Minerva's Store - Necessary Treasures
Minerva is the odd owner of the local pawn shop in town. You can get certain useful items - some of them may be necessary to fulfill a goal/task.
You can't pay Minerva with money - she will want something from you, but it won't be money.
You cannot use Charisma on Minerva. She is impervious to your charms. She is also super difficult to kill. Trying to kill her may bring an army of minions and her boss to defend her.
FAQ
Q. Can I kill Minerva?
A. Well, you can, but you will lose the ability to get any items.
Q. Please, can I kill Minerva?
A. …
Q. If Minerva gets my soul, what happens?
A. I will leave it a secret for now - you'll see when someone loses. Basically though you become one of Minerva's minions.
Q. Why are Minerva's eyes all glowy blue - is she a vampire?
A. She is a vampire, but that's not why her eyes are like that.
If you have any other questions about Minerva, I'll put them in here.
Trade - You can trade Minerva for an item if she has it in her store. You will have to do a combat move with your luck.
Dice - you can play a dice game with Minerva. If you roll the number of the object you want, you will get that object. Otherwise, Minerva will get your soul to use for her own purposes. If you don't want that - after failure, do a luck roll and if it's at least a 10, you can avoid giving her your soul. If you roll a cursed item - she will give it to you, but of course you also get the curse (they attach immediately to you)
Quest -You will have to go on a quest to get the item. You'll have to figure out Minerva's riddles to figure out where to go.
Items at the store (or around town/forest/lake/mountain/in heaven) - roll 1d 100.
1.Archangel’s Eye – This eye allows you to foretell people’s romantic fates, and see the normally invisible red threads of people’s destinies. Furthermore, you can interfere with those threads +2 Charisma. +5 Wisdom. Item has 6 health.
2. Harisen – A silly paper fan that causes paralysis to demonic characters. Overlords have some resistance to the fan. -10 strength to any demonic character. -3 if it’s an overlord. Item has 10 health.
3. Anti-Lock Blade Equipment This is a strange, narrow knife. With it you can open virtually any lock by simply touching it with the blade +5 skill Item has 5 health. Only can use item on locks.
4. Minerva’s Favorite Doll - This is a wooden kokeshi doll, an old-style simple wooden doll that basically looks like a wooden head on a stick, that is said to have been carved by a mysterious monk. If you own it, you can pull a memory from someone, even if they’ve forgotten it. They will be forced to reveal the memory. +10 Charisma +10 Health.
5. Brooch of the Scapegoat Curse – This is an ornate pin that never leaves your person once you wear it. If you acquired this item, you equip it automatically (you can’t help it). Once it’s equipped, any occult or demonic presences will be drawn to you and attempt to either seize or attack you. -2 health for person wearing it.
6. The Sword of the 7th plane – The only sword capable of beheading a vampire in one swing. +10 Strength, only against vampires.
7. Alchemist’s Crystal – A black jet-like crystal formed in the process of making a philosopher’s stone. If you equip it any weapons you use will be strengthened above and beyond the normal power. +5 strength +5 health for crystal.
8. Cintamani Stone – Has an appearance somewhat like a black opal and is set in a gold scrollwork necklace clasped by a heavy chain. A priceless ruby hangs below it. Once belonged to Buddha and is able to grant peace and 1 wish. +5 Charisma plus one task completed.
9. Ǒusībùyúnlǚ (Cloud-stepping Boots or Cloud-stepping Shoes), made of lotus fiber, these are one of the treasures of the Dragon Kings; Ào Ming gives them to Sun Wukong in order to get rid of him when he acquires the Ruyi Jingu Bang +5 Agility +5 Health
Peaches of Immortality, consumed by the immortals due to their mystic virtue of conferring longevity on all who eat them. (Chinese mythology) Add 20 to health – peach disappears after 1 use.
10. Dragons Teeth – these, when buried in the ground, can create 1000 soldiers per tooth. You have 100. +20 Strength
11. Xuanzang’s headband – a headband that can defeat the monkey king by forcing him to love +30 Charisma against monkey king. He will be forced to wear it and will “love” you and do what you say.
