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Chapter Three : Greyhawk City.

Posted by DMFor group archive 0
DM
GM, 685 posts
Sat 25 Jul 2020
at 10:08
  • msg #1

Chapter Three : Greyhawk City

------------------

The ogre zombie is looking hurt.
Matrim is badly hurt.
Elora and Nija are both close to death.
The staff is destroyed.
The ghosts have disappeared.
The shadows have skulked off to the east ...

------------------

Please check out the MAP,
which is two-maps-in-one, showing the wandering zombies to the northeast.

DM has adjusted adventurers HP in your BIO sections.

------------------
This message was last edited by the GM at 03:33, Wed 29 July 2020.
Raieylan
player, 12 posts
HP: 31/31 AC :15
Spell Save: 13 PP: 12
Wed 29 Jul 2020
at 02:27
  • msg #2

Chapter Three : Greyhawk City

Raieylan, bolstered by the injuries to the zombie, steps in with his scimitar swinging.

 ..and misses.

<OOC: attacks with scimitar

Raieylan rolled 11 using 1d20+5 - attack - scimitar

AGAIN!>

Bhelmyr Godstouched
player, 356 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 29 Jul 2020
at 16:14
  • msg #3

Chapter Three : Greyhawk City

Bhelmyr will fly over and cast spare the dying on Nija, and healing word on Elora.
Matrim Rogthor
player, 456 posts
Rage 2/Stones Endurance 0
HP 9/43 AC 14 PP 10
Mon 3 Aug 2020
at 20:32
  • msg #4

Chapter Three : Greyhawk City

Matrim will swig a Potion of Greater Healing.

To Heal: Matrim Rogthor rolled 14 using 4d4+4

edited bio & inventory.
Kvanlanir
player, 211 posts
Wood Elf Figher
HP 41/41 AC 17 PP 14
Mon 3 Aug 2020
at 21:11
  • msg #5

Chapter Three : Greyhawk City

Kvan launches another arrow at the zombie, growing tired of this endless dance.

Attack hits AC 18 for 10 Piercing damage

16:10, Today: Kvanlanir rolled 18,10 using d20+8,d8+4.  Attack w/ Longbow.


Myra Highbrow
player, 114 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Tue 4 Aug 2020
at 00:32
  • msg #6

Chapter Three : Greyhawk City

Myra runs as close to the ogre as possible without being in melee range. Then she takes a shot with her short bow at the ogre zombie.

17:25, Today: Myra Highbrow rolled 21 using 1d20+6.  Attack roll. YEAH!!
17:26, Today: Myra Highbrow rolled 16 using 3d6+4.  Damage roll. ┏(^-^)┛


It hits! Right into where the heart should be is now an arrow sticking out of it.
DM
GM, 688 posts
Sat 8 Aug 2020
at 00:38
  • msg #7

Chapter Three : Greyhawk City

------------------
Round NINE
------------------
Initiative

17 Zombies
16 Matrim
15 Myra
14 Raieylan
14 Shadows
13 Kvanlanir
11 Bhelmyr
5 Elora
4 Nija Necrosis
2 Ogre Zombie
------------------

The two remaining zombies (9 and 10) continue wandering around aimlessly.

Matrim swigs a Potion of Greater Healing, healing himself for 14 HP !

Myra runs as close to the ogre zombie as possible without being in melee range.
Then she takes a shot with her short bow at the ogre zombie.
The arrow flies past Matrim and almost knocks the potion from the goliaths hands.
The arrow smashes through the ogre zombies head, obliterating most of it.
The ogre zombie staggers and almost falls.
It is very close to (permanent) death.

Raieylan, bolstered by the injuries to the zombie, steps in with his scimitar swinging ...
 ... and misses.

The shadows continue moving (drifting) towards the eastern edge of the forest,
drawn towards the darkness of the forest and the remains of the billowing black cloud.

Kvanlanir, growing tired of this endless dance, launches another arrow at the ogre zombie.
Kvanlanir's arrow tears part of the ogre zombies chest open.
The ogre zombie drops to its knees ...
DM rolled 11 using 1d20+4.  ogre zombie con save DC 15
 ... then drops completely to the ground, laying still.
The ogre zombie is destroyed.

Bhelmyr flies towards where Nija and Elora lay unconscious.
He casts spare the dying on Nija,
and healing word on Elora.
DM, on behalf of Bhelmyr Godstouched, rolled 9 using 1d4+6.  healing word on Elora

Elora, healed by Bhelmyr, gasps and sits upright.
She looks around, shakes the cobwebs from her head, and slowly gets to her feet.

Nija, spared from dying by Bhelmyr, remains laying on the ground, unconscious.

------------------

The battle comes to an end.
The adventurers know that some shadows lurk nearby to the east,
(and can possibly see wandering zombie 9 to the northeast.)

Otherwise, it is quiet.

Nija Necrosis has been thwarted in her attempt to attack the shrine.
Her staff, which was doing something necrotic and unholy, to the ghosts, has been destroyed.
The ghosts ... disappeared !

------------------

Please check out the MAP.

------------------
Bhelmyr Godstouched
player, 357 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 8 Aug 2020
at 03:31
  • msg #8

Chapter Three : Greyhawk City

Bhelmyr lands next to Nija. He empties her pockets and removes anything she is wearing that could be a magic focus dropping everything into a pile 10' away. As he carefully binds her hands and feet, he says to Elora, "The ghosts are gone. We've failed, miss."
Raieylan
player, 14 posts
HP: 31/31 AC :15
Spell Save: 13 PP: 12
Sat 8 Aug 2020
at 03:45
  • msg #9

Chapter Three : Greyhawk City

The half elf who joined them walked up, breathing heavily. He smiled at them. "Anything you walk away from is not a failure. Personally I'm glad to see you."

The half elf stands just short of 6 feet tall, with a lean build. His dark brown hair borders on black, is shoulder length and tousled.
His eye are a deep blue that are almost iridescent. He has stubble if a beard and  His skin is tanned.

His loose fitting linen pants that are dark grey, his studded leather a grey with black studs. He has a arm bracer on his upper arm that is silver with a oval blue stone, a blue bote at his hip and a fine silver bladed scimitar with a polished grey pommel and a deep blue stone in the base of the handle.

"My name is Raieylan. I was captured a few days ago by the armoured beast over there with his undead minions "
This message was last edited by the player at 03:48, Sat 08 Aug 2020.
Myra Highbrow
player, 115 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Sat 8 Aug 2020
at 03:49
  • msg #10

Chapter Three : Greyhawk City

Myra approached Bhelmyr murmuring to herself a small prayer, "I hope those shadows don't come back.", but when she heard his words she bowed her head in shame. There was nothing this silver tongue could think of that might suffice for their failure, but nevertheless she did think of one thing. "Well, at least we have something to take our frustrations out on." She watched Nija's unconscious for any sign of movement. Myra's attention switched when Raieylan approached. "Nice to meet cha. Always glad to have an extra set of hands on your side in a fight."
This message was last edited by the player at 05:00, Sat 08 Aug 2020.
Bhelmyr Godstouched
player, 358 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 8 Aug 2020
at 04:59
  • msg #12

Chapter Three : Greyhawk City

"No need to hurt Nija, yet. Now if she starts speaking any words you don't understand, Myra, then you just give her a good swift kick. Nice to meet you Raieylan. With luck, perhaps your survival prevented the rift from opening somehow." Bhelmyr gave a hopeful look to Elora.
DM
GM, 689 posts
Sat 8 Aug 2020
at 11:18
  • msg #13

Chapter Three : Greyhawk City

Bhelmyr empties the pockets of Nija and binds her hands and feet.

Placing Nija's items in a pile, the adventurers find :
- 130 GP
- a black dagger, with a wicked-looking curved blade
- a fancy cloak, of shimmering multi-colours
- leather boots
- regular black female necromancer clothes (goth girl outfit)

Elora looks around at the carnage of chopped-up zombies, then to Nija lying unconscious,
then to the remains of the unholy staff, now just a blackened stump sticking out of the ground.

She walks to the centre of the hill summit, where the ghosts were performing their once-a-century ritual dance.
Kneeling down, she places one hand upon the stone slab beneath her, closing her eyes.

After a few silent moments she speaks.
"I ... can feel them ... though they are distant. The elven ghosts have departed, but I do not think they have been destroyed."

Standing and addressing the adventurers, she continues,
"Thank you, friends. You've done a great thing here today. Nija's staff was draining the power of the ghosts. If she had been successful it would have resulted in her staff becoming a powerful unholy magical item. I shall performing a cleansing ritual here at first light. Hmmm ... all that remains is to decide what to do with ... her."
Elora glares at Nija lying unconscious on the ground nearby.

-------------------------

Well done ! XP TIME !

+ 790 xp each

Bhelmyr         7270 → 8060
Kvanlanir       6535 → 7325
Matrim           7320 → 8110
Myra              5870 → 6660 LEVEL UP !
Raieylan        5800 → 6590 LEVEL UP !
Raieylan
player, 15 posts
HP: 31/31 AC :15
Spell Save: 13 PP: 12
Sat 8 Aug 2020
at 12:06
  • msg #14

Chapter Three : Greyhawk City

The half elf nods in welcome to tbe others, and looks at the gear. He smiles at the others. "If you would not mind, I wouldn't mind the dagger....when I was taken all my gear was taken."

He frowned as he crossed his arms, his scimitar seemingly turning into water and vanishes. "They took my whip....i loved that thing!" He shook his head
DM
GM, 690 posts
Sat 8 Aug 2020
at 12:39
  • msg #15

Chapter Three : Greyhawk City

While discussing the situation the adventurers notice the billowing black cloud begin to slowly dissipate ...
Matrim Rogthor
player, 457 posts
Rage 2/Stones Endurance 0
HP 23/43 AC 14 PP 10
Sat 8 Aug 2020
at 19:02
  • msg #16

Chapter Three : Greyhawk City

Matrim walks up after having cleaned his greatsword on the orge”

Well met Raieylan. Any person who fights on our behalf is a friend. My name is Matrim.” He sticks out a large hand.

Matrim takes a moment, then continues. “Shame I couldnt get to the big one in time.

Looking down at the loot, Matrim picks up the cloak. As hes looking it over, he wonders if it would actually fit him.
Myra Highbrow
player, 117 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Sat 8 Aug 2020
at 23:46
  • msg #17

Chapter Three : Greyhawk City

Myra looks at the leather boots wondering if they'd fit.
Yay! I leveled!
This message was last edited by the player at 23:46, Sat 08 Aug 2020.
Bhelmyr Godstouched
player, 359 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 8 Aug 2020
at 23:51
  • msg #18

Chapter Three : Greyhawk City

Visibly relieved to discover that they had indeed accomplished some good, Bhelmyr says, "I'm Bhelmyr," and offers a hand to the half-elf to shake. Noticing someone missing, he flies back up to survey the area, then darts to Bandish's body, picking up his fallen friend and bringing him to the others. "The little guy gave everything he had," he said solemnly.
This message was last edited by the player at 23:56, Sat 08 Aug 2020.
Myra Highbrow
player, 118 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Sun 9 Aug 2020
at 00:02
  • msg #19

Chapter Three : Greyhawk City

When Myra saw the body her head hung low. "I'm sorry for your guys' loss." She looked back at Raieylan. "Myra's the name."
DM
GM, 691 posts
Sun 9 Aug 2020
at 02:05
  • msg #20

Chapter Three : Greyhawk City

Matrim holds and ponders the cloak from Nija.
As he's holding it, he realizes that the cloak is larger than he first thought.
A perfect fit! (Was he just imagining it being smaller?)

Myra looks at the leather boots.
They should be a good fit for her halfling feet.

Bhelmyr flies up and surveys the area.
Although still dark, he can not see the zombies or shadows anywhere, but knows they are still probably close by.
Bhelmyr can see the billowing black cloud dissipating ...
Raieylan
player, 16 posts
HP: 31/31 AC :15
Spell Save: 13 PP: 12
Sun 9 Aug 2020
at 02:15
  • msg #21

Chapter Three : Greyhawk City

Raieylan shook the offerd hands with a nod.  He picked ip the wickednlooking dagger and turned it in his hand. "Northwest there are two zombies....they were watching me when I escaped."

He smiled as he looked at them. "Luckily their not smart or fast."
DM
GM, 692 posts
Sun 9 Aug 2020
at 03:03
  • msg #22

Chapter Three : Greyhawk City

Raieylan feels that there's something extraordinary about the dagger.
Looking at the other adventurers going over the loot,
Raieylan also notices that the cloak Matrim is handling has changed in size,
(or is he imagining it?) and that it, too, may be extraordinary.

Raieylan also remembers that he was ambushed not too far away,
and that perhaps he might be able to search the area and find his missing gear.

Elora looks to what remains of the body of Bandish, saying,
"This is usually a peaceful place. I wonder if he would have minded if it was his final resting place ...
Anyone good with a shovel?"

Myra Highbrow
player, 119 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Sun 9 Aug 2020
at 03:12
  • msg #23

Chapter Three : Greyhawk City

Myra quietly slips on the leather boots then returned to standing watching the last direction she saw the shadows move in with a sort of dread on her face. She didn't like the thought of those shadows, but she was cautious of their possible return. As for the dead comrade, there was nothing that she could do for that. She wished him safe travels in the world beyond and that was it. She said a small prayer saying as much, "Save travels in the world beyond."
DM
GM, 693 posts
Sun 9 Aug 2020
at 03:48
  • msg #24

Chapter Three : Greyhawk City

Just a reminder that there is also the slain huge human,
who was wearing black plate armor, and wielded a greataxe.

-----

Myra and Raieylan, please level up.
You may take average HP, or roll for them.

This message was last edited by the GM at 03:51, Sun 09 Aug 2020.
Myra Highbrow
player, 120 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Sun 9 Aug 2020
at 04:04
  • msg #25

Chapter Three : Greyhawk City

Myra will go and start looting all the bodies she can see.
Leveled up and took average HP.
DM
GM, 694 posts
Sun 9 Aug 2020
at 06:00
  • msg #26

Chapter Three : Greyhawk City

Myra, the defeated zombies were either nude or wearing only rags.
You find on the huge human his black plate armor, his greataxe and 80 GP.

The black plate armor appears to be finely made,
while the greataxe is very finely made and ... extraordinary !
Myra Highbrow
player, 121 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Sun 9 Aug 2020
at 06:11
  • msg #27

Chapter Three : Greyhawk City

The halfling woman drags the armor and greataxe over to the Goliath. "Can you use either of these two things?" She holds up the armor and the axe as best she can.
Bhelmyr Godstouched
player, 360 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 9 Aug 2020
at 08:28
  • msg #28

Chapter Three : Greyhawk City

Bhelmyr says to Elora, "I'll dig. But first, does anyone mind if I take something to remember him by?" He examined the Bandish's possessions for any keepsakes that look they would have carried sentimental or better yet, religious value. He left anything of a more material value behind.
DM
GM, 695 posts
Sun 9 Aug 2020
at 09:13
  • msg #29

Chapter Three : Greyhawk City

Bandish carried :
- mace
- dagger
- leather armor
- explorers pack
- druidic focus : necklace of animal teeth
- set of alchemist's supplies
- shovel
- iron pot
- set of common clothes
- belt pouch containing: 10 GP
Bhelmyr Godstouched
player, 361 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 9 Aug 2020
at 16:18
  • msg #30

Chapter Three : Greyhawk City

Bhelmyr will take the necklace of animal teeth. He'll put in in his pack, then begin digging a hole, 6 feet deep.
Matrim Rogthor
player, 458 posts
Rage 2/Stones Endurance 0
HP 23/43 AC 14 PP 10
Sun 9 Aug 2020
at 23:32
  • msg #31

Chapter Three : Greyhawk City

Matrim will put on the cloak and hold the axe brought to him by Myra. He gives a few test swings to feel its balance.
DM
GM, 696 posts
Mon 10 Aug 2020
at 03:00
  • msg #32

Chapter Three : Greyhawk City

While Bhelmyr digs a hole (at the base of the hill?),
Matrim puts on the cloak and swings the greataxe around.
The greataxe feels very balanced.
Perhaps even a little too balanced, as though it is extraordinary !
Myra Highbrow
player, 122 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Mon 10 Aug 2020
at 03:18
  • msg #33

Chapter Three : Greyhawk City

"Can anyone use plate armor?" Myra asks with the armor still in hand.
Matrim Rogthor
player, 459 posts
Rage 2/Stones Endurance 0
HP 23/43 AC 14 PP 10
Mon 10 Aug 2020
at 03:42
  • msg #34

Chapter Three : Greyhawk City

Matrim will hold onto the items to investigate them further.

"I fear the plate would not let me be as effective during battle. Thank you for bringing it over to me though Myra.

You said the ghosts are still there, Elora? Good. Are we staying here until first light then?
As for her...
"

Matrim spends some time collecting rags from the fallen zombies, then binds and gags Nija with them. Firmly (hogtied, for a convenient handle for carrying later).
Myra Highbrow
player, 123 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Mon 10 Aug 2020
at 03:49
  • msg #35

Chapter Three : Greyhawk City

Myra took a good look at the armor as she continued holding it. "Perhaps this armor could fetch a pretty coin, then, although I'll look mighty silly carrying it around with me. Anyone have the room and ability to carry it for me?"
Hogtying got me lol. Nicely done Matrim.
Raieylan
player, 17 posts
HP: 31/31 AC :15
Spell Save: 13 PP: 12
Mon 10 Aug 2020
at 04:10
  • msg #36

Chapter Three : Greyhawk City

Holding the dagger in his hand, the half elf looked around with a sniff, and began walking around, seemingly looking for something. Searching the west first, he circled around to the east, and as he started coming back with a dispointed look, coming near the hill, he cracked into a smile, running over.

He knelt down, grabbing a pack, and several items, he shouldered the pack, let out a whoop of glee seeing the whip. Connecting it to his belt, he shouldered his pack and grabbed a small brass bottle with a lead stopper attached with a little string.


Coming back, he smiled. "At least i got my gear back...as well as this." holding up the bottle.

He looks around at the others. "Can anyone find out if items have magical properties?" he said, placing his old dagger in his pack and strapping the new one to his hip.
Myra Highbrow
player, 124 posts
Halfling Rogue
HP 15/27 AC 16 PP 14
Mon 10 Aug 2020
at 04:23
  • msg #37

Chapter Three : Greyhawk City

"Perhaps miss Elora can. Miss Elora can you detect magic at all?" Myra looked to the woman with hope in her eyes.
DM
GM, 697 posts
Mon 10 Aug 2020
at 04:53
  • msg #38

Chapter Three : Greyhawk City

Elora is happy to cast detect magic and
can confirm the following items have magical properties :

- the cloak worn by Matrim
- the greataxe held by Matrim
- the dagger held by Raieylan
- the small brass bottle held by Raieylan
Matrim Rogthor
player, 460 posts
Rage 2/Stones Endurance 0
HP 23/43 AC 14 PP 10
Mon 10 Aug 2020
at 05:05
  • msg #39

Chapter Three : Greyhawk City

After Matrim has firmly hogtied Nija, He will say:

"If you can bundle the plate together securely I might be able to carry both it and Nija to town tomorrow for you Myra. But for now, while we wait, I will look after some of my wounds."

Matrim will use some time to heal (short rest since I am assuming first light is some time off)

Hit dice:
Matrim Rogthor rolled 10 using 1d12+2
Matrim Rogthor rolled 3 using 1d12+2


Matrim healed for 13 HP, bio updated
Raieylan
player, 18 posts
HP: 31/31 AC :15
Spell Save: 13 PP: 12
Mon 10 Aug 2020
at 05:06
  • msg #40

Chapter Three : Greyhawk City

Raieylan was not suprised the dagger was magical in nature, but was at the bottle. He looks at the others. "I don't know about you, but I could use a rest....I've been tied up for a while and could use some food and water."

He sat on the side of the hill, and while taking out some dried rations and waterskin from his pack, examining the dagger while he did
Myra Highbrow
player, 125 posts
Halfling Rogue
HP 23/27 AC 16 PP 14
Mon 10 Aug 2020
at 05:10
  • msg #41

Chapter Three : Greyhawk City

"Thank you Miss." Myra says gratefully before wrapping the armor up next to her pack and laying down next to them. "Thank you, Matrim. I'm just gonna rest here a bit before anything else happens."
Myra will take a short rest if possible while Bhelmyr digs. She's gonna use a hit die.
22:04, Today: Myra Highbrow rolled 8 using 1d8+1.  Hit Die Roll.
Player healed by 8 HP, Bio updated by player.

DM
GM, 698 posts
Wed 12 Aug 2020
at 01:17
  • msg #42

Chapter Three : Greyhawk City

The adventurers and Elora take a short rest until the first rays of light of the new day
bathe the area in beautiful greens and yellows.

30th Readying, 586CY

During the short rest :

Myra holds the bottle,
learning that it is an Eversmoking Bottle (DMG 168).

Raieylan holds the dagger,
learning that it is Venom's Bite.
A +1 dagger (+1 to hit and damage), damage is 1d4 piercing, plus (potentially) poison, range if thrown is 20/60.
A standard action can be used to magically coat the dagger with poison.
Poison effects : DC 15 Con save or take extra 2d10 poison damage.
Pass the save = no poison damage.
Poison can only be applied once/day (refreshes at dawn).


Matrim holds the cloak,
learning that it is a Cloak of Displacement (DMG 158).

(The greataxe remains unidentified, for now.)

Elora spends time during the short rest praying while Bhelmyr buries Bandish.
She then goes about the gruesome task of collecting the zombie bits-and-pieces,
piling them in a heap to the east of the hill.

In the morning Elora says to the adventurers,
"I don't know what to do with those zombie parts.
I fear they may attract wild animals while I attempt to perform a cleansing ritual.
The ritual shouldn't take more than an hour."


The adventurers will notice that Nija's eyes are now open.
Nija struggles a little bit ... then gives up, choosing instead to remain still and silent ...
... glaring at the adventurers with her evil tiefling eyes.

----

Please update your BIO with your post-healing HP,
and new HP total if you leveled up.

This message was last edited by the GM at 01:20, Wed 12 Aug 2020.
Raieylan
player, 21 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 12 Aug 2020
at 01:42
  • msg #43

Chapter Three : Greyhawk City

the half elf examined the dagger as he ate. After a time, he looked at the halfling who took the bottle. "Though a nice dagger, you may be better siuted to this than i. It is keen and light, due to it's enchantment, and if i'm not mistaked, has some ability with poison." He held it out to her.

"If you would like it, take it...else i will use it"

He looked over to the waking woman and managed a half smile. "It seems your other guest is awake...though not too happy" The half elf stood, leaving his pack where it was.

"I'll start moving moving the parts...you focus on the cleansing." With that he started moving them away from the clearing, piling them for burning. He looks at the woman. "Behave....i'd hate to have to kill you on such a nice day."
Bhelmyr Godstouched
player, 363 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 12 Aug 2020
at 03:41
  • msg #44

Chapter Three : Greyhawk City

Bhelmyr spent quite some time digging before gently lowering Bandish into the ground. He was in a dark mood, "I just buried another friend because of her. She would have opened a rift that would bring untold death and destruction to these lands. Her happiness is far from my concern. She may prove to be a threat to the world still. I say we give her one chance to convince us why we shouldn't bury her right next to Bandish." Sure enough, Bhelmyr had, in fact, dug two holes: One for Bandish, and a bigger one for Nija.
Myra Highbrow
player, 127 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Wed 12 Aug 2020
at 04:45
  • msg #45

Chapter Three : Greyhawk City

Hearing her friend speak so darkly scared Myra for she knew Bhelmyr good hearted. Trying not to draw too much attention to herself Myra accepted the dagger humbly saying, "I would appreciate the dagger. Thank you very much." Then sat admiring it for a moment before strapping it into place within easy reach on her chest.
Matrim Rogthor
player, 465 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Fri 14 Aug 2020
at 03:58
  • msg #46

Chapter Three : Greyhawk City

"Now if i'm reading this tingling sensation right, then this cloak should make someone harder to hit during battle! Does anyone think they could use this cloak more efficiently than I? I'm up to discuss who this goes to."
Myra Highbrow
player, 128 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Fri 14 Aug 2020
at 05:37
  • msg #47

Chapter Three : Greyhawk City

"Up until now I've only really done ranged combat, but with this dagger I'm more inclined for close combat." Myra put her hand over the dagger as she spoke. "Either way, however I already have one magic item being said dagger, so I'd vote if we have another close combat combatant in our group or if not then to our handy healer." She gestured to Bhelmyr. "Spread the wealth as it were. Speaking of spreading the wealth, who's up for splitting the gold we looted from the enemy? I got 80 gold from the big oaf back there."
Raieylan
player, 23 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 14 Aug 2020
at 05:56
  • msg #48

Chapter Three : Greyhawk City

Raieylan handed over the dagger with a smike and nod. In truth he would have used the dagger as a back up weapon. He looked at the cloak and smiled. It too would be useful to him, but in the hand of a warrior it could be used more.

"Keep the cloak friend...you could use it better than I. But if you would Myra, I will take the bottle. Not much of use, but maybe next we get to town, may fetch some coin."

Now with his gear, he had a whip and normal dagger, his scimitar now nowhere to be seen.

"So...what have I stumbled into here?
Matrim Rogthor
player, 466 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Fri 14 Aug 2020
at 06:18
  • msg #49

Chapter Three : Greyhawk City

"I'll keep it if Bhelmyr refuses it. Ill ask him once he is in a better mood though.

You, friend, have stumbled into an adventuring party, keen on protecting the everlasting life of two elven lovers.

Well, thats the current job anyway.
"

Matrim grins at Elora and begins to thumb his pipe full of tobacco.

"But what about you? Running in from the sides out of the smoke like a madman? With a flashy sword that is now nowhere."
Myra Highbrow
player, 129 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Fri 14 Aug 2020
at 06:26
  • msg #50

Chapter Three : Greyhawk City

Myra said, "Of course." as she handed Raieylan back the bottle from before.
Raieylan
player, 25 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 14 Aug 2020
at 06:42
  • msg #51

Chapter Three : Greyhawk City

The half elf smiled as he took the bottle, putting it back in his pack. He smiled at the dwarf. "The running was as much from the zombies as much towards you. I was tied up and guarded. luckily for my more unusual skills I was able to slip away, and the sword, let's say, has a handy hiding spot "

He held his arm out as water seemed to come from nowhere, and in a moment, was in the shape of his sword. Giving it a swing, he held ut up, where it again turned into water and disappeared.

"Handy trick." he muttered with a smile.
Matrim Rogthor
player, 468 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Fri 14 Aug 2020
at 06:56
  • msg #52

Chapter Three : Greyhawk City

The Goliath leaned back onto the rock he chose as a back rest.

"Handy trick indeed..." he muttered around his pipe. "But how were you caught in the first place? Was it by our hogtied friend here?" Matrim indicates Nija with his head.
Raieylan
player, 26 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 14 Aug 2020
at 08:11
  • msg #53

Chapter Three : Greyhawk City

The half elf looked over to the armored beast they fought. "I was camping one night on the road, just after dinner with a pair of humans. this guy came in with zombies all around us. The two humans died, but i fought as best I could. in the end 4 zombies piled on me as he knocked me out."

He again looked at him and sneered. "Glad you took him out."
Matrim Rogthor
player, 469 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Fri 14 Aug 2020
at 08:37
  • msg #54

Chapter Three : Greyhawk City

"Then I commend you on your bravery. I apologise for not giving you the satisfaction of the kill.

Where does your road lead now?
"
Raieylan
player, 27 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 14 Aug 2020
at 08:49
  • msg #55

Chapter Three : Greyhawk City

The half elf smiled. "as long as he's dead, that's all that matters. As for my path, yet to know that."
Matrim Rogthor
player, 470 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Fri 14 Aug 2020
at 09:32
  • msg #56

Chapter Three : Greyhawk City

Matrim nods and puffs quietly and contentedly on his pipe.

I really want a pipe but its too damn hot right now where I live.
DM
GM, 701 posts
Fri 14 Aug 2020
at 22:18
  • msg #57

Chapter Three : Greyhawk City

As the adventurers discusses the loot (and other things), Elora performs a cleansing ritual.
She walks slowly around the top of the hill, praying, sprinkling holy water, sometimes dancing.
It looks a bit strange to those unused to the ways of elven clerics.

When she is finished, she approaches the adventurers, saying,
"I think our time here is finished. Due to my ... circumstances, I don't feel safe venturing back to Greyhawk City right now,
and so may travel south to Hardby to visit some old friends.
There's still the question of what to do with her."
Elora gestures towards Nija.

She continues, "Oh! Before I forget ... here's the one-hundred gold pieces I owe you for your services."
Elora hands Bhelmyr a pouch containing 10 platinum pieces.

It is early morning.
This message was last edited by the GM at 22:22, Fri 14 Aug 2020.
Matrim Rogthor
player, 471 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Sat 15 Aug 2020
at 00:37
  • msg #58

Chapter Three : Greyhawk City

"I will defer to the rest of you on what to do about her. I have no personal stake in this so I will abstain."

As for Gold, we got a total of:

10 pp
210 gp (130 from Nija, 80 from Gorbundus)

Divided by us present (Myself, Bhelmyr, Kvan, Myra, and Raieylan for helping us) it comes to:

2 pp each
42 gp each

"There is also the 10 gold that Bandish had, though I would suggest using that for rooms or boat storage or even a round of drinks and food. If you all have different ideas, or dispute my maths, please speak up.

Elora, if you ever need help and see this crest (Matrim holds his crested pipe so she can study it) tell them you are a friend of the Bear-Breaker and they will help. I do not wish to see you work with the types you were with before.
"

Matrim flashes a small grin of anticipation, possibly for a good old fashioned beat-down?
Myra Highbrow
player, 130 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sat 15 Aug 2020
at 00:57
  • msg #59

Chapter Three : Greyhawk City

Myra accepted her share and put it in her pouch. Then her focus turned to Nija, "I have no interest in the witch. I say we turn her into the authorities and just let them handle her."
Raieylan
player, 28 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 15 Aug 2020
at 03:04
  • msg #60

Chapter Three : Greyhawk City

Raieylan was not expecting the share of the gold, but nodded and placed it in a pouch. "As long as you'll have me, i'll tag along with you."

He looked at Nija. "There's a couple of hungry zombies around....tie her, gag her and let them have a feast, but first remove all her gear and clothes.....can't make it too easy on her."

He looked at Myra. "I think the authorities may not be a good idea though....her powers she would be free and causing havoc within a day, and i don't want innocent blood on my hands caused by her.......leave her to rot, or kill her."
Matrim Rogthor
player, 473 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Sat 15 Aug 2020
at 03:27
  • msg #61

Chapter Three : Greyhawk City

"While I am still abstaining, I have learned through hard experience that if you leave someone alive and expect them to die, they will often come around to bother you further. Just my two coppers."
Myra Highbrow
player, 131 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sat 15 Aug 2020
at 04:41
  • msg #62

Chapter Three : Greyhawk City

"I'm not usually one for murder, but if it's to save the greater good then I suppose we must off her. She already took one of our own. How many more will die if she doesn't? I say we kill her and bury her with her zombies, tied up of course." Myra didn't like the idea, but she was angry that one of their own had fallen at the hands of this witch.
Bhelmyr Godstouched
player, 366 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 15 Aug 2020
at 06:47
  • msg #63

Chapter Three : Greyhawk City

Before Myra had even finished her second sentence, Bhelmyr cast Sacred Flame on Nija from where he stood, next to Bandish's final resting place.

Nija's hands and feet are bound, so if she can make a reflex save at all, it would be with disadvantage. DC 14 if you need it.

23:40, Today: Bhelmyr Godstouched rolled 14 using 2d8.  Sacred Flame Damage.

DM
GM, 703 posts
Sat 15 Aug 2020
at 07:06
  • msg #64

Chapter Three : Greyhawk City

Nija grimaces as the sacred flame engulfs her prone body.
She falls unconscious, again.

You could bonk her on the head with the shovel ...
Bhelmyr Godstouched
player, 367 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 15 Aug 2020
at 08:00
  • msg #65

Chapter Three : Greyhawk City

"Couldn't let her take an opportunity to recover and escape while we were deciding what to do. She clearly had nothing to say to us. Sparing her was a mistake." Bhelmyr explains.  "Now that she's unconsious, her death shall be merciful, unlike Bandish's. "May this light purify your soul!" He cast the spell again, to ensure she rose no more.
DM
GM, 704 posts
Sat 15 Aug 2020
at 08:08
  • msg #66

Chapter Three : Greyhawk City

Bhelmyr slaughters Nija Necrosis the Necromancer,
as she lays helplessly tied up at his feet.

Nija is dead.

(I have already given XP for defeating her.)
Raieylan
player, 29 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 15 Aug 2020
at 08:39
  • msg #67

Chapter Three : Greyhawk City

Raieylan looked on, not knowing the full story of the woman, but knowing the danger of necromantic arts. Though he had no reason to believe this group over her, the fact that several zombies attacked him lent towards the woman being evil.

He looked on expressionless.

"Tactically it was wise. I usually don't go for killing unarmed people, women at that, but if she was the one who made this undead army, then better we do it now....not only save others lives, but our own."

He looked at the sorcerer and nodded his support for the decision.
Myra Highbrow
player, 132 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sat 15 Aug 2020
at 21:30
  • msg #68

Chapter Three : Greyhawk City

Myra remained silent. She was a bit unsettled by how eager Bhelmyr was to do that job, but in the end, she supposed, it was justified.
Bhelmyr Godstouched
player, 368 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 15 Aug 2020
at 23:56
  • msg #69

Chapter Three : Greyhawk City

Bhelmyr had a pained look on his face. Despite the swiftness with which he performed Nija's execution, it clearly hadn't been easy on him. "I don't normally kill unarmed people, either, but it had to be done. Her actions threatened the whole region, if not the world. Besides, Raieylan, you should know better than most: a spellcaster is never unarmed. I took a huge risk leaving her ungagged, in the hopes she could tell us if she was working with anyone else. That's the main reason I kept her from dying in the first place. Her silence proved she had no intention of turning over a new leaf."
Raieylan
player, 30 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 16 Aug 2020
at 02:21
  • msg #70

Chapter Three : Greyhawk City

Raieylan looked at the body of the woman and only nodded. "I am not a normal spellcaster, per say. My gifts are as a result of an external source....an agreement if you will. But i know all too well that magic can be devastating, and even someone who looks unarmed, is very dangerous."

He shook his head and looked at the others. "Let us not dwell on this.....and let us leave this place. Find a more advantageous camp so i can learn of my new friends and what lies ahead."
Matrim Rogthor
player, 476 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Sun 16 Aug 2020
at 16:00
  • msg #71

Chapter Three : Greyhawk City

"We could begin on our way back to the Inn?"

As he stands, Matrim reaches out to give Bhelmyr a reassuring pat on his shoulder.
Bhelmyr Godstouched
player, 369 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 16 Aug 2020
at 19:02
  • msg #72

Chapter Three : Greyhawk City

Bhelmyr looked up at Matrim and said, "After we bury Nija. Unburied necromancers just seem like a terrible idea. If anyone else has a shovel, filling in the grave won't take but a moment. Then we should probably make sure those zombies Raieylan escaped from can't cause anyone any more trouble."

Myra Highbrow
player, 133 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sun 16 Aug 2020
at 21:10
  • msg #73

Chapter Three : Greyhawk City

After Nija's body has been buried Myra will follow the rest of the group.
Raieylan
player, 31 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 17 Aug 2020
at 02:12
  • msg #74

Chapter Three : Greyhawk City

Raieylan nods at the wisdom of Bhelmyr, and helps him bury the body and take care of tbe remaining zombies without comment.

Then he follows the group
Matrim Rogthor
player, 477 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Mon 17 Aug 2020
at 04:19
  • msg #75

Chapter Three : Greyhawk City

Matrim watches on, and is ready to help with the zombies if needed.
Myra Highbrow
player, 134 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Mon 17 Aug 2020
at 05:32
  • msg #76

Chapter Three : Greyhawk City

As they go near to the area where the zombies were last seen Myra holds her new dagger at the ready.
DM
GM, 706 posts
Tue 18 Aug 2020
at 21:22
  • msg #77

Chapter Three : Greyhawk City

Kvanlanir will help take out the two remaining wandering zombies.
Once that is taken care of, the adventurers and Elora begin heading back towards Greyhawk City.
The adventurers eventually say their goodbyes to Elora, as she breaks away from the group and begins traveling southwards, towards Hardby.

The adventurers reach the eastern Druid's Gate of Greyhawk City near noon.
The day is overcast, but not cold.
A slow stream of travellers comes in and out of the gates.
Most look like locals, farmers, families, and an occassional patrol of city-employed mounted guards.
Matrim Rogthor
player, 478 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Wed 19 Aug 2020
at 04:09
  • msg #78

Chapter Three : Greyhawk City

"Food, ale, and a bed?" Matrim inquires of the group.
Raieylan
player, 32 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 19 Aug 2020
at 04:23
  • msg #79

Chapter Three : Greyhawk City

The half elf recently joined with the group smiled at Matrim. "That, my friend, is the best idea i have heard in a long time. A decent feed and drink, followed by some rest and I will be a new man!"

He looked at the two bottles at his hip, the new eversmoking bottle, and his original bottle gifted to him from his patron.

"After a rest, i might see about selling this bottle too."

[Private to DM: <OOC: I've had a busy few days....i'll change Raieylan's genie within the next day or so to reflect the changes we discussed.>]
Myra Highbrow
player, 136 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Wed 19 Aug 2020
at 05:05
  • msg #80

Chapter Three : Greyhawk City

"I think I might join you, Raieylan. I have interest in looking to see what I can afford. Perhaps something nifty for our next job. As for tonight, food, drink, sleep, sounds fine by me."
Bhelmyr Godstouched
player, 371 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 19 Aug 2020
at 08:34
  • msg #81

Chapter Three : Greyhawk City

"Sounds good. Blue Dragon?" Bhelmyr replies. His mood seems to have lightened, but not by much.
Matrim Rogthor
player, 480 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Wed 19 Aug 2020
at 09:11
  • msg #82

Chapter Three : Greyhawk City

"Where else?" Matrim says with a grin.

After a moment, Matrim adds "Tomorrow I think ill tag along too. I want to find a leather worker for a custom order. And to see if I can sell an axe."
DM
GM, 707 posts
Wed 19 Aug 2020
at 09:46
  • msg #83

Chapter Three : Greyhawk City

The adventurers make their way through the Artisan Quarter of the City of Greyhawk,
to the Foreign Quarter, finally arriving at The Blue Dragon Inn.

Felipe (barkeep) is in his usual position (behind the bar), busy serving drinks for his lunchtime patrons,
while serving girls and kitchen staff carry plates of food and drink through the moderately busy room.

Felipe warmly welcomes the adventurers with kind words and a smile,
gesturing them towards a free table near the fireplace.

Entering The Blue Dragon Inn after being away for a day,
the adventurers (except Raieylan) remember Felipe's words from two days ago,
concerning various rumours :

(Flashback !)

"Heard some strange rumours going around town. Had a merchant eat lunch here today. He said he was planning on taking a wagon-load of wares north to Elmshire, but was hesitant due to hearing that there's been residents going missing from the town. Elmshire's mainly halflings, see. This merchant thinks it's some kind of monster from the Nyr Dyv (big lake to the north), but I don't believe that. Probably just couldn't swim, little fellows. He asked me if I knew anyone who would be interested in accompanying him on the trip, as bodyguards. Goes by the name Thindamus and has a market stall here in town, if you wanted to talk to him."

"Had some of the local militia through last night. Rag-tag looking group. Seems like the city is recruiting anyone they can. They said the militia was on a recruitment boost due to increased paranoia over that madman Rary who fled south-east to the Bright Desert. Remember he killed Otiluke and Tenser at the signing of the treaties at the end of the war a-year-or-so ago? 'Course you remember! The whole city remembers. Anyway, Otiluke and Tenser are dead, Rary fled, and everyone's getting paranoid. Doesn't help that there's talk of a mad mage breaking into one of the Star Cairns in the Abbor-Alz mountains to the south-east, intent on raising an army of the dead. I don't know if that's Rary, or someone else."
(Otiluke, Tenser and Rary were members of the mage council known as The Circle of Eight. Other members are Nystul, Otto, Drawmij, Bigby, Jallarzi.)

"Militia also told me about increased bandit activity near the small town of Hardby, to the south, along the river. Seems like lots of folk are getting desperate and turning to a life of crime."


--------------------

Of course, the adventurers have the option to do whatever they like.
Shopping, exploring parts of the city, sleeping the day away, etc.
It is early afternoon.

Raieylan
player, 34 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 19 Aug 2020
at 09:58
  • msg #84

Chapter Three : Greyhawk City

The half elf, his first time in the blue dragon inn, smiled at Felipe with a nod. "My greetings master Felipe....my name is Raieylan. Your friends found me at an opertune time."

He reached into a pouch and placed some coins on the bar. "Their meal and first round is on me." He looked at them all with a nod. "....its the least I can do."

<OOC: since I wasn't present I don’t know about the previous offers.>

[Private to DM: being a warlock, would I know about the eight and the betraying and death of
Otiluke and Tenser by Rary?
]
Myra Highbrow
player, 137 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Wed 19 Aug 2020
at 20:01
  • msg #85

Chapter Three : Greyhawk City

"Thank you for the meal, Raieylan." In reaction to the memory Myra straighten up in her seat. "Hardby, isn't that where Miss Elora went? She was trying to get away from ruffians wasn't she?"
Matrim Rogthor
player, 481 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Thu 20 Aug 2020
at 03:35
  • msg #86

Chapter Three : Greyhawk City

Matrim nods his thanks to Raieylan, and settles himself for a good meal.

"I hope trouble does not follow her around."
Myra Highbrow
player, 138 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Thu 20 Aug 2020
at 05:15
  • msg #87

Chapter Three : Greyhawk City

"No kidding. I wish her the best." Myra took a big gulp of her drink as she sat across from Matrim.
Bhelmyr Godstouched
player, 372 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 20 Aug 2020
at 05:18
  • msg #88

Chapter Three : Greyhawk City

"Many thanks, Raieylan," Bhelmyr said as he accepted the food and drink. Before he took a swig, he said, "To Bandish! Size of a halfling, and every bit as brave! May he rest eternally somewhere beautiful, surrounded by the nature he adored!"

After Myra mentioned Elora, he said, "Think we should head that way to make sure nothing terrible befalls her?"
Matrim Rogthor
player, 482 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Mon 24 Aug 2020
at 01:50
  • msg #89

Chapter Three : Greyhawk City

"We could see what the militia would offer for reward for our services."
Myra Highbrow
player, 139 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Mon 24 Aug 2020
at 04:23
  • msg #90

Chapter Three : Greyhawk City

"Sounds like a grand plan there Matrim." Myra says as her stuffs food into her mouth.
This message was last edited by the player at 05:20, Mon 24 Aug 2020.
Raieylan
player, 35 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 24 Aug 2020
at 04:30
  • msg #91

Chapter Three : Greyhawk City

Raieylan simply nodded at the thanks of his new team mates as he ate, he listened to their tales of Elora.

"Who is Elora?"
Myra Highbrow
player, 141 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Mon 24 Aug 2020
at 05:23
  • msg #92

Chapter Three : Greyhawk City

"Elora was the woman with us during the fight then she headed on her way as we reached here." Myra scarfed down the last of her food, then downed her drink.
Matrim Rogthor
player, 484 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Mon 24 Aug 2020
at 05:47
  • msg #93

Chapter Three : Greyhawk City

Matrim will call Felipe over to their table, to ask about who to contact in the militia about the banditry activity by Harby.
DM
GM, 708 posts
Mon 24 Aug 2020
at 07:48
  • msg #94

Chapter Three : Greyhawk City

Felipe has a few moments spare to reply to Matrim's question.

"Well, the City Watch Station in each quarter of the city has a sergeant who reports directly to Derider Fanshen, the Constable of Greyhawk, who in turn reports to Sental Nurev, the Captain-General of the Watch.

I would assume that Derider Fanshen or one of his underlings would take care of compensating adventurers for their good deeds, but your first port-of-call would probably be to speak to a sergeant at the City Watch Station here in the Foreign Quarter of the city, rather than trudging up the hill past the High Quarter to the Citadel and trying to get an appointment with Derider, hahaha !"

Matrim Rogthor
player, 485 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Mon 24 Aug 2020
at 09:12
  • msg #95

Chapter Three : Greyhawk City

"Thank you Felipe, Thank you."

Matrim turns back to his friends.

"So we have a name and a place to find someone. Should we rest today, or hit the road? Think we can do all of our shopping in this quarter? Or shop and leave tomorrow?"
DM
GM, 709 posts
Mon 24 Aug 2020
at 09:44
  • msg #96

Chapter Three : Greyhawk City

Greyhawk knowledge :

There are regular shops throughout the city, selling groceries, clothes, weapons, etc, etc. The price and quality will vary depending upon which quarter of the city you are in. The Blue Dragon Inn (and the adventurers) are in the Foreign Quarter, which is a middle-class quarter. The lower-class quarters are the River Quarter and the Old City (Thieves' Quarter and Slums).

In the upper-class part of town (High Quarter and Garden Quarter) there is the High Market (specifically in the High Quarter) where more exotic and expensive things can be found for sale. It is an outside market, a maze of elegant awnings and stalls. Merchants from out-of-town, or those able to bring expensive goods into the city, often set up a stall in the High Market.
Myra Highbrow
player, 143 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Tue 25 Aug 2020
at 05:38
  • msg #97

Chapter Three : Greyhawk City

"I think a good rest would be nice for the rest of today that way we can get an early start on the day tomorrow." After the group decides what to do she agrees with them and then gathers her vials out of her bag. She then finds herself a good spot at the side of the room and starts projecting her voice as best as she could, "Halfling Luck, get your Potion of Halfling Luck here! Only 20 gold a vile! Cheaper that any potion of health you're likely to find! Halfling Luck here!"
Raieylan
player, 37 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 25 Aug 2020
at 05:49
  • msg #98

Chapter Three : Greyhawk City

Raieylan nodded at the wisdom of the others.....after such a long trip, and his ordeal, he was more than willing to rest for the night. He sat in his chair, watching Myra hawk her wares, and couldn't help but smile. He took a drink and spoke to the others.

"Maybe we can get to the high market tomorrow....i may find a buyer for this bottle there, and anything you need to sell." He looked at his own bottle there.

"...i may even find a worthy replacement for my scimitar." he mused to himself.
Matrim Rogthor
player, 486 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Tue 25 Aug 2020
at 19:15
  • msg #99

Chapter Three : Greyhawk City

As Myra sells her luck, Matrim will continue chatting and smoking his pipe. After a couple of pleasent hours in the common room, Matrim will head to his room and study the new greataxe before he sleeps for the night.

Let me know if I ever need to top up the tobacco pouch. I assume I dont have a pouch of endless tobacco haha

Let me know how much for all rooms needed as Party Funds can take care of tonight.

This message was last edited by the player at 20:37, Tue 25 Aug 2020.
DM
GM, 711 posts
Wed 26 Aug 2020
at 01:22
  • msg #100

Chapter Three : Greyhawk City

Expenses for the evening:
Room : 5sp
Meal : 3sp
Ale : 4cp (mug) or 2sp (gallon)

There is 76 copper (7.6 sp) left on the tab for The Blue Dragon Inn,
so some adventurers may have to pitch in and pay their own way
(and/or deduct from party funds).

Who will pay for rooms / meals ?
Who is willing to share a room ?

---------------

Matrim does notice his tobacco pouch is almost empty.
Restocking it should only cost a few silver pieces, though.

---------------

As Myra is hawking her wares one of the serving "girls", a woman in her 30s, passes by, carrying a tray of drinks for a group of rowdy patrons. The patrons are pleased to receive their drinks, laughing and joking with the serving woman. She returns their laughter and politely explains that she is busy working and cannot join them for "some fun", now or at a later time in the evening. She continues on her way back to the kitchen.

After a few minutes she passes by Myra again, carrying another tray. This time she pauses and turns to listen to Myra, before setting her tray down on a nearby table.

She comes close to Myra and says, "Dear halfling, I really could do with some of that halfling luck right now. It's been a struggle here in the city lately. The influx of refugees after the wars has cost the city treasury, causing taxes to raise. Most common workers have had to tighten their belts. The landlords have been raising the rent across the city and the price of a lot of common essentials has increased, too. But you probably know all this.

"If only my dear Arnold was still with me, we would have two incomes. He was a member of the city watch, see, but felt it his duty to fight against the evil of the forces invading the nearby kingdom of Furyondy. 'It'll be Greyhawk next, dear.', he would say when I begged him not to go. Blast that war! So many lives lost and all for this fragile peace which could end at any time."

She takes Myra's hand in her own, holding it gently, tears in her eyes. "Dear halfling, if you could see fit to let me have ... perhaps a small vial ... or maybe I can pay you over time from my wages here at the Inn ... and then maybe my luck would change. I may be able to get more work here, or find some money somehow, or ... or ... I don't know ... I just wish I could afford those new shoes for young Arnold junior that he needs so badly."

At this moment a pair of chain-mail clad men call out to the serving woman.
"Hey, girl, you bringing those drinks over here now or next week?"

The serving woman quickly wipes tears from her eyes with her apron and picks up her tray.
She mumbles to Myra, "I'm sorry for wasting your time, dear.", before hurrying away to continue work.
Raieylan
player, 38 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 26 Aug 2020
at 01:42
  • msg #101

Chapter Three : Greyhawk City

<OOC: Raieylan Will pay for his own room if needed.>

Raieylan, sitting near enough to the woman to hear the conversation, seemed to all that he was just content with his meal and drink. His ears however, took in every word of the woman as she spoke.

He looked at the group as she spoke, then when she left, walked up and whispered to Myra.

[Private to Myra Highbrow: See what you can find out about this war and the taxes....something feels wrong about it to me....maybe those soldiers over there."]

He returns to the seat, draining his mug of ale, and placed his hand up for the serving girl. "Miss, another mug of ale please, and a moment of your time."

As she comes closer, he sits forward and speaks softly to her. "I heard your tale ma'am.....i can sympathise. My upbringing was not the most lucrative and i fought for my meals." He looked at Myra, and then the woman again, reaching into his pouch, he pulled out a few coins. The first few were 9 silver pieces. "This is for my meal and a room for the night."

The last coin was silver in color, but not a silver coin. "this, is for you and your son. Feed him and get him shoes. And never rely on luck....make your own. My friend is skilled, that is for sure, but you need more than luck to win this out."

He places the platinum coin in her hand. "In return, when you are free, tell me more about these wars, the refugees and the taxes. Perhaps we can help."

[Private to DM: Given 1 PP to the woman]
Myra Highbrow
player, 144 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Wed 26 Aug 2020
at 02:51
  • msg #102

Chapter Three : Greyhawk City

Myra waits and watches the girl serve the obnoxious men, then when she is done Myra approaches her. "My dear girl, someone in need is never a waste of my time. Come over and speak with me when you have the free time." Then Myra will go join Raieylan at the table and wait. She could return to selling her vials at a later time, unless someone approaches her about them.
DM
GM, 712 posts
Wed 26 Aug 2020
at 07:16
  • msg #103

Chapter Three : Greyhawk City

After approximately ten more minutes, the serving woman returns to where Raieylan and Myra are seated. Sitting down at the table, she again says to Myra, "I am sorry for blathering on about my problems earlier. 'Twas unfair to spoil your evening like that. Nobody wants to be reminded of problems and hardships, especially in places like this where people come to forget such things ... "

As Raieylan presses the coins into her hands she initially protests, "No, sir, I cannot accept this ... ", but once she sees that he has given her a platinum piece she gasps, then bursts into tears.

Sobbing, embarrassed, and wiping her tears with her apron, she accepts the generous gift from Raieylan, saying, "This is ... unbelievable. My thanks, kind sir, but it's far too much to give to the likes of me ... are you sure this is acceptable?"

------------------------------------

The adventurers would have noticed (or heard about) the existance of many refugees arriving in the city after the recent wars. Small tent-villages have sprung up in lower-class areas, outside the city walls, and on the grounds of some of the good-aligned temples. Such temples have been providing food for many refugees, in-part paid for by the city. Due to an increase in the unemployed city population, crime has increased, resulting in an increased cost of law enforcement. Thus, overall, taxes have increased slightly, but not drastically.
Raieylan
player, 39 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 26 Aug 2020
at 09:33
  • msg #104

Chapter Three : Greyhawk City

The half elf, until recently, was living day by day....in fact meeting this group had given him purpose.

He smiled at the woman and simply nodded. "I know how something as simple as this can change a life. You promise me that you look after your boy and teach him about his father and that's all the payment I need."

He sat at the table, hands crossed. He had not been near a major town in a while, and his last long stay was his father's nomadic village. He had little knowledge of the war other than the merchants he had met on the road.

He looked at the others....the wars had hurt everyone, but what little he could do? Maybe protecting others, or following this group would change everything
Matrim Rogthor
player, 487 posts
Rage 2/Stones Endurance 0
HP 36/43 AC 14 PP 10
Thu 27 Aug 2020
at 03:07
  • msg #105

Chapter Three : Greyhawk City

Matrim stops by the bar to settle the room bill for the evening out of the party funds before heading to his room. He left before the serving woman came back.

3 gp given to Felipe (rooms & tip)
(A room for Matrim, Bhelmyr, Myra, Raieylan, and Kvan each)

From his own funds, Matrim gives 3 sp to restock his tobacco pouch.
Myra Highbrow
player, 145 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Thu 27 Aug 2020
at 04:27
  • msg #106

Chapter Three : Greyhawk City

"We were heading towards the crime area after we were done tomorrow anyways, weren't we? Perhaps we can be of some use. A little help there may bare a little help here. Don't you think?" Myra kept her voice low, but still loud enough for those at the table to hear.
Bhelmyr Godstouched
player, 373 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 27 Aug 2020
at 05:06
  • msg #107

Chapter Three : Greyhawk City

Bhelmyr looks approvingly at Raieylan's generosity. He himself, will order a meal, and pay 5sp for it, telling the woman the excess is for her, as he has every meal he has purchased since coming to the city. After eating, he will thank Matrim for keeping track of the party gold, and go to his room early, where he will spend an hour each, studying items he had been carrying since the dungeon at the Bearded Wizard:
Dagger, Magical
Leather Strap, magical
Wand of Secrets (if you can do that with wands without wasting charges)
DM
GM, 713 posts
Sat 29 Aug 2020
at 04:37
  • msg #108

Chapter Three : Greyhawk City

The serving woman again thanks Raieylan, saying,
"Yes, kind sir. I promise that the money will be put towards buying young Arnold junior what he needs, as well as towards my rent.
I may even buy myself a new dress."

She seems in much better spirits as she continues her work for the evening.

The evening is otherwise uneventful.
The minstral/bard (sorry I haven't mentioned him yet) packs up his lute and retires to his room upstairs.

Bhelmyr decides to retire to his room early to study the magical devices he obtained some while ago.

Felipe will inform the adventurers that the Inn has seven rooms upstairs, five of which are available to the adventurers.

Kvanlanir chooses to take room 4,
while rooms 1,3,6 and 7 remain available.

Adventurers, please decide upon which room you which to occupy for the night.

To the rear of the Inn (north on the map) is a back-yard area, with some crates, barrels, and a fence.
Beyond the fence is a back alley.
To either side of the Inn (east/west on the map) is a narrow alley, then the next building over.
Buildings on both sides of the Inn are two-storey, like the Inn.
To the front of the Inn (south on the map) is the street.


-------------------------------

Please check out the MAP.
Matrim Rogthor
player, 488 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Sat 29 Aug 2020
at 04:49
  • msg #109

Chapter Three : Greyhawk City

Matrim will take room 1.
Bhelmyr Godstouched
player, 374 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 29 Aug 2020
at 05:20
  • msg #110

Chapter Three : Greyhawk City

Does Bhelmyr still have a room from helping Felipe? He'll take a morning shift as a bouncer, bartender, cleaning up, whatever, if it helps.
DM
GM, 714 posts
Sat 29 Aug 2020
at 05:25
  • msg #111

Chapter Three : Greyhawk City

Bhelmyr doesn't have a permanent room anymore,
as you've been out adventuring a lot over the last month or two.

Bhelmyr Godstouched
player, 375 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 29 Aug 2020
at 06:26
  • msg #112

Chapter Three : Greyhawk City

Okay, Bhelmyr will take room 3, and offer to share the bed with whoever doesn't mind (in a purely platonic manner. Given his heritage, he takes a surprisingly dim view of inter-species romance. Or maybe not surprising, considering his celestial blood made him an outcast.)
Myra Highbrow
player, 146 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sat 29 Aug 2020
at 06:47
  • msg #113

Chapter Three : Greyhawk City

Myra will take room 6.
DM
GM, 715 posts
Sat 29 Aug 2020
at 11:46
  • msg #114

Chapter Three : Greyhawk City

(Bhelmyr, there's two beds in room 3, so no need to cozy up with a goliath or halfling ... )

-----------------------------

The adventurers retire to their respective rooms.

(Matrim pushes the two beds in room 1 together,
to accomodate his huge body.)

Before climbing into bed, Bhelmyr is able to discern the following from his new (old) magic items :

Dagger
- slightly curved blade, carved wooden hilt, very nice!
- grants +1 to hit and +1 to damage.

Leather Strap
- appears as an ordinary strap of leather approximately 30cm (12”) in length.
- when wrapped about the hilt of a weapon, converts the weapon into a +1 (hit and damage) weapon.

Wand of Secrets
- finds secret doors and traps.
- as per the entry on page 211 of DMG.

-----------------------------

DM rolled 19 using 1d20+11.  ??? stealth
DM rolled 21 using 1d20+11.  ??? stealth
DM rolled 15 using 1d20+7.  ??? sleight of hand
DM rolled 21 using 1d20+11.  ??? stealth


As Myra is drifting off to sleep she is hazily aware of a peculiar smell.
Realizing that something is amiss, Myra opens her eyes and sits up.

Myra finds her room is partially filled with a strange green noxious gas !

Quickly looking about, Myra is able to see a small vial sitting on the floor, near the closed door.
The strange green noxious gas seems to be escaping from the small vial.

-----------------------------

Myra will need to make a CON save at advantage right now.

If Myra ventures any closer towards the vial she will enter the thickness of the green gas,
and need to make another CON save (no advantage/disadvantage).

(The windows are stained-glass green and blue, quite beautiful.
They are closed (and locked) from the inside.
They are able to be opened, if need be.

The doors are closed and can be locked from either side.
Each adventurer has been given a key to their room, to lock them from the inside, if need be.
)

-----------------------------

Please check out the MAP.
Bhelmyr Godstouched
player, 377 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 29 Aug 2020
at 17:06
  • msg #115

Chapter Three : Greyhawk City

Before going to bed, Bhelmyr will wrap the strap around the hilt of his battleaxe.
Myra Highbrow
player, 147 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sat 29 Aug 2020
at 21:53
  • msg #116

Chapter Three : Greyhawk City

Myra tries her best to make it to the farthest window from the gas and unlock, open, and escape through it. 14:49, Today: Myra Highbrow rolled 11 using 2d20+1, dropping the lowest dice only.  Con Save.
DM
GM, 716 posts
Sun 30 Aug 2020
at 01:29
  • msg #117

Chapter Three : Greyhawk City

Myra struggles to stay conscious as she scrambles to the western window.
Myra fumbles with the lock and latch,
finally opening the window and sticking her head outside into the fresh air ...
... as unconsciousness overtakes her.

Time passes ...

Morning comes ...


Myra remains unconscious (though the other adventurers do not know this).

An early-rising adventurer (not sure who) who tries the door to their Inn room finds the door locked
(or unlocked if you left it unlocked),
but there is some resistance to opening it.

The door can only be opened a few inches.
A length of rope can be seen through the gap, running horizontally.
Feeling around the door to the knob on the other side, the rope can be felt ...
... it is wrapped around the door knob and securely tied !

An adventurer who sticks their face into the gap to have a look into the hallway
sees the length of rope continues onto the next doorknob.

Someone has tied all the doorknobs in the hallway together,
(down one side of the hallway, across the hallway, then up the other side of the hallway)
tight enough to prevent a quick exit from the Inn rooms.
Myra Highbrow
player, 148 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sun 30 Aug 2020
at 03:12
  • msg #118

Chapter Three : Greyhawk City

Sorry forgot to say Myra did lock her door.
DM
GM, 717 posts
Sun 30 Aug 2020
at 06:09
  • msg #119

Chapter Three : Greyhawk City

That's ok, still happens.
The ??? made decent sleight of hand (etc) rolls.

Raieylan
player, 40 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 30 Aug 2020
at 07:56
  • msg #120

Chapter Three : Greyhawk City

<OOC: Raieylan would have locked his door.>

Raieylan went to bed in a comfortable bed for the first time in weeks, and when he did, he slept well, his dreams of sand, a certain air patron and his family.

When he woke, he lay in bed for a bit, looking at the roof. He got up and dressed and went to open the door when it stopped.

He narrowed his eyes, and peaked out, looking at the rope tied  to the other door. "What in the nine hells..." he muttered

With a sigh, he held his arm out, a mist erupting  turning into his scimitar, and reached through to cut the rope.
DM
GM, 718 posts
Sun 30 Aug 2020
at 08:05
  • msg #121

Chapter Three : Greyhawk City

*sliice*

Raieylan cuts the rope with no problem,
allowing the door to move freely.
Raieylan
player, 41 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 30 Aug 2020
at 09:14
  • msg #122

Chapter Three : Greyhawk City

Raieylan pulled open the door, and cut the ropes, slamming on the doors. "Someone tied us in....everybody up!"
DM
GM, 720 posts
Sun 30 Aug 2020
at 09:19
  • msg #123

Chapter Three : Greyhawk City

The adventurers hear Raieylan slamming on the doors of their respective Inn rooms.

Myra hears it too ... though it is a distant, dream-like sound, as she struggles to regain consciousness.
(Myra is slowly regaining consciousness, but she's very woozy.)
Bhelmyr Godstouched
player, 378 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 30 Aug 2020
at 16:54
  • msg #124

Chapter Three : Greyhawk City

Bhelmyr woke around the same time as Raieylan, and had just finished getting into his armor before he heard the knocking and shouting. He went out into the hall to see what was up.
This message was last edited by the player at 22:43, Sun 30 Aug 2020.
Myra Highbrow
player, 149 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sun 30 Aug 2020
at 22:13
  • msg #125

Chapter Three : Greyhawk City

When Myra was knocked unconscious everything went black enveloping her in a darkness she had never seen before, but still somehow felt familiar. As the thoughts of her being trapped set in and the hopelessness started to take over Myra hears a faint echo. She nearly ignores it thinking its nothing, but then she hears it again this time louder and stronger. The darkness fades as she slowly opens her eyes, realizing they had been closed all this time. Her head pounds like someone pounding on a bell, but as she comes to she hears Raieylan's words and starts to remember. She feels woozy and sick as she tries to move, but she fights through it as best she can making her way to the door. She gives the broken vial on the floor a glare before reaching her destination and pushing the door free. She heads for the hallway.
Raieylan
player, 42 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 31 Aug 2020
at 12:27
  • msg #126

Chapter Three : Greyhawk City

Raieylan looks on as Bhelmar comes out, and nods to him.  The door opposite his opens and Myra stumbles out. "Someone tied our dorrs shut to trap us...." he pauses mid sentence as he notices Myra's poor condition, and steps to her side, holding her up.

"What happened?"
Myra Highbrow
player, 150 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Mon 31 Aug 2020
at 19:24
  • msg #127

Chapter Three : Greyhawk City

"Stupid green smoke..." Myra says as she rubs her head with her free arm. "Thanks." She uses his arm to try and stand up straighter (or rather keep herself from falling down again).
Matrim Rogthor
player, 491 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Tue 1 Sep 2020
at 13:27
  • msg #128

Chapter Three : Greyhawk City

Matrim comes out, smashing through the door. Seeing his friends all up, he does relax a little, but still shows concern mixed with rage at their current situation. He is holding Bone Breaker, seeming to test its balance and weight.
Raieylan
player, 43 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 1 Sep 2020
at 13:31
  • msg #129

Chapter Three : Greyhawk City

Raieylan, still holding Myra, furrows his brow. "Green smoke.....ok, explain."
Myra Highbrow
player, 151 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Tue 1 Sep 2020
at 20:38
  • msg #130

Chapter Three : Greyhawk City

"Someone threw a vial of something into my room. When it broke it released a green smoke that knocked me out." Myra said trying to find her own strength, but still feels sick.
Matrim Rogthor
player, 492 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Wed 2 Sep 2020
at 00:43
  • msg #131

Chapter Three : Greyhawk City

Seeing that Myra is being taken care of, Matrim will go into Myra's room, and look out of the window to see if he can see anyone staring up at the room.

Perception: Matrim Rogthor rolled 19 using 1d20
Bhelmyr Godstouched
player, 379 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 2 Sep 2020
at 04:41
  • msg #132

Chapter Three : Greyhawk City

Bhelmyr does a quick head count, and shouts, "Kvanlir? You okay?" as he bangs on Kvan's door.
DM
GM, 721 posts
Wed 2 Sep 2020
at 07:01
  • msg #133

Chapter Three : Greyhawk City

Kvanlanir also emerges from his room,
a puzzled look upon his face.

From room 2 emerges a portly man wearing a large fur cloak (and not much else).
He splutters "Wha-! What's all this ruckus !?"

Matrim investigates Myra's room.
Looking out the window he sees nothing but the empty narrow alleyway between the two buildings,
lit by the first rays of sunlight for the day.

Looking around Myra's room, he sees that her pack is open and it's contents strewn about.

