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07:33, 6th May 2024 (GMT+0)

[OOC] The Tavern.

Posted by Dungeon MasterFor group 0
Dungeon Master
GM, 106 posts
Lord of Lies
Teller of Tales
Thu 8 Oct 2020
at 23:23
  • msg #1

[OOC] The Tavern

Because every game needs one.
Dungeon Master
GM, 107 posts
Lord of Lies
Teller of Tales
Thu 8 Oct 2020
at 23:25
  • msg #2

[OOC] The Tavern

For our wonderful players (and those waiting in the wings) I am going to be going over RTJs today and tomorrow and I expect to have a full party (or close to it) by the end of Friday. I expect things to move quick so keep your eyes peeled.
Dungeon Master
GM, 108 posts
Lord of Lies
Teller of Tales
Fri 9 Oct 2020
at 16:27
  • msg #3

[OOC] The Tavern

Alright the final party has been set. We have mostly new players to 2E so feel free to ask questions and solicit character build advice. Luckily it is really hard to make a really hard to totally screw up so dont overthink things.

I would like to get started by Monday so if possible put some time in this weekend.
Tristen d'Cordain
Champion, 1 post
Fri 9 Oct 2020
at 16:36
  • msg #4

[OOC] The Tavern

Glad to be here!
This is my first attempt at a PF2e game :)
Razyll
Cleric, 1 post
Fri 9 Oct 2020
at 16:47
  • msg #5

[OOC] The Tavern

Hello all-here to be your healer extraordinaire. ;)
Talitha
Fighter, 1 post
Fri 9 Oct 2020
at 17:23
  • msg #6

[OOC] The Tavern

Hello everyone,

Your front line fighter here!
First 2ed game here too!
Dungeon Master
GM, 109 posts
Lord of Lies
Teller of Tales
Fri 9 Oct 2020
at 17:29
  • msg #7

[OOC] The Tavern

As an alternative to filling out the character sheets I can use hero lab to generate character sheets for you. They're slim and trim but descriptive enough to do the job.

If you're interested in something like that just PM me and we can talk further.
Faeli Blackbriar
Wizard, 1 post
Fri 9 Oct 2020
at 17:30
  • msg #8

[OOC] The Tavern

Hello there, I attempted an Age of Ashes local campaign right before the fall of western cultivation but it was only two sessions. =(

I am playing Faeli, a gnome-illusionist and very trickster-isc type character. =)
Arialis Moonrider
Magus, 1 post
Fri 9 Oct 2020
at 19:18
  • msg #9

[OOC] The Tavern

Hey all! I am playing Arialis Moonrider. :)

I am your other frontline fighter, and one that specializes in using two weapons, as well as your other spellcaster rolled up into one bundle of joyous elf-ness.
Tristen d'Cordain
Champion, 2 posts
Fri 9 Oct 2020
at 19:40
  • msg #10

[OOC] The Tavern

In reply to Arialis Moonrider (msg # 9):

Where does the Magus come from? Couldn't find it.
Arialis Moonrider
Magus, 2 posts
Fri 9 Oct 2020
at 19:47
  • msg #11

[OOC] The Tavern

Not really a magus. Though there is a paizo magus playtest for the upcoming Secret's of Magic book. In it is also the Summoner playtest. It can be found here: https://paizo.com/community/bl...ts-of-Magic-Playtest

Arialis however is not a Magus, it's just easier I figure for Prague to fit that in there then what she really is. She's aa 120 year old elf with the ancient elf heritage which allows her to take a Dedication at level 1 instead of level 2. She's a Fighter with Wizard dedication.
Tristen d'Cordain
Champion, 3 posts
Fri 9 Oct 2020
at 19:57
  • msg #12

[OOC] The Tavern

In reply to Arialis Moonrider (msg # 11):

It's helpful for me to understand as it will aid in my knowledge of PF2!
Thanks for the info :)
Arialis Moonrider
Magus, 3 posts
Fri 9 Oct 2020
at 20:04
  • msg #13

[OOC] The Tavern

Anytime Tristen. :) Any question feel free to ask. I'll help where I can.
Tristen d'Cordain
Champion, 4 posts
Fri 9 Oct 2020
at 20:05
  • msg #14

[OOC] The Tavern

Question

Did I fill out Ancestry Feats and Abilities correct for a Human?
So I get 2 feats from this portion of my character?


ANCESTRY FEATS & ABILITIES
ANCESTRY ABILITY (1ST LEVEL) : HP (8), Medium Size, Speed (25'), Ability Boost (STR, CON), Language (Common), Traits (Human, Humanoid)
HERITAGE         (1ST LEVEL) : Versatile Heritage (feat tba)
ANCESTRY FEAT    (1ST LEVEL) : General Training (Shield Block feat)

Arialis Moonrider
Magus, 4 posts
Fri 9 Oct 2020
at 20:22
  • msg #15

[OOC] The Tavern

In reply to Tristen d'Cordain (msg # 14):

The feat you gain from your Heritage will actually go in the General Feats section as that gives Human's a free General Feat and they are the only one's that get it. And the Ancestry Feat would go there. So yup, so far everything looks right based on what you are showing me.
Tristen d'Cordain
Champion, 5 posts
Fri 9 Oct 2020
at 20:51
  • msg #16

[OOC] The Tavern

In reply to Arialis Moonrider (msg # 15):

Right. I keep the feat under Ancestry to show the source/reason on why a feat was added.
<content was removed>
This message was last edited by the player at 21:18, Fri 09 Oct 2020.
Tristen d'Cordain
Champion, 6 posts
Fri 9 Oct 2020
at 21:00
  • msg #17

[OOC] The Tavern

Appreciate all the help I can get :)

So this is what I have so far...


ANCESTRY FEATS & ABILITIES
ANCESTRY ABILITY (1ST LEVEL) : HP (8), Medium Size, Speed (25'), Ability Boost (STR, CON), Language (Common),
                               Traits (Human, Humanoid)
HERITAGE         (1ST LEVEL) : Versatile Heritage (Fleet: Increase Speed by 5ft)
ANCESTRY FEAT    (1ST LEVEL) : General Training (Shield Block feat)



SKILL FEATS
BACKGROUND ABILITY           : Ability Boost (STR, CON), Skill Training (Athletics), Skill Training (Lore:Warfare)
Background Skill Feat        : Quick Jump (High jump or Long jump as Action)
Skill Feat       (2nd Level) : ----



GENERAL FEATS
General Feat     (3rd Level) : ----

This message was last edited by the player at 21:32, Fri 09 Oct 2020.
Arialis Moonrider
Magus, 5 posts
Fri 9 Oct 2020
at 21:24
  • msg #18

[OOC] The Tavern

Normally you do not get a General Feat at first level. Human's do if they take the Versatile Heritage feat. So you only get a single General Feat, given to you by your Heritage, not 2. :)

Also it's Quick Jump, not Quick Run. lol

Other then that, looks okay.

You could probably clean up sheet clutter by not noting all those abilities there as a lot of them already get noted in other spots. Like HP, Speed, Size, Ability Boost, Languages, and Skills are all noted in those sections. No need to note them again here unless you really want to.
This message was last edited by the player at 21:25, Fri 09 Oct 2020.
Tristen d'Cordain
Champion, 7 posts
Fri 9 Oct 2020
at 21:33
  • msg #19

[OOC] The Tavern

Ahhh.
So I've removed the General Feat (Level 1)
And made the selection for Heritage.

At this point, I'm writing everything down on the sheet so that I can keep track everything.
Arialis Moonrider
Magus, 6 posts
Fri 9 Oct 2020
at 21:44
  • msg #20

[OOC] The Tavern

That works. Biggest thing is you and Prague know and understand what you are doing. :)

But so far, looks good! :)
Dungeon Master
GM, 110 posts
Lord of Lies
Teller of Tales
Sat 10 Oct 2020
at 14:48
  • msg #21

[OOC] The Tavern

Alright so we have three players (mostly) completed with character sheets. Keep up the good work!
Tristen d'Cordain
Champion, 8 posts
Sat 10 Oct 2020
at 21:01
  • msg #22

Re: [OOC] The Tavern

Razyll:
Hello all-here to be your healer extraordinaire. ;)


Which deity will your cleric be following?
Razyll
Cleric, 2 posts
Sun 11 Oct 2020
at 01:32
  • msg #23

Re: [OOC] The Tavern

Hey there-I am tossing and turning between Sarenrae and Iomedae
Tristen d'Cordain
Champion, 9 posts
Sun 11 Oct 2020
at 02:34
  • msg #24

Re: [OOC] The Tavern

Well I've made my decision to go with Iomedae :)
Kaddock Ingir
Ranger, 1 post
Sun 11 Oct 2020
at 03:33
  • msg #25

Re: [OOC] The Tavern

I'm your Shoanti ranger!

I'll be working the character sheet tomorrow.
Dungeon Master
GM, 111 posts
Lord of Lies
Teller of Tales
Sun 11 Oct 2020
at 03:58
  • msg #26

Re: [OOC] The Tavern

For those wondering these are the main religions of the town:

Desna, Abadar, Sarenrae, Shelyn, Gozreh, and Erastil

You can be of any relgion, obviously, but if you're looking for ties to the area those are the major religions.

The premise behind the opening is the town is throwing a party to celebrate the opening of their new cathedreal to Desna.
Arialis Moonrider
Magus, 7 posts
Sun 11 Oct 2020
at 04:03
  • msg #27

Re: [OOC] The Tavern

So Arialis could have TWO reason for being here then. LOL! The Temple to Desna, which elves revere, and her brother.
Tristen d'Cordain
Champion, 10 posts
Sun 11 Oct 2020
at 04:26
  • msg #28

Re: [OOC] The Tavern

In reply to Tristen d'Cordain (msg # 24):

Suppose that I can go with Abadar as well :)
Talitha
Fighter, 2 posts
Sun 11 Oct 2020
at 08:56
  • msg #29

Re: [OOC] The Tavern

So Talitha could have been protecting a caravan bringing some goods and other items for the cathedral and the opening party. She got in town and finished her job. She has no ties to any other job and is just enjoying the festivity.
Kaddock Ingir
Ranger, 2 posts
Mon 12 Oct 2020
at 00:52
  • msg #30

Re: [OOC] The Tavern

What gods would the Shoanti follow?

Kaddock will definitely be in town having escorted a drive of horses or cattle into the town.
Dungeon Master
GM, 112 posts
Lord of Lies
Teller of Tales
Mon 12 Oct 2020
at 04:33
  • msg #31

Re: [OOC] The Tavern

Shoanti typically worship Desna, Gorum, Gozreh, and Pharasma.
Faeli Blackbriar
Wizard, 2 posts
Mon 12 Oct 2020
at 10:36
  • msg #32

Re: [OOC] The Tavern

Desna follower here for sure! ;)
Talitha
Fighter, 3 posts
Mon 12 Oct 2020
at 20:46
  • msg #33

Re: [OOC] The Tavern

I'm think Talitha is good to go!
Tristen d'Cordain
Champion, 11 posts
Mon 12 Oct 2020
at 21:18
  • msg #34

Re: [OOC] The Tavern

It's good to see several description of many of you. Please add some details so that we know a bit more than a simple picture.

Mine is done. Let me know if I left something out ;)
Kaddock Ingir
Ranger, 3 posts
Tue 13 Oct 2020
at 03:41
  • msg #35

Re: [OOC] The Tavern

Desna for me!
Arialis Moonrider
Magus, 8 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Tue 13 Oct 2020
at 05:14
  • msg #36

Re: [OOC] The Tavern

Desna for Ari too.
Tristen d'Cordain
Champion, 12 posts
Tue 13 Oct 2020
at 05:26
  • msg #37

Re: [OOC] The Tavern

Abadar, Abadar... come on, join me on the Abadar train!
:)
Faeli Blackbriar
Wizard, 3 posts
Tue 13 Oct 2020
at 11:51
  • msg #38

Re: [OOC] The Tavern

Abadar? *scoffs* Merely a god at all...

;)
Razyll
Cleric, 3 posts
Tue 13 Oct 2020
at 14:27
  • msg #39

Re: [OOC] The Tavern

Oh snap!

;)
Talitha
Fighter, 4 posts
Tue 13 Oct 2020
at 15:03
  • msg #40

Re: [OOC] The Tavern

Cayden Cailean sounds a better option actually. Anyone considered it?
Faeli Blackbriar
Wizard, 4 posts
Tue 13 Oct 2020
at 16:17
  • msg #41

Re: [OOC] The Tavern

Love that guy! I mean god! It is almost an option for Faeli but her illusion magic and beliefs tie her more closely with Desna, dreams and travel.
Dungeon Master
GM, 116 posts
Lord of Lies
Teller of Tales
Tue 13 Oct 2020
at 17:50
  • msg #42

Re: [OOC] The Tavern

Putting the opening thread out there. It is up to you if you met one another on the road or even had a prior relationship but otherwise I can use the carnival games to get everyone introduced to one another.
Tristen d'Cordain
Champion, 13 posts
Wed 14 Oct 2020
at 00:14
  • msg #43

Re: [OOC] The Tavern

Slammed with a 24 hour deadline.
~smiles~
Dungeon Master
GM, 117 posts
Lord of Lies
Teller of Tales
Thu 15 Oct 2020
at 13:55
  • msg #44

Re: [OOC] The Tavern

Language groups are set so you can use those from now on. I am going to put out a bunch of active threads at the same time so that you can participate in the carnival games and overall atmosphere without one thread going crazy with people in different locations.

Don't worry about timing, everything is happening within a few minutes of one another so just enjoy the games, have fun talking with PCs and NPCs and don't worry if things get a little jumbled or out of order. Between the festivities and the alcohol it is perfectly normal to get a little mixed up :D
Dungeon Master
GM, 119 posts
Lord of Lies
Teller of Tales
Thu 15 Oct 2020
at 14:20
  • msg #45

Re: [OOC] The Tavern

I know I spun this up and was busy tomorrow and missed it but while I appreciate player initiative be cautious about just transitioning from one place to another.

It's fine to say "I head for the tavern" but if you go farther and say "I go to the tavern, I get table and drink some ale" that might butt against the encounters that I have written.

I don't want to retcon things because I absolutely hate undoing anything players have written but just take that as a bit of a caution next time. I really do like players to engage with the setting though so just check in before you run with something. Most often I'll give you free reign but it's good to check first.
Dungeon Master
GM, 122 posts
Lord of Lies
Teller of Tales
Thu 15 Oct 2020
at 16:15
  • msg #46

Re: [OOC] The Tavern

Alright all the threads are active. To recap

Welcome to Sandpoint is where everyone entered town and you can talk to Vorn, the guardsmen, as he greets people to the festival.

The Rusty Dragon is the tavern thread to hear rumors and get food & drink

The Old Light is a carnival game thread for archery and siege weaponry

The Market Square is a general catch-all for shopping, chatting, as well as competing in "dragon races" or getting a Harrowing.
Arialis Moonrider
Magus, 14 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Fri 16 Oct 2020
at 20:26
  • msg #47

Re: [OOC] The Tavern

An Elf and a Half-orc have a child....and out comes a Gnome. Wait...that's not right. :)
Razyll
Cleric, 7 posts
Fri 16 Oct 2020
at 21:27
  • msg #48

Re: [OOC] The Tavern

Luckiest half-orc in Sandpoint! ;) haha
Dungeon Master
GM, 123 posts
Lord of Lies
Teller of Tales
Sun 18 Oct 2020
at 14:10
  • msg #49

Re: [OOC] The Tavern

I see people putting markers to say where they are moving to. That is fine if you want to have a more linear game but when I created the multiple threads I was envisioning that everyone was in all the threads at the same time. Standpoint is hardly that big so it is only a couple minutes walk between the locations and given I usually only do one update a day it will be much faster if I am advancing three threads at the same time.

It is ultimately up to you how many threads you want to be active in at the same time though. My goal with this is for you to engage with as many NPCs, activities, and have as many shared experiences with one another as you can.

Grab a group and you can all gamble on the lizard races. Have an impromptu archery tournament within the group. Use magic or thievery to delight small children. Have fun!

That being said I don’t want this to run forever so at a maximum I’ll be advancing the storyline a week from now. If nobody is really interested in NPCs or carnival games I can advance things sooner.
Arialis Moonrider
Magus, 16 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Sun 18 Oct 2020
at 22:27
  • msg #50

Re: [OOC] The Tavern

Ahh, I see what you're doing. I thought you were going for the one thread at a time deal and we switch between them. lol  I assume that's what the other's were thinking too. lol
Dungeon Master
GM, 124 posts
Lord of Lies
Teller of Tales
Sun 18 Oct 2020
at 23:35
  • msg #51

Re: [OOC] The Tavern

Nope, everyone is in every thread at the same time :)
Tristen d'Cordain
Champion, 20 posts
Sun 18 Oct 2020
at 23:42
  • msg #52

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 51):

Everyone is in the same thread at the same time.
So you're saying that Tristen can be in all three threads at the same time?
Dungeon Master
GM, 125 posts
Lord of Lies
Teller of Tales
Mon 19 Oct 2020
at 00:23
  • msg #53

Re: [OOC] The Tavern

Yes. Everyone is in every thread at the same time. It is up to you how active you want to be but yes, you can be playing carnival games in two different threads and drinking at the inn. There is no "movement" between threads.

Everyone. Is in every thread. At the same time.

I want you guys to be able to rapidly experience the town and the festival without spending months and months slowly going from game to game.
Tristen d'Cordain
Champion, 21 posts
Mon 19 Oct 2020
at 01:31
  • msg #54

Re: [OOC] The Tavern

Ok. SO Tristen has not left the tavern :)
Kaddock Ingir
Ranger, 10 posts
Mon 19 Oct 2020
at 03:45
  • msg #55

Re: [OOC] The Tavern

Ahhh... a nonlinear approach to things will make it a LOT more fun.

And yes, I guess we can be in the tavern still as well.
Talitha
Fighter, 13 posts
19/19; AC 18; F:6 R:7 W:5
Mon 19 Oct 2020
at 06:26
  • msg #56

Re: [OOC] The Tavern

I think noone got the multi thread approach :)
Tristen d'Cordain
Champion, 23 posts
Mon 19 Oct 2020
at 06:30
  • msg #57

Re: [OOC] The Tavern

Just do it. Then people will catch on.
Dungeon Master
GM, 126 posts
Lord of Lies
Teller of Tales
Mon 19 Oct 2020
at 12:17
  • msg #58

Re: [OOC] The Tavern


Kaddock Ingir
Ranger, 13 posts
Thu 22 Oct 2020
at 04:53
  • msg #59

Re: [OOC] The Tavern

I should get back into things tomorrow.
Dungeon Master
GM, 127 posts
Lord of Lies
Teller of Tales
Thu 22 Oct 2020
at 14:10
  • msg #60

Re: [OOC] The Tavern

I feel like everyone's had their fun and gotten a chance to interact. I'll let things go today for one last chance but otherwise we're going to kick things off properly tomorrow.
Razyll
Cleric, 17 posts
Thu 22 Oct 2020
at 18:08
  • msg #61

Re: [OOC] The Tavern

Cool.

=)
Tristen d'Cordain
Champion, 28 posts
Thu 22 Oct 2020
at 19:30
  • msg #62

Re: [OOC] The Tavern

Good plan!
Faeli Blackbriar
Wizard, 21 posts
Thu 22 Oct 2020
at 20:57
  • msg #63

Re: [OOC] The Tavern

Sweet! XD
Kaddock Ingir
Ranger, 14 posts
Sun 25 Oct 2020
at 01:00
  • msg #64

Re: [OOC] The Tavern

I agree!

Things stayed hectic but I'm back now.  I had to go out of town unexpectedly which was a bit of an adventure through deserted airports...
This message was last edited by the player at 01:05, Sun 25 Oct 2020.
Dungeon Master
GM, 131 posts
Lord of Lies
Teller of Tales
Sun 25 Oct 2020
at 14:00
  • msg #65

Re: [OOC] The Tavern

I have uploaded a map to Group 0. Group 0 is typically where tactical combat maps will be. Main Group will stay with Sandpoint for the near future and Group 1 is a overview of the region.

When looking at the map I'd like to point out a few things:

1) There is a grid, please use it when describing movements and attacks (e.g. I move to A6 or I attack the goblin at C13).

