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18:09, 19th April 2024 (GMT+0)

CAP: Gangnam and Sunshine.

Posted by Darkside TrooperFor group archive 4
Darkside Trooper
GM, 930 posts
Sat 30 Mar 2019
at 06:16
  • msg #14

CAP: Gangnam and Sunshine

Reindeer 4 and Reindeer 9 orientate towards the flashes of light and then cut back on their velocity.

Pak in Reindeer 4 doesn’t pick up anything on his veritech’s Euro FIRST PIRATE indication that the flashes of light are not within range of his FLIR.

Telemetry comes in from the nearby Cat’s Eye, Callsign Eyeball Three. The telemetry also indicates that the flashes of light are well outside of radar range.


While waiting for the rest of the CAP to form up, the pilot are reduced to using the most basic of sensory instruments: The Mark One Eyeball.

The five flashes of light appear to be alien warships. The bigger one is flanked by four smaller ones, two per side. Flashes of white light indicate either missile launches or the vessels launching their own space fighters.

OOC: You guys are WAY outside sensor range, so please keep the sensor rolls you made for use later. But feel free to make a perception roll (1d20).

As an FYI in game the IRST is really only good for providing bonuses for infra-red guided missiles. The way you guys are trying to use them is as if you had a FLIR (Forward Looking Infrared Imager). Luckily some of you have both IRST’s and FLIR’s.

Gun Ho Pak
UN SPACY, 95 posts
Lieutenant/OF-2 UN SPACY
Sun 31 Mar 2019
at 19:03
  • msg #15

CAP: Gangnam and Sunshine

In reply to Darkside Trooper (msg # 14):

"Well, this is going to be trouble, Matlock. How about hitting them with a cease and desist or a peace bond," said Gangham over VHF. Whatever was launching from the capships would be a problem, either mecha or missiles -or both. At that, he engaged his FLIR to attempt a better look at the Green Shamus.

Suddenly, an idea came to him and he spoke on the tacnet. "Reindeer four to 17... Any thought of using a warhead to create EMP and blind their sensors before we ingress?  No sensor contact, just visual scanning. All tangos beyond sensor and weapon range."

[Private to GM: Perception Roll: 3]
This message was last edited by the player at 19:10, Sun 31 Mar 2019.
Douglas Jennsen
USAF, 153 posts
1st Lieutenant/OF-1a
USAF-Legal Eagle
Mon 1 Apr 2019
at 23:18
  • msg #16

CAP: Gangnam and Sunshine

That won't even stop spousal abuse, Douglas retorts.  What makes you think it'll stop these jack-holes?  Tell you what.  You take the thousand on the left and I'll take the thousand on the right.  Should be almost fair for them.
Darkside Trooper
GM, 940 posts
Tue 2 Apr 2019
at 04:04
  • msg #17

CAP: Gangnam and Sunshine

Pak and Jennsen are both too busy flapping their gums to take not of the fact that some of the flashes of light are getting bigger...

What alerts them to the fact that they were taking fire was the CO screaming over the radio.

Aksa Tikkanen:
"ALL CRAFT! JINK! NOW!"

"INCOMING!"


The space around both veritechs is filled with large green cylinders of light. Some of it come close enough to be blinding...

OOC: Please make a single dodge roll, no bonuses are needed. As long as you do not roll a nat 1 you will be fine.
This message was last edited by the GM at 04:08, Tue 02 Apr 2019.
Douglas Jennsen
USAF, 154 posts
1st Lieutenant/OF-1a
USAF-Legal Eagle
Tue 2 Apr 2019
at 18:48
  • msg #18

CAP: Gangnam and Sunshine

Shit!  The curse is muttered without thought as the energy blasts come towards his veritech.  A swift but slight shift in the controls allows him narrowly avoid taking any hits straight to his cockpit, or the plane.
Can we go weapons free?
14:45, Today: Douglas Jennsen rolled 14 using 1d20+12 with rolls of 2.  Dodge.
This message was last edited by the player at 20:51, Wed 03 Apr 2019.
Gun Ho Pak
UN SPACY, 101 posts
Lieutenant/OF-2 UN SPACY
Wed 3 Apr 2019
at 20:47
  • msg #19

CAP: Gangnam and Sunshine

In reply to Douglas Jennsen (msg # 18):

Seeing the inbound, Gangham broke hard left, popped a flare and chaff, and attempted to dodge the missiles.