12. Kavacha – Golden Armor that is imprenetrable even to heavenly weapons. The armor will integrate into the body of the wearer and emits the radiance of the sunlight. It is as thick as it looks, an invincible armor that protects against all harm, physical or conceptual. +10 agility, and +10 to health. -5 to charisma (who wants to be blinded every time they look at you?) (Hindu mythology)
13. Kusanagi-no-tsurugi (Japanese: 草薙の剣) (also known as Ama-no-Murakumo-no-Tsurugi (天叢雲剣) or Tsumugari no Tachi Japanese: 都牟刈の太刀), sword of the Japanese god Susanoo that he found in a dragon’s tail when he defeated the dragon, later given to his sister Amaterasu. It is one of three Imperial Regalia of Japan. (Japanese mythology) – produced lightening storms and allows user to hurl lightning at an enemy – sword has+10 magic (not added to user’s magic – it is its own) +10 health
14. Totsuka-no-Tsurugi, the sword Susanoo used to slay the Yamata no Orochi. It’s a giant sword -10 spans long. Really heavy and inconvenient to drag around. The sword was responsible for the defeat of the black dragon. Sword gives wearer the power to kill a dragon. +20 strength against dragons. -10 agility if you’re a human or lesser demon/werewolf (it’s a big, heavy sword).
15. Amenonuhoko (Heavenly Jewelled Spear), the naginata used by the Shinto deities Izanagi and Izanami to create the world - also called tonbogiri. (Japanese mythology) – can be used to fulfill an ultimate goal. 1 use.
16. Nihongo, is one of three legendary Japanese spears created by the famed swordsmith Masazane Fujiwara. A famous spear that was once used in the Imperial Palace. Nihongo later found its way into the possession of Masanori Fukushima, and then Tahei Mori. +5 strength. Item has +5 health
17. Kongō, A trident-shaped staff which emits a bright light in the darkness, and grants wisdom and insight. The staff belonged originally to the Japanese mountain god Kōya-no-Myōjin. It is the equivalent of the Sanskrit Vajra, the indestructible lightning-diamond pounder of the king of the gods/rain-god Indra. There the staff represents the three flames of the sacrificial fire, part of the image of the vajra wheel. +10 cunning.
18. Uchide no kozuchi, a legendary Japanese "magic hammer" which can "tap out" anything wished for. In popular belief, magic wooden hammer is a standard item held in the hand of the iconic deity Daikoku-ten. (Japanese folklore). 3 tasks completed.
19. Yasakani no Magatama, a bejeweled necklace of magatamas offered to Amaterasu. One of three Sacred Imperial Relics of Japan. It represents benevolence. (Japanese mythology) +10 benevolence from the Emperor. Emperor will take from you.
20. Yata no Kagami, a mirror offered to the goddess of the sun, Amaterasu in Japanese
mythology. One of three Sacred Imperial Relics of Japan. It represents Wisdom.. It allows you to know if someone is lying, allows you to see a person as they really are inside (beautiful or ugly). allows you to see through illusion, and increases your wisdom. +10 wisdom
21 Sakujo – A staff with six golden rings attached, that when shaken, can open the doors between various realms. Touching a person with the staff awakens compassion within the person. +10 Charisma. +10 magic to open doorway to heaven.
22. Gachirin – Moon Disc made of creamy jade. It has a rabbit pounding Mochi on it. Rubbing the stone can produce a moon rabbit. Moon Rabbits have the ability to cure any ill or curse. +5 health added to anyone stone is used on. (stone disappears after 1 use)
23. Hoju – Wish fulfilling jewel - Grants wishes, brings wealth. Often depicted as a single orb with a pointed top. this jewel signifies the bestowal of blessings on all who suffer, for it grants wishes, pacifies desires, and brings clear understanding of the Dharma. Is guarded by the messenger of Inari. Grants 1 wish to user (can be used for task) disappears after use
24. Vajra – Small double weapon with a single prong on each end. Using it can crush resentment, expel enemies, and destroy evil. +5 charisma, +5 agility, +5 strength
Tetsupu – Wards off calamity to the wearer. Allows you to anticipate attacks or bad luck. +10 luck +5 cunning
25. Hoin – Brings charm and eloquence to your speech. Lures and convinces others to your side. +10 charisma
26. Five Flavored Tea of Forgetfulness, Meng Po collects herbs from various earthly ponds and streams to make her Five Flavored Tea of Forgetfulness. This is given to each soul to drink before they leave Diyu. The brew induces instant and permanent amnesia, and all memory of other lives is lost. (Chinese mythology) Have to use charisma to get someone to drink this.
27. Red string of fate, an East Asian belief originating from Chinese legend. According to this myth, the gods tie an invisible red cord around the ankles of those that are destined to meet one another in a certain situation or help each other in a certain way. Often, in Japanese culture, it is thought to be tied around the little finger. According to Chinese legend, the deity in charge of "the red thread" is believed to be Yuè Xià Lǎorén (月下老人), often abbreviated to Yuè Lǎo (月老), the old lunar matchmaker god, who is in charge of marriages. (Chinese mythology) = Use luck to try to tie this to two individuals. They will then be fated for each other.