2) Blue = PCs, Green = Allies, Gray = Non-combatants, Red = Enemies. That format typically follows. I'm thinking about Purple to highlight Big Bad Evil Guys

3) Please please please explicitly state how you are using your three actions each turn. As mentioned in the IMPORTANT INFO thread just at the bottom of your post do something like:


A1:
A2:
A3:


Really really helps me take the guess work out of posts. Less guess work means we don't have to pause for rework or clarifications and the easier you make it for me to post updates, the faster I can make those updates and the faster the game moves along. In my other 2e game we're doing about a chapter a month which has been fantastic.

4) For combat in general I am eliminating initiative. I'm borrowing rules from 5e which basically says I will determine who goes first and then that side will go as a block. You will perform actions in the turn order that you post so you can assume what happens above your post has happened by the time it is "your turn."

That being said I'm using a complicated weighting factor to determine which side goes first so bumps to initiative via feats and abilities will still be factored in. In some ways they aren't as impactful because your values are being averaged in to the rest of the party however in other ways they are MORE important because if you can tip the balance then your whole party moves first, not just you.

5) For this combat I normally post a tracker for each enemy so you can see who is wounded but with so many goblins in play that isn't really feasible. I'll track any special ones but the rank and file are just going to be around. Instead I'll post up health bars if goblins get wounded so you can still focus fire and pick off the injured if you so desire.

6) Goblins have the surprise round so while you can "react" to the chaos and commotion you won't be able to take combat actions yet until my first official combat post.

7) To explain the map, 9 goblins in 3 groups of 3 have emerged from various hiding places, typically off of rooftops, out of alley ways, out scrambling out from under carts and supply piles. You're in a large group of civilians, ~50-60. To the north east is a small group of musicians, to the east is the stage where all the speakers were speaking, and to the south is the big banquet tables along with a few helpers who are setting things up.

I think that just about covers everything. Let me know if you have any questions.
This message was last edited by the GM at 14:01, Sun 25 Oct 2020.
Faeli Blackbriar
Wizard, 22 posts
Sun 25 Oct 2020
at 15:14
  • msg #66

Re: [OOC] The Tavern

Fantastic, I will that to get used to the three action dynamic but these all seem to be clear cut rules. Thanks!
Talitha
Fighter, 20 posts
19/19; AC 18; F:6 R:7 W:5
Sun 25 Oct 2020
at 16:35
  • msg #67

Re: [OOC] The Tavern

Understood! Please don't hesitate to remind us if needed
:)
Dungeon Master
GM, 132 posts
Lord of Lies
Teller of Tales
Sun 25 Oct 2020
at 21:46
  • msg #68

Re: [OOC] The Tavern

Razyll:

OOC: I know that is a lot of actions, not sure how many I would be allow to complete.



The answer is none of them. It's the surprise round.

For next round each interaction is an action. So drawing your turn would look something like this:

A1: Draw sword
A2: Draw shield
A3: <something>
Tristen d'Cordain
Champion, 31 posts
Sun 25 Oct 2020
at 23:20
  • msg #69

Re: [OOC] The Tavern

Added some of my speech to my post.
Kaddock Ingir
Ranger, 16 posts
Mon 26 Oct 2020
at 04:10
  • msg #70

Re: [OOC] The Tavern

Thanks for the clarification boss!
Talitha
Fighter, 23 posts
19/19; AC 18; F:6 R:7 W:5
Mon 26 Oct 2020
at 16:46
  • msg #71

Re: [OOC] The Tavern

Wow, starting with great rolls... Lol

One question, as I can't find it right now: 2ed also adds x1.5 str modifier when using two handed weapons?
Dungeon Master
GM, 134 posts
Lord of Lies
Teller of Tales
Mon 26 Oct 2020
at 17:12
  • msg #72

Re: [OOC] The Tavern

No. 2E modifies the damage die itself. For example a bastard sword does 1d8 one handed and 1d12 two-handed.
Talitha
Fighter, 24 posts
19/19; AC 18; F:6 R:7 W:5
Mon 26 Oct 2020
at 18:05
  • msg #73

Re: [OOC] The Tavern

Ok, then there is a typo in the post, damage is 2 lower, although I don't think I hit.
Dungeon Master
GM, 135 posts
Lord of Lies
Teller of Tales
Mon 26 Oct 2020
at 19:33
  • msg #74

Re: [OOC] The Tavern

Well you're definitely not rolling a d20 for damage, lol
Faeli Blackbriar
Wizard, 25 posts
Mon 26 Oct 2020
at 19:39
  • msg #75

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 74):

Aaaww comeon, you never let us have any fun!
lol
;)
Talitha
Fighter, 25 posts
19/19; AC 18; F:6 R:7 W:5
Mon 26 Oct 2020
at 20:42
  • msg #76

Re: [OOC] The Tavern

Dungeon Master:
Well you're definitely not rolling a d20 for damage, lol

I had to check what you said... Instead of 1d12 rolled 1d20, and still managed to roll a 1!! Great. I'm not even good for cheating, lol.
I doubt I hit the goblin, but let me know if I do what do you want to do.
Kaddock Ingir
Ranger, 18 posts
Tue 27 Oct 2020
at 01:39
  • msg #77

Re: [OOC] The Tavern

Not sure how my 'prey' ability works.  Can I declare the goblins to be my 'prey'?  It helps a bit with some of my attacks later.
Dungeon Master
GM, 136 posts
Lord of Lies
Teller of Tales
Tue 27 Oct 2020
at 19:25
  • msg #78

Re: [OOC] The Tavern

@Kaddock: Happy to help!

Looking at the information here

It appears what happens is that for 1 action you mark a specific target (not a race). So you can mark a specific goblin as your prey but not "goblins in general"
Kaddock Ingir
Ranger, 20 posts
Wed 28 Oct 2020
at 04:33
  • msg #79

Re: [OOC] The Tavern

Thanks Boss!

I fixed my post to use my second action to designate a prey and only fire once.
This message was last edited by the player at 04:35, Wed 28 Oct 2020.
Dungeon Master
GM, 138 posts
Lord of Lies
Teller of Tales
Wed 28 Oct 2020
at 19:02
  • msg #80

Re: [OOC] The Tavern

I'm moving the dead to the lower left so you can track the progress of the fight.
Razyll
Cleric, 22 posts
Wed 28 Oct 2020
at 21:11
  • msg #81

Re: [OOC] The Tavern

WTF did Faeli almost do as much damage with a telekinetic plate as Razyll did with his scimitar?

I feel so emasculated...

;P
Talitha
Fighter, 27 posts
19/19; AC 18; F:6 R:7 W:5
Wed 28 Oct 2020
at 21:34
  • msg #82

Re: [OOC] The Tavern

I just realised I should had run in the opposite direction to help Ari :/
Razyll
Cleric, 23 posts
Wed 28 Oct 2020
at 21:38
  • msg #83

Re: [OOC] The Tavern

Oh no!
Faeli Blackbriar
Wizard, 27 posts
Wed 28 Oct 2020
at 22:02
  • msg #84

Re: [OOC] The Tavern

In reply to Razyll (msg # 81):


Razyll
Cleric, 24 posts
Wed 28 Oct 2020
at 22:54
  • msg #85

Re: [OOC] The Tavern

I think we all have a hero point.

Spend 1 Hero Point to reroll a check. You must use the second result. This is a fortune effect (which means you can’t use more than 1 Hero Point on a check).

Its not much but it can help fight the villainous die roller.
This message was last edited by the player at 22:55, Wed 28 Oct 2020.
Arialis Moonrider
Magus, 30 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Wed 28 Oct 2020
at 23:03
  • msg #86

Re: [OOC] The Tavern

Yeah, I think I will this time. Prague I'm going to.
Tristen d'Cordain
Champion, 34 posts
Thu 29 Oct 2020
at 01:20
  • msg #87

Re: [OOC] The Tavern

Tried to something a bit more complicated this time. Let me know if the game mechanics are correct. I went with 2 attacks this time :)
Arialis Moonrider
Magus, 31 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Thu 29 Oct 2020
at 01:31
  • msg #88

Re: [OOC] The Tavern

The mechanics on your rolls look good to me. :)
Dungeon Master
GM, 139 posts
Lord of Lies
Teller of Tales
Thu 29 Oct 2020
at 01:32
  • msg #89

Re: [OOC] The Tavern

Who is this "prague"? I AM THE LORD OF LIES!!! THE FATHER OF FICTION!! THE TELLER OF TALES!!!!
Arialis Moonrider
Magus, 32 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Thu 29 Oct 2020
at 01:37
  • msg #90

Re: [OOC] The Tavern

Well according to the main menu it says your 'other name' is praguepride. So I know your real name demon. ;) LOL!
Razyll
Cleric, 26 posts
Thu 29 Oct 2020
at 18:33
  • msg #91

Re: [OOC] The Tavern

Yay the Wizard is tanking. Nothing bad could come from that...right? lol
:)
Arialis Moonrider
Magus, 34 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Thu 29 Oct 2020
at 18:35
  • msg #92

Re: [OOC] The Tavern

LOL! I know, right?
Faeli Blackbriar
Wizard, 29 posts
Thu 29 Oct 2020
at 19:06
  • msg #93

Re: [OOC] The Tavern

If you can't roll with the big dawgs stay on the porch! Oh and also Faeli *HATES* goblins. In her backstory, she was almost killed by a group of 'em.

She is going to turn all Galadriel on their arses.


Faeli Blackbriar
Wizard, 30 posts
Thu 29 Oct 2020
at 19:07
  • [deleted]
  • msg #94

Re: [OOC] The Tavern

This message was deleted by the player at 19:07, Thu 29 Oct 2020.
Talitha
Fighter, 28 posts
19/19; AC 18; F:6 R:7 W:5
Thu 29 Oct 2020
at 19:20
  • msg #95

Re: [OOC] The Tavern

Do you guys see the updated map? I still see the one from the previous round. I assume I'll attack the goblins in the crowd, protecting them, but I can't know for sure...
Arialis Moonrider
Magus, 35 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Thu 29 Oct 2020
at 19:24
  • msg #96

Re: [OOC] The Tavern

Yes we do. Hit I believe it is F5 and that should force it to update for you.
Talitha
Fighter, 29 posts
19/19; AC 18; F:6 R:7 W:5
Thu 29 Oct 2020
at 19:28
  • msg #97

Re: [OOC] The Tavern

Replying from my phone, but I'll restart to see it that works :)
Tristen d'Cordain
Champion, 35 posts
Thu 29 Oct 2020
at 19:41
  • msg #98

Re: [OOC] The Tavern

Question

Can I do the following?
A1: Move max (30')
A2: Move max (30')
A3: Move max (30')
Razyll
Cleric, 27 posts
Thu 29 Oct 2020
at 19:54
  • msg #99

Re: [OOC] The Tavern

Good question!  I don't see why not, but that seems to make you quite the speedy b@stard! hahah XD
Arialis Moonrider
Magus, 36 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Thu 29 Oct 2020
at 21:09
  • msg #100

Re: [OOC] The Tavern

You would be taking three separate Stride actions, so yes, but that would be your turn.
Tristen d'Cordain
Champion, 37 posts
Thu 29 Oct 2020
at 21:22
  • msg #101

Re: [OOC] The Tavern

In reply to Arialis Moonrider (msg # 100):

Well it turned out that I didn't need all three actions to get where I wanted. But it was a good question of mechanics. Still learning this new system. But it seems that with 3 actions, it gives me the flexibility and space to do what I would want to do.

Oh, I think I should add something for a REACTION if it becomes necessary.
Talitha
Fighter, 30 posts
19/19; AC 18; F:6 R:7 W:5
Thu 29 Oct 2020
at 21:31
  • msg #102

Re: [OOC] The Tavern

Will it seems my map doesn't want to update, so I can't see the map... Don't know why :'(
Arialis Moonrider
Magus, 37 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Thu 29 Oct 2020
at 21:36
  • msg #103

Re: [OOC] The Tavern

Glad to help Tristen! :)

Try hitting Control+F5 with the map up Talitha, that should refresh it. :)
This message was last edited by the player at 21:38, Thu 29 Oct 2020.
Razyll
Cleric, 28 posts
Thu 29 Oct 2020
at 21:43
  • msg #104

Re: [OOC] The Tavern

In reply to Arialis Moonrider (msg # 103):

Yeah that clears the "cache" your computer is looking at old info. That happens sometimes with the map thread because just pieces of the image has changed.
Talitha
Fighter, 31 posts
19/19; AC 18; F:6 R:7 W:5
Thu 29 Oct 2020
at 23:04
  • msg #105

Re: [OOC] The Tavern

I managed to make it work! I'll post now!
Faeli Blackbriar
Wizard, 31 posts
Fri 30 Oct 2020
at 09:51
  • msg #106

Re: [OOC] The Tavern

In reply to Talitha (msg # 105):
Victory!
Talitha
Fighter, 33 posts
19/19; AC 18; F:6 R:7 W:5
Fri 30 Oct 2020
at 10:31
  • msg #107

Re: [OOC] The Tavern

In reply to Faeli Blackbriar (msg # 106):

I just had to install another browser... T_T
Faeli Blackbriar
Wizard, 32 posts
Fri 30 Oct 2020
at 11:17
  • msg #108

Re: [OOC] The Tavern

In reply to Talitha (msg # 107):

Yikes!
Tristen d'Cordain
Champion, 39 posts
Sat 31 Oct 2020
at 05:41
  • msg #109

Re: [OOC] The Tavern

Oh wow.

Ok. I tried to use some new rules/abilities.
Did I use the actions and the reaction for retributive strike correctly?
I suppose the retributive strike was applied in the previous round but not sure how I would attack in the previous round... should I have reserved an action in the previous round for the possible reaction?

How does this work???
Arialis Moonrider
Magus, 39 posts
Violet Knight of Kyonin
AC 18(19) HP 16/16 F5R7W3
Sat 31 Oct 2020
at 06:03
  • msg #110

Re: [OOC] The Tavern

So this is where things get a bit tricky.

A reaction would in essence happen the moment the triggering event happens. So Retributive Strike would give the one you are protecting DR3 against that 1 attack, AND allow you 1 free attack against that 1 attacker as long as they are within 15'. So you would still have this attack to do.

THEN, you take you normal 3 actions.

At least that is how I would do such reactions as that one since like Raise Shield it's not really one you can do as a contingency.
This message was last edited by the player at 06:04, Sat 31 Oct 2020.
Tristen d'Cordain
Champion, 40 posts
Sat 31 Oct 2020
at 06:30
  • msg #111

Re: [OOC] The Tavern

Yeah. I thought it would be tricky.
I'll let the GM unravel this... I really wanted to protect the militia man :)
Dungeon Master
GM, 142 posts
Lord of Lies
Teller of Tales
Sun 1 Nov 2020
at 23:09
  • msg #112

Re: [OOC] The Tavern

I'm writing a novel!

As part of NaNoWriMo I'm writing a novel based in a setting I'm developing. For those not familiar NaNoWriMo is a yearly contest where you try and write a novel (50,000 words) in 30 days. I've done it several times and it is a blast!

I have never shared my work out before so this is a big step for me. I would greatly appreciate any and all critiques or feedback but ultimately my purpose is to write a novel I would enjoy reading and therefore would like sharing it with the people I play with.

I will also be slowly developing the World Anvil page for this setting here and my hope is along with "publishing" this book free online but also to go back and hyperlink it so it is easy to learn more about concepts/locations/characters without constant exposition dumps.

Adding hyperlinks in the middle of narration is something I'm seeing more and more of in video game RPG design and a side goal is to try and do it with a full length novel.
Talitha
Fighter, 35 posts
19/19; AC 18; F:6 R:7 W:5
Sun 1 Nov 2020
at 23:19
  • msg #113

Re: [OOC] The Tavern

Sounds great!!
If you want to add hyperlinks I've seen that I'm ebooks as well, as usually it's where they fit better.
Little advice for hyperlinks in books, if you allow me... Content on the extended into in the hyperlink should be concise and in a simplified format. First because you never know the device used for reading it (pc, phone, kindle...) and also because you want people to get lost in the web/wiki and your objective is for them to keep the focus in the book.
Sorry for the untequested advice, I apologise if I was it of place!

I'll have a look at the text later this week, I hope I'll have more time :)
Tristen d'Cordain
Champion, 41 posts
Thu 5 Nov 2020
at 23:23
  • msg #114

Re: [OOC] The Tavern

Talitha:
A2: Move 30 feet to C16


Hey Talitha. That space appears to be occupied by a goblin

Tristen d'Cordain
Champion, 43 posts
Thu 5 Nov 2020
at 23:37
  • msg #115

Re: [OOC] The Tavern

Question on mechanics.

I think my IC post is correct.

Basically in my 3rd action, I needed to Raise the Shield. This gives me the AC bonus from the shield. And the Reaction Shield Block is available for me to use if I do get attacked.

Hope I got this right.
With the raised shield I gain the benefit of the AC bonus and by using the Reaction, I can reduce the damage upon a hit and apply it to the shield (and you'll need to check hardness and remember the damage that the shield takes for the future).

This all sound correct?



Record keeping on rpol should be fine.
But on tabletop, I would imagine record keeping to be difficult.
Anyone have experience with PF2 at tabletop?
Talitha
Fighter, 37 posts
19/19; AC 18; F:6 R:7 W:5
Fri 6 Nov 2020
at 07:24
  • msg #116

Re: [OOC] The Tavern

Tristen d'Cordain:
Talitha:
A2: Move 30 feet to C16


Hey Talitha. That space appears to be occupied by a goblin

Again map not updating... Now I see it. I'll re do the post.
Kaddock Ingir
Ranger, 26 posts
Wed 11 Nov 2020
at 04:35
  • msg #117

Re: [OOC] The Tavern

I don't think the dice roller wants me to do much in this combat...
Talitha
Fighter, 41 posts
09/19; AC 18; F:6 R:7 W:5
Wed 11 Nov 2020
at 22:27
  • msg #118

Re: [OOC] The Tavern

DM, I'm not sure I understand what you did with the burning hands calculation and the shield. Can you explain it? :)

Also, if I raise my shield I get additional AC, and I reduce the damage taken if hit by the hardness. But the remaining damage is for both me and the shield, not split between us, right?

So I got hit, damage is 7.
Shield hardness is 5. So 7-5=2

Then me and the shield take 2 damage each. Right? I think I did the maths wrong the previous turn.
I'm still learning the 2e mechanics...
Faeli Blackbriar
Wizard, 39 posts
Wed 11 Nov 2020
at 23:25
  • msg #119

Re: [OOC] The Tavern

Gobos and Dogo? This is pure nightmare fuel for Faeli.

Hahah
Dungeon Master
GM, 147 posts
Lord of Lies
Teller of Tales
Thu 12 Nov 2020
at 15:35
  • msg #120

Re: [OOC] The Tavern

I love the 2e ruleset but I will admit that there is a steep learning curve.

You are correct with how physical damage works. Damage - Hardness, anything that is leftover is applied to BOTH (not split) you and the shield.

HOWEVER

Under item destruction it specifies that most items are resistant to most energy types. It is up to GM's discretion but otherwise if you use your shield to block fire or electricity etc. then the equation goes as follows:

(Damage / 2) - Hardness. So in this case (7 burning hands / 2) = 2 damage - 5 hardness = 0 damage.

Now I will be modifying that based on energy types. For example perhaps steel does not resist acid very well or wood doesn't resist fire but that isn't something I have set in stone yet. I think it will highly depend on the spell and circumstances.
Dungeon Master
GM, 149 posts
Lord of Lies
Teller of Tales
Thu 12 Nov 2020
at 15:50
  • msg #121

Re: [OOC] The Tavern

I'll calculate XP etc. in a minute but let's just tally up the final kills, shall we:

17 Goblin Warriors
4 Goblin Pyros
1 Goblin Commando
1 Goblin Dog
1 Goblin Warchanter.

Well done everyone, well done.
Talitha
Fighter, 42 posts
09/19; AC 18; F:6 R:7 W:5
Thu 12 Nov 2020
at 15:54
  • msg #122

Re: [OOC] The Tavern

Good, now makes more sense. Thanks for the clarification.
So for elemental damage with shield I might consider half of it depending on the material and type of damage (using a little bit of common sense).
So I'll ask when this DMG/2 rule applies for what damage next time, thanks!

Quick thing on my HP. Then with the current situation I would have:
19 - 14 (7 #1burn.H. + 7 phys. damage) +10 (healing Razyll) - 2 (phys. damage with shield) = 13.