[Private to GM: Roll to dodge: Nat 17+12=29]

"Reindeer 4 to 17, taking missile fire, going nose hot. Repeat, taking fire, and preparing to engage!" At that he engaged his radar and prepared to hunt.

[Private to GM: Action: Engage active radar, Init Roll, if required:
15:47, Today: Gun Ho Pak rolled 18 using 1d20+2 ((16)).
]
Darkside Trooper
GM, 943 posts
Thu 4 Apr 2019
at 04:20
  • msg #20

CAP: Gangnam and Sunshine

As Reindeer 4 and 9 go evasive there is no tell-tale tone of a missile locking onto either veritech. After a few seconds of going evasive the large green cylinders of light stop passing by. One cylinder of green light comes dangerous close to enveloping Reindeer 9. Off in the distance there are still pinpricks of light which appear to be forming up into groups...

[Private to Douglas Jennsen:
So that nat 2 you rolled means you had a VERY close call with death. Make a save vs shitting your pants. Roll a 1d20 get a 14 or above and you don’t shit your pants.
]
Douglas Jennsen
USAF, 155 posts
1st Lieutenant/OF-1a
USAF-Legal Eagle
Thu 4 Apr 2019
at 13:49
  • msg #21

CAP: Gangnam and Sunshine

Damn!  That was close!  Douglas' comment is muttered more for his benefit than anyone else.  In avoiding one, he had almost run right into the path of another.  He narrowly avoided it, his natural calm kilepping his cockpit from gaining the smell of a certain bodily function.

[Private to Darkside Trooper: 00:23, Today: Secret Roll: Douglas Jennsen rolled 18 using 1d20 with rolls of 18.  Pants Shitting Save.  Yay! No smelly flight suit!]
This message was last edited by the player at 13:50, Thu 04 Apr 2019.
Gun Ho Pak
UN SPACY, 103 posts
Lieutenant/OF-2 UN SPACY
Fri 5 Apr 2019
at 01:28
  • msg #22

CAP: Gangnam and Sunshine

In reply to Douglas Jennsen (msg # 21):

"I don't think that was for us, it was for the Macross. Heat it up because they're launching Tri-s to hunt us down. After dodging that, I'm calling weapons free, unless 17 countermands it."

Gangham squeezed the tac-net mic. "Seventeen, they weren't shooting at us. They are shooting at the Macross. Tell Hayese to activate the CIWS, because missiles are incoming!"
Douglas Jennsen
USAF, 156 posts
1st Lieutenant/OF-1a
USAF-Legal Eagle
Tue 9 Apr 2019
at 15:28
  • msg #24

CAP: Gangnam and Sunshine

Whooo-hoo!  His shout is partially at relief that he narrowly avoided the attack without crapping his flightsuit, and partly in exhilaration of the same thing.
Those weren't missiles, Gangnam!
Darkside Trooper
GM, 956 posts
Wed 10 Apr 2019
at 05:17
  • msg #25

CAP: Gangnam and Sunshine

Pak and Jennsen both look for anything on their radar to possibly launch a missile at.

Neither the Rabbit or Cat’s Eye’s radar data feed is picking up anything, indicating that the enemy is still too far out to be picked up on radar.

Visually, it seems like the pinpricks of light are forming up into six groups...


Vermillion 7 forms up with Reindeer 4 and Reindeer 9.

[Private to Jack O'Neil:
You can post in this thread now.
]


Meved and Reindeer teams form up, the 14 veritechs (it seems like Meved lost a veritech as well) are arranged in four groups of two, and two groups of three.


