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01:46, 29th March 2024 (GMT+0)

Chapter Three : Greyhawk City.

Posted by DMFor group archive 0
Matrim Rogthor
player, 765 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Thu 17 Mar 2022
at 11:52
  • msg #972

Chapter Three : Greyhawk City

"Aye Bhelmyr, might as well shock and awe 'em. Get them before they get us, right Myra?"

Matrim will lead, weapon at the ready, face a mixture of delight and determination.
This message was last edited by the player at 00:58, Fri 18 Mar 2022.
DM
GM, 1037 posts
Sat 19 Mar 2022
at 00:00
  • msg #973

Chapter Three : Greyhawk City

----------------

Check out the MAP.

D15 : spiral stairs UP
      three unexplored hallways
D26 : spiral stairs DOWN


----------------

Bhelmyr casts light upon Matrim's weapon.

Matrim then leads the way down souther-most hallway that Myra indicated earlier.

Matrim's weapon's light pushes away the pitch black darkness, revealing :

D16 : Prison Antechamber

A small round table sits in the middle of the room, upon which rest discarded playing cards.
Two long-swords rest against one wall. Shelves line most of the wall area,
containing a few small bits-and-pieces of spell components
(nothing rare or expensive, though).
Another archway and hallway branches off from an opposite wall
(check map).
This chamber is otherwise empty.


The adventurers can all move into area D16.

The sound Myra heard must have come from deeper into the dungeon ...
Matrim Rogthor
player, 766 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Sat 19 Mar 2022
at 00:39
  • msg #974

Chapter Three : Greyhawk City

Ensuring that his friends and the hirelings are gathered with him, Matrim will make some gestures with his head and eyes indicating he plans to go further, but will wait for a positive response from his friends before continuing.
Myra Highbrow
player, 358 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 19 Mar 2022
at 02:06
  • msg #975

Chapter Three : Greyhawk City

Myra nods her approval of the motion.
Talianythn
player, 305 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sat 19 Mar 2022
at 08:10
  • msg #976

Chapter Three : Greyhawk City

Tali, beside Myra, noted Matrim's indication to move forward, and nodded.
DM
GM, 1038 posts
Sat 19 Mar 2022
at 09:55
  • msg #977

Chapter Three : Greyhawk City

----------------

Check out the MAP.

D15 : spiral stairs UP
      two unexplored hallways
D26 : spiral stairs DOWN


----------------

The adventurers all heartily encourage Matrim to continue leading the way.
( haha ! )

Matrim steps into the hallway (D16a) beyond the mostly-empty chamber (D16).

D16a : Alarm Tunnel

Upon entering this hallway, a loud ringing sound issues forth
from all directions without an obvious source.

It is loud and very annoying !
Bhelmyr Godstouched
player, 567 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sat 19 Mar 2022
at 16:52
  • msg #978

Chapter Three : Greyhawk City

"I think we've tripped a magic alarm!" Shouts Bhelmyr.
This message was last edited by the player at 16:52, Sat 19 Mar 2022.
Matrim Rogthor
player, 767 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Sun 20 Mar 2022
at 10:03
  • msg #979

Chapter Three : Greyhawk City

Matrim, unable to really do anything besides gritting his teeth and bearing it, grits his teeth and bears the annoyance of the sound. He will continue to move forward, on alert.
DM
GM, 1039 posts
Wed 23 Mar 2022
at 00:15
  • msg #980

Chapter Three : Greyhawk City

----------------

Check out the MAP.

D15 : spiral stairs UP
      two unexplored hallways
D26 : spiral stairs DOWN


----------------

Matrim grits his teeth and moves forward towards D17 : Prison.
A door into the chamber of D17 is ajar. It is made of wood and
reinforced with steel. Matrim pushes it open and enters the chamber.

D17 : Prison

A dark chamber devoid of anything except short lengths of chain
attached to the far walls
, ending in manacles.

Remnants of rotten food lie in a few places.

Two human males are here, naked, and both manacled to the far wall.
Matrim can see that their lengths of chain would allow only a few
feet of exercise space
.

One of the men is obviously dead from malnutrition and neglect.

The other is alive. A frail and skinny man, Matrim cannot properly
ascertain his age, but he is not elderly.

His long shaggy unkempt hair falls over his face as he crawls,
wide-eyed, towards the sound of Matrim entering the chamber.

The chain soon stops his progress. Matrim can see that the man,
though wide-eyed, is blind.

----------------

Meanwhile, the incredibly irritating sound of the alarm continues ...

The hirelings, in an attempt to reach peace-and-quiet begin shuffling
their way back towards location D15.
Bhelmyr Godstouched
player, 568 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 23 Mar 2022
at 03:33
  • msg #981

Chapter Three : Greyhawk City

"Can anybody do anything about that alarm!" Bhelmyr shouted. He wasn't sure he could cast any spells to heal the blind prisoner with all that noise.
Myra Highbrow
player, 359 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 23 Mar 2022
at 05:31
  • msg #982

Chapter Three : Greyhawk City

Myra didn't know a whole lot about this alarm, but it was starting to hurt royally. In an attempt to find anything that may be its source Myra scans every nearby area she can think of.

22:28, Today: Myra Highbrow rolled 22 using 1d20+5.  Perception roll.
Talianythn
player, 306 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Wed 23 Mar 2022
at 06:47
  • msg #983

Chapter Three : Greyhawk City

Tali winced, and nodded at Bhelmyr. "It will be temporary, but it will also take all sound away, so if you wish to talk, you need to be free from teh spells range"

She then looked at the point where she thought the sound could be originating from, and cast her spell, silencing the area.
Bhelmyr Godstouched
player, 569 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 23 Mar 2022
at 06:52
  • msg #984

Chapter Three : Greyhawk City

Bhelmyr was thankful for the moment's reprieve, but there wasn't much he could do if he couldn't hear anything.
DM
GM, 1040 posts
Wed 23 Mar 2022
at 07:20
  • msg #985

Chapter Three : Greyhawk City

Barely able to think above the irritating noise,
Bhelmyr calls out to the other adventurers,
while Myra scans every nearby area she can think of (and see).