Not sure where I lost the other 4 HP. Is it again something I missed on the rules? :)
Dungeon Master
GM, 150 posts
Lord of Lies
Teller of Tales
Thu 12 Nov 2020
at 16:00
  • msg #123

Re: [OOC] The Tavern

You got horsechopper'd a couple of times by the goblin rider. I think that is where it came from.
Kaddock Ingir
Ranger, 27 posts
Fri 13 Nov 2020
at 03:51
  • msg #124

Re: [OOC] The Tavern

A shield becomes really, really useful in this ruleset.   I had no idea!
Razyll
Cleric, 36 posts
Fri 13 Nov 2020
at 12:12
  • msg #125

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 121):

I'd love to be the bard who came up with all of our "goblin-slayer" honorifics

Great job team!
Dungeon Master
GM, 152 posts
Lord of Lies
Teller of Tales
Fri 13 Nov 2020
at 14:45
  • msg #126

Re: [OOC] The Tavern

PAUSE!!!!

There is a lot of ambiguous stuff being thrown around in the IC and for clarity I want to make very certain what people are doing.


Medicine
The DC for stabilizing is a minimum of 16 but probably higher depending on how long they've been dying. If you critically fail (get an 8 or less) then you WILL increase their dying value and probably kill them.

Right now Sheriff Hemlock is stable, he is not bleeding out but there are the two guards right next to you that are bleeding out.

If you would like to try and stabilize them then make your roll.




If you are trained in Medicine you can attempt to heal wounds. It is a DC 15 check to restore 1d8 HP. The actual amount healed doesn't matter just passing the medicine check is enough but again, this is a trained action only.

In addition if you critically fail (5 or less) you will inflict damage and cause them to start dying again. Given how long combat went anyone still alive is probably hovering at the brink so act accordingly.

That being said nobody would blame a bunch of adventurers standing back and letting the cleric and his acolytes take care of the wounded.

If you just want to be an extra set of hands grabbing bandages or acting as the muscle for the cleric and his staff then that is your generic "I help however I can" but there are also fifty townsfolk hiding in the church that can do that as well who didn't just fight off a score of goblins.

It is fine to want to help but decide that you're not really in the best physical space to be exerting yourself either. I want everyone to take a second and think deep and hard about how their character would react. Are they that much of a martyr that they would be bleeding out while trying to help save people with lesser injuries? Are they a bit more pragmatic thinking they've done their good deed for the day and just want to sit down for awhile? Are they paranoid that there might be another wave of attacks and ask the clerics to get them back into fighting shape as quickly as possible? Are they mercenaries looking to get a reward for shedding their blood to protect the mayor and the other heads of the town?

Just posting "I help out" is fine but glosses over what could be a definining moment of characterization so I just ask everyone to take a breath and really consider their next actions.
Razyll
Cleric, 37 posts
Fri 13 Nov 2020
at 19:30
  • msg #127

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 126):

Being unharmed Razyll would want to help out in whatever way possible.
Faeli Blackbriar
Wizard, 41 posts
Fri 13 Nov 2020
at 19:53
  • msg #128

Re: [OOC] The Tavern

Faeli is concerned that there may be more goblins still in town. Is there a way to determine what their plan was? Like an intelligence insight like roll? Maybe the purpose was just chaos?
Talitha
Fighter, 45 posts
09/19; AC 18; F:6 R:7 W:5
Fri 13 Nov 2020
at 19:56
  • msg #129

Re: [OOC] The Tavern

Talitha left the city and became a guard for convoys exactly for this, the thrill of adventure :)

I guess right now is filled with adrenaline and doesn't feel her injuries. She'll help out for a while and after everything is set in motion and the rush of adrenaline disappears she'll realise she's been closer to being one of the dead ones that what she'd like to admit. Then she'll take a sit and be very glad for any medical assistance.
Tristen d'Cordain
Champion, 45 posts
Fri 13 Nov 2020
at 23:53
  • msg #130

Re: [OOC] The Tavern

Sorry I got bogged down with RL
Let me see what's going on. :)
Kaddock Ingir
Ranger, 29 posts
Fri 13 Nov 2020
at 23:56
  • msg #131

Re: [OOC] The Tavern

Given the very real risk of killing someone with a botched attempt Kaddock will let the healers heal and instead look to defense.
Dungeon Master
GM, 153 posts
Lord of Lies
Teller of Tales
Wed 18 Nov 2020
at 15:04
  • msg #132

Re: [OOC] The Tavern

There are other NPCs that you can interact with, namely Father Zantus, Cyrdak Drokkus, and Mayor Deverin.

That being said if people are ready to move on just drop a note here saying they want to more forward.
Faeli Blackbriar
Wizard, 42 posts
Wed 18 Nov 2020
at 16:27
  • msg #133

Re: [OOC] The Tavern

Faeli will ensure that Talitha and Arialis both have their wounds seen to by Father Zantus or his clerics.
Talitha
Fighter, 48 posts
09/19; AC 18; F:6 R:7 W:5
Wed 18 Nov 2020
at 16:46
  • msg #134

Re: [OOC] The Tavern

Faeli Blackbriar:
Faeli will ensure that Talitha and Arialis both have their wounds seen to by Father Zantus or his clerics.

Thanks! :)
Arialis Moonrider
Magus, 47 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 19 Nov 2020
at 03:38
  • msg #135

Re: [OOC] The Tavern

Faeli Blackbriar:
Faeli will ensure that Talitha and Arialis both have their wounds seen to by Father Zantus or his clerics.


Sweet!
Dungeon Master
GM, 154 posts
Lord of Lies
Teller of Tales
Thu 19 Nov 2020
at 15:42
  • msg #136

Re: [OOC] The Tavern

I'll move things forward tomorrow so get any remaining requests or questions in before then.
Tristen d'Cordain
Champion, 50 posts
Fri 20 Nov 2020
at 03:21
  • msg #137

Re: [OOC] The Tavern

Am I supposed to roll the 4d8 for the healing?
Talitha
Fighter, 52 posts
15/19; AC 18; F:6 R:7 W:5
Fri 20 Nov 2020
at 10:47
  • msg #138

Re: [OOC] The Tavern

Tristen d'Cordain:
Am I supposed to roll the 4d8 for the healing?

If the DM confirms the DC is 15 I think it is. If you do, please don't roll four ones ;)
Dungeon Master
GM, 155 posts
Lord of Lies
Teller of Tales
Fri 20 Nov 2020
at 18:35
  • msg #139

Re: [OOC] The Tavern

15 seems fine to me. No reason I can think of it to make it particularly difficult.
Tristen d'Cordain
Champion, 51 posts
Fri 20 Nov 2020
at 20:39
  • msg #140

Re: [OOC] The Tavern

In reply to Talitha (msg # 138):

rolled 21 using 4d8 with rolls of 8,7,4,2.  Healing
Razyll
Cleric, 43 posts
Fri 20 Nov 2020
at 23:31
  • msg #141

Re: [OOC] The Tavern

In reply to Tristen d'Cordain (msg # 140):

Great roll!
Dungeon Master
GM, 157 posts
Lord of Lies
Teller of Tales
Sat 21 Nov 2020
at 18:17
  • msg #142

Re: [OOC] The Tavern

Everyone is at full HP
Dungeon Master
GM, 159 posts
Lord of Lies
Teller of Tales
Mon 23 Nov 2020
at 21:55
  • msg #143

Re: [OOC] The Tavern

I realize I completely glossed over downtime actions. I will work to rectify.

https://2e.aonprd.com/Rules.aspx?ID=538
Talitha
Fighter, 57 posts
19/19; AC 18; F:6 R:7 W:5
Mon 23 Nov 2020
at 23:54
  • msg #144

Re: [OOC] The Tavern

Wouldn't hurt to earn some income in those days. I could work in the forge for dinner days of that could make me afford another shield once this one breaks.
Tristen d'Cordain
Champion, 53 posts
Tue 24 Nov 2020
at 00:21
  • msg #145

Re: [OOC] The Tavern

DM
Tristen tried to REFOCUS to regain his Focus Point in the previous thread. Did I do that incorrectly or has that not been updated in the combat/IC thread?
Dungeon Master
GM, 160 posts
Lord of Lies
Teller of Tales
Tue 24 Nov 2020
at 17:40
  • msg #146

Re: [OOC] The Tavern

Oh yeah all abilities should be reset. Apologies if I missed that. It's been several days so all healing/focus etc. are at full.
Kaddock Ingir
Ranger, 36 posts
Wed 25 Nov 2020
at 03:17
  • msg #147

Re: [OOC] The Tavern

How difficult would it be to fire into the crypt at the skeletons?  Almost impossible for Kaddock I would think...
Talitha
Fighter, 58 posts
19/19; AC 18; F:6 R:7 W:5
Wed 25 Nov 2020
at 07:16
  • msg #148

Re: [OOC] The Tavern

Who said anything about skeletons? :)
Razyll
Cleric, 48 posts
Wed 25 Nov 2020
at 10:39
  • msg #149

Re: [OOC] The Tavern

In reply to Talitha (msg # 148):

The skeletons are shooting at us and the Zombies are the grabby ones.
Talitha
Fighter, 60 posts
06/19; AC 18; F:6 R:7 W:5
Wed 25 Nov 2020
at 11:46
  • msg #150

Re: [OOC] The Tavern

Talitha:
Who said anything about skeletons? :)

I don't know how I missed the IC post. I thought that in game we were still looking for goblins.

BTW, going from 19 to 6 points before starting the combat is scaring... hahaha
Razyll
Cleric, 50 posts
Wed 25 Nov 2020
at 11:59
  • msg #151

Re: [OOC] The Tavern

In reply to Talitha (msg # 150):

I hope you do not miss the +4 Healing Razyll just did to you and Faeli in my post. And the +4 Damage to the zombies and skeletons if they fail their Fortitude saves.

;)
This message was last edited by the player at 11:59, Wed 25 Nov 2020.
Faeli Blackbriar
Wizard, 49 posts
Wed 25 Nov 2020
at 12:13
  • msg #152

Re: [OOC] The Tavern

In reply to Razyll (msg # 151):

Thanks for the heals Razzy!

:)
Dungeon Master
GM, 161 posts
Lord of Lies
Teller of Tales
Wed 25 Nov 2020
at 16:31
  • msg #153

Re: [OOC] The Tavern

Kaddock Ingir:
How difficult would it be to fire into the crypt at the skeletons?  Almost impossible for Kaddock I would think...


I'd call it soft cover so they would only have a +1 AC vs. shots fired.
Razyll
Cleric, 51 posts
Wed 25 Nov 2020
at 16:50
  • msg #154

Re: [OOC] The Tavern

In reply to Faeli Blackbriar (msg # 152):

Razzy? I would like to rage. lol
XD
Faeli Blackbriar
Wizard, 51 posts
Wed 25 Nov 2020
at 16:58
  • msg #155

Re: [OOC] The Tavern

In reply to Talitha (msg # 150):

IKR-deeply concerning but we have your back. The Heroes of Sandpoint are on the case!
Talitha
Fighter, 61 posts
10/19; AC 18; F:6 R:7 W:5
Wed 25 Nov 2020
at 17:23
  • msg #156

Re: [OOC] The Tavern

In reply to Faeli Blackbriar (msg # 155):

I know you all guys have my back! :)
Arialis Moonrider
Magus, 53 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Wed 25 Nov 2020
at 23:47
  • msg #157

Re: [OOC] The Tavern

Razyll:
In reply to Talitha (msg # 150):

I hope you do not miss the +4 Healing Razyll just did to you and Faeli in my post. And the +4 Damage to the zombies and skeletons if they fail their Fortitude saves.

;)


Actually it 12 healed. Even with the 3 action heal you still get the 8 extra points from the 2 action heal. The damage though is still only 4.
Talitha
Fighter, 62 posts
10/19; AC 18; F:6 R:7 W:5
Wed 25 Nov 2020
at 23:51
  • msg #158

Re: [OOC] The Tavern

Arialis Moonrider:
Razyll:
In reply to Talitha (msg # 150):

I hope you do not miss the +4 Healing Razyll just did to you and Faeli in my post. And the +4 Damage to the zombies and skeletons if they fail their Fortitude saves.

;)


Actually it 12 healed. Even with the 3 action heal you still get the 8 extra points from the 2 action heal. The damage though is still only 4.


So do I heal 4 or 12 HP? If I'm fully healed I fear nothing :)
Arialis Moonrider
Magus, 54 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Wed 25 Nov 2020
at 23:57
  • msg #159

Re: [OOC] The Tavern

You heal 12. You roll the 1d8, plus you (in in this case everyone) gets the plus 8 from the 2 action version, and you give off the 30' burst.

Damage stays at 4 though.

The heal spell in 2e is amazing, and it only get's more so as you heighten it.

https://2e.aonprd.com/Spells.aspx?ID=148
This message was last edited by the player at 23:58, Wed 25 Nov 2020.
Arialis Moonrider
Magus, 55 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 26 Nov 2020
at 05:38
  • msg #160

Re: [OOC] The Tavern

Tristen d'Cordain:
How does this work?
I would like to designate Talitha as the Ally for this.
quote:
Champion Reaction: Retributive Strike
Trigger: Enemy damages ally and both are within 15 feet of you.
Effect: Ally gains resistance to all damage against the triggering damage equal to 2+level.
If the foe is within reach, make a melee Strike against it. (May take 5' Step. See Ranged Reprisal)

And if triggered, then I would be able to Strike the zombie with the following:
quote:
Ranged Reprisal as part of Retributive Strike. (Reaction)(1st)
May use a range weapon for Retributive Strike.
If using a melee weapon, may take a Step (5') as part of Retributive Strike.


Strike as a Reaction (does this use an Action, which I may have used all three already)
rolled 15,5 using 1d20+3,1d10 with rolls of 12,5.  ATK/DAM</orange>


You are pretty much correct in how you are doing this. One thing though is reaction do not take up an action. They are an action that can take point at any point when there trigger occurs whether you have actions left or not.

So yup, looks like you did it right.
Tristen d'Cordain
Champion, 55 posts
Thu 26 Nov 2020
at 05:51
  • msg #161

Re: [OOC] The Tavern

Arialis Moonrider:
You are pretty much correct in how you are doing this. One thing though is reaction do not take up an action. They are an action that can take point at any point when there trigger occurs whether you have actions left or not.

So yup, looks like you did it right.


Thanks.

So this gives me an idea that I can take an Action to attack every turn and use the Reaction/Feat to get another attack every turn. And this is before I take the penalty for multiple attacks :)
Arialis Moonrider
Magus, 56 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 26 Nov 2020
at 06:17
  • msg #162

Re: [OOC] The Tavern

Tristen d'Cordain:
Thanks.

So this gives me an idea that I can take an Action to attack every turn and use the Reaction/Feat to get another attack every turn. And this is before I take the penalty for multiple attacks :)


No problem.

And yup. It's the same idea for Arialis' and Talitha's reaction abilities of Attack of Opportunity and Shield Block. As fighters, the first gives us a free reaction attack for anyone that leaves an adjacent squares, does a manipulate action in said square, uses a ranged weapon, casts a spell etc. The other lets us use our Shield to block an incoming attack and it'll take a good deal of the damage up to the hardness of the shield, with both the fighter and shield taking anything leftover.

Most classes have things like this.
Razyll
Cleric, 52 posts
Thu 26 Nov 2020
at 09:21
  • msg #163

Re: [OOC] The Tavern

In reply to Arialis Moonrider (msg # 157):

I can not support that assertion and will leave this to a GM call. I checked reedit and the Pathfinder boards. Here is the wording of the Heal spell.

For the record, I would be HAPPY if that is how Heal is House Ruled for the game.



HEAL SPELL 1
HEALING NECROMANCY - POSITIVE
Traditions: Divine, primal
<b>Cast
: 1 action to 3 actions
Range varies: Targets 1 willing living creature or 1 undead creature

You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal
that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and
other parameters.

[one-action] (somatic) The spell has a range of touch.

[two-actions] (somatic, verbal) The spell has a range of 30 feet. If you’re healing a living creature, increase the Hit Points restored by 8.

[three-actions](material, somatic, verbal) You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.

Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.


The Heightened version of the spell mentions that the amount of healing or damage increases by 1d8 and specifically that the extra healing for the 2-action version increases by 8. Because of that wording I assume if the 30 foot emanation does not benefit from the additional 8 hit points, I suspect it would have been specifically included in the wording-however I leave this up to our fantastic GM.

I would be happier with the spell if the emanation did benefit from the additional +8 to healing but I think the ability to target all living and undead with this rush of energy is being taken into account for balance purposes by the Paizo team.

Just by two cents.

=)

Yay-I am displaying my confirmation bias here because I only looked for evidence which proves my point and not for possible evidence to disprove it. =) From the Paizo board.
https://paizo.com/threads/rzs4...bout-Heal-and-Harm#1
This message was last edited by the player at 12:01, Thu 26 Nov 2020.
Talitha
Fighter, 63 posts
10/19; AC 18; F:6 R:7 W:5
Thu 26 Nov 2020
at 12:35
  • msg #164

Re: [OOC] The Tavern

It was too good to be true :)
Arialis Moonrider
Magus, 57 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 26 Nov 2020
at 15:42
  • msg #165

Re: [OOC] The Tavern

It's how he's did it in his other game.

Not to mention there is also this explanation on Reddit. And it's how Lisa Stevens said it should worked.

https://www.reddit.com/r/Pathf...on_about_heal_spell/
Arialis Moonrider
Magus, 58 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 26 Nov 2020
at 15:57
  • msg #166

Re: [OOC] The Tavern

That being said, I'll admit it's not worded the greatest. It should be stated that you get the abilities of the previous action variant. But when I had spoken to the creators she said that was the intent. Of course with all things, intentions can change.

Heck, as you can see even the interpretations are inconsistent on both reddit and the Paizo forums.
This message was last edited by the player at 15:58, Thu 26 Nov 2020.
Razyll
Cleric, 53 posts
Thu 26 Nov 2020
at 16:07
  • msg #167

Re: [OOC] The Tavern

I would love for Heal to work that way but would insist that Harm NOT work that way.

;)
Talitha
Fighter, 64 posts
10/19; AC 18; F:6 R:7 W:5
Thu 26 Nov 2020
at 16:08
  • msg #168

Re: [OOC] The Tavern

Let's the DM decide here how to behave in the game. Once clarified we can rule that is how it works for the whole campaign.
Arialis Moonrider
Magus, 59 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 26 Nov 2020
at 16:17
  • msg #169

Re: [OOC] The Tavern

Talitha:
Let's the DM decide here how to behave in the game. Once clarified we can rule that is how it works for the whole campaign.


I'm fine with that. Just saying how he has it working in his other game. Doubt he'd break consistency between games. lol Doesn't seem his style.
Razyll
Cleric, 54 posts
Thu 26 Nov 2020
at 17:03
  • msg #170

Re: [OOC] The Tavern

In reply to Arialis Moonrider (msg # 166):

Totally understandable to enforce consistency from one game to another (just for GM sanity). I assumed here that you were referencing to a Pathfinder 2e creator.
Arialis Moonrider
Magus, 60 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 26 Nov 2020
at 17:09
  • msg #171

Re: [OOC] The Tavern

In reply to Razyll (msg # 170):

I was doing both. :) Referencing prague's other game Age of Ashes, as well as the owner of Paizo, Lisa Steven's.
Dungeon Master
GM, 162 posts
Lord of Lies
Teller of Tales
Thu 26 Nov 2020
at 17:32
  • msg #172

Re: [OOC] The Tavern

FYI I will be celebrating the US holidays this week so I don't intend to update for the rest of the week. I may pop on before then but don't expect real updates until Monday!

Happy holidays and enjoy the real world as best as you can!
Faeli Blackbriar
Wizard, 52 posts
Thu 26 Nov 2020
at 19:09
  • msg #173

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 172):

Happy Holidays everyone!
Kaddock Ingir
Ranger, 38 posts
Fri 27 Nov 2020
at 08:55
  • msg #174

Re: [OOC] The Tavern

In reply to Faeli Blackbriar (msg # 173):

Happy Thanksgiving!
Dungeon Master
GM, 163 posts
Lord of Lies
Teller of Tales
Mon 30 Nov 2020
at 16:18
  • msg #175

Re: [OOC] The Tavern

Game on!
Dungeon Master
GM, 165 posts
Lord of Lies
Teller of Tales
Mon 30 Nov 2020
at 17:03
  • msg #176

Re: [OOC] The Tavern

Regarding Reactions
Reactions are going to be tricky to do as they are better for live play to "interrupt" turns. We should have a discussion on how they will be handled now for smoother gameplay. Once an agreement is reached I'll add these to the Important Info thread so everyone now and in the future is aware.