Eyeball One and Eyeball Three (the ES-11C Cats Eye’s) drop back, as do Gopher Ten, and Gopher Twelve (the RC-4C Rabbit’s).

Gunsight begins to give instructions out over the radio.

Eyeball One and Eyeball Three then begin to feed what data they have to the veritechs based on the return from their LIDAR (Light Imaging, Detection, And Ranging).

OOC: Game Map for Group R (the radio thread) has what each enemy formation looks like.

If/when you launch an Angel of Death, make two strike rolls (due to the built in AI). Strike bonus will be +8. They will technically be launched using Optical Guidance, then switch to Active Radar Homing once within radar range.

This message was last edited by the GM at 05:25, Wed 10 Apr 2019.
Jack O'Neil
UN SPACY, 386 posts
2nd Lieutenant/OF-1a
UN SPACY Fleet (ex USN)
Wed 10 Apr 2019
at 20:42
  • msg #26

CAP: Gangnam and Sunshine

"Joining up with you guys now" Jack says over the com once he is close enough to be in formation and link up with the others, once in position he watch the increasing numbers of enemy.

"Copy. Vermillion 7 firing AOD now"  he reply once the order have been given and target his objective after having increased his speed.

Having done that he continue to follow the instructions and hit the reverse for a few seconds before firing his Firebird missile.

And once all missiles are away he spins the veritech around and head back to SDF-1.
"Vermillion 7 heading to second Interception Line with two friendlies"

Fire 1 Angel of Death towards Bogey 1:

Missile 1: 26  and nat 20 (32) DMG:
21:25, Today: Jack O'Neil rolled 26 using 1d20+12 with rolls of 14.  fire AOD.
21:25, Today: Jack O'Neil rolled 32 using 1d20+12 with rolls of 20.  fire AOD.


Fire 2 Firebird missiles at Bogey 1 (if alive):

22:38, Today: Jack O'Neil rolled 8 using 1d20+4 with rolls of 4.  Fire Firebird.
DMG: 400 MDC (200 MDC each)
22:39, Today: Jack O'Neil rolled 20 using 6d6 ((5,3,1,2,5,4)).

This message was last edited by the GM at 22:15, Wed 10 Apr 2019.
Douglas Jennsen
USAF, 157 posts
1st Lieutenant/OF-1a
USAF-Legal Eagle
Thu 11 Apr 2019
at 12:23
  • msg #27

CAP: Gangnam and Sunshine

Reindeer 9 in position, Douglas says over the radio as he moves into position.  Alpha Oscar Delta away.  He launches the Angel of Death at the designated target, a bit worried about the lack of lock-on.
He then hit the reverse thrusters, dropping back a bit.  Reindeer 9 on station.  Firebird away.
Then he heads for the second station.
Reindeer 9 on deck.
08:20, Today: Douglas Jennsen rolled 18 using 6d6 with rolls of 3,1,4,4,4,2.  ×10 MD.  180 MD.
08:19, Today: Douglas Jennsen rolled 19 using 1d20+13 with rolls of 6.  Firebird.

20:16, Today: Douglas Jennsen rolled 31 using 1d20+13 with rolls of 18.  AofD second roll.

08:19, Today: Douglas Jennsen rolled 24 using 1d20+13 with rolls of 11.  Angel of Death Nuke.

This message was last edited by the player at 00:17, Tue 16 Apr 2019.
Darkside Trooper
GM, 964 posts
Sat 13 Apr 2019
at 18:43
  • msg #28

CAP: Gangnam and Sunshine

This is considered as in character info: You guys got the firing solution for the AOD’s and Firebirds from the Cat’s Eye so there is no need to make a weapons system roll. If you want to switch to optical guidance you would still keep the best roll of your two 1d20’s I asked you to roll, but use the strike bonus associated with that guidance type. You can also have the AOD dodge anti-missile fire when using optical guidance. The downside is that you cannot take any actions (dodge, shooting etc) while guiding the missile in. For a single seat VT you’d have to put your bird on auto pilot. For a dual seat VT the back seater can guide the missile in while the pilot does whatever.
Gun Ho Pak
UN SPACY, 107 posts
Lieutenant/OF-2 UN SPACY
Sat 13 Apr 2019
at 21:02
  • msg #29

CAP: Gangnam and Sunshine

In reply to Darkside Trooper (msg # 28):

Gangnam heard the order. He realized he was still probably among the first 50 line officers in the history of the Earth cleared to fire a nuke. It was a dry mouth moment, and he sucked a bit of caffeine water from his helmet dispenser.