Myra is feeling terrible, but is able to also investigate her room.
She finds her open pack, and that five of her potions of "halfling luck" are missing.
Myra Highbrow
player, 152 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Wed 2 Sep 2020
at 07:12
  • msg #134

Chapter Three : Greyhawk City

"My potions! Why if I get my hands on tho... whoa." She leans back on Raieylan more heavily than before knowing that without his help she would be back on the floor.
Matrim Rogthor
player, 493 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Wed 2 Sep 2020
at 10:22
  • msg #135

Chapter Three : Greyhawk City

As Matrim comes out of Myra's room, his voice, now low and gravelly instead of its usual boisterousness, asks "Did you notice if it was just our rooms, or all rooms on this floor Raieylan?"
Raieylan
player, 44 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 2 Sep 2020
at 10:27
  • msg #136

Chapter Three : Greyhawk City

The half elf held his sword wide, where it turned into a mist and vanished. He looked at Myra. "How potent are those potions?"

He looked at the goliath. "It was all rooms...but all this trouble to steal potions and poison Myra, just doesn't feel right."
Matrim Rogthor
player, 494 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Wed 2 Sep 2020
at 11:38
  • msg #137

Chapter Three : Greyhawk City

"Hmm, was it the person or the room that was the target. Window right over the ally makes for a good in and out." Matrim muses.

"Regardless," he continues, "Questions need answers. However, I feel that while my presence in a room can add a certain...tension, I should not be the one asking the questions this day. The night staff should be questioned. Im sure Felipe would not have an issue with that, as long as we are considerate."
Bhelmyr Godstouched
player, 380 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 2 Sep 2020
at 16:00
  • msg #138

Chapter Three : Greyhawk City

Bhelmyr says, "I've worked with some of the night staff before. Maybe I should talk to them."

Myra Highbrow
player, 153 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Wed 2 Sep 2020
at 22:06
  • msg #139

Chapter Three : Greyhawk City

Myra is no doubt irradiated at the situation, after all those vials were her livelihood. "Well the jokes on them," She says through gritted teeth just loud enough so that the group could hear her, but not anyone else, "those potions don't work unless they have a blessing from the halfling who made them, but I always leave that for last right before they sell. That's a secret I keep to myself and would appreciate you do the same."
Raieylan
player, 45 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 2 Sep 2020
at 22:57
  • msg #140

Chapter Three : Greyhawk City

The half elf chewed his lip as he though. "What confuses me is why go to tbe trouble to poison you? They could have taken it and that's it....why the poison?"

He looked at the halfling with a nod. "Your secret is safe with me."

He then looks at Bhelmyr. "If you talk to the staff, try and ask if they saw anyone lurking after hours."
Bhelmyr Godstouched
player, 381 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 2 Sep 2020
at 23:47
  • msg #141

Chapter Three : Greyhawk City

"I'll keep that in mind," says Bhelmyr. "And I won't ruin your secret, either, Myra."
Matrim Rogthor
player, 495 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Thu 3 Sep 2020
at 04:10
  • msg #142

Chapter Three : Greyhawk City

"Clever trick, that. No, your secret is as good as forgotten by me."

Edit:

"If you're going to talk to them Bhelmyr, then I think ill just retire to my room until i'm needed again. Please don't hesitate to call for me. Ill be awake, just writing a letter."
This message was last edited by the player at 05:55, Thu 03 Sept 2020.
Bhelmyr Godstouched
player, 382 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 3 Sep 2020
at 14:25
  • msg #143

Chapter Three : Greyhawk City

Bhelmyr says, "Well, I doubt I can talk to the night shift now. They've probably all gone home to sleep. I'll talk to Felipe, and see if I can either get their addresses, or take them aside one at a time during the shift tonight." With that, he heads downstairs.
Raieylan
player, 46 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 3 Sep 2020
at 22:37
  • msg #144

Chapter Three : Greyhawk City

Raieyan nods at Bhelmyr's words, and goes into Myra's room retrieving her bag. "You can rest in my room....I'll watch over you. You get some sleep."

He nodded to tbe others and placed her bag by his at the end of the bed. He then got a seat and sat down.
Myra Highbrow
player, 154 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Fri 4 Sep 2020
at 00:10
  • msg #145

Chapter Three : Greyhawk City

After Raieylan helped Myra to the bed she laid down. "Thank you." She said as Raieylan went to sit down. "And don't get any funny ideas." Raieylan could hear the wink in her voice as she closed her eyes and started to rest. Her final request was to Raieylan, "Please, if you can, wake me up so that we still have enough time to go to the shops. I'd hate to miss that even if I'm still not at my best."
Raieylan
player, 47 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 4 Sep 2020
at 00:16
  • msg #146

Chapter Three : Greyhawk City

Raieylan chuckled at the halflings request and just nodded. "Yes ma'am. would you like a cup of tea and your clothes warmed too when  you wake."

The half elf couldn't help but poorly supress a smile
Myra Highbrow
player, 155 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Fri 4 Sep 2020
at 01:00
  • msg #147

Chapter Three : Greyhawk City

"Tea... sounds... nice..." Myra said as she dosed off.
DM
GM, 722 posts
Fri 4 Sep 2020
at 22:42
  • msg #148

Chapter Three : Greyhawk City

While Matrim returns to his room to write his letter,
Myra and Raieylan relax in Raieylan's room.

Bhelmyr walks towards the stairs with the portly man wearing a large fur cloak (and not much else) following.
The man speaks loudly to Bhelmyr as he walks,
"What is the meaning of this ?! Ropes on the floor in the hallway ? You know something, dwarf, and I intend to find out !"

(The portly man only saw the cut ropes on the floor, not the length of rope tied around the doorknobs.)

As Bhelmyr (and the portly man) make it to the stairs,
they meet Felipe, who is coming up the stairs.

The portly man continues to speak loudly,
"Ahh, good. My word, Felipe, there has been something strange going on. Perhaps your Inn is not the bastion of safety you told me it was."

Felipe stops in his tracks, looking confused and surprised.
Bhelmyr Godstouched
player, 383 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 5 Sep 2020
at 04:54
  • msg #149

Chapter Three : Greyhawk City

"Sir, you really ought to go get dressed," said Bhelmyr.
DM
GM, 723 posts
Mon 7 Sep 2020
at 08:38
  • msg #150

Chapter Three : Greyhawk City

"Well, what's going on?", asks Felipe as he moves past Bhelmyr and the portly man.
Felipe stops at the top of the stairs.

The portly man pulls his large fur cloak around himself in an attempt to maintain his dignity.
Bhelmyr Godstouched
player, 384 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 7 Sep 2020
at 21:40
  • msg #151

Chapter Three : Greyhawk City

Bhelmyr didn't like this guy's attitude, but he was taught better than to start a fight in his friend's inn without his blessing. "Felipe, would you like me to teach this fellow to show you some respect under your roof?"
DM
GM, 724 posts
Tue 8 Sep 2020
at 22:59
  • msg #152

Chapter Three : Greyhawk City

Felipe bows and replies to both Bhelmyr and the portly man,
"If our guest Humbert Lamboozeldorf the Third is displeased with the hospitalities we provide here at The Blue Dragon Inn,
then we shall get to the bottom of it !"

Felipe slams his fist into his hand.

Humbert Lamboozeldorf the Third makes a harrummph sound then stands up straight,
trying to look important despite his attire.

Humbert speaks to Felipe,
"These ... adventurers (he says the word with a derisive tone) seem to have been up to some hijinks last night.
Playing with ropes in the hallway and banging on the the doors in the morning. It's just not good enough, Felipe."

Bhelmyr Godstouched
player, 385 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 9 Sep 2020
at 17:37
  • msg #153

Chapter Three : Greyhawk City

"Gods, there are three of him?" says Bhelmyr under his breath. He quickly says, out loud, "It seems someone came in last night and tied all our doorknobs together, but it wasn't any of us, I assure you. Felipe, I would like to speak to the night staff, if you don't mind, ask if anyone has seen anyone suspicious hanging around after hours."
DM
GM, 725 posts
Fri 11 Sep 2020
at 23:14
  • msg #154

Chapter Three : Greyhawk City

Felipe seems surprised at the description of events and replies to Bhelmyr,
"Yes, yes, understandable. There were only two staff on last night, Yoland and Requita. Both are part of my cleaning and kitchen staff. They should still be downstairs in the kitchen now, if you want to talk to them."

(OOC : taking a bit of control of Bhelmyr to move things along ...)

Bhelmyr heads downstairs to talk to Yoland and Requita,
while Felipe places an arm around Humbert's shoulder, like an old friend, and gently leads him back towards his room.

As they walk Felipe is heard to say, "Humbert, I assure you we'll get to the bottom of this. These adventurers, though I've known them only a month or two, are trustworthy folk. I agree that it is an unfortunate fact that adventurers tend to bring their adventures with them wherever they go. Perhaps that travelling minstral saw something ... "

Bhelmyr finds Yoland and Requita in the kitchen.
They are a brother (Yoland) and sister (Requita) duo, human and aged in their mid-20s.
Upon being questioned, they shake their heads.

Yoland explains to Bhelmyr, "No, sir, I'm afraid we cannot be of much help. Requita retrieved any dishes and plates from the hallway upstairs and gave the hallway a clean (he looks to his sister, who nods) while I was tidying up the bar area. Then we spent the rest of the night cleaning the kitchen and tavern room, and preparing breakfast meals ... which we've just finished !"

Requita proudly presents Bhelmyr with a fresh plate of bacon, eggs, and a baked potato.
Bhelmyr Godstouched
player, 386 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 12 Sep 2020
at 03:41
  • msg #155

Chapter Three : Greyhawk City

"Thank you Requita," says Bhelmyr as he accepts the plate.
DM
GM, 726 posts
Sat 12 Sep 2020
at 06:36
  • msg #156

Chapter Three : Greyhawk City

Assuming Bhelmyr stays downstairs for a little while to eat his breakfast ...

Felipe and Humbert walk down the hallway to Humbert's room.
Humbert points to the ropes on the floor and the smashed door (of Matrim's room),
before thanking Felipe and entering his own room to get dressed, closing the door.

Felipe greets the adventurers he can see (which I believe is only Matrim, through the smashed door, and maybe Raieylan if his door is open), before knocking upon the only other unopened door, where the travelling minstral was staying.
(Adventurers may remember that there were two rented rooms unavailable to them.)

Waiting a few moments and then knocking again, Felipe eventually retrieves a key from his pocket with one hand,
while trying the doorknob with his other hand ... only to find it unlocked.

Placing the key back in his pocket, Felipe pushes the door open, to find an empty room !
Matrim Rogthor
player, 496 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Sat 12 Sep 2020
at 08:02
  • msg #157

Chapter Three : Greyhawk City

Ah yes...the smashed door. Matrim will pay for that when presented the bill for it.
DM
GM, 728 posts
Sun 13 Sep 2020
at 01:29
  • msg #158

Chapter Three : Greyhawk City

Felipe can be heard by Raieylan moving around in the room rented by the travelling minstral.

Soon, Felipe pokes his head into Raieylan's room and inquires,
"Ahh ... sorry to disturb you. Did you see the minstral at all? He seems to have left very early. Strange, indeed."
Raieylan
player, 49 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 13 Sep 2020
at 01:56
  • msg #159

Chapter Three : Greyhawk City

Raieylan, sitting quietly looked at the sleeping woman and shook his nead no. He stood and left the room, closing the door behind him so as to not disturb the halfling woman.

"I saw no one leave. When I woke early I noticed my door tied up. I was able to sever the rope with my sword, and when I went out I saw all the rooms also tied."

He looked back to his room with a look of consern. "Myra was actually attacked...there was some kind of gas left in her room and had some items of her stolen. She would say she is fine, but someone trying to steal and poison her, that could be a reason why this happened."
This message was last edited by the player at 03:06, Sun 13 Sept 2020.
DM
GM, 729 posts
Sun 13 Sep 2020
at 03:38
  • msg #160

Chapter Three : Greyhawk City

Felipe ponders the recounting of events relayed by Raieylan.
"Hmmm ... well, I've checked the two other rooms that were not occupied by your group, and nothing seems broken or disturbed. Humbert was unaware of anything amiss until this morning, which leaves the missing minstral as a person of interest."

Pacing back and forth, Felipe thinks out-loud.
"Hmmm ... he said he was new in town, travelling from Furyondy (kingdom to the west) to the eastern Kingdom of Nyrond. Quite a long journey to be taking on one's own. His coin was good, though, and we were in need of music for the evening, so I let him play his instrument to help pay for his room."

Speaking once more to Raieylan, Felipe says,
"I'll have to alert the town watch about this. The robber could still be in the city, but also may very well have left by now."
Raieylan
player, 50 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 13 Sep 2020
at 03:58
  • msg #161

Chapter Three : Greyhawk City

Raieylan looks at Felipe with a nod. "If you need me to talk to the watch, let me know ."

He again looked at his room where tbe halfling slept. "She said her potions that were taken are useless without her blessings, but others did not know that. But for someone to steal then harm someone....well, that is a different matter."
DM
GM, 731 posts
Sun 13 Sep 2020
at 08:11
  • msg #162

Chapter Three : Greyhawk City

Felipe thanks Raieylan for his information,
then returns downstairs ...

When Bhelmyr is almost finished his breakfast,
he hears Felipe talking to Yoland and Requita.

Felipe relays Raieylan's information to the duo (which Bhelmyr can hear to be accurate),
and asks them to visit the City Watch Station of the Foreign Quarter on their way home,
to inform the City Watch of the strange intruder in the Inn last night.

Yoland and Requita leave the Inn a short time later.

-------

Eventually (after approximately another hour) Myra will waken.
She still has a splitting headache (which will last for the rest of the day).

Matrim has finished writing his letter.

Humbert the portly man is downstairs, enthusiastically eating his breakfast.

Felipe is standing in the tavern area, speaking to a constable of the City Watch who recently arrived.
Raieylan
player, 51 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 13 Sep 2020
at 09:20
  • msg #163

Chapter Three : Greyhawk City

Raieylan, after helping Felipe with the issues of the previous night, found his way downstairs. When the others arrive, he already has a plate of food, eating it absently while thinking of something.

When they arrive, he smiles, welcoming them.
Myra Highbrow
player, 157 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sun 13 Sep 2020
at 20:59
  • msg #164

Chapter Three : Greyhawk City

Myra will slowly get up and start down to where everyone else is. From the time that she sat up to the time she made it to the group she never stopped holding head. It felt as though it could roll right off, but that would be pleasant if only it would take the pain with it. She sat down at the same table as her comrades and ordered a plate of food. When it arrives she eats it with one hand as the other still holds her head in place.
Bhelmyr Godstouched
player, 389 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 13 Sep 2020
at 22:24
  • msg #165

Chapter Three : Greyhawk City

By the time Myra came down, Bhelmyr had finished his breakfast, and was helping Felipe serve any late-comers who wanted breakfast after Yoland and Requita went home. "Good to see you're up and about!" he says to Myra, perhaps a bit too loudly for her comfort.
Myra Highbrow
player, 158 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Mon 14 Sep 2020
at 01:23
  • msg #166

Chapter Three : Greyhawk City

Myra groaned at the loudness then responded, "You sound as chipper as ever." She hung her head in between her two hands.
Matrim Rogthor
player, 498 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Mon 14 Sep 2020
at 09:44
  • msg #167

Chapter Three : Greyhawk City

Before Matrim sits to have a hearty breakfast, he will approach Felipe about a courier.

Then he will eat with his friends, smoke a pipe, and be careful not to talk too loudly before the shopping begins.
Raieylan
player, 52 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 14 Sep 2020
at 09:50
  • msg #168

Chapter Three : Greyhawk City

Raieylan smiles as Bhelmar and Myra speak, finishing his meal in silence. When Matrim arrives he nods in welcome
Bhelmyr Godstouched
player, 390 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 14 Sep 2020
at 20:16
  • msg #169

Chapter Three : Greyhawk City

"Just relieved. Not used to my friends being poisoned in the middle of the night. I've heard that kind of thing can be pretty nasty." Bhelmyr says, a bit more quietly.
Myra Highbrow
player, 159 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Mon 14 Sep 2020
at 20:52
  • msg #170

Chapter Three : Greyhawk City

"You're not wrong." Myra groans as she pushes her plate out of the way. "I know it won't be pleasant for me, but once everyone is ready we should start heading out." She lays her head down on her arms on the table.
Raieylan
player, 53 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 14 Sep 2020
at 22:21
  • msg #171

Chapter Three : Greyhawk City

Raieylan, having finished long ago, nodded. "When your ready Myra. I want to see if we can get some coin for this eversmoking bottle."
Matrim Rogthor
player, 499 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Tue 15 Sep 2020
at 04:07
  • msg #172

Chapter Three : Greyhawk City

"I'll be looking for a leather-worker and someone to sell a weapon to. "
Myra Highbrow
player, 160 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Tue 15 Sep 2020
at 05:54
  • msg #173

Chapter Three : Greyhawk City

"Chances are I'll be tagging along with you, Raieylan seeing as how we're both gonna be looking for a magic shop of some sort." Myra forced her hands to her sides trying her best not to touch her head and stood up. "Let's go." She said in a trying to be excited, but determined voice.
Bhelmyr Godstouched
player, 391 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Tue 15 Sep 2020
at 21:04
  • msg #174

Chapter Three : Greyhawk City

Bhelmyr says to Raieylan and Myra, "I'll go with you two. Just give me a moment to get ready." He lets Felipe know it's time for him to go, swaps his apron for his backpack and axe (I'm assuming there's a secure place to keep them.)

OOC: I had to laugh at the mental image of an armored dwarf wearing an apron. I imagine its got some terrible dwarf joke or something on it.
Matrim Rogthor
player, 500 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Wed 16 Sep 2020
at 00:14
  • msg #175

Chapter Three : Greyhawk City

Matrim will enjoy his morning ale for a few minutes after his friends leave, then head out himself to run his errands.
DM
GM, 732 posts
Thu 17 Sep 2020
at 03:58
  • msg #176

Chapter Three : Greyhawk City

Matrim
- approach Felipe about a courier (for his letter)
  - Felipe is able to take care of this for Matrim, for 5 copper pieces.

- shop : leather-worker and someone to sell a weapon to

Raieylan
- shop : coin for this eversmoking bottle

Myra
- shop : tagging along with Raieylan, both looking for magic shop of some sort

Bhelmyr
- shop : goes with Raieylan and Myra

--------------------------------------

Regarding the shopping opportunities in the Foreign Quarter of the City of Greyhawk
(where you and The Blue Dragon Inn are) :

From The City of Greyhawk boxed set (1st / 2nd edition AD&D) :
It (the Foreign Quarter) is representative of the city in miniature, with its diversity of shops ... and its mix of people from all places and all levels on the social scale.
You (
a DM) can assume that there is at least one example here of every type of shop listed anywhere else in the city. And even if a type of shop isn't listed anywhere else, there is a 60% chance it can be found in this quarter. However, a passer-by is only 50% likely to know the answer.


--------------------------------------

The adventurers could find leather, weapons, armor, and magic shops here in the Foreign Quarter.
If you were looking for maybe slightly better gear there's the High Market (in the High Quarter ... a walk).
Matrim Rogthor
player, 501 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Thu 17 Sep 2020
at 06:04
  • msg #177

Chapter Three : Greyhawk City

Matrim is content to stay around the foreign quarter for his errands.

He will sell the regular great axe, and talk to a leather worker about making a harness for his greatsword and black great axe to be carried at the same time with easy switching between the two.

1 silver piece given to Felipe to ensure quality and speed. 
Raieylan
player, 54 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 17 Sep 2020
at 06:47
  • msg #178

Chapter Three : Greyhawk City

Raieylan tags along with Matrim to the foreign quarter, looking for a magic shop to sell the ever smoking bottle.

[Private to DM: if we sell the bottle, then maybe we can meet a person that will cause him to bow out and then make room for the cleric]
Myra Highbrow
player, 161 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Thu 17 Sep 2020
at 07:15
  • msg #179

Chapter Three : Greyhawk City

Myra will tag along with the two of them in search of a magic shop as well.
DM
GM, 733 posts
Thu 17 Sep 2020
at 08:29
  • msg #180

Chapter Three : Greyhawk City

Matrim is able sell his regular greataxe for 10 gold pieces.

A leather worker has a harness available for sale for 8 gold pieces.
It is a crude harness made from the leather of multiple black and brown creatures.
When worn, it allows a creature to store two weapons on their back.
The scabby shop keeper grunts, "A relic of the wars. Scavenged from the corpse of a large two-headed-beast."

-----

In a shop filled with charms, trinkets and clutter,
an old crone wearing an eye-patch offers Raieylan 300 gold pieces for the eversmoking bottle.

The old crone invites you to have a look around her shop,
which is over-stocked with low-quality ceramic statues of dragons, glass balls of different colours,
candles, incense, colourful dresses, jewelry, dream catchers, etc.
The old crone says that she "also has a good selection of potions available."
Myra Highbrow
player, 162 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Thu 17 Sep 2020
at 19:30
  • msg #181

Chapter Three : Greyhawk City

Myra will take a look thru the magic items she can find in the shop to see what they are.
OOC: Looking for something to help Myra's survivability rate that isn't a potion.
Bhelmyr Godstouched
player, 392 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 17 Sep 2020
at 19:31
  • msg #182

Chapter Three : Greyhawk City

"Would you be interested in a magic dagger?" Bhelmyr asks the crone.
Matrim Rogthor
player, 502 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Fri 18 Sep 2020
at 02:34
  • msg #183

Chapter Three : Greyhawk City

2 gold added.
Raieylan
player, 55 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 18 Sep 2020
at 02:50
  • msg #184

Chapter Three : Greyhawk City

Raieylan gladly takes the gold from the ever smoking bottle and walked up beside myra. He offered the 300 gold. "You earnt this more than I....i just escaped and helped you to live. if you find something and this can help, then use it. I will take any leftover "
Myra Highbrow
player, 163 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Fri 18 Sep 2020
at 03:04
  • msg #185

Chapter Three : Greyhawk City

"Really? Are you sure? Thank you. I truly appreciate the help. I assure you this won't go to waste and of course any remaining gold is yours." She accepts the gold gratefully and puts it in her bag for safe keeping until she found something worthy.
Raieylan
player, 56 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 18 Sep 2020
at 03:12
  • msg #186

Chapter Three : Greyhawk City

Raieylan smiles at the halfling. "You and your friends went on this mission....i was there by chance. its only fitting you get something you can use."
DM
GM, 734 posts
Sat 19 Sep 2020
at 22:25
  • msg #187

Chapter Three : Greyhawk City

The old crone says to Bhelmyr, "Let's see this magic dagger of yours, eh."

Myra takes a look through the items in the shop.
Amongst the vast array of non-magical clutter,
Myra can find :

 - potion of climbing (DMG 187) (50 gp)
 - potion of growth (DMG 187) (100 gp)
 - potion of water breathing (DMG 188) (100 gp)
 - ring of swimmimg (DMG 193) (200 gp)
 - ring of jumping (DMG 191) (200 gp)
 - ring of feather falling (DMG 191) (700 gp)
 - ring of evasion (DMG 191) (700 gp)
DM
GM, 735 posts
Sun 20 Sep 2020
at 00:50
  • msg #188

Chapter Three : Greyhawk City

Suddenly the door to the old crone's shop bursts open !

A human man, wearing a chain shirt underneath a heavy green cloak, hurries into the room, past shelves of clutter, straight to Raieylan. As the human man swishes through the room, a pair of shortswords can be seen hanging from his hips.

Clasping Raieylan's shoulders, the man says, "It IS you! I thought I caught a glimpse of your reflection, upside-down and reversed, and the colour all wrong, reflected through some of the junk in this shop window!"

The man's voice becomes serious.
"Raieylan, I come from your father's village. Dire news.
He beckons your return, at once!"

Raieylan
player, 57 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 20 Sep 2020
at 00:57
  • msg #189

Chapter Three : Greyhawk City

Raieylan turned to the sound of the door opening, and seeing the person, his eyes widened at the human. "Karak....is that you? by the gods, its been, what - 4 years?"

He smiled and grasped his shoulders until he heard what the man said.  His face dropped at the thought. He had not seen his father in 4 years, when his mother died, and even then, his father was wounded.

"I will come at once Karak?" He turned to his friends that he had kniwn a short time. "I am sorry, but I must leave you now. Be well my friends and thank you for helping to save me. Myra....keep the gold, and when you use that dagger, think of me."

With that he turned to the man. "Follow me Karak....i will get my gear and we will leave"
Myra Highbrow
player, 164 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sun 20 Sep 2020
at 02:07
  • msg #190

Chapter Three : Greyhawk City

Myra watched the scene unfold as this random man approached Raieylan. She heard his words and Raieylan's reply and her heart sunk a little. She hadn't known him quite at all, but he had proven to be generous and that was a trait Myra didn't easily dismiss. "Be safe. If there is anything we can do to help let us know."
DM
GM, 736 posts
Sun 20 Sep 2020
at 05:08
  • msg #191

Chapter Three : Greyhawk City

Raieylan and Karak dash from the room !
Talianythn
player, 61 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 20 Sep 2020
at 07:42
  • msg #192

Chapter Three : Greyhawk City

Just as the two men left, a figure entered the store. The short woman stood about 5 foot 10, with a lean frame. The woman's blonde hair was just past her shoulders, framing her lightly tanned skin. Her hair barely hid her pointed ears. Her green eyes looked around and she smiled when she saw the shopkeeper. She had a tattoo of green ivy wrapping from under her left shoulder, wrapping her arm to finish at her left wrist.

Her clothes conceited of light leather boots, dark green breeches and a tunic that was sleeveless, coning up to her neck and cut short to show her lean stomach. The only weapons she had were a single dagger at her hip and a unstrung shortbow on her pack

It was obvious to all that even for an elf, this woman was young, as she stepped forward. Tbe young elf sighed  as she placed a package on the counter. "As promised lady lerissa." she said. "I would have been here earlier...i was held up on the road"

She looked at the halfling woman with a smile and nod. "excuse me....you go first, then i will speak."
Bhelmyr Godstouched
player, 393 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 20 Sep 2020
at 08:03
  • msg #193

Chapter Three : Greyhawk City

Bhelmyr bid Raieylan farewell. While Myra browsed, Bhelmyr showed the +1 dagger to the crone, "It is enchanted to strike more true, and cut more sharply. Doesn't really do anything a well made dagger can't normally do though, really."
Talianythn
player, 62 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 20 Sep 2020
at 08:12
  • msg #194

Chapter Three : Greyhawk City

The young elf looked shocked that she interrupted the group and stepped aside. "I am sorry I interrupted you master dwarf. You go first and I will wait."

She looked at the well made dagger and raised an eyebrow. She looked around the store, smiling at Myra as she looked around as well.
DM
GM, 737 posts
Sun 20 Sep 2020
at 08:20
  • msg #195

Chapter Three : Greyhawk City

The old crone cackles at Bhelmyr,
"Aha hahaha ! I'll give you 45 gold pieces for it."
Talianythn
player, 63 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 20 Sep 2020
at 08:58
  • msg #196

Chapter Three : Greyhawk City

Tali smiles and shakes her head at the old woman's behaviour and craftiness. "Never change Lerissa....mother would be proud." she mutters more to herself than anyone
Myra Highbrow
player, 167 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sun 20 Sep 2020
at 09:25
  • msg #197

Chapter Three : Greyhawk City

Myra nods her head in response to the smile then overhears the young elf's words. "You have history with the crone? What might that be if you don't mind me asking?"
Talianythn
player, 64 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 20 Sep 2020
at 09:47
  • msg #198

Chapter Three : Greyhawk City

The young elf smiled as the halfling asked tbe question. "My mother and her are old friends. My mother supplies herbs for her potions. My mother has been ill the last few years so I have been delivering it for her."

She looked at the old woman. "I have known her about 10 years now...not long on elven years."
Myra Highbrow
player, 168 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Sun 20 Sep 2020
at 20:30
  • msg #199

Chapter Three : Greyhawk City

"Sorry to hear about your mother being ill. Hopefully she can get better soon." Myra spoke then turned her attention towards Bhelmyr waiting to see if he would sell the dagger to the old woman.
Bhelmyr Godstouched
player, 394 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 21 Sep 2020
at 22:52
  • msg #200

Chapter Three : Greyhawk City

The sound Bhelmyr made was the most Dwarven thing Myra had ever seen him do, a guttural, huffing sound meant to convey something between disappointment and outrage. He said to the crone, "If I've somehow offended you madame, I apologize, but there's no excuse to be so insulting! Myra? Are we ready to go?"
Talianythn
player, 65 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 21 Sep 2020
at 23:03
  • msg #201

Chapter Three : Greyhawk City

Tali smiled at tbe halfling and nodded. "Thank you, but our healers can't seem to help her. after here, I am to travel to try find my uncle, her brother. He has not seen her in 40 years and she fears this may be their last time to catch up."

"Last we heard from him he was south if here, so once my business here is done south, though I must find a caravan"
There was a hint of sorrow in her voice.

She looked again at Myra. "My name is Talianythn, but most cal me Tali."
Myra Highbrow
player, 169 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Tue 22 Sep 2020
at 01:58
  • msg #202

Chapter Three : Greyhawk City

"Myra..." She said gesturing at herself and then she heard Bhelmyr in his disgruntled voice. "Uh, sure. Nice meeting you Tali." Myra said as she turns to head towards Bhelmyr then stops for a moment and returns to facing the elf. "South you said?" It was as if Myra had a candle lit above her head. "We're heading that way ourselves after we finish our business in town. You should join us."
Bhelmyr Godstouched
player, 395 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Tue 22 Sep 2020
at 02:17
  • msg #203

Chapter Three : Greyhawk City

His attention momentarily away from the crone, Bhelmyr said politely, "Pardon me buttin' into the conversation, but do your healers have magic? I can cure diseases and a few other ailments."
Talianythn
player, 66 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 22 Sep 2020
at 03:00
  • msg #204

Chapter Three : Greyhawk City

Tali smiled at Myra and nodded. "Then me arriving today was fortunate indeed." She looked at the dwarf and bowed with a hanf over her heart. "We have some powerful healers in my homeland...i myself have some skills in healing, but alas this disease is beyond myself or even my mentors. No, master dwarf, I fear that even your skill can not help her. The reason is magical, hence I seek my uncle."

She again looked at Myra. "If you will truely have me, i will travel with you. If I can help in your quest, then I shall, and along the way I will seek my uncle'
Myra Highbrow
player, 170 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Tue 22 Sep 2020
at 04:17
  • msg #205

Chapter Three : Greyhawk City

"Sounds good to me. The more the merrier I say. Though only if they're not a hinderance. Something tells me you won't be a hinderance even in the least." Myra smiled at the girl then continued, "Of course that is only if my comrades agree as well." She looked at Bhelmyr.
Bhelmyr Godstouched
player, 396 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Tue 22 Sep 2020
at 04:48
  • msg #206

Chapter Three : Greyhawk City

Bhelmyr smiled at Tali, "Don't see why not! We were heading that way anyway. And since you have skills in healing, the trip will be all the safer with you along! Can you fight, as well as heal?"
Talianythn
player, 67 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 22 Sep 2020
at 05:17
  • msg #207

Chapter Three : Greyhawk City

Tali nodded at the two if them. "Physically I'm not tbe strongest, but I have a unique grasp of divine magic."

She taps her dagger at her side. "Other than this, I have a bow, but rarely use either...i tend to rely on my other talents."
Myra Highbrow
player, 171 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Tue 22 Sep 2020
at 05:37
  • msg #208

Chapter Three : Greyhawk City

"Well that should be fine. Stick with us and we should be able to make a good team. Hopefully we don't have to see battle, but if we do you'll be safe." Myra beamed at the thought of what possibilities there were with their new ally joining them. She hoped that for once she wouldn't get stuck nearly dying every time now.
Talianythn
player, 68 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 22 Sep 2020
at 05:53
  • msg #209

Chapter Three : Greyhawk City

The young elf smiled as she shouldered her pack. "As long as I have the power to, if we see danger I will make sure you stay safe. I may be small, but I can heal well, as well as fight when needed."

She looked at the halfling and dwarf. "Lead the way to where you are staying and I will follow you."
Myra Highbrow
player, 172 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Tue 22 Sep 2020
at 06:00
  • msg #210

Chapter Three : Greyhawk City

"We had one more shop to hit that I know of. Then we can meet up with our other companion. Then you can meet him." Myra started to head to the door and turned to Bhelmyr. "Are we ready?"
Talianythn
player, 69 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 22 Sep 2020
at 06:45
  • msg #211

Chapter Three : Greyhawk City

Tali smiles, her hair covering her ears, making her look almost like a young teenage human. "I don't mind a bit of shopping...as you can imagine back at home its more trade. So to come to a human settlement and buy things is fun."
DM
GM, 738 posts
Tue 22 Sep 2020
at 10:04
  • msg #212

Chapter Three : Greyhawk City

Matrim
- shop : leather-worker and someone to sell a weapon to

Raieylan
- shop : coin for this eversmoking bottle

Myra
- shop : tagging along with Raieylan, both looking for magic shop of some sort

Bhelmyr
- shop : goes with Raieylan and Myra


--------------------------------------

I think that's all the main shopping done.
If I've missed anything, or anyone wants to do something ...


--------------------------------------

What's the next plan of action?

- leave the city and travel south for Hardby?
 - could be away from Greyhawk City for a while,
  - anything that needs doing before leaving?
   - (pay the boat dude ?)
   - (buy some travel rations ?)

Myra Highbrow
player, 173 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Tue 22 Sep 2020
at 20:10
  • msg #213

Chapter Three : Greyhawk City

Was hoping to go to the high area and look for the magic shop there.
DM
GM, 739 posts
Tue 22 Sep 2020
at 20:18
  • msg #214

Chapter Three : Greyhawk City

It would be the High Market, which is like an outside bazaar.

Adventurers entering the High Market will have to give me a short list of particular things that will catch your eye,
such as shortswords, orbs, etc.

There isn't a Magic Shop in the High Quarter, like in other quarters of the city,
as the people who live in the quarter are so posh that they just order things through merchant offices
and get things delivered to their mansion gates.

Myra Highbrow
player, 174 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Tue 22 Sep 2020
at 20:58
  • msg #215

Chapter Three : Greyhawk City

For Myra,
Cloaks,
Light armor,
Jewelry,
Bracers,
Boots,
Bags,
Bows,
and
Quivers.
Sorry it came out a little longer than expected.

Talianythn
player, 70 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 22 Sep 2020
at 21:50
  • msg #216

Chapter Three : Greyhawk City

tali

Cloaks
Boots
Bag
Daggers

Not that she has much money
Matrim Rogthor
player, 504 posts
Goliath Barb Rages left 2
HP 36/43 AC 14 PP 10
Tue 22 Sep 2020
at 22:47
  • msg #217

Chapter Three : Greyhawk City

Matrim will use a potion of the party funds to pay the boat dude and get some rations for travel. All through Felipe, as Matrim wants to stay in the Inn until his comrades return.

edit: Portion. Not Potion.
This message was last edited by the player at 01:32, Sat 26 Sept 2020.
Talianythn
player, 71 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 23 Sep 2020
at 01:14
  • msg #218

Chapter Three : Greyhawk City

also I want to get some vials so I can make some potions of healing with my herbalism skills as we go
Myra Highbrow
player, 175 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Wed 23 Sep 2020
at 01:47
  • msg #219

Chapter Three : Greyhawk City

Myra will also be looking for vials to replace the ones that were stolen.
Bhelmyr Godstouched
player, 398 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 24 Sep 2020
at 02:04
  • msg #220

Chapter Three : Greyhawk City

Bhelmyr doesn't have enough money to buy anything he might be interested in, but he does have 9 gemstones of unknown value. He will look for a shop that buys gemstones, and will appraise each one before making or accepting any offers.

Assuming the gems are all different, here is an appraise check for each of them. If they are identical, the bottom roll came first.

19:01, Today: Bhelmyr Godstouched rolled 7 using 1d20+3.  appraise gem.
19:00, Today: Bhelmyr Godstouched rolled 15 using 1d20+3.  appraise gem.
19:00, Today: Bhelmyr Godstouched rolled 7 using 1d20+3.  appraise gem.
19:00, Today: Bhelmyr Godstouched rolled 19 using 1d20+3.  appraise gem.
19:00, Today: Bhelmyr Godstouched rolled 16 using 1d20+3.  appraise gem.
19:00, Today: Bhelmyr Godstouched rolled 20 using 1d20+3.  appraise gem.
19:00, Today: Bhelmyr Godstouched rolled 13 using 1d20+3.  appraise gem.
19:00, Today: Bhelmyr Godstouched rolled 10 using 1d20+3.  appraise gem.
18:59, Today: Bhelmyr Godstouched rolled 11 using 1d20+3.  appraise gem.

DM
GM, 741 posts
Sun 27 Sep 2020
at 06:10
  • msg #221

Chapter Three : Greyhawk City

Felipe is able to organize to have a messenger pay the gnomish dock-worker for looking after the boat.
The messenger can also return with travel rations for the adventurers.

- housing the boat is 5 silver pieces per week.
- rations are 5 silver pieces per day.

How many weeks of boat housing will Matrim pay for ?
How many rations will Matrim buy ? Does he order more for his comrades ?

--------------

After walking north through Greyhawk City, eventually coming to the High Quarter,
Bhelmyr follows along as the women (Myra and Talianythn) weave their way through the High Market.

Rows of market stalls form a colourful maze of customers, merchants, bodyguards, signs, tables stacked high,
weird creatures in cages, clothing, weapons, animals, etc etc.

Bhelmyr stops to speak with a gemstone dealer.

A gnome with extremely thick glasses,
flanked by two half-orc bodyguards with gold teeth and pointy shortswords,
sits behind a wooden table draped with a fine white cloth.
A painted wooden sign nearby indicates he is a gemstone dealer.
Also nearby there are three large chests, four small chests, some large books of notes, quill pen and ink.

The gnome gemstone dealer peers intently at each of Bhelmyr's nine gems.

Below is what the gnome gemstone dealer, and Bhelmyr the dwarf believe each gemstone to be worth.
In (brackets) after Bhelmyr's appraisal is his appraise roll for that appraisal.


Gem 1
 gnome says : 50 gp
 dwarf says : 25 - 50 gp (11)

Gem 2
 gnome says : 50 gp
 dwarf says : 25 - 50 gp (10)

Gem 3
 gnome says : 100 gp
 dwarf says : 50 - 150 gp (13)

Gem 4
 gnome says : 50 gp
 dwarf says : definitely 100 - 120 gp (20)

Gem 5
 gnome says : 50 gp
 dwarf says : probably 100 - 120 gp (16)

Gem 6
 gnome says : 50 gp
 dwarf says : definitely 100 - 120 gp (19)

Gem 7
 gnome says : 50 gp
 dwarf says : 10 - 25 gp (7)

Gem 8
 gnome says : 75 gp
 dwarf says : probably 50 - 100 gp (15)

Gem 9
 gnome says : 75 gp
 dwarf says : 150 - 200 gp (7)

Will Bhelmyr accept any offers and sell some gems, or do anything else ?

--------------

The women adventurers discover the following particular items/info :

- vial
 - small 0.4 gp
 - medium 0.8 gp
 - large 1.6 gp

- cloak
 - cloak of elvenkind 450 gp
 - cloak of protection (+1 AC and saves) 350 gp
 - cloak of the manta ray 450 gp

- light armor
 - helm of comprehending languages 250 gp
 - leather armor (+1) 150 gp
 - studded leather (+2) 250 gp

- jewelry
 - necklace of adaption 350 gp

- bracers
 - bracers of archery 200 gp

- boots
 - boots of levitation 3800 gp

- bag
 - bag of holding 450 gp

- bow
 - shortbow (+1) 150 gp
 - longbow (+1) 200 gp

- quiver
 - arrows of Todd (Todd sells his home-made arrows, if an attack hits, and the d20 rolled was a 15+, arrow head explodes, adding 2d4+2 fire damage to target.) 0.2 gp

- dagger
 - dagger (+1) 150 gp
 - inviso-dagger (+1, command word makes dagger invisible, attacking or throwing the dagger makes it visible for at least an hour) 350 gp

All items above are from the DMG, except arrows of Todd and the inviso-dagger.

--------------

There were also the items available from the old crone :

 - potion of climbing (DMG 187) (50 gp)
 - potion of growth (DMG 187) (100 gp)
 - potion of water breathing (DMG 188) (100 gp)
 - ring of swimmimg (DMG 193) (200 gp)
 - ring of jumping (DMG 191) (200 gp)
 - ring of feather falling (DMG 191) (700 gp)
 - ring of evasion (DMG 191) (700 gp)

Not sure if anyone bought any of these.


Ok, let's go shopping !

This message was last edited by the GM at 06:14, Sun 27 Sept 2020.
Matrim Rogthor
player, 505 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 27 Sep 2020
at 06:48
  • msg #222

Chapter Three : Greyhawk City

5 silver pieces for 1 day of rations for 1 person?

Matrim will pay 1 gold for 2 extra weeks of storage. (from the party funds)
DM
GM, 742 posts
Sun 27 Sep 2020
at 07:27
  • msg #223

Chapter Three : Greyhawk City

5 silver pieces for 1 day of rations for 1 person?

Yes.
Bhelmyr Godstouched
player, 399 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 27 Sep 2020
at 07:28
  • msg #224

Chapter Three : Greyhawk City

Bhelmyr will say, "Are you lowballing me, cousin? I'm sure I'd get at least 900 for the lot of them from one of the tallfolk in the foreign quarter, but I'd much rather do business with one of my fellow normal sized people. How about 800 for the whole set?"


00:26, Today: Bhelmyr Godstouched rolled 24 using 1d20+6.  persuasion.
Matrim Rogthor
player, 506 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 27 Sep 2020
at 07:54
  • msg #225

Chapter Three : Greyhawk City

Matrim will pay 10 gold for four days of rations for five people.

2 gold for 4 days of rations * 5 people = 10 gold. (is my math right?)

6 gold paid from party funds, 4 from his personal stash.

Party gold depleted...for now.
DM
GM, 743 posts
Sun 27 Sep 2020
at 08:30
  • msg #226

Chapter Three : Greyhawk City

The gnomish gem dealer looks at Bhelmyr.
"Hmmm ... yes, it's the high-altitude thin air that makes them a bit dim-witted, too.",
 he says as he makes a thumb-gesture towards one of his tall half-orc bodyguard brutes.
"How about ... hmmm ... 650 gold for the lot ?"

-------

2 gold for 4 days of rations * 5 people = 10 gold. (is my math right?)
Matrim, yes,
but just pay for the four of you (Bhelmyr, Myra, Matrim, Talianythn),
although Kvanlanir may be trailing along behind you and pop-into-scene from time-to-time.

For four adventurers, rations for one day is 2gp.
For four adventurers, rations for four days is 8gp.
Matrim Rogthor
player, 507 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 27 Sep 2020
at 08:43
  • msg #227

Chapter Three : Greyhawk City

adjusted to 2 gold from his personal stash.
Talianythn
player, 72 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 27 Sep 2020
at 08:51
  • msg #228

Chapter Three : Greyhawk City

Tali follows Myra through the shops, showing interest in a few magic items, but settles for buying 5 small crystal vials and 5 medium crystal vials, packing them carefully in her pack.
Bhelmyr Godstouched
player, 400 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 28 Sep 2020
at 02:56
  • msg #229

Chapter Three : Greyhawk City

Bhelmyr laughed. "You're probably right about that! You have yourself a deal, my friend. 650 gold pieces for 9 gems," he said with a smile.
DM
GM, 744 posts
Mon 28 Sep 2020
at 04:13
  • msg #230

Chapter Three : Greyhawk City

Bhelmyr, the gnome gemstone dealer clicks his fingers at one of his bodyguards.
The half-orc brute swaggers over lazily as the gnome says
"Six hundred and fifty ... or sixty platinum and fifty gold, if the dwarven gentleman prefers."
The half-orc stands next to the gnome and grunts, "Huh? What?"
The gnome almost leaps from his seat in rage !
His face goes bright red. He slams his fists onto the table.
"SIX HUNDRED AND FIFTY GOLD PIECES. FROM THE #$@& CHEST. THAT ONE.",
he yells at the half-orc while pointing at one of the nearby chests.
Then, just as suddenly, the gnome is calm again, sitting in his seat, his hands gently resting upon the table.
The half-orc turns and makes his way towards the chest.
"This may take a few minutes.", the gnome says to Bhelmyr, "Randy is a bit slow."
The gnome taps his head with his finger.
Myra Highbrow
player, 176 posts
Halfling Rogue
HP 23/33 AC 16 PP 14
Mon 28 Sep 2020
at 05:36
  • msg #231

Chapter Three : Greyhawk City

While Bhelmyr deals with the gnome Myra will go and buy the +2 studded leather armor and the +1 shortbow. She will equip them immediately after purchasing them then go to see what she can get for her old studded leather armor and shortbow. She will also purchase 2gp worth of small vials (which is 5 I think).
Bhelmyr Godstouched
player, 401 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 28 Sep 2020
at 05:41
  • msg #232

Chapter Three : Greyhawk City

"Gold will suffice. I'm patient," Bhelmyr said calmly.
DM
GM, 745 posts
Mon 28 Sep 2020
at 09:19
  • msg #233

Chapter Three : Greyhawk City

After checking with some weapons and armor vendors,
the best Myra can receive for her old studded leather armor and shortbow is 45 GP.

Eventually the half-orc brute brings two small sacks (one full, one empty) to the gnome sitting at the table.
The half-orc begins scooping handfuls of gold coins onto the table from one of the sacks.
"BLAARGH ! DON'T MAKE A MESS, RANDY !", screams the gnome while flailing his fists in the air,
before suddenly becoming a whir of activity, his hands flurrying about, moving coins into little piles,
counting the piles, checking and double-checking, and eventually scooping the piles of coins into the empty sack.
Presenting the sack to Bhelmyr, the gnome declares,
"Six hundred and fifty gold pieces, sir.",
while the half-orc scoops some remaining coins from the table back into the original sack.
Myra Highbrow
player, 177 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 28 Sep 2020
at 10:42
  • msg #234

Chapter Three : Greyhawk City

Myra will accept the 45gp gratefully then will follow Bhelmyr as he finishes up with the gnome. If the gnome acknowledges her in a positive way then Myra will nod and smile back at him in a polite manner.
Bhelmyr Godstouched
player, 402 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 28 Sep 2020
at 12:06
  • msg #235

Chapter Three : Greyhawk City

Bhelmyr will count the coins as he puts half of them in his own purse. The rest go back in the sack, which goes in his backpack. Assuming the count is correct, he will look to see if he can find some magical medium armor, or spellcasting implements (magic wands, orbs, etc. preferably ones that raise the save DC or attack rolls of his spells.)
DM
GM, 746 posts
Wed 30 Sep 2020
at 07:12
  • msg #236

Chapter Three : Greyhawk City

The gnome smiles at Myra in a friendly way as she approaches Bhelmyr.

While Bhelmyr, Myra and the gnome exchange pleasant chit-chat,
and Bhelmyr counts his coins (they're correct) and puts them away,
one of the half-orc brutish bodyguards *coughs* and quickly grunts some orcish words.
His comrade, the other half-orc bodyguard then grunts.

(Anyone speak orc ?)

--------------------

When shopping eventually continues ...

Bhelmyr seeks out deals regarding :

magical medium armor
- breastplate +1 (+1 to AC) = 550 GP
- fine, blue, fish-scale mail +2 = 650 GP
- arrow-catching shield, medium, round = 450 GP

magic wands, orbs, etc
- headband of intellect = 550 GP
- wand of the war mage +1 = 450 GP
- wand of magic missiles = 450 GP
- driftglobe = 400 GP
Myra Highbrow
player, 178 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 30 Sep 2020
at 07:50
  • msg #237

Chapter Three : Greyhawk City

Sorry forgot to also mention Myra got 1gp worth of arrows of Todd and a quiver of arrows.
This message was last edited by the player at 07:52, Wed 30 Sept 2020.
Bhelmyr Godstouched
player, 403 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 30 Sep 2020
at 07:54
  • msg #238

Chapter Three : Greyhawk City

Bhelmyr will pass for now. If the ladies are ready, we can go back to the Blue Dragon, and meet up with Matrim.
Talianythn
player, 73 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 30 Sep 2020
at 08:12
  • msg #239

Chapter Three : Greyhawk City

Tali has little money so she is ready
Myra Highbrow
player, 179 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 1 Oct 2020
at 01:09
  • msg #240

Chapter Three : Greyhawk City

Ready.
DM
GM, 747 posts
Thu 1 Oct 2020
at 07:39
  • msg #241

Chapter Three : Greyhawk City

The walk back to The Blue Dragon Inn is uneventful,
though you realize you've spent most of the morning shopping.

Matrim is finally reunited with his adventurer friends at The Blue Dragon Inn.

-----

So, what's the plan ?

- leave Greyhawk City, travel south upon the road that follows the Selintan River, towards Hardby, in an effort to ... ?
 - stop bandits ?
 - make sure Elora (elf priestess/cleric) is safe ?

- leave Greyhawk City, travel north into the Cairn Hills once again, in an effort to ... ?
 - investigate missing halflings at Elmshire ?
 - check out that treasure map ? (someone still has it)

- something completely different ?

Bhelmyr Godstouched
player, 404 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Fri 2 Oct 2020
at 05:38
  • msg #242

Chapter Three : Greyhawk City

Bhelmyr will offer Matrim and Myra their shares of the sale of the gems, (It doesn't round evenly, so the remainder will go in the party gold) and ask Matrim for that cloak of displacement.

OOC:I forgot Myra was in the party when we earned the gems. Its 216 for each of them, 2 for the party gold.
This message was last edited by the player at 05:39, Fri 02 Oct 2020.
Myra Highbrow
player, 180 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 2 Oct 2020
at 06:27
  • msg #243

Chapter Three : Greyhawk City

Myra accepts the gold gratefully, having forgotten that she was indeed apart of that fun, then sits down next to Matrim. "Well sheesh, that would've been helpful earlier." She chuckles. "I saw something that the party could use, but couldn't afford to get it before so I spent my money on what I could afford and now still can't afford it." She laughed. "Oh well, I suppose if we were willing to pool some gold we could get it, but that'd be completely up to the group." Myra shrugged then looked at Tali. "Oh yes and meet our new travel companion, if you're alright with her that is. She's headed the same direction we are so I figured we could invite her along with us. After all she did need a traveling party and that is pretty much what we are. Her name is Tali." The halfling woman gestures to the young elf.
Talianythn
player, 74 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 2 Oct 2020
at 11:02
  • msg #244

Chapter Three : Greyhawk City

The young elf smiled and sat next to the halfling, having had the most contact with her. Even though she was smaller and slighter than most elves, she was obviously younger than most elves that favored adventure.

And even though she came alone, she (unusually) had no visual armor, wearing leather boots, dark green linen pants and a sleeveless linen top. Her only visual weapon was a simple, elvish designed dagger at her hip.

The woman smiled at the unknown members as she sat there. "I thank you for the offer Myra...travelling alone is never good and tell the truth, I welcome the company."
Matrim Rogthor
player, 508 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Fri 2 Oct 2020
at 12:16
  • msg #245

Chapter Three : Greyhawk City

Much appreciated Bhelmyr.” Matrim says as he pockets his share and adds the share to the Party Funds.

Matrim reaches a large hand over to Tali and says “Pleasure to make your acquaintance. My name is Matrim Rogthor. Im sure you didn't expect someone taller than you when these two were talking of their other companion eh?

Matrim regards the table and says “but what happened to our other friend? Did you lose him while shopping?

Matrim also hands out the rations he purchased to everyone, and tells them that the boat is good for a while. (Four days worth of rations to each person)
Talianythn
player, 75 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 2 Oct 2020
at 12:27
  • msg #246

Chapter Three : Greyhawk City

The young elf smiled as she shook his hand, her small hand dwarfed in his. "Greetings Matrim....I have never had the pleasure of meeting one of your kind."

She looked at Myra. "There was another in your group?"
Myra Highbrow
player, 181 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 3 Oct 2020
at 00:55
  • msg #247

Chapter Three : Greyhawk City

"There was... He got called away to take care of some family business. I told him we'd help if he asked, but he didn't so we let him on his way. It seemed kind of urgent so we didn't keep him any further." Myra shrugged and accepted the rations with a thank you.
Bhelmyr Godstouched
player, 405 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 3 Oct 2020
at 02:40
  • msg #248

Chapter Three : Greyhawk City

"Yeah, we rescued him from a necromancer. Didn't get to know him very well, but he seemed like a good fella," Bhelmyr added.
Talianythn
player, 77 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 3 Oct 2020
at 03:08
  • msg #249

Chapter Three : Greyhawk City

The elf raised her eyebrows at the words. "A necromancer....sounds like a interesting tale for the road."

She clasped her hands in front of her. "My mission is to simply find my uncle and pass word to him. That, however, may be difficult as he has been one to wander." The elf woman smiled. "...something I may have inherited from my dear uncle"

She looked at them. "What is your path and mission so I can best help you all."
Matrim Rogthor
player, 509 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sat 3 Oct 2020
at 03:45
  • msg #250

Chapter Three : Greyhawk City

"Right!" Matrim says, as if just remembering something. "Apologies Bhelmyr. Here you are."

Matrim hands the cloak to his friend.
Myra Highbrow
player, 182 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 3 Oct 2020
at 05:38
  • msg #251

Chapter Three : Greyhawk City

"We were gonna head down to Hardby, last we spoke of it, I think. There was tell of some trouble down that way and we wanted to lend a hand, so to speak. One of the reasons I thought shopping would be a good idea, to gear up before we left for what would most likely be a fight. Of course if they surrender then perhaps they'll get a chance to just go to the prison depending on what they did." Myra thought for a moment. "We heard that they were desperate people, perhaps we can find a way to help." Myra turned back to the goliath. "That's also why I thought a particular item would be useful. I understand that you being, well you, that you can carry quite a bit, but it's always good to be able to carry a bit more. The item I am referring to is a bag of holding. What do you think?"
Talianythn
player, 79 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 3 Oct 2020
at 06:44
  • msg #252

Chapter Three : Greyhawk City

The young elf smiled and nodded. "Hardby is perfect...my uncle was last seen heading there 4 years ago. If he is there I can tell him what has happened, then wherever your path leads, I will help." Tali shrugs. "My uncle said I should find some adventure."
Matrim Rogthor
player, 511 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sat 3 Oct 2020
at 06:53
  • msg #253

Chapter Three : Greyhawk City

Matrim leans back for a moment, then smiles and says to Myra “Like my father says: too much of a good thing is never enough. Ill put a little towards it. How much do you need?
Myra Highbrow
player, 183 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 3 Oct 2020
at 07:19
  • msg #254

Chapter Three : Greyhawk City

"The bag costs 450 gold. I only have about 292. If possible I'd like to keep about 50 gold for food, arrows, inn stay, you get the idea. But I figure if we each put a little in then we could get it without any one of us going broke in the process." Myra kept her voice sort of low once she started talking about how much money she had.
Talianythn
player, 80 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 3 Oct 2020
at 07:30
  • msg #255

Chapter Three : Greyhawk City

Tali blushed a little as she spoke up. "I'm afraid I can't offer as much. My trip here i had little gold, and while I have 6 gold to my name, I can offer 5 towards it."

It was obvious she was not one for travelling much and this was her first time adventuring.

She shrugged. "Back home we had little gold....most of our items were in trade."
Myra Highbrow
player, 184 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 3 Oct 2020
at 07:42
  • msg #256

Chapter Three : Greyhawk City

"Aww that's sweet my dear, but I couldn't take from someone who has so little. I only ask them because I know they might be able to afford it and it would be a good investment." Myra smiled warmly at the elf. "Keep what you have and if you need help then ask us and we'll see what we can do."
Talianythn
player, 81 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 3 Oct 2020
at 08:39
  • msg #257

Chapter Three : Greyhawk City

Tali smiled as she reached into her pouch, producing 5 gold coin. "I am now part of this group, I will help. I may not have much but what I have I will help with all I can."

She held her hand up to Myra. "If I am in need, I will ask help, and perhaps my skills will gain some coin. Until then accept this so we can all benefit."
Myra Highbrow
player, 185 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 3 Oct 2020
at 08:54
  • msg #258

Chapter Three : Greyhawk City

"Very well. I can respect your stance." Myra accepts the 5 gold and puts it in her pouch. "It would seem we 247 gold towards the bag then." She continues to keep her voice low when speaking about the gold.
Bhelmyr Godstouched
player, 407 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 3 Oct 2020
at 12:39
  • msg #259

Chapter Three : Greyhawk City

Bhelmyr said, "Thank you Matrim. Myra, the cost of a bag of Holding is easy to split three ways. If you and Matrim don't mind, I suggest an equal split between the three of us. Tali, if you insist on giving us some of what little you have, it can go into the party fund. I'm sure its been quite depleted as of late." He puts on the cloak, and immediately seems to be sitting in a different chair.
Myra Highbrow
player, 186 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 3 Oct 2020
at 13:01
  • msg #260

Chapter Three : Greyhawk City

"Alright, then that'd be 150 gold from each of us. That'd be fine by me." She says as she reaches into her pouch and withdraws the five gold that Tali gave her for the groups efforts. She waits to hear Tali's response before handing them over to Matrim for the party funds, provided that Tali is ok with this arrangement.
Talianythn
player, 82 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 3 Oct 2020
at 13:07
  • msg #261

Chapter Three : Greyhawk City

Tali looks at the group, and nods. "I appreciate you would rather I keep it, but I like to earn my keep in all things. I am quite happy for it to go towards future party endeavours. "

She smiled. "Perhaps on our travels i can gather some herbs and then in any rest time I can see about making some potions...wether to aide the group as a whole or to sell. I am quite skilled at such."
Matrim Rogthor
player, 512 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sat 3 Oct 2020
at 15:15
  • msg #262

Chapter Three : Greyhawk City

Matrim brings out a small sack of gold and counts out 150, giving the room an intimidating once over for Myra's sake.

He also sorts the 5 from Tali into the party funds with a practiced efficiency.
Bhelmyr Godstouched
player, 408 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 3 Oct 2020
at 22:32
  • msg #263

Chapter Three : Greyhawk City

Bhelmyr counts out his own share, and puts it in the sack he got from the jeweler. He passes the sack around, so the others can put theirs in.
Myra Highbrow
player, 188 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 4 Oct 2020
at 00:55
  • msg #264

Chapter Three : Greyhawk City

Once the sack is passed around and everyone (including Myra) has put their share in she will swiftly head back to the market to pick up the bag if there is no further objections.
Matrim Rogthor
player, 513 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 4 Oct 2020
at 01:53
  • msg #265

Chapter Three : Greyhawk City

Matrim will pay for 2 more days worth of rations per person from the party funds.

4 gold removed.

edit: rations, not ratios. I always hated maths.
This message was last edited by the player at 08:01, Sun 04 Oct 2020.
Bhelmyr Godstouched
player, 409 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 5 Oct 2020
at 02:04
  • msg #266

Chapter Three : Greyhawk City

"Myra, you ought not go shopping alone. Perhaps, we should all go together, and then head out straight after?" Bhelmyr says. Myra had, after all, been targeted once already.
Matrim Rogthor
player, 514 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Mon 5 Oct 2020
at 02:56
  • msg #267

Chapter Three : Greyhawk City

Works for me. Just let me get some extra rations for us.
Talianythn
player, 84 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 5 Oct 2020
at 03:43
  • msg #268

Chapter Three : Greyhawk City

Tali heard Bhelmyrs comments and had a serious look. "I will go with her to get the bag if you wish to get the rations, then we may leave."
Matrim Rogthor
player, 515 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Mon 5 Oct 2020
at 04:37
  • msg #269

Chapter Three : Greyhawk City

I won’t need much time Tali, I just need to talk to Felipe.
Myra Highbrow
player, 189 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 5 Oct 2020
at 06:00
  • msg #270

Chapter Three : Greyhawk City

"True numbers would be preferred, but at least I'm awake this time, the scoundrels. I won't go down without a fight this time." Myra still had a slight grudge against whoever it was that stole from her and you could hear it in her voice. "Anyways anyone who wants to tag along is welcome."
Matrim Rogthor
player, 516 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Mon 5 Oct 2020
at 06:18
  • msg #271

Chapter Three : Greyhawk City

Bhelmyr brought up a good point. We leave as one group and head straight out from getting the bag and some ponies.
Myra Highbrow
player, 190 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 5 Oct 2020
at 06:35
  • msg #272

Chapter Three : Greyhawk City

"Sounds good." Myra agreed.
DM
GM, 751 posts
Wed 7 Oct 2020
at 04:16
  • msg #273

Chapter Three : Greyhawk City

Myra and Talianythn trudge all the way back through the City of Greyhawk to the High Market in the High Quarter.
The High Market is quieter than it was in the morning,
but the adventurers are able to find the merchant selling the Bag of Holding.

Huzzah !
He still has it in stock, and the adventurers are able to purchase it for 450 gold pieces. (please deduct the funds)

Feeling rather tired, Myra and Talianythn make their way back to The Blue Dragon Inn in the Foreign Quarter of the city.

-----

Meanwhile, Matrim is able to persuade Felipe to send out another of his staff members to purchase rations.
Felipe gives Matrim a look that silently says 'Please don't make a habit of using my Inn as your office.'

Matrim relaxes in the Inn while waiting for the rations and the female adventurers to return from the High Market.

Eventually the staff member returns with the rations Matrim wanted (please deduct the funds),
Myra and Talianythn return to the Inn,
and the adventurers agree to leave the City of Greyhawk to begin traveling south.

-----

It is mid-afternoon by the time the adventurers arrive at a stables near the Highway Gate (southern-most and busiest gate) of the city.
The merchant is happy to sell ponies or riding horses to the adventurers.
He informs the adventurers that although the ponies can be ridden just fine,
the riding horses are older, more experienced, and have more stamina.
Thus, if the adventurers buy the younger, smaller ponies, there is an increased chance of the horses becoming injured if pushed too hard.

-----

Pony = 30 gold pieces.
Riding horse = 75 gold pieces.

Who is paying for horses ?
The adventurers will need four horses if everyone wants to ride.
Another option is for the faster (speed > 25) adventurers to walk,
while the slower (speed < 25) adventurers ride and carry gear on their horse.

Matrim Rogthor
player, 517 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 7 Oct 2020
at 08:46
  • msg #274

Chapter Three : Greyhawk City

Matrim will walk.
Bhelmyr Godstouched
player, 411 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 7 Oct 2020
at 15:12
  • msg #275

Chapter Three : Greyhawk City

Bhelmyr will buy his own pony.
Myra Highbrow
player, 193 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 7 Oct 2020
at 15:58
  • msg #276

Chapter Three : Greyhawk City

Myra will buy her own pony as well. She will ask the person selling the horses if her pony already has a name.
Talianythn
player, 85 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 7 Oct 2020
at 21:12
  • msg #277

Chapter Three : Greyhawk City

Tali will walk (As she can't buy a horse....or even a pony)
DM
GM, 753 posts
Fri 9 Oct 2020
at 09:02
  • msg #278

Chapter Three : Greyhawk City

Matrim decides to walk, with movement of 40'.

Bhelmyr buys his own pony, which has movement of 40'.

Myra buys her own pony, which has movement of 40'.
The merchant at the stables answers Myra's question.
"Uhhh ... yeah, that chestnut pony is called ... uhh ... Star, because of the white patch of fur on its head that looks like a star, see."
He points to a smudge of white fur on the horses head that does not much resemble a star.

Talianythn will walk, with movement of 30'.

--------

So, that means that the adventurers will be moving at 30',
unless Talianythn can up her movement to 40' by begging for a pony.

Talianythn
player, 86 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 9 Oct 2020
at 09:20
  • msg #279

Chapter Three : Greyhawk City

Tali looks somewhat embarrassed by the fact she can't afford a pony, but she doesn't ask for money from the others.

She was new and in no position to ask.

In her trip here, she had walked, something she was used to, but with most getting ponies (other than the goliath who walked as fast as one), the group would have to wait for her.
Matrim Rogthor
player, 518 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Fri 9 Oct 2020
at 11:40
  • msg #280

Chapter Three : Greyhawk City

Matrim will purchase a pony, then hand the reins to Tali, asking if she wouldn’t mind controlling this one. “An extra pack-pony for extra gear and to keep us all at the same speed. Personally, i trust and prefer my two feet. Besides, we can always eat it if we need too.

At this point Matrim will pack his finer clothes away and wear just his travelling shorts and the leather harness he purchased with the black greataxe and his greatsword on it.
Talianythn
player, 87 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 9 Oct 2020
at 11:45
  • msg #281

Chapter Three : Greyhawk City

Tali is taken aback by the kindness of Matrim...he barely knew her and offered her a pony.

She smiled at him,a little embarrassed, but nodded. "You have my word i will watch over him, and I will repay your kindness...one way or another "
Matrim Rogthor
player, 519 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Fri 9 Oct 2020
at 12:36
  • msg #282

Chapter Three : Greyhawk City

We can discuss payment later. For now, just stay alive and watch our backs.

Matrim gives a slight grin to show he means well.
DM
GM, 754 posts
Sat 10 Oct 2020
at 03:12
  • msg #283

Chapter Three : Greyhawk City

With Matrim on foot and the rest of the adventurers on ponies,
movement for the adventuring party is 40'.


It is approximately 3:30 pm as the adventurers leave Greyhawk City via the southern-most gate,
and start their journey along the High Road.

-----

The weather is fine and the road is moderately busy with travellers coming the other direction.
The adventurers also see the occasional vessel (often flat-bottomed, puntlike boats) traversing the Selintan River,
making their way upstream towards Greyhawk City.

The road is busier closer to the city.
As they travel, the adventurers pass families (sometimes a horse and/or wagon, sometimes on foot), farmers (often with a horse carrying/pulling a load), merchants (with covered wagon and often bodyguards), city watch patrol groups (light horsemen), another adventuring party (a group of three, a human female in chainmail and two dwarven males), and a halfling family (with a horse and wagon).

-----

The adventurers know that 26 miles from Greyhawk City is Ford Keep.
Ford Keep is not a village, but rather a construction site for a castle keep.
It is deemed a strategic and/or important location as the High Road continues southwards,
and another road branches away to the west.