First of all some RAW items to note:

  • You may or may not be able to take reactions before your 1st turn at my discretion
  • You get 1 reaction per round.


I propose that if you only have a single reaction and there isn't an obvious downside to it, by default I will automatically trigger your reactions. The reasoning is that by default it probably isn't worthwhile to save reactions in case they don't get triggered anymore.

For example: Shield Block.

The first time you are hit, I will activate your shield block as you won't know damage until after you've declared the block or not.

So what happens if you have multiple reactions, like Shield Block and Retributive Strike? During your turn you can let me know that you want to save your reaction for one or the other, but otherwise I'll use whatever one is triggered first.

I believe that this will work for 90% of encounters however there are times when you will want to save a reaction for a specific trigger. For example, you're squaring off against the big beefy boss and definitely want to shield block his attack OR there is a wounded comrade you want to specifically shield.

In those cases specify in your turn: "Save shield block for boss" or "Retributive Strike for Sir Example" and as the turn progresses I will make sure to save it. However if the boss misses and another guy hits you, I'll still use your shield block, or if your ally is no longer threatened but you are hit I'll use your shield block as appropriate.

Does that sound agreeable and fair? The other solution would be to retcon. Wait until the entire turn plays out and then go back and decide when and where to use your reactions but this seems very gamey to me and will increase my book keeping a lot by having to then go back and update numbers to account for damage resistances etc.

Any other ideas would be great to hear as well!
Talitha
Fighter, 65 posts
10/19; AC 18; F:6 R:7 W:5
Mon 30 Nov 2020
at 17:30
  • msg #177

Re: [OOC] The Tavern

Dungeon Master:
Talitha shoves off the zombie and then cuts the zombie in half. The zombie explodes in a shower of gore and viscera and liquid rot splashes out from it onto Tristen, Talitha, and Arialis showering them with vile smelling fluids. Tristen and Talitha find themselves overwhelmed with disgust and struggle not to vomit.


I could almost feel the aftertaste when I read it. :)
Dungeon Master
GM, 166 posts
Lord of Lies
Teller of Tales
Mon 30 Nov 2020
at 17:31
  • msg #178

Re: [OOC] The Tavern


Talitha
Fighter, 67 posts
10/19; AC 18; F:6 R:7 W:5
Mon 30 Nov 2020
at 18:46
  • msg #179

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 176):

BTW, it seems fine to me how to work with reactions. Anyway I don't know how many reactions action types Talitha will have, so it will be easy for her.

Are AoO reactions as well?
Dungeon Master
GM, 167 posts
Lord of Lies
Teller of Tales
Mon 30 Nov 2020
at 18:58
  • msg #180

Re: [OOC] The Tavern

Correct AoO's are reactions now. So you can either trigger an AoO or a Shield Block, for example. You don't have to specify which before hand though.

So you don't need to "set" a trigger before hand. It isn't like a readied action so you don't have to specify "I'm going to use my AoO trigger this turn."

Instead during normal play it would be more like

"This monster is going to move..."
"I use my Attack of Opportunity reaction!"
"Okay roll to hit/damage."

So that is why I'm saying if you just prioritize which reactions you want to prioritize I can use that information to "react" accordingly whether it be using the first thing that triggers immediately or holding out because you want to focus on attacking or defending.
Talitha
Fighter, 68 posts
10/19; AC 18; F:6 R:7 W:5
Mon 30 Nov 2020
at 19:43
  • msg #181

Re: [OOC] The Tavern

I think it's ok. We can have priorities when having multiple reaction options and you'll follow them using your good judgment.

And I understand that if a giant ocre hits me with a great axe and crits and a squishy goblin triggers an AoO you'll pick the one that makes more sense using common sense to avoid ending inside a wooden box :)
Faeli Blackbriar
Wizard, 53 posts
Mon 30 Nov 2020
at 22:15
  • msg #182

Re: [OOC] The Tavern

Sounds good, I have to experiment with the Shield spell. Looks great but if used in a block it is dispelled for a minute or 10 minutes I believe. Helps when avoiding damage for sure!
Tristen d'Cordain
Champion, 56 posts
Mon 30 Nov 2020
at 23:29
  • msg #183

Re: [OOC] The Tavern

Yeah the plan sounds good.
As a player I'll try to make a point of adding conditional statements because it will train me for when/if I get to a tabletop setting :)
Tristen d'Cordain
Champion, 59 posts
Mon 30 Nov 2020
at 23:43
  • msg #184

Re: [OOC] The Tavern

All in all.
Based on my recent IC post. I think I really like the tactical feel of PF2 :)
Faeli Blackbriar
Wizard, 55 posts
Tue 1 Dec 2020
at 00:47
  • msg #185

Re: [OOC] The Tavern

In reply to Tristen d'Cordain (msg # 184):

Super cool!
Arialis Moonrider
Magus, 61 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 1 Dec 2020
at 02:59
  • msg #186

Re: [OOC] The Tavern

Since I do not use shields, and I only have the AoO and Shield Block Reactions, I only have one reaction I can use. :) So yeah I'm fine with this. :)
Kaddock Ingir
Ranger, 39 posts
Tue 1 Dec 2020
at 05:54
  • msg #187

Re: [OOC] The Tavern

I like the reactions plan!
Razyll
Cleric, 56 posts
Wed 2 Dec 2020
at 15:29
  • msg #188

Re: [OOC] The Tavern

I wanna be like Gnomey when I grow up.
Faeli Blackbriar
Wizard, 56 posts
Wed 2 Dec 2020
at 17:30
  • msg #189

Re: [OOC] The Tavern

I think Faeli is going to create a series of romance books featuring Gnomey.

:)
Dungeon Master
GM, 171 posts
Lord of Lies
Teller of Tales
Thu 3 Dec 2020
at 18:09
  • msg #190

Re: [OOC] The Tavern

Gnomey the example gnome's purpose in life is to serve as an example to everyone :)
Faeli Blackbriar
Wizard, 59 posts
Thu 3 Dec 2020
at 19:15
  • msg #191

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 190):

He is sooo dreamy!

;)
Kaddock Ingir
Ranger, 43 posts
Sat 5 Dec 2020
at 02:31
  • msg #192

Re: [OOC] The Tavern

He's quite the dueler!
Talitha
Fighter, 72 posts
19/19; AC 18; F:6 R:7 W:5
Sat 5 Dec 2020
at 08:30
  • msg #193

Re: [OOC] The Tavern

"we should break off into smaller groups" 
Famous last words hahahaha
Faeli Blackbriar
Wizard, 63 posts
Sat 5 Dec 2020
at 14:52
  • msg #194

Re: [OOC] The Tavern

In reply to Talitha (msg # 193):

Thats exactly what I was thinking! lol XD
Tristen d'Cordain
Champion, 60 posts
Sat 5 Dec 2020
at 15:36
  • msg #195

Re: [OOC] The Tavern

Talitha:
"we should break off into smaller groups" 
Famous last words hahahaha


Smaller groups of 1?
:)
Dungeon Master
GM, 173 posts
Lord of Lies
Teller of Tales
Sun 6 Dec 2020
at 18:13
  • msg #196

Re: [OOC] The Tavern

It feels like things are winding down. Let me know if anyone wants to do any shopping or anything else before we move onto the next scene.
Kaddock Ingir
Ranger, 46 posts
Mon 7 Dec 2020
at 06:29
  • msg #197

Re: [OOC] The Tavern

Did we get any loot from the goblin attack?
Talitha
Fighter, 74 posts
19/19; AC 18; F:6 R:7 W:5
Mon 7 Dec 2020
at 15:26
  • msg #198

Re: [OOC] The Tavern

I think we got some fancy scars to show off, that's all. :)
Dungeon Master
GM, 174 posts
Lord of Lies
Teller of Tales
Mon 7 Dec 2020
at 19:54
  • msg #199

Re: [OOC] The Tavern

You didn't save the town out of the goodness of your heart? :D

Chances are if you go to a store and ask for some mundane equipment to continue saving the town you'd get a very good deal on it...
Talitha
Fighter, 75 posts
19/19; AC 18; F:6 R:7 W:5
Mon 7 Dec 2020
at 22:50
  • msg #200

Re: [OOC] The Tavern

I could use a good blacksmith to repair the shield. And if I can eat and drink for free that's great too.

And I think Talitha saved the town so she can brag about it at the tavern :)
Tristen d'Cordain
Champion, 62 posts
Tue 8 Dec 2020
at 04:35
  • msg #201

Re: [OOC] The Tavern

Just need to get some gold so that I can take up the generosity of the town folks. A discount?!? I'm there!
Kaddock Ingir
Ranger, 49 posts
Wed 9 Dec 2020
at 04:53
  • msg #202

Re: [OOC] The Tavern

I've got 2 sp so I'll take the free food and lodging at least!
Faeli Blackbriar
Wizard, 66 posts
Wed 9 Dec 2020
at 14:48
  • msg #203

Re: [OOC] The Tavern

Faeli conjures a "Heroes Eat for Free" illusory sign to place outside of the Rusty Dragon.


;P
Arialis Moonrider
Magus, 68 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 10 Dec 2020
at 04:29
  • msg #204

Re: [OOC] The Tavern

LOL!
Kaddock Ingir
Ranger, 53 posts
Fri 25 Dec 2020
at 06:23
  • msg #205

Re: [OOC] The Tavern

I had a lap top meltdown and got knocked for a loop.  I'll be active again immediately.
Dungeon Master
GM, 176 posts
Lord of Lies
Teller of Tales
Mon 28 Dec 2020
at 22:03
  • msg #206

Re: [OOC] The Tavern

Yeah they'll repair shields for the Heroes for free.
Dungeon Master
GM, 177 posts
Lord of Lies
Teller of Tales
Sat 2 Jan 2021
at 21:47
  • msg #207

Re: [OOC] The Tavern

FYI taking the weekend off to recharge. It's been a hell of a year.
Kaddock Ingir
Ranger, 56 posts
Sun 3 Jan 2021
at 02:42
  • msg #208

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 207):

Relax and Happy New Year GM!
Dungeon Master
GM, 178 posts
Lord of Lies
Teller of Tales
Mon 4 Jan 2021
at 16:53
  • msg #209

Re: [OOC] The Tavern

I'm back, updates to proceed normally again.
Tristen d'Cordain
Champion, 65 posts
Wed 6 Jan 2021
at 22:29
  • msg #210

Re: [OOC] The Tavern

I'm back too. Need a vaca from the vaca, but work's been hectic to start :)
Arialis Moonrider
Magus, 76 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 7 Jan 2021
at 04:40
  • msg #211

Re: [OOC] The Tavern

Tristen d'Cordain:
I'm back too. Need a vaca from the vaca, but work's been hectic to start :)


I been there before! lol
Kaddock Ingir
Ranger, 60 posts
Sun 10 Jan 2021
at 03:48
  • msg #212

Re: [OOC] The Tavern

Shalelu stated that the goblins were working together in the raid. "Yet from what I've been able to piece together, members of all five tribes were involved in the raid."
Tristen d'Cordain
Champion, 69 posts
Mon 11 Jan 2021
at 03:54
  • msg #213

Re: [OOC] The Tavern

Thanks!
Dungeon Master
GM, 179 posts
Lord of Lies
Teller of Tales
Mon 11 Jan 2021
at 20:08
  • msg #214

Re: [OOC] The Tavern

@Tristen: Arialis has it correct. Shalelu and Hemlock have stated that the raid was a result of all the local tribes. They did not elaborate specifically on how they know or what kind of division they saw (i.e. they didn't say it was 10 from tribe A, 5 from tribe B, 3 from tribe C etc.).
Dungeon Master
GM, 183 posts
Lord of Lies
Teller of Tales
Sun 17 Jan 2021
at 21:36
  • msg #215

Re: [OOC] The Tavern

Alright apologies that I didn't mention this before but all of you are currently mounted on horses. This will make some actions (like being stealthy) more difficult.

In general it won't impact too much if you aren't getting into melee combat with the thing. For those of you planning on engaging in h2h keep in mind you can make DC 11 Nature checks to give commands like making it move or attack.

Also keep in mind that in 2e horses are not nearly as tanky in 2e as they were in 1e. They have AC 16 and only 22 HP.

Mounting or dismounting takes an action. If your horse gets knocked over or dies under you it will trap you requiring two actions to escape (one to get your foot out of the stirrup and another to wiggle/push/pull your leg out.
Kaddock Ingir
Ranger, 63 posts
Mon 18 Jan 2021
at 05:46
  • msg #216

Re: [OOC] The Tavern

Ah... thanks for the clarification on mounts and such.
Talitha
Fighter, 90 posts
19/19; AC 18; F:6 R:7 W:5
Mon 18 Jan 2021
at 10:51
  • msg #217

Re: [OOC] The Tavern

Does fighting mounting a horse give you any advantage? otherwise I think Talitha will just dismount and wait for the creature standing up with her shield raised up.
Dungeon Master
GM, 184 posts
Lord of Lies
Teller of Tales
Tue 19 Jan 2021
at 20:57
  • msg #218

Re: [OOC] The Tavern

I am still new to mounted combat rules but from what I can tell it doesn't really matter unless you have a jousting weapon.
Arialis Moonrider
Magus, 82 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 19 Jan 2021
at 20:57
  • msg #219

Re: [OOC] The Tavern

Talitha:
Does fighting mounting a horse give you any advantage? otherwise I think Talitha will just dismount and wait for the creature standing up with her shield raised up.


That's Ari's plan. Since she has both Acrobatics and Athletics, she's just gonna monkey flip off the horse and stab the beastie with a double slice. :)
Dungeon Master
GM, 186 posts
Lord of Lies
Teller of Tales
Tue 19 Jan 2021
at 21:21
  • msg #220

Re: [OOC] The Tavern

Just as an FYI, I tend to shy away from "waste of time" combat encounters. I'll pepper them into larger dungeons and encounters but if you're going to have one encounter for the day, I'm going to make it worth running.

I don't know how many of you have played with me before but be warned I do not pull punches and higher level enemies are particularly deadly in Pathfinder 2e because of the crit threshold. For example the boar can crit Tristen on an 11 for 4d8+12 damage.

I say this now because I know some people like to play conservatively and hold back on potions and abilities "just in case" they need them later and get blindsided when I throw a challenging encounter at them right off the bat.

Not every adventuring day is going to be 5 encounters of increasing difficulty. Sometimes I will put 5 encounters worth of difficulty into one encounter and blast you in the face with it and call it a day :D
Dungeon Master
GM, 187 posts
Lord of Lies
Teller of Tales
Tue 19 Jan 2021
at 21:21
  • msg #221

Re: [OOC] The Tavern

edit: map is uploaded.
This message was last edited by the GM at 21:34, Tue 19 Jan 2021.
Razyll
Cleric, 63 posts
Tue 19 Jan 2021
at 22:38
  • msg #222

Re: [OOC] The Tavern

<3 Post count was 666 had to post to change that. :)
Kaddock Ingir
Ranger, 64 posts
Wed 20 Jan 2021
at 05:06
  • msg #223

Re: [OOC] The Tavern

Yea... that boar is going to hurt!
Dungeon Master
GM, 188 posts
Lord of Lies
Teller of Tales
Wed 20 Jan 2021
at 20:45
  • msg #224

Re: [OOC] The Tavern

If you haven't played 2e before, especially coming from 1e, then I will remind you about the crit rule (if you exceed target by +10 then it is upgraded to a crit). This was a big surprise to me because at first you look at your level 1 HP and it is x2-x3 what you would have in 1e and the weapon damage is mostly the same however there is now the ability to attack up to 3 times a turn as well as the crit rule.

In another game of mine the party engaged a melee monster while 3 of its buddies tossed rocks behind it and they DEVESTATED the party because by focusing fire they could attack up to 8 times a round and just by law of numbers they were critting once a turn.

In 2e higher CR monsters are MUCH deadlier because they can hit those crits more reliably which doubles their damage output and can quickly overwhelm players. Therefore it is important to not just look at what kind of dice they're throwing at damage but also really comparing their "to-hit" versus your AC because a low AC character is going to get ravaged with critical hits very quickly.

Anyway enough chatter. Now begins the killing, followed by a light salad.
Talitha
Fighter, 92 posts
19/19; AC 18; F:6 R:7 W:5
Wed 20 Jan 2021
at 21:19
  • msg #225

Re: [OOC] The Tavern

If the boar crits, it will kill any party member in here... 14+ will kill Talitha. That is a very high chance!
Btw, crits are only on 10+ difference on AC? Or 20 is also crit?

What's after the light salad?
Razyll
Cleric, 64 posts
Wed 20 Jan 2021
at 21:43
  • msg #226

Re: [OOC] The Tavern

Well not kill per say, you will go down and thus the duty of the cleric is never done.
Dungeon Master
GM, 189 posts
Lord of Lies
Teller of Tales
Thu 21 Jan 2021
at 21:14
  • msg #227

Re: [OOC] The Tavern

@Talitha:

How it works is if you succeed by 10 or more, it is upgraded to a crit.

If you roll a natural 20 whatever your result gets upgraded once. A critical failure becomes a failure, a failure becomes a success and a success becomes a crit.

Same thing with a natural 1, it downgrades your result one step. It does mean in extreme scenarios you could still whiff on a natural 20 or hit on a natural 1.

@Razyll: He is correct, there is no longer any instant death. Like in 5e it no longer tracks your negative HP but instead you get put on a clock before death no matter how hard you're hit. That being said if you play yo-yo (being healed, dropping to 0, being healed, dropped to 0 etc.) your clock gets shorter and shorter every time.

Going down is really bad but low levels aren't nearly as lethal as they were in 1e where an orc with a greataxe could instal-kill off a crit in your very first combat.
Kaddock Ingir
Ranger, 65 posts
Fri 22 Jan 2021
at 05:43
  • msg #228

Re: [OOC] The Tavern


21:41, Today: Kaddock Ingir rolled 9 using 1d20+4 with rolls of 5.  Nature.

So if I nerf the nature roll I lose the round controlling the horse or just fall off?  It makes mounted combat more dangerous for those mounted than those you are attacking :)

Just asking so I can post my results appropriately.  If nothing else hopefully I can use an action to focus on the boar as prey
Dungeon Master
GM, 191 posts
Lord of Lies
Teller of Tales
Fri 22 Jan 2021
at 19:32
  • msg #229

Re: [OOC] The Tavern

https://2e.aonprd.com/Actions.aspx?ID=58

It costs one action, so the idea is that instead of you moving using a Stride action, you use the Command Animal action to make it Stride instead. If you fail the roll then nothing happens. If you critical fail then something bad happens. Horses might buck, dogs might turn around and bite or run away etc.

If you fail you just lose the action.
Kaddock Ingir
Ranger, 66 posts
Sat 23 Jan 2021
at 01:34
  • msg #230

Re: [OOC] The Tavern

That's good that there will be less falling off :)

If I want to attack then I need to make a nature roll as well, correct?  What does it take to dismount?  That sounds more effective than potentially losing attacks due to missing Nature rolls.

I'm not trying to whine :)
Arialis Moonrider
Magus, 83 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Sat 23 Jan 2021
at 05:47
  • msg #231

Re: [OOC] The Tavern

Would Ari be able to use her double slice while mounted?
Dungeon Master
GM, 192 posts
Lord of Lies
Teller of Tales
Mon 25 Jan 2021
at 20:36
  • msg #232

Re: [OOC] The Tavern

@Kaddock: Your character can do anything they want, no roll. Rolls only come into play if you want your mount to do something. So if you want to move while mounted, that isn't you moving, that is your horse moving. If you want to attack with your bow? No problem. If you want to spur your mount into rearing up and attacking with its hooves, that is a roll.

@Ari: I don't see why not. I'd rule that the awkwardness of trying to use both hands is offset by the added leverage of higher ground. Call it a wash, no bonuses or penalties.
Arialis Moonrider
Magus, 84 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Mon 25 Jan 2021
at 20:49
  • msg #233

Re: [OOC] The Tavern

Sounds good! Post incoming in a few then! :)
Talitha
Fighter, 94 posts
19/19; AC 18; F:6 R:7 W:5
Mon 25 Jan 2021
at 22:12
  • msg #234

Re: [OOC] The Tavern

Dungeon Master:
the added leverage of higher ground. Call it a wash, no bonuses or penalties.


Question about this. Do we get any advantages for being in higher ground?

