While waiting for the barbarian to lend a hand, Morin searches through Sanvil's gear and finds the merchant's trade has left him loaded. Beyond his still-too-greasy-to-pick-up masterwork longsword, Sanvil wears an enchanted Chain Shirt(+1) and carries a zipstick and ion tape on his belt in addition to four technological instruments which appear to be injectors of some kind containing various-colored serums--one grey, two yellow, and one blue. Neither Morin or Zorden know what the serums might do.
Interestingly, at the base of Sanvil's skull, Morin finds a small technological device seemingly embedded in the bone and surrounded by years-old scar tissue. The device has what appears to be a slot of some kind and an adjacent button.
Digging through the merchant's masterwork backpack, Morin finds a large assortment of travelling gear(bedroll, cold-weather outfit, flint and steel, five day's rations, waterskin, sunrod, traveler's outfit, winter blanket,) valuable trinkets(five batteries, a variety of 20 colored gemstones worth 100 gold each, and a platinum Technic League pin worth 100 gold,) currency(69 silverdisks, 154 platinum, 380 gold, 250 silver, and 12 copper,) and a spellbook containing the spells Chill Touch, Corrosive Touch, Magic Weapon, Vanish, Bull's Strength, and Mirror Image.
Also, tucked into a pouch along with a charcoal pencil, is a note with various names:
note:
Joram Kyte
Halflings
Ropefists
Garmen Ulreth - Warehouse?
Khonnir Baine Robot Tavern? Dismantled
Brigh Priests
Aleed and Company Canaries
Another robot!
This message was last edited by the GM at 01:51, Sun 04 June 2023.