The adventurers know that almost 150 construction workers work at the site.
The workers have a camp site nearby where they rest.


-----

The adventurers also know that 12 miles from Greyhawk City is a tavern called The Stolen Anchor,
which has a reputation for good stabling and accommodations for travellers.


-----

The adventurers can move 4 miles an hour.
They leave the city at 3:30 pm.

Will the adventurers travel for 3 hours (12 miles) and stop at The Stolen Anchor,
or travel for 6.5 hours (until 10 pm) to reach Ford Keep ?

... or continue on, pushing through the night ?


-----

EDIT : Here's a MAP.
This message was last edited by the GM at 03:18, Sat 10 Oct 2020.
Bhelmyr Godstouched
player, 412 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 11 Oct 2020
at 01:28
  • msg #284

Chapter Three : Greyhawk City

"We ought to stop at the Stolen Anchor. While we're there, we can ask around about Elora," says Bhelmyr.
Talianythn
player, 88 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 11 Oct 2020
at 01:33
  • msg #285

Chapter Three : Greyhawk City

Tali, riding  beside the dwarf, smiled.  "That's a good idea...a warm meal will do us good." She shifted in the saddle if the pony.

"Its been a while since I've been in the saddle..." she muttered more to herself than anyone.
Matrim Rogthor
player, 520 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 11 Oct 2020
at 03:52
  • msg #286

Chapter Three : Greyhawk City

"Third-ed. Hopefully we aren't too far behind Elora, and we can catch up to her quickly. Who knows, maybe shes decided to stay a bit at the Stolen Anchor."
Myra Highbrow
player, 194 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 11 Oct 2020
at 19:47
  • msg #287

Chapter Three : Greyhawk City

"Agreed." Myra put quite shortly as she was focused more on Star and not falling off than she was in trying to make conversation.
This message was last edited by the player at 19:48, Sun 11 Oct 2020.
Talianythn
player, 89 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 11 Oct 2020
at 20:45
  • msg #288

Chapter Three : Greyhawk City

Tali, also enjoying the open air and sky, smiled at Myra, the only other female in tbe group. "If this Elora isn't here, they may have stopped here and we can find out when. That can tell us how far behind we are. Plus a nice warm meal would be nice."
Myra Highbrow
player, 195 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 11 Oct 2020
at 20:58
  • msg #289

Chapter Three : Greyhawk City

"True." Myra sheepishly smiled back for a moment, then felt a slight movement from the horse and returned her attention to it. Anyone could see that Myra was not an experienced rider as she held onto the reins in one hand, but held onto the saddle with both.
Matrim Rogthor
player, 521 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Mon 12 Oct 2020
at 05:35
  • msg #290

Chapter Three : Greyhawk City

Matrim will move closer to Myra and Star, and whisper mirthfully "At least your feet are above the ground. You're doing much better than I ever did."
Myra Highbrow
player, 196 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 12 Oct 2020
at 06:41
  • msg #291

Chapter Three : Greyhawk City

"I appreciate that. Thank you Matrim." Myra said as she eases only slightly.
Bhelmyr Godstouched
player, 413 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 12 Oct 2020
at 11:23
  • msg #292

Chapter Three : Greyhawk City

"Do they breed horses tall enough to keep your feet above the ground? Maybe we need to find you a dire horse?" Bhelmyr teased.
Talianythn
player, 90 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 12 Oct 2020
at 11:44
  • msg #293

Chapter Three : Greyhawk City

Despite being new to the group, the elven woman couldn't help but smile at the comment.

"I've heard of his kind riding an elephant....don't know if it was true or not." she didn't wantbrlto encourage teasing tbe goliath when he had been so kind, but she appreciated the bond that allowed them to not only help each other, but friendly banter between them.

....something the elf never had.

Her face took one of serious contemplation, thinking what she had missed in her isolation and her training, but even being here she enjoyed the normal behavour
Matrim Rogthor
player, 522 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Tue 13 Oct 2020
at 04:08
  • msg #294

Chapter Three : Greyhawk City

"Im not in that dire of a need for one Bhelmyr! Ha Ha!

But an elephant you say... it sounds like you know more about my kind than I do, true fact or not. I was raised by humans you see. It wasn't until I was around 8 or 10 did a travelling doctor inform my parents that I am, in fact, a Goliath. And not a tall albino human!
"

Matrim roared with laughter at this admission from his childhood.
Talianythn
player, 91 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 13 Oct 2020
at 04:24
  • msg #295

Chapter Three : Greyhawk City

The elf looked at the goliath, truely stunned by the admission, and too chuckled. "That is ironic considering the extent of my experience is reading. other than today I had one other trip to town and that's the extent of my exposure. My village is elves and half elves....there is a druid sect that has one human. they are the only races I had seen up until a year ago when my mother and I came to town."

Tbe young elf smiled. "I was so enthralled at seeing dwarves, gnomes and halflings....and so many humans."  She looked up at Matrim. "But you are a true first again for me my friend....raised by humans or not."
Matrim Rogthor
player, 523 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Tue 13 Oct 2020
at 06:17
  • msg #296

Chapter Three : Greyhawk City

"Well then, prepare for more experiences. We've had our fair share and then some. I may have met a druid once when I was younger, or it was just a crazy man in the forest. Either way, he had the best dried meats and stories ive ever heard."
Talianythn
player, 92 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 13 Oct 2020
at 06:33
  • msg #297

Chapter Three : Greyhawk City

The elf smiled as she looked at him. "All my mixed race experience is because of the druids. I find i could relate to them well, having something a little in common with them."

She looked forward. "Being a priestess of nature i had come common ground." her smile faded for a moment, but returned quickly as she looked up. "..living a sheltered life has its advantages and drawbacks i guess. Coming with you, almost everything will be an adventure."
Matrim Rogthor
player, 524 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Tue 13 Oct 2020
at 08:01
  • msg #298

Chapter Three : Greyhawk City

"Not everything in an adventure is fun and sunshine." Matrim gets a far away look in his eyes, remembering Bandish, and a certain undead Owlbear.

After walking in silence for a little bit, Matrim will come back to himself, and regale the group of how he got his nick-name, The Bear-Breaker, to pass some time.
DM
GM, 755 posts
Tue 13 Oct 2020
at 21:48
  • msg #299

Chapter Three : Greyhawk City

... and time passes on the High Road, as the adventurers travel south.

The road remains busy for the first two hours of travel,
but as the day get later, the travellers thin out.

After approximately 3 hours, as the adventurers travel through mainly-flat, rural farmland dotted with patches of trees and mini-forests,
they round a bend in the road and can see The Stolen Anchor in the distance.

The Stolen Anchor consists of :
- a large, two-storey main building housing the tavern, restaurant, and rooms for rent upstairs.
- a second smaller, single-storey building is nearby. Shaped like a horseshoe, it is an arrangement of 12 rooms for rent, all with a single door opening into the middle courtyard. In the middle courtyard of the horseshoe-shaped arrangement of rooms is a beautiful old fountain in a small man-made pond.
- lastly, a third building is a large barn. Horses and stable-hands can be seen inside and outside.

It is 6:30pm, 3rd Coldeven, 586CY.
The weather is fine (early spring-time) and the daylight is just beginning to dim.

As the adventurers approach The Stolen Anchor they see :
- there is activity in and around the main (tavern) building :
  - a patron leaves the tavern building and begins swaggering their way towards their rented room (horseshoe-building).
  - an employee leaves the tavern building and lights a pair of lamps hanging on the outer edge of the verandah/canopy over the building entrance. This lights up the sign hanging from the canopy. The sign is large, wooden, shaped like an anchor and needs a fresh coat of paint.
- there are four horses tied up outside the barn building.

The main building is the oldest, consisting of mainly old large blue stones,
while the horseshoe-building and barn appear to have been built within the last few years.

The place feels welcoming.
There are patches of garden and well-tended paths between the buildings.
Set on an acre of land, the innkeeper/proprietor has allowed patches of trees serve as both fence and boundary-marker.
This message was last edited by the GM at 21:54, Tue 13 Oct 2020.
Matrim Rogthor
player, 525 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 14 Oct 2020
at 04:08
  • msg #300

Chapter Three : Greyhawk City

Before we get too close, Matrim will bring up "So, should get as few rooms as possible? Don't want a repeat of last night's events. Maybe even a room big enough for all of us? Set up a watch cycle?"
Bhelmyr Godstouched
player, 415 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 14 Oct 2020
at 06:44
  • msg #301

Chapter Three : Greyhawk City

"If they have a room big enough, I don't mind sharing," says Bhelmyr.
Talianythn
player, 94 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 14 Oct 2020
at 08:16
  • msg #302

Chapter Three : Greyhawk City

Tali patted Soniari with a smile as they approached the inn and the others spoke. "If they have a common room, that is fine....if not, then we can bunk in pairs. I can sleep with Myra, and you two boys together."

She looked at Matrim with a confused look. "Last nights events? did something happen?"
Matrim Rogthor
player, 527 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 14 Oct 2020
at 08:42
  • msg #303

Chapter Three : Greyhawk City

"Yes, Myra got knocked unconscious by some gas that was thrown into her room and robbed of some items. Then all of our doors on the floor were tied together by rope."
Myra Highbrow
player, 197 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 14 Oct 2020
at 09:31
  • msg #304

Chapter Three : Greyhawk City

Myra looked disgruntled at the thought then spoke, "I hope the scoundrels get what they deserve and as for my potions may they do exactly the opposite of what I make them do." She patted Star soothingly as she walked with her nose turned up and her eyes shut for the moment.
Talianythn
player, 95 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 14 Oct 2020
at 10:32
  • msg #305

Chapter Three : Greyhawk City

The eldarin looked at Myra with an even gaze, and then smiled. "Either way, wether just us two or the four of us, then that won't happen."

She pulls the pony up and gets off with a smile, taking out a old loaf of bread that looked mouldy. She placed it on a rock, stepped back and facing it, muttered in a strange musical language, flicking her left arm out. The tattoo of the ivy looked like it sprung from her arm, making a ivy like whip, which she flicks at the loaf, making it break in half <OOC: casts thorn whip (cantrip)>

She gets back on soniori and smiles as she looks at Myra. "Anyone comes for us girls and they will be sorry."
Bhelmyr Godstouched
player, 417 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 14 Oct 2020
at 12:18
  • msg #306

Chapter Three : Greyhawk City

"Were you carrying moldy bread just so you could demonstrate that?" Bhelmyr asks.
Talianythn
player, 96 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 14 Oct 2020
at 22:00
  • msg #307

Chapter Three : Greyhawk City

Tali looked at the dwarf and laughted. "Silly dwarf....no. That was my supply i had. I was going to feed it to the birds today, but as you know, once i arrived in town, things started happening quickly. I never had time."

She looked forward as they rode. "Why throw it away when the birds can live from it. It just served a purpose more in that moment...and any birds that come by now can feast on it"
Bhelmyr Godstouched
player, 418 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 15 Oct 2020
at 06:00
  • msg #308

Chapter Three : Greyhawk City

"I see. Wouldn't have thought of that. Growing up underground, I'm still getting used to the idea that birds aren't a kind of bat. No bat I know of would want bread. Rats sure, but we'd never feed them on purpose. Besides, if humans could see in the dark, they'd never call bats 'rats with wings,'" Bhelmyr says.
Talianythn
player, 97 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 15 Oct 2020
at 06:42
  • msg #309

Chapter Three : Greyhawk City

Tali smiled at bhelmar's words. "Never seen an actual bat. Closest thing i have is a flying fox, and even they are rare. Cute faces, like a fox with wings."

the elf looked at him. "Maybe one day along the road i will coax down an owl...show you a truly beautiful bird."
Bhelmyr Godstouched
player, 419 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 15 Oct 2020
at 17:34
  • msg #310

Chapter Three : Greyhawk City

"An owl? I've seen them at night, but never close-up. You can get one to come close?" Bhelmyr asked.
Talianythn
player, 98 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 15 Oct 2020
at 22:31
  • msg #311

Chapter Three : Greyhawk City

The elf shrugs with a smile. "I can ask....I have a way with nature and animals. But it is wild, so it will be its choice."
Matrim Rogthor
player, 528 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Fri 16 Oct 2020
at 03:22
  • msg #312

Chapter Three : Greyhawk City

Matrim grins to himself over the image of Bhelmyr meeting an owl his size. Besides, aren't all woodland creatures the size of dwarves?
DM
GM, 759 posts
Sat 17 Oct 2020
at 19:43
  • msg #313

Chapter Three : Greyhawk City

The adventurers continue towards The Stolen Anchor.

The adventurers may leave their mounts with the stable hands at the barn.
One of the stable hands will ask, "Staying the night, sirs and madams?"

(Assuming the adventurers eventually enter the main tavern building ... )

Upon entering the main tavern building the adventurers find themselves in a small square foyer, approximately 15' across.
A well-dressed half-elven woman of indeterminate age (but not past middle-age) stands behind a wooden lecturn/podium,
upon which rests a large sign-in book, quill and ink.

Also in the foyer, behind the half-elven woman and the lecturn/podium, is a narrow spiral staircase leading upstairs,
beside which is a short narrow passageway leading to full-height saloon-style doors with a little sign attached reading 'staff'.

Finally, two more exits lead from the foyer, both with full-height saloon-style doors, and with little signs attached, 'restaurant', 'tavern'.

The adventurers can hear the sounds of relaxing string music and gentle conversation from behind the restaurant door,
while sounds of laughter and louder conversation (but no music) come from behind the tavern door.

The half-elven woman will ask that the adventurers leave their details in the book,
the page of which is divided into columns with headings 'name', 'from', 'occupation'.
Scanning the recent entries, it seems the last handful of people to sign in were a group of woodcutters with terrible handwriting.

She will inform the adventurers that the restaurant is open and that dinner is being served, and also that while the establishment is busy with many visitors/customers at the present time, there are four rooms available for rent, which are all part of the horse-shoe shaped building/arrangement (in above post), and also that the tavern is serving drinks and has some food available.

The four available rooms for rent all contain a 7' long bunk bead (two people per room), two lockable chests bolted to the floor, a single lockable door/entry into the courtyard with fountain, and a single small window which is sturdy and lockable. (A gnome or halfling could climb through the open window, but a human would struggle to fit.)

The half-elven woman says that her "name is Saskia", that she can take care of payment for rented rooms and restaurant meals, and that the restaurant has a small bar as part of the room which only serves water, wine and spirits, although the tavern has water, wine, spirits, and ale available.

Finally, with a *sigh* she informs the adventurers that the entertainment in the tavern tonight is a travelling ventriloquist.

--------------

Prices : (for future reference)

room overnight : 6 sp / 8 sp with breakfast

restaurant meals
small : 2 sp
medium : 4 sp
large : 6 sp

restaurant drinks
water : free
wine : 4/6/8 cp (glass) (three wine types/choices)
spirits : 5/8 cp / 1 sp / 1 sp and 2 cp (small glass) (four spirits types/choices)

tavern food
warm breads and dips/sauces : 2 cp
baked potato with seaweed sauce : 5 cp
fruit bowl with hot chocolate : 1 sp

tavern drinks
(tavern also has access to restaurant drinks)
local ale : 2 cp (mug)
import ale : 3 cp (mug)

This message was last edited by the GM at 19:44, Sat 17 Oct 2020.
Matrim Rogthor
player, 529 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sat 17 Oct 2020
at 23:23
  • msg #314

Chapter Three : Greyhawk City

Matrim will sign the ledger. For his comrades, the tiny quill in his large hand is quite comical, but his handwriting, when looked at, is actually very nice.

"Matrim Rogthor"   "Nyr Dyv"   "Negotiator Specialist"

After signing the ledger, Matrim will say "Ive got our room Bhelmyr. With Breakfast."

Matrim will then go to the room, store his items, change into some of his fine clothes, and return to the restaurant, for a large meal, and 4 spirits in one large glass (1sp choice for spirit). If the rest do not come to the restaurant right away, he will sit quietly. If he is last to arrive, then he will sit with them.

2 gp removed.

(8sp for room, 6sp for food, 4 sp for spirits, 2 sp for tip)

Bhelmyr Godstouched
player, 420 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 18 Oct 2020
at 00:13
  • msg #315

Chapter Three : Greyhawk City

Bhelmyr will also sign the ledger, his script tight and blocky, with no curves: "Bhelmyr Godstovched." "Kroonbvrzh" "Secvrity."

"Thank you, Matrim. I'll get dinner. For all four of us."
Talianythn
player, 99 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 18 Oct 2020
at 02:09
  • msg #316

Chapter Three : Greyhawk City

Tali steps up behind Bhelmar and writes in a clear, flowing script, graceful like the elves themselves. 'Talianythn Evrnsalayneraen. Vesve Forest. Priestess of the wild mother."

She takes coin from her pouch and places it on the desk. "Another room for myself and Lady Myra."

<OOC: Tali places 8 silver on the desk. 6 for tbe room, 2 for tip>
DM
GM, 760 posts
Sun 18 Oct 2020
at 07:26
  • msg #317

Chapter Three : Greyhawk City

Bhelmyr, dinner for all four will be one large meal and three medium meals, at a total cost of 18 silver pieces.
(Matrim therefore did not pay the "6sp for food".)

Talianythn, if you "place 8 silver on the desk. 6 for tbe room, 2 for tip",
does this mean you do not intend to have breakfast in the morning ?

Also, how do you intend to convey the information to the Inn staff that those particular two silver pieces,
perhaps resting slightly apart from the other six silver pieces, are in-fact for the purposes of a tip, and not for breakfast ?
Matrim Rogthor
player, 530 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 18 Oct 2020
at 07:27
  • msg #318

Chapter Three : Greyhawk City

Adjusted, 1 gp 4 sp removed.

(8sp for room, 4sp for spirits, 2sp for tip)

Talianythn
player, 100 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 18 Oct 2020
at 07:30
  • msg #319

Chapter Three : Greyhawk City

She will add coin for breakfast for the morning
Myra Highbrow
player, 198 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 18 Oct 2020
at 09:28
  • msg #320

Chapter Three : Greyhawk City

"Thank you Tali. That is quite kind of you." Myra said with a nod and a smile to the elf. She too wrote down her information "Myra Highbrow" "The Great Kingdom" "Merchant"
Bhelmyr Godstouched
player, 421 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 19 Oct 2020
at 01:51
  • msg #321

Chapter Three : Greyhawk City

Bhlemyr paid for the meal, and would leave a tip after seeing how the service fared.

18sp removed (change made)
DM
GM, 761 posts
Wed 21 Oct 2020
at 02:43
  • msg #322

Chapter Three : Greyhawk City

(Assuming the adventurers all enter the restaurant room ...)

The restaurant is a moderately-sized room furnished in comfortable and stylish (but not expensive) tables and chairs.
There are approximately eight round tables, each with four seats placed around them.
All tables are set for dinner, and have a candleabra (with candles, unlit) resting upon them.

There are approximately ten other patrons in the room,
who look to be travelling farmers, merchants, or city workers.

The adventurers are greeted by staff and ushered towards a table.
Meal preferences are taken (chicken or beef), and drinks are served.

The meal is enjoyable and of a good quality.

During the meal the adventurers can't help but hear raucous laughter and the  occasional loud group-singing
coming from beyond the restaurant, in the adjacent tavern room.
Myra Highbrow
player, 199 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 21 Oct 2020
at 03:36
  • msg #323

Chapter Three : Greyhawk City

Myra will choose the beef. Then as the noise protrudes she says, "Well they're certainly having fun." She chuckled. "May we have just as merry of a time." She put her tankard in the air to toast.
Talianythn
player, 101 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 21 Oct 2020
at 05:07
  • msg #324

Chapter Three : Greyhawk City

Tali, so new to such a set up, looked around with interest, ordering the chicken and a glass of wine. She heard the laughter and smiled. Looking at Myra, she raised her glass.

"To our first night of many together....I pray I live up to the challenge."
DM
GM, 762 posts
Wed 21 Oct 2020
at 07:43
  • msg #325

Chapter Three : Greyhawk City

As the adventurers are eating their meals and enjoying each others company,
the staff light lamps around the walls as it gets darker,
and a trio of musicians with stringed-instruments attempt to fill the restaurant with calming, relaxing, not-too-loud music.

Unfortunately, the patrons of the restaurant can see that the musicians are getting a little bit frustrated with the noise/revelry coming from the tavern room. One musician messes up part of their tune, resulting in a glare and a few harsh words from another musician.

After a little while, the adventurers notice that, due to the revelry continuing in the tavern room, a young boy (aged about 10) who has finished his dinner, is pulling on the sleeve of his father (assuming he is his father), while his mother , also sitting at the same table, says "Now, now, Tomas, it's adult fun. You're much too young." Tomas, the young boy, responds by sticking his tongue out at his mother.
Bhelmyr Godstouched
player, 422 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 21 Oct 2020
at 11:02
  • msg #326

Chapter Three : Greyhawk City

Bhelmyr ordered the beef, and drank water. Compared to a Dwarven feast hall, this place seemed quiet and relaxing. There weren't even different-- often untrained-- bands at each table, trying to play different songs louder than each other! He didn't hear anything breaking, there weren't hundreds of people's shouts echoing off high vaulted ceilings, and he hadn't seen a single person throw an axe! Bhelmyr had thought the Blue Dragon Inn was quiet, he only had throw out one or two people a night while he worked there, and he and his friends had only been attacked twice, and by strangers, no less! "This place is lovely." he said, gently, a faraway look in his eyes. He couldn't get far enough from Glorvardum, but this was a nice start.
Matrim Rogthor
player, 531 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Thu 22 Oct 2020
at 00:14
  • msg #327

Chapter Three : Greyhawk City

Enjoying the perfectly cooked beef, Matrim raised his glass along with his friends. Even the noise from the other room did not impede on his contentment. Finally, a dinner in which he didn't have to keep an eye out on the other patrons in case they wanted to steal his property.

Halfway through his meal (and drink) Matrim's pale face begins to flush, and his eyes become slightly glassy. Matrim doesn't even notice the musician's mishap, instead he continues his humming.

Yes! something new about this Goliath his friends had not had a chance to see yet. He is rather weak to spirits! Although, he does begin to drink less often, in order to keep the buzz, and not overdo it. Weak, but educated.
DM
GM, 763 posts
Thu 22 Oct 2020
at 17:14
  • msg #328

Chapter Three : Greyhawk City

The evening continues ...

(Is there anything the adventurers wish to do,
other than finishing their meals and retiring to their rooms ?
)
Talianythn
player, 102 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 22 Oct 2020
at 23:35
  • msg #329

Chapter Three : Greyhawk City

Tali, though not used to such rowdiness, was also not one accustomed to taverns or inns. For this reason she held a look of being so enthralled in all aspects. The music, the people, the food, the sounds, she looked around with a smile.

"Are all places like this Myra....so unusual for me. Where i come from, we either stay with family or camp outide....such places don't exist within my home.:

<OOC: I'm happy to move on....just playing up the sheltered elf girl seeing the world for the first time>
Myra Highbrow
player, 200 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 23 Oct 2020
at 01:15
  • msg #330

Chapter Three : Greyhawk City

Myra took a drink then answered Tali, "This is one of the more rowdy taverns we've been to recently. The one we're used to is usually a bit quieter than this." She spoke of the Blue Dragon Inn.

OOC: Other than asking the staff if they may have seen Elora by giving a description I'm good to move on.
Bhelmyr Godstouched
player, 423 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Fri 23 Oct 2020
at 01:50
  • msg #331

Chapter Three : Greyhawk City

"This place has a more... varied clientele than the Blue Dragon, I think. That's why they separate the bar and feasthall into separate rooms, "So little Tommy over there can come here with his folks and not get caught up in a barfight."

OOC: Same. Just planned on asking the bartender and the owner, though.

Matrim Rogthor
player, 532 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Fri 23 Oct 2020
at 03:02
  • msg #332

Chapter Three : Greyhawk City

Matrim's deep hum of general agreement is like a far off beehive.

Once dinner is concluded Matrim will amble off to bed after saying good night to his friends.

No questions from me Boss, happy to move on.
DM
GM, 764 posts
Sat 24 Oct 2020
at 21:06
  • msg #333

Chapter Three : Greyhawk City

The adventurers enjoy their remaining time in the restaurant room of The Stolen Anchor.

Before heading to their rooms, the adventurers ask the staff (receptionist) if they'd seen Elora, giving the elven cleric's description.

Saskia, the half-elven receptionist, replies that she "did see someone matching that description come through the previous night."
Saskia turns a page in the sign-in book, scans a page, and turns the book around,
pointing out a recent entry in the book, which reads "Jalara, Celene, basket weaver".
Saskia says, "This is what she entered into our book. I hope that helps."

-------

In the morning the adventurers have the option of breakfast (if paid for).

Upon entering the main tavern/restaurant building,
the adventurers find the staff busy preparing breakfasts for the patrons, cleaning, generally preparing for another busy day.

Making their way to the restaurant room for breakfast,
a perceptive adventurer (Talianythn and/or Myra, going by passive perception) notices the door to the tavern room open.

The sounds of a conversation filters from the tavern room.

Male voice 1 : "You definitely had your door locked?"
Male voice 2 : "Yes, sir. Fiona checked it before tucking Tomas in, right Dear?"
Female voice : "I'm certain of it ... at least I was certain of it. I'm doubting my own memory now. I did have a few glasses of wine ..."
Male voice 1 : "We don't usually have problems like this here."
Male voice 2 : (slightly angry) "Well, you do now. How are we to be compensated for this?"
Female voice : (upset) "... and just as we were celebrating getting back on our feet ..."
Matrim Rogthor
player, 533 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 25 Oct 2020
at 00:35
  • msg #334

Chapter Three : Greyhawk City

"So, we are day behind our friend. Do we push a little harder today?"

Matrim, in his buzz the previous night, did not catch the fact that a different name was used.
Talianythn
player, 103 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 25 Oct 2020
at 02:04
  • msg #335

Chapter Three : Greyhawk City

Tali followed the others to the dining room and heard the conversation. She placed a hand on Matrim's arm with a look of consern on her face. "Something happened overnight. Perhaps we should see if we can help before we leave."

She looks at the goliath. "If we push we can catch up."
Matrim Rogthor
player, 534 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 25 Oct 2020
at 02:27
  • msg #336

Chapter Three : Greyhawk City

Matrim furrowed his brow. "Well if your concerned Tali, we can ask about it. Just ask, mind you. If its out of our power to help, then we must not delay. Lead on."
Talianythn
player, 104 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 25 Oct 2020
at 02:46
  • msg #337

Chapter Three : Greyhawk City

Tali nodded to Matrim, agreeing with the goliath. She enters the tavern room with a knock.

"Excuse me....is everything ok? I heard you had some trouble."
DM
GM, 765 posts
Sun 25 Oct 2020
at 03:41
  • msg #338

Chapter Three : Greyhawk City

Talianythn finds herself in a moderately-sized (though larger than the Blue Dragon Inn) tavern room.
The numerous tables are all small and round, with tall stools placed atop them.
A couple of staff members are busy cleaning the room,
one mopping the floor (which explains why the stools are on top of the tables),
while another is wiping down the bar.

Also in the room is a large (portly) human man with a thick black beard. He wears an apron and stands with his arms folded.
Standing near him are the husband-and-wife couple, as well as young Tomas.
Talianythn recognizes them from the restaurant the previous night.

Upon hearing Talianythns question,
the large man turns and says, "Who are you? Do you know something?",
and at the same time, the husband also turns and speaks to Talianythn,
"Trouble? Yes. A break-in on our room last night. I suggest you check your belongings."
Matrim Rogthor
player, 535 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 25 Oct 2020
at 04:00
  • msg #339

Chapter Three : Greyhawk City

Matrim ducks in then stands at his full height.

"Anything of value taken? Do you have an idea as to how they got in?"
This message was last edited by the player at 04:01, Sun 25 Oct 2020.
DM
GM, 766 posts
Sun 25 Oct 2020
at 04:10
  • msg #340

Chapter Three : Greyhawk City

Upon Matrim's entering and questioning,
the large man wearing the apron blurts out,
"Wh-who are you? Just what is going on here !?",

while the wife, visibly upset, explains to Matrim and Talianythn,
"We slept heavy, and woke to find the door to our room ajar.
Our belongings had been searched, and some coin stolen."


The husband then contributes, "Some coin? All our coin!"
Matrim Rogthor
player, 536 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 25 Oct 2020
at 04:57
  • msg #341

Chapter Three : Greyhawk City

"I am a patron here. Though it seems you either have a thief in residence, or an employee who helps themselves to keys and belongings. Either way, it would be hard for an Inn to host break-ins and keep in good reputation."

Turning to the family, Matrim asks

"What about your boy? The young are sometimes more perceptive than we give them credit for. Did he sleep as heavy as you? Or did he awaken and notice anyone?"
DM
GM, 767 posts
Sun 25 Oct 2020
at 05:38
  • msg #342

Chapter Three : Greyhawk City

The father/husband puts his hand on young Tomas' shoulder and says, "Answer the man, son."

Tomas, obviously a bit nervous, steps forward, looks up at the mighty goliath standing tall in front of him, and says,
"Sir, I was very tired ... and I think I heard something ... like the door opening ...
but thought it was just mother or father. I'm sorry, I didn't see anything."

Matrim Rogthor
player, 537 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 25 Oct 2020
at 06:05
  • msg #343

Chapter Three : Greyhawk City

"That's OK boy."

Matrim turns to address the father/husband

"You have a brave one there. Make sure he doesn't lose that. Not all children would address me that well."

Focusing on the portly man (who Matrim assumes is the owner/proprietor)

"How will the Inn make this right? You've had a robbery on your property, that was committed by the use of the door to the room. So, either a professional thief is in residence here, or you've got an employee with sticky fingers. Either way, people come here for the security you offer. If it comes out that this place is not secure, I imagine business would take a hit, no?"
DM
GM, 769 posts
Sun 25 Oct 2020
at 06:17
  • msg #344

Chapter Three : Greyhawk City

The portly man (who Matrim correctly assumed is the owner/proprietor) takes a step towards Matrim, keeps his arms folded, and says,
"You employed by the Greyhawk City Watch or somethin', are ya?
Don't worry, I'll search the area and make sure no employees are involved.
We don't usually have problems like this here."


Turning to the family, he continues,
"I can refund what you spent here and I'll report the crime to the Watch, but there's not much more I can do."
Matrim Rogthor
player, 538 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 25 Oct 2020
at 06:59
  • msg #345

Chapter Three : Greyhawk City

Matrim leans close to Tali and says "Not much more we can do. Shall we get some breakfast, then go?"
Talianythn
player, 105 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 25 Oct 2020
at 07:37
  • msg #346

Chapter Three : Greyhawk City

Tali looks at the portly man with an even gaze. The man was more interested in finding blame than the well being of those effected.

She looked at Thomas with a smile and knelt. "Never be sorry for the truth....you were not only brave, but true. stay that way."

She stood and looked at the parents. "You should be proud of your boy....you have raised him well."

She looked at the portly man witha smile. "We are not from the watch, just conserned patrons. We would hate such a nice place to be tarnished by such an incident."

She looked at Matrim and nodded. "After breakfast we can leave and find your friend."
Matrim Rogthor
player, 539 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Mon 26 Oct 2020
at 04:27
  • msg #347

Chapter Three : Greyhawk City

Matrim will head towards breakfast, and really get his 2sp worth.
Myra Highbrow
player, 202 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 26 Oct 2020
at 07:15
  • msg #348

Chapter Three : Greyhawk City

Myra follows the group, but when it came to the troubled family Myra could only stand back and watch. She felt for them and wished, just like Tali, that there was something they could do. Still though the thoughts collected in her mind first the break in at the Blue Dragon, then here too. Top it off with Elora going by a different name. It seemed the closer they got to their goal the worse things became. Still though another thought passed her mind. She went up to the Husband/Father and took his hand for a moment. "I feel your pain and I'm sorry this happened to you and your family. This isn't much, but hopefully this will help." She took her hand out of his leaving a single platinum piece in the Husband/Father's hand. "This is for you and your family. Stay strong and don't let anyone knock you down so easily." She stepped back and when time came to leave for breakfast she followed the group and readied her own coin.

OOC: -1pp and -2sp Please correct me if I am wrong.
Bhelmyr Godstouched
player, 424 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 26 Oct 2020
at 15:29
  • msg #349

Chapter Three : Greyhawk City

Bhelmyr had remained quiet, seeming deep in thought. He wondered if he and his friends were being followed by a thief. He had also thought Elora going by a different name was curious, but figured maybe it was so those rough men from Greyhawk wouldn't follow her.
DM
GM, 770 posts
Wed 28 Oct 2020
at 07:41
  • msg #350

Chapter Three : Greyhawk City

The kindness and generosity of the adventurers is appreciated by the family.
As Myra hands over the coin, the mother has tears in her eyes,
while the father quietly says, "This ... will not be forgotten.
It'd be a better world with more like you in it, kind travellers."


The portly owner/proprietor simply makes a harrummph sound, then wanders away to continue his work.

The adventurers ready their packs and horses, and continue their journey southwards...

----------------

Following the road, the next significant location is Ford Keep, 14 miles away, which will take 3.5 hours.
It will be near noon when the adventurers arrive at Ford Keep.

Ford Keep is not a village, but rather a construction site for a castle keep.
It is deemed a strategic and/or important location as the High Road continues southwards,
and another road branches away to the west.

The adventurers know that almost 150 construction workers work at the site.
The workers have a camp site nearby where they rest.


----------------

I will have a proper description of Ford Keep, etc, in my next post (probably Saturday).
This message was last edited by the GM at 07:42, Wed 28 Oct 2020.
DM
GM, 772 posts
Sat 31 Oct 2020
at 03:18
  • msg #351

Chapter Three : Greyhawk City

It is 9am, 4th Coldeven, 586CY.

Check out this MAP.

The adventurers can travel 4 miles per hour.
The adventurers are 14 miles away from Ford Keep.

Travelling from 9am until 6pm, with 1 hour rest during the day, is 8 hours travel.
That's 32 miles per day of travel.

Today, the adventurers could make it as far as 18 miles past Ford Keep.

-----

Here's the entry for the Selintan River and River Road from the Greyhawk City Boxed Set (1st/2nd ed D&D).

Here's the entry for Ford Keep and Two Ford from the From the Ashes Boxed Set (2nd ed D&D).

Here's the entry for Peculiar Manor and One Ford from the From the Ashes Boxed Set (2nd ed D&D).

The Greyhawk City Boxed Set info above states that there's an Inn every 5 miles along the road !
That's quite a lot of Inns.

Let's assume that the adventurers can easily find a bed for the night while travelling the River Road,
usually for the cost of 5 silver pieces per night.
The adventurers would probably rent two rooms, though, so the nightly cost is 1 gold piece.
The cost of having the horses looked after by Inn staff might only be a few copper pieces per night.
This message was last edited by the GM at 03:27, Sat 31 Oct 2020.
Matrim Rogthor
player, 543 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 4 Nov 2020
at 00:14
  • msg #352

Chapter Three : Greyhawk City

As the party ventures out in the morning light, Matrim will ask

"So are we stopping at Ford Keep, or shall we push on harder?"
Talianythn
player, 109 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 4 Nov 2020
at 00:16
  • msg #353

Chapter Three : Greyhawk City

The elven woman rode beside Matrim, looking at him. "Did you want to stop here and see if your friend stopped here first? That way we can restock food if we move on, or get a room if not."
Matrim Rogthor
player, 544 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 4 Nov 2020
at 00:32
  • msg #354

Chapter Three : Greyhawk City

"She was heading to Hardby, And with Inns every five miles or so, we'd have to be real lucky to find her in the throngs. The mistress of luck and I have a somewhat checkered history together. Sometimes she's kind, and sometimes she has been..." Matrim makes a gesture with his right hand facing upwards like a shrug.
Bhelmyr Godstouched
player, 428 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 4 Nov 2020
at 08:23
  • msg #355

Chapter Three : Greyhawk City

Bhelmyr says, "If she's on foot, I reckon we'll pass her on the road-- if we haven't already. Either way, if we reach Hardby before her, we just need to find the bandits, set them straight, and then I'm sure she can take care of herself."
Myra Highbrow
player, 206 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 4 Nov 2020
at 11:59
  • msg #356

Chapter Three : Greyhawk City

"Sounds like a plan. I agree with Bhelmyr. If we pass ahead of her then we can simply make Hardby is ready for her arrival." After their recent luck with thieves it wouldn't be hard to tell Myra was keen for some payback, at least to ones who deserved it, that is.
Talianythn
player, 111 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 4 Nov 2020
at 21:50
  • msg #357

Chapter Three : Greyhawk City

The elven woman nodded her head. "We move on then to Hardby"

The elf, while not surprised, was more than willing to follow their lead
DM
GM, 774 posts
Sat 7 Nov 2020
at 06:22
  • msg #358

Chapter Three : Greyhawk City

... the journey continues.

The adventurers enjoy the fine weather, good company, and good conversation.

4th Coldeven : adventurers rest 15 miles past Ford Keep.
5th Coldeven : adventurers rest 5 miles past Two Ford.
6th Coldeven : adventurers rest at Peculiar Manor,
enjoying the home-brewed ale of Sanjaray Mohsin, if they dare, for 1gp per half-pint (expensive) !

(Total cost of last three nights is 3gp, plus an additional 1gp if anyone tries the ale from Peculiar Manor,
plus additional 5sp-1gp if anyone has particularly large meals.
)

Continuing on the next day (7th Coldeven)...

The plains have a very gentle rise and fall, as well as occasional low hills.
There are patches of trees and small mini-forests, but the landscape is mainly grassland.

14 miles south of Peculiar Manor the adventurers notice smoke rising in the distance, from behind some low hills.
The road ahead of the adventurers eventually bends around behind the hills (perhaps half a mile ahead) where the smoke is coming from.

Preparations before investigating ?
Bhelmyr Godstouched
player, 429 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 7 Nov 2020
at 21:17
  • msg #360

Chapter Three : Greyhawk City

Bhelmyr covered the rooms and meals for last few days

Removed 5 GP for rooms and large meals + tips.

Bhelmyr will wait until the party is very close to the smoke (like, a minute or so of walking) and see what he can see before making any preparations.
DM
GM, 775 posts
Sat 7 Nov 2020
at 23:12
  • msg #361

Chapter Three : Greyhawk City

Would Bhelmyr (and others) like to continue along the road,
or perhaps go cross-country, over slightly-hilly grassland,
in order to get a better view ?


(The road will make a few slight turns between some low hills before reaching the scene of the smoke.)
Talianythn
player, 112 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 8 Nov 2020
at 01:06
  • msg #362

Chapter Three : Greyhawk City

Tali, on the whole, enjoyed the company of the others. What little money she had, she tried to pay her way, though it was meagre at best...the group were seasoned adventurers and had more gold than she had ever held.

The elf spent most nights in the same room as Myra, enjoying her company as she went into her medative trance. During the Bay, she would talk to each of them of their previous adventures.

On the day they crested the hill, seeing smoke, the woman looked on quietly. She looked at the others. "Perhaps we should keep following the road and quicken our pace a little....that fire may be Woods, but also may be someone in need - maybe your friend."
Myra Highbrow
player, 208 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 9 Nov 2020
at 02:32
  • msg #363

Chapter Three : Greyhawk City

"Perhaps, but if it's neither then there is no need for us to draw unnecessary attention to ourselves." Myra was cautious, as they had already encountered two thieves on their travels.
This message was last edited by the player at 08:46, Tue 10 Nov 2020.
Matrim Rogthor
player, 546 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Tue 10 Nov 2020
at 05:25
  • msg #364

Chapter Three : Greyhawk City

"We could stay on the road, quicken a little bit but not too much, as Myra says the less attention the better."
Bhelmyr Godstouched
player, 430 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Tue 10 Nov 2020
at 07:55
  • msg #365

Chapter Three : Greyhawk City

"Agreed. I won't start flying yet, then," said Bhelmyr.
Matrim Rogthor
player, 547 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Tue 10 Nov 2020
at 08:30
  • msg #366

Chapter Three : Greyhawk City

Matrim rubs his chin and says with a grin "Hmmm, its too bad you're not a little smaller. You could be mistaken for a bird if you start all that flying around!"
Talianythn
player, 113 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 10 Nov 2020
at 10:09
  • msg #367

Chapter Three : Greyhawk City

Tali nods at the others. "Slowly on tbe road it is then."
DM
GM, 777 posts
Wed 11 Nov 2020
at 02:23
  • msg #368

Chapter Three : Greyhawk City

The adventurers make their way forward along the road, carefully and slowly.
The road makes a large sweeping turn between some low hills.
Sparse trees dot the grassy landscape to either side of the road.

Eventually, the road becomes straight again, and the adventurers can see the source of the smoke.
Approximately 150 metres (~450 feet) away the road cuts straight through a scene of carnage.

The adventurers can see three broken and burning wagons, broken crates and barrels,
spilled items from the destroyed wagons, and two burning horse corpses peppered with crossbow bolts.

It is difficult to make out more details from the distance, but there may also be human (or elf/dwarf/etc)
victims/survivors amongst the burning wreckage.

Two surviving wagon horses wander nearby.
(probably scared and prone to running away at any moment)

Further investigation/information will require the adventurers to venture closer.
(or use some nifty adventurer magic trick to survey the scene from a distance)
Talianythn
player, 114 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 11 Nov 2020
at 02:58
  • msg #369

Chapter Three : Greyhawk City

Tali looks on at the carnage with a conserned look, and getting closer, looks at the others. "Round up the people and see who needs healing, i want to calm the horses."

The woman steps up towards the horses, speacking in an ancient elvish language, the tone soft and calm, her hands out

<OOC: Casts Animal Friendship at 2nd Level on the two horses>
Matrim Rogthor
player, 549 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 11 Nov 2020
at 05:11
  • msg #370

Chapter Three : Greyhawk City

Matrim looks to Bhelmyr and Myra. "It's best if you go to the survivors. I might frighten them too much in their state." Grating anger can be heard in his voice.

Matrim will make wide circles around the carnage, careful to keep out of sight of any scared survivors, looking to see if there are any bandits still around. He will also look for tracks indicating what direction they may have gone.

What type of roll would you like Boss?
DM
GM, 778 posts
Wed 11 Nov 2020
at 07:47
  • msg #371

Chapter Three : Greyhawk City

DM rolled 5 using 1d20 horse wisdom save
DM rolled 12 using 1d20 horse wisdom save


Talianythn is able to calm the two surviving horses with animal friendship.
Though still nervous and scared, they do not flee from Talianythn as she approaches.

Matrim moves in a wide circle around the wreckage. This takes him up to higher ground as he climbs the gently-rising landscape leading away from the road. Staying some distance from the carnage, Matrim cannot see any survivors, but does see some bodies amongst the wagon wreckage. (Someone that gets closer will get a better view of the scene.)

Matrim does not see any bandits or anyone else (other than the adventurers) in the immediate area.

----------

Matrim, please roll survival to see if you can find some tracks.

Anyone getting closer to the wagon wreckage, feel free to roll investigation.

(or whatever you feel is appropriate for your actions)
Talianythn
player, 115 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 11 Nov 2020
at 08:08
  • msg #372

Chapter Three : Greyhawk City

Tali walked forward, speaking softly in tbenelven language, letting the power of nature enhance her words. She stepped up to the horses, patting each with a smile. "I know your scared....I will look after you."

She gets the horses and takes them to the group, tying one to her horse, handing the other to Myra. "Their a bit spooked, but that's understandable. we get them away from here and they will calm down."

She looks at the wagon.  "If someone stays with the horses, take them back a bit, can the other follow me....I want to take a closer look."
Matrim Rogthor
player, 550 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 11 Nov 2020
at 08:13
  • msg #373

Chapter Three : Greyhawk City

Survival: Matrim Rogthor rolled 22 using 1d20+3
DM
GM, 779 posts
Wed 11 Nov 2020
at 08:33
  • msg #374

Chapter Three : Greyhawk City

While Talianythn cares for the horses,

Matrim is able to see evidence of many tracks of horses (bandits on horseback, perhaps?)
circling around the scene of the wreckage, as well as leading away from the scene, heading east.

Matrim believes the tracks leading away from the scene were made very recently,
probably within the last half hour.

Matrim estimates the number of horses to be over 10, but not more than 30.
This message was last edited by the GM at 08:35, Wed 11 Nov 2020.
Matrim Rogthor
player, 551 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 11 Nov 2020
at 08:44
  • msg #375

Chapter Three : Greyhawk City

Once his friends search for survivors (if they choose to), Matrim will relay this information to them.
Myra Highbrow
player, 210 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 12 Nov 2020
at 00:06
  • msg #376

Chapter Three : Greyhawk City

Myra will hold the reins of the other horse and stay with their horses as Tali goes to take a closer look at the scene.
Talianythn
player, 116 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 12 Nov 2020
at 02:05
  • msg #377

Chapter Three : Greyhawk City

Tali nods to the Halfling woman, and walks over to investigate the scene.

[Private to DM: I am assuming you need a investigation roll

if so, Talianythn rolled 6 using 1d20+3.  investigation check....feel free to say that smoke got in her eyes or something
]
Bhelmyr Godstouched
player, 431 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Fri 13 Nov 2020
at 19:43
  • msg #378

Chapter Three : Greyhawk City

Bhelmyr will look for survivors, calling out, "Any survivors? We don't want to rob you or hurt you! Come out, come out wherever you are!"

11:39, Today: Bhelmyr Godstouched rolled 7 using 1d20+6.  persuasion. Nat 1. Ouch!
DM
GM, 780 posts
Sat 14 Nov 2020
at 07:48
  • msg #379

Chapter Three : Greyhawk City

Talianythn and Bhelmyr move forward to investigate the area.

Bhelmyrs calls of "Any survivors? ... " falls on deaf and dead ears, as amidst the wreckage of wagons the adventurers find the bodies of five humans, strewn about and over the broken wood of the wagons, all pin-cushioned with crossbow bolts and partially burned. From what the adventurers can discern from the burnt corpses, there were three men and two women.

(There may have been more members of the travelling group, perhaps !? Just a thought.)

edit :

There's also a bunch of broken barrels and crates, and merchandise strewn about.

Looks like the wagons were a merchant family/group, carrying common clothing items, lengths of fabric, a small selection of expensive clothing, and some boots.

There are various gold and silver pieces strewn about of the ground, too, like a spilled chest as the bandits (?) were fleeing.
This message was last edited by the GM at 07:53, Sat 14 Nov 2020.
Bhelmyr Godstouched
player, 434 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 14 Nov 2020
at 10:13
  • msg #380

Chapter Three : Greyhawk City

"Why would bandits leave gold on the ground? Keep an eye out. Someone or something must have scared 'em off," says Bhelmyr.
Talianythn
player, 117 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 14 Nov 2020
at 10:23
  • msg #381

Chapter Three : Greyhawk City

The elvish cleric looked down on the dead people, a look of sorrow at the senseless death. The elf looked at the coins, and though she wanted to earn coins, but the gold and silver on the ground at the expense of the dead.

She looked at the others. "These were attacked by bandits....maybe some others live, but whoever attacked took their valuables."

She looks at Myra. "Could your friend have been with them?"
Myra Highbrow
player, 211 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 14 Nov 2020
at 22:40
  • msg #382

Chapter Three : Greyhawk City

"Perhaps, but she did seem pretty intent on traveling alone when last we saw her. Still I believe this is worth pursuing. The idea of leaving people to the mercy of those who obviously  have none does not sit well with me." Myra speaks clearly from her position away from the wreckage still holding the horses.
Matrim Rogthor
player, 553 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 15 Nov 2020
at 00:03
  • msg #383

Chapter Three : Greyhawk City

Hearing Myra speak loudly, Matrim will approach his friends and see that there are no survivors.

While he relates his estimate on the number of Bandits on horseback based on the tracks and the direction they went, Matrim will pick up any gold piece he finds on the ground in the scuffle.

edit: The gold Matrim picks up will be added to the party funds. If questioned, Matrim will say "Gold is gold, and well wishes do not put food in our bellies."
This message was last edited by the player at 02:11, Sun 15 Nov 2020.
Talianythn
player, 118 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 15 Nov 2020
at 01:02
  • msg #384

Chapter Three : Greyhawk City

Tali looks at Myra and smiles a warm smile. She sees Matrim and nods at him, but looks again at Myra. "I had hoped you would say that. While I know looking for your friend is important, I think if there is a chance of saving one of these people, we should try."

She looks at the dead and her face drops. "I would rather lay them to rest, but the living are more in need. I think we must hurry to help them and teach those who done this a lesson in respect of life." For tbe first time, you see a hard edge in Tali's eyes - one of anger.

Those who done this would pay.

"Gather what is left of their gear and put it on their horses. When those that live walk free again will at least have something."

She then begins gathering up what was salvageable and able to be carried by the two spare horses, and strapped it to them.
DM
GM, 781 posts
Sun 15 Nov 2020
at 02:12
  • msg #385

Chapter Three : Greyhawk City

Matrim and Talianythn begin gathering coin and salvageable items from the wreckage.

There are 65 gold pieces and 120 silver pieces scattered about on the ground, all in a small area.

Matrim begins picking up the gold pieces,
while Talianythn finds these particularly interesting items :

6x expensive authentic fur coats
3x barrels of preserved rare crab seafood
2x sacks containing spices from lands far to the north

Matrim relates his information learned from scouting the area,
and the adventurers discuss their immediate actions.

What the adventurers know :
- bandit (? identity unknown) attack on wagon family/group.
- three wagons destroyed, five dead, survivors taken by bandits ?
- bandits estimated to be between 10 and 30, and most/all mounted.
- adventurers were first-on-scene.
- bandits have recently left, heading east.

Should the bandits be pursued or ignored for now ?

Matrim Rogthor
player, 554 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 15 Nov 2020
at 02:39
  • msg #386

Chapter Three : Greyhawk City

"So, Bhelmyr, where do you stand? Shall we continue looking for Elora, or take this detour and wet our blades? Im sure if we push after the detour, we should be able to make Hardby before her."

65 gp added to Party Funds.
Bhelmyr Godstouched
player, 435 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 15 Nov 2020
at 10:14
  • msg #387

Chapter Three : Greyhawk City

"10 to 30 bandits? That's far too many... let's try bringing it to zero," said Bhelmyr, with a sly grin. "Have to be smart about it though. I can make one of you fly, in addition to myself. Who would benefit the most from the mobility?"
Talianythn
player, 119 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 15 Nov 2020
at 10:36
  • msg #388

Chapter Three : Greyhawk City

The elf smiles at Bhelmyr.  "Nice offer but I prefer to stay close to people...best way to heal people."

She looks at the trail as she finishes tying the gear to the horses. "...and I'm all for whittling their numbers yo zero."
Matrim Rogthor
player, 555 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Sun 15 Nov 2020
at 11:06
  • msg #389

Chapter Three : Greyhawk City

"Mmmm, I wonder if a flying, Raging, roaring Goliath would give us an edge in surprising the enemy, especially once they've eaten and are groggy before bed?"

What do you think Boss, would that be a valid intimidation roll to give us a chance of a surprise round?
DM
GM, 782 posts
Sun 15 Nov 2020
at 17:18
  • msg #390

Chapter Three : Greyhawk City

The sudden appearance of a flying, raging, roaring goliath could surprise the enemy.
Bhelmyr Godstouched
player, 436 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 15 Nov 2020
at 22:44
  • msg #391

Chapter Three : Greyhawk City

"Flight lets you get close much faster, Tali. Though, I do like the idea of having Matrim flying around the battlefield," says Bhelmyr. "Seems like it would be very good for shock factor. Just make sure we take out any with magic or ranged weapons first. If a stray arrow breaks my concentration, we'll both fall out of the sky."
Matrim Rogthor
player, 556 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Mon 16 Nov 2020
at 01:09
  • msg #392

Chapter Three : Greyhawk City

"Fall? You mean Land with style? Ha Ha!

I propose attacking them after they eat, once we find their base. I can fly in and those with range can stay back. I'll probably just fly to a group, land, eviscerate, then fly on. Once i'm in the group though, if flight happens to be dropped, that won't bother me too much. Once we find them we can discuss how to attack, what sides, etc.

Anyone have any modifications to this plan, or have a different plan they want to suggest?
"
Talianythn
player, 120 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 16 Nov 2020
at 06:08
  • msg #393

Chapter Three : Greyhawk City

Tali looked at the others. "I'm not too good up front with weapons....best I have is my dagger here. My skills lie in my spells. "

She smiled as she looked at them. "In training i found that summoning a spectral weapon in conjunction with my spells was effective...but that was training. I have never really seen much battle that the little i did I was left as the healer." the elf shrugged
Matrim Rogthor
player, 557 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Tue 17 Nov 2020
at 20:02
  • msg #394

Chapter Three : Greyhawk City

"Well practice makes Perfect Tali, and im sure if you stay with us you'll gt all the practice you could want!"
Bhelmyr Godstouched
player, 437 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 19 Nov 2020
at 23:34
  • msg #395

Chapter Three : Greyhawk City

"Not sure I've ever fought a battle without my trusty spectral axe. It's almost like having another fighter along!" said Bhelmyr.
Talianythn
player, 121 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 20 Nov 2020
at 05:03
  • msg #396

Chapter Three : Greyhawk City

The priestess smiled. "I too know that spell. one of my favorite spells. when I summon it, I channel my fathers spirit...it takes the form of his favored weapon - a spear."

She looked at Matrim. "Luckily with such a spell I can utilise healing as well"
Matrim Rogthor
player, 558 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Tue 24 Nov 2020
at 04:23
  • msg #397

Chapter Three : Greyhawk City

Matrim will wave Myra over, and relay the information about the bandits (?), and the current plan to have him fly as a surprise to the enemy.
DM
GM, 784 posts
Tue 24 Nov 2020
at 22:54
  • msg #398

Chapter Three : Greyhawk City

The adventurers begin making their way towards the bandits.

With all on foot (except Matrim), the movement rate is 40'.

Although unsure of how fast the bandits are going,the adventurers are easily able to follow the trail,
due to Matrim's scouting work, and the occassional discarded piece of loot.
Over the next hour, the adventurers find discarded pieces of clothing, some ceramic pots, and small empty wooden boxes.

Eventually, the adventurers come to a rise in the hilly landscape,
from where they can see, in the distance over the next rise, dust in the distant air, as though many horses ride together in a group.

How will the adventurers approach from here,
knowing that there are many mounted bandits and this could be extremely dangerous ??

Matrim Rogthor
player, 559 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 25 Nov 2020
at 03:38
  • msg #399

Chapter Three : Greyhawk City

"Should we follow at a distance, wait for them to set up camp, then surprise them?" Matrim poses to his friends.
Bhelmyr Godstouched
player, 439 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 25 Nov 2020
at 05:10
  • msg #400

Chapter Three : Greyhawk City

"Sounds good to me. We might want to wait until they light their campfires, though, unless you can all see in the dark," says Bhelmyr.
Talianythn
player, 122 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 25 Nov 2020
at 05:23
  • msg #401

Chapter Three : Greyhawk City

Tali looked at the cloud of dust in the distance. "There is quite a few of them. To take them on headnon is folly. We must fight smart on this one....try and disable several of them at once."

She looks at the clouds. "I can make the ground hard to move on with spikes, but that is a limited  range and may only slow the horses." she looked at the group.

"Nightfall would be best."
This message was last edited by the player at 05:28, Wed 25 Nov 2020.
Myra Highbrow
player, 214 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 25 Nov 2020
at 05:33
  • msg #402

Chapter Three : Greyhawk City

"Afraid I'm at a loss there. I need light to see, but shadows do tend to work to my advantage." Myra says along side her group, her shoulder length hair gently moving in the wind. While they were halted Myra felt more at balance with Star. It was only when they started moving again that the uneasiness returned.
Matrim Rogthor
player, 560 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 25 Nov 2020
at 06:54
  • msg #403

Chapter Three : Greyhawk City

Matrim scratches his chin, then speaks with a grin slowly spreading.

"I too, suffer from low vision. Can either of you, Bhelmyr or Tali, make items glow? If you can, I think I might have a plan we could try."
Talianythn
player, 123 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 25 Nov 2020
at 07:22
  • msg #404

Chapter Three : Greyhawk City

The cleric looked at the others. "I'm able to summon light. I think we should sneak up on them and when we spring the attack I can summon the light."

She scratched her head. "If their human, then low light could work to our advantage."
Matrim Rogthor
player, 562 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 25 Nov 2020
at 07:33
  • msg #405

Chapter Three : Greyhawk City

"So, here's what I'm thinking.

You make my axe shine brightly. I fly in, make a few attacks, then lead whichever ones will follow me away from the camp, about 15 to 20 feet away. Bhelmyr could be waiting for me, and we could attack the ones that follow. Tali and Myra, you two remain at the camp, then slip in and start raising hell. Either attacking from the shadows or from range, and culling their numbers further. If, at any time either group needs to, we can disengage and set a rendezvous point to meet up at.

The light is just so I can see what I'm swinging at once I'm away from their camp.

edit: Cutting the horse lines may also be a good chance to cause confusion amongst the ranks.
We don't even have to kill them all tonight. Raid them in the morning as well.

How does that grab all of you?
"
This message was last edited by the player at 08:10, Wed 25 Nov 2020.
Talianythn
player, 124 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 25 Nov 2020
at 08:45
  • msg #406

Chapter Three : Greyhawk City

Tali looked at Matrim with a look of consern. "If we seperate, I can't heal you. as much as separating them is good, not at the risk of us."

"If we wait, we may catch some of them asleep while the guards are taken. We scatter the horses and we may have a chance. If we can silence the area while some are asleep, they will not be able to wake their friends without touching them. I do not have that spell on hand, but if you have Bhelmyr, I may be able to magically hold a few of them. If several guards are held, you Matrim attack the others and we may catch most by suprise...or still asleep."

Bhelmyr Godstouched
player, 440 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 26 Nov 2020
at 02:55
  • msg #407

Chapter Three : Greyhawk City

Bhelmyr says, "I can create light, can heal a little, and can put some to sleep. I can hit them with force, holy light, a spray of poison, or an axe. I can't silence the area. If we can lead some of them to where Myra is waiting, she can attack from the shadows with that bow of hers. I'll fly above Matrim, outside of the light, so I can swoop in and heal him a bit if he needs it, and put some of them to sleep."
Talianythn
player, 125 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 26 Nov 2020
at 03:12
  • msg #408

Chapter Three : Greyhawk City

The cleric smiles. "Putting them to sleep will work as well. Any that don't I can hold them in place "
Matrim Rogthor
player, 563 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Thu 26 Nov 2020
at 04:45
  • msg #409

Chapter Three : Greyhawk City

"So I am bringing some of them to all of us? That is probably a better idea truth be told."
This message was last edited by the player at 10:41, Thu 26 Nov 2020.
Bhelmyr Godstouched
player, 442 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 26 Nov 2020
at 18:43
  • msg #410

Chapter Three : Greyhawk City

"I'll be flying above, out of sight in the darkness, and cast sleep as you grab their attention. Draw the ones who follow to where Tali and Myra wait. Lets find a spot for them to wait that we can see in the dark," Bhelmyr says.
Talianythn
player, 126 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 27 Nov 2020
at 01:25
  • msg #411

Chapter Three : Greyhawk City

The priestess nods at the plan,  ready for what was to come
Myra Highbrow
player, 215 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 27 Nov 2020
at 01:37
  • msg #412

Chapter Three : Greyhawk City

Myra nodded and prepared for what was to come.
Matrim Rogthor
player, 564 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Fri 27 Nov 2020
at 13:25
  • msg #413

Chapter Three : Greyhawk City

"If the axe glows brightly enough, any place should do right?"

Matrim is ready.
DM
GM, 787 posts
Sat 28 Nov 2020
at 23:53
  • msg #414

Chapter Three : Greyhawk City

Waiting for the day's light to begin to fall, the adventurers plan their attack.
Eventually, after much discussion, the adventurers creep forward to see what they can see ...

The bandit group has made camp near a gently-flowing stream nestled amongst some low hills.
From their distant viewpoint, the adventurers can see two campfires and many figures moving about,
setting up camp, cooking on the campfire, etc.
The adventurers can see two ogres amongst the group of bandits,
as well as two bandits on guard duty, standing to the west of the campfires.

The night is warm and the weather is clear, so no tents have been erected.
The bandits probably plan on sleeping under the stars after a hard day's work of banditry.

--------------

Reviewing the plans,
it seems that the adventurers agreed to wait until darkness,
then sneak forward towards the camp.

At some point, Matrim's weapon will begin to glow.
Perhaps light could be cast on Matrim's weapon and then his weapon covered in a sack (or something), so that the light can be revealed suddenly, rather than the bandits seeing the glowing weapon and goliath approaching from a distance.

Matrim will then make his presence known by attacking, then moving away from the camp,
in an effort to draw some of the bandits away from the larger group.
Bhelmyr will fly above Matrim, high enough to be in darkness.

What are the first steps that the adventurers wish to make ?
What position on the map will each of the adventurers begin moving towards ?


--------------

Here are some maps !

Large map showing entire area.

You can see the adventurers in the south-west area,
and the scales/grid giving an indication of the size of the area.

Zoomed-in map of bandit camp.

Although the adventurers can't see the specific details, due to distance,
here's the position of the bandits (etc), anyway.

Ar and Ta = special bandits
O = ogre
B = bandit
H = horse

The light-green areas are where the hills gently rise.
Most of the hilly areas have clumps of trees growing here-and-there.
There are also some clumps of trees growing on the lower flat grassland, too.

The horses have all been tied to wooden stakes near the stream.
The maps also show wooden crates of supplies/loot, and two campfires.


You may need to save those maps and zoom-in to see things properly,
as the maps are quite large.

Matrim Rogthor
player, 566 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Mon 30 Nov 2020
at 00:15
  • msg #415

Chapter Three : Greyhawk City

Surveying the area, Matrim proposes a route that will take the party north and then east towards the camp behind a hill.

Here is a google drive link that you can copy to hopefully see the area I mean, if it doesn't work, let me know and ill see what I can do.

https://drive.google.com/file/...3DC/view?usp=sharing

Bhelmyr Godstouched
player, 444 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 30 Nov 2020
at 00:26
  • msg #416

Chapter Three : Greyhawk City

Bhelmyr agrees with Matrim's route.
Talianythn
player, 128 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 30 Nov 2020
at 00:34
  • msg #417

Chapter Three : Greyhawk City

Tali, listening to the wisdom of Matrim and his tactics, nodded. The tree's would provide ample cover and while some would come, some would remain behind. If we go there, we need to take out the closest guard quietly...we do that and the others will be surprised."

The cleric had a thought as she looked on the scene. "If we can get north more when it comes time, i can maybe separate the groups....i can conjure a wall of pure wind. It is not solid, but against arrows it will protect us. The only thing is it will protect them from our arrows as well. If we stay out of it, we will remain unharmed,  but if i make it so it cuts them off with the river behind them, or trap them in a ring we may have a chance to do some thinning of the herd."

[Private to DM: Question...is there distance for a wind wall shaped as a ring around one group (Around the fire)?

Wind wall is 50 feet long
]
Matrim Rogthor
player, 567 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Mon 30 Nov 2020
at 00:43
  • msg #418

Chapter Three : Greyhawk City

"I could do it quickly, but not quietly. I think Myra would be best suited for quiet. But we will have to move fast after before they notice their dead comrade.

I like the idea of a wind wall too. Either to cut them off from each other or to trap some in with me.  You haven't had a chance to fight with us Tali, but my bloodlust tends to keep me alive longer than most people who fight. The drawback is, of course, that I cant communicate properly while fighting. Just a heads up.
"

Matrim gives a grin to Myra and Bhelmyr, who are more than familiar with Matrim's "communication" during fights.
Myra Highbrow
player, 218 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 30 Nov 2020
at 05:49
  • msg #419

Chapter Three : Greyhawk City

Myra looks down for a moment contemplating the options before her. "I can take them out quietly, but it'll probably take time which I'm betting we won't have on our side. Either way I'll do my best just point me in the direction to shoot and I'll take my aim." She smiles a little at Tali. Myra wasn't 100% sure in her ability, but she would do her best.
Bhelmyr Godstouched
player, 445 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Tue 1 Dec 2020
at 02:46
  • msg #420

Chapter Three : Greyhawk City

"Even if they notice Matrim attacking their lookout, if you can block their arrows, they have to follow Matrim to where Myra is hiding if they want to fight back. If they don't, those of us with ranged weapons or spells can pick off any who stand close to the light while we stay in the dark. And if you just have Matrim stand in a ring of wind while his axe glows, any brave enough to face him will have to stand in the light," says Bhelmyr, confidant that Matrim can weather the attacks of a few ogres and a small army of bandits.
Matrim Rogthor
player, 568 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Tue 1 Dec 2020
at 09:05
  • msg #421

Chapter Three : Greyhawk City

"Id still rather get the drop on them, then have them follow me to the rest of us. I could finish off the lookout if Myra's arrow doesn't quite hit the mark. My understanding is human veins are rather small, yes? Not the best target at night."
This message was last edited by the player at 11:25, Tue 01 Dec 2020.
Talianythn
player, 129 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 1 Dec 2020
at 11:31
  • msg #422

Chapter Three : Greyhawk City

Tali nods at the barbarian. "You fly in, get a group separated. I'll do what I can to keep them separated. You keep your group busy and I'll do what I can."

She looks at Myra. "Bhelmar...I don't know the extent of your power, but if you could help thin them while their separated. Myra, I trust you will know where to be."

She looks at them all. "Try to stay close so I can keep you healed."
Matrim Rogthor
player, 569 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Tue 1 Dec 2020
at 21:47
  • msg #423

Chapter Three : Greyhawk City

Dont worry about me right away. Ive got one potion I can use if needed.
DM
GM, 788 posts
Wed 2 Dec 2020
at 04:16
  • msg #424

Chapter Three : Greyhawk City

The adventurers make their way north and then east, to the point on this MAP.