I still don't understand the advantage in PF2e for mounted combat Vs combat on foot, if there's any...
Kaddock Ingir
Ranger, 68 posts
Wed 27 Jan 2021
at 00:32
  • msg #235

Re: [OOC] The Tavern

Dungeon Master:
@Kaddock: Your character can do anything they want, no roll. Rolls only come into play if you want your mount to do something. So if you want to move while mounted, that isn't you moving, that is your horse moving. If you want to attack with your bow? No problem. If you want to spur your mount into rearing up and attacking with its hooves, that is a roll.


Ahhh... thanks for the clarification boss!  I'll still dismount I think but use the extra action to choose a Prey rather than do the nature roll if that is ok.
Dungeon Master
GM, 193 posts
Lord of Lies
Teller of Tales
Wed 27 Jan 2021
at 19:48
  • msg #236

Re: [OOC] The Tavern

I am new to the system so I might be missing something but in terms of mounted combat there are several advantages:

  1. Jousting Weapons get extra damage and can be wielded one-handed without penalty
  2. Movement. Most mounted animals have greater move speeds allowing you to move farther.
  3. Target selection. When fighting non-tactical enemies they might split their attacks between you and your mount.
  4. Minions are designed to be commanded. Some, like a Ranger/Druid's animal companion get 2 actions instead of 1 when commanded allowing you to do things like move 80ft as a single action if you're riding your animal companion.
  5. Slight Flexibility On attacks - you occupy every square your mount does allowing you more square targets for sweeps or things like burning hands.
  6. Slight defense bump - You get +1 AC from lesser cover due to being mounted but also suffer a -2 to reflex saves so /meh.


All in all unless you are doing specific builds or circumstances it is pretty neutral. I don't mind it as it makes the game overall easier to use instead of hauling out a bunch of new rules that 90% of games will never use whenever someone decided to play a cavalier or mounted ranger.
Kaddock Ingir
Ranger, 69 posts
Mon 1 Feb 2021
at 04:19
  • msg #237

Re: [OOC] The Tavern

I might go mounted ranger later but it seems like a specialization that might not play out in the game very often.
Dungeon Master
GM, 195 posts
Lord of Lies
Teller of Tales
Mon 1 Feb 2021
at 18:23
  • msg #238

Re: [OOC] The Tavern

There are definitely out door segments but there are a lot of dungeon crawlers as well so /shrug.
Dungeon Master
GM, 197 posts
Lord of Lies
Teller of Tales
Mon 1 Feb 2021
at 19:49
  • msg #239

Re: [OOC] The Tavern

Map is updated.
Dungeon Master
GM, 198 posts
Lord of Lies
Teller of Tales
Thu 4 Feb 2021
at 22:14
  • msg #240

Re: [OOC] The Tavern

Quick survey. Do you guys want to have a nice RP session to chit chat or are you all ready to kick off the next chapter of the book?

I don't want to rush things but I don't want to make you bored (ha!) waiting for the next thing to happen.
Talitha
Fighter, 98 posts
19/19; AC 18; F:6 R:7 W:5
Thu 4 Feb 2021
at 22:40
  • msg #241

Re: [OOC] The Tavern

I think once the rich man pays for saving his ass both Talitha and myself are ready to move to the next chapter. :)
Arialis Moonrider
Magus, 89 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Fri 5 Feb 2021
at 02:01
  • msg #242

Re: [OOC] The Tavern

Little of column A, little of column B, with some C tossed in on the side? lol
Kaddock Ingir
Ranger, 73 posts
Fri 5 Feb 2021
at 02:37
  • msg #243

Re: [OOC] The Tavern

I'm fine with moving on.
Razyll
Cleric, 69 posts
Fri 5 Feb 2021
at 19:50
  • msg #244

Re: [OOC] The Tavern

I am fine with moving forward as well. =)
Faeli Blackbriar
Wizard, 77 posts
Sat 6 Feb 2021
at 14:35
  • msg #245

Re: [OOC] The Tavern

Sounds great!
Tristen d'Cordain
Champion, 76 posts
Sun 7 Feb 2021
at 02:33
  • msg #246

Re: [OOC] The Tavern

Forward is good.
Kaddock Ingir
Ranger, 75 posts
Tue 9 Feb 2021
at 03:07
  • msg #247

Re: [OOC] The Tavern

I like the way the Bored thread ended with the embellishment and then the party.
Razyll
Cleric, 71 posts
Tue 9 Feb 2021
at 16:48
  • msg #248

Re: [OOC] The Tavern

In reply to Kaddock Ingir (msg # 247):

Loved that-great touch. I am really getting a feel for these characters as actual people.
Dungeon Master
GM, 201 posts
Lord of Lies
Teller of Tales
Tue 9 Feb 2021
at 22:19
  • msg #249

Re: [OOC] The Tavern

That's the hope and dream of all of this :D
Dungeon Master
GM, 202 posts
Lord of Lies
Teller of Tales
Tue 9 Feb 2021
at 22:21
  • msg #250

Re: [OOC] The Tavern

I am sitting back and waiting for group consensus.

Unless...you would like to... SPLIT THE PARTY!!!

<dun dun daaaaah>

<cue the music>

https://www.youtube.com/watch?v=waa2ucfgVgQ
Talitha
Fighter, 101 posts
19/19; AC 18; F:6 R:7 W:5
Tue 9 Feb 2021
at 22:26
  • msg #251

Re: [OOC] The Tavern

Split! Split! Split!
Never anything bad happened for splitting the party :)
Kaddock Ingir
Ranger, 76 posts
Wed 10 Feb 2021
at 01:47
  • msg #252

Re: [OOC] The Tavern

Split... nah... not us!  :)
Faeli Blackbriar
Wizard, 80 posts
Wed 10 Feb 2021
at 04:22
  • msg #253

Re: [OOC] The Tavern

Super cute video, wait...is that your way of telling me to stay in the middle of the party? NO ONE PUTS FAELI IN THE CORNER!!

*Color Spray*


Hahah

;P
Razyll
Cleric, 72 posts
Wed 10 Feb 2021
at 14:04
  • msg #254

Re: [OOC] The Tavern

Faeli Blackbriar:
NO ONE PUTS FAELI IN THE CORNER!!



Sweet Jesus....

XD
Dungeon Master
GM, 205 posts
Lord of Lies
Teller of Tales
Fri 12 Feb 2021
at 16:15
  • msg #255

Re: [OOC] The Tavern

I've uploaded a map for the glassworks. Note that this map is twice as big as it actually is in reality but I like the idea of doubling the size of indoor spaces so it isn't constantly weird crowded corridors.

5' personal space is fine and dandy for easy of calculations but in all practicality how oftne do you walk through a hallway with 5' personal space on all sides?

I might do this in the future for all interiors where each square represents 2.5' but also halving movement (you can't get to a full sprint in a tiny room) so everything feels bigger without having every building be gigantic in proportions.
Arialis Moonrider
Magus, 94 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Mon 15 Feb 2021
at 18:39
  • msg #256

Re: [OOC] The Tavern

Talitha Ari does have a grappling hook.
Talitha
Fighter, 107 posts
19/19; AC 18; F:6 R:7 W:5
Mon 15 Feb 2021
at 20:49
  • msg #257

Re: [OOC] The Tavern

Then your grappling hook is much better option than a stick :)
Dungeon Master
GM, 208 posts
Lord of Lies
Teller of Tales
Tue 16 Feb 2021
at 05:11
  • msg #258

Re: [OOC] The Tavern

FYI rules for grappling hooks here:

https://2e.aonprd.com/Equipment.aspx?ID=23
Talitha
Fighter, 108 posts
19/19; AC 18; F:6 R:7 W:5
Tue 16 Feb 2021
at 07:27
  • msg #259

Re: [OOC] The Tavern

So the one with the better attack should throw it and you roll for us?
Arialis Moonrider
Magus, 95 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Wed 17 Feb 2021
at 02:16
  • msg #260

Re: [OOC] The Tavern

In reply to Talitha (msg # 259):

Yup.
Dungeon Master
GM, 209 posts
Lord of Lies
Teller of Tales
Wed 17 Feb 2021
at 23:00
  • msg #261

Re: [OOC] The Tavern

There are four doors to try to break into (A, B, C, D). Please specify the door and either make an athletics check to force it open or start swinging with a weapon which is a normal attack roll and damage.

Attacking is more reliable but noisier and more suspicious. The strength check is more difficult to succeed at and could cause you to become fatigued if you critically fail but won't attract as much attention, both inside and outside.
Faeli Blackbriar
Wizard, 86 posts
Thu 18 Feb 2021
at 13:37
  • msg #262

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 261):

Would the Aid action influence the strength roll required to break in the door? Not that Fae would help of course be we have a lot of big beefy folks.
Dungeon Master
GM, 210 posts
Lord of Lies
Teller of Tales
Sat 20 Feb 2021
at 01:25
  • msg #263

Re: [OOC] The Tavern

Yeah. I would say there is room to get two people on a lever. Probably just the two though unless you're looking at creating a battering ram. Then you could have the whole party help.
Dungeon Master
GM, 213 posts
Lord of Lies
Teller of Tales
Wed 24 Feb 2021
at 22:01
  • msg #264

Re: [OOC] The Tavern

Trying out combat on the larger map but if it gets too weird I can adjust the grid to "normal" size. Treat each square as 5' for purposes of range and movement.
Kaddock Ingir
Ranger, 82 posts
Thu 25 Feb 2021
at 03:41
  • msg #265

Re: [OOC] The Tavern

Is there a map up?
Talitha
Fighter, 112 posts
19/19; AC 18; F:6 R:7 W:5
Thu 25 Feb 2021
at 08:51
  • msg #266

Re: [OOC] The Tavern

I see the map when we are all outside the building and the inside is black. I though it was my phone, but I tried from the computer in two different browsers and I see the same.
Dungeon Master
GM, 214 posts
Lord of Lies
Teller of Tales
Fri 26 Feb 2021
at 19:15
  • msg #267

Re: [OOC] The Tavern

Apologies. Proper map has been uploaded.
Faeli Blackbriar
Wizard, 89 posts
Fri 26 Feb 2021
at 19:34
  • msg #268

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 267):

Thank you-I hope all is well!
Dungeon Master
GM, 216 posts
Lord of Lies
Teller of Tales
Mon 1 Mar 2021
at 18:50
  • msg #269

Re: [OOC] The Tavern

poke poke. Looking for some more combat actions before I can update.
Faeli Blackbriar
Wizard, 90 posts
Mon 1 Mar 2021
at 19:28
  • msg #270

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 269):

So sorry, I am on it. I have been looking at this map like a darn rublex cube! Haha XD
Dungeon Master
GM, 217 posts
Lord of Lies
Teller of Tales
Tue 2 Mar 2021
at 16:03
  • msg #271

Re: [OOC] The Tavern

I intentionally doubled the size of the map because I don't like how crowded interior fights get but as I said if this isn't working I can readjust things to their proper size.
Faeli Blackbriar
Wizard, 93 posts
Tue 2 Mar 2021
at 18:52
  • msg #272

Re: [OOC] The Tavern

I love a crowded map! Crowded maps are good for Burning Hands and Color Spray.

XD

Just kidding. Looks great, this is getting the strategy portion of my mind fired up!
Tristen d'Cordain
Champion, 83 posts
Tue 2 Mar 2021
at 19:08
  • msg #273

Re: [OOC] The Tavern

Faeli Blackbriar:
I love a crowded map! Crowded maps are good for Burning Hands and Color Spray.

XD

Just kidding. Looks great, this is getting the strategy portion of my mind fired up!


No fireball, please ;p
Razyll
Cleric, 81 posts
Tue 2 Mar 2021
at 19:13
  • msg #274

Re: [OOC] The Tavern

Or lighting bolts. =)
Tristen d'Cordain
Champion, 84 posts
Tue 2 Mar 2021
at 19:16
  • msg #275

Re: [OOC] The Tavern

But disintegrate would be awesome!
Talitha
Fighter, 115 posts
19/19; AC 18; F:6 R:7 W:5
Tue 2 Mar 2021
at 19:29
  • msg #276

Re: [OOC] The Tavern

Enlarge person. That will be awesome. Critical hit with power attack on an enlarged person *looks at it with delight*
Razyll
Cleric, 82 posts
Tue 2 Mar 2021
at 22:13
  • msg #277

Re: [OOC] The Tavern

In reply to Talitha (msg # 276):

Love it.
Faeli Blackbriar
Wizard, 94 posts
Tue 2 Mar 2021
at 22:58
  • msg #278

Re: [OOC] The Tavern

I think I know what I am picking for my level spells...


XD
Kaddock Ingir
Ranger, 83 posts
Thu 4 Mar 2021
at 04:11
  • msg #279

Re: [OOC] The Tavern

Sorry for the absence.   I've been under the weather a bit.
Talitha
Fighter, 117 posts
19/19; AC 18; F:6 R:7 W:5
Thu 4 Mar 2021
at 19:16
  • msg #280

Re: [OOC] The Tavern

Let's split the party!! Weee!!
Tristen d'Cordain
Champion, 86 posts
Thu 4 Mar 2021
at 19:17
  • msg #281

Re: [OOC] The Tavern

We did manage to kill off all the goblins in 1 round!
#splittheparty
Faeli Blackbriar
Wizard, 95 posts
Thu 4 Mar 2021
at 19:27
  • msg #282

Re: [OOC] The Tavern

Typical human hubris *hmph!*
Talitha
Fighter, 118 posts
19/19; AC 18; F:6 R:7 W:5
Thu 4 Mar 2021
at 19:35
  • msg #283

Re: [OOC] The Tavern

Faeli Blackbriar
Wizard, 97 posts
Thu 4 Mar 2021
at 19:39
  • msg #284

Re: [OOC] The Tavern

What a fantastic vid! =)
Tristen d'Cordain
Champion, 87 posts
Thu 4 Mar 2021
at 22:16
  • msg #285

Re: [OOC] The Tavern

Tristen wasn't picked?!?
:)
Faeli Blackbriar
Wizard, 99 posts
Sat 6 Mar 2021
at 03:53
  • msg #286

Re: [OOC] The Tavern

In reply to Tristen d'Cordain (msg # 285):

hahah XD
Talitha
Fighter, 120 posts
19/19; AC 18; F:6 R:7 W:5
Mon 8 Mar 2021
at 07:12
  • msg #287

Re: [OOC] The Tavern

Can you guys see the updated map? I can only see the one where we're outside and all the inside is black.
Kaddock Ingir
Ranger, 86 posts
Tue 9 Mar 2021
at 04:25
  • msg #288

Re: [OOC] The Tavern

I can see the updated map now.
Tristen d'Cordain
Champion, 91 posts
Tue 16 Mar 2021
at 13:27
  • msg #289

Re: [OOC] The Tavern

I thought Door A, which is now F, was to check the left side of the building. But... that's ok. To the basement!
Talitha
Fighter, 125 posts
19/19; AC 18; F:6 R:7 W:5
Tue 16 Mar 2021
at 19:30
  • msg #290

Re: [OOC] The Tavern

Yes, I thought we were cleaning the top floor before... But basement sounds good to me as well :)
Dungeon Master
GM, 225 posts
Lord of Lies
Teller of Tales
Thu 18 Mar 2021
at 15:06
  • msg #291

Re: [OOC] The Tavern

Apologies. I think the confusion was because I've been re-ordering the letters as you open doors. I'll endeavor to keep the lettering the same to avoid confusion in the future.
Talitha
Fighter, 126 posts
19/19; AC 18; F:6 R:7 W:5
Thu 18 Mar 2021
at 15:16
  • msg #292

Re: [OOC] The Tavern

No worries. Just waiting for enemies to pop up from anywhere right now :'D
Kaddock Ingir
Ranger, 89 posts
Sun 21 Mar 2021
at 05:54
  • msg #293

Re: [OOC] The Tavern

Ground floor or basement I am sure there are plenty of bad guys!
Faeli Blackbriar
Wizard, 104 posts
Sun 21 Mar 2021
at 14:53
  • msg #294

Re: [OOC] The Tavern

What's the worse that could happen?

;)
Talitha
Fighter, 127 posts
19/19; AC 18; F:6 R:7 W:5
Sun 21 Mar 2021
at 18:13
  • msg #295

Re: [OOC] The Tavern

Famous last words. :'D
Razyll
Cleric, 86 posts
Mon 22 Mar 2021
at 03:11
  • msg #296

Re: [OOC] The Tavern

Hahah Oh no!
Arialis Moonrider
Magus, 106 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Mon 22 Mar 2021
at 21:20
  • msg #297

Re: [OOC] The Tavern

LOL, stop jinxing us Faeli!

Anyway, sorry for not posting over the weekend, as well as erratically, guys the last couple weeks. We were hit with a heavy workload and my normal workweek of 4 days a week had 2 extra days added the last couple weeks. I volunteered one, and was mandated the other. All I wanted to do is just come home and sleep. LOL! Now things are back to normal with the new hires so I am back on my normal schedule. Yay me!
Faeli Blackbriar
Wizard, 106 posts
Mon 22 Mar 2021
at 23:27
  • msg #298

Re: [OOC] The Tavern

Aaaaw-you guys never let me have any fun.

*pouts*
Razyll
Cleric, 92 posts
Sat 3 Apr 2021
at 13:20
  • msg #299

Re: [OOC] The Tavern

Wait do we know the guy's name? Is this Ameiko's brother?
Kaddock Ingir
Ranger, 91 posts
Sun 4 Apr 2021
at 01:44
  • msg #300

Re: [OOC] The Tavern

I will be sporadic this week.  We are headed to Zion and Bryce parts for some up front and personal with the great outdoors.
Kaddock Ingir
Ranger, 94 posts
Fri 9 Apr 2021
at 23:04
  • msg #301

Re: [OOC] The Tavern

Back!
Talitha
Fighter, 136 posts
19/19; AC 18; F:6 R:7 W:5
Sat 10 Apr 2021
at 06:50
  • msg #302

Re: [OOC] The Tavern

Welcome back!
Faeli Blackbriar
Wizard, 114 posts
Sat 10 Apr 2021
at 14:02
  • msg #303

Re: [OOC] The Tavern

Welcome to the jungle! er...or-just welcome back (that seems less fun).
Tristen d'Cordain
Champion, 101 posts
Sun 11 Apr 2021
at 16:01
  • msg #304

Re: [OOC] The Tavern

One of us (Kaddock, Talitha, Tristen) should probably check Tsuto for weapons and such :)
Kaddock Ingir
Ranger, 96 posts
Sun 11 Apr 2021
at 21:36
  • msg #305

Re: [OOC] The Tavern

In reply to Tristen d'Cordain (msg # 304):

I'll make a quick check.
Dungeon Master
GM, 236 posts
Lord of Lies
Teller of Tales
Tue 20 Apr 2021
at 15:36
  • msg #306

Re: [OOC] The Tavern

Right now as it stands Razyll and Arialis are back at the glassworks, Faeli is apparently running back and will take a few minutes to get there which leaves just Talitha, Tristen, and Kaddock alone.

Even at full speed it would likely take ~10 turns for Faeli to make it back, get the others, and then another ~10 turns for them to come back. Given how fast combat tends to be in terms of rounds, that means that right now, the party would be split in half with an unknown threat coming at them as well as trying to keep their prisoner captured.

So with that understanding please verify and confirm whether you intend to stay and fight or try and run away to regroup.
Arialis Moonrider
Magus, 116 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 20 Apr 2021
at 16:41
  • msg #307

Re: [OOC] The Tavern

I think it needs to be better understood which group the threats coming after. I assume the group with Tsuto? If so that means I should change my post a lot.
Tristen d'Cordain
Champion, 104 posts
Tue 20 Apr 2021
at 23:36
  • msg #308

Re: [OOC] The Tavern

Didn't realize that we were about 10 turns to the room :)
So question for the gang.

Do we fight or run?
Talitha - if you fight, then I'll stay with you and hopefully others. But leaving you alone with be a death warrant :)
Talitha
Fighter, 141 posts
19/19; AC 18; F:6 R:7 W:5
Wed 21 Apr 2021
at 06:31
  • msg #309

Re: [OOC] The Tavern

I thought we had cought Tsuko before getting into the tunnel as well... Not half way in it.
But we can't run with the guy. I don't think he'll cooperate. We can:
1- Run with Tsuko and how he won't sabotage the scape.
2- Kill him so we don't have to carry him while escaping.
3- Let him free, so he can join whatever is attacking us, but at least we can run.
4- Stay and fight. The tunnel in the map seemed quite narrow. That means that we can not be surrounded.

