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Sandpoint.

Posted by GMFor group 0
GM
GM, 5 posts
Thu 31 May 2018
at 19:07
  • msg #1

Sandpoint

Characters will all be starting out at the town of Sandpoint in Varisia. It would be best if they had ties to the town and region. Though they don't need to be native sons and daughters, they should have some history with the town.

You can get a copy of the Rise of the Runelords anniversary edition player's guide for free at http://paizo.com/products/btpy...dition-Players-Guide
GM
GM, 6 posts
Thu 31 May 2018
at 19:17
  • msg #2

Sandpoint

Those who head north from Magnimar along the rocky coastline quickly find themselves in a peculiar country. Fog drapes the rolling landscape, floating spectrally along damp and lonely moors. Small woodlands grace the region, their tangled depths redolent of nettles and pepperwood and pine sap, while further inland, river valleys lined by majestic redwoods wind between ragged tors and limestone escarpments. The region’s vastness and sense of isolation have earned it its local name — the Lost Coast.

There are pockets of civilization along the Lost Coast. Traditional Varisian campsites can
be found in nearly every gulch and hollow along the cliff-lined reaches, and lonely houses sit upon bluffs now and then—domiciles for eccentrics or the rich seeking a bit of peace far from the bustle of Magnimar’s streets. Roadside inns grace the Lost Coast road every 24 miles or so, placed by virtue of the distance most travelers can walk given a day’s travel. Low stone shrines to Desna, goddess of wanderers and patron of the Varisians, give further opportunities for shelter should one of the all-too-common rainstorms catch travelers unaware. Given time, any of these seeds of civilization could bloom into a full-grown town, or even a city. It’s happened once already, along the shores of a natural harbor nestled among the cliffs some 50 miles northeast of Magnimar. What was once a larger-than-normal Varisian campsite in the shadow of an ancient ruined tower has become the Lost Coast’s largest town: Sandpoint, the Light of the Lost Coast

Sandpoint has faced many hardships but also great prosperity in its 42-year history. A
small town on the Varisian Bay, fishermen, farmers, and other simple folk make the
community one of the rare truly peaceful havens in Varisia. Yet, while the townsfolk
have known dark times in the past, a new shadow has begun to loom over the unsuspecting
town.

The Town

A simple, relatively peaceful town with all the color and common oddities one expects from a tightly-knit community, Sandpoint sits at a point on the Lost Coast halfway between Magnimar and Windsong Abbey. Wood buildings and cluttered docks line the town’s natural harbor, while farms and the manors of wealthy citizens dot the surrounding countryside. During the day, fishing, farming, lumbering, glassmaking, and shipbuilding occupy most of the townsfolk, who commonly retire to their homes by way of Sandpoint’s many taverns. A playhouse and would-be museum make unusual attractions in such a small community, but Sandpoint’s true landmark is the Old Light, a lighthouse of ancient origins that lies in ruins. Sandpoint has nonetheless had its share of troubles. The fading scars of a recent terror still linger, a time most folk refer to as the Late Unpleasantness.

Just over five years ago, a madman stalked the streets of Sandpoint, killing dozens. Known as Chopper, the killer’s month long terror ended bloodily when an eccentric local artisan was revealed as the murderer and killed during his attempted capture. Adding to the pain, less than a month later the local chapel burned to the ground in a conflagration that nearly consumed the town’s northern half and left the local priest dead. Emerging from the shadow of these events, though, Sandpoint has healed and rebuilt, with many townsfolk
viewing the coming dedication of a new church as a symbolic end to the healing and return to normality.

The Law

Kendra Deverin has served as Sandpoint’s mayor for the past eight years. Lawmaker, judge, and general peacemaker, Deverin has proven to be both an adept diplomat and stern hand when need be—skills likely honed during her youth in Magnimar and adventuring in the region. With a personal—some say sisterly—style of governing, Kendra holds the abiding respect of most of Sandpoint’s people, charming them with her fiery temper and tenacity for justice (as demonstrated during the Late Unpleasantness). A council of several of the town’s most respected and affluent landowners aids Deverin’s work. While several councilmembers have their own agendas and visions for the town, the mayor’s no-nonsense attitude assures that council decisions ever work toward the common good.

Meting out the town’s good justice, sheriff and council member Belor Hemlock keeps watch
over Sandpoint’s people. Held as something of a local hero, Hemlock is lauded with being the man who brought the serial killer, Chopper, to justice. Although rarely faced with misconduct more severe than vandalism and public drunkenness, the sheriff is both a
keen wit and a skilled swordsman, and openly proves both when the rare crime requires
it. While the town’s chief enforcer, Hemlock knows the difference between the word of the law and its intent, and often gives those under his protection the benefit of the doubt.
Their sheriff’s work aside, Sandpoint’s people realize they must often fend for and defend themselves, especially on the outlying farms. In the rarest and most extreme cases— and
even then thoroughly discouraged—mob justice is sometimes all that satisfies the outraged people.