Quickly, using FLIR, the data from Cat's Eye, the Rabbit, and even other telemetry. He targeted with the AOD on Track 9...

[Private to GM: Weapons system roll to target track 9: 15:55, Today: Gun Ho Pak rolled 31 using 1d100 ((31)).

Take AOD missile shot at Track 9: I shat a natural 1. So I figure ham and eggs. 16:00, Today: Gun Ho Pak rolled 3 using 1d20+2 ((1)).

Second roll to strike:
12:56, Today: Gun Ho Pak rolled 14 using 1d20+2 ((12)).
]
This message was last edited by the player at 17:57, Tue 16 Apr 2019.
Darkside Trooper
GM, 970 posts
Sat 8 Jun 2019
at 05:49
  • msg #30

CAP: Gangnam, Sunshine, and Diver

After launching their missiles and ‘flipping over’ the pilots of Vermillion 7, Reindeer 9, and Reindeer 4 engage their autopilot. Needing to go in a straight direction required nothing more then the three veritechs to get into formation and each individual pilot to flip a few switches in the cockpit.

With the autopilot engaged the pilots could focus on guiding their respective Angel of Death nuclear missile to target. The biggest target in each respective alien formation is of an unknown type. With a cross section of 30 by 60 meters the vessel has a  single big sensor eye with dual laser mounts on either side, and a large dorsal mounted radome.  The big ‘target’ is surrounded by ten of the alien Tri-Thruster Aerospace fighters. The Tri-Thrusters in each formation begin to scatter as the AoD’s reach their respective target.


In Vermillion 7, 2nd Lieutenant O’Neill flawlessly guides his Angel of Death to his target within the first enemy formation despite energy weapons fire attempting to shoot down the missile. The video feed (which gets a bit fuzzy in the last 30 seconds) shows that the accompanying Tri-Thruster fighters beginning to scatter before the only the large alien AWACS/EWAR warfare platform can be seen. The video feed continues until the camera actually strikes the large central mounted sensor eye of the alien AWACS/EWAR warfare platform.

Espada 5 guides her Angel of Death towards an alien Tri-Thruster Fighter.

Vermillion 7’s AoD takes out the alien AWACS/EWAR warfare platform, and four of the accompanying Tri-Thruster fighters.

Espada 5’s AoD takes out three of the accompanying Tri-Thruster fighters.

The firebirds launched from the two veritech are evaded, but it really doesn’t matter as the AoD’s did most of the work, reducing the alien formation designated #1 to only a trio of Tri-Thruster fighters….


In Reindeer 9, 1st Lieutenant Jennsen, launches his Angel of Death, and begins to guide it toward the second enemy formation and the biggest target within. The video feed goes fuzzy, probably an indicator that the alien AWACS is also an EWAR bird. Just as the video feed goes to white snow Jennsen sees the side profile of his target as it apparently attempts to bank away.

The other AoD launched at this formation by Reindeer 17 takes out five of the accompanying Tri-Thruster fighters

The Firebird launched by Reindeer 9 fails to lock onto anything. But the two Firebirds launched by Reindeer 17 manage to lock on and each takes out a Tri-Thruster fighter.

The second enemy formation is reduced to only three of the Tri-Thruster fighters.


In Reindeer 4, Lieutenant Pak, launches his Angel of Death, and begins to guide it one of the alien capital ships. With his target the furthest away Pak has the longest ToT (Time to Target), but also gathers some valuable intelligence.