Option 2 is complementary with 1 and 4. Talitha is OK with options 1,2 and 4. :)
Faeli Blackbriar
Wizard, 117 posts
Wed 21 Apr 2021
at 12:23
  • msg #310

Re: [OOC] The Tavern

I vote for a regroup. Before she bolts, Faeli can use warped terrain to create 15 feet of difficult terrain to slow them down (not much) but by some.
Talitha
Fighter, 142 posts
19/19; AC 18; F:6 R:7 W:5
Wed 21 Apr 2021
at 17:57
  • msg #311

Re: [OOC] The Tavern

Ok, what about Tsuto? I think Talitha will vote for feeding him steel so he won't move anymore.
Razyll
Cleric, 96 posts
Wed 21 Apr 2021
at 18:11
  • msg #312

Re: [OOC] The Tavern

If we sink to the level of villains what is the point? Its harder to be a hero but we are up to the challenge. It is too easy just to kill someone and to ask questions later.
Tristen d'Cordain
Champion, 105 posts
Wed 21 Apr 2021
at 23:00
  • msg #313

Re: [OOC] The Tavern

If we're going to regroup. Then I think everyone needs to go back. So that would mean bringing Tsuto back with us. We can't execute him :) Tristen won't let that happen. We need to have him judged by the authorities first.
Talitha
Fighter, 143 posts
19/19; AC 18; F:6 R:7 W:5
Wed 21 Apr 2021
at 23:15
  • msg #314

Re: [OOC] The Tavern

"To punish the oppressors of humanity is clemency; to forgive them is cruelty."
- Maximilien Robespierre

:P

But that's fine. We can try to retreat and let's see how far we make it.
If the creatures move 10 rounds at full speed (3 actions), if we can only move 2 actions because the guy is not collaborative let's hope whatever we heard it's more than 300 ft away.
Razyll
Cleric, 97 posts
Thu 22 Apr 2021
at 00:31
  • msg #315

Re: [OOC] The Tavern

Hopefully, if Faeli can manage it, a well placed Color Spray might help to gum up the works.
Faeli Blackbriar
Wizard, 118 posts
Thu 22 Apr 2021
at 00:53
  • msg #316

Re: [OOC] The Tavern

In reply to Razyll (msg # 315):

But I am SOoooOOoOOo squishy! ;P
Dungeon Master
GM, 237 posts
Lord of Lies
Teller of Tales
Thu 22 Apr 2021
at 18:48
  • msg #317

Re: [OOC] The Tavern

I put up a "tunnel" map. It's a rough explanation of what I was talking about how you ran for awhile, there were several twists and turns and you stopped Tsuto right outside what looked to be a "new" path that had been recently opened, same as the tunnel entrance in the glassworks that led to this tunnel originally.
Kaddock Ingir
Ranger, 98 posts
Sun 25 Apr 2021
at 21:01
  • msg #318

Re: [OOC] The Tavern

Are we gathered back together?
Dungeon Master
GM, 238 posts
Lord of Lies
Teller of Tales
Tue 27 Apr 2021
at 21:20
  • msg #319

Re: [OOC] The Tavern

yes
Talitha
Fighter, 146 posts
19/19; AC 18; F:6 R:7 W:5
Wed 28 Apr 2021
at 18:41
  • msg #320

Re: [OOC] The Tavern

I'm the only one here that is not legal good?
Arialis Moonrider
Magus, 120 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Wed 28 Apr 2021
at 18:43
  • msg #321

Re: [OOC] The Tavern

Arialis is Chaotic Good. If I get the gist of your question.
Tristen d'Cordain
Champion, 108 posts
Wed 28 Apr 2021
at 18:44
  • msg #322

Re: [OOC] The Tavern

Tristen is LG
What's the question?
Talitha
Fighter, 147 posts
19/19; AC 18; F:6 R:7 W:5
Wed 28 Apr 2021
at 19:13
  • msg #323

Re: [OOC] The Tavern

It's just that I think that killing the bad guy that is plotting to destroy the city together with a succubus and a horde of goblins would fit a CG or NG alignment. Carrying him just to bring him to justice at risk of him scaping or ambushing us seems to me a legal behaviour.
Makes sense for a LG to do so, but for other alignments I think it wouldn't.
So an ethical question in here, and how to make it vs the alignment grid in pf2 :)
Arialis Moonrider
Magus, 121 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Wed 28 Apr 2021
at 19:37
  • msg #324

Re: [OOC] The Tavern

That's why Arialis made her threat. It would be an evil act for her to kill him outright in her mind, because it would take that honor away from the town and Ameiko since it he is the cause of so much of their grief. If he so much as twitches funny though, she is very serious about removing his head without hesitation. Well within the Chaotic Good alignment.
Talitha
Fighter, 148 posts
19/19; AC 18; F:6 R:7 W:5
Wed 28 Apr 2021
at 19:54
  • msg #325

Re: [OOC] The Tavern

Ok, so it's not not killing him for you, but instead leaving that "honour" to the folks. Ok, I get it.
For Talitha is more of a practical thing. He's evil and didn't deserve to live from her perspective, and actually keeping him alive is putting at risk good people. So removing him from the equation is the sensible thing to do.
Arialis Moonrider
Magus, 122 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Wed 28 Apr 2021
at 20:01
  • msg #326

Re: [OOC] The Tavern

Exactly. Talitha, and everyone there, can tell Arialis wants to gut him where he stands just by her tone.
Kaddock Ingir
Ranger, 99 posts
Sat 1 May 2021
at 22:43
  • msg #327

Re: [OOC] The Tavern

Kaddock is CG and would not be above a little rough justice.
Faeli Blackbriar
Wizard, 124 posts
Mon 3 May 2021
at 20:34
  • msg #328

Re: [OOC] The Tavern

Oh *hell* naw, what the heck is that!?

hahah XD
This message was last edited by the player at 20:34, Mon 03 May 2021.
Talitha
Fighter, 151 posts
19/19; AC 18; F:6 R:7 W:5
Mon 3 May 2021
at 20:45
  • msg #329

Re: [OOC] The Tavern

Are we carrying Tsuto with us? I thought the plan was to tie him and look him in a room while we explore the area.
Tristen d'Cordain
Champion, 112 posts
Tue 4 May 2021
at 03:59
  • msg #330

Re: [OOC] The Tavern

In reply to Talitha (msg # 329):

Well bringing him along works too.
Dungeon Master
GM, 242 posts
Lord of Lies
Teller of Tales
Tue 4 May 2021
at 14:31
  • msg #331

Re: [OOC] The Tavern

Sorry I thought you were bringing him along. Let me know if you want to instead lock him in a room.
Talitha
Fighter, 153 posts
19/19; AC 18; F:6 R:7 W:5
Tue 4 May 2021
at 22:37
  • msg #332

Re: [OOC] The Tavern

I think we can make both works. Whatever the others think will make more sense.
Dungeon Master
GM, 243 posts
Lord of Lies
Teller of Tales
Wed 5 May 2021
at 20:20
  • msg #333

Re: [OOC] The Tavern

Make a decision quickly or I will make it for you...
Tristen d'Cordain
Champion, 113 posts
Wed 5 May 2021
at 22:17
  • msg #334

Re: [OOC] The Tavern

Keep Tsuto since he is already here with us
Arialis Moonrider
Magus, 125 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 6 May 2021
at 02:52
  • msg #335

Re: [OOC] The Tavern

Ari will make sure he comes along. She wants him to see his girlfriend die, but above all she wants him to hear just how little he is worth to the Succubis.
Razyll
Cleric, 103 posts
Sat 8 May 2021
at 04:32
  • msg #336

Re: [OOC] The Tavern

I want to do a Healing Channel so bad but I am afraid that they are just ugly and not undead...
lol

What the heck was that emotion draining attack? Yikes!
Talitha
Fighter, 155 posts
19/19; AC 18; F:6 R:7 W:5
Sat 8 May 2021
at 07:42
  • msg #337

Re: [OOC] The Tavern

In reply to Razyll (msg # 336):

Razyll, I guess the healing is for either Trysten or Talitha, we are the ones wounded ;)
Faeli Blackbriar
Wizard, 126 posts
Sat 8 May 2021
at 12:51
  • msg #338

Re: [OOC] The Tavern

In reply to Talitha (msg # 337):

Hahah =)

No healing for you.
This message was last edited by the player at 12:51, Sat 08 May 2021.
Talitha
Fighter, 156 posts
19/19; AC 18; F:6 R:7 W:5
Sat 8 May 2021
at 14:11
  • msg #339

Re: [OOC] The Tavern

Ohh...

:'(
Razyll
Cleric, 104 posts
Sat 8 May 2021
at 16:46
  • msg #340

Re: [OOC] The Tavern

Oops I meant Talitha, Arialis is immune to Raz's Battle Medicine for 24 hours because he has already healed her today.
Talitha
Fighter, 157 posts
19/19; AC 18; F:6 R:7 W:5
Sat 8 May 2021
at 19:53
  • msg #341

Re: [OOC] The Tavern

Good! I'll roll now!
Tristen d'Cordain
Champion, 115 posts
Sat 8 May 2021
at 23:29
  • msg #342

Re: [OOC] The Tavern

Can the GM determine what happened after I use my Hero Point?
I'm hoping that the SAVE is made and I can be useful in the fight :)
Need to suck all of the good energy into that dice roller for this one!!!
Dungeon Master
GM, 245 posts
Lord of Lies
Teller of Tales
Mon 10 May 2021
at 14:38
  • msg #343

Re: [OOC] The Tavern

If you really want to, sure, make the roll. Consider that the -2 disarm penalty automatically goes away and you can take steps to reduce your sickened value. The only long term status effedcts are the drained/enfeebled but if you want to spend your hero point go for it.
Tristen d'Cordain
Champion, 116 posts
Tue 11 May 2021
at 22:49
  • msg #344

Re: [OOC] The Tavern

My understanding was that my natural 1 gave me the conditions. Therefore, I will use the Hero Point for the saving throw.
rolled 15 using 1d20 with rolls of 15.  SAVE vs something which I don't know :)
Arialis Moonrider
Magus, 129 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 13 May 2021
at 02:25
  • msg #345

Re: [OOC] The Tavern

That was sic. Two natural 20's with her Double Slice feat. That's just...insane! She was a pissed off little elf I guess. lol
Dungeon Master
GM, 248 posts
Lord of Lies
Teller of Tales
Thu 13 May 2021
at 17:28
  • msg #346

Re: [OOC] The Tavern

For the purposes of leveling up all I need to know are the choices you are making, if any. I already know the automatic stuff like bumps to your saving throws or new class abilities given to you. What I do need to know are your feat choices, new spells etc. The stuff that isn't automatic.
Razyll
Cleric, 106 posts
Thu 13 May 2021
at 21:02
  • msg #347

Re: [OOC] The Tavern

Git dez hands!

Cleric Feat: Healing Hands (Roll 1d10 for magical healing instead of d8s)
Skill Feat: Assurance: Medicine (I think that places Razyll at an auto 14 just shy of the Treat Wounds threshold but that will improve as we level.
This message was last edited by the player at 21:02, Thu 13 May 2021.
Razyll
Cleric, 107 posts
Thu 13 May 2021
at 21:03
  • msg #348

Re: [OOC] The Tavern

In reply to Arialis Moonrider (msg # 345):

*applause* Well done!
Talitha
Fighter, 161 posts
30/30; AC 19; F:7 R:8 W:6
Thu 13 May 2021
at 21:20
  • msg #349

Re: [OOC] The Tavern

Sorry I posted an ooc in the IC thread. Got excited and didn't know where I was posting!!! :)
Faeli Blackbriar
Wizard, 128 posts
Thu 13 May 2021
at 21:46
  • msg #350

Re: [OOC] The Tavern

Skill Feat: Quick ID: Identify Magic in 1 minute or less.
Wizard Feat: Counterspell
Talitha
Fighter, 162 posts
30/30; AC 19; F:7 R:8 W:6
Thu 13 May 2021
at 22:00
  • msg #351

Re: [OOC] The Tavern

My feats for level 2 are:
Skill feat: Titan wrestler
Class feat: Reactive shield
Arialis Moonrider
Magus, 130 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Fri 14 May 2021
at 16:54
  • msg #352

Re: [OOC] The Tavern

So doing the following to Ari for level 2:

Adding Lunge Class Feat
Adding Recognize Spell Skill Feat
Dungeon Master
GM, 250 posts
Lord of Lies
Teller of Tales
Fri 14 May 2021
at 20:07
  • msg #353

Re: [OOC] The Tavern

@Faeli: Counterspell is going to be annoying to use with the way I update. Therefore you will need to specify whether or not you are going to default counterspell or not and specify if that changes. I don't want to burn through your spell slots but I also can't grind the game to a halt every time an enemy casts a spell for your input either.

Long story short you should shoot me a PM about the kind of stuff you are looking to counter versus stuff you will let slide.

Also I need your next 3rd 1st level spell slot.

@Talitha: Noted. PM me if you are not planning to update your character sheet.

@Arialis: Noted.

@Tristen/Razyll: Waiting for your power ups.

@Kaddock: Giving him a poke. Its been a couple weeks without activity.
Razyll
Cleric, 108 posts
Fri 14 May 2021
at 20:45
  • msg #354

Re: [OOC] The Tavern

My power ups are in msg #347
Faeli Blackbriar
Wizard, 129 posts
AC:14 HP:24
Fri 14 May 2021
at 21:10
  • msg #355

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 353):

Faeli wants Grease but I am going to make her take Mage Armor. XD

***Update***

Those /are/ the two spells I will take for Level 2. Mage Armor being added to the preparation list.
=)
This message was last edited by the player at 03:52, Sat 15 May 2021.
Talitha
Fighter, 163 posts
30/30; AC 19; F:7 R:8 W:6
Fri 14 May 2021
at 22:58
  • msg #356

Re: [OOC] The Tavern

I think my sheet is updated with the new level changes, including feats.
Arialis Moonrider
Magus, 132 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Fri 14 May 2021
at 23:43
  • msg #357

Re: [OOC] The Tavern

Tsuto Kaijitsu:
Seeing the monsters dispatched with haste seems to have stolen quite a bit of the fight from Tsuto. For the first time since his capture he doesn't appear cocksure. Kaddock is able to pull him to his feet and he seems compliant at this point.


Ari picked him up, FYI. lol
Tristen d'Cordain
Champion, 117 posts
Sat 15 May 2021
at 14:09
  • msg #358

Re: [OOC] The Tavern

Still learning PF2. Will start exploring my options :)
Dungeon Master
GM, 251 posts
Lord of Lies
Teller of Tales
Sat 15 May 2021
at 14:20
  • msg #359

Re: [OOC] The Tavern

Arialis Moonrider:
Ari picked him up, FYI. lol


Kaddock helped :D
Tristen d'Cordain
Champion, 118 posts
Mon 17 May 2021
at 20:56
  • msg #360

Re: [OOC] The Tavern

Need some help advancing to level for this Champion.
So I need to select feats
Champion feat
-Divine Grace, https://2e.aonprd.com/Feats.aspx?ID=218
This is simply a +2 bonus on all Saves?

Skill feat
-Fast recovery, https://2e.aonprd.com/Feats.aspx?ID=782
I've seen that bad conditions are really bad. So this feat will help offset this.

Thoughts?
Talitha
Fighter, 167 posts
30/30; AC 19; F:7 R:8 W:6
Mon 17 May 2021
at 22:38
  • msg #361

Re: [OOC] The Tavern

I don't have a lot of experience in pf2e, but in pf1, +2 to ask saves would be considered a too good. I'm particularly scared of save throws in general, so if it was in my list I'll pick it.

The other one idk, not sure how things work with conditions here and how bad things can go how quickly...
Dungeon Master
GM, 255 posts
Lord of Lies
Teller of Tales
Tue 18 May 2021
at 15:11
  • msg #362

Re: [OOC] The Tavern

Because you can "crit fail" saves the +2 is useful.

Fast Recovery may not be as useful as it really only applies to specific conditions. The double HP on resting might come into play during long dungeon crawls and this AP does have at least one a book.
Dungeon Master
GM, 256 posts
Lord of Lies
Teller of Tales
Tue 18 May 2021
at 15:11
  • msg #363

Re: [OOC] The Tavern

Meanwhile where to?
Razyll
Cleric, 111 posts
Tue 18 May 2021
at 15:42
  • msg #364

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 363):

Tunnel A
Faeli Blackbriar
Wizard, 132 posts
AC:14 HP:24
Tue 18 May 2021
at 17:51
  • msg #365

Re: [OOC] The Tavern

I am OK with tunnel A.
Kaddock Ingir
Ranger, 101 posts
Tue 18 May 2021
at 18:08
  • msg #366

Re: [OOC] The Tavern

Hi folks.  New to the game and PF2e.  I have the core rulebook and have been reading it.  I'm getting familiar with the character's background and reading back posts.

Here's to a long and prosperous adventure :)
Faeli Blackbriar
Wizard, 133 posts
AC:14 HP:24
Tue 18 May 2021
at 19:18
  • msg #367

Re: [OOC] The Tavern

In reply to Kaddock Ingir (msg # 366):

Welcome! Kaddock has been our strong and silent type, I hope you like the character. We are a crazy bunch here. Faeli is a crazy gnome illusionist. XD
Razyll
Cleric, 112 posts
Tue 18 May 2021
at 21:08
  • msg #368

Re: [OOC] The Tavern

In reply to Kaddock Ingir (msg # 366):

I'll do my best to keep you healed up and ready to kick butt.
Arialis Moonrider
Magus, 135 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 18 May 2021
at 21:50
  • msg #369

Re: [OOC] The Tavern

In reply to Kaddock Ingir (msg # 366):

Welcome to the game!

Arialis is the overbearing Noble born Elven Fighter/Mage that claims she's here to oversee the opening of the Desna temple, but appearance can be deceiving.
Talitha
Fighter, 168 posts
30/30; AC 19; F:7 R:8 W:6
Tue 18 May 2021
at 22:00
  • msg #370

Re: [OOC] The Tavern

Welcome to the game.
I'm Talitha and I kick ass and have my ass kicked in similar propositions.
Tristen d'Cordain
Champion, 119 posts
Wed 19 May 2021
at 01:42
  • msg #371

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 362):

Great. I'll take both feats and level up the sheet now.
Kaddock Ingir
Ranger, 102 posts
Wed 19 May 2021
at 16:08
  • msg #372

Re: [OOC] The Tavern

Thanks for the warm welcome.

I'm almost all caught up on what's happened and seeing how the combat goes.  I'll make a post today.
Kaddock Ingir
Ranger, 103 posts
Wed 19 May 2021
at 19:20
  • msg #373

Re: [OOC] The Tavern

Can someone catch me up on what the party knows at this point? I just got finished reading the goblin attack and I’m reading through the rest but I saw a new thread open up. I don’t want to be too far behind.
Dungeon Master
GM, 258 posts
Lord of Lies
Teller of Tales
Wed 19 May 2021
at 19:48
  • msg #374

Re: [OOC] The Tavern

  1. At festival goblins raided the town.
  2. Heroes fought them off, were treated like heroes with free booze & rooms for awhile.
  3. Did some sidequests: Hunted boar with a local noble, killed some skellies in the graveyard.
  4. Friendly bartender suddenly goes missing
  5. Track her to her family glassworks. Inside is full of dead workers and goblins
  6. Rescue bartender and capture her crazy evil brother.
  7. Brother leads the group to recently discovered tunnels
  8. Here you are


As for what they "know", according to local ranger Shalelu the various goblin tribes are uniting together and according to Tsuto's journal the leader is planning on staging a full scale attack on the town. The festival raid was just a test run apparently.

The journal is in the Missing Bartender thread #142 and worth a looksie

Shalelu (local ranger) gives a rundown on goblins in Local Heroes at #72 & #90
This message was last edited by the GM at 19:52, Wed 19 May 2021.
Razyll
Cleric, 114 posts
Wed 19 May 2021
at 19:50
  • msg #375

Re: [OOC] The Tavern

In reply to Kaddock Ingir (msg # 373):

So Tsuto who is Ameiko's 1/2 brother was somehow involved in the goblin attack on Sandpoint and the death of Ameiko (and his father) who was entombed in molten glass. We know that there are some evil creatures down here (Tsuto implied that), Hmmm.... did I miss anything?

Any specific questions?

