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03:02, 19th April 2024 (GMT+0)

02.02: Touchdown on K-Zino.

Posted by NarratorFor group 0
Control
GM, 765 posts
GM
--
Fri 21 Oct 2022
at 02:22
  • msg #83

Re: 02.02: Touchdown on K-Zino

Nicely done.  That'll give Viper the success--allowing her to avoid the minor cost.
Gothique
Player, 87 posts
Fri 21 Oct 2022
at 03:21
  • msg #84

Re: 02.02: Touchdown on K-Zino

Control:
Gothique:
  • Are you looking to hide or escape?
  • If Hiding, roll Stealth as an opposed check (On Car, we'll call it Overcome his Notice(+3) roll.  That's the final roll, not his skill level).
    The front of the junk-shop has an Aspect Small Space, Big Shadows.  That could help if you need it... to invoke it for a fate-point.
  • If you're looking to escape, you'll want to move into Zone-2 where Uncle Importer is.  There's no difficulty to do so, it's just a narrative statement so I know what's going on.  However, unlocking the rear door to move into Zone-4, where Kaede is, is another matter  entirely...


Gothique here is trying to hide.  She will not abandon her friends unless ordered to even as frightened as she is.  As such she goes for the Small Space, Big Shadows.  at the front of the store and tries to keep herself safe and still be nearby to be of use.

(OOC -
21:20, Today: Gothique rolled -1 using 4 Fudge dice.  Stealth +2.)

Narrator
NPC, 90 posts
Narrator
--
Fri 21 Oct 2022
at 04:52
  • msg #85

Re: 02.02: Touchdown on K-Zino

All right, so the round is done:

Baylee rocked back and then sprang forward, enjoying the freedom of the lighter gravity.  It felt right, familiar even.  Baylee rushed forward and grabbed the bigger guys torso plates. Viper went low, sweeping out his feet from underneath him.  He twisted in Baylee's grip, but she adjusted the pitch and angle so that he had no choice but to go down on his back, as the second blast chuffed out a blast of compressed.... water?

Then everything crackled and lit up.  Electricity arced all over the room.


Combat Sequence II:
  • +5: Baylee
  • +5: Beta -
  • +4: Viper
  • +4: Gothique - Hiding among a stack of boxes
  • +4: Gilina -
  • +4 Car -
  • +2 Electrical Field (2x) - Arcing Attack(+6) this round


Scene Aspects:
  • Small Space, Big Shadows
  • Fabricated Metal Counter between Zone 1 & Zone 2
  • Basic Fabricated Metal Door between Zone 1 & Zone 3 (Front Entrance)
  • Everything's All Wet!
  • Electrical Field



I've refreshed my memory by reading up on Hazards in the Fate Condensed book.
You're facing: Hazard: Electrical Field: Skill-Rating (Arcing): +4, Weapon-Rating: +2
  • Roll to defend against a Fantastic(+6) attack. 
  • So, it attacks with 4dF(+2) + Arcing(+4)for a Fantastic(+6) electrical Attack.
  • It's still on +2 Initiative, so you've got a couple of moments before the attacks fire.
  • Hazards can attack and create advantages; they can't be attacked and they don;t overcome obstacles.  If you want to overcome or cerate an advantage to block the hazard, you'll be facing passive opposition (meaning I don't roll for it) of Arcing(+4)

This message was last edited by the player at 04:53, Fri 21 Oct 2022.
Maissa Haukea
Player, 145 posts
aka "Viper"
exhilarated pilot
Fri 21 Oct 2022
at 17:52
  • msg #86

Re: 02.02: Touchdown on K-Zino

By this line, I'm adding the aspect Viper's PEP on the counter (remember? :)). The poor PEP is going to suffer with the electrical field/ark... however, the gun's barrel is facing the Rear Area

Viper is already excited by this fight, and now she's exhilarated by the electric field, which makes her tense... With a little push, she even would want to experience it! But now the adrenaline of the fight is stronger and she jumps on Beta - who's down - and tries to kick him while staying on top, so that the massive... - minuteman? - acts like an insulator (or whatever you call it. Maissa is really bad in sciences)

 Maissa Haukea rolled -1 using 4 Fudge dice.  kicking from the top of the insulator. Crap.