OOC: Please post when you can. Your still heading towards the Alert fighters. There are no enemy missiles following you. The radio thread will have a status on the enemy formations.

Pak you'll get to see what your missile does in a bit.


The Alien AWAC/EWAR craft
http://mechajournal.com/wp-con...Aerospacecraft-2.jpg

[Private to Gun Ho Pak:
The 2 kilometer long alien vessel http://mechajournal.com/wp-con...-Heavy-Cruiser-1.jpg
]
This message was last edited by the GM at 06:01, Sat 08 June 2019.
Jack O'Neil
UN SPACY, 393 posts
2nd Lieutenant/OF-1a
UN SPACY Fleet (ex USN)
Sun 9 Jun 2019
at 09:19
  • msg #31

CAP: Gangnam, Sunshine, and Diver

"Good hit" Jack reply with a grin while pumping his right fist, this was a small revenge for their fallen comrades.

As he comes closer he locate his new position and take over from the autopilot.
Gun Ho Pak
UN SPACY, 115 posts
Lieutenant/OF-2 UN SPACY
Wed 12 Jun 2019
at 19:28
  • msg #32

CAP: Gangnam, Sunshine, and Diver

In reply to Jack O'Neil (msg # 31):

"Vampire away. This is Gangnam ...Calling my target now... Bandit is a capship, say again bandit is a capship, two klicks in length. Alpha-Oscar-Delta on target. Good track so far!"

It wouldn't do a lot to use ECM on the capship, but it should have quite impressive range in deep space. He decided to engage the ECM to spoof any inbound missiles on his vampire. Then, he squeezed off a shot with a firebird missile to even the odds.

[Private to Darkside Trooper: 1. Continue targeting using the cat's eye telemetry.
2. Engage ECM to jam aerospace defense missiles 31-pass
3. Weapons systems roll to target the tri-thruster 81 fail
4. Weapon System roll to target tri-thruster 27 pass
5. Fire Firebird missile 6+2=8 (I don't know the missile bonuses to strike or what to add for weapon system)

Auto dodges: Gun Ho Pak rolled 52 using 5d20+12 with rolls of 5,6,10,6,13.  Auto Dodge rolls, all +12.
]
This message was last edited by the player at 23:50, Wed 12 June 2019.
Douglas Jennsen
USAF, 169 posts
1st Lieutenant/OF-1a
USAF-Legal Eagle
Tue 18 Jun 2019
at 19:00
  • msg #33

CAP: Gangnam, Sunshine, and Diver

Jennsen smiles as his Angel of Death strikes his target amidships, watching the resulting explosion engulf the enemy ship.  Then he catches sight of Gangnam's nuke.  Using the plane's optics, he zooms in on the view through the HUD and watches in morbid fascination for the missile to hit and detonate.
Darkside Trooper
GM, 985 posts
Sun 23 Jun 2019
at 15:33
  • msg #34

CAP: Gangnam, Sunshine, and Diver

As the veritech continue vector away from the inbound there is really nothing for the pilots to do but watch the video feeds of the last few Angel of Death missiles targeting the capital ships. The missiles are soon out of range of the veritech’s own optics….

The command veritech in each squadron then pull the video data from the veritech that fired the respective missile then broadcasts it to the other veritechs. Without really saying anything or coordinating the two squadron commanders share data as well. This gives everyone four missiles to ‘observe’.

All four missile show the same thing, but from different angels. The missiles pass several formations of alien aerospace craft on a intercept towards the UES Macross.

As the alien vessels appears in the video feed the pilots can see that there are a total of five vessels. Four small ones (if 500 meters long could be called small), and one big one, that it is over two kilometers long. The small ones seem to not be launching any mecha, but the big one is still in the process of launching hundreds of alien mecha.

As the missiles get closer to the vessels a massive barrage of flack type weaponry is fired from each vessel.

Those watching Reindeer 4 missile watch it ‘dive’ towards its target. Pak manages to evade a few layers of the flack barrage being put up, but the amount of anti-missile fire is just too much and the video feed turns to static.

The same thing pretty much occurs with the other missile as well….