BTW terrified of this new thread. Catacobs of Wrath? Wrath?
This message was last edited by the player at 19:54, Wed 19 May 2021.
Kaddock Ingir
Ranger, 104 posts
Wed 19 May 2021
at 19:59
  • msg #376

Re: [OOC] The Tavern

Cool thanks.  I'll keep reading the threads, but this allows me to be mostly up-to-date.
Faeli Blackbriar
Wizard, 134 posts
AC:14 HP:24
Wed 19 May 2021
at 22:25
  • msg #377

Re: [OOC] The Tavern

In reply to Razyll (msg # 375):

What's the worse that could happen?

:)

Also Faeli has +8 to Craft and the mending spell ;)
This message was last edited by the player at 22:48, Wed 19 May 2021.
Kaddock Ingir
Ranger, 106 posts
Thu 20 May 2021
at 16:41
  • msg #378

Re: [OOC] The Tavern

Is Ameiko dead?  I see a skull and crossbones on her portrait in the Game Map.
Razyll
Cleric, 116 posts
Thu 20 May 2021
at 17:17
  • msg #379

Re: [OOC] The Tavern

In reply to Kaddock Ingir (msg # 378):

Do we rescued her and she went upstairs and out of danger.
Dungeon Master
GM, 259 posts
Lord of Lies
Teller of Tales
Fri 21 May 2021
at 04:35
  • msg #380

Re: [OOC] The Tavern

Kaddock Ingir:
Is Ameiko dead?  I see a skull and crossbones on her portrait in the Game Map.


If you look closer you will see that more names are written. Those represent dead family members.
Kaddock Ingir
Ranger, 107 posts
Fri 21 May 2021
at 16:28
  • msg #381

Re: [OOC] The Tavern

Dungeon Master:
Kaddock Ingir:
Is Ameiko dead?  I see a skull and crossbones on her portrait in the Game Map.


If you look closer you will see that more names are written. Those represent dead family members.


Dude! so sorry.  My brain totally missed those names.
Talitha
Fighter, 170 posts
30/30; AC 19; F:7 R:8 W:6
Fri 21 May 2021
at 20:31
  • msg #382

Re: [OOC] The Tavern

Regarding the repair kit, I am planning on getting on eventually (and I'm trained in crafting for this reason too). It costs as a new shield though, so I skipped it when doing the character creation :)
Faeli Blackbriar
Wizard, 136 posts
AC:14 HP:24
Fri 21 May 2021
at 20:45
  • msg #383

Re: [OOC] The Tavern

In reply to Talitha (msg # 382):

We are heroes of Sandpoint, I think we might get a good deal on one. :)
Tristen d'Cordain
Champion, 123 posts
Tue 25 May 2021
at 04:59
  • msg #384

Re: [OOC] The Tavern

Faeli Blackbriar:
Also Faeli has +8 to Craft and the mending spell ;)


Would it be possible for Faeli to mend Tristen's shield?
He asked about this before IC. Don't know if you saw that. Or did I imagine me asking about it...
Razyll
Cleric, 120 posts
Tue 25 May 2021
at 11:34
  • msg #385

Re: [OOC] The Tavern

In reply to Tristen d'Cordain (msg # 384):
Yeah hook us up Fae!
This message was last edited by the player at 11:35, Tue 25 May 2021.
Faeli Blackbriar
Wizard, 138 posts
AC:14 HP:24
Tue 25 May 2021
at 14:18
  • msg #386

Re: [OOC] The Tavern

It isn't one of Faeli's prepared spells so I do not think it would help get us through this dungeon (because I don't think we will be resting down here). In the future, I don't know, I think Faeli could be convinced it takes as much time for the spell (10 mins) as it does for the others to do the repair action (10 mins) so I am not sure if the spell is better than just having a repair kit.
Faeli Blackbriar
Wizard, 140 posts
AC:14 HP:24
Tue 25 May 2021
at 14:53
  • msg #387

Re: [OOC] The Tavern

Kick ass post Talitha!
Faeli Blackbriar
Wizard, 141 posts
AC:14 HP:24
Tue 25 May 2021
at 17:51
  • msg #388

Re: [OOC] The Tavern

Thanks, Dungeon Master, that was super cool! <3
Razyll
Cleric, 121 posts
Tue 25 May 2021
at 18:04
  • msg #389

Re: [OOC] The Tavern

Agreed-off with her head!
Talitha
Fighter, 175 posts
30/30; AC 19; F:7 R:8 W:6
Tue 25 May 2021
at 18:13
  • msg #390

Re: [OOC] The Tavern

Thanks DM!! :)
Dungeon Master
GM, 264 posts
Lord of Lies
Teller of Tales
Tue 25 May 2021
at 20:42
  • msg #391

Re: [OOC] The Tavern


Razyll
Cleric, 123 posts
Tue 25 May 2021
at 22:28
  • msg #392

Re: [OOC] The Tavern

Hahah-awesome.
Dungeon Master
GM, 267 posts
Lord of Lies
Teller of Tales
Thu 27 May 2021
at 20:20
  • msg #393

Re: [OOC] The Tavern

Is anyone doing anything else or just opening the next set of doors?
Razyll
Cleric, 126 posts
Thu 27 May 2021
at 21:11
  • msg #394

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 393):

Just opening the next set of doors a believe.
Talitha
Fighter, 178 posts
30/30; AC 19; F:7 R:8 W:6
Thu 27 May 2021
at 21:14
  • msg #395

Re: [OOC] The Tavern

Yep, Talitha opens the next set of doors. Waiting for something to bite me in the face.
Tristen d'Cordain
Champion, 126 posts
Sat 29 May 2021
at 20:10
  • msg #396

Re: [OOC] The Tavern

Sorry Faeli. I completely misunderstood your previous post. I thought that the mending was beyond you :)
Faeli Blackbriar
Wizard, 144 posts
AC:15 HP:24
Mon 31 May 2021
at 23:13
  • msg #397

Re: [OOC] The Tavern

In reply to Tristen d'Cordain (msg # 396):

No problem ;)
Faeli Blackbriar
Wizard, 146 posts
AC:15 HP:24
Thu 3 Jun 2021
at 20:52
  • msg #398

Re: [OOC] The Tavern

I would like to use the below described "Warped Terrain" ability to perhaps eat up some actions if creatures begin to crawl out of the pool that the demon is dripping blood into. I only hole they are not flying creatures like our little friend.

=/


Warped Terrain
Cast Single Action to Three Actions
Range 60 feet; Area 5-foot burst or more
Duration 1 minute

     You create illusory hazards that cover all surfaces in the area (typically the ground). Any creature moving through the illusion treats the squares as difficult terrain. A creature can attempt to disbelieve the effect as normal after using a Seek action or otherwise spending actions interacting with the illusion.

     If it successfully disbelieves, it ignores the effect for the remaining duration. For each additional action you use casting the spell, the burst's radius increases by 5 feet, to a maximum of 10 extra feet for 3 actions.

This message was last edited by the player at 20:53, Thu 03 June 2021.
Dungeon Master
GM, 270 posts
Lord of Lies
Teller of Tales
Tue 8 Jun 2021
at 21:22
  • msg #399

Re: [OOC] The Tavern

Apologies, I am here just slammed from work and life.
Dungeon Master
GM, 272 posts
Lord of Lies
Teller of Tales
Tue 15 Jun 2021
at 06:21
  • msg #400

Re: [OOC] The Tavern

Here just busy...and tired. I am waking up in about 5 hours so unfortunately did not have time tonight. Hopeful for tomorrow though.
Talitha
Fighter, 183 posts
30/30; AC 19; F:7 R:8 W:6
Tue 15 Jun 2021
at 17:04
  • msg #401

Re: [OOC] The Tavern

No worries. I've just had a crazy few days myself. Get some sleep and hopefully you can keep on trying to kill us tomorrow :'D
Arialis Moonrider
Magus, 145 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 17 Jun 2021
at 02:23
  • msg #402

Re: [OOC] The Tavern

Same here, and next week is going to be hell on wheels (literally since I'm an Amazon driver) for me. lol
Talitha
Fighter, 185 posts
30/30; AC 19; F:7 R:8 W:6
Fri 18 Jun 2021
at 13:30
  • msg #403

Re: [OOC] The Tavern

Talitha seems to have a target on her back! Poor girl...
Razyll
Cleric, 133 posts
Fri 18 Jun 2021
at 16:59
  • msg #404

Re: [OOC] The Tavern

In reply to Talitha (msg # 403):

But she takes a licking and keeps on kicking arse! That is why we love her! Hang in there!
Talitha
Fighter, 186 posts
30/30; AC 19; F:7 R:8 W:6
Fri 18 Jun 2021
at 19:37
  • msg #405

Re: [OOC] The Tavern

I'm trying!
Faeli Blackbriar
Wizard, 149 posts
AC:15 HP:24
Fri 18 Jun 2021
at 20:28
  • msg #406

Re: [OOC] The Tavern

Talitha "the Deathless". Sounds pretty cool to me...

Hahah. We've got your back.
Dungeon Master
GM, 274 posts
Lord of Lies
Teller of Tales
Mon 21 Jun 2021
at 21:01
  • msg #407

Re: [OOC] The Tavern

Blanket general statement. My real life has gotten very busy these past two weeks. Work stuff, some people were let go and I'm picking up their slack. I think it is dying down as this week looks pretty calm and in general until mid-July things should drop back to normal.

I am still here. I am still dedicated to play. My free time ebbs and flows and this is an ebb time. I will update when I can but try to have some patience with me this month.
Talitha
Fighter, 187 posts
30/30; AC 19; F:7 R:8 W:6
Mon 21 Jun 2021
at 22:30
  • msg #408

Re: [OOC] The Tavern

Sure, no problem! :)
Kaddock Ingir
Ranger, 116 posts
Mon 21 Jun 2021
at 23:28
  • msg #409

Re: [OOC] The Tavern

Dungeon Master:
Blanket general statement. My real life has gotten very busy these past two weeks. Work stuff, some people were let go and I'm picking up their slack. I think it is dying down as this week looks pretty calm and in general until mid-July things should drop back to normal.

I am still here. I am still dedicated to play. My free time ebbs and flows and this is an ebb time. I will update when I can but try to have some patience with me this month.


Wow I thought i was the only one that had to deal with RealLife(tm) ;)  LOL
Razyll
Cleric, 134 posts
Mon 28 Jun 2021
at 10:11
  • msg #410

Re: [OOC] The Tavern

Why did the gym on the eastside close now?

      It just didn't work out.
Faeli Blackbriar
Wizard, 150 posts
AC:15 HP:24
Mon 28 Jun 2021
at 12:46
  • msg #411

Re: [OOC] The Tavern

Dad jokes? Hahah XD
Dungeon Master
GM, 275 posts
Lord of Lies
Teller of Tales
Mon 5 Jul 2021
at 21:42
  • msg #412

Re: [OOC] The Tavern

FYI I have announced the closure of three of my games here. My hope is that by drawing down the number of games I run I will once again have the energy to get this game moving again.

I deeply apologize for stalling these past few weeeks. My work schedule is crazy and more importantly I sit down with what little spare time I have and I just do not have the energy of mental capacity to post. Things are getting a little better as I get used to this new workload and I hope that by cutting my active games in half I will be able to get back into the grove of things. Thank you for standing by and I hope to get some real good and regular updates going starting tomorrow.

To make clear, this game is not shutting down. I am hoping to get it going again.
Kaddock Ingir
Ranger, 117 posts
Wed 7 Jul 2021
at 19:25
  • msg #413

Re: [OOC] The Tavern

Hey GM you have my full support.   I'm only in 3 games and feel overwhelmed at times with work, family and fun :)

I'll be waiting. :)
Arialis Moonrider
Magus, 147 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 8 Jul 2021
at 04:23
  • msg #414

Re: [OOC] The Tavern

Is the water creature flying?
Dungeon Master
GM, 277 posts
Lord of Lies
Teller of Tales
Tue 13 Jul 2021
at 20:54
  • msg #415

Re: [OOC] The Tavern

Yes. Everything left is flying.
Kaddock Ingir
Ranger, 119 posts
Wed 21 Jul 2021
at 22:14
  • msg #416

Re: [OOC] The Tavern

Hi all.  I'm sorry to do this, but I have to withdraw from this game.  I've had changes in my work lift and my personal life that are not leaving me any room to visit RPOL and little mental capacity to write good posts.  Good Luck.
Arialis Moonrider
Magus, 149 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 22 Jul 2021
at 03:01
  • msg #417

Re: [OOC] The Tavern

In reply to Kaddock Ingir (msg # 416):

Good luck Kaddock, I hope thing's improve man!
Tristen d'Cordain
Champion, 131 posts
Thu 22 Jul 2021
at 04:04
  • msg #418

Re: [OOC] The Tavern

Cheers mate!
Razyll
Cleric, 136 posts
Thu 22 Jul 2021
at 11:36
  • msg #419

Re: [OOC] The Tavern

Good luck with stuff and things Kaddock's player!
Talitha
Fighter, 189 posts
30/30; AC 19; F:7 R:8 W:6
Thu 22 Jul 2021
at 16:22
  • msg #420

Re: [OOC] The Tavern

Good luck!
Dungeon Master
GM, 278 posts
Lord of Lies
Teller of Tales
Sun 25 Jul 2021
at 01:04
  • msg #421

Re: [OOC] The Tavern

OMG Week. From. Hell. My boss went on vacation and everything broke. I've been working 12 hour days trying to get everything fixed before he gets back. Just...so tired.

But he's back, everything is fixed. I am taking the weekend to relax and coming back next week strong!
Tristen d'Cordain
Champion, 132 posts
Sun 25 Jul 2021
at 01:22
  • msg #422

Re: [OOC] The Tavern

Whoot!
Glad to hear that everything is working ok for the boss :)
Razyll
Cleric, 137 posts
Mon 26 Jul 2021
at 09:58
  • msg #423

Re: [OOC] The Tavern

Yay-congrats on holding down the fort!
Dungeon Master
GM, 281 posts
Lord of Lies
Teller of Tales
Thu 5 Aug 2021
at 21:47
  • msg #424

Re: [OOC] The Tavern

Okay we got some healing going on. what is everyone else doing?
Arialis Moonrider
Magus, 150 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Fri 6 Aug 2021
at 03:59
  • msg #425

Re: [OOC] The Tavern

I'm crying...LOL

Sorry about not posting the last few days. The main line out of my house broke and the drainage has been backing up into my downstairs through my downstairs bathroom. So that's about 3 grand out of my pocket for them to dig up my yard and fix that. All while I been spending the last several days cleaning up the crappy situation in my downstairs bathroom, kitchen, and basement. Fun times.
Razyll
Cleric, 141 posts
Fri 6 Aug 2021
at 18:24
  • msg #426

Re: [OOC] The Tavern

Oh boy-hang in there!
Faeli Blackbriar
Wizard, 155 posts
AC:15 HP:24
Sun 8 Aug 2021
at 04:56
  • msg #427

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 424):

I'd like to see if Faeli understand what the heck happened with those spear dudes. Conjuration magic maybe?
Dungeon Master
GM, 283 posts
Lord of Lies
Teller of Tales
Fri 13 Aug 2021
at 03:17
  • msg #428

Re: [OOC] The Tavern

Feel free to poke around here but when you are ready to move on i've uploaded the big map so you can plan your next move.
Tristen d'Cordain
Champion, 137 posts
Tue 17 Aug 2021
at 22:14
  • msg #429

Re: [OOC] The Tavern

Dungeon Master:
Feel free to poke around here but when you are ready to move on i've uploaded the big map so you can plan your next move.


I think we need that big map uploaded now :)
But with the current map (group 0) we can head to room A or B.
Tristen d'Cordain
Champion, 138 posts
Fri 20 Aug 2021
at 19:30
  • msg #430

Re: [OOC] The Tavern

So A or B?
Dungeon Master
GM, 285 posts
Lord of Lies
Teller of Tales
Fri 20 Aug 2021
at 19:50
  • msg #431

Re: [OOC] The Tavern

Yep.
Talitha
Fighter, 195 posts
25/30; AC 19; F:7 R:8 W:6
Sat 21 Aug 2021
at 11:22
  • msg #432

Re: [OOC] The Tavern

Vote for A!
Faeli Blackbriar
Wizard, 158 posts
AC:15 HP:24
Sun 22 Aug 2021
at 12:06
  • msg #433

Re: [OOC] The Tavern

Lets go down:

A.
Razyll
Cleric, 144 posts
Sun 22 Aug 2021
at 19:17
  • msg #434

Re: [OOC] The Tavern

A is good
Arialis Moonrider
Magus, 153 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 24 Aug 2021
at 22:58
  • msg #435

Re: [OOC] The Tavern

Sorry for the wait in a reply, I am still dealing with the main line disaster at my house. Every day I come home from work I have to do clean up. Thankfully they are finally going to be here tomorrow to start the work.

Under normal circumstances, I'd be pissed. But I can't. Last week we had huge amounts of storms, and towards the end of the week their main guy got admitted to the hospital for a heart condition. So they had to hire a new crew to complete all the jobs they had lined up, to include mine. I've worked with this company in the past, so I know they do good work, and know they guy who was admitted to the hospital. So while I can be frustrated at my situation, I cannot be mad at the company.

That being said, I'll go with group concensus on direction.
This message was last edited by the player at 22:59, Tue 24 Aug 2021.
Faeli Blackbriar
Wizard, 159 posts
AC:15 HP:24
Fri 27 Aug 2021
at 22:50
  • msg #436

Re: [OOC] The Tavern

In reply to Arialis Moonrider (msg # 435):

Hang in there Arialis
Arialis Moonrider
Magus, 155 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 31 Aug 2021
at 23:55
  • msg #437

Re: [OOC] The Tavern

Faeli Blackbriar:
In reply to Arialis Moonrider (msg # 435):

Hang in there Arialis


It was hard to trust me. Thank you Faeli! It's done now, my yards a disaster but I'd rather that then what I was going through. :)
Razyll
Cleric, 147 posts
Wed 1 Sep 2021
at 10:23
  • msg #438

Re: [OOC] The Tavern

In reply to Arialis Moonrider (msg # 437):

Yikes.

I sure having a resolution feels good. <3
Arialis Moonrider
Magus, 157 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 2 Sep 2021
at 02:16
  • msg #439

Re: [OOC] The Tavern

In reply to Razyll (msg # 438):

Oh it does! Trust me!

Like I said, I'd rather have the wrecked yard then what I was dealing with! lol

The yard I can fix by leveling out the dirt and planting grass. Done.
Dungeon Master
GM, 290 posts
Lord of Lies
Teller of Tales
Sat 25 Sep 2021
at 05:29
  • msg #440

Re: [OOC] The Tavern

Ahhh! Apologies for the lack of responses this week. It's been crazy at work and I'm just passing out when I get home :(

I'll try to get things covered this weekend but if not the worst should be behind me so I regular updates will resume next week.
Tristen d'Cordain
Champion, 142 posts
Wed 6 Oct 2021
at 09:46
  • msg #441

Re: [OOC] The Tavern

I'm back from my crazy week, seems like a month to me.
The water has been out for some time. It should be restored today as they test the pressure on the lines. Let's hope there isn't any more excitement with the HOA for a long time. I should mentioned that I'm now the new president of the HOA :(
Dungeon Master
GM, 293 posts
Lord of Lies
Teller of Tales
Thu 7 Oct 2021
at 20:49
  • msg #442

Re: [OOC] The Tavern

Congrats Mr. President!
Dungeon Master
GM, 296 posts
Lord of Lies
Teller of Tales
Wed 13 Oct 2021
at 18:34
  • msg #443

Re: [OOC] The Tavern

Identifying Scrolls:

quote:
If you find a scroll, you can try to figure out what spell it contains. If the spell is a common spell from your spell list or a spell you know, you can spend a single Recall Knowledge action and automatically succeed at identifying the scroll’s spell. If it’s not, you must use Identify Magic (page 238) to learn what spell the scroll holds.


And Identify Magic:

quote:
Once you discover that an item, location, or ongoing effect is magical, you can spend 10 minutes to try to identify the particulars of its magic. If your attempt is interrupted, you must start over. The GM sets the DC for your check. Cursed or esoteric subjects usually have higher DCs or might even be impossible to identify using this activity alone. Heightening a spell doesn’t increase the DC to identify it.

