01.01: OOC COMBAT Discussion
To keep a little separate any big discussions about rules.
I don't min OOC discussion in the main thread, I just don't want a wall of orange text. Potentially bigger rules discussions should happen here.
Also note... this is OOC. You can say all sorts of things here, but if you didn't actually put it in the In-Character thread, it didn't actually happen. So, no saying "I attack him" and then not actually throwing the punch in the IC thread.
Because rpol is what it is and we simply cannot cleave to the initiative roster, it's on me to integrate your actions with the timeline. Please DO NOT hold off to wait for someone else because they're higher up in the initiative roster. That's a sure-fire way to kill the game.
As a practical thing, I don't reveal the bad guys intended actions. But I do define them before each combat-round. If your action blocks them... well, that's the nature of initiative, isn't it? Can't hit a guy who isn't there anymore... Same problem with you... If you attack Dickhead-1 but he's higher-up in the initiative and he moved... well, you can't attack the guy who ain't there. You miss. You don't get to take a different action. You're lower on the initiative, you don't get that choice. You also can't see what he's going to do (and therefore react accordingly) because you're lower in the initiative...
As a side note: this is an initial combat to illustrate how I want to approach it, and to work out any kinks in the process.... so your feedback is encouraged.
Team-1: 2 guys going for Swift, St James, Snow & Lizette
Team-2: Frog-Goggles & 4 guys - going for you guys (well, the girls, apparently)
Team 3: 2 guys - covering the exit.
So... Please roll Initiative.
This message was last edited by the GM at 20:58, Fri 10 July 2020.