28. Ningyo's flesh, the flesh is pleasant-tasting, and anyone who eats it will attain remarkable longevity. +10 health
29. Purple Gold Red Gourd, a powerful magic gourd that sucks anyone who speaks before it inside and melts them down into a bloody stew. +5 charisma to get enemy to speak in front of it. -10 health against enemy. (Chinese mythology)
30. Paolao, a legendary torture device created by the wicked fox spirit Daji. It was a tall bronze cylinder heated with charcoal, if one fell off they would die. With no other alternatives one was forced to dance atop the cylinder, until they died. (Chinese Mythology) +10 charisma to force someone on the cylinder. -20 health for victim.
31 Shirikodama, Soul gem – it allows a beings soul to be sucked into it. You control the being. It’s what Minerva has around her shop. (Japanese mythology) -10 will for any who has a sphere made of them. +20 magic. Some creatures have a soul gem in the shop. Accounts for the other dragon’s “pearls”
32. Ibong Adarna's droppings, the legendary bird of the Philippines was said that its droppings can turn any living creature into stone upon contact. (Philippine mythology) +10 Magic -10 health for enemy. get 5 or above for luck roll so that it's not you who accidentally gets turned to stone.
33. Breath of life, in countless stories from different cultures featured gods breathing life into object that brought them to life. 1 bottle gets +5 health and +5 energy
34. Jeweled Branch of Hōrai, a branch from a tree found on Hōrai, these trees of gold have jewels for leaves. One of Kaguya-hime's suitor set out to search for the branch. (Japanese mythology) +10 charisma towards anyone you give the branch to.
35. Money tree, a kind of holy tree, which can bring money and fortune to the people, and that it is a symbol of affluence, nobility and auspiciousness. (Chinese mythology) +10 luck.
36. Lotus tree fruit - fruit that caused a pleasant drowsiness, and which was said to be the only food of an island people called the Lotophagi or Lotus-eaters. When they ate of the lotus tree they would forget their friends and homes and would lose their desire to return to their native land in favor of living in idleness -10 will. Causes amnesia. Attaches to you (you’re the one that drinks it and gets amnesia) - creates an addiction - you will want more of the fruit somehow.
37. Guyao Mountain Yao Grass - One type grew on Guyao Mountain: this type of Yao Grass acted as a type of love potion, which would cause a person who ate it attract the love of others. This type was described as having lush leaves, yellow flowers and fruit like dodder. It originated as a transformation of Yan Di's daughter Yao Ji after her death. - +10 charisma
38. Taishi Mountain Yao Grass -Another type of Yao Grass grew at Taishi Mountain: this type when used produced an affect of mental clarity, preventing confusion of the mind. This type was similar to the Atractylodes, with white flowers and black fruits. +10 wisdom
39. Colored Stones of Nüwa, are five colored stones crafted by the goddess Nüwa, when heaven and earth were both in turmoil. Each stone represents one of the five Chinese elements, fire, water, earth, metal, and wood. (Chinese Mythology) – allows user +5 magic for using each stone – stone disappears after use.
40. Sesshō-seki (also Killing Stone), a stone that kills anyone who comes into contact with it. (Japanese mythology) -20 health. You die.
41. Tide jewels, the kanju (干珠?, lit. "(tide-)ebbing jewel") and manju (満珠?, lit. "(tide-)flowing jewel") were magical gems that the Sea God used to control the tides. (Japanese mythology) - green dragon's jewel. Can control Green Dragon. Creates a portal to the sea and allows person using it to control things related to gravity and tides (circadian rhythm's, etc) +10 magic
42. Five-colored Jewel from a Dragon's Neck, a jewel that shines five colors found in a dragon's neck. One of Kaguya-hime's suitor set out to search for the jewel. (Japanese mythology) – white dragon’s pearl. Allows that dragon to have their immortality and memories back. Another person can control the white dragon as though they have a soul gem.
43. Flaming pearl (also Wish-granting pearl), oriental dragons are shown with a flaming pearl under their chin or in their claws. The pearl is associated with spiritual energy, wisdom, prosperity, power, immortality, thunder, or the moon. (Chinese mythology) – gold dragon’s pearl. Only for gold dragon. Allows a person to control gold dragon. -10 will for gold dragon
45. Draconite, a mythical gemstone taken from the head of a live dragon and believed to have magical properties. Underworld Dragon’s gem. Allows Underworld dragon to get powers back. Allows person to control underworld dragon. -10 will for underworld dragon
46. Hagoromo (Feather Dress), a colored or feathered kimono of a tennin. Tennin are unable to fly without these kimonos and thus will be unable to return to Heaven. (Japanese mythology) – allows a user to fly - +5 magic.