Darkness is quickly falling. The adventurers are on the low ground near some gently rising ground.
The nearest bandit guard is just out of dark-vision range, but due to the light of the campfires in the distance,
the shadowy-silhouette of the guard can be seen.
(The adventurers have to stay low and peer around the gently rising hilly ground to see him.)

The guard seems to be a human, lazily leaning upon a spear.

The adventurers believe that, if somewhat stealthy, they may be able to get the drop on this particular guard.

-----------

Wind Wall : You can make the wall up to 50 feet long, 15 feet high, and 1 foot thick. You can shape the wall in any way you choose so long as it makes one continuous path along the ground.

The wind wall can be shaped as a bendy or zig-zag wall if need be.


-----------

If we consider the first actions of the adventurers to be Round 0,
what are the actions the adventurers take now, during Round 0, before the combat chaos begins properly ?

Matrim Rogthor
player, 570 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Wed 2 Dec 2020
at 05:06
  • msg #425

Chapter Three : Greyhawk City

Initiative: Matrim Rogthor rolled 8 using 1d20+2

While still out of view behind the hill, Matrim will empty his backpack so it can be used to hide the head of his axe, then ask Tali to light it. Once it is cinched at the bottom to keep the light hidden, he will move towards the Bandit look out as quietly as he can. (Wont get all the way this turn)

Stealth: Matrim Rogthor rolled 14 using 1d20+2
Talianythn
player, 130 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 2 Dec 2020
at 05:51
  • msg #426

Chapter Three : Greyhawk City

Tali nods, bringing Matrim out of sight of the camp and, pulling out a piece of glowing moss from a pouch, casts light on the head of his axe. "You have an hour until it wears off. come close as you can and get them to follow."

she then gets into position, ready for what is to come

<OOC: Talianythn rolled 22 using 1d20+2 - Iniative>
Myra Highbrow
player, 219 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 3 Dec 2020
at 03:53
  • msg #427

Chapter Three : Greyhawk City

Myra will stay out of view behind the hill as well, but she will be holding her bow with an arrow at the ready. If she is not close enough to the target she will attempt to move closer until she is out of movement or she get close enough to take the shot without breaking stealth.
19:50, Today: Myra Highbrow rolled 9 using 1d20+4.  Initiative.
19:51, Today: Myra Highbrow rolled 9 using 1d20+7.  Stealth Check.
Damn dice roller >.<

Bhelmyr Godstouched
player, 446 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 3 Dec 2020
at 22:53
  • msg #428

Chapter Three : Greyhawk City

Bhelmyr will cast a twinned fly spell, targetting himself and Matrim, then fly up 60 feet.

14:51, Today: Bhelmyr Godstouched rolled 9 using 1d20+2.  initiative.

DM
GM, 790 posts
Fri 4 Dec 2020
at 05:49
  • msg #429

Chapter Three : Greyhawk City

Round 0
=======

Initiative
22 Talianythn
9 Myra
9 Bhelmyr
8 Matrim

Talianythn casts light on the head of Matrims axe.

Myra holds her bow with an arrow at the ready.
Myra moves 25' forward, in a south-easterly direction.
Keeping the hill on her right side, she creeps to a position approximately 50' away from the guard.
Alas, Myra 's movement ends with her stepping upon a small branch laying on the ground, snapping it *snap* !!
Myra sees the guard raise his weary head, hearing the noise.
He does not move, but peers into the darkness,
rubbing his eyes with one hand, and holding his spear with the other.

Bhelmyr casts fly upon himself and Matrim,
then takes to the air, flying up 60 feet.

Matrim hides the brightly-glowing-head-of-his-axe inside his emptied-out-backpack.
Matrim begins moving towards the guard as quietly as he can.
Matrim lifts his feet from the ground,
and flies (5' off the ground) parallel to the ground towards the guard,
zooming past Myra, moving 60' and finishing the round approximately 30' away from the guard.

The guard sees the massive flying shadowy shape move through the darkness,
and says, "Bloody hell ! What the flaming hell is that ?!"

-----

Check out the MAP !

The guard will roll initiative and do something in round 1.
What will the adventurers do in round 1 ?

Myra Highbrow
player, 220 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 5 Dec 2020
at 02:31
  • msg #430

Chapter Three : Greyhawk City

Myra will stay low to the ground utilizing the shadows as she moves closer to the bandit but only close enough to shoot at him and not be seen in Matrim's Light. She looses her arrow and strikes. She then backs into the shadow and tries to hide again.

18:24, Today: Myra Highbrow rolled 18 using 1d20+8.  Attack roll.
18:25, Today: Myra Highbrow rolled 7 using 1d6+5.  Damage roll.
!@#$% Dice Roller.
18:27, Today: Myra Highbrow rolled 12 using 1d20+7.  Stealth Check.
Quick question: The bandits get disadvantage on perception to find me because of the lack of light, right?

Talianythn
player, 131 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 5 Dec 2020
at 12:24
  • msg #431

Chapter Three : Greyhawk City

Tali looked on as Myra walked sinently into teh night, her keen elf eyes seeing where she stopped. Seeing her move, Matrim fly off and Bhelmar hovering over her shoulder, the elf decided she needed to get closer.

Mustering all her skills as an elf and follower of nature, Tali crept up towards Myra equally as silently as the otehr woman, until she was within 10 feet of her, and lowered herself to the ground, getting ready with her magic.

<OOC: Tali moves up to within 10 feet of Myra only if she can stay hidden by the hill.

Talianythn rolled 17 using 1d20+5.  stealth check.>

Matrim Rogthor
player, 571 posts
Goliath Barb Rages left 3
HP 43/43 AC 14 PP 10
Mon 7 Dec 2020
at 13:15
  • msg #432

Chapter Three : Greyhawk City

Caught off guard by the sudden flight, Matrim steadies himself in the air. Then he hears the guard. Taking no chances, Matrim will carefully sheath the greataxe, and fly the rest of the distance while pulling his out non-lit greatsword, hoping the bandit wont make too much noise as he dies.

Attack 1:
To Hit: Matrim Rogthor rolled 9 using 1d20+7
Damage: Matrim Rogthor rolled 10 using 2d6+4

Attack 2:
To Hit: Matrim Rogthor rolled 25 using 1d20+7
Damage: Matrim Rogthor rolled 12 using 2d6+4
Bhelmyr Godstouched
player, 449 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 7 Dec 2020
at 21:16
  • msg #433

Chapter Three : Greyhawk City

Bhelmyr will dash 120 ft, rising until he can't see the ground anymore, and about 20 feet higher than that, as he moves toward the campfire.
DM
GM, 792 posts
Sun 13 Dec 2020
at 04:19
  • msg #434

Chapter Three : Greyhawk City

Round 1
=======

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

DM rolled 15 using 1d20+1. initiative : bandit
DM rolled 16 using 1d20+1. initiative : bandit (Ar)
DM rolled 14 using 1d20. initiative : bandit (Ta)
DM rolled 11 using 1d20-1. initiative : ogre


Talianythn creeps forward to within 10' of Myra,
keeping low to the ground, and attempting to stay hidden,
using the side of the hill to aid in her stealth attempt.

Hearing the cry of "Bloody hell ! What the flaming hell is that ?!" come from the bandit guard,
one particularly large human bandit stands from where he was sitting near one of the campfires.
Clad in hide armor, he attempts to peer past the bright light of the campfire towards where the sound came from.
He grabs his wicked-looking longsword from where he had previously jammed it into the ground.
Pointing the longsword in the general direction of the sound, he loudly calls "To arms! We are under attack!"

At the declaration of Arnoth (the bandit in hide armor),
many of the bandits cease their resting and eating, to spring to their feet.
The bandits begin clambering for their weapons, while peering into the darkness beyond the campfire light.

Another bandit, this one clad in black chain armor, stands and looks about at his comrades scrambling into action.
He calmly walks to a nearby bandit comrade, and casts light upon a crossbow bolt being held by his bandit comrade.
The area near the northern campfire is bathed in additional light due to the spell.
The two bandits exchange words.

Two ogres sitting at the southern campfire slowly rise to their feet.
They each retrieve their greatclubs from the ground, and also grab large custom-quivers,
filled with javelins, and sling them over their shoulders,
before slowly ambling towards the bandits near the northern campfire.

Moving forward a few steps, Myra looses an arrow towards the bandit guard.
The arrow flies past flying-Matrim and thuds! into the bandits shoulder, causing the bandit to wail out in pain "Aaargh !".
Myra then slinks back into the shadows.
(Yes, the low light will give the bandits disadvantage on perception.
I suppose I could alternatively make the DC really difficult or near-impossible, especially if Myra is in total darkness.
)

Bhelmyr flies fast, at a steep angle upwards, into the darkness of the night sky.
(I assume Bhelmyr is flying 120' towards the northern campfire ? Is that correct ?
I can fix the map before next round, if that is not what you wanted to do ...
)
Bhelmyr can see the light of both campfires far below him,
as well as the bandits and ogres beginning to move about ...

Continuing to fly towards the bandit guard, Matrim keeps his light-infused-greataxe covered,
instead changing weapons to his greatsword.
Meeting the bandit , Matrim swings the greatsword ... and misses.
Landing next to the bandit, Matrim swings again, this time chopping the bandits chest open,
spilling innards onto the grassy ground.
The bandit guard is dead.

-----------

- there are two campfires (check map).
- bandit guard was injured by Myra's arrow.
- bandit guard was then slain by Matrim.
- Matrim has landed, but can continue to fly as the spell is still active.


Here's the full map and an action map !
Myra Highbrow
player, 221 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 13 Dec 2020
at 06:43
  • msg #435

Chapter Three : Greyhawk City

Myra will stay hidden and wait. She will be holding her action for if an enemy enters her line of sight and she has advantage on the attack with her short bow.
22:39, Today: Myra Highbrow rolled 24 using 2d20+8, dropping the lowest dice only.  Attack roll.
22:42, Today: Myra Highbrow rolled 20 using 4d6+5.  Sneak Attack Damage roll.

DM
GM, 793 posts
Sun 13 Dec 2020
at 07:32
  • msg #436

Chapter Three : Greyhawk City

With the decent range of a shortbow,
Myra could choose to shoot (at disadvantage) at a bandit near the northern campfire.

Looking at the initiative order,
if Myra chooses to ready her action (waiting for a bandit to come close enough),
she may be waiting until round 3, when her reaction would be shooting.

If that's the case, I'd allow Myra to use her reaction from round 2 in round 3 to shoot,
and also take her regular action in round 3 at her normal initiative time.
Only one reaction per round, though.

If this is breaking any major rules, please speak up.

Myra Highbrow
player, 222 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 13 Dec 2020
at 07:51
  • msg #437

Chapter Three : Greyhawk City

Sounds good to me. I'm in. Thank you.
Talianythn
player, 132 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 14 Dec 2020
at 00:45
  • msg #438

Chapter Three : Greyhawk City

Tali heard the call to arms and sprang into action. Moving forward a little, she spoke in the musical elven language, her eyes set on the spellcaster in the chain armor that cast light on the crossbow bolt. Within 5 feet of him, a spectral weapon appeared, resembling a broad bladed spear.

With her hand, she ushered the spear to attack, but the distance with the altered light warped her vision, causing the weapon to miss.

This was of no consern as it was designed to occupy the caster while the next part of her plan was put into action. She again started casting a spell, a feather of a rare ROC from her homeland in her hand. Within moments, a wall of air arose between the two campfires, cutting the bandits in half, centered on both the leader of the bandits and the caster.

<OOC: Movement action - Move up 20 feet
Bonus action - Cast Spiritual weapon centered on Ta

Tali rolled 6 using 1d20+5 - Attack (Spiritual weapon) *Miss*

Action - Cast wind wall between the campfires with the line hitting both Ta and Ar

Must make a strength DC 14 save or take 12 Bludgeoning damage. Save for half damage. Arrows, Bolts and other normal projectiles automatically miss.>



DM
GM, 795 posts
Sat 19 Dec 2020
at 01:46
  • msg #439

Chapter Three : Greyhawk City

Round 2
=======

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

I believe I should have been clearer on the sizes of the squares.
Notice how the map grid is two colours, creating both 5' squares and 10' squares.
Thus, Talianythns Spiritual Weapon will be summoned 60' away,
and the Wind Wall 120' away.
The Spiritual Weapon missed it's attack,
the Wind Wall is summoned at the edge of the spell range,
so not a lot changes ...


Talianythn moves forward 20'.
She casts Spiritual Weapon, which appears between Matrim and the northern campfire, almost directly below flying Bhelmyr.
She also casts Wind Wall, creating the wall 120' away, with both Arnoth and Tarsot within the area of effect.

DM rolled 14 using 1d20+3. Arnoth strength save
DM rolled 4 using 1d20. Tarsot strength save


Both Arnoth and Tarsot are blasted with the wind,
as well as chunks of dirt, small rocks, and other small knick-knacks lying (flying) around.

Arnoth, the large bandit in hide armor, with the wicked-looking longsword,
begins dashing forward, straight through the northern campfire without a care,
knocking embers and burning logs about as he smashes through.
He head towards where the now-slain bandit guard (and Matrim) are.

Hearing the bloody death-cry of the bandit guard,
five regular bandits near the northern campfire loose crossbow bolts into the low-light, roughly towards Matrim.

DM rolled 23 using 2d20+3, dropping the lowest dice only. bandit crossbow (disadvantage) - CRIT !
DM rolled 17 using 2d20+3, dropping the lowest dice only. bandit crossbow (disadvantage) - HIT !
DM rolled 13 using 2d20+3, dropping the lowest dice only. bandit crossbow (disadvantage) - MISS !
DM rolled 23 using 2d20+3, dropping the lowest dice only. bandit crossbow (disadvantage) - CRIT !
DM rolled 18 using 2d20+3, dropping the lowest dice only. bandit crossbow (disadvantage) - HIT !


Unbelievably, four of the five crossbow bolts slam into Matrim !
One of the crossbow bolts glows with a Light spell, lighting Matrims area up !

DM rolled 11 using 2d8+1. bandit crossbow damage crit
DM rolled 6 using 1d8+1. bandit crossbow damage
DM rolled 5 using 2d8+1. bandit crossbow damage crit
DM rolled 2 using 1d8+1. bandit crossbow damage


Matrim takes a total of 24 damage from the four crossbow bolts. Ouch !

Other regular bandits, hearing the commotion nearby, and seeing the northern campfire disrupted by Arnoth,
begin moving north and west, towards the action.

Tarsot, the bandit in black chain armor,
steps forward 10', out of the blasting Wind Wall created by Talianythn ,
then casts two spells upon himself : Cure Wounds and Sanctuary.

DM rolled 7 using 1d8+5. Tarsot Cure Wounds

The two ogres begin lumbering towards the action.
One ogre stumbles straight through the Wind Wall !

DM rolled 23 using 1d20+4. ogre strength save

The ogre takes damage from the blasting wind !
He stops and looks around, confused at the mysterious source of damage.
His ogre comrade, noticing his friend take damage from a mysterious source, stops and scratches his head.

(Wind Wall description does not state that creatures moving through the wall take damage,
but it makes sense that they do, so the ogre did !
)

Myra can see bandits moving about.
Myra draws an arrow ... waiting for a bandit to get closer ...
(Myra holds her action ... possibly until round 3.)

-----------

- Matrim is stuck with crossbow bolts, one of which glows with magic Light !
- Tarsot is currently affected by Sanctuary (attackers against Tarsot make wisdom save, DC 13, or choose a different target).
- the ogres are perplexed by the Wind Wall.

- Talianythn and Myra have acted this round.
- Bhelmyr and Matrim can now declare actions for this round.
- Once Bhelmyr and Matrims actions for this round are resolved,
  we will start round 3 with Talianythns next action.

Here's the MAP !

Round 2 will continue soon with Bhelmyr and Matrims actions ...
Matrim Rogthor
player, 574 posts
Goliath Barb Rages left 3
HP 19/43 AC 14 PP 10
Sat 19 Dec 2020
at 06:15
  • msg #440

Chapter Three : Greyhawk City

Reeling from the shock of the four bolts, Matrim will set onto the ground, and leave the greatsword in the dead bandit.

Reaching to his belt he will drink the Potion of Greater Healing.

Heal for: Matrim Rogthor rolled 13 using 4d4+4

Bio Updated

Matrim will then begin to charge the bandits not far off the ground (only moving 20'), pull Bone-Breaker from its harness and remove the bag from its top, and RAGE.
Bhelmyr Godstouched
player, 451 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 20 Dec 2020
at 07:27
  • msg #441

Chapter Three : Greyhawk City

Bhelmyr summons a spectral axe between Arnoth and the other bandits, which attacks Arnoth, he casts a spell of slumber, then he flies back toward Matrim, ending 65 feet above the glowing Goliath.

23:24, Today: Bhelmyr Godstouched rolled 22,4 using 1d20+6,1d8+3.  Spiritual Weapon Attack, Damage.
23:18, Today: Bhelmyr Godstouched rolled 32 using 7d8.  Level 2 sleep, square to the right of Arnoth.

DM
GM, 797 posts
Thu 24 Dec 2020
at 21:57
  • msg #442

Chapter Three : Greyhawk City

Merry Christmas everyone !
I sincerely hope you have a good day today,
and get to spend some quality time with family and/or friends.
Thank you for playing this game during 2020.
It's been a challenging year for a lot of people.
Here's to 2021, good health (etc), and to good times !


=======
Round 2, continued ...
=======

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

Bhelmyr summons a spectral axe between Arnoth and the other bandits, which attacks Arnoth.
Bhelmyr then casts a spell of slumber,
then he flies back toward Matrim, ending 65 feet above the glowing goliath.

Arnoth, the large bandit in hide armor, with the wicked-looking longsword,
is alarmed by the sudden appearance of the spectral axe,
which chops into his hairy bandit arm.

The spell of slumber (sleep) washes over Arnoth and the five bandits nearest him.
Arnoth and the bandits grunt "Uugh!" as the spell hits.
Two of the bandits immediately fall to the ground, in a deep slumber.
A third bandit drops to his knees, then falls prone, but ultimately resists the spell.
(The sleep spell almost affected three bandits, but really only affected two.)

Matrim leaves the greatsword in the dead bandit,
reaches to his belt and grabs the Potion of Greater Healing, quaffing it down !
Matrim then begins to charge the bandits (flying not far off the ground),
while pulling Bone-Breaker from its harness, remove the bag from its top (revealing the light), and RAGEs!

-----------

- Matrim is stuck with crossbow bolts, one of which glows with magic light !
- Matrim's weapon also glows with magic light. He's well-and-truly lit up !
- there are two friendly spiritual weapons on the battlefield (Bhelmyr's and Talianythn's).
- Tarsot is currently affected by Sanctuary
   (attackers against Tarsot make wisdom save, DC 13, or choose a different target).
- the ogres are perplexed by the Wind Wall.

- Talianythn can declare their action for the start of round 3 now.
- Then the enemies will act.
- Then Myra, Bhelmyr and Matrim can declare their actions, completing round 3.


Here's the large MAP !

Here's a slightly zoomed-in MAP !
Talianythn
player, 134 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 24 Dec 2020
at 22:44
  • msg #443

Chapter Three : Greyhawk City

Tali, seeing the chance ensue, maintains her mind on the wall of wind conjured earlier. A fragment of her consciousness was still set on the spectral weapon, swinging the spear in an arc. But her mind, bent on the wind wall, missed the man.

She saw the man with the wicked longsword, and instinct she held her hand up, sending a white bolt of divine energy towards him, but that too missed its mark.

<OOC: Maintaining wind wall with concentration.

Action: Guiding bolt at Arnold

Talianythn rolled 7 using 1d20+6.  Attack - Guiding bolt.

Bonus Action: Attack with spiritual weapon (Tarsot)

Talianythn rolled 9 using 1d20+6.  attack - spiritual weapon.


....great. A natural 1 and 3 for my attacks!>

DM
GM, 798 posts
Sat 26 Dec 2020
at 23:33
  • msg #444

Chapter Three : Greyhawk City

=======
Round 3
=======

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

Talianythn maintains her mind on the wall of wind conjured earlier,
while a fragment of her consciousness remains on the spiritual weapon, swinging the spear in an arc at Tarsot.
Seeing the man with the wicked longsword (Arnoth), she sends a white bolt of divine energy towards him.
Unfortunately Talianythns attacks are ineffective.

Arnoth furiously swings his wicked longsword at Bhelmyrs spiritual axe,
but quickly realises that his own weapon simply passes through the spiritual weapon.
"Bah!" he says, as he takes a few steps away from the spiritual weapon.
Pointing towards brightly-lit-up Matrim, he orders the nearby bandits to "KILL !".

The three bandits (who are not asleep) near Arnoth and Tarsot loose crossbow bolts towards Matrim.
(The prone bandit gets to his feet first.)
DM rolled 21 using 1d20+3. bandit crossbow. HIT !
DM rolled 10 using 1d20+3. bandit crossbow. miss
DM rolled 12 using 1d20+3. bandit crossbow. miss
DM rolled 6 using 1d8+1. crossbow damage

Matrim takes 3 HP damage from another crossbow bolt thudding into his chest.

Fully aware of the combat nearby,
many other bandits (near the southern campfire) begin dashing towards the horses.

Tarsot waves his hands in the air and casts guiding bolt,
sending the flash of light streaking towards Matrim, but completely misses.
DM rolled 6 using 1d20+5.  Tarsot guiding bolt. terrible miss !
EDIT : Tarsot's sanctuary spell ends.
Tarsot also summons his own spiritual axe near Matrim, which chops into the goliath.
DM rolled 23 using 1d20+5.  Tarsot spiritual weapon attack.
DM rolled 8 using 1d8+5.  Tarsot spiritual weapon damage.

Matrim takes 4 HP damage from the spiritual axe chop !

The two ogres dash forward towards the combat.
One ogre makes it all the way to Matrim, but does not have enough time to attack.
The other ogre, while dashing forward, moves through the wall of wind !
DM rolled 21 using 1d20+4. ogre strength save
The ogre takes minor damage from the wall of wind.

-----------

- Matrim is stuck with crossbow bolts, one of which glows with magic light !
- Matrim's weapon also glows with magic light. He's well-and-truly lit up !
- there are two friendly spiritual weapons on the battlefield (Bhelmyr's and Talianythn's).
- there is one enemy spiritual weapons on the battlefield (Tarsot's).
- the ogres have dashed forward to meet Matrim in melee combat.
- the bandits near the southern campfire are running towards the horses !


- I moved Talianythns spiritual weapon close to Tarsot for the attack above.
- I have adjusted character HP in BIO for damage taken (Matrim).

-
Round 3 will continue with the actions of Myra, Bhelmyr and Matrim ...

Here's the large MAP !

Here's a zoomed-in MAP !
This message was last edited by the GM at 08:06, Sun 27 Dec 2020.
Bhelmyr Godstouched
player, 454 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 27 Dec 2020
at 08:13
  • msg #445

Chapter Three : Greyhawk City

Bhelmyr's spectral axe moves and chops again at Arnoth, as Bhelmyr aims to more more bandits to sleep.

Spiritual Weapon attacks Arnoth, hitting AC 21 for 8 force damage.
Sleep puts 29 HP worth of creatures to sleep, centered on the bandit south of Arnoth.
00:07, Today: Bhelmyr Godstouched rolled 21,8 using 1d20+6,1d8+3.  Spiritual Weapon Attack, Damage00:08, Today: Bhelmyr Godstouched rolled 29 using 7d8.  Level 2 sleep,  bandit to the south of Arnoth.

Myra Highbrow
player, 224 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 27 Dec 2020
at 21:32
  • msg #446

Chapter Three : Greyhawk City

Myra moves so that she has a clear shot at the target next to Matrim. She takes her shot hoping her aim is true. Then moves (if necessary and has any movement left) to hide to the best of her ability.
13:26, Today: Myra Highbrow rolled 16 using 1d20+8.  Sneak Attack roll.
13:28, Today: Myra Highbrow rolled 25 using 4d6+5.  Damage roll.
13:30, Today: Myra Highbrow rolled 16 using 1d20+7.  Stealth Check.

Matrim Rogthor
player, 576 posts
Goliath Barb Rages left 2
HP 25/43 AC 14 PP 10
Wed 30 Dec 2020
at 05:23
  • msg #447

Chapter Three : Greyhawk City

Focusing on the tangible enemy near on him, Matrim will begin laying into the Ogre (O1).

Attack 1:
To Hit: Matrim Rogthor rolled 14 using 1d20+8
Damage: Matrim Rogthor rolled 13 using 1d12+7

Attack 2:
To Hit: Matrim Rogthor rolled 13 using 1d20+8
Damage: Matrim Rogthor rolled 9 using 1d12+7
Talianythn
player, 136 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 30 Dec 2020
at 17:48
  • msg #448

Chapter Three : Greyhawk City

Tali watched at the goliath was attacked, his wounds bleeding. The elf moved forward, holding her hand out as she sent a bolt of pure white energy to the man.

As she attacked with the divine magic, as well as kept the wind wall active, she moved forward, channelling her magic into a healing pulse, aimed at the barbarian.

<OOC: Tali is in for some fun.

Movement action: Move towards Matrim 30 feet
Bonus Action: Use healing Word on Matrim

Talianythn rolled 14 using 3d4+3.  Healing word.

Action: Attack the chain mail wearing bandit using Guiding Bolt.

Talianythn rolled 18 using 1d20+6.  attack - Guiding bolt

Talianythn rolled 16 using 4d6 - Damage - Guiding bolt>

 

This message was last edited by the player at 17:55, Wed 30 Dec 2020.
Matrim Rogthor
player, 577 posts
Goliath Barb Rages left 2
HP 39/43 AC 14 PP 10
Thu 31 Dec 2020
at 02:07
  • msg #449

Chapter Three : Greyhawk City

Bio updated
DM
GM, 801 posts
Sat 2 Jan 2021
at 01:05
  • msg #450

Chapter Three : Greyhawk City

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

=======
Round 3, part 2.
=======

Myra moves so that she has a clear shot at the target next to Matrim.
She takes her shot, then moves and hides to the best of her ability.
Due to not having anything to hide behind, Myra flattens her halfling body down upon the ground.
(I hope that's ok. Myra has gone prone in an attempt to hide.
It's getting difficult to hide out in the open,
and the bandits know where the adventurers are coming from now.
)
Myras arrow thuds! into the neck of the ogre directly next to Matrim.
The ogre is not happy about it.

Bhelmyr's spectral axe moves and chops again at Arnoth,
as Bhelmyr aims to put more bandits to sleep.
The spectral axe chops! into Arnoth,
as two more nearby bandits fall to the ground in a deep slumber.

Matrim begins laying into the ogre directly next to him,
chopping! twice into the ogre's massive body.
Ogre blood and guts splatter onto the grass.
The ogre is badly injured !

=======
Round 4, part 1.
=======

Talianythn moves forward, holds her hand out,
and sends a bolt of pure white energy at Tarsot (chainmail priest).
The bolt slams! into Tarsot, burning his flesh beneath his chainmail armor.
Tarsot is looking particularly hurt !
As well as keeping the wind wall active,
she also channels her magic into a healing pulse, aimed at Matrim.

Seeing his comrades fall asleep around him,
Arnoth dashes forward, intent upon removing Matrim's head from his shoulders.
Unfortunately, due to his dash, that's all the time Arnoth has this round ...

One bandit follows Arnoth towards Matrim,
while many other bandits continue dashing towards the horses.
Two bandits are able to climb atop horses.
The bandits dig their heels into the horses' ribs,
and begin moving their steeds away from the refreshing stream, heading west.
(Notice the B-on-top-of-the-H on the map, which indicates a bandit riding a horse.)

Tarsot, the priest in chainmail, yells "Foolish adventurers! You think you can challenge the might of Tarsot? Ahahahha !!!",
as he casts dispel magic upon Talianythns spiritual spear,
which winks! out of existance !
Tarsot then directs his own spiritual weapon to hack! at Matrim.
DM rolled 25 using 1d20+5. Tarsot spiritual weapon vs Matrim CRIT !
DM rolled 17 using 2d8+5. Tarsot spiritual weapon damage crit

Tarsot's spiritual axe slashes across Matrim's face for 8 HP damage.

One ogre is up close to Matrim.
The other ogre moves up next to his ogre brother.
Both ogres then attempt to slam their massive clubs (tree branches) into Matrim's ribs.
DM rolled 18 using 1d20+6. ogre club vs Matrim
DM rolled 15 using 2d8+4. ogre club damage
DM rolled 16 using 1d20+6. ogre club vs Matrim
DM rolled 9 using 2d8+4. ogre club damage

Matrim takes a total of 11 HP damage from the two clubs smashing! into him.

-----------

- Matrim is stuck with crossbow bolts, one of which glows with magic light !
- Matrim's weapon also glows with magic light. He's well-and-truly lit up !
- there is one friendly spiritual weapons on the battlefield (Bhelmyr).
- there is one enemy spiritual weapons on the battlefield (Tarsot's).
- pretty sure I used dispel magic properly ...
- adjusted adventurer HP in BIO for damage taken (Matrim).
- Matrim is starting to look hurt.
- one ogre is badly injured.
- Tarsot is particularly hurt !
- some bandits have made it to the horses and have begun riding ...


- Round 4 will continue with the actions of Myra, Bhelmyr and Matrim.
- Round 5 will begin with Talianythn's action, then the enemy actions ...


Here's the MAP !
Matrim Rogthor
player, 578 posts
Goliath Barb Rages left 2
HP 20/43 AC 14 PP 10
Sat 2 Jan 2021
at 05:21
  • msg #451

Chapter Three : Greyhawk City

Roaring with pain, delight, and insanity, Matrim will continue laying into those around him.

Attack 1:
To Hit: Matrim Rogthor rolled 20 using 1d20+8
Damage: Matrim Rogthor rolled 8 using 1d12+7

If O1 survives, Matrim will attack again. If O1 dies, Matrim will attack O2.

Attack 2:
To Hit: Matrim Rogthor rolled 19 using 1d20+8
Damage: Matrim Rogthor rolled 15 using 1d12+7
Bhelmyr Godstouched
player, 455 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Tue 5 Jan 2021
at 01:07
  • msg #452

Chapter Three : Greyhawk City

Bhelmyr will move his spectral axe to attack Tarsot, and if he survives, cast a magic missile spell at him, as well, otherwise it targets Arnoth.


Spiritual weapon attack on Tarsot: If guiding bolt applies, hits AC 18 for 8 damage, otherwise, misses (Nat 1.)
Magic Missile hits Tarsot for 14 damage.

Talianythn
player, 137 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 5 Jan 2021
at 04:38
  • msg #453

Chapter Three : Greyhawk City

Tali knew that despite the goliath's demeanor, he was injured and needed help. She was close enough to reach him this time, and ran up to him, placing her hands on his thigh as she muttered in the elven language, the healing energy flowing through her. her mind still felt the pressure of the concentration of the wind wall, but she could concentrate on that while healing someone.

...she had trained for that.

She felt the healing energies flow into the goliath as the spell enacted. She looked up at the enemies near, and stood on her heals, disapearing unto a silvvery/white mist,appearing 30 feet back away from the enemies

<OOC: Movement: Move the 30 feet to Matrim
Action: Cast Cure wounds at 2nd level

Talianythn rolled 9 using 2d8+3. Cure wounds (2nd Level)

Bonus Action: Cast Misty Step back 30 feet>


Myra Highbrow
player, 225 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 6 Jan 2021
at 00:28
  • msg #454

Chapter Three : Greyhawk City

Myra stands taking a strong stance and draws back her arrow. She takes aim at the Ogre closest to her and release the arrow which was in her grasp.
16:18, Today: Myra Highbrow rolled 24 using 2d20+8, dropping the lowest dice only ((5,16)).
16:20, Today: Myra Highbrow rolled 15 using 4d6+5, dropping the lowest dice only ((3,3,4,2)).

The arrow strikes true and hard, dead on target, but for a short moment Myra watched to see if this enemy would fall. Then she snapped out of the gaze and returned to her position hiding where she could. When the moment passed she would know if it were enough.
16:25, Today: Myra Highbrow rolled 17 using 1d20+7 ((10)).
Matrim Rogthor
player, 579 posts
Goliath Barb Rages left 2
HP 29/43 AC 14 PP 10
Wed 6 Jan 2021
at 02:23
  • msg #455

Chapter Three : Greyhawk City

Bio updated. Thanks Tali!
DM
GM, 802 posts
Sun 10 Jan 2021
at 03:16
  • msg #456

Chapter Three : Greyhawk City

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

=======
Round 4, part 2.
=======

Myra takes a strong stance and releases an arrow at the ogre closest to her,
which happens to be the recently-arrived more-healthy second ogre.
(The first ogre is badly wounded.)
Myra's arrow thuds! into the neck of the second ogre !
The ogre clasps at the arrow and makes coughing-gurgling sounds,
" *hack* *hack* *gurgle *gurgle* "
while scanning the area, trying to see where the arrow came from.

Myra slips back into the shadows of the grassland, dropping prone once more,
confidant that the ogre had not seen her.

Bhelmyr moves his spectral axe to attack Tarsot.
(Tarsot is still affected by Talianythns guiding bolt : advantage)
The spectral axe chops! into Tarsot, who wails in agony!
"Awwoooooaahhhhhghgh!!!"
Tarsot is really really hurt !

Seeing that Tarsot yet clings to life,
Bhelmyr sends a barrage of magic missiles at the priest,
blasting most of his chest open and ripping his jaw from his head.
Tarsot is dead !

Roaring with pain, delight, and insanity,
Matrim continues laying into those around him.
Matrim spins, jumps and swings his weapon in a high arc,
hacking through the first ogre's neck,
sending the ogre's head flying up into the air.
The ogre's body thumps! onto the grassy ground.
It's head lands nearby.
The first ogre is dead !

Matrim notices none of this as he continues to spin his massive body,
hacking! at anything living,
hacking! at the second ogre,
opening up the ogre's guts in a devastating attack.
The second ogre yet stands ...

=======
Round 5, part 1.
=======

Talianythn rushes forward to Matrim.
She reaches out and touches Matrim's wounds, healing the goliath.
Talianythn then disappears into a silvery/white mist, appearing 30 feet back away from the enemies.

Arnoth decides to recklessly chop! at Matrim with his beszerker greataxe !
DM rolled 25 using 1d20+5.  arnoth greataxe vs matrim
DM rolled 15 using 2d12+3.  arnoth greataxe damage - crit

Matrim spins to try and avoid the attack,
but Arnoth's greataxe chops! down into Matrim's back, for 7 HP damage.

(Reckless.  At  the start  of  its turn, the berserker can gain advantage on  all melee weapon attack  rolls during that turn,
but attack rolls against it have advantage until the  start of its next turn.
)

One bandit rushes into the melee against Matrim.
DM rolled 18 using 1d20+3.  bandit scimitar vs matrim
DM rolled 3 using 1d6+1.  bandit scimitar damage

The bandit nicks! Matrim for 1 HP damage.

Four bandits remain affected by sleep.
Three bandits continue dashing towards tied-up horses.
Five bandits have managed to climb atop horses, and are now riding !
(Check the map for movement.)

The remaining ogre swings! his massive greatclub at Matrim.
DM rolled 16 using 1d20+6.  ogre greatclub vs matrim
DM rolled 16 using 2d8+4.  ogre greatclub damage

The greatclub slams! into Matrim's side !
Blood fills Matrim's eyes as multiple ribs shatter under the mighty blow.
Matrim takes 8 HP damage from the ogre's greatclub.
Matrim is badly wounded.

-----------

- Tarsot, the chain-mail-clad priest, is dead.
- attack rolls against Arnoth have advantage.
- one ogre is dead.
- Matrim is badly wounded.

- The adventurers can vaguely see shapes moving in the dark distance.
  (bandit-horse-riders)
- First came the sound of combat,
  now the sound of horse-riding join in,
  reverberating through the night-air of the bandit campsite.


- Round 5 will continue with the actions of Myra, Bhelmyr and Matrim.
- Round 6 will begin with Talianythn's action, then the enemy actions.
- I've adjusted Matrim's HP in BIO.


Here's the LARGE MAP.

Here's the ZOOMED-IN MAP.

edits = spelling
This message was last edited by the GM at 06:49, Sun 10 Jan 2021.
Bhelmyr Godstouched
player, 456 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 10 Jan 2021
at 19:44
  • msg #457

Chapter Three : Greyhawk City

Bhelmyr speaks and incantation of healing on Matrim. He then calls down holy radiance on the remaining ogre. He then circles to the South of the ogre, maintaining his elevation and distance from the enemies.

Bonus: Healing word at level 3 on Matrim, for 12 points of healing.
Action: Sacred Flame on ogre. DC 14 Dex save or take 9 radiant damage.
Move: South of ogre, maintaining height and distance.

11:32, Today: Bhelmyr Godstouched rolled 12 using 3d4+3.  Healing word lvl3.
11:33, Today: Bhelmyr Godstouched rolled 9 using 2d8.  Sacred Flame Damage.

Myra Highbrow
player, 226 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 10 Jan 2021
at 23:32
  • msg #458

Chapter Three : Greyhawk City

Myra will repeat her motion hoping that it continues to work for her.
Move: Will stand in the same place.
Action: Takes a shot at the ogre (if it's still alive, if not the next nearest enemy pls).
15:26, Today: Myra Highbrow rolled 27 using 1d20+8.  Sneak Attack roll.
15:29, Today: Myra Highbrow rolled 16 using 4d6+5.  Sneak Attack Damage roll.
Move: Then will hunker back down.
Bonus: 15:30, Today: Myra Highbrow rolled 16 using 1d20+7.  Stealth Check.

DM
GM, 803 posts
Mon 11 Jan 2021
at 04:35
  • msg #459

Chapter Three : Greyhawk City

DM rolled 6 using 1d20-1. ogre dex

I will do a more detailed post soon,
just letting Matrim and Talianythn
know of the following events :

Myra shoots ogre for 16 damage.
Bhelmyr heals Matrim .
Bhelmyr casts sacred flame on ogre for 9 damage.
Remaining ogre dies.
One bandit and Arnoth are fighting Matrim.
Other bandits, nearby, are asleep.
Other bandits, further away, are riding horses, or running towards horses.

Talianythn
player, 140 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 12 Jan 2021
at 03:01
  • msg #460

Chapter Three : Greyhawk City

Tali, seeing the visious hits on the goliath, again lent her healing powers to the barbarian, healing him a little, while concentrating on the imposing figure of Arnoth, sending a glowing bolt of light towards him.

<OOC: My actions have changed a little...but not too much

Action: Cast Guiding Bolt at Arnoth

Talianythn rolled 21 using 1d20+6.  Attack - Guiding bolt.
Talianythn rolled 19 using 4d6. .  Damage - Guiding bolt.

Bonus Action: Cast Healing Word (2nd level) at Matrim)

Talianythn rolled 8 using 2d4+3.  Healing word.

Regains 8 HP

Movement: None>


Matrim Rogthor
player, 581 posts
Goliath Barb Rages left 2
HP 13/43 AC 14 PP 10
Wed 13 Jan 2021
at 08:09
  • msg #461

Chapter Three : Greyhawk City

Apologies for the latness.

Round 5:

Matrim will continue to deal damage, however noticing that Arnoth has a great axe as well, Matrim will focus on him.

Attack 1:
To Hit: Matrim Rogthor rolled 22
Damage: Matrim Rogthor rolled 16

If Arnoth survives, Matrim will attack again. If Arnoth dies, Matrim will attack Ogre 2.

Attack 2:
To Hit: Matrim Rogthor rolled 17
Damage: Matrim Rogthor rolled 18

Bio updated 20 total points of healing. THANK YOU!
DM
GM, 804 posts
Sun 17 Jan 2021
at 02:03
  • msg #462

Chapter Three : Greyhawk City

I forgot : Tarsot's spiritual weapon winked out of existance when he died.

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

=======
Round 5, part 2.
=======

Myra repeats her motion, hoping that it continues to work for her.
She stands, and takes a shot at the remaining ogre.
Her arrow flies true and thuds! hard into the ogre's neck.
The ogre bleeds terribly from its wounds, but still stands.
Myra then lays low, hiding amongst the grass.

Bhelmyr speaks an incantation of healing on Matrim.
He then calls down holy radiance on the remaining ogre.
DM rolled 18 using 1d20-1. ogre dex
The ogre, flailing about in pain and anger, dodges the holy radiance.
Bhelmyr then flies to a position south of the ogre,
maintaining his elevation and distance from the enemies.

Matrim continues to deal damage.
He notices that Arnoth has a great axe as well,
and focuses his attacks on him.
Matrim deals two devastating blows to Arnoth,
hacking away at the huge humans hide-armor-clad torso.
Arnoth is terribly wounded, but lives.

=======
Round 6, part 1.
=======

Talianythn, seeing the vicious hits on the goliath, again lends her healing powers to Matrim.
She then sends a glowing bolt of light towards the imposing figure of Arnoth.
Her guiding bolt slams! into Arnoth,
burning flesh from his face and neck and scorching his hide armor.

Arnoth slumps to the ground and rolls around in agony, wailing in terrible pain.
"AAARRRRRRrrrghhhHHH !!!"
Arnoth is defeated, but not dead.
(very low HP)

One bandit attacks Matrim's back with scimitar.
DM rolled 7 using 1d20+3. bandit scimitar
Swish !!!
The bandit misses.

Four bandits are asleep nearby.

Eight bandits are either running towards the horses,
or now riding horses. (check map)

The remaining ogre attempts to slam its greatclub into Matrim.
DM rolled 15 using 1d20+6. ogre greatclub
DM rolled 17 using 2d8+4. ogre greatclub damage

Matrim takes 8 HP damage from the rib-breaking blow.
(DM adjusted HP in BIO)

-----------

- Tarsot, the chain-mail-clad priest, is dead.
- Arnoth, the hide-armor-clad human with the greataxe, is defeated.
- one bandit and one ogre remain fighting Matrim, while ...
- some bandits are asleep,
- a whole bunch of bandits are now riding horses.


- Round 6 will continue with the actions of Myra, Bhelmyr and Matrim.
- Round 7 will begin with Talianythn's action, then the enemy actions.


Here's the MAP.

edit : colours
This message was last edited by the GM at 09:48, Sun 17 Jan 2021.
Myra Highbrow
player, 227 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 18 Jan 2021
at 00:12
  • msg #463

Chapter Three : Greyhawk City

Myra will repeat her motion hoping that it continues to work for her.
Move: Will stand in the same place.
Action: Takes a shot at the ogre (if it's still alive, if not the next nearest enemy pls).
16:07, Today: Myra Highbrow rolled 17 using 2d20+8, dropping the lowest dice only.  Attack roll w/ Advantage.
16:08, Today: Myra Highbrow rolled 15 using 4d6+5.  Sneak Attack Damage roll.
Move: Then will hunker back down.
Bonus: 16:09, Today: Myra Highbrow rolled 10 using 1d20+7.  Stealth Check.

Bhelmyr Godstouched
player, 457 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 18 Jan 2021
at 01:08
  • msg #464

Chapter Three : Greyhawk City

Bhelmyr will move his spectral axe to the northwest, then fire more golden darts of force at the bandit threatening Matrim.

Does spiritual weapon provide any illumination?
Bonus: Move spiritual weapon 25 feet to NW.
Action: Level 2 magic missile, dealing 17 damage to Bandit next to Matrim.
Move: None.

DM
GM, 805 posts
Mon 18 Jan 2021
at 02:12
  • msg #465

Chapter Three : Greyhawk City

The spiritual weapon would be able to be seen glowing in the dim night,
but it doesn't provide illumination as a torch or campfire would (with a radius).

Talianythn
player, 141 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 19 Jan 2021
at 01:56
  • msg #466

Chapter Three : Greyhawk City

Tali moves close towards the goliath, again evoking magic, calling magical flame towards the ogre facing him. With her other hand, she channelled minor healing magic into the warrior.

<OOC: Movement - Move within  10 feet of Matrim
Action: Cast Sacred Flame

Talianythn rolled 8 using 2d8. - Sacred Flame damage

Dex save DC 14 or take 8 damage

Bonus Action: Casts Healing Word

Talianythn rolled 5 using 1d4+3.  healing word.

MAtrim heals 5 Damage>

Matrim Rogthor
player, 582 posts
Goliath Barb Rages left 2
HP 25/43 AC 14 PP 10
Wed 20 Jan 2021
at 05:21
  • msg #467

Chapter Three : Greyhawk City

Matrim will end Arnoth's suffering.

To Hit: Matrim Rogthor rolled 19 using 1d20+8
Damage: Matrim Rogthor rolled 8 using 1d12+7

If Arnoth is still alive, Matrim will strike again. If not, the Ogre still alive is his target. If the Ogre is already dead, then the Bandit. If the Bandit has already been slain, then with no target, Matrim will calm himself from the RAGE.

To Hit: Matrim Rogthor rolled 27 using 1d20+8
Damage: Matrim Rogthor rolled 19 using 1d12+7

BIO updated 5 points of healing. Thank you!
DM
GM, 806 posts
Wed 20 Jan 2021
at 07:13
  • msg #468

Chapter Three : Greyhawk City

Just letting Talianythn and Matrim know that :

- Myra will kill the ogre, and
- Bhelmyr will kill the bandit.

If you want to alter your actions, go ahead.

This message was last edited by the GM at 07:14, Wed 20 Jan 2021.
Matrim Rogthor
player, 583 posts
Goliath Barb Rages left 2
HP 30/43 AC 14 PP 10
Thu 21 Jan 2021
at 05:08
  • msg #469

Chapter Three : Greyhawk City

My action(s) against Arnoth stand. Thank you though!
Talianythn
player, 142 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 21 Jan 2021
at 21:40
  • msg #470

Chapter Three : Greyhawk City

I will sacred flame the closest enemy
DM
GM, 809 posts
Sun 31 Jan 2021
at 01:08
  • msg #471

Chapter Three : Greyhawk City

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

=======
Round 6, part 2.
=======

Myra stands in the same place and takes a shot at the remaining ogre.
Myra's arrow flies straight and true, thudding into the ogre's skull.
Ogre brains splatter out the side of it's shattered head.
The ogre slumps to the ground at Matrim's feet, dead.
Myra then lies low again, trying to hide.

Bhelmyr moves his spectral axe northwest, closer to Matrim.
Bhelmyr then sends magic missiles slamming into the remaining bandit threatening Matrim,
tearing the bandit's torso open, spilling bandit guts onto the ground,
and killing the bandit.

With the ogre and bandit slain,
Matrim brings his weapon down upon the defeated Arnoth,
caving in Arnoth's skull with a sickening crunching sound.
Arnoth is dead.
Matrim takes a few moments to breath deeply and calm himself from his rage.

=======
Round 7, part 1.
=======

Talianythn moves closer towards the goliath.
With one hand Talianythn channels minor healing magic into the warrior.
With her other hand she summons a sacred flame upon a sleeping bandit,
ending the bandit's peaceful slumber, replacing it with death.
(If you don't want to kill a sleeping bandit, we can change this.)

Three bandits remain sleeping nearby,
while eight other bandits have mounted their horses and are riding.

Three horseback-bandits push their mounts to dash west, towards the adventurers.
These bandits loose crossbow bolts towards Matrim.
(shooting with disadvantage due to riding and shooting at the same time)
DM rolled 6 bandit crossbow attack
DM rolled 7 bandit crossbow attack
DM rolled 9 bandit crossbow attack

These bandits all miss their marks.
Terrible shots.

Four horseback-bandits also push their mounts into a dash,
heading west and north, towards the adventurers.
These bandits also loose crossbow bolts towards Matrim.
(shooting with disadvantage due to riding and shooting at the same time)
DM rolled 21 bandit crossbow attack
DM rolled 17 bandit crossbow attack
DM rolled 7 bandit crossbow attack
DM rolled 4 bandit crossbow attack
DM rolled 8 using 1d8+1 bandit crossbow damage
DM rolled 2 using 1d8+1 bandit crossbow damage

Two crossbow bolts slam into Matrim for a total of 10 HP damage.

The final horseback-bandit pushes his mount into a dash, heading south.
He is attempting to flee !

-----------

- DM has adjusted Matrim's HP due to the crossbow bolt damage.
- Tarsot, the chain-mail-clad priest, is dead.
- Arnoth, the hide-armor-clad human with the greataxe, is dead.
- both ogres are dead.
- three bandits are asleep,
- a whole bunch of bandits are now riding horses and shooting crossbot bolts.
- one bandit is attempting to flee on horseback.


- Round 7 will continue with the actions of Myra, Bhelmyr and Matrim.
- Round 8 will begin with Talianythn's action, then the enemy actions.


Here's MAP A.

Here's MAP B.
Bhelmyr Godstouched
player, 459 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sun 31 Jan 2021
at 07:01
  • msg #472

Chapter Three : Greyhawk City

Bhelmyr will move his spectral axe 25 feet to the west, then he will fly 60 feet southeast, and launch magic missiles at the bandit fleeing south.


23:01, Today: Bhelmyr Godstouched rolled 9 using 3d4+3.  Magic Missile combined damage, level 1.

Matrim Rogthor
player, 587 posts
Goliath Barb Rages left 2
HP 20/43 AC 14 PP 10
Wed 3 Feb 2021
at 06:08
  • msg #473

Chapter Three : Greyhawk City

Matrim, realising that he has severely misread the situation, will move 20 feet towards one of the bandits (picture attached), RAGE, and will target the horse in the hope that it will pitch the rider with his first attack.

https://drive.google.com/file/...oZO/view?usp=sharing

Attack 1:
To Hit: Matrim Rogthor rolled 15
Damage: Matrim Rogthor rolled 18

If the rider remains on the horse, Matrim will attack again. If the rider falls from the horse, then Matrim will attack the rider.

Attack 2:
To Hit: Matrim Rogthor rolled 21
Damage: Matrim Rogthor rolled 9
Talianythn
player, 146 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 3 Feb 2021
at 06:16
  • msg #474

Chapter Three : Greyhawk City

Tali, close to Matrim let him move forward as she looked on towards the oncoming men, she clenched both her hands into fists, and when the first one came into range, looked at him and opened her hands, letting magical flame envelope him

<OOC: Casts sacred flame


Refresh the dice log

Talianythn rolled 13 using 2d8 - sacred flame damage

Action: hold until one of the riders is in range and cast sacred flame. Dex 14 save or take 13 damage

Bonus action: none>

This message was last edited by the player at 06:17, Wed 03 Feb 2021.
Myra Highbrow
player, 231 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 3 Feb 2021
at 11:29
  • msg #475

Chapter Three : Greyhawk City

Myra will repeat her motion, but this time taking aim at the closest bandit riding a horse.
Move: Will stand in the same place.
Action: Takes a shot at the nearest bandit riding a horse.
03:22, Today: Myra Highbrow rolled 26 using 2d20+8, dropping the lowest dice only with rolls of 18,17.  Attack roll w/ Advantage.
03:23, Today: Myra Highbrow rolled 20 using 4d6+5 ((4,1,5,5)).
Move: Then will hunker back down.
Bonus: 03:27, Today: Myra Highbrow rolled 8 using 1d20+7.  Stealth Check.

Welp Myra is basically prone for no reason this round. ;p

DM
GM, 812 posts
Sat 6 Feb 2021
at 03:01
  • msg #476

Chapter Three : Greyhawk City

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

=======
Round 7, part 2.
=======

Myra stands, takes aim, and lets an arrow fly towards the nearest horse-riding-bandit.
The arrow slams through (and out the other side of) the bandits torso, knocking the bandit from the saddle.
The bandit lands on the ground, dead.

Myra then attempts to lay low and hide,
but realises that her efforts are not successful.
The nearby bandits have all noticed the plucky halfling sharpshooter now !

Bhelmyr moves his spectral axe 25 feet to the west.
Bhelmyr then flies 60 feet southeast, and launches magic missiles at the bandit fleeing south.
The magic missiles rip through the fleeing bandits torso.
Bhelmyr knows the bandit is hurt, but in the dim light Bhelmyr sees the bandit continue to flee !

Matrim moves 20 feet towards an incoming horse-riding-bandit,
He then rages and slashes across the horses belly, spilling horse guts onto the battlefield.
The horse falls and dies, tipping the bandit rider onto the ground.
DM rolled 6 using 1d6 - falling damage
The bandit lands hard, taking 6 falling damage.

Matrim then brings his weapon down upon the prone bandit, ending the bandit's life.
The bandit and the horse are both dead.

=======
Round 8, part 1.
=======

Talianythn watches her comrades successfully silence two of the riding bandits.
She looks to a third riding bandit, and lets magical flame envelope him.
DM rolled 2 using 1d20+1 - dex save
The sacred flame descends upon the bandit, scorching him badly and killing him.
The bandit slumps over his riding horse, dead.

With almost half of their last-ditch-effort-attacking-forces-wave destroyed,
the four crossbow-wielding horse-riding-bandits near the adventurers begin a manoeuvre
from the Bandit Handbook (a secret, only-spoken, document all bandits memorize upon completing their training at the Bandit Academy).
The four crossbow-wielding horse-riding-bandits steer their steeds northwards.

All four bandits fire their crossbows at Matrim.
DM rolled 4 using 2d20+3, dropping the highest dice only
DM rolled 9 using 2d20+3, dropping the highest dice only
DM rolled 9 using 2d20+3, dropping the highest dice only
DM rolled 19 using 2d20+3, dropping the highest dice only
DM rolled 2 using 1d8+1

Matrim takes 1 HP damage as a crossbow bolt grazes his arm.

While two of the crossbow-bandits force their horses to dash,
the other two move and aim directly towards Myra and Talianythn,
with the intention of a hoof-trample attack while riding over/past Myra and Talianythn.
(I couldn't find any rules anywhere for riding over an opponent,
so I'll treat it as a hoof attack from the Monster Manual.
The bandits intend to trample the halfling sharpshooter and elf witch.
)

One crossbow-bandit gets close to Talianythn and makes a hoof attack, which misses Talianythn completely.
DM rolled 9 using 1d20+2

The riding horse, once belonging to the bandit killed by Myra a few seconds ago, continues west.

The riding horse, carrying the bandit killed by Talianythn a few seconds ago, continues west.

Other than the crossbow-bandits and the sleeping bandits near the adventurers,
the only other combatant is the fleeing bandit who Bhelmyr injured with magic missiles a few seconds ago.

The fleeing bandit dashes south, putting a lot of distance between himself and the combat.
He is badly injured from the magic missiles, and bleeding profusely.
He is at the edge of the map.

-----------

- DM has adjusted Matrim's HP due to the crossbow bolt damage.
- Tarsot, the chain-mail-clad priest, is dead.
- Arnoth, the hide-armor-clad human with the greataxe, is dead.
- both ogres are dead.
- three bandits are asleep.
- four crossbow-bandits remain near the adventurers.
- one bandit is attempting to flee on horseback.
- the Bandit Handbook and Bandit Academy do not exist.


- Round 8 will continue with the actions of Myra, Bhelmyr and Matrim.
- Round 9 will begin with Talianythn's action, then the enemy actions.


Check out MAP A,
and also MAP B.
Matrim Rogthor
player, 590 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Sat 6 Feb 2021
at 04:11
  • msg #477

Chapter Three : Greyhawk City

Having dealt with this bandit, Matrim will move 30 feet to  the "X".

https://drive.google.com/file/...9P0/view?usp=sharing

He will attack much the same way that he did before with Bone-Breaker.

Attack 1:
To Hit: Matrim Rogthor rolled 20
Damage: Matrim Rogthor rolled 12

If the rider remains on the horse, Matrim will attack again. If the rider falls from the horse, Matrim will attack the rider.

Attack 2:
To Hit: Matrim Rogthor rolled 25
Damage: Matrim Rogthor rolled 16

Hey Boss, how do you make it so that you can share an image without showing the full link?
Myra Highbrow
player, 233 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 6 Feb 2021
at 04:17
  • msg #478

Chapter Three : Greyhawk City

Myra will repeat her motion taking aim at the closest bandit riding a horse.
Move: Will stand in the same place.
Action: Takes a shot at the nearest bandit riding a horse.
20:12, Today: Myra Highbrow rolled 10 using 1d20+8.  +1 Short Bow Attack roll.
20:14, Today: Myra Highbrow rolled 9 using 1d6+5.  Damage roll.
Move: Then will hunker back down.
Bonus: 20:15, Today: Myra Highbrow rolled 15 using 1d20+7.  Stealth Check.

Bhelmyr Godstouched
player, 461 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 6 Feb 2021
at 09:46
  • msg #479

Chapter Three : Greyhawk City

Not wanting to abandon his friends to chase the fleeing bandit, Bhelmyr flew back toward Tali. As he moved his spectral axe to attack the Bandit threatening her, he also called a sacred flame on him (or the next nearest Bandit if he falls and there's another within 60')

Bonus: Spiritual weapon hits AC 25 for 9 force damage.
Action: Sacred Flame Dex save DC 14 or tale 7 radiant damage.
Move: Fly 60' toward Tali, maintaining relative height.

01:41, Today: Bhelmyr Godstouched rolled 7 using 2d8.  Sacred Flame Damage.

01:41, Today: Bhelmyr Godstouched rolled 25,9 using 1d20+6,1d8+3.  Spiritual Weapon Attack, Damage.

Talianythn
player, 148 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 6 Feb 2021
at 21:52
  • msg #480

Chapter Three : Greyhawk City

Tali, just being missed by the horse and rider, held her hand out as silvery flame was conjured at the bandit

<OOC: action: casts sacred flame

Talianythn rolled 7 using 2d8 - sacred flame

Move action: move closer to Matrim>

DM
GM, 814 posts
Sun 14 Feb 2021
at 05:43
  • msg #481

Chapter Three : Greyhawk City

Initiative
22 Talianythn
16 bandit (Arnoth)
15 bandits
14 bandit (Tarsot)
11 ogres
9 Myra
9 Bhelmyr
8 Matrim

=======
Round 8, part 2.
=======

Myra takes aim at the horse-riding-bandit bearing down upon her.
Twang! goes her bow.
Swish! goes her arrow ... straight past the bandit's head.
Myra misses her target, and looks around for somewhere to hide.
Unfortunately, Myra realises that all the nearby bandits know her location,
and can clearly see the adventurers, due to Matrim's glowing (light) effects.
Myra's attempts at hiding are futile !

Bhelmyr flies back toward Talianythn.
He also moves his spectral axe to attack the bandit threatening Talianythn.
The spectral axe slashes a devastating wound across the bandit's back.
Finally, he calls a sacred flame upon the bandit.
DM rolled 18 using 1d20+1.  bandit dex save
The bandit, though wounded, manages to dodge the sacred flame.

The enraged Matrim moves swiftly after a nearby horse-riding-bandit.
He slashes his weapon across the flank of the horse,
almost killing the horse, which falls to the ground,
taking the bandit with it.
DM rolled 6 using 1d6.  falling damage
The bandit takes 6 HP damage from falling from the horse.

Matrim then brings his weapon down once more,
smashing the bandit's skull.
The bandit is dead.
(The horse is very near death, and cannot stand.)

=======
Round 9, part 1.
=======

Talianythn, just being missed by the horse and rider,
summons a sacred flame upon the wounded bandit threatening her.
DM rolled 11 using 1d20+1.  bandit dex save
Although the bandit dodged the first sacred flame (Bhelmyr's),
he unfortunately moved his head right into Talianythn's sacred flame,
setting his head sacred-aflame !
He falls from his horse, dead.

The two remaining bandits, having seen their comrades slaughtered like lambs,
decide to also attempt to flee.

The bandit bearing down upon Myra takes the opportunity
to attempt to trample her as he passes.
DM rolled 18 using 1d20+2.  horse hoof attack
DM rolled 9 using 2d4+3.  horse hoof damage

The horse hooves crunch! into Myra's ribs as the horse-and-rider pass her.
Ouch !

The two bandits also fire their crossbows at Myra (at disadvantage, due to riding).
DM rolled 6 using 2d20+3, dropping the highest dice only.  bandit crossbow attack
DM rolled 10 using 2d20+3, dropping the highest dice only.  bandit crossbow attack

Both crossbow bolts thud! into the ground near Myra.

The bandits push their horses north, winding around the low hills.
The horse that did not attack Myra is able to dash.

Nearby are a few horses who continue to move, but pose no threat.
One carries a dead bandit.

A severely-wounded horse lies at Matrim's feet.

(There are ten horses still at the stream, to the east.)

-----------

- DM has adjusted Myra's HP due to horse hoof damage.
- three bandits are asleep.
- one bandit has successfully fled.
- two more bandits are attempting to flee !

- Round 9 will continue with the actions of Myra, Bhelmyr and Matrim.
- Round 10 will begin with Talianythn's action, then the enemy actions.

- The adventurers could choose to let the remaining bandits flee, thus ending combat now.
  Your decision.


Check out the MAP !
DM
GM, 816 posts
Wed 17 Feb 2021
at 06:05
  • msg #482

Chapter Three : Greyhawk City

The adventurers watch as the two horse-back-riding bandits continue to flee.
The bandits ride around the low hills and disappear from sight.
In total, three bandits were able to flee from the adventurers .

Nearby are three sleeping bandits, who soon awaken.
If allowed to live, they quickly surrender.
The sight of their dead leaders and the dead ogres does not give them confidence.

Many riding horses are nearby, either tied up near the stream,
or wandering about in a semi-fearful state.

Corpses of bandits (and the ogres) litter the area.

It is still night-time, the very early morning of 8th Coldeven.

---------

LOOT !

1 x greataxe
1 x mace
13 x scimitar
2 x massive clubs (tree branches)
13 x light crossbow
160 x crossbow bolt
1 x hide armor
1 x chain armor
11 x leather armor
8 x 2-man-size tents
16 x bedrolls
22 x expensive authentic fur coats
1 x crate of preserved rare crab seafood
12 x sacks containing spices from lands far to the north
1350 gold pieces and 1120 silver pieces


---------

XP !

(The adventurers have not received XP since
helping Elora at the Shrine of Lover's Sacrifice.
)

Each adventurer receives 950 XP.


Bhelmyr   8060 -> 9010
Matrim   8110 -> 9060
Myra   6660 -> 7610
Talianythn   ? -> ?

Apologies to Talianythn, as I can't find your XP on the D&D Beyond character sheet.
Adventurers, please adjust your XP on your character sheets.


---------

After helping Elora defend the Shrine of Lover's Sacrifice from the evil of Nija Necrosis the tiefling necromancer,
the adventurers returned to Greyhawk City and the hospitality of the Blue Dragon Inn.

A strange series of events unfolded that evening as the Inn doors were tied shut and Myra was
knocked unconscious with a strange green smoke. Some of Myra's Potions of Halfling Luck were stolen.

The adventurers decided to venture south, following the River Road, which runs alongside the Selintan River.
The adventurers goal was to reach the town of Hardby and aid them with the bandit problems they had heard rumours of.

After five or six days travel the adventurers came across the burning wagons and slaughtered merchant family.
The wagons had been very-recently set upon by bandits.

Following the trail left by the bandits the adventurers arrived at the bandit camp. A large fight erupted.
Ultimately the adventurers were victorious, but three bandits were able to flee on horseback.

Now the adventurers ponder their next course of action ...


edit : changed loot
This message was last edited by the GM at 06:17, Wed 17 Feb 2021.
Talianythn
player, 152 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 17 Feb 2021
at 07:35
  • msg #483

Chapter Three : Greyhawk City

Tali, one of the lesser intimidating people of the group, decided that any questioning would be left to the others more suited. Instead, she gathered up two of the stray horses, and using her skills, began making whinings and neighing sounds to them.

[Private to DM:

Will cast speak with animals

 "Hello my friends....you've had a rough night. But if you answer a few questions, i will help find you either a new master worthy of your loyalty, or a nice paddock to graze your days away."

"Do you remember where these two-legges came from, and could you find it again?"
]

After discussing with the animals, The elf then gathered up the gear and approached Bhelmar. "I have the skills to detect magical eminations, but to do that i will need to rest. If you have such a spell, it will save us time. If not, maybe we load the gear on the extra horses and when we rest, i can see."

She looked at several of the bandit's horses. "I promised them a better life for their aide." She said, shrugging.

<OOC: I say we gather up all the stock from teh fallen caravan, some of the gear (Expecially from the cleric and the main fighter) for detect magic when we can, and any other gear for selling.>
Bhelmyr Godstouched
player, 463 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 17 Feb 2021
at 09:07
  • msg #484

Chapter Three : Greyhawk City

Assuming Matrim keeps an eye on the prisoners, Bhelmyr will cast spare the dying on any wounded horses, then help gather the loot from the bodies. "Sorry to say, I have no such spell." He looks at the three bandits who surrendered, "Now, what to do about you three? I've seen enough killing tonight. I'm giving you my word that I won't hurt you, as long as you don't try anything reckless. I'll ask my friends to do the same. But I'd appreciate it if you answer a few questions for me. Not as a condition, just as thanks for your lives. How's that sound?" Bhelmyr realized that threats never seemed to work for him, and he learned after dealing with Nija that he didn't really have the stomach for executions. He figured, he might as well try what he was good at: Being nice.

01:06, Today: Bhelmyr Godstouched rolled 13 using 1d20+6.  persuasion. Any way I can get advantage? Maybe if the rest of the party promises not to kill these guys?

DM
GM, 819 posts
Wed 17 Feb 2021
at 09:40
  • msg #485

Chapter Three : Greyhawk City

Talianythn spends some time soothing the fearful horses.

Talianythn learns ...

[Secret to Talianythn: "We spent time on rocky ground. Bad food. Sore feet.

We spent time here on grassy plains. Good food.
Lots of space to run. Happier here.

The two-legs live underneath the rocky ground.
We have been on the grassy plains for many days now."
]

Meanwhile, Bhelmyr addresses the captured bandits.

Bhelmyr, no need for advantage. The surviving bandits are suitably persuaded.

The three surviving bandits listen to Bhelmyr,
then look at their dead comrades, then look to each other.
They have somewhat perplexed, forlorn expressions.

One bandit says to the other two "They'll flay us alive if we return there now."