She began to slip from her "human step" and waver her arms to keep her balance (I'll spend one Fate point to reroll)

Maissa Haukea rolled 1 using 4 Fudge dice.  kicking the insulator from the top of it. +3 for fight, and calling her Aspect What's Life Without a Little Excitement? for another bonus :)
This message was last edited by the player at 17:55, Fri 21 Oct 2022.
Bai Ling-Li
Player, 195 posts
Tue 25 Oct 2022
at 01:41
  • msg #87

Re: 02.02: Touchdown on K-Zino

Baylee's grip was a bit loose now and she clicked her tongue against the roof of her mouth as her previous plan wobbled in possibility. There was a certai type of dissatisfaction born when interesting and bloody plans failed that stirred the bile in the pits of her stomach. She didn't like it. Still, the past was the past. At least MAissa was still moving and able to pay for that dissatisfaction later.

Then the room exploded. Baylee's eyes went wide as electricity arced all over the place. Grinning, she used what hold she had left to pull the big guard in close so she could hiss in his face, "This? This is going to be FUN!!!" She released her previous precious hold and pushed off the man's chest attempting to destabilize him for a split second. Meanwhile, she used the momentum and some muscle power to spin in something akin to a violent ballet. Her head swept down as she spun and her dominant foot came up under the guard's chin. The low gravity made it feel easier than it would have back on the prison station. Baylee felt herself get every ounce of force her slim form and centripedal force could muster and send it into the man's chin. Or, at least, the chin of his helmet. The goal to send his head snapping back and knock him down.

09:18, Today: Bai Ling-Li rolled -1 using 4 Fudge dice.  +4 Fight, +2 Stunt. So, 5 total.

Finishing her deadly little dance faced down with her leg in the air, she moved into a sort of flip that saw her land atop the guard's body. She hoped that he would insulate her from the electricity moving through the water on the ground. She hoped. Otherwise, this was going to hurt. Hopefully, him more than her. Just to be sure, she did her best to find a bit of exposed skin to make contact with to send anything taht hit her into him as well.

09:38, Today: Bai Ling-Li rolled 1 using 4 Fudge dice.  Athletic +3. To alnd atop the guard.
Orochi Kaede
Player, 51 posts
Mon 31 Oct 2022
at 06:21
  • msg #88

Re: 02.02: Touchdown on K-Zino

Orochi Kaede's cybernetic eye stares at the dazed soldier. She did not like the fact that her friends... Co-workers? Acquaintances? Potential life long partners? Let's say friends for convenience sake. For now she tries to see what that soldier those, is he contacting his team,"Hmm, if he is that might prove useful, they might decide to split up. And I could plan out an ambush of sorts." she whispers to herself, trying to form a sort of tactic based on what that soldier will do.
Control
GM, 770 posts
GM
--
Wed 9 Nov 2022
at 03:16
  • msg #89

Inside...

Scene Aspects:
  • Small Space, Big Shadows
  • Fabricated Metal Counter between Zone 1 & Zone 2
  • Basic Fabricated Metal Door between Zone 1 & Zone 3 (Front Entrance)
  • Everything's All Wet!
  • Electrical Field
  • Viper's PEP on the counter


Combat Sequence II:
  • +5: Baylee - Superb(+5) Attack Beta
  • +5: Beta  Made impossible by Baylee's action -defeaulting to Defend.
  • +4: Viper  - Fantastic(+6) Attack Beta
  • +4: Gothique - Hiding
  • +4: Gilina - Hiding Also
  • +4 Car - Steps back to place his back against the door, protecting sample.
  • +2 Electrical Field (2x) - Arcing Attack(+6) this round


A reminder that both militiamen are wearing full ceramic body-armor.  This includes a full-visored helmet.  Their faces are not visible (or, well, I don't care, they can be visible, if you want, underneath the visor... I just like the "faceless thug" look for them).  The point there is that there isn't any exposed flesh.
Control
GM, 771 posts
GM
--
Wed 9 Nov 2022
at 03:18
  • msg #90

Baylee Round 2

Baylee
  • Baylee rolled 4dF(-1) + Fight(+4) + Stunt(+2) == Superb(+5) Attack vs Beta
    • Beta rolled 4dF(+0) + Fight(+3) = Good(+3) Defend vs Baylee's +5 Attack
    • Beta takes 2-shifts of stress


  • Baylee rolled 4dF(+1) + Athletics(+3) == Great(+4) Create-Advantage: Landed Atop Beta

There's only real one dice-rolling action per combat round (outside of a defend action or an out-of-narrative Create-Aspect discussion).  The attack was a success, but not a success with style, so it's not even a boost (one-shot aspect)...