The late Firebird launched by Reindeer 4 hits an alien Tri-thruster and takes it out.
Jack O'Neil
UN SPACY, 396 posts
2nd Lieutenant/OF-1a
UN SPACY Fleet (ex USN)
Sun 23 Jun 2019
at 20:32
  • msg #35

CAP: Gangnam, Sunshine, and Diver

Watching the feed from the last missiles he hope that the enemies killed will help them out and as he finally find his position among the rest of the defensive lines Jack takes a few moments to make sure that his ship is ready for the deadly dance that will follow shortly.

[Private to Darkside Trooper: There is no need to roll any skills right? ]
Darkside Trooper
GM, 991 posts
Mon 1 Jul 2019
at 01:23
  • msg #36

CAP: Gangnam, Sunshine, and Diver

The fourteen surviving veritechs belonging to the CAP (there was 16) soon rendezvous with the 26 alert veritechs (16 from Meved squadron, and 10 from Reindeer squadron) that launched as soon as the alien vessels had been detected.

As soon as the CAP is out of the line of fire, each of the alert veritechs launch a single Firebird missile to intercept the remaining 22 incoming Tri-Thrusters. As the 26 Firebirds vector towards their targets, a second volley of 26 Firebirds is launched.

Before the missiles make their intercept the CAP veritechs form up with the alert veritechs. The forty veritechs (23 Meved, and 17 Reindeer) form an intercept line with 25 kilometers (15.5 miles) between each wing pair, a line 400 kilometers (248.5 miles) long.

Of the 26 Firebirds launched in the first volley, ten (six launched by Meved, and 4 launched by Reindeer) manage to intercept an alien Tri-Thruster fighter.

Of the 26 Firebirds launched in the second volley, ten (7 launched by Meved, and 5 launched by Reindeer) manage to intercept an alien Tri-Thruster fighter.


The small victory of the CAP and alert veritech being able to take out 6 alien bombers (for lack of a name for them yet) and 60 Tri-Thrusters is short lived.

The data feeds show an overwhelming force on approach to the UES Macross.

An additional 309 Tri-Thrusters, and another 41 Command Pods fitted with space boosters are on an intercept for the UES Macross. Behind those craft is an additional 192 unidentified mecha. Behind them is another 700 mecha….

The veritechs, space fighters and drones from the UES Macross Battle Group are outnumbered roughly 3 to 1.

OOC: Ok you can all post shitting your pants. All the PC’s should no longer have any Firebird missiles, as I believe you each were only carrying one firebird and one nuke.
Jack O'Neil
UN SPACY, 398 posts
2nd Lieutenant/OF-1a
UN SPACY Fleet (ex USN)
Mon 1 Jul 2019
at 19:26
  • msg #37

CAP: Gangnam, Sunshine, and Diver

Starring first at the screen in growing horror before looking out of the cockpit in fear.

Well shit is his first thoughts as sweat form on his face and only his training with determination make him hold his position in the defensive line.
Douglas Jennsen
USAF, 170 posts
1st Lieutenant/OF-1a
USAF-Legal Eagle
Wed 3 Jul 2019
at 01:30
  • msg #38

CAP: Gangnam, Sunshine, and Diver

Douglas doesn't bother looking at the screen.  The pinpoints of firing thrusters surround their respective craft like the Corona of a solar eclipse in the magnified view of his HUD.  He is reminded of something said by a famous comedian on videotape he had seen several times with his father.
Talking about his mother always telling him to be sure to have a clean pair of underwear in case of an accident, he made the comment, "Because that is what an accident is.  First you say it, then you do it.  Luckily, he doesn't really have the urge despite saying, SHIT.. But, he now understands the reality behind the joke.
This message had punctuation tweaked by the player at 01:32, Wed 03 July 2019.
Darkside Trooper
GM, 996 posts
Sun 7 Jul 2019
at 21:59
  • msg #39

CAP: Gangnam, Sunshine, and Diver

OOC: Please post here: link to a message in this game
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