The Land

A rolling, lightly forested land of limestone escarpments, rugged tors, and verdant moors surrounds Sandpoint. Most who populate the area live off the land and sea. Numerous farms spread over the surrounding countryside, while the homes of fisherfolk dot the coastal cliffs. Viable farming land is a coveted commodity around Sandpoint, as rocky hills and expanses of limestone pavements— uneven areas of flat rock—break the lush landscape.

Wolves, snakes, and oversized weasels primarily stalk the deer and hares common to the area, along with the occasional stray farm animal, making attacks on humanoids rare. When the fogs common to Sandpoint’s stretch of shore rise, though, every dark shape in the mist becomes a monster, giving rise to numerous local legends of hungry wild men, winged terrors, and reeking things from the sea.
This message was last edited by the GM at 15:22, Tue 29 Jan 2019.
GM
GM, 7 posts
Thu 31 May 2018
at 19:18
  • msg #3

Sandpoint

The People

A welcoming, largely unprejudiced community of colorful locals call Sandpoint home.

Presented here are but a few of the town’s most noteworthy residents.

Kendra Deverin: Town mayor.
Cyrdak Drokkus: Grandiloquent actor, gadabout, and proprietor of the Sandpoint Theater.
Belor Hemlock: The gruff but protective town sheriff.
Ameiko Kaijitsu: Ex-adventurer and proprietor of the Rusty Dragon inn, rebellious daughter to nobleman Lonjiku Kaijitsu.
Lonjiku Kaijitsu: Stoic noble, owner of the town Glassworks.
Jargie Quinn: One-legged owner of the Hagfish tavern.
Titus Scarnetti: Tradition-minded noble who controls Sandpoint’s bustling lumber trade.
Ethram Valdemar: Oldest of the town nobles.
Ven Vinder: Owner of Sandpoint’s best-stocked general store.
Abstalar Zantus: Sandpoint’s mild-mannered local priest.
GM
GM, 134 posts
Wed 27 Jun 2018
at 16:01
  • msg #4

Sandpoint

Replaced the main game map with a map of Sandpoint. I've been assuming Eliza's shop, 'Brimstone and Spirits' is on the High street somewhere between 13, 15, 16 and 17. Prime real estate!

Uptown areas 1-12. Newer buildings, wider less crowded streets. Oldtown 13-46. Narrower cluttered streets.

1. Sandpoint Cathedral
2. Sandpoint Boneyard
3. The White Deer :Inn:
4. The Way North :Library/Maphouse:
5. Jeweler
6. Junker’s Edge :Dump:
7. Gorvi’s Shack :Streetcleaner:
8. Sage
9. Locksmith
10. Sandpoint Garrison
11. Sandpoint Town Hall
12. Savah’s Armory :Armor/weapon seller:
13. Risa’s Place :Local Tavern:
14. Rovanky Tannery
15. Red Dog Smithy
16. The Pillbug’s Pantry :Herbalist/Apothecary:
17. Bottled Solutions :Apothecary:
18. Cracktooth’s Tavern
19. House of Blue Stones :Monestary/Library:
20. Sandpoint Glassworks
21. Sandpoint Savories :Baker:
22. The Curious Goblin :Bookseller:
23. Sandpoint Theater
24. Carpenter’s Guild
25. Sandpoint Lumber Mill
26. General Store
27. Turandarok Academy :Orphanage/school:
28. Madame Mvashti’s House :Seer/Historian
29. Grocer’s Hall
30. Vernah’s Fine Clothing
31. Wheen’s Wagons
32. Scarnetti Mill
33. The Hagfish :Tavern:
34. Valdemar Fishmarket
35. Sandpoint Market
36. Sandpoint Meat Market
37. The Rusty Dragon :Inn:
38. Goblin Squash Stables
39. Two Knight Brewery
40. Sandpoint Mercantile League
41. Sandpoint Boutique :Somewhat upscale general store:
42. Fatman’s Feedbag :Tavern:
43. The Pixie’s Kitten :Brothel:
44. The Feathered Serpent :Oddities store:
45. Hannah’s :Midwife:
46. Sandpoint Shipyard
47. Valdemar Manor
48. Scarnetti manor
49. Kaijitsu Manor
50. Deverin Manor
GM
GM, 398 posts
Fri 9 Nov 2018
at 17:52
  • msg #5

Sandpoint

Pretty picture I found from another game.


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