He then looks to Bhelmyr and says
"We don't know who you are, but you're obviously working for the good
of the land. If you can promise us some horses and food,
we'll answer your questions, then ride north and west,
away from the life we fell into with this gang."


A second bandit says to the first "They'll find us. You know they can."

The first bandit replies "Not if we're fast and clever. We must try."
Talianythn
player, 154 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 17 Feb 2021
at 09:48
  • msg #486

Chapter Three : Greyhawk City

Tali, listening to the horses and smiling, answers in a soft, matter of fact tone that had a little bit of ominous tone. "Don't worry about them finding you...they've put these poor beasts through hell....we'll find them and they'll either think you dead or be dead themselves."

She smiled as she patted the horses neck. "ssshhhhh....you don't need to go back to the rocks." she looks at the three. "Tell us where they are and you will live in peace. Tell us how many there are, who leads and and how far it is."

She looks at Bhelmyr. "Don't worry....I will rest and then we can check"
Bhelmyr Godstouched
player, 464 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 17 Feb 2021
at 09:50
  • msg #487

Chapter Three : Greyhawk City

"Horses and food?" Bhelmyr looks to the rest of his party, "What do you think? They can't go back to being bandits if the other bandits know we spared them, right?"
Talianythn
player, 155 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 17 Feb 2021
at 10:00
  • msg #488

Chapter Three : Greyhawk City

Tali smiles at Bhelmyr. "They can have a horse each under the understanding they are freed and treated well...because if they don't, you will wish the bandits found you."

She pats a horses neck. "Animals suffering makes me very upset "
Matrim Rogthor
player, 592 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Wed 17 Feb 2021
at 10:55
  • msg #489

Chapter Three : Greyhawk City

As Bhelmyr and Tali begin making deals with the surrendered Bandits, Matrim makes sure he is never out of sight, keeping the bandits aware of his natural intimidation.

"A horse ill agree to. But food can depend on the quality of the answers. Now please, don't lie."

Gold and Silver Split

70 gp to Party funds

320 gp and 280 sp each to Bhelmyr, Myra, Tali, and Matrim.

Edit: Tali 6 posts back makes the offer I was going to. Missed it. My apologies.

This message was last edited by the player at 10:08, Thu 18 Feb 2021.
DM
GM, 820 posts
Thu 18 Feb 2021
at 08:25
  • msg #490

Chapter Three : Greyhawk City

Talianythn continues speaking with the horse, and learns ...

[Private to Talianythn: "The two-legs live under the rocks.
Many days of walking and running.

When we left the rocks and came to the grassy plains
the sun rose in the morning and shone on our right flanks.

We saw large two-legs and small two-legs.
Some were cruel to the others.
Their masters."
]

The captured bandits listen to Bhelmyr and Matrim.
The bandits exchange glances. The first bandit says :
"We won't lie. You can probably tell if we are, anyway.
Hopefully the rest of the gang thinks we're dead.
It will help us escape to the north."


One of the other bandits mutters :
"Don't want to go too far north.
I hear Iuz has no love for humans from the south."


The bandits nod their head in agreeance.

----------

Talianythn and the other adventurers may wish to peruse these maps :

AREA MAP A
AREA MAP B

The adventurers are currently upon the Plain of Greyhawk.

Please add the funds divided-up by Matrim to your character sheets.

This message was last edited by the GM at 08:27, Thu 18 Feb 2021.
Talianythn
player, 156 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 18 Feb 2021
at 10:22
  • msg #491

Chapter Three : Greyhawk City

Tali listened to the animals and nodded, then the captors. “There were large and small humanoids....possibly fighting each other. Also the horses said they walked and ran several days ride with the sun on their right in the morning. I think they may have came south from a rocky area. They camp in a cave under the rocks.”

She smiled as she took the coin and nodded. She looked at the men. “Horses are flighty, but don’t lie. So you may as well tell us where your camp is.”
Matrim Rogthor
player, 593 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Fri 19 Feb 2021
at 03:38
  • msg #492

Chapter Three : Greyhawk City

"How many others there are, what the defences are, and any other secret entrance locations. Answers to these and what my friend asks will go a long way to decide how many days your bellies will be full for."
This message was last edited by the player at 04:35, Fri 19 Feb 2021.
Bhelmyr Godstouched
player, 465 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 20 Feb 2021
at 03:11
  • msg #493

Chapter Three : Greyhawk City

Bhelmyr nodds, and says, "Yes, if we can break their power over the region, it would be better for everyone else, including you. As far as them knowing whether or not you survived, by the time we're done here, there will be nothing left of your fallen but ash. No one will know how many survivors there were but us, and we won't have any reason to come after you, will we?"
DM
GM, 822 posts
Sat 20 Feb 2021
at 05:01
  • msg #494

Chapter Three : Greyhawk City

The first bandit nods in agreeance, saying :

"I don't know the story of everyone in the gang, but myself and a few others were miners in the mountains to the south-east. When our mine eventually slowed-down in production many miners lost their employment there. I had few options left, due to past crimes or other reasons. The gang took me in, gave me food and shelter ... and the rest is history. I answered directly to Tarsot (he gestures towards the slain bandit priest on the ground nearby), who in-turn answered to one of the three leaders : Miyori, Seira, and Raxen. Their hideout is one of the old Cairns (underground complex, often tombs) south-east of Hardby. They have recruited some ogres and other creatures, too. I'm not sure of their ultimate plans, but recent times have seen the gang raiding the area. As for the size of the gang, I don't know for sure. At least thirty, maybe more. They were actively recruiting nomads and other people fleeing the Bright Desert further south-east, as Rary the Traitor has been causing problems down there. The only entrance I know of is the main entrance to the Cairn, though there may be others. We kept the horses outside in makeshift stables, and tried to prevent the ogres from eating them. As for defences, the place is not built like a dwarven fortress. It's easy to get into, but I do know that the leaders have a wizard in their employ, who is able to create magical traps. I never saw the full extent of the underground area."

The first bandit sighs and slumps his shoulders, somewhat exhausted.

edit : check out this AREA MAP !
This message was last edited by the GM at 05:02, Sat 20 Feb 2021.
Bhelmyr Godstouched
player, 466 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Tue 23 Feb 2021
at 18:47
  • msg #495

Chapter Three : Greyhawk City

"By the way, we were looking for someone traveling this way..." Bhelmyr gives a description of Elora, "...have you seen her?"
DM
GM, 825 posts
Wed 24 Feb 2021
at 01:02
  • msg #496

Chapter Three : Greyhawk City

As Bhelmyr gives Elora's description,
the first bandit's eyes go wide !

He looks to his two captured comrades,
who also have concerned looks upon their faces.

The first bandit says :
"I don't know the details, sir,
and it may be best if you don't know, either,
but I believe the gang ... met her on the road.
It would be best if you abandoned your search.
Consider her ... in a ... better place."


The second bandit snarls at the first :
"Fool ! You've said too much.
We're dead men now, for sure."

Matrim Rogthor
player, 595 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Wed 24 Feb 2021
at 05:06
  • msg #497

Chapter Three : Greyhawk City

Matrim will stand over the bandits and speak very coldly while brandishing Bone-Breaker.

"Details. Now."
DM
GM, 826 posts
Wed 24 Feb 2021
at 05:25
  • msg #498

Chapter Three : Greyhawk City

The first bandit *gulps*, and stammers a reply :

"One of the gang leaders ... we saw her ....
take the form of the ... one you described.
Shape-shifters. Monsters, they are, you see.

I can only assume that to obtain her form ...
and the clothes you described ... your friend ...
has been slain ... most likely."

Matrim Rogthor
player, 596 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Wed 24 Feb 2021
at 05:43
  • msg #499

Chapter Three : Greyhawk City

Matrim focuses on the second bandit. He leans in close, and says

"Assume....most likely....these words do not mean bad news in themselves. Tell me why you didn't want your friend here to tell us this. Tell me if there is more to the story. I better like your answer."
DM
GM, 828 posts
Wed 24 Feb 2021
at 06:41
  • msg #500

Chapter Three : Greyhawk City

The second bandit replies :

"... just that we know the gang leaders,
and maybe others ... are shape-shifters, sir.

They can hide in plain sight ... follow us anywhere ...

Plus, you slaughtered our friends ...

(he gestures to the nearby corpses and spits on the ground)

... are we wrong to not try to save our own necks,
at the peril of yours ?"

Matrim Rogthor
player, 598 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Wed 24 Feb 2021
at 06:55
  • msg #501

Chapter Three : Greyhawk City

"Wrong? No.

Were the five unprotected merchants you slaughtered on the road wrong for trying to earn a living?

No.
"

To Hit (With Advantage): Matrim Rogthor rolled 15 using 1d20+8

Damage: Matrim Rogthor rolled 23 using 1d12+5 ((9)) crit!
This message was last edited by the player at 10:23, Wed 24 Feb 2021.
DM
GM, 830 posts
Wed 24 Feb 2021
at 07:58
  • msg #502

Chapter Three : Greyhawk City

Matrim brings his weapon down hard upon the skull of the second bandit.

Blood splatters over the two remaining captured bandits,
as their slain comrade slumps forward into a pool of his own blood and gore.

The second bandit is destroyed by Matrim.
Matrim Rogthor
player, 601 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Wed 24 Feb 2021
at 08:16
  • msg #503

Chapter Three : Greyhawk City

"Now. Is there anything else that we should know?"
DM
GM, 831 posts
Wed 24 Feb 2021
at 08:37
  • msg #504

Chapter Three : Greyhawk City

Fearful and shocked at the actions of the goliath,
the first bandit speaks again :

"No ... no, sir ...
that's all we know.

The leaders were secretive ... kept to themselves.
We were ordered about by Arnoth and Tarsot,
who you took care of ...


(he gestures towards the bodies of Arnoth and Tarsot nearby)

That's all we know ...
... shape-shifters ... ogres ... "


He slumps his head down and is silent,
waiting for the adventurer's decision as to his fate.
Matrim Rogthor
player, 602 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Wed 24 Feb 2021
at 08:46
  • msg #505

Chapter Three : Greyhawk City

Matrim shifts his attention to the third bandit, and makes a hand gesture while grunting indicating its their turn to talk.
DM
GM, 832 posts
Wed 24 Feb 2021
at 09:11
  • msg #506

Chapter Three : Greyhawk City

The third bandit speaks.

"I've nothing much to say that hasn't been said.

We don't know the gang's goals,
but they're mustering a force down there in that Star Cairn.

Spooky places those Cairns ..."


If adventurers look at the map in an above post,
you'll notice there are multiple Star Cairns
to the south-east of Hardby.

The Cairns are named Star Cairns due to their star-shaped rocky entrances.

Matrim Rogthor
player, 603 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Wed 24 Feb 2021
at 09:17
  • msg #507

Chapter Three : Greyhawk City

Matrim backs off a few feet to sit and begin cleaning Bone-Breaker (most likely with a cloak from a dead bandit).

"I am satisfied. Any more questions will come from the rest of my friends. For answering my questions, I have no reservations to offer food."
Talianythn
player, 157 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 24 Feb 2021
at 10:04
  • msg #508

Chapter Three : Greyhawk City

Tali stood by, calming the horses as the others spoke. When the three agreed on helping, she couldn't help but smile. That smile faded once they spoke of the group's elven friend that was missing and her fate.

The cleric closed her eyes and muttered a prayer in sylvan softly as the goliath spoke. When his volume raised, she looked up as his weapon decended.

The elf was shocked by the vision....the goliath killed an unarmed man, without remorse. His words had a tinge of truth....the caravan owners never stood a chance, but were they any better than the bandits?

A single tear rolled down her cheek as she watched the scene unfold, a determined look on her face as she was ready to stop him should he try it with the others. But it seemed he had his fill.

As he spoke, the cleric looked at the men. "You may take a horse each and enough food for five days travel." She reached into her own pouch taking out four gold pieces. "For the trip and the horses. You treat them well, for if they fall and i find out, you will fear me more than him" Pointing at Matrim.

She looked at the otehrs to see if their was any arguement, then looked at them. "Ride now, and don't look back. If we see you again near here, then your head will be like your friends."

She looked at Matrim, her gaze a mixture of disapointment and sadness, then walked over to the fallen gear, packing stuff on an extra horse, ready to ride.
This message was last edited by the player at 11:06, Wed 24 Feb 2021.
Matrim Rogthor
player, 604 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Wed 24 Feb 2021
at 10:28
  • msg #509

Chapter Three : Greyhawk City

Once his weapon has been cleaned, and the bandits have left, Matrim will return to the area where he left his bag to collect his belongings, then begin loading a horse up with supplies to lead once the party returns to the road.
Bhelmyr Godstouched
player, 467 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 24 Feb 2021
at 21:45
  • msg #510

Chapter Three : Greyhawk City

Bhelmyr said nothing in response to Matrim's killing of the bandit. He had no room to speak. He was more concerned with the news that Elora was likely dead. He hoped against hope that she had survived, somehow.
Myra Highbrow
player, 241 posts
Halfling Rogue
HP 24/33 AC 18 PP 15
Thu 25 Feb 2021
at 03:28
  • msg #511

Chapter Three : Greyhawk City

Myra ignores the violence and gets to collecting the 22 expensive authentic fur coats. She stuffs each of them into the bag of holding carefully, then looks to see if there is anything else small that she could top off the bag with. She could tell it was starting to get full. "Hey guys, have anything small that you want put in the bag of holding? It's just about full."
Talianythn
player, 160 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 25 Feb 2021
at 03:50
  • msg #512

Chapter Three : Greyhawk City

Tali smiled at the halfling  and nodded. "Perhaps some of those spices we saw....a pouch or two could possibly fit in there." The elf, her dagger at her hip, collected a scimitar and placed it on her belt....she wasn't as good as some of her kin but she could use it.

She also gathered tbe armor and mace from the cleric as well as the greataxe and hide armor from the warrior, and wrapped it up, strapping it to her horse. She also strapped several pouches of spices to it.

Getting one of the extra horses, she set about strapping the crate of crab meat along with a tent for padding and some of the scimitar, leather armor and crossbows. She looked at the horse. "It won't be for long my friend....when we get to town, I will sell this and find you a nice meadow yo spend your days."
DM
GM, 837 posts
Sat 6 Mar 2021
at 00:51
  • msg #513

Chapter Three : Greyhawk City

The adventurers spend time tending to the bodies, collecting the loot, collecting the horses together, and preparing to continue their journey towards Hardby.

It is early morning by the time the adventurers leave the bandit camp.
The morning rays of sunlight warm the back of the adventurer's necks as they travel in a south-westerly direction towards the River Road.

Some things to note/clarify before we go much further :

- If Matrim is walking, speed is 40', which is 32 miles for 8 hours travel.
- I will consider the time spent after the combat as a short rest. You may spend your healing hit-die and do whatever else you can during a short rest.
- There are 16 surviving riding horses from the bandit camp.
- Which adventurers already had their own horses ? (sorry, I forget)
- Are the adventurers willing to lead all 16 horses in a long convoy-line, or let some go free, to fend for themselves in the wilderness ?


What the adventurers know of One Ford :

This village of 410 people has expanded in size recently. It has a garrison of men-at-arms with officers. A force of local laborers work at constructing the tall tower-keep across the water from Hardby. All  this has stimulated the local economy, and many young farm lads have come to the village looking for work in the militia, as laborers at the keep, or hoping for adventures farther afield.

Small-scale boat building has also begun to thrive here, with the punts used by the Water Rats being constructed here of wood shipped over from the fringes of the Gnarley Forest. One Ford’s major claim to fame is its population of edible gravel eels that are harvested each fall. Adult eels are boiled alive and sold in barrels of jelly; younger eels are fried in omelettes with herbs.


Please check out the maps below, and decide if you want to stop at One Ford, continue through the place, or avoid it altogether.

One option is to not travel via the River Road, and simply go cross-country.
If so, the speed of 40' (32 miles per day) will remain.


MAP A

MAP B
Matrim Rogthor
player, 610 posts
Goliath Barb Rages left 1
HP 19/43 AC 14 PP 10
Sat 6 Mar 2021
at 01:21
  • msg #514

Chapter Three : Greyhawk City

Matrim heals for 21 HP from 3 hit die

I imagine Matrim would be walking, would any horse want to carry him is the issue. What would the walking speed be if Matrim is mounted?

I'm fine with a line of horses, and will go along with the parties decision to go to One Ford or not. Could be a good place to grab some wanna be adventurers to clear the bandits.

Matrim knows that some people the party recruits may die from the expedition, but has little regrets if they do, if they sign up willingly. Matrim would not hide the dangers from the youths we recruit.

(Matrim did not already own an animal)
Talianythn
player, 165 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 6 Mar 2021
at 01:43
  • msg #515

Chapter Three : Greyhawk City

Tali packs up her horse with a smile and whisper, loading the weapons and armour from the two main offenders. Behind them she gathered the horses and again tapped into her skills of nature, speaking to the horses left. [Private to DM: “My friends....we will be travelling to a two legged stable and need some of your help, but not all of you. Any who wish to roam wild and free may stay, but any who feel purpose and want help finding new and kind masters, I can help with.”]

She then mounts her horse. “Let’s make our way to One Ford...we can sell some gear and stock up before we find the bandits “

<OOC: Tali was given a horse by the group which she said she would repay the group with. She will find the best horse out of the bandits and if it’s better than her current horse, she will swap, else any horses that come with us, her share she will repay the group.

Also she will ask the horses wether they want to come or stay....any that come she will use as pack horses and treat them well with food and water>

Myra Highbrow
player, 246 posts
Halfling Rogue
HP 24/33 AC 18 PP 15
Sat 6 Mar 2021
at 06:44
  • msg #516

Chapter Three : Greyhawk City

"Sounds good to me." Myra says as she starts packing up the horses. Myra prepares one pack horse and as much as she can carry on her horse without overburdening it.
Myra will keep Star and find an able bodied horse to put the packs on.
Bhelmyr Godstouched
player, 470 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 6 Mar 2021
at 08:35
  • msg #517

Chapter Three : Greyhawk City

Bhelmyr helped pack some horses, as well, and mounted his own, that had brought him from Greyhawk.

OOC: Does proficiency in land vehicles include being able to repair them? If so, are the wagons beyond repair?
DM
GM, 838 posts
Sun 7 Mar 2021
at 00:53
  • msg #518

Chapter Three : Greyhawk City

Matrim takes two horses.
One to walk with (or ride?) and leads another.

Talianythn chooses a strong horse from the bandit-horse-group, and rides it, while leading the many other horses behind her.

Talianythn speaks kindly to the horses, who in-turn indicate to her that finding good pastures and/or kind masters is certainly high on their priority list. The horses trust Talianythn, for now.

Myra keeps her horse, Star, and leads another pack horse.

Bhelmyr rides his own horse from Greyhawk City, while leading another horse.

------------------------------

Matrim, the walking speed of the riding horses is 60', as opposed to your 40'.
If you want to ride, that's fine, but the horses will not be able to go faster than 60'.

Matrim, are you walking or riding ?

Bhelmyr, the wagons are considered wreckage, but a good intelligence roll (unless someone else has a better idea for a roll?) and a few hours work could convert the wreckage into a 2-wheel, no-walls-or-roof, semi-wagon-of-sorts upon which to load some cargo.

Bhelmyr, do you request that the party stop at the wreckage and spend time making a rickity-makeshift, could-fall-apart-at-any-moment, semi-wagon ?


------------------------------

Eventually the adventurers find themselves within a few miles of One Ford.

The skies are clear, the sun is warm, birds fly in formation far above.

From around a bend in the road ahead can be seen a mounted militia patrol, consisting of six mounted humans, all wearing chain armor with weapons at their sides.

One of the six is clearly their leader, a human woman wearing chainmail leggings, plate-armor breastplate, and an open-faced plumed helmet.

If the adventurers do nothing hostile, the militia patrol will come to a stop a short distance from the adventurers and their long-line of horses. The female militia leader holds her hand up non-chalantly, a bored look upon her face.

"Stop right there, travelers.", she calls out.
Talianythn
player, 166 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 7 Mar 2021
at 03:09
  • msg #519

Chapter Three : Greyhawk City

Tali, though pleased with her horse, found one of the bandits horses stronger and more suited to adventuring needs. The black horse had white and grey speckles over its body with a grey mark on its neck that resembled a rune. The elf smiled as she approached the young stallion, calming it and speaking soothingly. She saddled it and looked n its eyes, muttering its name

“Nyrtharn cas astranoi.....I’ll call you Nyr for short.”

She looked at her friends. “It means chosen of nature....a well suited name for one so strong.” Loading the items on Nyr, Tali mounted and rode with her friends.

_______________________________________________

The trip was slow with such a long parade of horses, but Tali brought it upon herself to look after the horses, talking to them on the trip. It wasn’t long when they crested the hill and seeing the parade of people. Tali smiled as the woman came up, and stopped the horses. “Well met. We seek the village one Ford....are we close?”
Matrim Rogthor
player, 611 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Sun 7 Mar 2021
at 03:43
  • msg #520

Chapter Three : Greyhawk City

Matrim will ride as long as he can (Keep in mind Matrim is 500lbs.)

Upon meeting the Militia group, Matrim will silently wait.
Bhelmyr Godstouched
player, 471 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 8 Mar 2021
at 02:10
  • msg #521

Chapter Three : Greyhawk City

Bhelmyr decides the wreckage would be a waste of time to try to use, and rides Cantaloupe. Like Tali, he talks to his horse, but unlike Tali, he has next to no idea how much the horse can understand, or whether he really cares to hear Bhelmyr's voice. He feels like he's bonding with Cantaloupe, though.

When the party meets the militia, Bhelmyr gives the leader a friendly smile. "Good day [Private to GM: I assume. Feel free to read this as night, if more appropriate. Bhelmyr has lived on the surface long enough to know difference!] to you, Captain. How does your patrol go?"
DM
GM, 839 posts
Tue 9 Mar 2021
at 23:11
  • msg #522

Chapter Three : Greyhawk City

The female leader of the patrol moves her horse a short distance forward.
Perceptive adventurers notice her make a semi-discreet hand gesture to her troops.

The mounted troops also begin moving. Not forward, but rather into a fan-formation, attempting to completely block the road.

Hearing Talianythn's and Bhelmyr's questions, she speaks loudly, so both the adventurers and her own troops can hear her words.

"Yes, you are close to One Ford, but perhaps you already knew that.
We get many travelers through these parts, and normally would not stop them upon the road.
Your group is unusual, however. Just where did you come by these horses ?"

Talianythn
player, 167 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 9 Mar 2021
at 23:47
  • msg #523

Chapter Three : Greyhawk City

Tali noted the fanning of the troops, but given the large amount of horses, she could not blame them. She smiled, decided to tell them the truth.

"We came upon a caravan burnt out and looted by a large group. We decided that the people needed justice so we decided, as a group, to find these people. We found them...a group of about 14 including two ogres all mounted on hoirses camped. We had the element of surprise so we gained some advantage with our....skills. Some were killed, some fled."

She indicated the horses and gear. "this is all that is left of the caravan and what bandits that didn't stay. We come, in peace, to trade so we can stock up and search for the remainder of this group."
DM
GM, 840 posts
Wed 10 Mar 2021
at 01:20
  • msg #524

Chapter Three : Greyhawk City

The patrol leader listens to Talianythn recount the recent events, then replies :

"Well, you don't look or behave like bandits, so what you say is probably true, although I have no way to prove it either way right now.
A horse ranch between One Ford and Hardby was recently attacked and looted by a large group of bandits.
They slaughtered some ranch workers and stole many horses."

She makes another gesture to her troops.
One mounted troop rides forward, stopping beside the patrol leader.

She continues, "I will take your names now.
I suggest you endeavour to return these horses you have recovered to the ranch.
I will be checking that this is done within the next few days."


As she speaks, the mounted troop next to her reaches into a saddle-bag,
producing a quill, bottle of ink, piece of rough paper, and a piece of wood to lean upon.
He balances the quill, ink and paper upon the wood, in-turn balancing that upon the back of his horses neck.
Talianythn
player, 168 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 10 Mar 2021
at 01:35
  • msg #525

Chapter Three : Greyhawk City

The elf smiles and nods. "My name is Talianythn, of the family Laidayon, second house of the elven empire. If these horses were taken from the ranch, then they will be returned to their owner after we stop in One Ford...you have my word on that." Even though her dress was worn with dirt from the road, it was still elven inspired, and the fact she had only a dagger would lend the fact that they were indeed not bandits.

She looked at the soldier scribing. "That is spely T-A-L-I-A-N-Y-T-H-N. If you wish, you may just put Tali, as that is what i answer to most non elven.....so formal a name." The elf smiled with a slight crinkle of her nose.

[Private to DM: Anyone who knows of elven lore has heard tghe Laidayon name to be a member of elven royalty. Though she is far in line from the crown (3rd cousin), the fact she has the name would be known to all elves and any who have traveled]
DM
GM, 841 posts
Wed 10 Mar 2021
at 02:17
  • msg #526

Chapter Three : Greyhawk City

As Talianythn spells out her name, the mounted troop scribe begins scribbling,
but after a few moments he calls out, "Wait! Wait! T ... ... A ... ... Y ... ... T ..."

Hearing that Talianythn can be shortened to Tali, he looks to the elf, nods his head, and quickly scribbles a short name down.
Matrim Rogthor
player, 612 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Wed 10 Mar 2021
at 02:31
  • msg #527

Chapter Three : Greyhawk City

As the troops fanned, Matrim's hand went reflexively up to the hilt of Bone-Breaker over his back. He did not draw, but his eyes hardened.

As Tali spoke with the leader, Matrim's grip lessened, but he did not release the hilt.

Once Tali had finished, Matrim barks a simple "Matrim."
Myra Highbrow
player, 247 posts
Halfling Rogue
HP 24/33 AC 18 PP 15
Wed 10 Mar 2021
at 03:29
  • msg #528

Chapter Three : Greyhawk City

"Myra." The halfling said simply. She sat more sure now that they were at a stop.
Bhelmyr Godstouched
player, 472 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 10 Mar 2021
at 06:01
  • msg #529

Chapter Three : Greyhawk City

"Bhelmyr Godstouched. And my horse is Cantaloupe. I bought him in Greyhawk City." If he was given anything to prove ownership, Bhelmyr showed it, and insisted the horse's name and ownership was recorded.
DM
GM, 842 posts
Wed 10 Mar 2021
at 07:54
  • msg #530

Chapter Three : Greyhawk City

The patrol woman listens and watches the adventurers closely,
while waiting for her scribe to finish scribbling down names.

She then says, "Very well. Everything seems to be in order.
I thank you for your cooperation. To ensure that we have come to an
understanding I have one final request. Upon reaching One Ford, please
report to Sergeant Jones, and use the password ... rosemary."


The scribe hastily scribbles something down on the paper.

The patrol woman gives another gesture to her troops.
Herself and her troops all move to either side of the road,
allowing the adventurers to pass.

If the adventurers wish to say or do anything now, they may, otherwise ...

The adventurers continue on their journey southwards on the River Road,
eventually reaching the outskirts of One Ford. The first signs of the
village is the cleared landscape, the outlying farms and a few peasant/farmer travelers.

Soon a few buildings can be seen in the distance,
as well as a small militia keep.

As the adventurers continue into the village itself,
they draw the gaze of some grubby-faced children playing in the street,
who marvel at the party of non-humans and many horses visiting their home.
Matrim Rogthor
player, 614 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Wed 10 Mar 2021
at 10:47
  • msg #531

Chapter Three : Greyhawk City

As the outskirts come into view, Matrim will speak up to his friends.

"I don't like this business of passwords. It just seems...odd to me. But maybe that's just from the way my life has been run. What about you three? If you want to speak to this Sergeant, then we will."
Bhelmyr Godstouched
player, 473 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 10 Mar 2021
at 22:31
  • msg #532

Chapter Three : Greyhawk City

"Yeah, we ought to. If it's some kind if trap, we can make sure no-one else falls for it. And who knows, maybe they're offering work?" Bhelmyr says.
Talianythn
player, 170 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 10 Mar 2021
at 22:48
  • msg #533

Chapter Three : Greyhawk City

Tali listened in silence to the discussion, and when the two paused, spoke. "I haven't had a lot of dealings with human politics or rules....is this unusual?" she looked at the two. "Either way, I think we should at least talk to this...sargent? Is this their name or some title?"

She shrugged. "A soldier of the town has asked us and we have not broken any rules, so I see no issue with telling this person whatever it was. as long as we can sell what we can, return the horses and be on our way, that is all that matters."
Myra Highbrow
player, 248 posts
Halfling Rogue
HP 24/33 AC 18 PP 15
Wed 10 Mar 2021
at 23:32
  • msg #534

Chapter Three : Greyhawk City

"I don't like it either, but agree that we should still do it. Giving some stupid password to a soldier shouldn't be that big of a deal." Myra grumbled.
Matrim Rogthor
player, 615 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Thu 11 Mar 2021
at 05:15
  • msg #535

Chapter Three : Greyhawk City

"Sergeant is a title. Keep your eyes sharp and your weapons loose....and the magic.....crackling?" Matrim ends with a grin.
Talianythn
player, 171 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 11 Mar 2021
at 06:02
  • msg #536

Chapter Three : Greyhawk City

Tali smiles at Matrim. “My magic doesn’t crackle....but it’s always ready.” She looks forward and mutters more to herself. “A title....I have to learn more about human ranks.”
Matrim Rogthor
player, 616 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Thu 11 Mar 2021
at 06:08
  • msg #537

Chapter Three : Greyhawk City

"A trick I learned growing up was the more Gold on the human's uniform or the cleaner they are, then they are more often the ones in charge."
Talianythn
player, 172 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 11 Mar 2021
at 06:16
  • msg #538

Chapter Three : Greyhawk City

Tali wrinkles her nose. “Gold...how garish showing off such wealth. Formal indications of station between the elves is often shown on the patterns in their robe or armour...the only metal is worn by the queen, which is a simple circlet of silver that looks like an ivy wreath.” The cleric shrugged. “Usually it’s the more intricate the armour or robe depicting a tree or nature”
Matrim Rogthor
player, 617 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Thu 11 Mar 2021
at 06:24
  • msg #539

Chapter Three : Greyhawk City

"Ahh but the garish ones are the easiest marks. Usually they value their gold and will sacrifice much just to keep it. I prefer hot food and good drinks for my gold."
DM
GM, 852 posts
Tue 23 Mar 2021
at 19:41
  • msg #540

Chapter Three : Greyhawk City

The village of One Ford is small, but lives in the shadow of Hardby, a small city, and Greyhawk, a large city.

Thus the local populace, though friendly and humble country-folk, maintain a connection to the wider world.
This is apparent in their knowledge of current world events.

- adventurers enter One Ford and discover that there isn't enough room at either stables to accomodate all the horses they have with them.

- adventurers go shopping, selling much loot !

- adventurers stop at the INN, paying for rooms, breakfast and the care of six horses, costing a total of 5 GP.

- adventurers also stop at a FARM at the edge of town, paying for the care of the remainder of the horses, costing a total of 1 GP.

- adventurers speak to some local soldiers, telling them of their intentions to speak to Sergeant Jones, and that they will be at the TAVERN in the evening.


The adventurers then visit the TAVERN for their evening meal and a few drinks.

Meals will cost between 3 - 6 silver pieces each.
Ale is 5 copper pieces per mug.
Wine is sold by the bottle, for between 2 - 8 gold pieces per bottle.


The adventurers are sitting in a moderately sized common room,
enjoying their meals and drinks, and chatting quietly to themselves.

The room has a few long tables and some smaller tables.
The adventurers sit at one end of a long table, leaving room for Sergeant Jones when he arrives.

Time goes by. The adventurers finish their meals, and begin to wonder if Sergeant Jones is going to show up.
Suddenly the door to the common room opens and in bursts three human men wearing the armor and colours
of the local militia
. All are laughing and speaking loudly, noticeably disturbing a few patrons sitting nearby.

One of the men, a large man with a fat neck, large red nose, fat hands, and thinning hair bellows into the room
"O-ho ! So where are these so-called adventurers I've been hearing so much about ?
They want to have a meeting with me, do they ? I hope they're paying for the drinks.
A-hahahahaha !!!"
His comrades laugh along with him.
Matrim Rogthor
player, 627 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Wed 24 Mar 2021
at 00:06
  • msg #541

Chapter Three : Greyhawk City

6GP for horses,
3 GP for food & drink,
and 6 GP for wine removed.
(total 15GP from Party Funds)


Satisfied at the days profits, Matrim tucks into a well laid meal that is thoroughly enjoyed. The music is nice, the hubbub of a busy tavern in the evening swelling around the party. Matrim was just about the deliver the punchline of a grand joke when he was rudely interrupted by the bellow of a fairly girthy man.

Matrim will wave the man over, while kicking out a chair at the same time. He will, however, leave the talking to the rest of his friends, still sour over the lost joke.
DM
GM, 854 posts
Wed 24 Mar 2021
at 00:43
  • msg #542

Chapter Three : Greyhawk City

The large man makes his way through the room, followed by his two soldier-bodyguard-buddies.
On his way he speaks loudly across the room,
"A-haha !! There they are ! They've left room for us, lads. Let the feast begin !"

He deposits his heavy body onto the chair Matrim kicked out for him, while his two buddies sit either
side of him and look cautiously around the room, before relaxing.

The large man clicks his fingers at a serving girl, ordering her to
"Bring food and drink, girl. Ale's all 'round, three large chickens, potatoes, you know the drill."
Talianythn
player, 181 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 24 Mar 2021
at 02:53
  • msg #543

Chapter Three : Greyhawk City

Kali, eating a smaller meal but no less satisfying, watches as the human came over and sat. Her face was a mask of neutrality as she sat there, not impressed by the mans joke. She finishes her mouthful and looks at him, clasping her hands in front of her. “Am I to assume you are sergeant jones?”
DM
GM, 855 posts
Wed 24 Mar 2021
at 04:01
  • msg #544

Chapter Three : Greyhawk City

"That I am, girl.", the large man says, puffing his enormous chest out proudly.

He looks Talianythn up and down with a hungry look in his eyes.
"And who might you be? An adventurer? It's far too dangerous out there for pretty things like you.
You'd be much safer settling down here in my town, a-hahaha !!"


His comrades tentatively laugh at his joke, knowing that the sergeant
may have crossed a line with these words.
Matrim Rogthor
player, 629 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Wed 24 Mar 2021
at 04:14
  • msg #545

Chapter Three : Greyhawk City

Matrim's chair creaks loudly as he leans forward, and silently stares down the two body-guards until they stop laughing. He knows that Tali can hold her own, but wanted to make sure the guards got the idea that this wouldn't be 3 on 1.

His fine clothes may hide his figure, but Matrim does appear bigger now that he isn't lounging in his chair.
This message was last edited by the player at 04:17, Wed 24 Mar 2021.
DM
GM, 856 posts
Wed 24 Mar 2021
at 04:34
  • msg #546

Chapter Three : Greyhawk City

All three of the soldiers (Sergeant Jones and his two buddies) notice Matrim's movements,
and do not miss the communication intented by his body-language.

The three soldiers stop laughing.

Luckily, at that moment the serving girl arrives, carrying a large tray with eight full mugs of ale.
She carries it with both hands and carefully places it down onto the table.

Sergeant Jones quickly leans forward and clasps two mugs, one in each hand.
He swiftly gulps down one full mug.

"glug glug glug ! Ahhh ! Now I'm ready to talk business.", he states.

As the serving girl turns to leave he gives her a swift slap on her rump, saying,
"Be quick with the food, girl. I'm wasting away here."
Myra Highbrow
player, 254 posts
Halfling Rogue
HP 24/33 AC 18 PP 15
Wed 24 Mar 2021
at 04:57
  • msg #547

Chapter Three : Greyhawk City

"Then let's get straight to it then, shall we?" Myra was not amused in the least bit either. "A friend of yours told us to relay a message to you, rosemary." She spoke the last word only loud enough for the group at the table to hear.
DM
GM, 857 posts
Wed 24 Mar 2021
at 05:25
  • msg #548

Chapter Three : Greyhawk City

Sergeant Jones leans a little closer as Myra speaks.

As Myra utters the word rosemary, Sergeant Jones lets out a mighty belch.
"BUUURRRRP !!! A-haha ! I'm sorry, little halfling, but you'll have to repeat yourself. My apologies. A-hahaha !"
The stench of the belch wafts across the table.

His comrades laugh along with him.
Matrim Rogthor
player, 630 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Wed 24 Mar 2021
at 05:42
  • msg #549

Chapter Three : Greyhawk City

Matrim grips the side of the table, causing it to crack and dent. In a low disgusted voice, he says:

"Disrespect anyone at this table again, and you won't have a fat neck to burp from. This warning is my last kindness offered to you."

Assumptions:
I am unarmed.
What does this mean?

Fun will be had.

DM
GM, 858 posts
Wed 24 Mar 2021
at 05:52
  • msg #550

Chapter Three : Greyhawk City

Sergeant Jones looks surprised at Matrim's words.

He leans back in his chair, pats his large belly, and says,
"My friend, I apologize if I have offended anyone here with my jolly nature and hospitality.
Perhaps I did not realize how weary you must be from your recent travels. Now ..."


He looks to Myra, "... my dear, what was it that you were saying? I am all ears."
Talianythn
player, 182 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 24 Mar 2021
at 10:26
  • msg #551

Chapter Three : Greyhawk City

the quiet elf sat their with a little effect to her hair....the ends that were green were slowly turning orange and red even as her gaze was steely. She placed a hand on Matrim's arm, all the while looking at Jones, and allowed a slight shake of her head.

She spoke softly but enough for the soldiers to hear her. "We are indeed tired after battling bandits which included two ogres, a skilled warrior, a talented cleric and odds against us four to one. We traveled here looking to restock where your comrade on patrol asked us questions. In return she asked us to talk to you, stating the word 'rosemary'."

she looked at Myra, then Matrim, and finally back at him. "All jolly nature aside, there is a threat out there that stole horses, killed innocents and you sit here making light of us. We are indeed tired, and our path is long, but make no mistake, us talking to you was a kindness out of respect. Pay us the same"

Though her words were more subtle that Matrim, her tone was even and serious...indicating she had little time for his antics.
Bhelmyr Godstouched
player, 480 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Thu 25 Mar 2021
at 05:35
  • msg #552

Chapter Three : Greyhawk City

Bhelmyr accepts the drink. Before he can finish the mug, the tone of conversation goes sour, and he quickly drains the mug and sets it down, watching the sergeant as Tali speaks.
DM
GM, 859 posts
Thu 25 Mar 2021
at 08:20
  • msg #553

Chapter Three : Greyhawk City

Sergeant Jones listens to Talianythn, then looks away.
He seems to be deep in thought, and mumbles to himself,
"... Ahh, if only my life had turned out different ... I, too, could have been an adventurer ..."

Snapping back to reality, he says to the group, "Yes, the word from the heroic Constable Chrysania.
Rosemary, you say it was ..."
He turns to one of his soldiers, saying,
"Remember that word, in reference to this group, please."
The soldier replies, "Yes, certainly, sir."

Sergeant Jones then pushes his chair back and stands.
Lifting another mug of ale from the table, he raises it, saying,
"A toast, then. To the bravery of the adventurers within our midst.
I jest not, and regard you with respect for facing down the foes that threaten our community.
Three cheers ! Hip hip ! Hooray ! Hip ... ack !"


At that moment, Sergeant Jones clutches his chest.
A look of severe pain crosses his face.
He gasps for breath ... then collapses face-first onto the table.

The two soldiers rise to their feet,
both with alarmed and concerned looks upon their faces.
This message had punctuation tweaked by the GM at 08:21, Thu 25 Mar 2021.
Matrim Rogthor
player, 631 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Thu 25 Mar 2021
at 09:02
  • msg #554

Chapter Three : Greyhawk City

Matrim settles back into a lounging position and lights a pipe. Having no skill in medicine, and no want to investigate this man's ailments, Matrim will watch what transpires.
Talianythn
player, 183 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 25 Mar 2021
at 09:10
  • msg #555

Chapter Three : Greyhawk City

Tali listened to the man speak, still a neutral look on her face. As he offered a toast, her grim look softened.

...until he colapsed.

The elf jumped to the man, looking at the man for signs of what had happened

<OOC: Talianythn rolled 12 using 1d20+6.  medicine roll.>
DM
GM, 860 posts
Thu 25 Mar 2021
at 09:19
  • msg #556

Chapter Three : Greyhawk City

Talianythn is not 100% certain, but Sergeant Jones seems to be suffering a serious internal ailment of either his heart or lungs.

What Talianythn is certain of, is that if he is not soon treated either with a good medicine roll, or magic, he may soon perish !
Myra Highbrow
player, 256 posts
Halfling Rogue
HP 24/33 AC 18 PP 15
Thu 25 Mar 2021
at 18:41
  • msg #557

Chapter Three : Greyhawk City

Seeing the man fall and Tali go to his aid, Myra looked around the room swiftly analyzing each person as a possible suspect or someone trying to make a quick get away.

11:39, Today: Myra Highbrow rolled 15 using 1d20+5.  Perception roll.
11:40, Today: Myra Highbrow rolled 27 using 1d20+8.  Insight Check.

Talianythn
player, 184 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 26 Mar 2021
at 02:55
  • msg #558

Chapter Three : Greyhawk City

Tali, her training as a healer and priest coming into action, practically vaulted the table, lying him flat. Grabbing her wooden holy symbol she spoke in the musical sylvan language, feeling nature’s energy flowing, she placed one on his head, one on his heart, letting the healing energy flow into him.

<OOC: casts healing word at the appropriate level>
DM
GM, 861 posts
Fri 26 Mar 2021
at 21:58
  • msg #559

Chapter Three : Greyhawk City

Myra quickly scans the room and sees many other patrons looking at the events occuring at the adventurer's table.
Looking to the doors, windows, etc, she does not see anyone trying to sneak out.

Myra does not see anyone attempt to hide a weapon or do anything stealthy.

Myra's perceptive and insightful eyes do notice the reactions of the patrons.
While many are shocked and concerned, some have a look of either not caring, or even almost glee at Sergeant Jones predicament.

Myra can deduce that he may not have been liked by many of the residents of One Ford.

Meanwhile, Talianythn uses her skills and magic to help Sergeant Jones.
Talianythn can feel the muscles and tissue of Sergeant Jones' heart knitting together as the healing magic flows through his body.

Soon Sergeant Jones' heart is beating and he is breathing peacefully, though he remains unconscious.

"Oh, thank the gods ... ", says one of his soldiers.
The other soldier adds, "... and these adventurers !"
Myra Highbrow
player, 257 posts
Halfling Rogue
HP 24/33 AC 18 PP 15
Sat 27 Mar 2021
at 01:11
  • msg #560

Chapter Three : Greyhawk City

Myra takes a mental note of each patron's reaction and then turns her attention back to the scene at hand.
DM
GM, 863 posts
Sun 28 Mar 2021
at 08:40
  • msg #561

Chapter Three : Greyhawk City

Soon, the tavern keeper, a tall woman named Doris, appears and says,
"We'd best lie him down somewhere so he can rest."

The two soldiers carry him (with great effort) to a long couch against one wall,
laying the unconscious Sergeant Jones down.

"Phew !", says one soldier after the task is done.

The soldier wipes his brow, then addresses the adventurers.
"Thank you for your help. Our apologies for all this ker-fuffle.
Sergeant Jones is a good man, but has terrible manners.
We've received the password, as was your intention.
Constable Chrysania would have had good reason to ensure that it was passed on.
Gosh ! I need another drink after all this ..."

Talianythn
player, 186 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 28 Mar 2021
at 10:04
  • msg #562

Chapter Three : Greyhawk City

Tali smiled at the two guards....it was a sign that these men showed some loyalty to the sergent, despite his behavior. "He will need rest. I will stay nearby should you need help again the next few days, but we only have until we sell our gear and move on."

She looked at the man, a little concern in her eyes. "Despite his roughness, i can tell he has a good heart. I think he tries too hard to please others....trying to be a friend rather than a soldier. May have taken a tole on him. None the less, i suggest you get a wagon and get him home. If he has family, tell them to keep an eye on him unytil he wakes. If not, i suggest you to, because even though the danger has passed, its not to say it will not return."

She looked at the tavern keeper and nodded her approval, then the soldiers. "With the wyldmothers blessing, he will wake tomorrow, a little sore, but perhaps a little wiser."
Myra Highbrow
player, 258 posts
Halfling Rogue
HP 24/33 AC 18 PP 15
Sun 28 Mar 2021
at 22:25
  • msg #563

Chapter Three : Greyhawk City

"Aye, I second that. Best of luck to you two gents." And with that Myra downed her mug and relaxed back into her seat.
Bhelmyr Godstouched
player, 482 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 29 Mar 2021
at 00:01
  • msg #564

Chapter Three : Greyhawk City

Bhelmyr said, "Good work, Tali! I'm blessed with a bit of healing magic, but I lack much in the way of a healer's knowledge. Your quick-thinking and action saved that man's life!"
Talianythn
player, 187 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 29 Mar 2021
at 22:11
  • msg #565

Chapter Three : Greyhawk City

Tali sat with a smile, looking at Bhelmyr. "The healers knowledge is all i know. From an early age i had a bond with nature....almost was chosen for the druidic order my connection was so strong, but the wyldmother came to me early and showed me my path. It's not an easy one, but one i am gifted in."

she took a drink of weak wine. Even though i grew up in a smaller village by elven standards, for my kind, my skills are powerful for my age....many priest at my level are usually a century or two older. But to get what i have, it has been hard work and isolation. It came time for me to use my skills for the good of all humanoids....not just elves."
Bhelmyr Godstouched
player, 483 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 29 Mar 2021
at 23:08
  • msg #566

Chapter Three : Greyhawk City

"And the rest of us should count ourselves lucky you do, my friend!" Bhelmyr says with a smile.
Myra Highbrow
player, 259 posts
Halfling Rogue
HP 24/33 AC 18 PP 15
Tue 30 Mar 2021
at 03:21
  • msg #567

Chapter Three : Greyhawk City

"See I knew having you along would be good luck." Myra sat back happily enjoying her slight buzz.
Matrim Rogthor
player, 632 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Tue 30 Mar 2021
at 22:32
  • msg #568

Chapter Three : Greyhawk City

"Good luck indeed." Matrim says around his pipe.

If there are any patrons who seem competent at holding their own, Matrim will approach them about helping the group clear some bandits in a Star Carin by Hardby. Their payment will be (A number discussed in the out of character chat and will be replaced here).
DM
GM, 865 posts
Tue 30 Mar 2021
at 22:59
  • msg #569

Chapter Three : Greyhawk City

Looking around the tavern room this evening,
Matrim can see local workers and farmers.

Some people that may be potential henchman-employees are :

- a group of four male soldiers, eating and drinking together.
- a pair of female soldiers, eating and drinking together.
  (the above soldiers are separate to Sergeant Jones' soldiers)
- a muscly male dwarf, eating and drinking alone.
- a pair of male human workers, eating and drinking together.
- a trio of male humans with two female humans, drinking heavily and laughing.
- a female human woman, eating and drinking alone, while reading a thick book.
Matrim Rogthor
player, 634 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Wed 31 Mar 2021
at 04:17
  • msg #570

Chapter Three : Greyhawk City

Matrim will begin with the muscly dwarf, approaching his table with a mug of whatever he is drinking, pre-bought from the bar maid.

"Hello, My friends and I are planning to 'evict' a local bandit gang closer to Hardby. If you wish to accompany us, please meet us in the common room before breakfast. We leave after. There will be payment on the completion of the 'eviction'.

Some things to consider, we will be fighting some Ogres, shapeshifters, and possibly a magic user. However, we are a strong group with our own magic users. Feel up to the challenge?
"
DM
GM, 866 posts
Wed 31 Mar 2021
at 07:02
  • msg #571

Chapter Three : Greyhawk City

( Evening of 8th Coldeven )

The muscly dwarf accepts Matrim's drink,
listens to him, and replies :

"Well met, my tall friend. Ahh! That's a good enough brew for human piss, hahaha !

'Tis good to hear of brave one's still getting about in these troubling times. The name's Grundold Greyaxe.
For the past year I've been working here as a labourer, trying to put the past behind me.
I am a veteran of the wars, see. Served in the eastern Kingdom of Nyrond,
defending her northern borders against the horrors of Iuz."


He pauses and stares into his mug of ale for a few long moments.

"The horrors we saw ... the ... "

He shakes his head, and continues.

"I've heard about these bandit problems Hardby has been having.
The problem extends well into the Plain of Greyhawk.
I've no idea of where their hideout is, or who their leader is,
but they do seem well organized for bandits.

"I'll consider your proposal, friend goliath ...
if you can guarantee that should I survive, I'll come home with more than just
my pockets bulging with gold
. I'm getting too old to swing my axe
much longer, and this may just be the thing to let me retire in quiet comfort."

Matrim Rogthor
player, 635 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Wed 31 Mar 2021
at 07:28
  • msg #572

Chapter Three : Greyhawk City

Matrim looks at the veteran, and says

"I can't guarantee that you will survive. I'll not make a promise I can't keep. But I can promise one last hurrah, so you can either retire satisfied or die in battle a hero.

My friends and I have fought these bandits, and have come out very well in odds far outnumbering us. We are looking for allies to help with the main force. The Ogres and higher ups will be our main focus.

Think on it, friend, and if you wish to join us, come before breakfast.
"

Matrim will move onto the female sitting and reading, and approach gingerly, as he hates to disturb a good book.
Bhelmyr Godstouched
player, 484 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 31 Mar 2021
at 08:19
  • msg #573

Chapter Three : Greyhawk City

Bhelmyr watches a bit nervously as Matrim talks to the Grundold. Most dwarves he's met take issue with blasphemers who've forsaken their clans. When most dwarves he's met take issue with something, violence isn't far behind.
Matrim Rogthor
player, 637 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Wed 31 Mar 2021
at 09:01
  • msg #574

Chapter Three : Greyhawk City

Once noticed, Matrim will say:

"Hello, My friends and I are planning to 'evict' a local bandit gang closer to Hardby. If you wish to accompany us, please meet us in the common room before breakfast. We leave after. There will be payment on the completion of the 'eviction'.

Some things to consider, we will be fighting some Ogres, shapeshifters, and possibly a magic user. However, we are a strong group with our own magic users. Feel up to the challenge?
"
DM
GM, 868 posts
Wed 31 Mar 2021
at 09:04
  • msg #575

Chapter Three : Greyhawk City

Matrim gingerly approaches the human female, so as to not disturb her reading.
He notices that she sits with excellent posture, and wears clothes cut from a fine cloth.

"Hello, My friends and I are planning to ..."

The human female, without looking up from her book,
holds up a stern finger to the huge goliath, and says "shhhhhh!!".

She continues reading, finishes the page, places a bookmark onto the page,
closes the book, places it onto the table in-front of her,
places her hands atop the book, looks to Matrim,
then says, "Now. What were you saying?"

After listening to Matrim finish his speech
("My friends and I are planning to 'evict' a local bandit gang closer to Hardby. If you wish to accompany us, etc ..."),
she quietly ponders the proposal without speaking.

After a few moments, she declares,
"Yes ! I shall ! My name is Sally and I am a scholar of the magical arts !"
She waves the same stern finger in the air, creating little multi-coloured sparks of light.
"My fee will be one thousand gold pieces. Non-negotiable."

---------

Myra, who earlier rolled very good perception and insight checks,
mentally notes that during the drama with Sergeant Jones that
the dwarf, Grundold Greyaxe, stood up with a concerned look upon his face,
while Sally had an annoyed look, the drama disturbing her study.
This message was last edited by the GM at 09:06, Wed 31 Mar 2021.
Matrim Rogthor
player, 638 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Wed 31 Mar 2021
at 09:15
  • msg #576

Chapter Three : Greyhawk City

Matrim reacts in feigned shock at the colourful display of lights, then sighs heavily before saying, "Unfortunately I cannot guarantee a payment upfront. Or a payment of one thousand gold pieces. Payment will be given after the bandits are dealt with.

Pleasure meeting you Sally. Enjoy the book.
"

Matrim will continue to the two humans eating, and give his spiel once again.
DM
GM, 869 posts
Thu 1 Apr 2021
at 08:30
  • msg #577

Chapter Three : Greyhawk City

Assuming Matrim approaches the pair of male human workers ...

One of the men pushes a chair out for Matrim as he speaks
and gestures towards it, inviting the goliath to sit with them.

The men listen to Matrim, then speak with each other.

Man 1 : "It would be good to go sight-seeing, don't you think ?"

Man 2 : "Haha ! Yes, sight-seeing with a sword in hand. Reminds me of my conscription time in Furyondy
during the war. I don't really want to rush back to anything like that."


Man 1 : (thinks to himself for a few moments, then addresses Matrim)
"Let us discuss this as we finish our meal. We may meet you in the morning. Don't wait for us if we're not there.
Thank you for the kind, though dangerous, offer, friend goliath."

Matrim Rogthor
player, 639 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Thu 1 Apr 2021
at 09:14
  • msg #578

Chapter Three : Greyhawk City

As Matrim heads towards the five humans drinking and eating, he says to the two workers "The more we get recruited, the less dangerous this will become."

Once at the table of the five humans (not the soldiers), Matrim gives his spiel, then moves onto the soldiers to offer the same spiel.

Just putting this in for brevity, Matrim will visit everyone, then return to his friends to continue drinking and eating. Same spiel, He can answer questions if any arise.
DM
GM, 870 posts
Fri 2 Apr 2021
at 23:06
  • msg #579

Chapter Three : Greyhawk City

Matrim spends time in the Tavern talking to a few more groups of people,
promoting his plans of adventure and to 'evict' a local bandit gang closer to Hardby.

The reactions, in a nut-shell :

- a group of four male soldiers, eating and drinking together.
- a pair of female soldiers, eating and drinking together.

Mixed reactions from the soldiers.
Some soldiers have dealt with bandits before and like the idea of justice or vengeance.
Whether-or-not they are willing to join Matrim on the adventure may be different.
Some soldiers remark that they are happily employed by the City of Greyhawk
(who employs all the soldiers from Greyhawk, down along the Selintan River, including Hardby)
and that it would be bad form to abandon that employment for the sake of an adventure.
Their loyalties lie with the militia and defence of the towns, etc.

- a muscly male dwarf, eating and drinking alone.

See post, above.

- a pair of male human workers, eating and drinking together.

See post, above.

- a trio of male humans with two female humans, drinking heavily and laughing.

Matrim finds this group has been drinking too heavily to take his proposal seriously enough,
although one young man seems more interested than the others.
The group mentions that they are employed in a variety of work in One Ford,
and leaving their current employment is something they'd have to consider.

- a female human woman, eating and drinking alone, while reading a thick book.

See post, above.

--------------------------------

If all the evening activities are taken care of, we'll move onto the next morning.

Morning of 9th Coldeven


The adventurers spend the night resting in the Inn (near the Tavern),
and gain the benefits of a long rest.
(Please adjust your character sheet and BIO : Hit Points, etc.)

Returning to the Tavern Common Room at breakfast time, Matrim finds the following people waiting for him :

Grundold Greyaxe, the muscly male dwarf.
He wears chain armor and stands next to a backpack which contains his gear.
Strapped onto the backpack is a sturdy battleaxe.

Sally, the female human bookworm.
She wears clothes fit for traveling, with a long, expensive red cloak.
She also has a backpack, which appears to be stuffed full of ... something ?!

Daniel, a male human worker, former army conscript.
He wears leather armor and has a shortsword at his hip.
He has a small backpack containing his gear.

Bryce, a male human soldier.
He wears a mixture of chain and leather armor, and has a longsword strapped to his back.
He has a medium-sized backpack containing his gear.
Matrim Rogthor
player, 640 posts
Goliath Barb Rages left 1
HP 40/43 AC 14 PP 10
Sat 3 Apr 2021
at 00:14
  • msg #580

Chapter Three : Greyhawk City

Coming into the common room, bare-chested with his gear and weapons on his back, Matrim lets a large grin come over his face.

"A great pleasure to see you four this morning! Come, eat well before we set off."

Let me know how much to pay for hearty breakfasts for all 8 please.
Talianythn
player, 188 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 3 Apr 2021
at 02:56
  • msg #581

Chapter Three : Greyhawk City

Tali, with what seems her elven like outfit (no obvious armour), a dagger and a small sachet-like bag, came downstairs after a restful sleep. The elf woke early and checked on sergeant jones before coming to the inn and sat next to Matrim. The elf ordered a simple breakfast of oatmeal and fruit.

Her white hair, which had magically turned red tipped last night, was her usual dark green that looked almost black.

Tali looks at each person and introduces herself. “I am Talianythn of the Deep green, cleric of the wyldmother...you may call me Tali”
Bhelmyr Godstouched
player, 485 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 3 Apr 2021
at 07:23
  • msg #582

Chapter Three : Greyhawk City

"Bhelmyr Godstouched. Bhelmyr's fine," he said. He watched Grundold's reaction. The name Godstouched had been chosen to tweak the noses of the priest in Glorvardum, a reminder that one could be close to the gods without going through the proper channels, as it were. It served as a test of every dwarf he met: Would they take umbrage and pick a fight, or were they more open-minded than his people, who tried to stifle his gifts?

[Private to GM: OOC: Bhelmyr has the Folk Hero background, btw, so its possible some of the commonfolk might know his name, and perhaps even Grundold has heard of him.]
DM
GM, 871 posts
Sun 4 Apr 2021
at 00:34
  • msg #583

Chapter Three : Greyhawk City

The four (Grundold, Sally, Daniel, Bryce) all greet the adventurers and accept
Matrim's offer of a hearty breakfast. (This will cost 4 gp.)

During the breakfast Grundold speaks in dwarvish to Bhelmyr.
"I hail from the Abbor-Alz mountains, to the east of here. During the war I traveled north-east
to defend the human kingdom of Nyrond from the horrors of Iuz. That time took it's toll on me.
When the battlefields were finally still save for the carrion birds picking at the corpses,
I left that place, traveling west, beyond the Abbor-Alz, first to Greyhawk City, then south, here to One Ford.
I long for a peaceful life, but it seems that fate has once again placed an axe in my hand.
One last hurrah before I retire."


He drinks heartily from his mug, then continues,
"I have heard of your family name. A good reputation they have. Strong and true to their word."

Bhelmyr gets the impression that Grundold knows his way around an axe,
and is a loyal soldier to a good cause.

Sally eats her meal with one hand, while holding a small book open with the other.
Her eyes rarely stray from the pages, save to speak a few words to Talianythn,
"It's a pleasure to meet you. I love your hair !
Oh, by the way, I've reduced my fee down to seven hundred and fifty gold pieces. When do we leave ?"


Daniel and Bryce eat and speak quietly amongst themselves.

Daniel, the worker, seems to be asking Bryce about his life as a soldier,
and whether-or-not he's ever been adventuring before.

Daniel seems very inexperienced but keen to please the adventurers.
Bryce seems somewhat experienced, keen for adventure, but mostly keen for the loot !
Matrim Rogthor
player, 641 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sun 4 Apr 2021
at 15:33
  • msg #584

Chapter Three : Greyhawk City

Matrim enjoys his meal, and once Sally mentions her ‘fee’, Matrim will lay out the plan for compensation. (Since there was no discussion in the other thread, I assume this is ok with the party)

Us four (Myra, Tali, Bhelmyr, and Matrim), get half of all loot once the bandits have been ‘evicted’, ok, yes, we are going to kill these bandits. We have reason to believe that they have either captured or killed someone we know.

The remaining half of the loot is to be divided by any who helps us. Which are you, and maybe some extra we pick up in Hardby.

We fought many of them on the way here, and the ensuing interrogation is where we learned that there are maybe 30 of them, some ogres, some shapeshifters, and a magic user.

Make no mistake, this will be dangerous. But this will fatten your purses and make this area safer.

If you wish to back out, there is no shame
.”

4gp removed.
Myra Highbrow
player, 260 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 5 Apr 2021
at 01:41
  • msg #585

Chapter Three : Greyhawk City

"My name is Myra Highbrow. I'm afraid I don't a fancy name or title to give you. I'm just an adventurer with no family except the ones who fight at my side. If you have my back, then I will surely have yours." Myra spoke her spiel then sat down across from Matrim before he gave his speech about this trip being dangerous.
Talianythn
player, 189 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 5 Apr 2021
at 05:23
  • msg #586

Chapter Three : Greyhawk City

Tali smiled as sally spoke. “A unique quirk of birth and my kind. The Eldaren have the ability to change their hair colour according to mood. My hair us unusual for my kind. Most is light to dark brown, with the ends of it more like my kin.”

She looked at the ends of her hair, green in colour and looked on as Matrim spoke, the exlaniation answering the questions
DM
GM, 874 posts
Mon 5 Apr 2021
at 10:41
  • msg #587

Chapter Three : Greyhawk City

Listening to Matrim's speech, the hirelings reactions are :

Grundold : stern and serious, ready for what may come.
Sally : slightly bored.
Daniel : nervous and excited.
Bryce : serious, quiet.

All the hirelings are eager to begin their adventure !

---------

You can hit the road whenever you like,
just say the word !

Assuming that the horses are retrieved from the stables and farm,
the next port of call after leaving One Ford and heading south
will be the ranch where the horses originally were stolen from
(by the bandits).

The adventurers may need to contemplate purchasing some of the horses,
if you are riding stolen horses.

The hirelings will be riding some of the stolen horses,
and will expect the adventurers to provide mounts for their travel.

Bhelmyr Godstouched
player, 487 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 5 Apr 2021
at 11:04
  • msg #588

Chapter Three : Greyhawk City

Bhelmyr will stick with his pony, since he's been building a rapport with him. There aren't horses that can carry Matrim, anyway, so he has no need for the extra speed of a horse.
Matrim Rogthor
player, 642 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Mon 5 Apr 2021
at 14:35
  • msg #589

Chapter Three : Greyhawk City

Before the meal is done, Matrim will say

"I have done some thinking about the shapeshifters we will have to face. We should cut ourselves and bandage it, then put some fabric over it to conceal the wound. Then, we can always make sure it is us since the wound will not heal in a matter of a few days. That way, any person who looks like us would only have the fabric on, and not the wound.

Does anyone have any other ideas?
"

The ranch is a good next step.
DM
GM, 876 posts
Sat 10 Apr 2021
at 00:46
  • msg #590

Chapter Three : Greyhawk City

The PHB has a nice travel distance table on page 182.
The distance from One Ford to Hardby is approximately 42 miles.
The ranch is between One Ford and Hardby, being approximately 20 miles from both.

Thus, the adventurers are able to leave One Ford,
travel at the fast pace (as per the table on PHB page 182),
and reach the ranch in the early-mid afternoon of 9th Coldeven.

There are 16 surviving riding horses from the bandit camp,
in addition to any mounts the adventurers already owned.
The four hirelings will be riding four of the bandit horses.


As the party travels they find the road moderately populated by farmers, merchants,
family groups, militia patrols and traveling workers.

The party notices the existance of an Inn/Tavern approximately every 5 miles.
These Inns are humble and are able to provide meals and lodgings to travelers.

The party is questioned briefly by two separate militia patrols while traveling.
These encounters are brief, as the party is able to mention both Sergeant Jones and Constable Chrysania.

Finally reaching the location of the ranch, the party finds a few large paddocks
surrounded by a shabby recently-repaired fence. Each paddock has a large stables.
Two of the stables are in stages of being repaired.

Within the paddocks can be seen no more than ten horses, happily grazing.
A few workers can be seen in the paddocks, tending to the horses.

Two other moderately-sized buildings are part of the ranch, and are close to the main road.
These resemble a main residence, as well as a workers residence.

The main entrance to the ranch consists of a closed wooden gate, beyond which is a wide dirt road.
The dirt road leads past the residence buildings, then winds through the paddocks.
DM
GM, 877 posts
Sat 10 Apr 2021
at 07:49
  • msg #591

Chapter Three : Greyhawk City

If someone wants to approach the main residence of the ranch,
you'll meet a strong-looking female human who introduces herself as Doris.

She looks tough-as-nails, dresses in tight leather, and lifts large bags of whatever-needs lifting at the ranch.
She owns and runs the ranch, with a few employees. She explains that she's considering hiring security as well,
after the recent bandit attack where bandits broke through the fences,
killed two ranch workers (who have been buried in Hardby),
and made off with twenty horses.

Doris says that in recent days she has been very busy getting the ranch repaired.

Doris is overjoyed at seeing some of her horses.
She will ask about yourselves and how you came by the horses,
and once she hears your story of the past few days,
she says that of the 16 horses returned,
she is happy to give the party 4 of those horses, free of charge.
She will sell any others for only 50 GP each (instead of the usual 75 GP).
Talianythn
player, 194 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 12 Apr 2021
at 09:08
  • msg #592

Chapter Three : Greyhawk City

Tali walks up to the woman with a smile as they approach, unseating herself from the horse she chose. "Greetings...I am Tali of the Eldaren. These are my friends. While traveling, we came upon some banditswho, as it happens, have caused you come trouble, it would seem. We have brought some of your waylayed horses home." She looked at them and spoke softly to them [Private to DM: <To the horses - You are now home.  Your two legged will care for you. I thank you all for your company frineds.>]

She looks at the horse she rode on, placing a hand on his head. [Private to DM: <I have no issue if you wish to remain, but if you would come with me, i will show you the world. We face danger, and in return i will keep your belly fed, your hoves clean and your life safe with all i am.>] She then looked at Doris.

"I would ask, if he will come with me, if this horse will come with us....he is strong of spirit and heart and he has an adventurers soul."
DM
GM, 878 posts
Wed 14 Apr 2021
at 06:59
  • msg #593

Chapter Three : Greyhawk City

Talianythn is able to tell that the horses are much
happier
being back at the ranch, a place they remember
fondly as somewhere they were cared for.

Talianythn's chosen horse nuzzles into Talianythn with
it's head. Talianythn understands that this particular
horse
would gladly accept either a life with Talianythn,
or to remain at the ranch.