So, sorry. I don't think I can allow this as it is.

However, if you wanted to spend a fate-point and invoke one of your Aspects, you can take the attack success to a success with style, which would give you a one-shoot Aspect (a boost).  This would totally fit the bill.  The question is... is it worth it to you?

Control
GM, 772 posts
GM
--
Wed 9 Nov 2022
at 03:19
  • msg #91

Viper Round 2

Viper
Viper's PEP on the counter is definitely a valid Aspect.

To be clear... as it wasn't paid for with a dice-roll upon creation, it must be paid for with a fate-point when invoked.  Just grabbing it and using it is not an invoke.  It's not an invoke if it doesn't confer the +2 bonus or the reroll activity.

  • Maissa Haukea rolled 4dF(+1) + Fight(+3) + Aspect(+2) = Fantastic(+6) Attack vs Beta
    • Maissa Haukea -1 Fate Point for re-roll Attack vs Beta
    • Maissa Haukea -1 Fate Point for Aspect Invoke: What's Life Without a Little Excitement?

    • Beta rolled Good(+3) to Defend vs Viper's +6 Attack.
    • Beta takes 3 additional stress

Control
GM, 773 posts
GM
--
Wed 9 Nov 2022
at 03:20
  • msg #92

Gothique Round 2

Gothique
Gothique rolled 4dF(-1) + Stealth(+2) for an Average(+1) Create-Advantage (Hidden)

Neither Car nor Beta are actually looking for Gothique, so, there is no real opposition.   You can let this value stand or re-roll for free during the next round, if you wish.  It still might not come into play.
Control
GM, 774 posts
GM
--
Wed 9 Nov 2022
at 03:24
  • msg #93

Electrical Arc Attack 1

First (1 of 2) Fantastic(+6) Electrical Arc Attack

Hazard: Electrical Field: Skill-Rating (Arcing): +4, Weapon-Rating: +2

Roll Physique to defend against a Fantastic(+6) attack.

I debated about Athletics, but there's no real avoiding this.  It's hitting the entire zone--including the militiamen.

You can spend fate-points to reroll or add +2 if you can justify invoking an appropriate Aspect.

WhoDefense RollResultStress Result
Baylee (Control)4dF(X) + Physique(+5)UnknownTo Be Determined
Viper (Control)4dF(X) + Physique(+2)UnknownTo Be Determined
Gothique (cntrl)4dF(X) + Physique(+3)UnknownTo Be Determined
Gilina4dF(-2) + Physique(+1)Poor(-1)+7 shifts
Beta4dF(2) + Physique(+3) + Armor(+2)Epic(+7)+0 shifts
Car4dF(2) + Physique(+2) + Armor(+2)Fantastic(+6)+0 shifts
Uncle Importer4dF(-1) + Physique(+1)Mediocre(+0)+6 shifts

Narrator
NPC, 91 posts
Narrator
--
Wed 9 Nov 2022
at 03:41
  • msg #94

Orochi Kaede

Orochi Kaede

The militiaman looked around, his face visible through the shattered visor.  He was barely a kid--not even fully filled out as an adult yet.   His eyes were wide and he seemed easily spooked.

He lifted a hand to his ear and OK heard him say  "Yeah."  he swallowed, his voice unsteady.  "This is Delta.  Ma.  I got hit.  Fuckers got me from behind.  Tunnel Rats, maybe.  But they... I don't think they took anything."

There was a subtle hiss from Delta's helmet.  Someone talking on the other end.
Maissa Haukea
Player, 147 posts
aka "Viper"
exhilarated pilot
Thu 10 Nov 2022
at 16:23
  • msg #95

Orochi Kaede

In reply to Narrator (msg # 94):

Behind the stick, she was a goddess, but with her fists and kick only, much less so. Viper briefly considered taking a "Raised by Fists" aspect as her 4th and - until then - undetermined aspect, then decided against it. Rolling the dice was always funnier !