Tristen d'Cordain
Champion, 144 posts
Wed 20 Oct 2021
at 14:19
  • msg #444

Re: [OOC] The Tavern

Sorry got myself busy with RL. I've been in recovery mode piecing things back together. And next week, I'm going to force a vote for HOA officers. If nobody volunteers for an office, then I'm going to hand them out. I'm going to Voluntell them to fill a position.
Kaddock Ingir
Ranger, 122 posts
Wed 20 Oct 2021
at 15:01
  • msg #445

Re: [OOC] The Tavern

Ah, yes! The Voluntold! The most effective way to get things done.
Dungeon Master
GM, 299 posts
Lord of Lies
Teller of Tales
Thu 21 Oct 2021
at 18:35
  • msg #446

Re: [OOC] The Tavern

As a quick reminder:

1) Ameiko isn't with you guys, she went upstairs to recover from being kidnapped and losing her father.

2) You are pretty far away from the glassworks at this point. From the glassworks you went to the basement, found a wall that had recently been broken through that led to a large network of caves and from there found this dungeon ruin that was also just recently tunneled through.
Tristen d'Cordain
Champion, 146 posts
Thu 28 Oct 2021
at 02:10
  • msg #447

Re: [OOC] The Tavern

Dungeon Master:
2) You are pretty far away from the glassworks at this point. From the glassworks you went to the basement, found a wall that had recently been broken through that led to a large network of caves and from there found this dungeon ruin that was also just recently tunneled through.


So this means that we've moved more than 100 feet while we were in the basement. That would put us some distance away.

This is becoming a dungeon crawl :)
Arialis Moonrider
Magus, 162 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 28 Oct 2021
at 03:03
  • msg #448

Re: [OOC] The Tavern

Sorry about my silence. My...depression hit me kinda hard so I kinda wanted to just sit back and stare at nothing for the last couple of weeks.
Tristen d'Cordain
Champion, 148 posts
Thu 28 Oct 2021
at 03:33
  • msg #449

Re: [OOC] The Tavern

I've been there. Take care of yourself. Talk with a friend or cat.
Arialis Moonrider
Magus, 164 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Thu 28 Oct 2021
at 03:35
  • msg #450

Re: [OOC] The Tavern

Tristen d'Cordain:
I've been there. Take care of yourself. Talk with a friend or cat.


That made me laugh, because throughout all of this my cat has been laying by me all the time.
Kaddock Ingir
Ranger, 123 posts
Tue 2 Nov 2021
at 17:14
  • msg #451

Re: [OOC] The Tavern

I find cats to be one of the most comforting animals during depression bouts.
Faeli Blackbriar
Wizard, 176 posts
AC:15 HP:24
Thu 11 Nov 2021
at 11:46
  • msg #452

Re: [OOC] The Tavern

Darn gobo ruined my spicy-cake. =/
Arialis Moonrider
Magus, 165 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Sat 13 Nov 2021
at 02:24
  • msg #453

Re: [OOC] The Tavern

Kaddock Ingir:
I find cats to be one of the most comforting animals during depression bouts.


That's why I have two. :)
Dungeon Master
GM, 304 posts
Lord of Lies
Teller of Tales
Tue 16 Nov 2021
at 23:27
  • msg #454

Re: [OOC] The Tavern

Apologies for no updates but I was in a pretty bad car accident. I'm fine but dealing with that is going to take a little while, sorry. I should still be able to get in a couple updates this week.
Faeli Blackbriar
Wizard, 177 posts
AC:15 HP:24
Wed 17 Nov 2021
at 20:23
  • msg #455

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 454):

Wow-I hope all is well! Sending love!
Arialis Moonrider
Magus, 167 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Sun 21 Nov 2021
at 01:27
  • msg #456

Re: [OOC] The Tavern

Dungeon Master:
Apologies for no updates but I was in a pretty bad car accident. I'm fine but dealing with that is going to take a little while, sorry. I should still be able to get in a couple updates this week.

Dude I hope you're okay man. Christmas Eve in 2016 I was almost killed in a car accident.
Dungeon Master
GM, 305 posts
Lord of Lies
Teller of Tales
Tue 23 Nov 2021
at 14:18
  • msg #457

Re: [OOC] The Tavern

HOLIDAYS!!!!

We are entering that time of the year when holiday schedules are a minefield to work around. I am not calling out any specific break however please understand I might not be posting quite as often and I also understand if you aren't able to post as often. The game will muddle along and once we enter January I'll put a bit of pressure back on to try and get things cruising again.
Razyll
Cleric, 165 posts
Tue 23 Nov 2021
at 21:31
  • msg #458

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 457):

Happy Holidays gang!
Dungeon Master
GM, 307 posts
Lord of Lies
Teller of Tales
Mon 13 Dec 2021
at 22:26
  • msg #459

Re: [OOC] The Tavern

Sorry for the long absence. My work is deciding that hte holidays is the perfect time to dump 1000 things on my plate so apologies for lack of posting between now and end of the year. January should come with new energy and new life and resume frequent posting again but for now just expect to be a slower schedule, apologies in advance.
Talitha
Fighter, 208 posts
25/30; AC 19; F:7 R:8 W:6
Tue 14 Dec 2021
at 22:48
  • msg #460

Re: [OOC] The Tavern

No worries, good luck with the work and if we don't speak before end of the year merry xmas and happy new year!
Arialis Moonrider
Magus, 169 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Wed 15 Dec 2021
at 02:42
  • msg #461

Re: [OOC] The Tavern

I feel you! I still have a week and a half left in my hell time! This is my last 6 day work week thankfully, but between now and Xmas eve I only have 1 day off, Monday.
Kaddock Ingir
Ranger, 127 posts
Mon 20 Dec 2021
at 21:12
  • msg #462

Re: [OOC] The Tavern

Would it be possible to bull rush the goblin into one of the pits?
Dungeon Master
GM, 309 posts
Lord of Lies
Teller of Tales
Thu 23 Dec 2021
at 03:23
  • msg #463

Re: [OOC] The Tavern

Deepest apologies it appears I have come down with some illness. I think it is just a minor cold but it is enough to sap me of all my energy this week. Hopefully a few nights rest will get the creative juices flowing again.
Faeli Blackbriar
Wizard, 180 posts
AC:15 HP:24
Wed 29 Dec 2021
at 15:29
  • msg #464

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 463):

*Faeli used prestidigitation to stimulate the DM's creative juices*

J/k hang in there!
Razyll
Cleric, 168 posts
Thu 30 Dec 2021
at 16:37
  • msg #465

Re: [OOC] The Tavern

XD

Jeezus consent first XD

Just kidding. XD
Arialis Moonrider
Magus, 170 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Sat 1 Jan 2022
at 20:03
  • msg #466

Re: [OOC] The Tavern

Is Faeli cheating on Ari already? Wait, Faeli and Ari were together? LOL!

See what happens when I'm to busy for a month!

That being said the Amazon busy season is over finally, so now I'll be able to get back to regular posting again! I apologize for my haphazard posting the last several weeks and am glad to be able to get back to posting normally now!
Dungeon Master
GM, 310 posts
Lord of Lies
Teller of Tales
Mon 3 Jan 2022
at 12:55
  • msg #467

Re: [OOC] The Tavern

Hello! Happy New Year! I hope everyone had a nice break and I hope you are all looking forward to resuming a more regular posting schedule!
Tristen d'Cordain
Champion, 154 posts
Tue 4 Jan 2022
at 00:04
  • msg #468

Re: [OOC] The Tavern

Happy new year folks!
Faeli Blackbriar
Wizard, 183 posts
AC:15 HP:24
Sun 9 Jan 2022
at 18:43
  • msg #469

Re: [OOC] The Tavern

Happy New Year everyone <3
Dungeon Master
GM, 314 posts
Lord of Lies
Teller of Tales
Fri 21 Jan 2022
at 06:28
  • msg #470

Re: [OOC] The Tavern

Waiting for someone to do something. I've zoomed the map back out to exploration view.
Razyll
Cleric, 172 posts
Fri 21 Jan 2022
at 12:14
  • msg #471

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 470):

Was Fae able to get Tristen's sword with Mage Hand from post #192?


Razyll will get busy killing zombies (it is far past time for them to rest) using Divine Lance. He isn't very good at targeting that Cantrip so it could take a while xD
Tristen d'Cordain
Champion, 158 posts
Fri 21 Jan 2022
at 18:16
  • msg #472

Re: [OOC] The Tavern

Razyll:
In reply to Dungeon Master (msg # 470):

Was Fae able to get Tristen's sword with Mage Hand from post #192?


I totally missed that! :(
Sorry it was a great post on Fae's part :)
Faeli Blackbriar
Wizard, 185 posts
AC:15 HP:24
Sun 23 Jan 2022
at 21:50
  • msg #473

Re: [OOC] The Tavern

Faeli will help "clear out" the zombies using TK projectile and also help with the magic item identification.
Dungeon Master
GM, 315 posts
Lord of Lies
Teller of Tales
Tue 25 Jan 2022
at 22:34
  • msg #474

Re: [OOC] The Tavern

The longsword is too heavy to lift with mage hand. Mage Hand is limited to "light bulk or less" while a longsword has a bulk rating of 1.
Dungeon Master
GM, 317 posts
Lord of Lies
Teller of Tales
Mon 31 Jan 2022
at 20:25
  • msg #475

Re: [OOC] The Tavern

So, is are you going to tie a rope to someone and lower them down? Right now it seems like things are still in the discussion phase. You can make stuff happen by actually doing it in a post or poking me here with the plan.
Razyll
Cleric, 175 posts
Tue 1 Feb 2022
at 12:23
  • msg #476

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 475):

I think we are going with securing a rope around Arialis and lowering her into the hole with 30 ft rope to see if she can retrieve the sword. Do we want to make any special preparations to err on the side of caution gang?
Tristen d'Cordain
Champion, 160 posts
Tue 1 Feb 2022
at 19:18
  • msg #477

Re: [OOC] The Tavern

Sounds like a plan :)
Tristen d'Cordain
Champion, 163 posts
Fri 11 Feb 2022
at 23:35
  • msg #478

Re: [OOC] The Tavern

Gone for the weekend.
See everyone after the Super Bowl
Dungeon Master
GM, 322 posts
Lord of Lies
Teller of Tales
Tue 22 Feb 2022
at 22:34
  • msg #479

Re: [OOC] The Tavern

Where to next?
Tristen d'Cordain
Champion, 165 posts
Tue 22 Feb 2022
at 23:37
  • msg #480

Re: [OOC] The Tavern

Room A
Arialis Moonrider
Magus, 177 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 1 Mar 2022
at 04:33
  • msg #481

Re: [OOC] The Tavern

I want to apologize for my week of silence. I had gotten a massive and major ear infection which made concentrating difficult. It's healing pretty good, but I am still having my moments of ouchie.
Razyll
Cleric, 185 posts
Tue 1 Mar 2022
at 12:14
  • msg #482

Re: [OOC] The Tavern

Glad to hear that you are on the mend. Hang in there <3
Faeli Blackbriar
Wizard, 188 posts
AC:15 HP:24
Fri 4 Mar 2022
at 19:46
  • msg #483

Re: [OOC] The Tavern

Hope you feel better soon!
Dungeon Master
GM, 323 posts
Lord of Lies
Teller of Tales
Sat 5 Mar 2022
at 23:41
  • msg #484

Re: [OOC] The Tavern

Oof I finally have time to post. So early this week my father-in-law's house burned down. Everyone is fine but he also was a bit of a hoarder so the whole family has been called in to sort through the charred and soggy remains.

I'm fine, everyone is fine. I apologize for not posting sooner but pretty much I've been coming home, eating, and going to bed only to wake up and head back out again. No computer, no down time. Well, that's not entirely true but the downtime I did have was spent in a comatose state on the couch watching trash TV mentally preparing for the next day.

Anyway we are finally getting ahead of the curve on dealing with the fire and I finally have enough sleep and energy to fire up the computer and let you all know where the hell I've been for the past week.

I can't promise a post today or tomorrow. It's high on my to-do list but things are looking like it should return more to normal soon. Again, bear with me, family emergency yadda yadda yadda. The important thing is I'm still here, no worries.
Razyll
Cleric, 186 posts
Sun 6 Mar 2022
at 14:08
  • msg #485

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 484):

Hang in there <3
Tristen d'Cordain
Champion, 166 posts
Sun 6 Mar 2022
at 16:52
  • msg #486

Re: [OOC] The Tavern

Take care of family first. Thanks for the notice. We're still here.
Dungeon Master
GM, 324 posts
Lord of Lies
Teller of Tales
Thu 10 Mar 2022
at 05:08
  • msg #487

Re: [OOC] The Tavern

Where to?

(A) was a passageway leading from the zombie pits. (B) was a hallway the group completely bypassed.
Tristen d'Cordain
Champion, 167 posts
Thu 10 Mar 2022
at 08:33
  • msg #488

Re: [OOC] The Tavern

Lets go with A
Razyll
Cleric, 187 posts
Thu 10 Mar 2022
at 12:49
  • msg #489

Re: [OOC] The Tavern

In reply to Tristen d'Cordain (msg # 488):

Agreed
Dungeon Master
GM, 329 posts
Lord of Lies
Teller of Tales
Fri 1 Apr 2022
at 05:13
  • msg #490

Re: [OOC] The Tavern

Rocks fall and everyone dies  (¬_¬)
Tristen d'Cordain
Champion, 169 posts
Fri 1 Apr 2022
at 05:58
  • msg #491

Re: [OOC] The Tavern

Dungeon Master:
Rocks fall and everyone dies  (¬_¬)


Well then please drop me from the game. It's been fun :)
Dungeon Master
GM, 330 posts
Lord of Lies
Teller of Tales
Sun 17 Apr 2022
at 02:56
  • msg #492

Re: [OOC] The Tavern

I come here hat in hand to apologize for the slowness of updates. It's the usual trifecta: work, illness, holidays. I'm here but once we push through the next week or so things should speed back up again.

I recently switched jobs which is why this whole year has been slow but I'm getting my feet under me and right now I know I am lucky to manage 1-2 updates a week but I really feel like in a week or so we can get that pushed up to 3-4 or even...dare I say it...5 a week?
Faeli Blackbriar
Wizard, 193 posts
AC:15 HP:24
Sun 17 Apr 2022
at 12:18
  • msg #493

Re: [OOC] The Tavern

In reply to Dungeon Master (msg # 492):

That is totally okay with me. If the game slows as you get your feet under yourself <3 I will check in daily so you know I am still super interested <3
Tristen d'Cordain
Champion, 170 posts
Sun 17 Apr 2022
at 14:13
  • msg #494

Re: [OOC] The Tavern

Still here. I understand that RL is the priority and things come and go. Oh the waves of pressure :)
Dungeon Master
GM, 332 posts
Lord of Lies
Teller of Tales
Wed 20 Apr 2022
at 04:07
  • msg #495

Re: [OOC] The Tavern

By my notes there is only one more passage way unexplored so let me know when you are ready to move on. I don't want to rush  you though, you are exploring ancient ruins with interesting properties so don't feel like I am yanking you by the hand in any particular direction.

My goal is just that the game moves at as quick a pace as we can manage, but that pace doesn't have to lead anywhere in particular.
Arialis Moonrider
Magus, 182 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Wed 27 Apr 2022
at 01:26
  • msg #496

Re: [OOC] The Tavern

Itchy eyes really suck. Sorry for the slowness, still dealing with adapting to springtime here. I'm up to par enough that I can keep up with a couple game but then my energy drains to zero fast shortly after.

Anyway! Am moving through and catching up again! Hopefully if I get catch up I can stay that way...
Dungeon Master
GM, 333 posts
Lord of Lies
Teller of Tales
Wed 4 May 2022
at 03:49
  • msg #497

Re: [OOC] The Tavern

I'm assuming you're not leaving and are instead checking the last hallway...
Dungeon Master
GM, 335 posts
Lord of Lies
Teller of Tales
Sat 14 May 2022
at 04:16
  • msg #498

Re: [OOC] The Tavern

Poke poke what are we doing?
Tristen d'Cordain
Champion, 173 posts
Sun 15 May 2022
at 01:25
  • msg #499

Re: [OOC] The Tavern

I think that we're done with the area beneath the factory. Shall we return to the ground level? Have we finished checking the rooms in the factory?

If so, then back to town to get the sheriff and Ameiko!
Dungeon Master
GM, 338 posts
Lord of Lies
Teller of Tales
Tue 14 Jun 2022
at 05:11
  • msg #500

Re: [OOC] The Tavern

Anyone else doing anything before meeting with Ameiko?
Tristen d'Cordain
Champion, 176 posts
Wed 15 Jun 2022
at 03:34
  • msg #501

Re: [OOC] The Tavern

Nope. Ameiko it is :)
Faeli Blackbriar
Wizard, 194 posts
AC:15 HP:24
Tue 21 Jun 2022
at 14:13
  • msg #502

Re: [OOC] The Tavern

Sorry for the silence gang
Arialis Moonrider
Magus, 189 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Fri 24 Jun 2022
at 04:40
  • msg #503

Re: [OOC] The Tavern

I'll get a post out tomorrow. Storms rolled through where I live last week and we only just got power back on the past weekend, then my work week started. Between that, and cleanup from the storm I've been torn to the nine winds. I do apologize.

This is what hit us:
https://www.wane.com/weather/s...ategory-2-hurricane/

https://www.wane.com/news/phot...path-of-destruction/
Tristen d'Cordain
Champion, 177 posts
Sun 26 Jun 2022
at 16:32
  • msg #504

Re: [OOC] The Tavern

In reply to Arialis Moonrider (msg # 503):

Wow. Stay safe!
Arialis Moonrider
Magus, 190 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 28 Jun 2022
at 02:58
  • msg #505

Re: [OOC] The Tavern

Tristen d'Cordain:
In reply to Arialis Moonrider (msg # 503):

Wow. Stay safe!


Thanks I appreciate it! We have been, it's been pretty hectic here the last couple weeks though.
Tristen d'Cordain
Champion, 179 posts
Sat 2 Jul 2022
at 13:27
  • msg #506

Re: [OOC] The Tavern

Off to summer camp. No internet next week.
Dungeon Master
GM, 339 posts
Lord of Lies
Teller of Tales
Sat 9 Jul 2022
at 03:35
  • msg #507

Re: [OOC] The Tavern

What's up guys?
Arialis Moonrider
Magus, 192 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 12 Jul 2022
at 00:51
  • msg #508

Re: [OOC] The Tavern

I got sick. Which sucked, a lot.
Tristen d'Cordain
Champion, 180 posts
Tue 12 Jul 2022
at 15:57
  • msg #509

Re: [OOC] The Tavern

Back from summer camp. And now I have covid :(
I hope I'm past the worst of it. This should free up some time for me to post :)
Tristen d'Cordain
Champion, 182 posts
Tue 12 Jul 2022
at 16:13
  • msg #510

Re: [OOC] The Tavern

Hey guys. Who is still around?
Arialis Moonrider
Magus, 193 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Tue 12 Jul 2022
at 17:42
  • msg #511

Re: [OOC] The Tavern

I am.

But it looks like we may have lots Razyll, Talitha, and Kaddock. They've not posted since April 13th, Feb 24th, and Jan 28th respectfully. Faeli posted a couple weeks ago but that's when everything sorta fell silent.
This message was last edited by the player at 17:45, Tue 12 July 2022.
Dungeon Master
GM, 340 posts
Lord of Lies
Teller of Tales
Wed 13 Jul 2022
at 05:10
  • msg #512

Re: [OOC] The Tavern

I'm sad to say but I think I'll be pulling the plug on this game. I switched to a new job and it's taking up more time and I have been looking at shedding some rpol weight.

This was fun while it lasted but losing the majority of players when I am already very busy means it is probably best just to let it go.

I'll leave the game up for a little bit in case someone wants to grab something but I hope you enjoyed yourselves. We ended up getting through almost the entire first book of Rise of the Runelords, much farther than I've ever gotten before in PBP or TBT.
Tristen d'Cordain
Champion, 183 posts
Wed 13 Jul 2022
at 05:36
  • msg #513

Re: [OOC] The Tavern

Yeah. Thanks for running this game for us :)
Tristen d'Cordain
Champion, 184 posts
Wed 13 Jul 2022
at 05:37
  • msg #514

Re: [OOC] The Tavern

This was my very first and only game in Pathfinder 2 rules. Not comfortable rules at all :)
Arialis Moonrider
Magus, 194 posts
Violet Knight of Kyonin
AC 18(19) HP 15/16 F5R7W3
Fri 15 Jul 2022
at 00:55
  • msg #515

Re: [OOC] The Tavern

This was a good game boss. I had fun, but am sad to see it go.
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