47. Kenkonken, a chakram of great power wielded in Taoist mythology by Nezha. Nezha is a mythological figure who is often depicted as a young handsome boy wearing clothes similar to a lotus since he was reincarnated from a lotus. He has two wheels with flames attached to his feet and golden ankle rings. (Chinese mythology) +10 strength
48. Pangu's axe, Pangu began creating the world: he separated yin from yang with a swing of his giant axe, creating the Earth (murky yin) and the Sky (clear yang). (Chinese mythology) - +10 magic
49. Kris Mpu Gandring, a cursed kris of Ken Arok. The unfinished or incomplete kris would kill seven men, including Ken Arok. (Folklore of Indonesia) +10 strength. -10 health each use
50. Kris Kober – Devil of the Grave – another cursed Kris. Attaching it puts you at -10 will against any high demons.
51. Houyi's bow, the God of Archery used his bow to shoot down nine out of ten sun-birds from the sky. (Chinese mythology) +10 agility against dragons.
52. Green Dragon Crescent Blade, a legendary weapon wielded by Guan Yu in the historical novel Romance of the Three Kingdoms. It is a guandao, a type of traditional Chinese weapon. It is also sometimes referred to as the Frost Fair Blade, from the idea that during a battle in the snow, the blade continuously had blood on it; the blood froze and made a layer of frost on the blade. Blade used to defeat the green dragon. Creates snow storm - +10 magic.
53. Ruyi (As Desired or As [You] Wish), is a curved decorative object that serves as a ceremonial sceptre in Chinese Buddhism or a talisman symbolizing power and good fortune in Chinese folklore. (Chinese folklore) +10 luck
54.Houken, a metaphorical Buddhist sword used to cut away earthly desires, it is wielded by Acala +10 will
55. Lü Dongbin's sword, a sword that dispels evil spirits. +5 strength against demons, evil spirts, and vampires
56. Pasha, a supernatural weapon depicted in Hindu iconography. Hindu deities such as Ganesha, Yama and Varuna are depicted with the pasha in their hands. The pasha is used to bind a foe's arms and legs or for hunting animals. (Hindu mythology) +5 agility
57. Ethereal Green Cloak – Turns you incorporeal and allows for invisibility (can go through walls, can’t be hit physically) – drawbacks – you also can’t hit physically when it’s on. 0 strength +5 magic.
58. Dancing Belt of Mei Lin – If you put this on, you will keep dancing until someone else can get it off of you. There’s a trick to that. Automatically attaches if you get it. -5 health. -5 agility
59. Shoes of Accursed Glamour – These are gorgeous shoes. So gorgeous that you can’t resist putting them on. Once on… men and women with low resistance can’t help to mob you and ask for selfies, autographs, dates, give you gifts, stalks you, tries to murder you if you don’t love them, etc…. Fortunately doesn’t affect anyone under the age of 18 or animals. Puts your luck at 0. Anyone with a zero will, will become a crazed fangirl around you. Cursed item that automatically attaches.
60. Spectral Hunter's Bracelet – allows you to summon any ghost as long as you know their name. +5 magic for summoning ghosts only
61. Spined Pendant of Void Conjuration – a very uncomfortable necklace that allows you to create a void – sort of like a hole – which you can possibly cause people to walk into and get stuck. Removing your necklace releases the person. While it’s on, it is painful to wear, since it has lots of pointy spines on it. +5 magic -3 health
62. Coat of Ice Conjuration – a blue velvet coat – very fancy and embarrassing to wear. Allows you to do ice blasts, walls, and make awesome ice sculptures. Also makes you super cold to the touch, but makes you uncomfortably warm while you’re wearing it. +5 magic -2 health -2 charisma
63. Blessed Tiara – It’s a tiara, but it makes you lucky if you wear it… but it’s a tiara… + 5 for luck. -3 for charisma (because it’s a tiara)
64. Cowardly Wolf's Amulet – an amulet that allows you to teleport – can only be activated by werewolves. +5 magic for werewolves.
65. Pin of Magic Rains – a tiny stick pin that releases a magical rain that can recharge magic by 50 percent for everyone who uses magic. Only one use.
Items 66 to 100 – They are single use magical coins that can add +2 to any stats (because I’m lazy) or they are opportunities for Minerva to get your soul. Even numbers are coins, and odd numbers are chances for Minerva.
This message was last edited by the GM at 17:56, Sun 04 Nov 2018.