Maissa Haukea rolled 1 using 4 Fudge dice +2 for Physique = 3. Giving her body to the intensity of the moment! :)
Control
GM, 776 posts
GM
--
Fri 11 Nov 2022
at 02:23
  • msg #96

Viper

A Fantastic(+6) attack is hardly lamentable! (It's only 3-shifts less than this game might allow for a maxxed skill and maxxed roll)... So maybe +9 is "Godly?"  Open step above Legendary(+8).
Orochi Kaede
Player, 54 posts
Sat 12 Nov 2022
at 10:14
  • msg #97

Orochie Kaede

Orochi Kaede simply stares at the young soldier, wondering why his doing what his doing she appears out from her hiding spot and stares at the guard,"... Excuse me little nii-san, may I inquire why your wearing what your wearing." Kaede said, scanning the boy of any sign of nervous inflection or emotion that might prove useful,"Ah, my apologies, my name is Kaede-chan, what's yours?"

18:02, Today: Orochi Kaede rolled 0 using 4 Fudge dice.  Empathy (+3).

Creating Advantages with only a +3

Control
GM, 778 posts
GM
--
Sun 13 Nov 2022
at 02:35
  • msg #98

Re: Electrical Arc Attack 1

First (1 of 2) Fantastic(+6) Electrical Arc Attack
Hazard: Electrical Field: Skill-Rating (Arcing): +4, Weapon-Rating: +2

WhoDefense RollResultStress Result
Baylee (Control)4dF(X) + Physique(+5)Superb(+5)+1 shift
Viper (Control)4dF(X) + Physique(+2)Good(+2)+4 shifts
Gothique (cntrl)4dF(X) + Physique(+3)Average(+1)+5 shifts
Gilina4dF(-2) + Physique(+1)Poor(-1)+7 shifts
Beta4dF(2) + Physique(+3) + Armor(+2)Epic(+7)+0 shifts
Car4dF(2) + Physique(+2) + Armor(+2)Fantastic(+6)+0 shifts
Uncle Importer4dF(-1) + Physique(+1)Mediocre(+0)+6 shifts

Gothique
Player, 92 posts
F3 M0/4 P0/10 C246
Sun 13 Nov 2022
at 18:58
  • msg #99

Re: Electrical Arc Attack 1

How in space did they get into this situation especially since this situation was well above Gothiques head and nothing in her bag of tricks would likely help her out.  But maybe she can help on the outside so she tries to Escape the scary situation and hopes the Fabricated Metal Counter will provide better shelter until she can assess the situation seeing hiding seems to be no longer an option.

If possible she will grab Gili and take her over as well using all the adrenaline she has to actually do this seemingly shrugging off the effects of the first blast.
This message was last edited by the player at 20:47, Sun 13 Nov 2022.
Maissa Haukea
Player, 148 posts
Exhilarated Pilot
F2 M0/4 P0/8 C246
Sun 13 Nov 2022
at 20:34
  • msg #100

Re: Electrical Arc Attack 1

The electric shock was not the orgasmic tickling she expected. It was all pain and pression on the heart and throbs in the brain, or the opposite, and even her eyes (which wanted to gouge out of their sockets, it seemed), were flashing with stars.
Still, she had learned during her rough upbringing and her stays in jail to Dancing with the Pain - rewiring her brain to send surges of endorphins. New Aspect! Maissa is masochistic-kinda.

She still felt the burn, but shook herself back into action [and that's my narrative excuse I want to use to explain why she's not taking damage :)]

I guess the order of initiative hasn't changed, so here's Maissa action statement : "electrified", she grabs Beta and tries to remove his armor by any way possible...
Narrator
NPC, 92 posts
Narrator
--
Fri 18 Nov 2022
at 04:14
  • msg #101

Re: Orochie Kaede

The boy turned, and his expression went closed and guarded almost immediately.  He gave Kaede a once-over, taking in the mechanical elements of her appearance, and he took an involuntary step backward.   One hand went to the ear of his helmet, the other to his waistband, where he  withdrew a cylindrical object.

"Don't come any closer." He said after a moment, his hand splayed out in front of him trying to keep her back from him.     "We're inside a bio-threat radius."

"You're not a tunnel-rat."  He said after a moment. "Where's your rebreather?  Back at yer berth?"

Empathy(+3) + 4dF(+0) Noted.  Will apply depending where this conversation goes.

And no, he hasn't given you his name yet.  He's there on a police-action and he was attacked from behind.  Kaede might be cute under the metal bits, but she's still a suspect.