Doris is happy to let one of the four free horses
be Talianythn's horse. Doris remarks to Talianythn :
"You've clearly made a connection with that one !"

The adventurers can nominate three other horses.
Matrim Rogthor
player, 643 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Wed 14 Apr 2021
at 08:09
  • msg #594

Chapter Three : Greyhawk City

As a draft horse can carry 540 lbs., Matrims choice would be one of those. A riding horse can only carry 480 lbs. If there are no draft horses on offer, Matrim is fine with using his own two feet.
DM
GM, 879 posts
Wed 14 Apr 2021
at 08:42
  • msg #595

Chapter Three : Greyhawk City

Doris can sell you a draft horse for 40gp.

Horse, draft, 50 40 gp, 40 ft, 540 1b.
Horse, riding, 75 50 gp, 60 ft, 480 1b.


Either on a draft horse, or walking, Matrim's speed will be 40'.
You can carry more while on the draft horse, though, perhaps.
Matrim Rogthor
player, 644 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Wed 14 Apr 2021
at 09:29
  • msg #596

Chapter Three : Greyhawk City

Matrim will kindly deny the offer, and will continue to use his feet.
Talianythn
player, 195 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 15 Apr 2021
at 04:45
  • msg #597

Chapter Three : Greyhawk City

Tali looks at Doris and nods at her. "He will bebin good hands....thank you."

She placed a hand on the side of the horses head and places her for head against the horses, whispering. [Private to DM: "this, my friend, is the start of something big"]
Bhelmyr Godstouched
player, 489 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Fri 16 Apr 2021
at 04:10
  • msg #598

Chapter Three : Greyhawk City

"I'll stick with Cantaloupe." He continues in that goofy voice people use when talking to animals and babies, while gently patting Cantaloupe's neck, "He's a good pony!" Back to non-insane-speak, he says, "But if you can spare a few carrots, I'd be happy to part with a bit of coin."
DM
GM, 880 posts
Sat 17 Apr 2021
at 22:58
  • msg #599

Chapter Three : Greyhawk City

Talianythn claims one of the four free horses from Doris.
The four hirelings need riding horses.
Doris can provide three of them, but will charge 50 GP for the fourth.

If the party is happy to leave the ranch,
Doris will thank the party for their help,
and wish them the best of luck for their adventures to come.

The party will need to stop at an Inn somewhere on the road,
before reaching the city of Hardby.
The overnight stay, with meals, will cost 8 GP for the entire group.

Total cost is 58 GP.


Traveling onwards, the party reaches Hardby near mid-day of 10th Coldeven.

Hardby has a population of 3,800.
Hardby's major role is as a sea port, where seagoing deep-draft vessels
unload their cargoes and the cogs and barges of the local people load them.

Although termed a Despotrix, Hardby had been ruled by an alliance of merchants
and river-men, relying on brute force for their rule. During the war years,
however, Greyhawk eliminated this form of rule by introducing first
its Mountaineer Militia, using Hardby as a base for operations in the Abbor-Alz,
and then the Hardby Marines. Now, Hardby is effectively ruled by a military
council of Greyhawk men; it always paid tribute to Greyhawk for protection,
and now, that protection has taken over rulership.

Outside of certain well-known districts, Hardby is peaceful and quite a pleasant city,
with much open space and wide roads, although without anything as grand as
the High Quarter of Greyhawk. The bulk of Hardby is a sprawl of inns, hostels,
boarding houses, and small artisan’s shops. The city has a wooden palisade wall,
and its docks and wharves are extensive.


The remaining loot from the bandit encounter is :

22 x expensive authentic fur coats
1 x crate of preserved rare crab seafood
12 x sacks containing spices from lands far to the north

What's the plan, adventurers ?
Matrim Rogthor
player, 645 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sun 18 Apr 2021
at 16:50
  • msg #600

Chapter Three : Greyhawk City

58 GP removed from Party Funds.
Talianythn
player, 196 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 19 Apr 2021
at 03:01
  • msg #601

Chapter Three : Greyhawk City

The elven woman hummed as the group set about the trip to Hardby, stopping occasionally to look at particular herbs, berries and plants as she went [Private to DM: <NOTE: along the trip she will use her herbalism skill to harvest herbs for making potions.>]

In the inn, the elven woman ate a meal of vegetable stew with bread, listening to the talk of the people in the inn, and the tales of the new people. When asked, she told them tales of her small village, how she was raised and found to be a natural conduit of nature, and how she became a priestess of the wyldmother.

The next day, she again rose the horse, occasionally talking to him as well as the others, occasionally stopping again for plants and herbs.

Tali looked on at the port city, never seen a city so large, or even seen the ocean (though had heard tales of it). She looked in wonder at the sight as she followed the rest, even her horse snorting at the priestess reaction. "So big" she muttered.

She looked at the others, deferring to their wisdom in the ways of the city
Bhelmyr Godstouched
player, 491 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 19 Apr 2021
at 16:21
  • msg #602

Chapter Three : Greyhawk City

"Now, to find buyers for our cargo, and gather news about the bandits," says Bhelmyr. "But first, we should decide on an inn or tavern, so we know where to meet up, should we get separated."
Myra Highbrow
player, 262 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 19 Apr 2021
at 18:24
  • msg #603

Chapter Three : Greyhawk City

"Agreed. Hopefully we can find a nice one... with locks on the doors." Myra hadn't forgotten the attack on her in the other inn so easily.
DM
GM, 881 posts
Tue 20 Apr 2021
at 21:42
  • msg #604

Chapter Three : Greyhawk City

Here's a MAP of Hardby.

Riding into the bustling port city, and speaking to a few locals,
the adventurers learn the names and general locations of a few taverns and inns.

Taverns :

Sign of the Tarnished Idol
The Phoenix

Inns :

The Spotted Cow Inn
Mistress of the Coach Inn
Berei's Bounty
Matrim Rogthor
player, 646 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Wed 21 Apr 2021
at 01:02
  • msg #605

Chapter Three : Greyhawk City

"Mistress of the Coach sounds nice." Matrim says after learning the names. "If some of you wish to shop, I can head there with those who don't, and arrange rooms, stabling, and meals. Is two to a room agreeable with everyone?"
DM
GM, 882 posts
Wed 21 Apr 2021
at 08:54
  • msg #606

Chapter Three : Greyhawk City

Matrim (and anyone else accompanying him), with the four hirelings,
make their way to the Mistress of the Coach Inn.

Standing outside the Inn, Matrim can see why the Inn is considered
one of the best in Hardby :

The Mistress of the Coach Inn caters to an exclusive clientele
- high ranking local officials, military officers, wealthy priests, merchants, etc.
Set around four sides of a courtyard, the building was once the townhouse
of a rich merchant, and it retains much of its original extravagant ornamentation.
The Mistress is very expensive, and formal dress is a prerequisite for entry.
However, the rooms are luxurious, the food sumptuous and exotic
and the wine cellar without compare.


Matrim may feel that the Mistress of the Coach Inn is a little too fancy,
although Sally (magic-user woman) says, "Ahh yes, this place will do nicely."
Matrim Rogthor
player, 647 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Wed 21 Apr 2021
at 09:29
  • msg #607

Chapter Three : Greyhawk City

After considering for a few minutes, Matrim says good-naturedly

"Since you like it so much Sally, you can wait here to inform the others that I've decided to check out Berei's Bounty instead. Haha! Don't worry, we wont have all of the food and drink while waiting!"
DM
GM, 883 posts
Wed 21 Apr 2021
at 10:26
  • msg #608

Chapter Three : Greyhawk City

With raised eyebrows Sally responds to Matrim,
"Hmmmph ... yes, I suppose that should be fine."

She leads her riding horse to the stables next to the Inn,
and hands the stable worker some coins.

She then hastily brushes her hair and smooths her dress
with her hands before entering the Mistress of the Coach Inn.

-----

Matrim and three hirelings make their way to Berei's Bounty,
finding a plain, sturdy and low-priced establishment.

Berei's Bounty welcomes all comers, even those with no money to
pay for rooms, who may spend the night on the hard-packed earthern
floor of the common room
. The Inn is exceptionally welcoming and
homely and has become a popular Inn with local adventurers.

Matrim Rogthor
player, 648 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Wed 21 Apr 2021
at 10:57
  • msg #609

Chapter Three : Greyhawk City

Matrim will enter alone, asking the remaining three hirelings to wait for a minute or two, to inquire if the rooms available have locks on them. Sturdy locks.
Talianythn
player, 197 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 22 Apr 2021
at 00:14
  • msg #610

Chapter Three : Greyhawk City

Tali waits with the others as Matrim makes the inquiries of the inn.
Myra Highbrow
player, 263 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 22 Apr 2021
at 01:13
  • msg #611

Chapter Three : Greyhawk City

Myra will go to sell the furs and other loot for the group.
DM
GM, 884 posts
Sun 25 Apr 2021
at 01:31
  • msg #612

Chapter Three : Greyhawk City

Matrim and three of the hirelings make inquiries at Berei's Bounty,
learning that the shabby inn does have locks on it's doors.
They are standard locks, nothing special. The rooms are small.
The adventurers and hirelings would be very close to each other overnight.

There are three rooms available.
Matrim would probably need to rent all three,
costing 1 GP and 4 SP.

Talianythn and Bhelmyr wait around,
while Myra goes to sell the remaining loot.

Myra is able to sell :

22 x expensive authentic fur coats, for 2640 GP
1 x crate of preserved rare crab seafood, for 220 GP
12 x sacks containing spices from lands far to the north, for 1320 GP

Total profit : 4180 GP !

Myras pockets, pouches and backpack
are bulging with gold coins !

The hireling Sally is waiting patiently at the Mistress of the Coach Inn ...

edit : that's the last of the bandit loot sold
This message was last edited by the GM at 01:35, Sun 25 Apr 2021.
Matrim Rogthor
player, 649 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Mon 26 Apr 2021
at 03:16
  • msg #613

Chapter Three : Greyhawk City

Matrim will inquire as to how many rooms there are total on the top floor. (Assuming this is a two floor building)
DM
GM, 886 posts
Mon 26 Apr 2021
at 06:38
  • msg #614

Chapter Three : Greyhawk City

Matrim learns that there are five rooms for paying guests,
two of which have been rented prior to Matrim's arrival.
Matrim Rogthor
player, 650 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Mon 26 Apr 2021
at 07:02
  • msg #615

Chapter Three : Greyhawk City

Matrim asks for an ale as he pretends to mull something over. Once the ale is placed in front of him, he pulls some coins from his pouch, sets them on the bar, and says "5gp for the top floor. You have until I'm done this ale to decide."

Matrim begins to drain the ale, pacing himself so that it will take 8 seconds to do so.
Myra Highbrow
player, 266 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 26 Apr 2021
at 20:35
  • msg #616

Chapter Three : Greyhawk City

Myra makes her way to the Mistress of the Coach Inn and meets up with Sally. When she finds her she says, "Hi Sally, where's everyone else?"
DM
GM, 887 posts
Tue 27 Apr 2021
at 09:46
  • msg #617

Chapter Three : Greyhawk City

The dirty-faced barkeep at Berei's Bounty smiles down at the coins Matrim placed upon the bar.
Looking to Matrim , the barkeep says
'Ahh well ...' he ponders a moment ...
'... just wouldn't be fair on the others ... you know ... how it is.'
Matrim could see the internal struggle within the dirty-faced barkeep as he made his decision.

Myra steps into the lavish foyer of the Mistress of the Coach.
A grand staircase rises to the upper level and several doorways lead from the room.
Hearing voices, Myra steps through a nearby doorway into a large well-lit tavern room.
The room is finely furnished with wooden tables, cushioned chairs, numerous paintings, and an expensive food and drink selection.
Few patrons are here at this particular time.

Myra finds Sally drinking alone.
Hearing Myra's question, she replies
'I don't know. The large one mumbled something about going to Bigby's Booty.
We certainly all got split up very easily. I hope you are professional adventurers.
I am beginning to have my doubts. Hmmmph !'

Matrim Rogthor
player, 651 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Tue 27 Apr 2021
at 11:28
  • msg #618

Chapter Three : Greyhawk City

Matrim will leave 1 sp for the ale, gather the rest of the coins he had put down, and exit the Inn, meeting up with the hirelings and friends.

"Well, I don't like the look of this place, especially with the history my group has had in an Inn, and he wouldn't give us the top floor for a sizeable mark up. So any volunteers to wait around for the rest of our troupe and push them towards The Spotted Cow Inn? Ill give 5 silver for food and drink while you wait. Maybe you will even pick up on some rumours to check out once your job with us is done."

Matrim pauses for a minute, then continues

"I understand that marching around to three Inn's isn't the most fun thing to do, but its better to be safe than sorry when it comes to where you put your head for a night's rest. Ask Myra if you have your doubts."
Myra Highbrow
player, 267 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 27 Apr 2021
at 20:23
  • msg #619

Chapter Three : Greyhawk City

Myra holds back a laugh at the snooty woman before her and after pondering a moment says calmly, "Ah Berei's Bounty, one of the other inns." Something must've been wrong with this one, Myra thought to herself. "Well shall we catch up with them then? I'm sure there will be some waiting."
DM
GM, 888 posts
Tue 27 Apr 2021
at 22:03
  • msg #620

Chapter Three : Greyhawk City

Sally pouts and drags-her-feet,
but is willing to follow Myra to Berei's Bounty ...

-----

(Matrim )

Daniel, a male human worker, former army conscript, now a hireling of the adventurers,
bravely steps forward and says 'Sir, I'd be honoured to defend this location.'
This message was last edited by the GM at 22:04, Tue 27 Apr 2021.
DM
GM, 889 posts
Tue 27 Apr 2021
at 22:12
  • msg #621

Chapter Three : Greyhawk City

Matrim makes his way through the streets of Hardby, to The Spotted Cow Inn.

Matrim discovers that the hostelry is well known in the Dock District and the city as a whole as one of the best inns in Hardby.

Standing on the waterfront at the south end of the docks and conspicuous for its bovine-shaped cowskin sign,
the inn is always packed to the gunwales with sailors, longshoremen, fishermen, and tanners.
Otherwise, the place is indistinguishable from other harbor-side inns.

The new owner, Oremal Thelk, cannot figure out the cause of his success, but is not complaining.
Talianythn
player, 198 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 27 Apr 2021
at 23:53
  • msg #622

Chapter Three : Greyhawk City

Tali, following after Matrim, looks at the others before they split. "I'll stay here with Daniel. When Myra and Sally arive we will follow."

She smiles at the human,  placing a hand on his shoulder. "No need to be so formal...we are here for a task, brothers and sisters in arms against an evil."

She smiles at Matrim and winks. "Try not to destroy the place or eat all the food before we get there, big guy."
Matrim Rogthor
player, 652 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Wed 28 Apr 2021
at 00:05
  • msg #623

Chapter Three : Greyhawk City

Matrim grins back to Tali and says "The only thing I want to destroy right now is a comfortable chair and a flagon of ale. The rest, well, we will see how the night goes."

Once arriving at The Spotted Cow Inn, Matrim will bring everyone into the common room, and go to the bar to order rooms on the same floor, in the same area. Two to a room, for four rooms total.
DM
GM, 890 posts
Wed 28 Apr 2021
at 06:56
  • msg #624

Chapter Three : Greyhawk City

Eventually everyone makes it to The Spotted Cow Inn.
The establishment has a small tavern room, small dining room,
and eight rooms for rent, total.

Matrim is able to rent four decent rooms, for a total of 2.4 GP,
plus breakfast for eight will cost an extra 1.6 GP,
for a grand total cost of 4 gold pieces.

The adventurers and hirelings enjoy a pleasant evening
in the tavern room, followed by restful sleeping in their
rented rooms, and finally a hearty morning breakfast in the
small dining room !

It is now morning, 11th Coldeven.
Matrim Rogthor
player, 653 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Wed 28 Apr 2021
at 11:16
  • msg #625

Chapter Three : Greyhawk City

While enjoying the breakfast, Matrim makes small talk and is generally jovial after a comfortable night's rest. Near the end of Breakfast, Matrim will propose that he will be spending the evening tonight spreading the message of gathering more people for the Bandit Raid in the Star Carin, which we will set out for tomorrow. "Any objections?"

Before leaving, he will ask Myra, Bhelmyr, and Tali to join him in his room for a conversation. (Loot splitting of course! From the bounty that Myra got for selling the remaining loot!)

4gp removed, plus and additional 10 to be used as a tab for another night of rooms, and food and drink for all 8 through the day
Talianythn
player, 199 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 28 Apr 2021
at 11:31
  • msg #626

Chapter Three : Greyhawk City

Tali, after a night of rest in the same room as Myra, the priest looked rested, but came down a little restless. "I'm still not used to your bedding...so soft. The elven mattresses at home were firmer, stuffed with leaves and moss."

She listened to Matrim and simply nodded. Though she doubted many more would venture, there was no harm in asking.

"Perhaps there is a night market...I wouldn't mind some herbs for future brewing."

When Matrim called them to his room, she came and sat quietly as he divided the gold. She had no use for money, but she needed materaiks for her spellcasting if she was to help her friends.
Myra Highbrow
player, 268 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 28 Apr 2021
at 22:54
  • msg #627

Chapter Three : Greyhawk City

Myra answered when Tali mentioned the bedding that it was something she would get used to in time, but she understood the nostalgia of being in one's own bed at home.
When Matrim asked the group to his room Myra was more than happy to join their gathering and told the group what a haul she had pulled in for them, being that she had gone to sell everything on her own. She didn't make a big fuss over it, though and just went to helping Matrim divide it up. She recommends to the group that before they leave they should each get a bag of holding that way each person in their group wouldn't have to worry about carrying so much and that even a goliath could benefit from having one. She also mentions that they gather their bags discreetly and try not to draw attention to them as they don't want any of their helpers getting the wrong idea, especially Sally.
Bhelmyr Godstouched
player, 493 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Fri 30 Apr 2021
at 01:30
  • msg #628

Chapter Three : Greyhawk City

"Four bags of holding seems... extravagant," said Bhelmyr.
Talianythn
player, 200 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 30 Apr 2021
at 01:40
  • msg #629

Chapter Three : Greyhawk City

Tali nodded at bhelmyr’s observation. “As much as a bag of holding would be nice, for me it is unnecessary. I have always traveled light, and with the gold you have given me I want to purchase some materials for spells in case things get....bad”
Bhelmyr Godstouched
player, 494 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Fri 30 Apr 2021
at 02:30
  • msg #630

Chapter Three : Greyhawk City

Bhelmyr nodded, "I do believe a shopping trip is in order, either way. Myra, while you were selling the loot, did you happen to spot any place that sold magical implements or components?"
Matrim Rogthor
player, 655 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sun 2 May 2021
at 12:05
  • msg #631

Chapter Three : Greyhawk City

"I think I will get a bag of holding. As Myra pointed out, it can be useful even for myself."

Listening to Myra list off where some shops are, Matrim decides will price out a bag of holding, and look around for magical belts or rings and price them as well.
Myra Highbrow
player, 272 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 2 May 2021
at 18:04
  • msg #632

Chapter Three : Greyhawk City

"As it happens I did." Myra starts listing out everything she had seen at the market. When Matrim said he would look into a bag or holding himself Myra smiled, happy someone was taking her advice.
When they make it to the market Myra will be keeping her eye open for bracers, rings, necklaces, cloaks, bows, arrows, boots, mantles, periapts, quivers, robes, and wings.
Talianythn
player, 203 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 4 May 2021
at 01:07
  • msg #633

Chapter Three : Greyhawk City

Tali walks beside Myra, glad another female is with her in tbe group, as she looks at the stalls, pausing at shops of magic and magical materails
DM
GM, 892 posts
Tue 4 May 2021
at 23:39
  • msg #634

Chapter Three : Greyhawk City

The adventuring party heads to Hardby's tradetown district,
finding the following magical items for sale from a variety of vendors.

 - bag of holding, uncommon, 400 GP
 - belt of dwarvenkind, rare, 3500 GP
 - ring of animal influence, rare, 2500 GP
 - ring of feather-falling, rare, 2500 GP
 - ring of telekinesis, very rare, 17500 GP
 - ring of x-ray vision, rare, 3500 GP
 - bracers of archery, uncommon, 350 GP
 - necklace of adaption, uncommon, 350 GP
 - cloak of elvenkind, uncommon, 450 GP
 - cloak of the bat, rare, 3500 GP
 - boots of levitation, rare, 2500 GP
 - periapt of wound closure, uncommon, 250 GP
 - quiver of ehlonna, uncommon, 450 GP
 - robe of eyes, rare, 3650 GP
 - bloodwell vial, +1, uncommon, 350 GP
 - amulet of the devout, +1, uncommon, 350 GP
 - pearl of power, uncommon, 350 GP
 - ioun stones
  - awareness, rare, 2000 GP
  - protection, rare, 2000 GP
  - sustenance, rare, 2000 GP
 - rope of climbing, uncommon, 300 GP
 - saddle of the cavalier, uncommon, 250 GP
 - diamonds
  - five to choose from, costing 50 GP, 150 GP, 250 GP, 300 GP and 325 GP
 - weapons, ammo
  - short-bow, +1, +2 vs fiends (hit/damage), rare, 1500 GP
  - arrows +1 (hit/damage) x 50, rare, 5 GP each
  - martial melee/ranged weapon (PBH 149) +1 (hit/damage), uncommon, 350 GP + standard weapon cost
  - armor (PBH 145) +1 (AC), uncommon, 350 GP + standard armor cost
This message was last edited by the GM at 23:43, Tue 04 May 2021.
Matrim Rogthor
player, 656 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Wed 5 May 2021
at 04:45
  • msg #635

Chapter Three : Greyhawk City

Matrim will purchase a Bag of Holding and a Periapt of Wound Closure for a total of 650gp.

Upon seeing the Belt of Dwarvenkind, Matrim will inquire about it, then stare hungrily at it, shake his head a few times as if arguing with himself, unconsciously close and open his hands as if he wishes to grip something, then leave the shop.

In the evening, Matrim will spend some time in Beri's Bounty telling adventurers to meet at the Spotted Cow Inn in the morning if they wish to join in the noble cause of reducing Bandit numbers in the area. Pay structure is the same, all hirelings split half the total loot.
Talianythn
player, 206 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 5 May 2021
at 05:38
  • msg #636

Chapter Three : Greyhawk City

Tali walked the stores looking for specific items, finding a group of diamonds. Sitting above them was a pearl that caught her eye. The pearl had fine elvish etching. She recognised it immediately, and a plain amulet. This item equally as rare. She gathered the pearl, amulet and one of t( diamonds for purchase.

<OOC: purchasing amulet of the devout +1, pearl of power and a diamond worth 300 gold>
Myra Highbrow
player, 278 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 5 May 2021
at 09:40
  • msg #637

Chapter Three : Greyhawk City

Myra had spent a fair amount of time in markets, even if it wasn't always to buy. In her time she had seen a fair amount of magic items too. With the experience she had she knew what she was looking for and when she saw them she didn't hesitate. She collected a necklace, a periapt, a quiver, 50 arrows, and a set of bracers and took them to their respective merchants. After a fair amount of haggling, Myra returned to those with her happily. She placed the arrows in her new quiver and kept the quiver on her other shoulder as far from the bag of holding as she could possibly get it.

Myra purchased bracers of archery, necklace of adaption, periapt of wound closure, quiver of ehlonna, +1 arrows x 50.
-1485gp and 200sp

Bhelmyr Godstouched
player, 497 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Wed 5 May 2021
at 23:38
  • msg #638

Chapter Three : Greyhawk City

Bhelmyr shopped around a bit, managing to convince the sellers of two items he wanted to give him a discount, but he could not get the seller of the +1 half-plate to reduce the price by even a copper. Complimenting the seller on their bargaining skill, he happily paid full price, and sought out a buyer for his old scale mail, assuming he couldn't use it for trade-in toward the half-plate.

Bhelmyr will purchase the +1 half-plate, pearl of power, and bloodwell vial for 1720 gp. He doesn't need to use change, but if he can, he'll substitute 100sp in place of 10 of the gp.
DM
GM, 900 posts
Sat 8 May 2021
at 23:23
  • msg #639

Chapter Three : Greyhawk City

The adventurers go shopping, buying and selling items
at the Hardby stores in the tradetown district.

The weather is good, the prices fair (mostly),
and the day is deemed a success by all.

Later in the day Matrim returns to Beri's Bounty
to attempt to recruit more hirelings to the adventurer's cause.

He finds the clientele generally consisting of local workers of
the lower-class type
, but feels that his words may have struck
a chord with a few patrons there.

==========

Flashback :

Matrim is able to rent four decent rooms, for a total of 2.4 GP,
plus breakfast for eight will cost an extra 1.6 GP,
for a grand total cost of 4 gold pieces.

The adventurers and hirelings enjoy a pleasant evening
in the tavern room, followed by restful sleeping in their
rented rooms, and finally a hearty morning breakfast in the
small dining room !


Another night in the Spotted Cow Inn will cost 4 gold pieces,
(Like the previous night, above.)
while evening meals for all eight members of the party will cost
an additional 3 gold pieces, for a total of 7 gold pieces.
(I think I forgot to charge for the previous evening meals,
but we can let it slide. My mistake.
)


==========

Morning of 12th Coldeven.

In the morning Matrim (and the other adventurers) find two men
waiting in the common room of the Spotted Cow Inn.

Both are middle-aged, carry short-swords, and wear leather armor.
They introduce themselves as Gilthan and Fulthor, and explain that
they are mercenaries, selling their sword-arms to those with
coin enough to fill their pouches.

Gilthan and Fulthor both come across as uncouth and rough.
They litter their speech with colourful language,
especially when telling of their time defending nearby kingdoms
from orcs and fiends during the Greyhawk Wars.
Myra Highbrow
player, 280 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 9 May 2021
at 05:27
  • msg #640

Chapter Three : Greyhawk City

Myra attuned to her new equipment the previous night once she had gotten back from shopping with her group so when she came down she was ready for anything. When they were approached by the sell swords Myra listened to their stories intently especially when they spoke about being willing to join the cause. Myra was happy to get all the help for their party that they could, but at the same time didn't want to trust her or her allies backs to just anyone.

22:26, Today: Myra Highbrow rolled 18 using 1d20+8.  Insight Check.
DM
GM, 901 posts
Sun 9 May 2021
at 07:50
  • msg #641

Chapter Three : Greyhawk City

Myra believes that Gilthan and Fulthor are definitely in-it-for-themselves.
She wonders that if the coin was enough, or circumstances different, perhaps
they would have fought for the enemy (Iuz) in the Wars.
Talianythn
player, 207 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 10 May 2021
at 00:30
  • msg #642

Chapter Three : Greyhawk City

Tali came down the next morning after their shopping, ready to move on. Tali sat next to Myra, listening to the two men with a serious look in her face. Considering when they faced, help would be appreciated, but she feared that would people turn and run, or worse, turn on them?

She held her comments to herself, sitting next to the woman.
Bhelmyr Godstouched
player, 499 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 10 May 2021
at 23:34
  • msg #643

Chapter Three : Greyhawk City

Bhelmyr also attuned his new items before bed. He trusted Matrim to pick worthy allies. He just hoped there would be enough loot to satisfy everyone.
Matrim Rogthor
player, 658 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Wed 12 May 2021
at 04:11
  • msg #644

Chapter Three : Greyhawk City

Matrim comes down, having attuned to any item that needs attuning (if needed), meets the new mercenaries, and enjoys his breakfast. Noting his friend's wariness, Matrim will keep it in the back of his mind to watch these two when they think they are not watched.

Earlier Matrim had started a tab of 10 gold coins, Matrim will say hold onto the remaining three until we come back.
DM
GM, 904 posts
Sat 15 May 2021
at 03:32
  • msg #645

Chapter Three : Greyhawk City

It is mid-morning of the 12th Coldeven when the adventuring party leaves the city of Hardby,
riding south-east towards the bandit lair.

In addition to the four brave adventurers, the party also consists of :

Grundold Greyaxe, the muscly male dwarf.
Sally, the female human bookworm.
Daniel, former army conscript.
Bryce, male human soldier.
Gilthan, male human mercenary.
Fulthor, male human mercenary.

(Gilthan and Fulthor have their own riding horses.)

Memories of their first encounter with the bandits linger in the adventurer's minds.
Thoughts of the possible fate of the good priestess Elora spur the adventurers forward.

Traversing the rocky road, the adventurers estimate that reaching the bandit lair
will take almost two full days.

------------------------

Here is a MAP of the wider area.

Here is a ZOOMED-IN version.


------------------------

The party passes through Orz, a humble fishing village of approximately 300 people.
The village is famous for the ingenious invention : the Orz Fishing Crossbow, which can
fire a barbed bolt through the air or underwater (with fishing line attached).
The party hears rumours of bandit activity in the area, but Orz has so-far been spared from any raids.

Continuing on, the party passes through Megas Landing, another small fishing village. Megas Landing
seems unremarkable at first glance. However, a perceptive adventurer will notice something odd about
the place. The village and its houses are immaculately maintained, while the population is remarkably
organized
and close-knit. Megas Landing has also been spared from bandit raids, but the adventurers do
hear rumours of nearby activity, similar to stories told in Orz.

Eventually, as the sun begins to lower in the west, the party reaches the outskirts of Fishtown,
yet another small fishing village. The party can hear the sound of the coastal waters nearby,
and see many sea-birds in the air.

An eerie feeling can be felt as the party also notices black smoke rising from the village centre.

Riding into the village itself, the adventurers find that the place consists of a few main buildings
(tavern, inn, general store, etc), as well as homes, all spread-out amongst beautiful parks and gardens.

What catches the adventurer's attention, though, is the burning funeral pyre in the village centre.
The pyre looks to have been hastily made from the wood of an old wagon.
It appears as though three corpses are burning upon the pyre.

Approximately twenty villagers (mostly adults, with a few youths) stand nearby,
looking downtrodden and solemn.
Matrim Rogthor
player, 661 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sat 15 May 2021
at 11:26
  • msg #646

Chapter Three : Greyhawk City

Having enjoyed the day trip trip thus far, spending time with the hirelings to get a feel for their combat prowess and general demeanour. It was spent chatting, swapping stories about this and that, but keeping answers to his family and past vague but polite.

Arriving into the Village, Matrim looks on the solemn scene of the funeral pyre with feelings of curiosity, wondering what could have happened here. Matrim will not ask any of the people present, instead saving his inquiries until they get to an tavern where the Barkeeper might be able to give some answers. At the Tavern (when we get there), Matrim will make arraignments for four days worth of provisions for the party, hirelings, and all horses, to be picked up the next morning.
Talianythn
player, 209 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 15 May 2021
at 12:12
  • msg #647

Chapter Three : Greyhawk City

The whole trip, tali, usually talkative, was quiet, riding beside Myra as she listened to Matrim speak, she allowed a faint smile. She had not known the three long, but outside of her family, these were people she could trust. The halfling woman, who she had developed a fast bond with. Bhelmyr, the dwarves arcanist, even the goliath with his bluster had a soft side.

The elf was truely happy with this unusual group.

But her smile faded coming into the town, recognising the pyres,mane she closed her eyes. She looked at Matrim, and nodded, dismounting and handing the reigns to Myra.“Give me a moment” She whispered, and walked through the town, her hood drawn up as she walked through, searching for who led the funeral. She found a elderly woman and placed a hand on her shoulder. “Sorry to disturb, but who leads this service, or better yet, your town? My friends and I are after some information”
DM
GM, 905 posts
Sun 16 May 2021
at 02:26
  • msg #648

Chapter Three : Greyhawk City

The old woman reaches her hands out to Talianythn, grasping her robes.
Talianythn can see that the old woman is blind, and has been crying.

She places one hand upon Talianythn's head, another over her heart, and speaks.
"Fair elven princess, you've finally arrived. I've seen this day in my dreams.
Darkness has fallen over our homes today. Those you seek lie burning ... "

She points towards the funeral pyre, and continues.
"... Brave Aldra, our mayor of many years lies with his sons who stood against
those who threatened us. Darkness, it never left us, after the wars ... never left ..."


A strong-looking man comes up to Talianythn and the old woman.
"Fionah, who are these visitors ?"

Addressing Talianythn, he says,
"Apologies for Fionah's ramblings. She has ... visions ..."
He taps his head, indicating that he believes Fionah to be touched-in-the-head.

"My name is Gerhand, inn-keeper of this unfortunate place you've entered.
A wizard and his ogres arrived this morning, as they have come every week
for the past month-or-so
. Today, however, we would not give them our food.
Aldra and his sons stood against them, and paid a dear price.
Their arms torn from their bodies. Terrible magic rotted their flesh.
They died horribly. The wizard and his ogres left, threatening to return next
week, and to repeat the deed unless we continue to give them our food.
I am sorry that you have had to witness such horror, fair elf."

Talianythn
player, 210 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 16 May 2021
at 02:53
  • msg #649

Chapter Three : Greyhawk City

The elven woman smiled, placing a hand on Fionah, but spoke to Gerhamd. “Perhaps Fionah speaks true master Gerhand....we were meant to be here.” She looked at Fionah then. “Lady...we will speak soon if your gifts, but first we must lift this evil from your home.”

She moves Gerhand to the side with Myra, Matrim and Bhelmyr. “These are my friends....,we came here to chase a group of bandits. Perhaps this mage and ogres and the group we seek are the same.” She looked at the others. “This is Gerhand.....he speaks for the town at this moment. The town has been under siege from a mage and his ogre, taking food. The mayor and his sons stood up to them and paid the price.”

She looked again at Gerhand. “Tell me all about this man....how long he’s been doing this, what he looks like, everything.”
DM
GM, 906 posts
Sun 16 May 2021
at 03:14
  • msg #650

Chapter Three : Greyhawk City

Gerhand speaks to Talianythn.

"He first appeared five or six weeks ago. Rode into town upon a large black stallion, some chainmail-clad troops with him.
Calls himself The Red Mask, as he has his face painted red, and wears long red robes. Never gets down from his horse, either.

Threatened us, saying that our fish are now his, and that we had better do as he says. He set a building aflame to prove his point.
We gave them as much food as they could carry away. He returned the following week, repeating the threats and again we submitted.
We began hiding food, but somehow he knew. He brought his ogres instead of just regular men. They would leave us with next-to-nothing.

Eventually Aldra decided that enough was enough. He stood against the wizard ... and paid the price.
Our town is beginning to starve. We can't go on like this. We've requested aid from Hardby, but have received none.
Bah !"

He spits on the ground in disgust and disappointment.
Talianythn
player, 211 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 16 May 2021
at 05:48
  • msg #651

Chapter Three : Greyhawk City

Tali listened to the man as he spoke,  noting the time between each and who he came with. He looked at Bhrlmyr. "Arcane is your realm Bhelmyr....can he find good like that?"

She looked at Gerhard. "We came to eliminate some bandits staying in the Cairns...these may be the same people. If it is, then rest assured they will not bother you again."

She looks at the group then back. "We need a night of rest and some information. which way did they go and which direction is the cairn?"
DM
GM, 907 posts
Sun 16 May 2021
at 06:54
  • msg #652

Chapter Three : Greyhawk City

Talianythn, Gerhand will explain that The Red Mask and his ogres arrive into town from the east.

Talianythn knows that the bandit lair (star cairn) is approximately one full days ride south-east from Fishtown village.
Matrim Rogthor
player, 662 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sun 16 May 2021
at 16:54
  • msg #653

Chapter Three : Greyhawk City

His curiosity sated, Matrim looks onto the gathered with low anger rising. Matrim's family may have done things in the past that Matrim himself participated in, but it was never by use of overwhelming force. Fair negotiations all around. Now if someone who wasn't prepared decided to poke the bear, well, that was their choice.

Bring Ogres to terrorize a small village while demanding all of their food. It is enough to make Matrim let out a low growl.

Oh yes, Matrim looks forward to brutalizing this Red Mask, who does not even get off of his horse.
Myra Highbrow
player, 283 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 17 May 2021
at 18:55
  • msg #654

Chapter Three : Greyhawk City

Myra had been listening intently. She seconded Matrim's sentiment. She hated the idea of less fortunate being taken advantage of especially by such an obvious coward. It was enough to make Myra's blood boil. This coward would pay, in her mind there'd be no doubts about that.
Bhelmyr Godstouched
player, 500 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Mon 17 May 2021
at 20:51
  • msg #655

Chapter Three : Greyhawk City

Bhelmyr racks his brain for information about spells the Red Mask could use to tell if someone was hiding food.

13:48, Today: Bhelmyr Godstouched rolled 17 using 1d20+3.  Arcana.

Talianythn
player, 213 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 17 May 2021
at 22:50
  • msg #656

Chapter Three : Greyhawk City

Tali looked on as Bhelmyr thought, and saw the grim look on Myra and Matrim's faces, and just nodded. She looked at Gerhard with a warm smile. "You have my word that this man will not bother this place again. We have a Bandit group to take care of, but if what ki suspect is right, he is eitehr the leader or a part of them. Let us have a meal, and we will travel east."

She looked at the funeral Pire. "He will be punished for his actions, you have my word."
DM
GM, 908 posts
Tue 18 May 2021
at 22:13
  • msg #657

Chapter Three : Greyhawk City

Bhelmyr, drawing on his arcane knowledge,
believes The Red Mask may be using a scrying spell of some kind,
or perhaps even have a spy amongst the villagers.
Matrim Rogthor
player, 663 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sat 22 May 2021
at 01:29
  • msg #658

Chapter Three : Greyhawk City

Matrim bows his head for a moment at the pyre, then begins moving towards the Inn to book rooms. Matrim will make sure his room (bunking with someone if needed) is directly next to the two mercenaries that his friends noted with wariness. Once the rooms are booked, Matrim will go to the tavern to arrange provisions for four days (might as well be prepared), then sit with the large group to enjoy the evening meal.

During the meal, Matrim will suggest a watch schedule in the hall to avoid a repeat of what happened not too long ago. He will offer to take 3rd watch.
Myra Highbrow
player, 284 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 22 May 2021
at 02:13
  • msg #659

Chapter Three : Greyhawk City

Myra pays her respects to the pyre, then follows after Matrim. When they sit down for their evening meal Myra makes sure to find a seat that isn't directly next to either of the mercenaries, but doesn't draw attention to it. Instead if she can she sits next to her comrades and enjoys the meal with them thanking Matrim for taking care of everything. Myra will volunteer for 1st watch.
Talianythn
player, 214 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 22 May 2021
at 02:47
  • msg #660

Chapter Three : Greyhawk City

Tali follows after matrim and Myra, sitting next to them. She made no effort to talk to tbe newest members, but smiled and ate, thinking of what would be next
Bhelmyr Godstouched
player, 501 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 22 May 2021
at 03:26
  • msg #661

Chapter Three : Greyhawk City

Bhelmyr says, "Magical scrying, or good old-fashioned spying, I reckon. Either way, those responsible will pay in kind!"

At supper, Bhelmyr talks with the newcomers, making an effort at getting to know them a bit better.
DM
GM, 909 posts
Sat 22 May 2021
at 15:59
  • msg #662

Chapter Three : Greyhawk City

Matrim is able to rent six small rooms for the evening, costing 2.5 GP.
Each room has two beds, so some members of the party will need to share.

At the tavern, Matrim purchases provisions (rations) for the party, for four days,
costing a further 15 GP.

Also at the tavern, evening meals for the party will cost 3 GP.

Total cost = 20.5 GP

-----

Rooms :

1. Daniel and Bryce (soldiers)
2. Myra and Talianythn
3. Matrim and Bhelmyr
4. Gilthan and Fulthor (mercenaries)
5. Grundold Greyaxe (dwarf)
6. Sally (bookworm)

Watch schedule overnight :

1. Myra
2. Talianythn
3. Matrim


-----

The mood is solemn in the Fishtown Tavern during the evening meal.
The tavern staff appreciates the attendance of the adventuring party,
indicating that their enthusiasm for bringing The Red Mask to justice
brings hope to their village.

The party sits at two long tables. Party members chat politely amongst
themselves (except Sally, who has her nose stuck in a book, again).

The mercenaries, Gilthan and Fulthor, sit next to each other, near Bhelmyr.

Bhelmyr finds that the mercenaries make polite small-talk and are somewhat reluctant to
reveal too much about their past
. Bhelmyr learns that the two fought together in the wars,
defending the nearby kingdom of Furyondy's northern border, as Iuz attempted to push his
forces as far south as he could.

Bhelmyr suspects that the two may not be natives of Furyondy, however, but rather lands to
the north of the kingdom
. Lands that, though rather untamed and somewhat uncivilized,
were not allied with Iuz until overtaken by the cambion demigod.

-----

I've allocated party members to rooms.
If you'd like to change rooms, that's fine.

Also, those on watch : where/how will you position yourself ?
 - in your own room ?
 - on a stool in the hallway ?
 - outside the tavern ?


edit : added Talianythn to watch list
This message was last edited by the GM at 06:22, Sun 23 May 2021.
Myra Highbrow
player, 285 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 22 May 2021
at 18:57
  • msg #663

Chapter Three : Greyhawk City

On Myra's watch she will position herself on a stool in the hallway closest to the stairs (if there are stairs).
Talianythn
player, 215 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 23 May 2021
at 00:29
  • msg #664

Chapter Three : Greyhawk City

Tali will take second watch in the same place with an elven prayer book, siting that she is reading and praying while Myra sleeps
Matrim Rogthor
player, 664 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sun 23 May 2021
at 21:08
  • msg #665

Chapter Three : Greyhawk City

On a chair, in the hallway, that gives as much view as I can get. Also, Matrim will stay up a little late, trying to listen to conversation, if any, in the mercenaries room, from his room.

21GP removed (.5gp in tip)
This message was last edited by the player at 21:59, Sun 23 May 2021.
DM
GM, 910 posts
Sun 23 May 2021
at 22:52
  • msg #666

Chapter Three : Greyhawk City

The Inn provides rooms and breakfast, while the Tavern provides lunch, dinner, and drinks.
After an evening in the Tavern, the adventuring party retires to the Inn.

Myra and Talianythn's watches are uneventful,
except for hearing the loud snoring coming from the room of Gilthan and Fulthor.
The mercenaries drank a-little-too-much at the evening meal,
and while they did not do anything inappropriate, they sleep heavy (and snore loudly).

Matrim relieves Talianythn in the wee-hours to begin his watch.
Trying his best to be perceptive, he also hears the snoring of the mercenaries.

While listening, he hears something odd ..
Sally's voice, coming from her room ...
Quietly chanting words, probably magical or
a language Matrim does not understand ... over and over ...

DM, on behalf of Matrim Rogthor, rolled 16 using 1d20.  perception while on watch
Matrim Rogthor
player, 665 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Mon 24 May 2021
at 01:12
  • msg #667

Chapter Three : Greyhawk City

In the morning, Matrim will ask Sally about her chanting, in a casual conversational tone. Matrim makes it clear he does not understand magic, and wonders if her magic differs from his friend's magic.
DM
GM, 911 posts
Mon 24 May 2021
at 07:36
  • msg #668

Chapter Three : Greyhawk City

Sally looks a little surprised at Matrim's question.
She hesitates a moment before answering.
"Oh ! Was I talking in my sleep again ? Tee-hee-hee (she giggles), silly me !"
Sally quickly hurries away to eat breakfast.
Matrim Rogthor
player, 666 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Mon 24 May 2021
at 17:55
  • msg #669

Chapter Three : Greyhawk City

While eating breakfast, Matrim will discreetly pass on to Tali and Bhelmyr his quick chat with Sally and the chanting he heard earlier that morning from her room.
Talianythn
player, 217 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 25 May 2021
at 02:14
  • msg #670

Chapter Three : Greyhawk City

Tali listens to Matrim and his conversation. The elf made no indication of reaction, but took it all in. She looked at Sally as she ate breakfast on her own, and indicated Bhelmyr, Mira and matrim. "We must consider she may be a spy, but until then we keep an eye out."
Matrim Rogthor
player, 667 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Tue 25 May 2021
at 03:07
  • msg #671

Chapter Three : Greyhawk City

"In the midst of battle, just yell my name and where you want my weapon to fall. That's about all I can take in when the red takes over."
Bhelmyr Godstouched
player, 502 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 16 PP 9
Sat 29 May 2021
at 03:17
  • msg #672

Chapter Three : Greyhawk City

"I'd think talking in her sleep would make her a pretty terrible spy," answered Bhelmyr, ever gullible.
Myra Highbrow
player, 287 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 29 May 2021
at 05:04
  • msg #673

Chapter Three : Greyhawk City

Myra nodded in agreement to keeping an eye out.
DM
GM, 917 posts
Sun 30 May 2021
at 05:41
  • msg #674

Chapter Three : Greyhawk City

The adventuring party eventually leaves Fishtown, heading south-east,
following a rough rocky road through the hilly, mountainous, rocky terrain
towards the Star Cairn, lair of the bandits.

The adventurers, knowing they approach the lair of a dangerous enemy,
keep their eyes peeled for any sign of trouble.
Remarkably, the day passes without incident.

Believing they are approximately one-hour's travel from the Star Cairn,
the adventuring party sets up camp.

A site off-the-road is chosen, and a small cooking campfire is made.
An evening meal of rations and hunted bird is enjoyed.

Only the hot coals of the campfire remain,
before watches are assigned and the darkness sets in.

----------------------

Please check out the LARGE MAP
and the CAMP MAP.

Notice the position of the adventurers, hirelings, and horses.
I assume the horses are tied to rocks.

The terrain is rocky. The map shows many large rocks / boulders,
as well as the rough road, south of the campsite.

Notice the grid on the map. The large squares are 10' (dark lines),
while the smaller squares are 5' (light lines).


----------------------

It is during Talianythn's watch, as she patrols the
area between the sleeping party members and the horses,
that she hears a sound from the south-west.
A *thud* *thud* of a rock hitting the ground.
Perhaps a rock simply came loose and fell to the ground ?

----------------------

Talianythn, please declare your immediate actions.
Everyone else is asleep.

Talianythn
player, 221 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 31 May 2021
at 10:01
  • msg #675

Chapter Three : Greyhawk City

Tali walks around the embers of the fire, hearing the sounds of nature. All was quiet until she heard the rock.

The elf went on the offensive, softly casting a spell and sending her thoughts to the horses,  asking what they saw or heard.

She heard the reply and she squinted, making her way between Matrim and Myra, placing a hand on each and whispering.

"Something's close...I heard a sound and the horses smell something bad. Get ready."

She stood up slowly and reached her thoughts to the horses again, warning them that things will get bright and noisy.

The elf then reached into her magic, casting a spell of light between them and the horses.
Myra Highbrow
player, 290 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 31 May 2021
at 21:05
  • msg #676

Chapter Three : Greyhawk City

As soon as Myra was awoken she snatched her quiver onto her back and readied her bow with an arrow before her eyes had to readjust due to the new light that was provided. She didn't know what to expect or from where but she assumed Tali did and so she faced the direction Tali was facing with her arrow at the ready.
DM
GM, 918 posts
Tue 1 Jun 2021
at 21:51
  • msg #677

Chapter Three : Greyhawk City

Talianythn wakes up Myra and Matrim before casting a spell which
lights up an area between the adventurers camp and the horses.

Talianythn, Myra and Matrim stand ready.
Bhelmyr remains asleep (sorry).

Suddenly the awake adventurers hear a *grunting* sound,
and a few moments later a loud *CRASH* sound as a large rock
SMASHES into the ground
within the circle of light.

Another *grunting* sound soon follows, and again a *CRASH* as
another large rock SMASHES into the ground within the circle of light.

(Notice the green X's on the map for the impact locations of the rocks.)

The *CRASH* sounds stir the slumbering adventurers.
(Everyone begins to wake up !)

---------------------------

- Please check out the MAP.

- For the first round, everyone except Talianythn, Myra and Matrim are
  still groggy from waking up, and can do nothing.

- Talianythn, Myra and Matrim, please roll initiative
  and declare actions for ROUND ONE.

- Talianythn, what is the radius of your circle of light ?
  I shall add it to the map.

- I'm going to have all adventurer and hireling actions take place
  before the enemy actions. Consider this team 1 and team 2.
  Team 1 will act in initiative order, then team 2 will act in initiative order.
  This will hopefully streamline things and make the combat rpol-friendly.


---------------------------

Initiative
17 ???

DM rolled 17 using 1d20-1
Talianythn
player, 222 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 1 Jun 2021
at 23:09
  • msg #678

Chapter Three : Greyhawk City

Tali, already alert, watched as the two boulders crashed into the ground and quickly looked southwest. Dismissing the previous light spell, she again summoned light, this time on a rock in her hand. She drew her arm back and threw it as close to the area she surmised the enemies were, the boulders south west....she wanted to get a look at these enemies.

“Spread out everyone, and move quickly!”

Dagger already at her hip, she moved south in the darkness, letting the light on the boulders guide her, looking all the while for enemies.

<OOC: Talianythn rolled 19 using 1d20+2 - iniative

Action: cast light on a rock and throw at boulders, south west of group.
Movement: move south, 20 feet

Scanning the area for enemies

Talianythn rolled 22 using 1d20+6 - perception roll>


This message was last edited by the player at 23:30, Fri 04 June 2021.
Myra Highbrow
player, 293 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 2 Jun 2021
at 02:56
  • msg #679

Chapter Three : Greyhawk City

Myra looks towards the light trying to see the enemy with her bow still pointed in the direction that she's looking.

19:52, Today: Myra Highbrow rolled 17 using 1d20+4.  Initiative.

Action: Using perception to look toward the light for the enemy.
19:53, Today: Myra Highbrow rolled 10 using 1d20+5.  Perception roll Lucky*.
Movement: moving west 25 feet

Matrim Rogthor
player, 671 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Thu 3 Jun 2021
at 04:38
  • msg #680

Chapter Three : Greyhawk City

Initiative: Matrim Rogthor rolled 20 using 1d20+2

Feeling pressure on his arm, Matrim wakes from a particularity nice dream of a party back home. Registering first the darkness, then Tali's words, Matrims body reacts. He quickly springs up, grabs Bone-Breaker, and begins moving into Tali's light spell between the boulders, hopefully seeing enemies lit up. He booms "Face me cowards!" Before roaring and being consumed by his RAGE.

Movement: 40 feet into the centre of Tali's light spell.
Action: Dash. Total 80 feet movement if needed.
Bonus Action: RAGE.
DM
GM, 922 posts
Sat 5 Jun 2021
at 00:21
  • msg #681

Chapter Three : Greyhawk City

ROUND 1

Allies
22 Talianythn
20 Matrim Rogthor
17 Myra Highbrow
Enemies
17 ???

---------------------------

Talianythn casts light upon a small stone and throws it south-west towards the large boulders.
She then moves south, scanning for enemies as she goes.
No enemies are visible, but she hears sounds to the south-west.
The sounds could be feet against the ground, or a rock being hastily picked up.

Matrim grabs his weapon, and with RAGE, dashes towards Talianythn 's light spell,
booming "Face me cowards!" as he goes.
Matrim is able to make it to the edge of the light radius.
Before Matrim are very large boulders, partially lit-up by the light spell.

Myra, bow at the ready, moves west while scanning the area for enemies.
She sees nothing, but can also hear the same sounds Talianythn heard.

---------------------------

DM rolled 10 using 1d20+6.  ??? throw rock accuracy check.
DM rolled 14 using 1d20+6.  ??? throw rock accuracy check.
DM rolled 14 using 1d20+6.  ??? throw rock accuracy check.


*SMASH*
*CRASH*
*CRUNCH*


Three large rocks land near the adventurers.
Luckily, none of the throws were very accurate.
(Check map for green X impact locations.)

More movement-sounds can be heard from the south-west,
beyond the very large boulders.

---------------------------

- Please check out the MAP.

- The very large boulders could be climbed over.
  That would take a climb (dex?) check.

- Bhelmyr and the hirelings are now ready for action.
  Bhelmyr, roll initiative and declare actions for ROUND 2 !
Talianythn
player, 225 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 5 Jun 2021
at 01:53
  • msg #682

Chapter Three : Greyhawk City

Tali, interested on getting towards Matrim, who she can see his outlinenin her spell, ran forward towards the edge of the light spell and the edge of the rocks.

<OOC: Tali will move south west towards the boulders at full movement, staying in the dark but towards the edge of the light>
Matrim Rogthor
player, 672 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sat 5 Jun 2021
at 03:33
  • msg #683

Chapter Three : Greyhawk City

Matrim, his RAGE ending since no damage was dealt or taken, makes a snap decision to pick up Tali's light rock, then begin climbing the boulders.

Movement: 40 feet, begin climbing boulder.
Action: Dash, total 80 feet movement to draw from.
Bonus Action: Pick up rock

Dex to climb: Matrim Rogthor rolled 22 using 1d20+2
Myra Highbrow
player, 294 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 5 Jun 2021
at 03:34
  • msg #684

Chapter Three : Greyhawk City

Myra continues to hold her bow at the ready as she circles the bolder to her right. She uses all the senses she know how to try and determine where the danger is coming from.

Action: Using perception to look toward the North for the enemy or sense for any sign of direction the threat may be coming from.
20:29, Today: Myra Highbrow rolled 14 using 1d20+5.  Perception roll Lucky*.
Movement: moving around the bolder to Myra's right 25 feet

Bhelmyr Godstouched
player, 505 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Sun 6 Jun 2021
at 20:27
  • msg #685

Chapter Three : Greyhawk City

Bhelmyr wakes up and grabs his belt, putting it on over his nightclothes.

13:24, Today: Bhelmyr Godstouched rolled 6 using 1d20+2.  initiative.
DM
GM, 924 posts
Wed 9 Jun 2021
at 01:14
  • msg #686

Chapter Three : Greyhawk City

ROUND 2

DM rolled 17 using 1d20+1.  Daniel (NPC) initiative.
DM rolled 20 using 1d20+1.  Bryce (NPC) initiative.
DM rolled 14 using 1d20+1.  Gilthan (NPC) initiative.
DM rolled 2 using 1d20+1.  Fulthor (NPC) initiative.
DM rolled 16 using 1d20+1.  Grundold (NPC) initiative.
DM rolled 13 using 1d20+2.  Sally (NPC) initiative.


Allies
22 Talianythn
20 Matrim Rogthor
20 Bryce
17 Myra Highbrow
17 Daniel
16 Grundold
14 Gilthan
13 Sally
6 Bhelmyr
2 Fulthor
Enemies
17 ???

---------------------------

Talianythn moves at full speed (dash) towards the circle of light and the boulders, but stays in the darkness.

Matrim picks up the stone with light cast upon it and begins climbing the boulders.
Using all his goliath climbing skill, he is able to make it to the top of a very large boulder, approximately 20' high.
This moves the circle of light as well, which Matrim is now in the centre of.
The circle of light bathes the very large boulder in light.
Matrim can very faintly see more boulders to the south and southwest,
and he also hears movement close by, from amongst these boulders.

Bryce, one of the soldier hirelings, stands, dons his chain shirt and grabs his short sword.

Myra moves west, keeping her senses peeled for danger.
She is also able to hear sounds of movement, from the south-west, amongst the boulders.

Daniel, one of the soldier hirelings, stands, dons his chain shirt and grabs his short sword.

Grundold the dwarf, sighs and mutters to himself as he stands, puts his splint armor on and grabs his battleaxe.
Grundold *sniffs* the air, saying "There's a nasty smell about."

Gilthan, one of the mercenary hirelings, stands, dons his chain shirt and grabs his long sword.

Sally, the bookworm, yawns, stretches her arms out, and slowly gets to her feet.
She rubs her eyes, saying "What's all the ker-fuffle ? I was having a wonderful dream ..."

Bhelmyr stands and gathers his gear, preparing for action.

Fulthor, one of the mercenary hirelings, stands, dons his chain shirt and grabs his long sword.
He harshly snaps at Sally "Prepare yourself. There are enemies afoot."

---------------------------

DM rolled 20 using 1d20+6.  ??? throw rock.
DM rolled 26 using 1d20+6.  ??? throw rock.
DM rolled 22 using 1d20+6.  ??? throw rock.
DM rolled 8 using 1d4+4.  rock damage.
DM rolled 11 using 2d4+4.  rock damage crit.
DM rolled 7 using 1d4+4.  rock damage.


Matrim stands atop the very large boulder, bathed in light.

Sounds of movement !
Suddenly, from the south-west, three rocks fly out of the darkness !

*THUD*
*SLAM*
*CRUNCH*


All three rocks batter Matrim for a total of 26 HP damage.

Ouch !

---------------------------

- Please check out the MAP.

- DM has adjusted character BIO for damage taken.
  - Matrim : damage from rocks.
Matrim Rogthor
player, 674 posts
Goliath B. Rages left 2/3
HP 20/43 AC 14 PP 10
Thu 10 Jun 2021
at 10:17
  • msg #687

Chapter Three : Greyhawk City

Roaring from the pain, Matrim shrugs off part of the damage, then enters a RAGE. Moving towards where the rocks were thrown from, will Matrim see any enemies before using all of his movement?

Reaction: Stone's Endurance - remove 3 damage from previous damage taken (Bio updated)
Matrim Rogthor rolled 3 using 1d12+2 C'mon dice really???
Bonus Action: RAGE
Movement: 40 feet south-west, towards location of thrown boulders.
Action: Hold Attack Action. Trigger: An enemy comes within melee range.
First enemy to come into melee range will be attacked twice
Attack 1:
To Hit: Matrim Rogthor rolled 23
Damage: Matrim Rogthor rolled 12

Attack 2:
To Hit: Matrim Rogthor rolled 24
Damage: Matrim Rogthor rolled 14
This message was last edited by the player at 12:04, Thu 10 June 2021.
Talianythn
player, 227 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 10 Jun 2021
at 23:23
  • msg #688

Chapter Three : Greyhawk City

Tali saw the barbarian get hit by two boulders, and sprang into action, running as close she could to keep up, whispering words of minor healing as she went towards the barbarian friend.

<OOC: Time to act

Action: Movement close to Matrim
Movement: closer towards Matrim
Bonus action: Healing word, second level

Talianythn rolled 6 using 2d4+3.  healing word, second level.

Matrim heals 6 Points (It's a start big guy!)>

Myra Highbrow
player, 296 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 11 Jun 2021
at 01:19
  • msg #689

Chapter Three : Greyhawk City

Myra heads towards the noise she hears continuing to hold her bow at the ready.

Action: Holding action until Myra sees an enemy come within range of her bow
Movement: Moves 25ft southwest towards the noise.
Bonus action: Dash an additional 25ft southwest toward the noise.

DM
GM, 930 posts
Tue 15 Jun 2021
at 23:38
  • msg #690

Chapter Three : Greyhawk City

ROUND 3

Allies
22 Talianythn
20 Matrim Rogthor
20 Bryce
17 Myra Highbrow
17 Daniel
16 Grundold
14 Gilthan
13 Sally
6 Bhelmyr
2 Fulthor
Enemies
17 Ogres

---------------------------

Talianythn runs west, towards the very large boulder and Matrim,
casting a spell of healing upon the goliath as she moves.

Matrim enters a RAGE and moves to the south-west side of the very large boulder.
He slides down the side of the boulder, landing on the ground, ready for action.
(Matrim readies his attack action. Trigger : an enemy is within melee range.)

The stone with light cast upon it is dropped by Matrim as he readies his weapon.
It rolls and lands at the base of the very large boulder, and continues to bathe Matrim
and his immediate surroundings in magical light. (check map)

Bryce, one of the soldier hirelings, dashes south-west into the darkness,
roughly towards Talianythns position.

Myra dashes south-west towards the noise she hears,
continuing to hold her bow at the ready.

Daniel, one of the soldier hirelings, dashes south into the darkness.
He calls out "Where are they ?"

Grundold the dwarf dashes south into the darkness.
He answers Daniel, "Nearby, lad. Be ready for anything."

Gilthan, one of the mercenary hirelings, dashes west into the darkness.

Sally moves south-west, staying close to the embers of the adventurer's campfire.
She cast a spell, creating magical armor around herself. (mage armor)

Bhelmyr dashes west, following Myra and Talianythn.

Fulthor, one of the mercenary hirelings, moves to the south-west,
but stays relatively close to the embers of the adventurer's campfire.

---------------------------

Matrim has slid down the other side of the very large boulder.
The stone with light cast upon it lies at his feet.

A great growling "RAAAAAGH!" sound erupts from the first ogre,
as it charges towards Matrim, a large rock in it's fist.
The ogre brings the rock down towards Matrim's skull ...

DM rolled 15 using 1d20+6 - attack
DM rolled 7 using 1d4+4 - damage


... CRUNCH !
Matrim is clocked in the head by the ogre's rock. (3 HP damage)

Sounds of movement in the dakness !
Two more ogres emerge from the darkness, entering the circle of light.

Matrim reacts (triggers his held action), attacking the first ogre.
HACK ! SLASH !
Matrim cuts deeply into the flesh of the first ogre,
spilling guts and gore across the ground and nearby boulders.

The ogre, though terribly wounded, still stands.

---------------------------

- Please check out the MAP.

- Matrim can see three ogres, though there may be more enemies in the darkness.

- DM has adjusted character BIO for damage taken.
  - Matrim : damage from ogre rock smash.
Talianythn
player, 229 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 17 Jun 2021
at 04:30
  • msg #691

Chapter Three : Greyhawk City

Tali, on tbe other side of the boulder, could see her light effect still in action and heard the roar of Matrim...and other things.

The nimble elf started to climb the boulder, but part way up, slipped back down, landing on her arm painfully. Looking at the boulders, she decides to go around.

<OOC: decides tonclimb the boulders.

Talianythn rolled 4 using 1d20+2 - dex check

Fail

Spend movement and action to go around north side of boulders>


This message was last edited by the player at 12:45, Thu 17 June 2021.
Matrim Rogthor
player, 678 posts
Goliath B. Rages left 2/3
HP 23/43 AC 14 PP 10
Thu 17 Jun 2021
at 06:34
  • msg #692

Chapter Three : Greyhawk City

The familiar sensation of pain being deadened spurs Matrim onward, because deep down, somewhere in the fog of rage, he knows that the pain his enemies feel is much, much worse.

Attack 1:
To Hit: Matrim Rogthor rolled 8 NAT 1 :(
Damage: Matrim Rogthor rolled 15

If the wounded Ogre survives, Matrim will attack again. If the wounded Ogre dies, Matrim will move to and attack the more southern Ogre.

Attack 2:
To Hit: Matrim Rogthor rolled 13
Damage: Matrim Rogthor rolled 15

Action: Attack
Movement: Southward, if needed
Bonus Action: None

Bhelmyr Godstouched
player, 507 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Sun 20 Jun 2021
at 03:52
  • msg #693

Chapter Three : Greyhawk City

Bhelmyr touches the vial hanging from his neck, and performs the gestures and words that cause him to rise into the air. He shot into the sky, upwards, and forwards.

Action: Cast fly.
Movement: Fly 60' upwards, 60' in the direction of Matrim's light.

Myra Highbrow
player, 298 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 25 Jun 2021
at 00:47
  • msg #694

Chapter Three : Greyhawk City

Hearing Matrim's yell, Myra heads towards the noise continuing to hold her bow at the ready.

Action: Holding action until Myra sees an enemy come within range of her bow
Movement: Moves 25ft southwest towards the noise.
Bonus action: Dash an additional 25ft southwest toward the noise.

This message was last edited by the player at 00:48, Fri 25 June 2021.
DM
GM, 934 posts
Sat 26 Jun 2021
at 00:19
  • msg #695

Chapter Three : Greyhawk City

ROUND 4

Allies
22 Talianythn
20 Matrim Rogthor
20 Bryce
17 Myra Highbrow
17 Daniel
16 Grundold
14 Gilthan
13 Sally
6 Bhelmyr
2 Fulthor
Enemies
17 Ogres

---------------------------

Talianythn, the usually nimble elf started to climb the boulder, but part way up, slipped back down, landing on her arm painfully.
Looking at the boulder, she decides to move around the boulder to the north.

Matrim attacks the ogre directly in-front of him.
His first attack misses, but the second slices into the ogre's belly,
splattering blood onto the nearby rocks.

Bryce, one of the soldier hirelings, continues to dash to the west.

Myra dashes (bonus action) to the south-west, around the large boulder.
Into Myra's view comes the circle of light. She can see the ogres facing Matrim.
One of the rear ogres (behind the ogre Matrim is fighting) becomes the target for Myra's arrow.
DM, on behalf of Myra Highbrow, rolled 25 using 1d20+8
DM, on behalf of Myra Highbrow, rolled 9 using 1d6+5

(I'm using the same dice that Myra has used previously (1d20+8, etc), according to the dice-roller-log. If this is incorrect, we can adjust the numbers.)
An arrow thuds! deep into the chest of the second ogre, who howls in pain and surprise !

Daniel, one of the soldier hirelings, bravely dashes south, into the darkness, looking for enemies.

Grundold the dwarf dashes south, following Daniel.

Gilthan, one of the mercenary hirelings, dashes west, following Bryce.

Sally, finding herself alone at the almost-extinguished campfire, decides to also dash west, following Gilthan and Bryce.

Bhelmyr casts fly and takes to the air, flying up and south-west, towards Matrim.
Bhelmyr is higher than the very large boulder, and can see light from the other side of the very large boulder.
Bhelmyr hears a sound from the south. It is not a sound coming from the battle with the ogres to the west. The sound is wing-flapping, then a thud !

Fulthor, one of the mercenary hirelings, dashes south, following Daniel.

---------------------------

The first ogre again brings it's held rock down towards Matrim's skull.
DM rolled 8 using 1d20+6
The ogre misses completely and roars in frustration.

The second  ogre moves up close to Myra, intent upon smashing the small creature who hurt him.
DM rolled 8 using 1d20+6
Myra easily ducks below the ogre's clumsy rock attack.

The third ogre moves closer to Matrim and attacks the goliath.
DM rolled 26 using 1d20+6 CRIT !
DM rolled 11 using 2d4+4

The second ogre smashes it's held rock into Matrim's ribs for 5 HP damage.