Myra cannot see any physical object or anomoly that
could be the source of the sound.

Talianythn steps forward and silences the area with a spell.

(either Dispel Magic or Silence will work here)
Matrim Rogthor
player, 768 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Fri 25 Mar 2022
at 03:59
  • msg #986

Chapter Three : Greyhawk City

Matrim tried to ignore the deafening silence, and seeing the prisoner, gasps slightly. Stowing Bone-Breaker for the moment, Matrim will go gently to the man on the floor, and give him some water and food from his rations.

Helping the man does nothing to stifle to hot rage burning inside. Even a prisoner deserves basic necessities. Or a quick death. Not this slow rot.
This message was last edited by the player at 10:34, Fri 25 Mar 2022.
DM
GM, 1042 posts
Fri 25 Mar 2022
at 11:42
  • msg #987

Chapter Three : Greyhawk City

Matrim helps the one surviving prisoner.

Matrim notices that the prisoner is not only blind,
but badly malnourished and, if left alone, would
most certainly die here within a few days.

As the man drink the water Matrim gives him,
Matrim notices that the man's tongue has been cut out.
Myra Highbrow
player, 360 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 29 Mar 2022
at 02:54
  • msg #988

Chapter Three : Greyhawk City

Myra kept her guard up, even with the noise hurting her ears. She watched the surrounding area around Matrim and any openings like the hallway they were in with her bow ever at the ready. It held at +1 arrow at the ready.

19:53, Today: Myra Highbrow rolled 18 using 1d20+5.  Perception roll.
DM
GM, 1044 posts
Tue 29 Mar 2022
at 06:48
  • msg #989

Chapter Three : Greyhawk City

With Talianythn having silenced the area,
Myra can stand and look around,
concentrating fully on her surroundings.

Myra (who rolled two excellent perception rolls),
is confidant that the adventurers, the hirelings, and the prisoner
(who the other adventurers may be able to see if Matrim kept the
door open and isn't blocking the view
)
are the only nearby creatures.

The hirelings have moved back to the area
with the spiral stairs
, to wait for the adventurers.

The immediate tasks at hand :
- the prisoner.
- (did Talianythn cast silence, or dispel magic ?).
- explore further into the dungeon.

Matrim Rogthor
player, 770 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Sun 3 Apr 2022
at 23:30
  • msg #990

Chapter Three : Greyhawk City

Matrim will help the prisoner, leave him food and water (And show him where it is by using his hands), and tell the prisoner to stay calm, and that he will be back for him.

Matrim confers with his friends, asking their input on where to go next.
Myra Highbrow
player, 361 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 4 Apr 2022
at 03:51
  • msg #991

Chapter Three : Greyhawk City

"I think we should take a careful look at the next unexplored hallway. I hope not, but there may be more hurt prisoners." As Myra spoke she never took her eyes from their surroundings, ever at the ready with her bow.
DM
GM, 1045 posts
Mon 4 Apr 2022
at 06:56
  • msg #992

Chapter Three : Greyhawk City

To refresh memories and recap :

----------------

Check out the MAP.

D15 : spiral stairs UP
D26 : spiral stairs DOWN


----------------

D15 : Lower Landing

Spiral staircase leading up to the dungeon level already explored.
A doorway in each of the five walls. A large black rune, identical to
the one in the room above, but with a smaller rune floating above it, hangs in
the air. Each rune is located above a small glowing dot.


( ... from the top passageway on the map ... )

1. A very faint light source exists down the passageway, lighting up a nearby chamber ... very faintly.
The light flickers a little bit, making Myra think it may be somehow natural, or, if magical,
less magically-consistant than the strange magical darkness engulfing the otyugh chamber.
Nothing can be heard or smelt.

2. Pitch black darkness. Numerous odd smells remind Myra of recent times walking through an
open-food market in Greyhawk or Hardby, with many exotic smells hitting the nose. The smells
do not smell like food ingredients that Myra would use, however.
Some smells are rather unpleasant.

3. This led to D16 and D17 : Prison, where the adventurers are now.
Talianythn
player, 307 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Mon 4 Apr 2022
at 10:11
  • msg #993

Chapter Three : Greyhawk City

Tali looked at Myra and nodded. "I'd rather we clear this entire place - see if there is anyone injured here. Maybe we will find something of use of the two who escaped."
Bhelmyr Godstouched
player, 571 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Tue 5 Apr 2022
at 05:24
  • msg #994

Chapter Three : Greyhawk City

"Agreed. Perhaps check the area with the light, before it flickers away?"
DM
GM, 1046 posts
Tue 5 Apr 2022
at 14:39
  • msg #995

Chapter Three : Greyhawk City

Peering down the hallway with the faint light,
Bhelmyr sees the light flicker slightly,
reminding him of a small candle flame.
(though he can't see any light source)

If Bhelmyr stands, squints and peers down
the passageway
, he can see in the very dim
light
, the walls of another chamber a short
distance away.

-----

Who's heading down the dim-light passageway ?
Alternatively, there's the pitch-black-dark
passageway
with the odd smells.

Myra Highbrow
player, 362 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 5 Apr 2022
at 21:02
  • msg #996

Chapter Three : Greyhawk City

Myra will head towards the light with Bhelmyr ready for a fight should there be one.
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