Orochi Kaede
Player, 55 posts
F3 M0/10 P0/6 C246
Fri 18 Nov 2022
at 08:01
  • msg #102

Re: Orochie Kaede

"Rebreather? Berth? Sorry, little nii-san, I don't know what any of that means, I'm new around here." Kaede says, being truthful in her words,"Tell me, what do you mean by bio-treat radio, it sounds delicious but I have concerns with it being called a radio." she says, also being completely honest. At least based on this kid's accent, it's quite hard to tell what his talking about.
Control
GM, 782 posts
GM
--
Wed 23 Nov 2022
at 03:27
  • msg #103

Combat Round III

So...

The electrical charge is arcing through the air, sending bolts of electricity all over the place. Most of the surfaces in the junk shop were fabricated metal, so the conductivity in the place is super high.     Touching pretty much anything is a sure-fire way to get shocked.  and, well, nobody--not even the militia-men--seemed to be able to avoid it.

Viper is--mostly--on top of Beta, who's down, his back on the ground after Baylee's dance card left him reeling.  Gothique, Gilina and Uncle Importer took relative shelter in the spaces behind the counter--putting them in zone-2.  It's still in the reach of the electrical arc attack, though.  And the fabricated steel counter doesn't offer any protection from the electruical arc.  It does, however, offer possible protection from the militiamen, as they can't actually see the girls and Marcus the Uncle Importer.


Scene Aspects:
  • Small Space, Big Shadows
  • Fabricated Metal Counter between Zone 1 & Zone 2
  • Basic Fabricated Metal Door between Zone 1 & Zone 3 (Front Entrance)
  • Everything's All Wet!
  • Electrical Field (for one more combat-exchange)
  • Viper's PEP on the counter


Combat Sequence III:
  • +5: Baylee (F2/3, M8/8, P14/14, C2246) - undefined
  • +5: Beta (M6/6, P7/12, C246) -
  • +4: Viper (F2/3, M4/4, P4/8, C246) - try to remove Beta's armor...
  • +4: Gothique (F3/3, M4/4, P5/10, C246) - undefined
  • +4: Gilina (M12/12, P1/8, CX46) -
  • +4 Car (M6/6, P5/10, C246) -
  • +2 Electrical Field (1x) - Arcing Attack(+6) this round only

Control
GM, 783 posts
GM
--
Wed 23 Nov 2022
at 03:29
  • msg #104

Combat Round III: Viper

Viper:
Trying to remove Beta's Armor

It's not terribly futuristic or advanced.  It's ceramic plating on top of a heavy fabric weave of some sort.  It's just a configuration she hasn't seen before.  But she's also got years of experience behind her... even if she doesn't directly remember it.  It's just armor.  So, roll for it.  You're trying to remove an Advantage by removing the Armor.  so, that's going to be an Overcome Fight roll vs Beta's Fight of a paltry Opposition(+1).  'Cause that's what I rolled.

His armor doesn't actually provide any bonus to him in trying to prevent you from removing said armor...


Gothique:
 Private Message.
This message was last edited by the GM at 03:34, Wed 23 Nov 2022.
Narrator
NPC, 93 posts
Narrator
--
Wed 23 Nov 2022
at 03:43
  • msg #105

Re: Orochi Kaede

Orochi Kaede

The kid tilted his head to one side with a confused look.  "You just get off the boat, mah?"  He seemed to be utterly shocked.  "You looking to die?  Serious Juju here. Not safe.  Here."

He flicked his wrist and the cylinder in his hand arced towards her.

Given the vagueness of the situation and the ways his words can be interpreted... you tell me what you do.  Let the palm-sized cylinder fall, swat it away, catch it, dodge it,... or something else?

It wasn't a fast-pitch.  More like a slow lob...  but the kid's movements were fast and precise...  something OK could recognize.
Gothique
Player, 96 posts
F3 M0/4 P5/10 C246
Wed 23 Nov 2022
at 04:45
  • msg #106

Re: Orochi Kaede

Gothique looks around trying to figure out exactly what is going on invoking Bright-Eyed and Curious in hopes she can figure it out!

Science roll - 5

21:43, Today: Gothique rolled 1 using 4 Fudge dice.  Science +4.
Orochi Kaede
Player, 59 posts
Cyber Ninja Girl
F3 M0/10 P0/6 C246
Sat 26 Nov 2022
at 10:00
  • msg #107

Re: Orochi Kaede

Orochi's cybernetic eye zooms into that strange object heading toward her. In a few moments her eye scans what sort of threat does it possibly pose to her well-being, then her body does the rest of the work.

17:55, Today: Orochi Kaede rolled 0 using 4 Fudge dice.  Notice (+4).

Success

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