Moving through the darkness is a fourth ogre.
It moves north towards Myra and Talianythn.
Myra, lacking dark-vision cannot see the ogre, but Talianythn can !

---------------------------

- Please check out the MAP.

- Four enemies are visible.
 - first ogre : very hurt, fighting Matrim.
 - second ogre : a little-bit hurt, fighting Myra.
 - third ogre : feeling fine, fighting Matrim.
 - fourth ogre : feeling fine, in darkness.

- DM has adjusted character BIO for damage taken.
  - Matrim took 5 HP damage from ogre rock smash.

edit : minor mistake
This message was last edited by the GM at 00:27, Sat 26 June 2021.
Matrim Rogthor
player, 681 posts
Goliath B. Rages left 2/3
HP 18/43 AC 14 PP 10
Sat 26 Jun 2021
at 01:11
  • msg #696

Chapter Three : Greyhawk City

Feeling the dulled pain in his ribs, Matrim continues his ferocious attack on the Ogres.

He will begin by first attacking the wounded Ogre.

Attack 1:
To Hit: Matrim Rogthor rolled 19
Damage: Matrim Rogthor rolled 8

If the Ogre survives, Matrim will attack again. If the Ogre dies, Matrim will attack the remaining one.

Attack 2:
To Hit: Matrim Rogthor rolled 19
Damage: Matrim Rogthor rolled 10
Myra Highbrow
player, 299 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 2 Jul 2021
at 21:13
  • msg #697

Chapter Three : Greyhawk City

Having made her shot, Myra puts away her bow and draws her Venom's Bite Dagger. Myra lunges forward towards the Ogre in front of her to jab at him with the dagger.

Free Object Interaction: Put away bow.
Bonus action: Draw Venom's Bite Dagger.
Movement: None
Action: Attack Ogre currently in melee with dagger.
14:08, Today: Myra Highbrow rolled 21 using 1d20+8.  Attack roll.
14:12, Today: Myra Highbrow rolled 8 using 1d4+5.  Damage roll.

Bhelmyr Godstouched
player, 508 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Fri 2 Jul 2021
at 21:26
  • msg #698

Chapter Three : Greyhawk City

Bhelmyr will cast magic missile at the nearest ogre he can see, then fly northwest, keeping his elevation outside of darkvision range from the ogres.

Action: cast Magic Missile, level 1, for 12 damage.
Movement: 60 feet NW, maintaining enough altitude that he can't see the ground.
14:16, Today: Bhelmyr Godstouched rolled 12 using 3d4+3.  Magic Missile combined damage, level 1.

Talianythn
player, 232 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 2 Jul 2021
at 23:11
  • msg #699

Chapter Three : Greyhawk City

Tali, seeing Myra move up and engage, moved to her side, casting a simple but potent cantrip, sending divine flame onto the ogre facing Myra. As she approached, she saw what bad shape her goliath friend was in, and changed her tactics....he needed help.

calling fourth her magical energy, she sent a wave of magical healing towards Matrim, causing some of his wounds to heal over.

<OOC: Movement - Move 20 feet to behind Myra

Action - Cast sacred flame

Talianythn rolled 11 using 2d8.  sacred flame.

Bonus Action - Cast Healing word, 3rd level at Matrim

Talianythn rolled 10 using 3d4+3.  healing word, third level.

Gotta get closer to matrim to heal him better!>

Matrim Rogthor
player, 682 posts
Goliath B. Rages left 2/3
HP 18/43 AC 14 PP 10
Sat 3 Jul 2021
at 00:03
  • msg #700

Chapter Three : Greyhawk City

Bio Updated. Thank you!
DM
GM, 937 posts
Sat 3 Jul 2021
at 23:50
  • msg #701

Chapter Three : Greyhawk City

ROUND 5

Allies
22 Talianythn
20 Matrim Rogthor
20 Bryce
17 Myra Highbrow
17 Daniel
16 Grundold
14 Gilthan
13 Sally
6 Bhelmyr
2 Fulthor
Enemies
19 ???
17 Ogres

---------------------------

Talianythn, moves west, stopping next to Myra.
She casts sacred flame upon the ogre threatening Myra.
DM rolled 15 using 1d20-1 - ogre dex save
Unfortunately, the ogre is able to twist it's huge body in a weird way to avoid the sacred flame.
Talianythn then casts healing word, healing Matrim, who she can see nearby, fighting more ogres.

Matrim continues his assault upon the ogre foes.
His first attack slices low, across the (first) ogre's knees.
The ogre slumps to the ground (prone).
Matrim attacks again, bringing his weapon down upon the back of the ogre's neck,
chopping deeply and almost completely severing the ogre's head.
Matrim knows this ogre is very near death.

Bryce, one of the soldier hirelings, dashes west, past Myra and Talianythn.

Myra stows away her bow, pulls the Venom's Bite Dagger out,
and viciously stabs at the (second) ogre in-front of her.
The dagger bites deep, causing the ogre to grunt in pain.
(note : The dagger is not coated in poison. Doing so requires an action.)

Daniel, one of the soldier hirelings, moves further south into the darkness.
He stops and calls behind him, "Grundold, can you see anything? It's too dark for me!"

Grundold the dwarf continues to dash south, reaching Daniel.
He replies to Daniel, "Yes, lad, I can. Large boulders, but no enemies .... wait! Up there!"

Gilthan, one of the mercenary hirelings, dashes west, towards Bryce, Myra and Talianythn

Sally, hearing Daniel and Grundold speak, moves south.
She also picks up a small rock, casting light upon it, creating an area of light around herself.

Bhelmyr casts magic missile at the third ogre (the unhurt ogre fighting Matrim).
He then flies north-west, maintaining a high altitude.

Fulthor, one of the mercenary hirelings, dashes south, catching up with Daniel and Grundold.

---------------------------

DM rolled 19 using 1d20 - ??? initiative

Something leaps from the large boulders to the west of Daniel, Gilthan and Fulthor.
It attacks Daniel ...
DM rolled 16 using 1d20+7 - ??? first attack
DM rolled 11 using 2d6+4 - ??? first damage

A crunch sound is heard.
Daniel screams in pain.
It attacks again ...
DM rolled 8 using 1d20+7 - ??? second attack
... but misses.

The first ogre, prone and near death, but still dangerous, lifts himself up to a kneeling position,
and attempts to smash his held rock into Matrim's ribs.
DM rolled 22 using 1d20+6 - ogre attack
DM rolled 10 using 2d4+4 - rock damage

One of Matrim's ribs breaks as he takes 5 HP damage.

The second ogre attacks Myra, bringing a rock down hard !
DM rolled 18 using 1d20+6 - ogre attack
DM rolled 10 using 2d4+4 - rock damage

CRUNCH !
The rock smashes into Myra's skull for a very painful 10 HP damage.

The third ogre, recently injured by Bhelmyr's magic missiles,
furiously attempts to slam his rock into the nearest foe : Matrim.
DM rolled 17 using 1d20+6 - ogre attack
DM rolled 8 using 2d4+4 - rock damage

The rock glances against the side of Matrim's head for 4 HP damage.

The fourth ogre steps forward and swings his rock at Bryce.
DM rolled 18 using 1d20+6 - ogre attack.
DM rolled 7 using 2d4+4 - rock damage.

Bryce takes 7 HP damage as the rock smashes into his torso.

---------------------------

- Please check out the MAP.

- Four enemies are visible to the adventurers,
  while a fifth enemy has engaged the hirelings in combat (check map).
- I've numbered the ogres on the map to make things a bit clearer.

- DM has adjusted allies BIO for damage taken.
  - Daniel took 11 HP damage from ???.
  - Matrim took 5 HP damage from ogre rock smash.
  - Myra took 10 HP damage from ogre rock smash.
  - Matrim took 4 HP damage from ogre rock smash.
  - Bryce took 7 HP damage from ogre rock smash.

 - Myra is hurt.
 - Matrim is very hurt.
 - Daniel is hurt.
 - Bryce is hurt.
 - First ogre is near death. (fighting Matrim)
 - Second ogre is hurt. (fighting Myra)
 - Third ogre is hurt. (fighting Matrim)
 - Fourth ogre is feeling fine ! (fighting Bryce)
 - ??? is feeling fine ! (fighting Daniel)
Talianythn
player, 233 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 4 Jul 2021
at 11:25
  • msg #702

Chapter Three : Greyhawk City

Tali was torn at that moment. Her friend Myra, the person she was closest to, was hurt, but the gentile giant Matrim was also hurt, badly, and though both needed healing, it was the goliath who won out.

The agile elf made her way towards the ogre in her way, deftly dodging him so as to not be attacked, and made her way. She knew she could not reach him to touch him and use her more powerful healing, but her minor healing, she could use at a distance, she could.  She again sent a wave of healing towards the barbarian, healing his wounds with a gust of nature energy

<OOC: Wow....these ogres are mean!

movement : move 5 Feet
action : disengage from ogre
movement : move remaining 25 Feet
bonus action : healing word On matrim, 3rd level

Talianythn rolled 12 using 3d4+3.  healing word, 3rd level.>

Myra Highbrow
player, 301 posts
Halfling Rogue
HP 22/33 AC 18 PP 15
Sun 4 Jul 2021
at 21:34
  • msg #703

Chapter Three : Greyhawk City

Myra now had a pounding headache, but that only made her more angry. She growled as she continued to slash and jab with her dagger.

OOC: I know it's not much, but Myra only took 10 damage right? Shouldn't she be at 23 not 22?

Bonus action: None
Movement: None
Action: Attack same Ogre currently in melee with dagger.
14:33, Today: Myra Highbrow rolled 18 using 1d20+8.  Attack roll.
14:33, Today: Myra Highbrow rolled 9 using 1d4+5.  Damage roll.

Matrim Rogthor
player, 683 posts
Goliath B. Rages left 2/3
HP 21/43 AC 14 PP 10
Mon 5 Jul 2021
at 00:39
  • msg #704

Chapter Three : Greyhawk City

Matrim, now having a broken rib, roars into the faces of the two Ogres in front of him. Feeling the healing powers of his friend wash over him (Bio updated +12 THANK YOU), and hearing the other creatures, knowing that He could be helping his friends at this moment instead of just fighting these two beats, Matrim will make a gamble and attack recklessly. Matrim's RAGEconsumes more of him, and his attacks become more brutal and aggressive.

Attack 1:
To Hit: Matrim Rogthor rolled 25
Damage: Matrim Rogthor rolled 12

If O1 survives, Matrim will attack again. If O1 dies, Matrim will attack O3.

Attack 2:
To Hit: Matrim Rogthor rolled 21
Damage: Matrim Rogthor rolled 16

Action: Reckless Attack
Movement: None
Bonus Action: None

DIE DIE DIE DIE DIE DIE DIE DIE
edit: misnumbered Ogres

This message was last edited by the player at 06:27, Mon 05 July 2021.
Bhelmyr Godstouched
player, 509 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Tue 6 Jul 2021
at 22:46
  • msg #705

Chapter Three : Greyhawk City

Bhelmyr will fly over the area where he hears Myra and Tali fighting in the dark, carefully fish a copper piece from his purse, make it glow, and drop it. Then he will fly between Matrim and Myra, to be within 60' of both of them, and chant an echoing prayer to heal both of them, before rising up out of sight, once again.

Move: To the space 60' above the space southwest of O2
Free item interaction: One CP from coin purse.
Action: Cast light on coin.
No action: Drop coin
Move: 10' South
Bonus Action: Twinned Healing Word, Level 3, on Myra and Matrim, for 12 HPeach.
Move: 15' East and 15' up.

15:42, Today: Bhelmyr Godstouched rolled 12 using 3d4+3.  Healing word lvl3.

DM
GM, 939 posts
Wed 7 Jul 2021
at 03:28
  • msg #706

Chapter Three : Greyhawk City

ROUND 6

Allies
22 Talianythn
20 Matrim Rogthor
20 Bryce
17 Myra Highbrow
17 Daniel
16 Grundold
14 Gilthan
13 Sally
6 Bhelmyr
2 Fulthor
Enemies
19 ???
17 Ogres

---------------------------

Talianythn deftly moves around the second ogre, towards Matrim,
casting a healing word as she approaches the goliath.
Talianythn has made it to the edge of the circle of light surrounding Matrim.

Matrim attacks recklessly, smashing the first ogre's skull apart with his weapon.
Ogre brains splatter onto the rocks as the huge brute slumps to the ground.
The first ogre is DEAD.

Matrim continues fighting, hacking deeply into the other (third) ogre next to him.

Bryce, one of the soldier hirelings, slashes at the fourth ogre with his shortsword.
DM rolled 22 using 1d20+3.  Bryce shortsword attack.
DM rolled 4 using 1d6+1.  Bryce shortsword damage.

Bryce cuts along the ogre's arm.
Bryce yells "There's more where that came from !"

Myra growls as she continues to slash and jab with her dagger.
Myra cuts deeply into the second ogre's belly.

Daniel, one of the soldier hirelings, slashes at the ??? with his shortsword.
DM rolled 21 using 1d20+3.  Daniel shortsword attack.
DM rolled 5 using 1d6+1.  Daniel shortsword damage.

Daniel cuts into the ???.
Daniel calls out to Sally "Quickly, girl ! This monster won't fall easily !"

Grundold the dwarf moves forward and brings his battleaxe down towards the ???.
DM rolled 23 using 1d20+5.  Grundold battleaxe attack.
DM rolled 7 using 1d8+3.  Grundold battleaxe damage.

Grundold cuts into the ???.
Grundold yells to Daniel and Fulthor "Stay focussed. Keep fighting !"

Gilthan, one of the mercenary hirelings, dashes west, towards Bryce and the fourth ogre.
Due to his dash, he doesn't have time to attack.

Sally moves south towards Bryce, Grundold and Fulthor.
She throws her rock with light cast upon it towards the sounds of battle.
DM rolled 13 using 1d20+2.  Sally throw rock accuracy.
The rock lands near Fulthor, lighting up the area.

Bhelmyr flies over the fight with the second ogre,
dropping a coin with light cast upon it as he goes.
He then flies a little further south, casting healing word upon Matrim and Myra,
before rising out of sight.
Bhelmyr is roughly above Talianythn.

Fulthor, one of the mercenary hirelings, moves south-west and joins the fray
against the ???, slashing with his longsword.
DM rolled 14 using 1d20+3.  Fulthor longsword attack.
DM rolled 2 using 1d8+1.  Fulthor longsword damage.

Fulthor scratches the ???.

---------------------------

The ??? again attacks Daniel.
DM rolled 25 using 1d20+7.  ??? first attack.
DM rolled 11 using 2d6+4.  ??? first damage.

Daniel cries out in painful anguish as he is seriously injured by the ???.

The ??? attacks Daniel again ...
DM rolled 13 using 1d20+7.  ??? second attack.
... and misses.

The second ogre, rock in hand, continues it's assault against Myra.
DM rolled 14 using 1d20+6.  ogre attack.
Myra is able to avoid the rock coming down.
The ogre slams the rock into the ground next to the halfling.

The third ogre attempts to smash it's rock against Matrim's skull ...
(ogre gets advantage due to Matrim's reckless attack earlier)
DM rolled 13 using 1d20+6.  ogre attack (advantage)
DM rolled 11 using 1d20+6.  ogre attack (advantage)

... and misses.

The fourth ogre, rock in hand, continues to attack Bryce.
DM rolled 24 using 1d20+6.  ogre attack.
DM rolled 10 using 2d4+4.  rock damage.

The rock smashes into the side of Bryce's head for a devastating 10 HP damage.
CRUNCH !

---------------------------

- Please check out the MAP.

- DM has adjusted allies BIO for Bhelmys's healing and damage taken.
 - Bhelmyr healed Matrim and Myra for 12 HP each.
 - damage against Daniel and Bryce.

 - Myra is feeling fine after Bhelmyr's healing.
 - Matrim is hurt.
 - Daniel is very hurt.
 - Bryce is very hurt.
 - First ogre is DEAD.
 - Second ogre is hurt. (fighting Myra)
 - Third ogre is hurt. (fighting Matrim)
 - Fourth ogre is a little bit hurt. (fighting Bryce)
 - ??? is a little bit hurt. (fighting Daniel)

Note :
I don't really know what the penalty should be for fighting things in darkness.
I suppose I should have been applying some kind of penalty or adjustment to rolls.
I don't think anyone (including me) has been adjusting their rolls or AC due to this condition.
Is it the same as invisibility ?
It doesn't really matter right now, as all the enemies are lit up.

Matrim Rogthor
player, 684 posts
Goliath B. Rages left 1/3
HP 33/43 AC 14 PP 10
Wed 7 Jul 2021
at 03:51
  • msg #707

Chapter Three : Greyhawk City

Feeling the healing energy from his friend Bhelmyr (Thank you!), and seeing his success over the first Ogre, Matrim, wanting to end this fight quickly so he can help his other friends, will gamble again.

Matrim will also attempt speech during his rage, trying to tell his friends and hirelings that he will aid soon. He attempts to roar "ONE DEAD, ONE LEFT."

Attack 1:
To Hit: Matrim Rogthor rolled 19
Damage: Matrim Rogthor rolled 17

If O3 survives, Matrim will attack again. If O3 dies, Matrim will move to and attack O2.

Attack 2:
To Hit: Matrim Rogthor rolled 16
Damage: Matrim Rogthor rolled 15

Action: Reckless Attack
Movement: Conditional, up to 40 feet to O2
Bonus Action: None

Myra Highbrow
player, 303 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 7 Jul 2021
at 23:20
  • msg #708

Chapter Three : Greyhawk City

"Haha!" Myra exclaims as she sees the Ogre miss her. She viciously starts slashing at him again.

Bonus action: None
Movement: None
Action: Attack same Ogre currently in melee with dagger.
16:15, Today: Myra Highbrow rolled 14 using 1d20+8.  Attack roll.
16:15, Today: Myra Highbrow rolled 8 using 1d4+5.  Damage roll.
If Matrim makes it next to the Ogre and I hit then...
16:19, Today: Myra Highbrow rolled 7 using 3d6.  Sneak Attack roll.

Talianythn
player, 234 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 9 Jul 2021
at 00:09
  • msg #709

Chapter Three : Greyhawk City

Tali moves quickly up to her barbarian friend, touching his back lightly, and while praying to the wyldmother, she hoped the barbarian friend wouldn't think her another enemy. she channeled the healing energy into the man.

<OOC: Movement - Move to Matrim

Action - Cast Cure wounds on Matrim

Talianythn rolled 16 using 3d8+3 (Cure wounds, 3rd level).

Matrim Heals 16HP

Bonus action - None>

Matrim Rogthor
player, 685 posts
Goliath B. Rages left 1/3
HP 33/43 AC 14 PP 10
Fri 9 Jul 2021
at 08:37
  • msg #710

Chapter Three : Greyhawk City

Feeling the powerful healing sensation from his friend, not mistaking her light hand as an enemy, Matrim smiles and redoubles his efforts as he lays into the Ogre in front of him.

To avoid confusion (my own mostly) I will not update my Bio for healing and just leave that to our Great DM

Bhelmyr Godstouched
player, 513 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Thu 15 Jul 2021
at 05:15
  • msg #711

Chapter Three : Greyhawk City

Bhelmyr will call down sacred radiance on the Ogre fighting Myra as he flies past their heads, just out of reach, and hovers at the edge of the light to the north, his eyes level with the ogres'. "Over here!" He shouted at the ogre.

Action: Cast sacred flame on O2 for 7 radiant damage.
Move: Just NE of Gilthan, narrowly avoiding the Ogres' attack ranges. 5' off the ground.

22:02, Today: Bhelmyr Godstouched rolled 7 using 2d8.  Sacred Flame Damage.

DM
GM, 944 posts
Sat 17 Jul 2021
at 11:47
  • msg #712

Chapter Three : Greyhawk City

ROUND 7

Allies
22 Talianythn
20 Matrim Rogthor
20 Bryce
17 Myra Highbrow
17 Daniel
16 Grundold
14 Gilthan
13 Sally
6 Bhelmyr
2 Fulthor
Enemies
19 ???
17 Ogres

---------------------------

Talianythn moves quickly up to Matrim
and casts cure wounds upon the goliath,
healing him to full health.

Matrim hacks into ogre 3, completely severing a leg.
The ogre slumps to the ground, rock still in hand.
The ogre lets out a ferocious roar, "Rrrrooooaaa ---",
cut short as Matrim's blade comes down again,
hacking the ogre's head from it's neck.
Ogre 3 is dead.

Matrim then moves north, towards the fight against the remaining two ogres.
(I know you didn't specify this, but thought it made sense.
We can change it if you don't want to do this.
)

Bryce, one of the soldier hirelings, seeing stars after receiving a rock to the head,
attempts to attack ogre 4 with his shortsword ...
DM rolled 6 using 1d20+3.  Bryce shortsword attack.
... and misses.

Myra viciously slashes at ogre 2,
cutting into the flabby flesh of the ogre's belly.

Daniel, one of the soldier hirelings, slashes again at the ??? with his shortsword.
DM rolled 16 using 1d20+3.  Daniel shortsword attack.
DM rolled 7 using 1d6+1.  Daniel shortsword damage.

Daniel grunts "Ugh!" as he slashes into the ???.

Grundold the dwarf chops again at the ??? with his battleaxe ...
DM rolled 9 using 1d20+5.  Grundold battleaxe attack.
... and misses.

Gilthan, one of the mercenary hirelings, slashes at ogre 4 with his longsword.
DM rolled 22 using 1d20+3.  Gilthan longsword attack.
DM rolled 5 using 1d8+1.  Gilthan longsword damage.

Gilthan chops into one of the ogre's muscly legs.

Sally calmly walks towards the circle of light where Daniel, Grundold and Fulthor fight desperately against the ???.
She calls out, "Monster, your terror ends now !!", then casts magic missile,
sending six missiles slamming into the body of the ???.
Zak! Zak! Zak! Zak! Zak! Zak!
DM rolled 21 using 6d4+6.  Sally magic missile.
The ??? howls with pain (which is heard by all adventurers), but does not die.
Sally mutters to herself, "Well ... ends soon, maybe ..."

Bhelmyr flies down low, taunting ogre 2 as he passes.
Bhelmyr summons a sacred flame upon ogre 2 ...
DM rolled 18 using 1d20-1.  ogre dex save.
... but somehow the ogre is able to twist it's enormous body out of the way.

Fulthor, one of the mercenary hirelings, yells, "Die, beast, die !",
as he hacks at the ??? with his longsword ...
DM rolled 4 using 1d20+3.  Fulthor longsword attack.
... and misses.

---------------------------

The ??? continues it's assault against Daniel ...
DM rolled 9 using 1d20+7.  ??? first attack.
DM rolled 12 using 1d20+7.  ??? second attack.

... and misses with both attacks.

Ogre 2 attempts to flatten Myra with it's rock ...
DM rolled 16 using 1d20+6.  ogre attack.
... and misses.

Ogre 4 attempts to smash Bryce's head apart with it's rock.
DM rolled 25 using 1d20+6.  ogre attack.
DM rolled 12 using 2d4+4.  rock damage.

A crunch-crack sound is heard by those nearby as the ogre's rock collides with Bryce's skull.
Bryce falls to the ground, bleeding from his skull and nose.
He is not moving ...

---------------------------

- Please check out the MAP.

- DM has adjusted allies BIO for healing and damage taken.
 - Talianythn cast cure wounds upon Matrim.

 - Daniel is very hurt.
 - Bryce is severely hurt.
 - First ogre is DEAD.
 - Second ogre is very hurt.
 - Third ogre is DEAD.
 - Fourth ogre is a little bit hurt.
 - ??? is hurt.
Bhelmyr Godstouched
player, 514 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Sat 17 Jul 2021
at 21:38
  • msg #713

Chapter Three : Greyhawk City

If there is still at least one ogre in range, Bhelmyr summons another sacred flame on the most heavily wounded ogre withing range, and says a quick prayer to heal Bryce.

If the ogres are dead, he will instead cast spare the dying on Bryce.

Action: Sacred Flame Dex save DC for 14 damage
Bonus: Healing word level 1 on Bryce for 2 HP

14:33, Today: Bhelmyr Godstouched rolled 14 using 2d8.  Sacred Flame Damage.

14:33, Today: Bhelmyr Godstouched rolled 2 using 1d4+1.  Healing word lvl1.

Myra Highbrow
player, 305 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 18 Jul 2021
at 23:03
  • msg #714

Chapter Three : Greyhawk City

Myra continues slashing exclaiming out, "Just bite the dust already!"

Bonus action: None
Movement: If Ogre 2 dies before Myra's turn, then she will move to Ogre 4 and attack him instead.
Action: Attack Ogre currently in melee with dagger.
15:58, Today: Myra Highbrow rolled 26 using 1d20+8.  Sneak Attack roll.
15:59, Today: Myra Highbrow rolled 8 using 1d4+5.  Damage roll.
If an ally is next to the Ogre and I hit then...
16:01, Today: Myra Highbrow rolled 15 using 3d6.  Sneak Attack Damage roll.

This message was last edited by the player at 23:03, Sun 18 July 2021.
Talianythn
player, 235 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 19 Jul 2021
at 23:38
  • msg #715

Chapter Three : Greyhawk City

With Matrim healed and her teammates well in hand for the remaining ogres, her thoughts went to the hired people. She looked at the Boulder, at the edge of the light, and channeling her magic, disappeared in a puff of fine mist, reappearing on top of the Boulder. She carefully made her way to see the others.

<OOC: time to check the others.

Action - hold until I see other group
Bonus action - misty step onto the large Boulder
Movement - to get visual on other group>

Matrim Rogthor
player, 690 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Tue 20 Jul 2021
at 01:03
  • msg #716

Chapter Three : Greyhawk City

Sprinting quietly, then roaring just as he makes his reckless attack on the unsuspecting Ogre, Matrim comes to the aid of Myra.

Attack 1:
To Hit: Matrim Rogthor rolled 28 NAT 20! Huzzah!
Damage: Matrim Rogthor rolled 9 and i just haaaaad to roll a 1

If O2 survives, Matrim will attack again. If O2 dies, Matrim will move to and attack O4.

Attack 2:
To Hit: Matrim Rogthor rolled 20
Damage: Matrim Rogthor rolled 16

Action: Reckless Attack
Movement: Conditional, and using the movement last turn was a great idea thank you!
Bonus Action: None

DM
GM, 947 posts
Tue 20 Jul 2021
at 23:46
  • msg #717

Chapter Three : Greyhawk City

ROUND 8

Allies
22 Talianythn
20 Matrim Rogthor
20 Bryce
17 Myra Highbrow
17 Daniel
16 Grundold
14 Gilthan
13 Sally
6 Bhelmyr
2 Fulthor
Enemies
19 Wyvern
17 Ogres

---------------------------

Talianythn teleports via the spell misty step, appearing nearby, atop the very large boulder.
She scrambles over the surface of the very large boulder, heading south and east.
(I've had you dash here to get closer to see what's happening over there.)
Eventually, standing atop a very large boulder, she looks east, over the
smaller boulders, and to the group fighting beyond.
She sees Daniel, Grundold and Fulthor battling a ferocious wyvern !

Matrim recklessly attacks ogre 2,
hacking at the ogre's back with two ferocious swings of his weapon.
Matrim hacks through ogre flesh and bone, causing the ogre to fall forward,
narrowly missing Myra as it slumps to the ground.
Ogre 2 is very near death and incapacitated.
(Ogre 2 is on 1 HP, barely alive, and no longer a threat.)

Bryce, one of the soldier hirelings, is lying still on the ground,
bleeding from his skull and nose.

Myra deftly moves west and sneakily attacks ogre 4.
She cuts deeply, expertly and sneakily into a sensitive area,
causing the ogre to howl in pain !
"AAARRRROOOOOOoooooo!"

Daniel, one of the soldier hirelings, slashes at the wyvern with his shortsword.
DM rolled 17 using 1d20+3.  Daniel shortsword attack.
DM rolled 5 using 1d6+1.  Daniel shortsword damage.

Daniel causes more wyvern blood to splash onto the nearby rocks.

Grundold the dwarf chops again at the wyvern.
DM rolled 18 using 1d20+5.  Grundold battleaxe attack.
DM rolled 7 using 1d8+3.  Grundold battleaxe damage.

Grundold's axe bites into the wyvern's body.

Gilthan, one of the mercenary hirelings, slashes at ogre 4 with his longsword ...
DM rolled 5 using 1d20+3.  Gilthan longsword attack.
... and misses.

Sally continues calmly walking forward into the circle of light.
As she walks she chants mystic words, and unleashes more magic missiles at the wyvern.
DM rolled 26 using 6d4+6.  Sally magic missile.
Zak! Zok! Zik! Zuk! Zok! Zak!
Six more magic missiles slam into the wyvern,
tearing into and scorching the wyvern badly.

Bhelmyr calls down a sacred flame upon ogre 4 ...
DM rolled 3 using 1d20-1.  ogre dex save.
... which scorches the ogre's head with holy radiance.

Bhelmyr then closes the wound upon Bryce's skull with a single healing word.

Fulthor, one of the mercenary hirelings, hacks at the wyvern with his longsword ...
DM rolled 12 using 1d20+3.  Fulthor longsword attack.
... and misses.

---------------------------

The wyvern, feeling very hurt and intent upon securing his dinner,
continues to attack Daniel.
DM rolled 27 using 1d20+7.  wyvern first attack. CRIT !
DM rolled 20 using 4d6+4.  wyvern bite damage.

The wyvern bites deeply into Daniel, piercing through his chain shirt.
Daniel cries out, "Aaarrghhh ---", as his body goes limp.
(Daniel is on 0 HP !)

The wyvern, with Daniel's limp body in it's mouth,
takes to the air, flying west, landing upon a nearby small boulder.
(The wyvern is in darkness, but is visible to Talianythn's darkvision.)

Grundold gets an attack of opportunity upon the wyvern.
DM rolled 24 using 1d20+5.  Grundold battleaxe attack.
DM rolled 7 using 1d8+3.  Grundold battleaxe damage.

Grundold spills wyvern blood.

Fulthor gets an attack of opportunity upon the wyvern ...
DM rolled 5 using 1d20+3.  Fulthor longsword attack.
... and misses.
Fulthor curses, "@%!#"

Ogre 4, badly injured and outnumbered, decides to flee.
Ogre 4 takes the disengage action, and moves south-west, away from the combat.

---------------------------

--> MAP <--

 - Daniel is unconscious and on 0 HP.
 - Bryce is severely hurt.
 - First ogre is DEAD.
 - Second ogre is NEAR DEATH and INCAPACITATED.
 - Third ogre is DEAD.
 - Fourth ogre is badly injured.
 - Wyvern is badly injured.
Myra Highbrow
player, 307 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 21 Jul 2021
at 00:57
  • msg #718

Chapter Three : Greyhawk City

"Oh no you don't." Myra says as she quickly holsters her dagger and once again draws her bow readying an arrow. She releases it letting it fly aimed at the ogre who was now fleeing.

Free Object Interaction: Put away dagger.
Bonus action: Draw +1 bow.
Movement: None
Action: Attack Ogre 4 with +1 bow and non-+1 arrow.
17:52, Today: Myra Highbrow rolled 24 using 1d20+8.  Attack roll.
17:53, Today: Myra Highbrow rolled 10 using 1d6+5.  Damage roll.
If an ally manages to get adjacent to the ogre before my turn then...
17:55, Today: Myra Highbrow rolled 11 using 3d6.  Sneak Attack Damage roll.

Matrim Rogthor
player, 691 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Fri 23 Jul 2021
at 01:33
  • msg #719

Chapter Three : Greyhawk City

Seeing O2 crumple, and O4 run away, knowing his friends here can handle the cowardly beast, Matrim will turn and Dash towards the fighting he had heard from the other group hoping for fresh blood.

Action: Dash
Movement: 80 feet towards W
Bonus Action: None

Ignore rolls in Dice Roller, changed my mind halfway through the post.

Talianythn
player, 236 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 23 Jul 2021
at 06:36
  • msg #720

Chapter Three : Greyhawk City

Tali took stock of the suituation and quickly reacted. Knowing her friends capable, she called out. “ASSIST!” As she again channeled her natural races magic to again transport a small way towards the beast and their fallen comrade. Dropping to her knee she casts a quick healing spell to stabilise the man

<OOC: bonus action - misty step towards wyvern
Movement - move rest of the way
Action - cast spare the dying on fallen man>

DM
GM, 948 posts
Tue 27 Jul 2021
at 23:57
  • msg #721

Chapter Three : Greyhawk City

ROUND 9 : FINAL COMBAT ROUND

Talianythn casts misty step as she moves over the top of the large boulder towards the wyvern and Daniel.
The wyvern roars at Talianythn as she approaches.
She reaches out a hand to touch Daniel,
casting spare the dying upon her fallen comrade.

As Matrim dashes towards the wyvern, taking a climbing barbarian's route (up and on top of the nearby large boulder) ...

... Bryce, recently healed by Bhelmyr, hears Myra call out "Oh no you don't."
He gets to his knees, pulls a dagger from a sheath strapped to his boot, and throws it at the fleeing ogre ...

... simultaneously with Myra releasing an arrow towards the same target.

The dagger and arrow both THUD! into the back of the fleeing ogre.
The ogre topples forward onto the rocky ground, dead.

---------------------------

The wyvern, badly wounded and unwilling to continue the fight, decides to relinquish his dinner.

With a final roar at Talianythn, the wyvern takes the disengage action and takes to the air,
flying south into the dark of the night.

---------------------------

Final outcome :

- Four ogres have been defeated (one still barely alive).
- One wyvern has been defeated.
- Bryce is badly wounded.
- Daniel is badly wounded.

Each adventurer receives 1200 XP !
Please adjust your XP total and level up, if need be.


---------------------------

The adventurers may return to the campsite, check the status of their horses,
(the horses are distressed from the sounds of combat, but all are still tied where they were left),
and discuss their next course of action.

The adventurers, once at the campsite, recall their quest :

- Bandits are causing problems in the area around the City of Hardby, south of Greyhawk City.
- The adventurer's friend, the priestess Elora, may have been captured (or worse) by the bandits.
- A member of the bandit gang, calling himself The Red Mask, has been harassing the fishing village of Fishtown with his ogre followers.
  They recently slew the mayor, Aldra, and his sons, when denied their regular tithe of food from the town.
- The adventurers are now only one hour's travel from the bandit lair.
- The bandit lair is one of four Star Cairns, ancient tombs so named for their rocky star-shaped entrances.

It is very early morning, 14th Coldeven.
Talianythn
player, 237 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 28 Jul 2021
at 08:20
  • msg #722

Chapter Three : Greyhawk City

Tali, still on the rock, had her focus on the fallen companion, closing her eyes and channeling her healing powers, reviving the fallen man, she smiles. “Relax….the beast is gone.” The elf had beads of sweat on her brow, the magical exertion taking its toll on the priestess.

She looked up as Matrim came up. “Help me get him to camp.” The cleric made her way slowly down the rock and the rest, checking the wounded.

At the camp, she went to the horses, whispering to calm them with slight horse noises. [Private to DM: Speaking to the horses - calm my friends…the beasts are gone and will not harm you. We will protect you all]

Once their calm, she returned to the campfire, sitting. “If I’m not mistaken, that beast was a wyvern….unusual company for ogres. I suggest at dawn we check for tracks. Until then, I will need rest, the magical energy healing people has depleted my energy.”
Matrim Rogthor
player, 692 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Thu 29 Jul 2021
at 07:41
  • msg #723

Chapter Three : Greyhawk City

Matrim, letting his rage subside, and feeling remarkably well considering the bruising he took (Thank you!), nodded, and carried Daniel back to camp, where he set him to rest on his bedroll.

Seeing his comrades who were not fighting the Ogres, Matrim inquires how they are. Once they answer, Matrim speaks generally.

"Well. Seems they either heard us approaching or were just doing a Patrol. Ah well. Less for us to fight in the Cairn then. And hopefully, no more Ogres. Brutish bastards they are.

Odd too, about the...Wyvern you said? Lets hope they were in a territorial dispute, and not actually working together.

So, our new friends, how was this Trial by Fire? Ready for more excitement after we rest?
" Matrim says with a grin, getting ready to bed down for the remainder of the rest.
Myra Highbrow
player, 308 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 2 Aug 2021
at 03:10
  • msg #724

Chapter Three : Greyhawk City

"If they were a patrol, then they'll be expecting us and I doubt it'll be safe to rest here anymore, even with our numbers. We let that Wyvern get away and while I understand the circumstance it was still not a good move. None of them should have escaped us. We have too dangerous a battle ahead of us to be slipping up." Myra was neither saying this darkly or matter-of-factly, she was just being honest with her comrades who could hear her. She did not speak so openly around the others, but tried to speak to Tali, Matrim, and Bhelmyr quietly.
Bhelmyr Godstouched
player, 515 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Mon 2 Aug 2021
at 03:19
  • msg #725

Chapter Three : Greyhawk City

"Lets hope it doesn't try to come back before we finish resting! Maybe we should move the campsite, eh?" Bhelmyr removed his belt again, laying it within reach. He wrapped his cloak around himself tightly as he tried to get back to sleep.
Matrim Rogthor
player, 694 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Mon 2 Aug 2021
at 03:57
  • msg #726

Chapter Three : Greyhawk City

"We killed four of their Ogres, which is no small loss to them. I agree, it will be a hard fight tomorrow, but that was expected. Once they realise their vicious servants are not returning, they may think twice about attacking us again. Unless our fight was being watched, or the wyvren is aligned with them, they have no count as to how many we truly are. The fear of the unknown may cause them to wait for us.

Though, I can see the wisdom in moving our camp. If we move, we rest longer into the morning and attack them closer to noon. Maybe back the way we came a bit? Tali, Bhelmyr? How do you vote?
"

This said to us four, not the hirelings.
This message was last edited by the player at 04:08, Mon 02 Aug 2021.
Talianythn
player, 239 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 2 Aug 2021
at 04:21
  • msg #727

Chapter Three : Greyhawk City

Tali chewed her lip, her usual red tipped hair turning black. “We should, at the very least, move camp. They had the upper hand by separating us…had we stayed together we would have faired better. Either way, I need rest so as I can heal people more effectively.”
Myra Highbrow
player, 310 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 2 Aug 2021
at 04:25
  • msg #728

Chapter Three : Greyhawk City

"Moving the camp would be wise." Myra agreed with those who have spoken thus far.
Matrim Rogthor
player, 695 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Mon 2 Aug 2021
at 05:01
  • msg #729

Chapter Three : Greyhawk City

"Yes, sorry about that. I just reacted and didn't think to stay together. I will try to in the future."
DM
GM, 951 posts
Tue 3 Aug 2021
at 01:37
  • msg #730

Chapter Three : Greyhawk City

If the adventurers wish to move the camp further inland, away from the road, and then take a long rest, that would bring them up to near 11AM, and put them approximately 1.5 hours away from the bandit camp.

There is still the one barely-alive ogre. What does the party wish to do with him?


Grundold the dwarf will speak up regarding the wyvern.
"I've fought those beasts before. They've not got the brains of their dragon cousins. They're more animal than anything else. I think it was probably following the ogres, waiting for a chance to steal an easy meal from one of them. Probably wanted a mountain goat. It certainly got more than it bargained for."
Matrim Rogthor
player, 696 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Tue 3 Aug 2021
at 04:55
  • msg #731

Chapter Three : Greyhawk City

Matrim chuckled. "That it did."

Matrim will go and end the Ogre if there are no objections.

I vote to move.
Myra Highbrow
player, 311 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 3 Aug 2021
at 22:03
  • msg #732

Chapter Three : Greyhawk City

OOC: No objections here and I vote to move as well.
Bhelmyr Godstouched
player, 516 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Thu 5 Aug 2021
at 06:58
  • msg #733

Chapter Three : Greyhawk City

Bhelmyr collects his glowing coin, drops it in his coin purse, then begins cleaning up his campsite.
DM
GM, 952 posts
Thu 5 Aug 2021
at 09:05
  • msg #734

Chapter Three : Greyhawk City

The adventuring party decides the move their camp further inland, away from the road,
reducing the chance of being stumbled upon while they rest up and prepare for their coming onslaught against the bandit lair.

Time passes uneventfully and morning comes.

The party talk amongst themselves, preparing for what is to come.
There is tension in the air, as all members of the party know that what they face may be their greatest challenge yet.

Will they meet The Red Mask again ? Is The Red Mask the leader of the bandits ?

What else will they discover within the ancient Star Cairn ?, knowing that it is one of four such-named cairns,
and rumoured to contain ancient magics beyond the understanding of most modern-day scholars, sages and mages.

----------------

All adventurers and hirelings can take a long rest.

It's approximately 11AM at the end of the long rest.

The adventurers can decide which direction to approach the entrance from. (from the north, east, etc ?)

Also, if any adventurer has plans or ideas to prepare for the approach,
such as scouting out the area from the air (Bhelmyr),
or sneaking in close and reporting back (Myra),
feel free to make suggestions now.

This message had punctuation tweaked by the GM at 09:08, Thu 05 Aug 2021.
Talianythn
player, 241 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 5 Aug 2021
at 11:06
  • msg #735

Chapter Three : Greyhawk City

Tali moved with the group, clearly exhausted as they went with the exertion of the casting of spells. At the new camp, she went on her own, and sat under a tree and meditated, her mind calling to the wyldmother in the upcoming battle. She knew there was a possibility of other magic, so she centered her spells for healing and battling such.

When she was done, she went to the others and started her rest.

The next morning she looked like a. New elf, her hair her usual blonde with pink tips. She had a serious look, her usual green coloured clothes looked like she was unarmoered, but her friends knew the clothes were glammored armor, her only weapon a dagger at her hip.
Bhelmyr Godstouched
player, 517 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Thu 5 Aug 2021
at 22:11
  • msg #736

Chapter Three : Greyhawk City

Bhelmyr stretched as he rose in the morning, and enlisted help from one of his friends in donning his armor, chatting idly as he did. He considered scouting the camp from the air, but didn't like the possibility of running into a hungry wyvern alone. Plus, he wondered if his magic would be better spent in other ways.
Matrim Rogthor
player, 697 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Fri 6 Aug 2021
at 00:29
  • msg #737

Chapter Three : Greyhawk City

Matrim enjoyed his morning with his friends, chatting, eating, drinking. Every so often his friends can see a slight glimmer in his eye, as he relishes what is to come.

"Whatever happens today, I will try to keep close to the rest of you. I will keep my Rage in check until it is needed."
Myra Highbrow
player, 313 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 6 Aug 2021
at 05:26
  • msg #738

Chapter Three : Greyhawk City

Once they moved the camp Myra curled up and fell asleep. When she awoke she stretched and yawned shaking herself awake for the day. By the time Matrim had spoken Myra's mind had already been working on how to approach the Cairn. She had one idea, but she didn't like it. Either way it was better than sending her party in blind. "Much appreciated friend Matrim. Well it's about that time, but I'm not about to let you lot head into a fight blind. We need to know what's ahead for us and I guess that's where I come in. I can be in and out in a jiffy and if I am caught in a struggle, well you all have seen me dodge strikes in a battle before. I'll go ahead straight from where we are now to the Cairn as stealthily as I can, then I'll report back with what we have to look forward to."
Matrim Rogthor
player, 698 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Fri 6 Aug 2021
at 06:25
  • msg #739

Chapter Three : Greyhawk City

"Understood." Matrim gave his friend a smile, showing his confidence in her abilities.
DM
GM, 953 posts
Fri 6 Aug 2021
at 06:29
  • msg #740

Chapter Three : Greyhawk City

Ok, Myra please give me three stealth rolls.

(If there's no protests from any other members of the party ...)

Myra leaves in the direction of the bandit lair entrance ...
Myra Highbrow
player, 314 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 6 Aug 2021
at 06:42
  • msg #741

Chapter Three : Greyhawk City

23:40, Today: Myra Highbrow rolled 21 using 1d20+7.  Stealth Check.
23:40, Today: Myra Highbrow rolled 15 using 1d20+7.  Stealth Check.
23:41, Today: Myra Highbrow rolled 24 using 1d20+7.  Stealth Check.
Crossing my fingers here.

DM
GM, 954 posts
Fri 6 Aug 2021
at 13:06
  • msg #742

Chapter Three : Greyhawk City

Myra walks for 1.5 hours, eventually finding the site of the Star Cairn entrance.

She immediately crouches low, approaching the site with caution.
Using the cover of the rocks, staying low, sometimes crawling on her belly on the rocky ground,
sometimes climbing the boulders and peeking over the top, she is able to survey the location.

-----

--> MAP ONE shows the area of the entrance and surroundings.

--> MAP TWO shows Myra's path of travel (black arrows),
area where horses are tied up (green area), and
area where bandit guards patrol (red area).

Each square on the map-grid is 10'.


-----

Myra learns :

- the entrance is constructed of many rocks piled atop each other, forming a crude star-shape,
- the entrance is an open cave-like entrance, wide enough to allow ogres or other large monsters in and out,
- ten or twelve horses and bails of hay lie to the north of the entrance,
- four human bandit guards patrol the area around the entrance.

Myra does not see any other creatures, other than the horses and the four bandit guards.
After spending approximately half-an-hour surveying the location,
Myra successfully sneaks away, back to the adventurer's camp.

It is 2:30pm, 14th Coldeven, when Myra returns to the camp.
Myra Highbrow
player, 315 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 6 Aug 2021
at 19:59
  • msg #743

Chapter Three : Greyhawk City

Myra returns and reports her findings to her allies allowing them the opportunity to suggest any ideas they may have. She makes sure she is precise in giving the location of each thing she had seen.
Matrim Rogthor
player, 699 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sat 7 Aug 2021
at 00:50
  • msg #744

Chapter Three : Greyhawk City

"Make a commotion by the horses, and hope only one or two of the bandits will come over so we can take them down quietly?" Matrim suggests.

He finishes with a chuckle, "That won't really be a job for me though. My idea of stealth is more... abstract than most."

"Unless we can group them together if anyone knows a way to make noise disappear? Then we could do it quickly." Matrim looks inquiringly to his magical friends, and Sally.
Talianythn
player, 242 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 7 Aug 2021
at 01:03
  • msg #745

Chapter Three : Greyhawk City

Tali smiled as a thought came in her. “If I can get close enough to talk to them, I can convince them to help us without scaring them. They shift nervously and the guards come or seperate we can take care of them. I have also prepared a silence spell that will help with stealth….I’d rather save it for the magic user, but could help in surprise.”
Matrim Rogthor
player, 700 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sat 7 Aug 2021
at 01:33
  • msg #746

Chapter Three : Greyhawk City

"Smear some mud on your face, tear your dress and say there's a big scary Goliath after you? Might catch them off guard enough to not immediately attack. Of course we would have the long range ready."
Talianythn
player, 243 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 7 Aug 2021
at 01:37
  • msg #747

Chapter Three : Greyhawk City

Tali frowned at the Goliath. “I am NOT tearing my clothes….and suggest putting mud!” He looked at Myra, a shocked look on her face. “Men!”
Matrim Rogthor
player, 701 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sat 7 Aug 2021
at 01:47
  • msg #748

Chapter Three : Greyhawk City

"Gotta look the part to be convincing!" Matrim says in a chuckle.
DM
GM, 955 posts
Sat 7 Aug 2021
at 03:21
  • msg #749

Chapter Three : Greyhawk City

The hirelings have been listening to the conversation.
Knowing the adventurers are the one's truly 'in charge' of the party,
most are reluctant to offer suggestions of their own.

That is, until Grundold the dwarf, a firm look on his face, steps forward and says,
"I'll do it. I'll remove my armor, tear my under-shirt and pants, and approach the entrance.
I'll act delirious and dehydrated, before collapsing at their feet."


Sally the bookworm then steps forward, putting a hand on Grundold's shoulder, saying,
"But, brave dwarf, what will you do then ?
Simply get yourself captured !
No, brave as you are, it's a stupid idea."

Matrim Rogthor
player, 702 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sat 7 Aug 2021
at 06:29
  • msg #750

Chapter Three : Greyhawk City

"I agree with Sally, Grundold. We can't let a capable fighter like yourself be captured. I suspect my friend meant she will convince the bandits magically. I was merely offering her a means of approach."
Talianythn
player, 244 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 12 Aug 2021
at 10:32
  • msg #751

Chapter Three : Greyhawk City

Tali looked at the goliath with a smile. "I can approach very quickly and quietly, but using magic. Knowing your approach at subtilty, magic i need to keep you standing."

She looked at them. "I can get to the horses and speak to them, but when we move it will be quick. The other option is magical silence and attack - easier and less stressful for the animals
Bhelmyr Godstouched
player, 518 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Fri 13 Aug 2021
at 01:28
  • msg #752

Chapter Three : Greyhawk City

Bhelmyr says, "Best to save the magic until the fighting starts, if possible. Maybe we can lure a guard or two into an ambush, and scatter before the others find us?"
Matrim Rogthor
player, 703 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Fri 13 Aug 2021
at 03:05
  • msg #753

Chapter Three : Greyhawk City

"I will happily wait quietly until my... subtle approach is needed. I will watch you masters of stealth in action."
Myra Highbrow
player, 316 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 13 Aug 2021
at 05:03
  • msg #754

Chapter Three : Greyhawk City

"I'll admit, I too am interested to see what you two can do stealth wise." Myra didn't mean this in a joking way, but more of an honest curiosity.
DM
GM, 956 posts
Fri 13 Aug 2021
at 08:45
  • msg #755

Chapter Three : Greyhawk City

The plan so far :

- Talianythn approaches from the north and speaks to the horses (to keep them calm, or to have them cause a distraction ?)
- Matrim and possibly Bhelmyr wait nearby, hidden somehow, waiting for the opportunity to ambush a guard (or multiple guards).

Things to consider :

- It'd be best to stop guards from fleeing into the hideout, as that will probably result in reinforcements.
- Perhaps the entire assault upon the hideout should be one of stealth and cunning (as much as possible).
- Myra would make a good mid-long range sharpshooter (sniper).
  Perhaps she could find a good vantage point atop a boulder.
  She's already explored the boulders to the north/west of the hideout.
Matrim Rogthor
player, 704 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Fri 13 Aug 2021
at 09:46
  • msg #756

Chapter Three : Greyhawk City

If there is an obvious route away from the hideout, Matrim will wait by it to ambush any fleeing bandits, right around a corner for the element of surprise.

This is mostly as a back-up, and trusts his stealthy friends may not actually need him there.
DM
GM, 957 posts
Fri 13 Aug 2021
at 10:33
  • msg #757

Chapter Three : Greyhawk City

Myra can inform Matrim that it looks as though the bandits would usually travel south,
away from the entrance.

Myra can also inform Matrim that the rocky formation of the entrance,
with the many rocks piled atop one another to create the large star-formation,
could provide a hiding place (behind one of the 'star arms').

(Check the map in the post above.)
Talianythn
player, 245 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 13 Aug 2021
at 11:10
  • msg #758

Chapter Three : Greyhawk City

Tali{s plan is to make her way wide to the horses, casting speak with animals and let them know she’s a friend, and when a patrol comes get the horses to panic and get one or two over.
Matrim Rogthor
player, 705 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sat 14 Aug 2021
at 08:15
  • msg #759

Chapter Three : Greyhawk City

Matrim is content to hide out on the Southern path, maybe with Grundhold and another of the hirelings, if Bhelmyr and others want to hide around the boulders or another area.

Out of view from the hideout, and will get there by going wide as to not be spotted.
DM
GM, 958 posts
Sat 14 Aug 2021
at 08:38
  • msg #760

Chapter Three : Greyhawk City

The plan so far :

- Talianythn approaches from the north and speaks to the horses to let them know she is a friend.
  Her plan is to get the horses to panic, and thus to lure some guards to her location.
  (Perhaps Tali could signal the horses somehow, to let them know it's time to start causing a commotion?)
- Matrim waits on the southern path (not too far away from the entrance).
Bhelmyr Godstouched
player, 519 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Sat 14 Aug 2021
at 08:54
  • msg #761

Chapter Three : Greyhawk City

Something dawned on Bhelmyr, and he said, "Hold up... maybe we shouldn't go into the hideout right away. If they only have one way out, and if we can take out the guards without alerting the rest, we could simply lie in wait, and ambush each group that comes out."
Matrim Rogthor
player, 706 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sat 14 Aug 2021
at 09:36
  • msg #762

Chapter Three : Greyhawk City

"Hmm, now there's an idea. Whittle them down until they get smart. Then go in and attack their defences. I can see it working for at least a  couple of hours. Need to hide and stage the bodies quickly after each ambush."
Myra Highbrow
player, 317 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 19 Aug 2021
at 03:15
  • msg #763

Chapter Three : Greyhawk City

"I'm good as a sniper. I don't think I'd be very good at staging the bodies." Myra puts her left arm up in a flex and points with her right hand at the little bump called her muscle on her left arm.
Matrim Rogthor
player, 707 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Fri 20 Aug 2021
at 00:20
  • msg #764

Chapter Three : Greyhawk City

"From my ambush area in the South, I could run in and move/hide the bodies, as long as someone can send a signal. Sound like a bird maybe, or something of the like, Once our sniper here has taken care of them."

Matrim is good to follow any plan that allows him the ambush spot with a few other hirelings/friends, and this group can also run out to move/hide bodies as needed, depending, of course, on what happens and what plan we follow in the moment.
DM
GM, 960 posts
Sat 21 Aug 2021
at 02:04
  • msg #765

Chapter Three : Greyhawk City

At approximately 3pm, 14th Coldeven, the adventuring party starts making their way towards
the bandit lair, knowing they will arive at the location at approximately 4:30pm.

Plans continue to be discussed as they travel ...

-----

Continue discussions, if need be, and let us know where you want
to be positioned at the start of the assault.

Where should the hirelings be located ?
The hirelings will probably follow your instructions.


-----

--> MAP ONE shows the area of the entrance and surroundings.

--> MAP TWO shows Myra's path of travel (black arrows),
area where horses are tied up (green area), and
area where bandit guards patrol (red area).

Each square on the map-grid is 10'.


-----
Matrim Rogthor
player, 708 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Sun 22 Aug 2021
at 03:00
  • msg #766

Chapter Three : Greyhawk City

Matrim is good with following Myra's path, then braking off and continuing South to the bottom clusters of rocks, with a few others to post up and wait for any signal to come in and attack, or to move bodies back to where they are hiding. Any strong hireling could be in Matrim's group. He's not too picky.

Matrim also asks what the signal for his groups response will be.
Talianythn
player, 246 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 22 Aug 2021
at 06:32
  • msg #767

Chapter Three : Greyhawk City

Tali will follow the longest, safest route around to where the animals are and wait there at that angle. She will take two of the NPC’s as her backup
Myra Highbrow
player, 318 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 23 Aug 2021
at 01:14
  • msg #768

Chapter Three : Greyhawk City

Myra will follow her own path until she finds a big enough rock with a clear view to where she'll be aiming. She would be taking any ranged shooters from among the NPCs to assist her.
Bhelmyr Godstouched
player, 520 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 12 PP 9
Mon 23 Aug 2021
at 07:37
  • msg #769

Chapter Three : Greyhawk City

Bhelmyr will stay with Matrim.
DM
GM, 961 posts
Tue 24 Aug 2021
at 21:42
  • msg #770

Chapter Three : Greyhawk City

The adventuring party makes their way towards the entrance of the bandit lair.
Not knowing what to expect, or how their assault on the bandit lair will pan out,
plans continue to be discussed as they travel.

Eventually, the adventurers decide upon where they'd like to position themselves
at the beginning of the assault.

Matrim and Bhelmyr make their way to the southern cluster of rocks,
taking Grundold the dwarf with them.

Talianythn stays near the northern rocks and horses,
taking Daniel and Bryce (soldiers) with her.

Myra finds a good spot on top of the same boulders she climbed
during her first scouting mission.
She takes Gilthan (mercenary) with her. He has a light crossbow.

Sally (bookworm) and Fulthor (mercenary) make their way to the eastern rocks,
awaiting the signal to move and attack.
Fulthor also has a light crossbow.

Spying on the entrance area, the adventurers can see four bandit guards,
human males wearing leather armor and carrying scimitars and light crossbows.

They stand still, or walk in slow circles,
not paying too much attention to their surroundings.
They probably don't expect an attack.

-----------------

Matrim asked earlier about a signal to begin the assault.
If any adventurer wishes to do something to signal the attack,
( a sound, a spell thrown into the air, a telepathic message ??? )
this can occur outside initiative, before round 1 begins.

Please decide upon a signal (if needed / wanted),
and also roll initiative and declare actions taken,
for when the signal is seen / heard.

Also, if you'd like to be moved elsewhere on the MAP,
we can take care of that now, before the combat.

--> MAP <--
The squares on the MAP are 10'.

Talianythn
player, 248 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 25 Aug 2021
at 03:43
  • msg #771

Chapter Three : Greyhawk City

With daniel and bryce at her side, Tali took a deep breath as she looked out. Not too far from her, the horses grazed, and in the distance she saw two bandits, one ahead of her about 50 feet, the other to her left about 70 feet. She looked at the two warriors, clearly worried, but whispered. "Here goes nothing..." She muttered the first spell, one that took a little longer but allowed her to speak to animals, then another, her hair ends taking a green hue as in the distance, a clap of thunder could be heard.


She moved in amongst the horses, whinnying and making sounds like them. [Private to DM: "Stay calm my friends....we mean you no harm. The humans that hold you have hurt people, we come to set you free of their enslavery"] She nods to the two solders who followed, then she made her way amongst the horses. She looked at the two men. "Get to the northern Niche as soon as you can. The others will come from east west and south."

Tali knew her part....To cast the silence spell at the mouth of the cave.



OOC: Before signal will cast speak with animals as a ritual and calm the horses. Signal on my mark.

Move bryce and daniel to between the two northern points of the star.

Tali will cast silence spell at the mouth of the cave, including  B1

Matrim Rogthor
player, 709 posts
Goliath B. Rages left 3/3
HP 43/43 AC 14 PP 10
Fri 27 Aug 2021
at 01:44
  • msg #772

Chapter Three : Greyhawk City

"Up axes and cleave their skulls. They deserve no mercy." Matrim says to Bhelmyr and Grundold, as they get into position.

Upon hearing the signal, Matrim will run from his cover towards B3, who hopefully will be distracted from the signal and not hear the footsteps of the incoming freight train.

Initiative: 17

Action: Dash
Movement: Up to 80 ft., stopping 10 ft. behind B3.
Bonus Action: None

Bhelmyr Godstouched
player, 521 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 18 PP 9
Sat 28 Aug 2021
at 05:07
  • msg #773

Chapter Three : Greyhawk City

Bhelmyr follows behind Matrim, and summons holy radiance upon the closer guard.

Move: 25ft, following Matrim.
Action: Cast Sacred flame, DC 15 dex save or take 13 damage.

22:06, Today: Bhelmyr Godstouched rolled 12 using 1d20+2 ((10)). Initiative.
22:05, Today: Bhelmyr Godstouched rolled 11 using 2d8.  Sacred Flame Damage.

This message was last edited by the player at 05:09, Sat 28 Aug 2021.
Myra Highbrow
player, 319 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 28 Aug 2021
at 05:08
  • msg #774

Chapter Three : Greyhawk City

After the signal appears Myra gestures to the ones who came with her to fire on the enemies within sight. She, herself, shoots at the closest target she can see and attempts to bring him down. She pulls her +1 arrow from her quiver and draws it back on the bow string of her +1 bow, takes a deep breath, then releases.

Initiative:
22:01, Today: Myra Highbrow rolled 13 using 1d20+4.  Initiative.
Action: Shooting at B4 with a +1 arrow from a +1 bow.
22:00, Today: Myra Highbrow rolled 21 using 2d20+9, dropping the lowest dice only.  Sneak Attack roll w/Advantage if Myra is shooting from being hidden.
22:03, Today: Myra Highbrow rolled 11 using 1d6+6.  Damage roll.
If I get it.
22:03, Today: Myra Highbrow rolled 6 using 3d6.  Sneak Attack Damage roll.
Movement: None, staying put.
Bonus action: Stealth check to hide behind the rock after the shot is taken.
22:04, Today: Myra Highbrow rolled 27 using 1d20+7.  Stealth Check.

DM
GM, 964 posts
Sat 28 Aug 2021
at 23:42
  • msg #775

Chapter Three : Greyhawk City

Combat : Bandit Lair Entrance.
Round 1

Initiative
Allies
21 Gilthan
20 Talianythn
20 Sally
17 Matrim
14 Fulthor
13 Myra
13 Grundold
12 Bhelmyr
4 Bryce
2 Daniel
Enemies
15 Bandit guards


DM, on behalf of Talianythn, rolled 20 using 1d20+2 initiative
DM rolled 2 using 1d20+1. initiative Daniel
DM rolled 4 using 1d20+1. initiative Bryce
DM rolled 21 using 1d20+1. initiative Gilthan
DM rolled 14 using 1d20+1. initiative Fulthor
DM rolled 13 using 1d20+1. initiative Grundold
DM rolled 20 using 1d20+2. initiative Sally
DM rolled 15 using 1d20+1. initiative bandit guards


The adventurering party gets into position, awaiting Talianythn's signal.
Talianythn speaks softly to the horses, before giving orders to Bryce and Daniel.
Talianythn then releases a loud thunder-clap sound : the signal to begin the attack !

Immediately upon hearing the signal, Gilthan (near Myra, on the western rocks)
aims his crossbow at bandit 4, and releases a bolt.
DM rolled 12 using 1d20+3. gilthan crossbow vs bandit
DM rolled 3 using 1d8+1. gilthan crossbow damage

The bolt flies true, striking bandit 4 in the leg.

Talianythn moves amongst the still-calm horses,
and casts silence at the entrance to the bandit lair.
(silence-circle is now on the map)

Sally moves forward,
casting magic missile as she goes, sending four missiles towards bandit 2.
DM rolled 18 using 4d4+4. sally magic missile
The missiles slam into bandit 2, tearing his body apart.
Bandit 2 is dead !

Matrim dashes forward, towards bandit 3.

Fulthor, longsword in hand, dashes towards the bandit lair entrance.

Stealthy Myra, atop the western rocks, releases an arrow which thuds
straight into the heart of bandit 4, killing him.
Myra then ducks down, hiding amongst the boulder formation.
Bandit 4 is dead !

Grundold dashes forward, following Matrim.

Bhelmyr follows behind Matrim,
and summons holy radiance upon bandit 3.
DM rolled 19 using 1d20+1. bandit dex save
The bandit manages to dodge the sacred flame.

Bryce, following Talianythn's orders,
dashes towards the northern niche of the bandit lair.

Daniel, following Talianythn's orders,
dashes towards the northern niche of the bandit lair.

----------

The remaining bandit guards (1 and 3) both heard bandit 4 grunt as
Gilthan's crossbow bolt thudded into his leg.
Suddenly alert, they look about, noticing Matrim, Grundold and Bhelmyr to the south.

Bandit 1 moves a bit closer to the entrance of the lair and
attempts to yell a warning into the entrance,
but fails due to the silence-circle.

Bandit 3 attempts to fire a crossbow bolt at the oncoming Matrim.
DM rolled 17 using 1d20+3. bandit crossbow vs matrim
DM rolled 9 using 1d8+1.  bandit crossbow damage

The bolt thuds! into Matrim's chest.

----------

DM adjusted BIO's :
- Matrim damage from crossbow bolt

--> MAP <--

----------

edit : colours
This message was last edited by the GM at 23:46, Sat 28 Aug 2021.
Bhelmyr Godstouched
player, 522 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 18 PP 9
Mon 30 Aug 2021
at 23:18
  • msg #776

Chapter Three : Greyhawk City

As he continues to move forward, Bhelmyr calls forth five flying golden darts of glowing force to strike the bandit closest to the entrance.

Action: cast Magic Missile, level 3.
Move: 25 feet, same direction as before.
16:14, Today: Bhelmyr Godstouched rolled 11 using 5d4+5.  Magic Missile combined damage, level 3.

Matrim Rogthor
player, 710 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Tue 31 Aug 2021
at 05:47
  • msg #777

Chapter Three : Greyhawk City

Knowing that even if he could reach the Bandit at the mouth of the cave, Matrim didn't think he would be able to do anything before he slips inside. So, leaving that problem to his ranged friends, Matrim bears down on the Bandit that hit him. Unsheathing Bone-Breaker, Matrim keeps his cool as he reaches B3.

Attack 1:
To Hit: Matrim Rogthor rolled 24
Damage: Matrim Rogthor rolled 6

If B3 survives, Matrim will attack again. If B3 dies, Matrim will Move.

Attack 2:
To Hit: Matrim Rogthor rolled 18
Damage: Matrim Rogthor rolled 10

Action: Attack
Movement: Up to 40ft., reach B3. If B3 is slain, then move towards the point of the rock in front of the entrance to keep an eye on if other bandits will make a move towards the entrance.
Bonus Action: None.

Talianythn
player, 252 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 8 Sep 2021
at 13:06
  • msg #778

Chapter Three : Greyhawk City

Tali, having chast the spell,  noted the silence and felt some satisfaction as she moved forward to the cave's entrance area. Turning one of the points,  her smile faded at the two enemies fighting.

Sewing the bolt in his chest, but barely slowing him, she decided to occupy the other with bhelmyr. Outside the sphere of silence she summoned holy fire down on the bandit



OOC: Movement - to the east side of cave and silenced area

Action - cast sacred flame

Dex dc 14 or take 5 damage

Talianythn rolled 5 using 2d8

This message was last edited by the player at 13:08, Wed 08 Sept 2021.
Myra Highbrow
player, 320 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 9 Sep 2021
at 00:04
  • msg #779

Chapter Three : Greyhawk City

Myra centers herself with a deep breath then swiftly draws her bow once more using the same type of arrow as before. She releases it along side a breath of her own and prays for luck.

