Rules.   Posted by Zeus.Group: 0
Zeus
 GM, 10 posts
Mon 28 May 2018
at 21:35
Rules
The world of Orario is pretty well separated from the standard Pathfinder High Fantasy and so I will be setting some tentative guidelines over materials used for play. if you want to play something outside this base list, feel free to make a pitch for your preferred concept with how it fits into the world.

Races:
Humans
Pallum (Halfling)
Dwarf
Elf
Half-Elf
Boaz (Half-Orc)
Catfolk
Drow
Kitsune
Gnoll

Classes:
Alchemist
Barbarian
Bard
Brawler
Fighter
Inquisitor
Magus
Paladin
Ranger
Rogue
Slayer
Sorcerer
Swashbuckler
Warpriest

This game will also be an E6 game, meaning the 6th level is considered the highest that can be achieved. After 6th level, further experience will allow you to purchase additional feats.

This message was last edited by the GM at 21:36, Mon 28 May 2018.

Zeus
 GM, 12 posts
Thu 31 May 2018
at 01:29
Rules
Character Creation:
20 Point Buy
Allowed classes and races are listed
Choose to take the average or roll for starting gold. If you choose to roll, you get whatever number comes up
2 Traits allowed