykov.
"Rykov, you jammed up some of the missiles on you, unfortunately, you missed the one that killed you. Be aware of what your own, and fellow, pilots are doing. If they've evaded an arrow, leave it, focus on the ones they haven't."
[
Private to Douglas Jennsen; Meiko Levina; Victor Rykov: The missile targeting Akula 06 on Actions 1 and 2 both missed, and even if, Meiko's dodge was sufficient to defeat it. It might have been more advantageous to roll Weapon Systems on those Actions. Meiko may still have bricked Action 1, but Action 2 might have reaped better results if she'd been able to loose more then one missile.]
Aksa takes a deep breath.
"All right. I want you to hit the manuals. Get into groups, game out your what if's. If you have an issue; Look. It. Up. If you still don't know; get with someone who does. Most of this shit you need to be able to do in your sleep." She says, her voice hard, but no longer angry.
"And speaking of sleep, best get plenty of it, because your asses are going to be back in those seats..." She points at the simulator cockpit-pods.
"...tomorrow and the next day, and the day after that, until all this is laying flat." Or until we get sent up to get shot at, whichever comes first... she says inwardly.
[
Private to Douglas Jennsen; Meiko Levina; Victor Rykov: Just a few points to remember. Any attacks on you, regardless of who fired them, in a given Action can be dodged in said Action provided the Dodge roll is higher. Example: Bogey 4, 6 and 9 fire at Meiko with rolls of 12, 10, and 18. Meiko rolls her Auto-Dodge and gets a 14. The result is she dodges two of the three attacks. At this point she can elect to roll a Regular Dodge (forgoing an attack Action) in hopes of dodging the 18, or, can eat the 18 and counterattack.
Also, when it comes to ECM/ECCM; an ECM rolls is good for the entire melee, much like a Weapon System roll is when used to link a weapon. If you make the roll, you pass, and ECM is in effect. If your ECM attempt is countered (ECCM), or if you wish to counter the enemies ECM, the lower roll wins.]
"We clear?" She asks after a few seconds having let everything sink in. After their replies she thumbs over her shoulder towards the exit.
"Good. Now scoot. Next group wants their turn."
This message was last edited by the player at 16:04, Fri 25 Jan 2019.