Action: Shooting at B3 with a +1 arrow from a +1 bow.
16:54, Today: Myra Highbrow rolled 26 using 2d20+9, dropping the lowest dice only.  Attack roll w/ Advantage.
16:55, Today: Myra Highbrow rolled 9 using 1d6+6.  Damage roll.
16:56, Today: Myra Highbrow rolled 13 using 3d6. Sneak Attack Damage roll.
Bonus Action: Dash
Movement: Running as close to the bottom left corner where the rocks(?) are. If my target is already dead by the time it reaches my turn then I will dash twice instead to get closer into a position on the other rocks to be able to take aim at the entrance.

DM
GM, 966 posts
Sat 11 Sep 2021
at 02:17
  • msg #780

Chapter Three : Greyhawk City

Combat : Bandit Lair Entrance.
Round 2

Initiative
Allies
21 Gilthan
20 Talianythn
20 Sally
17 Matrim
14 Fulthor
13 Myra
13 Grundold
12 Bhelmyr
4 Bryce
2 Daniel
Enemies
15 Bandit guards


----------

Gilthan, unable to see any of the bandit guards (line-of-sight), decides to stay put.
He speaks to Myra nearby, "Are we moving closer?"

Talianythn, plans of attack in her mind, starts making her way towards the eastern side of the entrance to the bandit lair.

Sally calmly walks forward, following Fulthor towards the entrance.
Seeing the bandit guard at the entrance, Sally casts another magic missile.
DM rolled 17 using 4d4+4. sally magic missile
The magic missiles slam into the bandit guard standing within the silence circle, tearing his body apart.
His destroyed corpse slumps onto the ground at the entrance.
Bandit 1 is dead.

Matrim bears down upon the last remaining bandit guard.
With two mighty swings of his weapon, Matrim tears the bandits guts open.
Gore spills onto the ground as the bandit guard dies horribly.
Bandit 3 is dead.

----------

The battle is swift and almost-silent, just as the adventuring party had hoped. The bandit near the entrance was slain before being able to alert anyone inside the lair. The adventurers know that soon more guards or creatures will come from the entrance, or perhaps a creature will return to the location of the bandit lair, bringing loot or food.

With the entrance secured, at least for now, the adventurers can move freely and discuss the plans for the next step of the assault on the bandit lair.

----------

Spell slots and ammo that did not end up being used this round :
- Talianythn does not cast sacred flame.
- Bhelmyr does not cast magic missile.
- Myra does not fire her arrow.

--> MAP <--

----------
Matrim Rogthor
player, 711 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Sat 11 Sep 2021
at 02:37
  • msg #781

Chapter Three : Greyhawk City

Matrim will move to the remains of B1, and begin bringing the pieces back to where he was hiding. He will drop the bodies a little further west around the outermost boulder.
Myra Highbrow
player, 321 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 11 Sep 2021
at 02:40
  • msg #782

Chapter Three : Greyhawk City

Myra turns to Gilthan and says, "Yes, follow me." Myra will move as swiftly and as quietly as she can to the rocks in the bottom left hand corner of the map. She will climb on one of them and get into position where she can see the front entrance to the cairn clearly. She will be doing her best to hide just behind the rock she is on.


19:39, Today: Myra Highbrow rolled 11 using 1d20+7.  Stealth Check.
Bhelmyr Godstouched
player, 524 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 18 PP 9
Mon 20 Sep 2021
at 03:19
  • msg #783

Chapter Three : Greyhawk City

Bhelmyr will move to find cover somewhere he can't be seen from the entrance.
Talianythn
player, 254 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 21 Sep 2021
at 03:56
  • msg #784

Chapter Three : Greyhawk City

Tali, seeing all the enemies (for now) dispatched, makes her way to a spot where she can see everyone while remaining safe from enemies.
DM
GM, 968 posts
Wed 22 Sep 2021
at 04:33
  • msg #785

Chapter Three : Greyhawk City

Matrim quickly moves the dead bandit bodies around the south-western rock.

The adventuring party gets into position ...

Talianythn hides near the south-eastern rocks.
Talianythn's silence spell is still active at the entrance.
(concentration spell with approximately 5 minutes remaining)

Myra and Gilthan attempt to hide atop and amongst the large rocks to the south-west.
Matrim hides near the same large rocks.

Bhelmyr and the remaining hirelings hide near the entrance,
near the arms of the star-shaped entrance or nearby rocks.

----------

Only a few minutes pass before a pair of bandit guards emerge from the entrance.
They take a few steps away from the entrance ... and stop.
One bandit attempts to say something to his comrade ... with only silence resulting.

Do the adventurers take action now, or wait and watch ?
Talianythn , Matrim and Myra can clearly see the bandit guards.



--> MAP <--

edit :
The squares on the map are 10', so charging in might
cause a bandit to retreat into the entrance. Just a thought.


----------
This message was last edited by the GM at 04:51, Wed 22 Sept 2021.
Matrim Rogthor
player, 713 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Thu 23 Sep 2021
at 08:29
  • msg #786

Chapter Three : Greyhawk City

Matrim will hold his position knowing he would not make it in time to the bandits.
Talianythn
player, 255 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 24 Sep 2021
at 16:50
  • msg #787

Chapter Three : Greyhawk City

Tali, still concentrating on the spell of silence, watched as the two men came into the silenced area, their confusion quickly showing. "Damnit." She muttered as she held her hand to the wooden amulet around her neck. She called to the wyldmother to send the gift of fire against the closest to the cave.

A pillar seemed to sprout from the earth itself, and though holy fire, with her mind concentrating on the silence, the fire was not as pure or hot as she would have liked.



<OOC: Action - Cast Sacred Flame on the one closest to the cave

Talianythn rolled 5 using 2d8.  Sacred flame damage.

Dex save DC 14 or take 5 damage (Not my best roll)

Bonus Action - None>

Myra Highbrow
player, 323 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 25 Sep 2021
at 01:27
  • msg #788

Chapter Three : Greyhawk City

Myra sees the bandits and quickly releases an arrow at one of them in hopes of bringing him down.

Action: Shooting at B1 with a +1 arrow from a +1 bow.
18:21, Today: Myra Highbrow rolled 24 using 2d20+9, dropping the lowest dice only ((13,15)).  Attack roll w/ Advantage.
18:22, Today: Myra Highbrow rolled 9 using 1d6+6.  Damage roll.
18:23, Today: Myra Highbrow rolled 6 using 3d6.  Sneak Attack Damage roll.
Bonus Action: Hiding against the rock.
18:25, Today: Myra Highbrow rolled 11 using 1d20+7.  Stealth Check.

DM
GM, 971 posts
Sat 25 Sep 2021
at 22:40
  • msg #789

Chapter Three : Greyhawk City

Matrim holds his position.

Talianythn quickly moves forward, out into the open,
to get close enough to cast sacred flame upon the bandit closest to the lair entrance.
DM rolled 16 using 1d20+1. bandit dex save
Seeing her, the bandit is ready, and able to dodge the flame.

Both sets of bandit eyes are upon Talianythn ,
as Myra's arrow plunges into the neck of the bandit further-away from the entrance.
The bandit drops to the ground, dead.

The bandit closest to the lair entrance looks around,
confused and startled by what is occuring ...

Does Bhelmyr act before the hirelings ?
Bhelmyr Godstouched
player, 526 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 18 PP 9
Sun 26 Sep 2021
at 01:36
  • msg #790

Chapter Three : Greyhawk City

Seeing his allies springing into action, Bhelmyr moves toward the entrance, calling up a sacred flame and a spectral axe as he goes. After casting, he continues running until he's withing the circle of silence, himself.

Action: Cast sacred flame, DC 15 Dex save or take 4 radiant damage.
Bonus: Cast Spiritual Weapon, critically hitting for 10 damage.

18:29, Today: Bhelmyr Godstouched rolled 4 using 1d8.  Spiritual Weapon crit bonus damage.
18:28, Today: Bhelmyr Godstouched rolled 27,6 using 1d20+7,1d8+5.  Spiritual Weapon.
18:26, Today: Bhelmyr Godstouched rolled 4 using 2d8.  Sacred Flame Damage.

DM
GM, 972 posts
Sun 26 Sep 2021
at 03:01
  • msg #791

Chapter Three : Greyhawk City

Bhelmyr moves toward the entrance,
casting sacred flame and spectral axe as he goes.

His spectral axe flies ahead of him and chops down hard into
the remaining bandit, causing a massive wound down the bandit's back.

DM rolled 5 using 1d20+1 bandit dex save
The sacred flame finishes the bandit off, setting his wounded body aflame.
The bandit drops to the ground, dead.

-------------

Bhelmyr stands within the silence circle.
Talianythn stands out in the open.
The other adventurers and hirelings remain hiding.

No enemies are visible.

EDIT : MAP
This message was last edited by the GM at 06:52, Sun 26 Sept 2021.
Matrim Rogthor
player, 714 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Mon 27 Sep 2021
at 00:20
  • msg #792

Chapter Three : Greyhawk City

With the bandits dead, Matrim will begin to head towards the bodies to move them, but will wait on a signal from Bhelmyr saying no one approaching from the entrance before approaching and becoming visible to those inside.
Bhelmyr Godstouched
player, 527 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 18 PP 9
Tue 28 Sep 2021
at 00:20
  • msg #793

Chapter Three : Greyhawk City

If Bhelmyr doesn't see anyone else coming, he'll motion to Matrim to clear one of the bodies, and he'll move the other. He'll leave the spiritual axe hovering above the entrance, where it can't be seen from inside, so if anyone comes out within the next minute, its ready to strike.
DM
GM, 973 posts
Tue 28 Sep 2021
at 22:57
  • msg #794

Chapter Three : Greyhawk City

Matrim and Bhelmyr clear the bodies from the entrance,
then return to stand near the entrance, along with the rest
of the adventuring group
, except for Myra and Gilthan, who
remain hiding on the nearby rocks.

The silence circle and the spectral axe pop! out of existance during this time.

Matrim and Bhelmyr can see into the entrance a short distance.
They see that beyond the entrance is a stone spiral staircase,
leading down into the dim light.

------------------------

Do the adventurers move inside, or wait and listen, or something else ?

Here's a MAP of the outside area.

Here's an IMAGE of what Matrim and Bhelmyr believe is beyond the entrance.

Talianythn
player, 256 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 28 Sep 2021
at 23:35
  • msg #795

Chapter Three : Greyhawk City

Tali looked at the others, wondering what the two men near the entrance saw.
Matrim Rogthor
player, 715 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Wed 29 Sep 2021
at 00:05
  • msg #796

Chapter Three : Greyhawk City

Matrim will go to Tali, and describe to her what he sees in the entrance.
Talianythn
player, 257 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 29 Sep 2021
at 01:42
  • msg #797

Chapter Three : Greyhawk City

Talk nods, looking at the others. “Wait here…..if I gesture, come over.”

She goes over to the entrance, looking at the stairs, then, indicates Matrim and bhelmyr follow her to the others. “It looks like we have stairs down…that could work to our advantage. It’s a natural choke point, they can only come one, maybe two at a time. I think we should move forward to the steps and hold that position. If it’s quiet, we can see what is ahead.”
DM
GM, 974 posts
Wed 29 Sep 2021
at 01:55
  • msg #798

Chapter Three : Greyhawk City

Talianythn can see that the spiral staircase continues further than first thought (as indicated in the image).

Talianythn can see that there are probably six flights of steps forming the square-spiral-staircase (while only two are in the image).

(I hope that makes sense ?)
Matrim Rogthor
player, 716 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Wed 29 Sep 2021
at 06:53
  • msg #799

Chapter Three : Greyhawk City

Matrim nods his agreement to Tali's plan to use the choke point, but waits for everyone else before he starts moving.
DM
GM, 975 posts
Sat 2 Oct 2021
at 21:05
  • msg #800

Chapter Three : Greyhawk City

The adventurers stand near the entrance (except for Myra and Gilthan,
who remain on the western rocks), twiddling their thumbs.

Daniel suddenly says, "Uhhh ... I think we've got company."
Daniel gestures towards the south-east.

All eyes turn towards where Daniel indicates.

In the distance can be seen The Red Mask, atop his horse, with two ogres standing nearby.
The ogres seem to be speaking to their master, while The Red Mask remains motionless.
His painted red face and long red robes are clearly visible. He matches the description given to
the adventurers by Gerhand, the inn-keeper back in Fishtown (the town that was being harassed).

----------------------------

As order-of-events is now important, please :
- roll initiative (and declare actions, although you can wait to do this, if you like)
- if declaring action, please also include a perception roll.


--> MAP <--
Matrim Rogthor
player, 717 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Mon 4 Oct 2021
at 00:12
  • msg #801

Chapter Three : Greyhawk City

Perception: Matrim Rogthor rolled 14 using 1d20
Initiative: Matrim Rogthor rolled 3 using 1d20+2 oh boy!

Matrim will head 20 feet towards the new company, and take the Guard action.

Movement: 20 feet
Action: Guard
Bonus Action: None

Bhelmyr Godstouched
player, 528 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 18 PP 9
Mon 4 Oct 2021
at 00:27
  • msg #802

Chapter Three : Greyhawk City

Bhelmyr will move toward the enemies, readying a cantrip in case the enemies come close enough.


Move: 25 feet SE.
Action: Ready to cast Sacred Flame if an enemy approaches within 60'
17:20, Today: Bhelmyr Godstouched rolled 4 using 1d20-1.  perception.
17:07, Today: Matrim Rogthor rolled 3 using 1d20+2.  Initiative.
17:24, Today: Bhelmyr Godstouched rolled 5 using 2d8.  Sacred Flame Damage, Dex DC 15 to avoid.

Matrim Rogthor
player, 718 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Mon 4 Oct 2021
at 00:53
  • msg #803

Chapter Three : Greyhawk City

In reply to Bhelmyr Godstouched (msg # 802):

Heads up! Looks like you used my initiative roll!
Talianythn
player, 258 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 4 Oct 2021
at 01:17
  • msg #804

Chapter Three : Greyhawk City

Tali turns to see the three enemies approaching and kneels down, placing her hand in the grass, she mutters in elvish, calling her nature power to aide them. she stands, unarmed and moves with her friends.




<OOC: Talianythn rolled 12 using 1d20+2.  iniative.

(Go the priest!)

Action - Cast Spike growth in front of the enemy 30 feet.

Talianythn rolled 4 using 2d4.  spike growth.

Area for 20 feet is difficult terrain. Every 5 feet take 4 damage

Bonus Action - None

Movement - Move 20 feet with Matrim (Stand three paces behind him)

Myra Highbrow
player, 324 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 5 Oct 2021
at 01:12
  • msg #805

Chapter Three : Greyhawk City

Myra draws her bow back breathing in deeply as she does then she releases her shot sending a small prayer with it. She hides against the rock once again.


Initiative: 20
18:01, Today: Myra Highbrow rolled 20 using 1d20+4.  Initiative.
Action: Attacking RM with +1 bow and +1 arrow. Advantage from hiding cancelled out by disadvantage from long range.
18:04, Today: Myra Highbrow rolled 11 using 1d20+9.  Attack roll.
18:06, Today: Myra Highbrow rolled 8 using 1d6+6.  Damage roll just in case.
Movement: None
Bonus Action: Hide on the rock.
18:08, Today: Myra Highbrow rolled 13 using 1d6+7.  Stealth Check.

DM
GM, 976 posts
Tue 5 Oct 2021
at 21:12
  • msg #806

Chapter Three : Greyhawk City

DM rolled 3 using 1d4.  1-2 M, 3-4 B, initiative decider for Matrim and Bhelmyr
DM rolled 8 using 1d20+1.  initiative : Daniel
DM rolled 2 using 1d20+1.  initiative : Bryce
DM rolled 18 using 1d20+1.  initiative : Gilthan
DM rolled 20 using 1d20+1.  initiative : Fulthor
DM rolled 15 using 1d20+1.  initiative : Grundold
DM rolled 6 using 1d20+2.  initiative : Sally
DM rolled 9 using 1d20+2.  initiative : Red Mask
DM rolled 19 using 1d20-1.  initiative : ogres


-------
Round 1
-------
20 Myra
20 Fulthor
18 Gilthan
15 Grundold
12 Talianythn
8 Daniel
6 Sally
3 Bhelmyr
3 Matrim
2 Bryce
-------
19 ogres
9 Red Mask
-------

Myra, stealthy and speedy, fires an arrow at The Red Mask.
The arrow thuds! into the ground in-front of the horse of The Red Mask.
Myra sees The Red Mask raise his hand and point towards the adventurers.
Myra then hides amongst the rocks again.

Fulthor moves forward 30' and takes the dodge action.

Gilthan, seeing Myra shoot an arrow, scrambles over the rocks to get into a better position.
He fires a crossbow bolt towards The Red Mask.
DM rolled 7 using 2d20+3, dropping the highest dice only.  Gilthan crossbow vs The Red Mask
The crossbow bolt thuds! into the ground in-front of the horse of The Red Mask.
The Red Mask is not happy.

Grundold moves forward 20' and takes the dodge action.

Talianythn moves forward 20' then places her hands upon the ground,
casting spike growth. An area in-front of The Red Mask and the ogres
becomes magically thorny and spiky.
(check map)

Daniel moves south 30' and takes the dodge action.

Most of the adventuring party member's eyes are upon The Red Mask and his ogres.
Sally takes the opportunity to sneak past Matrim and Bhelmyr,
and into the bandit lair entrance !
Matrim notices her out-of-the-corner-of-his-eye.

Bhelmyr moves south-east 25' and readies sacred flame ...

Matrim moves south-east 20' and takes the dodge action.

Bryce moves south 30' and takes the dodge action.

-------

Ogre 1 charges forward, taking the dash action.
The difficult terrain of the magically thorny and spiky area slows his movement somewhat.
DM rolled 16 using 6d4.  spike growth damage
Moving through 15' of the magically thorny and spiky area causes the ogre to take 16 damage to his legs and feet.

Bhelmyr releases his sacred flame against ogre 1.
DM rolled 15 using 1d20-1.  ogre dex save
The charging ogre avoids the sacred flame.

Ogre 2 charges forward, taking the dash action.
The difficult terrain of the magically thorny and spiky area slows his movement somewhat.
DM rolled 12 using 4d4.  spike growth damage
Moving through 10' of the magically thorny and spiky area causes the ogre to take 12 damage to his legs and feet.

The ogres wail in painful fury as they continues towards the adventurers.

The Red Mask begins riding west.
As he rides he casts fireball, creating an explosion of flame around Bhelmyr and Daniel. BOOM !!!
DM rolled 39 using 10d6.  Red Mask fireball, level 5 slot
DM rolled 5 using 1d20+1.  daniel dex save


Daniel (who failed his dex save) is horribly burnt.
His burning body drops to the ground.
Daniel is on 0 HP.

-------

- Bhelmyr, please roll a dex save, DC 14.
  Take 39 fire damage if failed.
  Take 19 fire damage if passed.

- Bhelmyr, it looks like you used Matrim's initiative roll.
  If you'd like to make a new initiative roll for round 2, go ahead.

-------

--> MAP <--
Matrim Rogthor
player, 719 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Wed 6 Oct 2021
at 19:54
  • msg #807

Chapter Three : Greyhawk City

"SALLY!" Matrim roars, "Turn and fight!"

Matrim takes off towards the Ogres, hoping that the Red Mask wouldn't hurt the Ogres with another fireball.

Once moved, Matrim will RAGE and begin attacking the closest Ogre if possible.
IF there are no Ogres after his movement, Matrim will take the DODGE action and not RAGE.

Attack 1:
To Hit: Matrim Rogthor rolled 13
Damage: Matrim Rogthor rolled 15

Attack 2:
To Hit: Matrim Rogthor rolled 19
Damage: Matrim Rogthor rolled 13

Movement: Up to 40 feet to closest Ogre
Action: Attack closest Ogre if possible, Dodge if no Ogres available.
Bonus Action: If in Melee, RAGE.
If not in Melee, None.

Bhelmyr Godstouched
player, 529 posts
Mountain Dwarf Sorcerer
HP 41/41 AC 18 PP 9
Thu 7 Oct 2021
at 21:09
  • msg #808

Chapter Three : Greyhawk City

Bhelmyr's prayer of healing echoes as he calls down another beam of sacred light on his enemy. He moves back, putting some distance between himself and his allies, in case another fireball is incoming.

Action: Sacred Flame for 7 damage on ogre (prioritizing already wounded ogre, if any.)
Bonus Action: Twinned healing word, level 3 on Bhelmyr and Daniel for 10 HP.
Move: Back 25 feet.

14:03, Today: Bhelmyr Godstouched rolled 7 using 2d8.  Sacred Flame Damage, Dex DC 15 to avoid.
14:02, Today: Bhelmyr Godstouched rolled 10 using 3d4+3.  Twinned healing word, level 3.
13:57, Today: Bhelmyr Godstouched rolled 10 using 1d20+2.  Dex save.
13:55, Today: Bhelmyr Godstouched rolled 11 using 1d20+2.  initiative.

Myra Highbrow
player, 325 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 19 Oct 2021
at 21:05
  • msg #809

Chapter Three : Greyhawk City

Myra repeats her motion still focusing on the Red Mask.

Action: Attacking RM with +1 bow and +1 arrow. Advantage from hiding cancelled out by disadvantage from long range.
14:01, Today: Myra Highbrow rolled 20 using 1d20+9.  Attack roll.
14:03, Today: Myra Highbrow rolled 7 using 1d6+6.  Damage roll.
Movement: None
Bonus Action: Hide on the rock.
14:04, Today: Myra Highbrow rolled 10 using 1d20+7. Stealth Check.

Talianythn
player, 259 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 20 Oct 2021
at 16:28
  • msg #810

Chapter Three : Greyhawk City

Tali had a few ideas in her head, but one cane to her mind as clear as day. Tapping into her magic, she stepped forward so as to more effectivly get within the desired range of the robed man in red. She looked at the man and smiled, uttering her prayer to teh wyldmother, to again strip all sound from the desired area, aiming at the man himself (or more importantly, his left boot)



<OOC: Movement - Move within range of spell

Action - Cast Silence On Red Mask's Boot>
DM
GM, 978 posts
Thu 21 Oct 2021
at 11:50
  • msg #811

Chapter Three : Greyhawk City

... Bhelmyr fails his dex save versus the fireball.
He takes 39 damage and is horribly burnt !


-------
Round 2
-------
20 Myra
20 Fulthor
18 Gilthan
15 Grundold
12 Talianythn
8 Daniel
6 Sally
3 Bhelmyr
3 Matrim
2 Bryce
-------
19 ogres
9 Red Mask
-------

Myra fires another arrow, this time striking true !
The arrow slams! into The Red Mask's shoulder as he rides along.
Myra then attempts to hide amongst the rocks.

Fulthor takes the dash action and charges towards the ogres.

Gilthan fires another crossbow bolt at The Red Mask.
DM rolled 4 using 2d20+3, keeping the lowest dice only ((1,1)) - rolled two 1's.
Gilthan fumbles and fires his crossbow bolt straight up into the air !

Grundold takes the dash action and charges towards the ogres.

Talianythn knows that The Red Mask is already within the range of her
impending spell, so she stands still, releases concentration on spike growth,
and casts silence upon The Red Mask's boot !
(silence-circle added to map)

Daniel is unconscious and on 0 HP.
He makes a death saving throw : PASS (1/3) FAIL (0/3)
DM rolled 13 using 1d20. daniel death saving throw.

Sally ... ??? She disappeared through the entrance to the bandit lair !

Bhelmyr moves back 25' and casts sacred flame upon ogre 1.
DM rolled 3 using 1d20-1.  ogre dex save.
The sacred flame engulfs the ogre's head !

Bhelmyr then casts twinned healing word on both himself and Daniel.
This heals some of the burning blistering flesh on them both,
and Daniel becomes conscious !

Matrim moves forward 40' and takes the dodge action.

Bryce moves south-east 30' and takes the dodge action.

-------

The ogres continue lumbering forward, meeting Bryce and Fulthor in the open.
Both ogres carry massive spiked great-clubs.

Ogre 1 attempts to smash Bryce's brains out.
DM rolled 7 using 1d20+6.  ogre greatclub versus Bryce.
(forgot to roll at disadvantage due to Bryce's dodge, but the ogre missed anyway)
The ogre swings his club wildly through the air !

Ogre 2 attempts to pummel Fulthor into the ground.
DM rolled 14 using 1d20+6.  ogre greatclub versus Fulthor.
The greatclub does make contact with Fulthor,
but only knocks him aside a few feet.
Fulthor is unhurt.

The Red Mask is engulfed in silence.
Anyone looking at him can see he is momentarily confused.
He continues riding west upon his swift riding horse.
As he goes, he drops his red cloak, which flutters in the air and lands on the sandy-rocky ground.
(He still wears his red robe, boots, etc.)

-------

- adjusted BIOs :
  - Bhelmyr fire damage, healing.

- Daniel is conscious but still very hurt.
- Bhelmyr is very hurt.
- Matrim is a bit hurt.
- The Red Mask is a bit hurt by Myra's arrow.
- both ogres are a bit hurt.

- silence versus spellcaster = %#$@s them completely

-------

--> MAP <--
Matrim Rogthor
player, 720 posts
Goliath B. Rages left 3/3
HP 34/43 AC 14 PP 10
Fri 22 Oct 2021
at 03:14
  • msg #812

Chapter Three : Greyhawk City

Matrim will close the distance, RAGE, and start attacking Ogre 1.

Attack 1:
To Hit: Matrim Rogthor rolled 26
Damage: Matrim Rogthor rolled 9

Attack 2:
To Hit: Matrim Rogthor rolled 9 Nat 1! Oh No!
Damage: Matrim Rogthor rolled 0

Movement: Up to 40 feet, to Ogre 1
Bonus Action: RAGE
Bonus Action: Attack

Talianythn
player, 260 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 23 Oct 2021
at 11:20
  • msg #813

Chapter Three : Greyhawk City

Tali was pleased her silence spell not only worked on teh red mask and his spells, but it also irritated him.  walking forward, she held her hand out, calling fourth to the wyldmother to burn the evil man who led the destruction on those innocent men.

While flame erupeted from the earth, having a green tinge as the spell reached for the man



<OOC: Movement - move to within 60 feet of the man

Action - Cast sacred flame

Talianythn rolled 3 using 2d8.  Sacred Flame damage.

Dex save 15 or take 3 damage

...thats right - 3 damage! i rolled a natural 1 and 2. Aren't i lucky>

Bhelmyr Godstouched
player, 530 posts
Mountain Dwarf Sorcerer
HP 12/41 AC 18 PP 9
Sat 23 Oct 2021
at 19:16
  • msg #814

Chapter Three : Greyhawk City

Bhelmyr moved toward the ogres and summoned his Spectral Axe between them, and invoked his own holy fire as the axe struck an ogre.

Move: 25' toward ogres.
Action: Sacred flame 6 radiant on most wounded ogre if it fails a DC 15 Dex save.
Bonus: Spiritual weapon attacks most wounded ogre, hitting AC 15 for 5 force damage.

12:10, Today: Bhelmyr Godstouched rolled 15,5 using 1d20+7,1d8+3.  Spiritual Weapon attack, damage.
12:13, Today: Bhelmyr Godstouched rolled 6 using 2d8.  Sacred Flame Damage, Dex DC 15 to avoid.

Myra Highbrow
player, 326 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 24 Oct 2021
at 04:04
  • msg #815

Chapter Three : Greyhawk City

Myra repeats her actions from before.
Action: Attacking RM with +1 bow and +1 arrow. (w/Advantage?)
20:58, Today: Myra Highbrow rolled 15 using 1d20+9.  Attack roll w/ Advantage roll 2.
20:57, Today: Myra Highbrow rolled 15 using 1d20+9.  Attack roll w/ Advantage.
Messed up with the die roller and forgot to put it to roll 2 d20s instead of one.
21:00, Today: Myra Highbrow rolled 9 using 1d6+6.  Damage roll.
With sneak attack...?
21:02, Today: Myra Highbrow rolled 12 using 3d6 Sneak Attack Damage Roll.
Movement: None
Bonus Action: Hide on the rock.
21:04, Today: Myra Highbrow rolled 15 using 1d20+7.  Stealth Check.

DM
GM, 979 posts
Sun 24 Oct 2021
at 14:10
  • msg #816

Chapter Three : Greyhawk City

-------
Round 3
-------
20 Myra
20 Fulthor
18 Gilthan
15 Grundold
12 Talianythn
8 Daniel
6 Sally
3 Bhelmyr
3 Matrim
2 Bryce
-------
19 ogres
9 Red Mask
-------

Myra's recent stealth roll of 10 is good enough for her to duck down
amongst the rocks and hide
. Thus, she is stealthy this round.

Myra fires an arrow at The Red Mask as he rides closer to her rocky hiding spot.
The arrow thuds! into The Red Mask's abdomen, wounding him badly.

Fulthor attempts to slash open ogre 2's belly.
DM rolled 20 using 1d20+3.  Fulthor vs ogre
DM rolled 8 using 1d8+1.  fulthor longsword damage

Fulthor draws blood, cutting into the ogre's flesh.

Gilthan tries again with his crossbow, aiming at The Red Mask.
DM rolled 18 using 1d20+3.  gilthan crossbow vs red mask
DM rolled 8 using 1d8+1.  gilthan crossbow damage

Gilthan sends a crossbow bolt straight into The Red Mask's shoulder !

Grundold again takes the dash action,
moving his short little dwarf legs as fast as they can,
and charges towards ogre 2.

Talianythn moves forward and casts sacred flame at The Red Mask.
DM rolled 15 using 1d20+2.  Red Mask dex save
Gilthan's crossbow bolt shoves The Red Mask aside and the sacred flame misses ! ¯\_(ツ)_/¯

Daniel , now conscious but hurt, looks around at the situation.
Seeing four warriors already fighting (or almost fighting) the ogres,
he decides to stagger north.

Sally ... ???

Bhelmyr moves south-east, past Daniel, towards the ogres.
As he passes Daniel, he hears the soldier say, "I'll just take a quick peek inside, ok."

Bhelmyr casts both sacred flame and spiritual weapon.

A sacred flame descends towards ogre 1.
DM rolled 15 using 1d20-1.  ogre dex save
Unbelievably, the ogre manages to somehow dodge the sacred flame.

The spectral axe pops! into existance.
It moves quickly towards ogre 1 and chops down hard !

Matrim rages as he moves to attack ogre 1.
Matrim hacks! into the ogre's shoulder with his axe, bonebreaker.
Bonebreaker gets stuck in the ogre's shoulder !
Pulling the axe free, Matrim swings again in a wild rage ... and misses.

Bryce confidantly steps forward to engage the ogre ...
DM rolled 7 using 1d20+3.  bryce shortsword versus ogre
Bryce stabs at nothing but air !
(why is he using just a shortsword, anyway ?!)

-------

Ogre 1 again attempts to demolish Bryce with his massive spiked great-club.
DM rolled 14 using 1d20+6.  ogre greatclub versus bryce
Bryce receives the greatclub against his small metal shield.
(which both he and daniel now possess. their stats are the same)

Ogre 2, in an extremely rare display of intelligence,
realises that they are in-over-their-heads with this fight.
Ogre 2 decides to dash towards the bandit lair entrance !

Fulthor gets an attack of opportunity against ogre 2.
DM rolled 13 using 1d20+3.  Fulthor vs ogre
DM rolled 9 using 1d8+1.  fulthor longsword damage

Fulthor chops! at the ogre as the brute moves away.

Grundold gets an attack of opportunity against ogre 2.
DM rolled 11 using 1d20+5.  grundold battleaxe vs ogre
DM rolled 8 using 1d8+3.  grundold battleaxe damage

Grundold hacks into the back of ogre 2's leg.

Ogre 2 spills a trail of blood as he runs as fast as he can towards the bandit lair entrance.

The Red Mask realises he must flee, and flee right now !
He continues pushing his riding horse hard, riding south-west.

-------

- Daniel is very hurt.
- Bhelmyr is very hurt.
- Matrim is a bit hurt.
- The Red Mask is extremely hurt.
- both ogres are very hurt.

- Myra can see that she and Gilthan only have one more round of ranged attacks
  against The Red Mask before his riding horse carries him around some rocks,
  and out of view.

-------

--> LARGE WIDE-SCREEN MAP <--

--> ACTION-CAM MAP <--
Myra Highbrow
player, 327 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 24 Oct 2021
at 20:33
  • msg #817

Chapter Three : Greyhawk City

Myra repeats her actions from before sticking to the same arrows as before.
Action: Attacking RM with +1 bow and +1 arrow with advantage from shooting in steath.
13:23, Today: Myra Highbrow rolled 23 using 2d20+9, dropping the lowest dice only.  Attack roll w/ Advantage.
13:24, Today: Myra Highbrow rolled 9 using 1d6+6.  Damage roll.
13:25, Today: Myra Highbrow rolled 15 using 3d6.  Sneak Attack Damage roll.
Movement: None
Bonus Action: Hide on the rock.
13:27, Today: Myra Highbrow rolled 20 using 1d20+7.  Stealth Check.

Talianythn
player, 261 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 25 Oct 2021
at 02:00
  • msg #818

Chapter Three : Greyhawk City

Tali, seeing the red mask flee hoped her friends had the sense to hound him. She decided that the group needed her skills as a healer and focused on who needed help. Tali moved to Daniel, already chanting and her hands having a green nimbus around them, she touched him, the healing magic flowing into him. The wild other smiled on her, the magic rejuvenating him.



<OOC: movement - to Daniel

Action - Cast healing word (1st level) on Daniel

Talianythn rolled 5 using 1d4+3 - healing word

Daniel regains 5hp

Bonus action - none>

This message was last edited by the player at 02:36, Mon 25 Oct 2021.
Matrim Rogthor
player, 721 posts
Goliath B. Rages left 2/3
HP 34/43 AC 14 PP 10
Mon 25 Oct 2021
at 11:22
  • msg #819

Chapter Three : Greyhawk City

Matrim will continue attacking the Ogre.

Attack 1:
To Hit: Matrim Rogthor rolled 23
Damage: Matrim Rogthor rolled 8

If O1 survives, Matrim will attack again. If O1 dies, Matrim will move towards O2 and attack if possible.

Attack 2:
To Hit: Matrim Rogthor rolled 14
Damage: Matrim Rogthor rolled 9

Action: Attack
Movement: Up to 40 feet to O2 IF needed.
Bonus Action: None

Bhelmyr Godstouched
player, 531 posts
Mountain Dwarf Sorcerer
HP 12/41 AC 18 PP 9
Tue 26 Oct 2021
at 01:58
  • msg #820

Chapter Three : Greyhawk City

Bhelmyr launches four darts of golden force at the fleeing ogre as his spectral axe tumbles harmless past the other ogre's elbow. He and his axe both move as far as they can toward the Red Mask.

Bhelmyr should be acting on initiative 11, not 3.

Action: Cast magic missile, lv.2, dealing 15 force damage to O2.
Bonus Action: Spiritual weapon misses O1, then moves 25 feet toward Red Mask.
Move: 25 feet toward Red Mask.

18:53, Today: Bhelmyr Godstouched rolled 8,6 using 1d20+7,1d8+3.  Spiritual Weapon attack, damage.

18:53, Today: Bhelmyr Godstouched rolled 15 using 4d4+4.  Magic Missile combined damage, level 2.

DM
GM, 980 posts
Tue 26 Oct 2021
at 04:29
  • msg #821

Chapter Three : Greyhawk City

Bhelmyr should be acting on initiative 11, not 3.
Very sorry. I screwed that up for two rounds, too. :(


-------
Round 4
-------
20 Myra
20 Fulthor
18 Gilthan
15 Grundold
12 Talianythn
11 Bhelmyr
8 Daniel
6 Sally
3 Matrim
2 Bryce
-------
19 ogres
9 Red Mask
-------

Myra pulls another magic +1 arrow from her quiver and
places it and her hands into the correct position on her magic +1 bow.
Holding her breath, Myra moves swiftly and accurately, twisting her body
from it's hiding place amongst the rocks.

Her trained sharpshooter eyes instantly lock onto her target.
Her arms and fingers lift the bow and pull the bowstring.
When her eyes, hands, the bow and the arrow are in the perfect position,
she releases the bowstring, sending certain death hurtling through the air.

The arrow thuds! into and through the skull of The Red Mask, killing him instantly.

The riding horse continues on as the red-robed body slumps forward in
the saddle, then eventually falls to one side. The Red Mask's foot gets
caught amongst the stirrups (or whatever), resulting in the riding horse
dragging the gory corpse over the sandy-rocky ground.

(It should also be noted at this point that last round I forgot to turn
on the layer in the image program that has the dead bodies on it. So, it
turns out that The Red Mask would have seen the pile of his dead comrades
while a silence spell and an arrow and crossbow bolt bombardment ended his
career as evil villain.
)

Fulthor dashes north-west, putting himself in a strategic position between the two ogres.

Gilthan moves across the rocks and spies ogre 2 near the entrance to the bandit lair.
Gilthan attempts to shoot the ogre with his light crossbow.
DM rolled 12 using 2d20+3, keeping the lowest dice only.  gilthan crossbow vs ogre - long range disadvantage
DM rolled 2 using 1d8+1.  gilthan crossbow damage

Gilthan manages to scratch the ogre's foot with a long-range crossbow bolt delivery.

Grundold sighs and starts dashing again, getting
into a position where he can better attack the nearest ogre.
Grundold yells "Getting darn tired of all the running around !"

Talianythn moves north, towards Daniel.
As she moves, she casts healing word upon the wounded soldier.

Bhelmyr sends magic missiles towards ogre 2.
The magic missiles slam into ogre 2's back, knocking the ogre forward and onto his knees.

Bhelmyr then directs his spectral axe to attack ogre 1, but it misses,
and decides instead to follow his master south-west, towards the now-dead Red Mask.

As Bhelmyr moves he sees in the distance the riding horse dragging the corpse.

Daniel, the soldier who almost died in the fireball,
and whose flesh still smoldered in places, steps towards the ogre
near the entrance (ogre 2) and swings his shortsword ...
DM rolled 9 using 1d20+3.  daniel shortsword versus ogre
... through the air. swish!!

Sally ... ???

Matrim hacks into ogre 1 with two mighty chops! of bone-breaker.
The ogre howls!!! and is extremely close to death.

Bryce stabs at ogre 1 with his shortsword.
DM rolled 15 using 1d20+3.  bryce shortsword versus ogre
DM rolled 2 using 1d6+1.  bryce shortsword damage

Bryce almost kills ogre 1.

-------

Ogre 1 tries to flee north, pushing past Bryce and Grundold.

Bryce gets an attack of opportunity against ogre 1.
DM rolled 19 using 1d20+3.  bryce shortsword versus ogre
DM rolled 4 using 1d6+1.  bryce shortsword damage

Bryce cuts something vital and ogre 1 falls to the ground, dead.

Ogre 2 tries to continue fleeing into the entrance to the bandit lair.

Daniel, who is right next to ogre 2, gets an attack of opportunity.
DM rolled 18 using 1d20+3.  daniel shortsword versus ogre
DM rolled 7 using 1d6+1.  daniel shortsword damage

Daniel thrusts his shortsword through the ogre's neck.
Ogre 1 drops to the ground, dead, at the entrance to the bandit lair.

-------

- The Red Mask and his ogres are dead.

- Daniel is very hurt.
- Bhelmyr is very hurt.
- Matrim is a bit hurt.

-------

--> LARGE WIDE-SCREEN MAP <--

--> ACTION-CAM MAP

-------<--

We are now out-of-combat.

XP !

For recent victories and advancing the story,
each adventurer receives 1400 XP !

Please update your character sheets, etc.
Matrim Rogthor
player, 722 posts
Goliath B. Rages left 2/3
HP 34/43 AC 14 PP 10
Tue 26 Oct 2021
at 06:57
  • msg #822

Chapter Three : Greyhawk City

Coming out of his Rage, Matrim quickly turns back towards the entrance and begins walking towards it. His anger at Sally deserting the fight is visibly seen on his face. He will talk aloud as he walks.

"Sally went inside and deserted. She better have a damn good reason. If she doesn't, she is a traitor and deserves nothing. If shes already kicked the hornets nest, then I've no sympathy for her."

Matrim is not running towards the entrance, more of a purposeful stride. He will stop and talk if anyone wants to. He will wait at the entrance until everyone is ready to enter. He does peer inside as he waits.

Character sheet updated. No new level...yet!

Bhelmyr Godstouched
player, 532 posts
Mountain Dwarf Sorcerer
HP 12/41 AC 18 PP 9
Tue 26 Oct 2021
at 07:46
  • msg #823

Chapter Three : Greyhawk City

Bhelmyr said a quick prayer of healing for his own wounds. It didn't help much. "Maybe we ought to rest for a bit. Daniel, here-- good job killing that ogre, by the way, Daniel-- Daniel needs to have his wounds seen to. And if Sally has warned them, maybe if we don't go down right away, they'll drop their guards?"

00:39, Today: Bhelmyr Godstouched rolled 4 using 1d4+3.  Healing word lvl1.

DM
GM, 981 posts
Tue 26 Oct 2021
at 09:18
  • msg #824

Chapter Three : Greyhawk City

Getting close enough to the entrance to "peer in",
Matrim sees that the light from outside illuminates a rocky horizontal tunnel
for approximately twenty or thirty feet, before darkness begins to take over.

However, Matrim can see that the tunnel walls are very crude,
but the floor is made of regularly-shaped blocks of stone.

Matrim sees that at the end of the tunnel, approximately 30 feet away,
a large stone-block-constructed square-spiral-stairway disappears downwards.

Matrim peers into the darkness at the spiral-stairway, squinting his eyes a moment.

He notices the faintest flickering of light pierce through the darkness,
coming from down wherever the spiral-staircase leads.
He also hears muffled sounds of movement.

-----------------

Here's an IMAGE of what Matrim sees.
Matrim Rogthor
player, 723 posts
Goliath B. Rages left 2/3
HP 34/43 AC 14 PP 10
Tue 26 Oct 2021
at 09:46
  • msg #825

Chapter Three : Greyhawk City

"There's movement from the stairs!" Matrim whisper-yells to those who are nearby.

"We may not be able to rest just yet. Weapons ready!"

Matrim will get out of visible range and duck just around the corner of the entrance, focusing on hearing whats going on, and getting his weapon ready to ambush what may come out.
Talianythn
player, 262 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 26 Oct 2021
at 10:42
  • msg #826

Chapter Three : Greyhawk City

Tali went over to bhelmyr and Daniel, looking over their wounds. She looked at Matrim. “Rest or not, they need healing,” She looked at the two. “Sit down. Myra….can you search the red mask and bring what he has over please.”

He looked at Matrim. “If I use magic to heal them, it will be less magic to fight with. We go in now, we could lose Daniel and bhelmyr.”
Matrim Rogthor
player, 724 posts
Goliath B. Rages left 2/3
HP 34/43 AC 14 PP 10
Tue 26 Oct 2021
at 11:03
  • msg #827

Chapter Three : Greyhawk City

"Move the injured. Me and anyone else who can will bring up the rear once you get out of sight. Losing anyone is not my priority." Matrim says in the same whisper-yell, trying to not make much noise that travels.
Myra Highbrow
player, 328 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 26 Oct 2021
at 22:01
  • msg #828

Chapter Three : Greyhawk City

Myra will look to see if she can spot where the Red Mask's body ended up and see if she can make it there.
DM
GM, 982 posts
Wed 27 Oct 2021
at 06:15
  • msg #829

Chapter Three : Greyhawk City

Matrim can hear sounds of shuffling feet and whispered voices.
He hears a faint female squeal and ogre grunts.

He doesn't know how far away, or how many flights-of-stairs away
the sounds are coming from.

Meanwhile, Myra makes her way to the riding horse and the corpse of The Red Mask.
Not too far away she finds the riding horse standing still, with the corpse still attached
to the stirrups. The horse lets Myra approach.

Setting to the gruesome task of looting the corpse,
Myra pulls back part of the torn-and-bloody red robes.

The condition of the corpse almost turns her stomach,
but what shocks her the most is that the corpse is not human !

Humanoid, yes. But with slightly longer and thinner arms and legs.
The skin is a strange grey-green colour. The head is very badly
damaged, but the face, still with red face-paint on, looks to have
had very large eyes.

Myra thinks to herself, "I'm sure he looked human ..."
Bhelmyr Godstouched
player, 533 posts
Mountain Dwarf Sorcerer
HP 12/41 AC 18 PP 9
Thu 28 Oct 2021
at 00:45
  • msg #830

Chapter Three : Greyhawk City

Bhelmyr moves away from the entrance with Daniel. He activates his pearl of power to regain a some of the energy he spent on his spells, and says another prayer of healing for himself. "Don't you worry, Daniel! I can still fight. One of my ancestors left me with an inexhaustible well of holy fire. The rest made me tough as stone, or they'd have you believe! Nonsense, of course! Still, I'm near tough as the average ogre, I'd wager, better armed, and better trained. I ain't gonna leave you alone out here, injured as you are. We can't be sure there's no more bandits about. If so, keep your head down. I ain't got no name but my own, and I'll be sure bandits learn to fear it far and wide!"

OOC: Using pearl of power to regain a lvl 3 slot, which he uses to cast healing word for 12 HP.
17:27, Today: Bhelmyr Godstouched rolled 12 using 3d4+3.  Healing word lvl3.

Myra Highbrow
player, 329 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 28 Oct 2021
at 01:56
  • msg #831

Chapter Three : Greyhawk City

Surely her eyes hadn't been playing tricks on her? Even so she searched the body for anything of use.
DM
GM, 983 posts
Thu 28 Oct 2021
at 08:59
  • msg #832

Chapter Three : Greyhawk City

Searching The Red Mask, Myra finds :

- blood-soaked red robes
- red and black pants, shirt, undergarments
- (his red cloak fluttered away somewhere)
- small knapsack containing :
 - spellbook
 - 2 days worth of dried rations
 - a pouch containing 75 gold pieces
 - a bundle of papers, rolled up and tied with string
   (this does not look like magic scrolls)
Myra Highbrow
player, 330 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 28 Oct 2021
at 17:51
  • msg #833

Chapter Three : Greyhawk City

Myra puts the red robes, the spellbook, dried rations, gold, and bundle of papers into her bag of holding and then makes her way back to the others to show them her findings.
Matrim Rogthor
player, 725 posts
Goliath B. Rages left 2/3
HP 34/43 AC 14 PP 10
Fri 29 Oct 2021
at 03:30
  • msg #834

Chapter Three : Greyhawk City

Once Bhelmyr and Daniel are out of sight from the entrance, Matrim will motion to anyone else to follow, and bring up the rear himself.

He will want to checkout the papers that Myra found once he is re-united with the group and they are hidden.
Talianythn
player, 264 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 29 Oct 2021
at 03:33
  • msg #835

Chapter Three : Greyhawk City

Tali watches as Myra returns and Bhelmyr and Daniel hide, and follows Matrim.


....she was sure her healing would be needed before long
DM
GM, 984 posts
Fri 29 Oct 2021
at 07:15
  • msg #836

Chapter Three : Greyhawk City

The party is moving away from the entrance
to hide somewhere and decide what to do ?


------------------------

Myra checks out the bundle of papers.
The bundle is rolled up and tied with string.
Myra unties the string and flattens the papers out.

They are research papers pertaining to the construction of golems.
There are diagrams, measurements of construstion materials needed, notes on spells needed, etc.

Very general introductory information most wizards of a certain level
would be able to understand. The papers look like they could be 'volume 1' of 'many'.

Matrim Rogthor
player, 726 posts
Goliath B. Rages left 2/3
HP 34/43 AC 14 PP 10
Fri 29 Oct 2021
at 10:39
  • msg #837

Chapter Three : Greyhawk City

Seeing what the papers are, Matrim loses interest, and begins to settle himself for a short rest. If we are having a short rest?
This message was last edited by the player at 10:59, Sat 30 Oct 2021.
Talianythn
player, 265 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 3 Nov 2021
at 09:31
  • msg #838

Chapter Three : Greyhawk City

Tali looks over Myra's shoulder and sniffs. "Looks like something to do with building constructs - golem's maybe. Not my strong suit....my uncle would know a lot more this - magic was his passion." She sighed almost wisfully, then shrugged.

"I suggest we move fast.  Sally has gone down and is one of three things - dying horribly, captuered and being tortured, or has betrayed us and they are preparing a defence."
Myra Highbrow
player, 331 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 3 Nov 2021
at 21:59
  • msg #839

Chapter Three : Greyhawk City

"I'm betting the third one. Sally doesn't strike me as the type to rush in blindly." Myra says as she passes the papers over to Tali.
Bhelmyr Godstouched
player, 536 posts
Mountain Dwarf Sorcerer
HP 12/41 AC 18 PP 9
Wed 3 Nov 2021
at 22:26
  • msg #840

Chapter Three : Greyhawk City

"Fight well, my friends." Bhelmyr says under his breath, as he watches the others head toward the entrance.
DM
GM, 985 posts
Fri 5 Nov 2021
at 23:40
  • msg #841

Chapter Three : Greyhawk City

The adventurers have assaulted the entrance to the bandit lair,
slaughtering many guards, two ogres and The Red Mask.

Sally disappeared into the bandit lair during the fight.

After the fight, Matrim (and maybe others) heard sounds coming
from inside the bandit lair.

-----

Will more bandits come from inside ?
Has Sally betrayed the adventurers ?
Is it wise to take a short rest now ?
Should the adventurers advance into the lair,
or leave and return at full strength the next day ?

Matrim Rogthor
player, 727 posts
Goliath B. Rages left 2/3
HP 34/43 AC 14 PP 10
Sat 6 Nov 2021
at 00:42
  • msg #842

Chapter Three : Greyhawk City

"If she is dying, captured, or being tortured, then that is her fault. If she has betrayed us, then she deserves what wrath we will rain upon her.

I would prefer to rest a short while and build up our strength, however if the majority wish to push on ahead and attack, I will come.

An hour's rest is not too high a price to pay to have our full complement for the upcoming assault. We would be attacking rested enemies at a disadvantage if we were to move now.
"
Talianythn
player, 266 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 6 Nov 2021
at 10:49
  • msg #843

Chapter Three : Greyhawk City

Tali looked at the barbarian and nodded. "Verywell, we rest for an hour, then move on" The cleric sat down, crossed legged and let the others rest while she watched.
DM
GM, 990 posts
Fri 19 Nov 2021
at 23:24
  • msg #844

Chapter Three : Greyhawk City

The adventurers put their plan into motion,
scattering many of the horses, and riding themselves to a safe location nearby.

The short rest is uneventful.
(spend hit dice, etc)

After the short rest, the adventuring party quietly make their way back to the site of the entrance to the bandit lair cairn.

It is late afternoon, but still light.
The party approaches as stealthily as they can.
Their scout (Myra ?), can report to the adventuring party before they reach the location,
that two human male bandit guards stand outside the entrance.

--------

The adventuring party is still a short distance from the cairn,
and has not been seen by the two human males.

How to approach ?

Myra Highbrow
player, 332 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 20 Nov 2021
at 00:03
  • msg #845

Chapter Three : Greyhawk City

After scouting from her position from before Myra reports back to the group. "It looks like we've got 2 more bandits at the entrance again. How do we want to proceed?"
Matrim Rogthor
player, 731 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Sat 20 Nov 2021
at 01:04
  • msg #846

Chapter Three : Greyhawk City

"Drop them with arrows and enter? They probably know something is coming so there's no use wasting anymore magic to be stealthy."
Bhelmyr Godstouched
player, 542 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sat 20 Nov 2021
at 10:22
  • msg #847

Chapter Three : Greyhawk City

"Approach cautiously. They likely have bows, too," says Bhelmyr.
Talianythn
player, 269 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 21 Nov 2021
at 01:32
  • msg #848

Chapter Three : Greyhawk City

Tali looked at them all ready to again cast the silence spell, but held back, knowing full well that she may need it if the worst has happened and Sally was one of them.
DM
GM, 993 posts
Sun 21 Nov 2021
at 08:51
  • msg #849

Chapter Three : Greyhawk City

The four adventurers leading the party stop in their tracks and ponder the situation.

The adventurers keep an eye on the two bandit guards in the distance.

The guards stand near the entrance, possibly talking to each other.
They move around a bit, gazing into the distance, and making gestures.

One guard walks a short distance from the entrance, pulls his short-sword out,
and slams it down into the rocky ground, so that it is vertical with the handle at the top.
He then removes his chain shirt, and his white cloth undershirt.
He wraps and ties his white cloth undershirt to the hilt of the vertical short-sword, like a flag.

He then pulls his chain shirt back on over his body and calmly turns and walks back towards his comrade.
His comrade (guard 2), watching all this, kicks the dirt and shrugs his shoulders.
Matrim Rogthor
player, 732 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Mon 22 Nov 2021
at 01:28
  • msg #850

Chapter Three : Greyhawk City

"What's this?" Matrim says quietly, watching the bandit's show.

"Surrendering as soon as you feel overwhelmed by a stronger force?"

Matrim shrugs, and continues talking quietly "Too bad that does nothing to absolve the suffering you and yours have committed to innocent people in these parts."

"On behalf of those innocents, those in the lair will find no quarter from me."
Talianythn
player, 270 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 22 Nov 2021
at 08:08
  • msg #851

Chapter Three : Greyhawk City

Tali watched the scene unfolded with curiosity at what happened and smiled. She put her hand on Matrim's shoulder. "This could be interesting. We did kill their leader without a loss."" she looked at the rest. "....but it may also be a trap as well. We still don't know if Sally was one of them or just foolish and greedy. If they are sincere, I say we hear what they have to say. They try and ambush us and they will be sorry."
Matrim Rogthor
player, 733 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Mon 22 Nov 2021
at 13:09
  • msg #852

Chapter Three : Greyhawk City

"Talk? Hear what they say?"

"Tali I know you wish the see the good around you, but do you forget the looks of the people in the village we passed? Or the Merchants slain on the road? These people caused that."

Sighing, Matrim brings his anger under control.

"Talk if you must with them. I will wait here. If I were to go with you, my axe would not stay dry, no matter what they said."

This was spoken softly so it doesn't carry, but hard enough that his emotions bleed through.

"I will come to kill if I am called."
Talianythn
player, 271 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 22 Nov 2021
at 23:06
  • msg #853

Chapter Three : Greyhawk City

Tali looked at him and smiled. "I hear what you say, my friend, and i know what they have done needs to be accounted for, but if we killed men who surrendered, would we be any different from them? No, you are better than them, and though my life has been about preserving life, a part of me agrees with you."

She looked at the men, then back to the big man. "These men will be punished, don't you worry....but first i want to know what they have to say. Perhaps they are trying to find escape for the release of Sally, or some other thing. though i don't agree what she did, we can't let her die because she was foolish. We listen to what they say, that is all i ask. I haven't sdaid they do not pay for their sin, just hear what they want."

She again placed a hand on his arm. "I will go, but i want you by my side - i do not trust them. You can stay back a few paces while i speak to them. We listen, then we do what we must."



<OOC: Curse being the goodly voice of reason!>
Myra Highbrow
player, 333 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 22 Nov 2021
at 23:17
  • msg #854

Chapter Three : Greyhawk City

"I'll be staying here at my vantage point bow at the ready. If they make a hostile move towards either of you my arrows will find them." Myra sighed then added, "Good luck."
Bhelmyr Godstouched
player, 543 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Mon 22 Nov 2021
at 23:31
  • msg #855

Chapter Three : Greyhawk City

Bhelmyr says, "Go to them? No! They can send a negotiator to us! Accepting the surrender may be the right thing to do, but we don't need to make things easy on them! Let them understand that we make the demands, and they live at our mercy!"
Talianythn
player, 273 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 22 Nov 2021
at 23:42
  • msg #856

Chapter Three : Greyhawk City

Tali smiled looking at them. "That is my plan. I will do out with an escourt. MAtrim if you agree then you as i trust you above all....if you can't, i understand and will take daniel. They will be befind be 10 feet. I will go out 25, maybe 30 feet - well within range of you striking should they try anything."

She placed a hand on Myra's shoulder and nodded. "I know you have my back my friend, and i know should they try, you will not miss." She looks at Bhelmyr. "...either of you. I know you don't agree with me totally, but if there are prisoners, we need to try this for them."
Bhelmyr Godstouched
player, 544 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Mon 22 Nov 2021
at 23:55
  • msg #857

Chapter Three : Greyhawk City

Bhelmyr said, "I'll go with you. Should they attempt an ambush, I'm not sure Daniel would survive. Don't worry, I'll stay my hand unless they attack. I'm not looking to get any prisoners killed."
Matrim Rogthor
player, 735 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Tue 23 Nov 2021
at 09:04
  • msg #858

Chapter Three : Greyhawk City

"I cannot in good conscience agree to surrender from them. Sometimes we must become the monsters in the dark to protect the weak. I will stay within earshot but out of sight for your protection only. Any hint of decet or danger, they die. Then we clear the carin and rescue any prisoners of there are any. There are still Ogres down there. They will have to be killed anyway."

Matrim will stay behind some rocks at max 40 feet from the parley group. The closer he can be the better.
Talianythn
player, 274 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 23 Nov 2021
at 22:57
  • msg #859

Chapter Three : Greyhawk City

Tali sighs but nods. "Bhelmyr and I will go then." she took a breath and stepped out, started walking and went out 40 feet from their hiding spot, so they could see her and stood there arms crossed.

[Private to DM: if they try to fire a bow she will cast wind wall so they miss them.]
DM
GM, 995 posts
Wed 24 Nov 2021
at 04:30
  • msg #860

Chapter Three : Greyhawk City

Talianythn and Bhelmyr emerge and stand in the open,
a short distance from the short-sword-and-white-flag.

--- ---

Check the MAP !
If anyone wants to be moved, just say.
Matrim and the hirelings are nearby.
Myra is attempting to hide amongst the south-western rocks.


--- ---

The two bandit guards notice Talianythn and Bhelmyr .
Bandit 1, who used his short-sword and shirt to make the flag,
holds his hands near his side, showing his palms.

He says, "I ... we, surrender.", then looks to his comrade, saying, "It's the only way."

His comrade, bandit 2, with a scowl on his face, unbuckles his
own short-sword at his hip, and lets it drop to the rocky ground.
He then nods his head and says, "Aye. We surrender."

At that moment two human men emerge from the bandit-lair-entrance.

Dressed only in torn, ragged pants, they stop upon seeing the bandit guards and adventurers.
"Uhhh ... freedom ! Freedom at last !", declares one of the ragged-pants-wearing men.
The other ragged-pants-wearing man says, "Yes ! We were trapped down there for too long. Freedom at last !"

The second bandit, upon seeing this display, says,
"What the $#@% ? Found some rags and now you plan on running off and leaving us, do you ?"

The first ragged-pants-wearing man says, "These are the rags I've been forced to wear for weeks, captor. Or should I now say, ex-captor."
Looking to the second ragged-pants-wearing man, he says, "Let's be off. Let the fates roll their dice."

The two ragged-pants-wearing men begin moving away from the entrance.
The two bandit guards look back-and-forth at each other, the adventurers, and the two ragged-pants-wearing men, baffled looks upon their faces.

--- ---
EDIT : FORGOT MAP. oops.
This message was last edited by the GM at 04:35, Wed 24 Nov 2021.
Bhelmyr Godstouched
player, 545 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Thu 25 Nov 2021
at 10:53
  • msg #861

Chapter Three : Greyhawk City

Bhelmyr stays near Tali, following her lead.
Myra Highbrow
player, 334 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 29 Nov 2021
at 00:35
  • msg #862

Chapter Three : Greyhawk City

16:34, Today: Myra Highbrow rolled 24 using 1d20+5.  Perception roll.
Talianythn
player, 275 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Mon 29 Nov 2021
at 00:50
  • msg #863

Chapter Three : Greyhawk City

Kali looks at the two men in rags, narrowing her eyes and holds her hand up. "You have no need for the dagger's....you come with us and we will return you to saftey from the bandits." She looks at the two soldiers with narrowed eyes. "How many are you and where is the woman who entered? Answer honestly, because i will know."
DM
GM, 997 posts
Tue 30 Nov 2021
at 23:20
  • msg #864

Chapter Three : Greyhawk City

Talianythn and Myra can both see that prisoner 1 is attempting to hide a dagger
down the leg of his torn and ragged pants
.

The two prisoners begin moving towards Talianythn.
The first prisoner says "Oh, thank the gods. Safety at last."

The first bandit guard puts his hands in the air and says,
"Oh, what is going on ?!"
He points to the prisoners as they move towards the adventurers, saying,
"They're with us ! You've been fooled here, hahahaha !"
His expression becomes serious as he says,
"As for the woman who entered ...
well, her and her boyfriend have obviously fled and abandoned us here."


The two prisoners continue to move towards Talianythn,
while the two bandit guards begin looking at the ground for tracks,
and talking quietly amongst themselves.
Talianythn
player, 276 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 1 Dec 2021
at 05:54
  • msg #865

Chapter Three : Greyhawk City

Tali narrowed her eyes and held muttering in the elven language, thrust her hand out palm facing them. Magical energy flowed from her hitting the two would be prisoners, the magic binding them in place.

"You take me for a fool! My friends wanted to destroy you all, and you try my good intentions, but your decipt shows us your lack of character. That one..." indicating the man who surrendered and spoke. "...is the only one showing a shred of remorse. MATRIM...DO WHAT YOU WILL OF THESE FOOLS. LEAVE THAT ONE ALIVE."



<OOC: Casts hold person at 3rd level at the two prisoners. DC Wisdom 15 or paralysed>
This message was last edited by the player at 05:56, Wed 01 Dec 2021.
DM
GM, 998 posts
Wed 1 Dec 2021
at 06:34
  • msg #866

Chapter Three : Greyhawk City

17:32, Today: DM rolled 14 using 1d20.  prisoner 1 wis save.
17:32, Today: DM rolled 8 using 1d20.  prisoner 2 wis save.


Both prisoners are suddenly paralyzed by Talianythns spell !
Myra Highbrow
player, 335 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 1 Dec 2021
at 21:55
  • msg #867

Chapter Three : Greyhawk City

Without wasting anytime Myra releases her arrow at the one hiding the dagger.

Action: attack with +1 arrow and +1 bow
13:50, Today: Myra Highbrow rolled 13 using 2d20+9, dropping the lowest dice only.  Attack roll w/ Advantage.

13:52, Today: Myra Highbrow rolled 10 using 1d6+6.  Damage roll.

If I have sneak attack ~
13:53, Today: Myra Highbrow rolled 11 using 3d6.  Sneak Attack Damage roll.

Bonus: Hide on top of the rocks.
13:55, Today: Myra Highbrow rolled 8 using 1d20+7.  Stealth Check.

Bhelmyr Godstouched
player, 546 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 1 Dec 2021
at 23:00
  • msg #868

Chapter Three : Greyhawk City

Bhelmyr will move forward with his axe in one hand, until he is standing next to both "prisoners". He touches the Bloodwell Vial on his neck with the other hand, and as he speaks a word of condemnation, a burst of light engulfs and burns them.

Move: To melee range with both men in rags.
Action: Cast Word of Radiance. All foes within 5 feet must make DC 15 con saves or take 7 radiant damage.

14:51, Today: Bhelmyr Godstouched rolled 7 using 2d6.  Word of radiance. DC 15 con save or take damage.

DM
GM, 1001 posts
Thu 2 Dec 2021
at 08:44
  • msg #869

Chapter Three : Greyhawk City

Myra's arrow slams into, through, and out the other side of prisoner 1's neck.
With his head almost torn off, prisoner 1's body slumps to the ground, dead.

DM rolled 2 using 1d20+1. "prisoner" con save.

Prisoner 2 is blasted by Bhelmyr's Word of Radiance !
He drops to his knees, his skin blistering and red.
"Aaaargh ! Please stop !", he cries out.

Meanwhile, Bandits 1 and 2, upon seeing the attacks upon prisoners 1 and 2,
also drop to their knees and hold their hands up, fearful looks upon their faces.

Bandit 2 begins stammering, "I needed the gold ... they promised riches for a few jobs ... time went on ... but I have a place to go to ... show mercy, please ..."
Talianythn
player, 279 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 2 Dec 2021
at 09:07
  • msg #870

Chapter Three : Greyhawk City

Tali was shocked at the brutality of the two attacks, but hid it well, her face stoic as she stared at the two bandits. She held her hand up. "They get the point....let me have a word."

Ignoring the burning prisoner, she walked up yo the two kneeling men and crouched down, looking at them. "You have shown sence and remorse and that has saved you for the moment, but let me be clear, I am the only person stopping them killing you all."

She looked back at her group, then them again. "How many are left in there, and tell me now, truthfully. Who was involved with the deaths of the merchants? Before you answer, think very carefully - while the truth may not sit well, dishonesty is worse."

She looked at them. "You have a chance to walk away - one chance only. You want to live, speak."
Matrim Rogthor
player, 736 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Thu 2 Dec 2021
at 11:24
  • msg #871

Chapter Three : Greyhawk City

Sprinting from around the rocks, Matrim roars as he ends the suffering of the burning prisoner with Bone-breaker.

Looking at the two bandits, Matrim says to Tali "Ill leave the shirtless one you want me to. The one stammering for gold, he can die, right? Like the rest will."

The one night I fall asleep y'all have a blast eh? lol Good job team!
Myra Highbrow
player, 336 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 2 Dec 2021
at 20:35
  • msg #872

Chapter Three : Greyhawk City

Thank you thank you ^_-
DM
GM, 1002 posts
Sat 4 Dec 2021
at 20:06
  • msg #873

Chapter Three : Greyhawk City

As Talianythn speaks to the two surrendered bandit guards,
Matrim smashes in the skull of prisoner 2. Dead.

The faces of both bandit guards indicate that they understand
how serious and dangerous the adventurers are.

Bandit 2 continues muttering gibberish. While kneeling, he
also leans forward, spreading his arms out over the ground,
emphasising his intentions of doing whatever the adventurers want.

Bandit 1, also kneeling, remains more coherent, and speaks.

"We both been stuck here on guard duty this last week. Hasn't been our turn
to go out
, so wasn't us directly involved in whatever happened to whoever these
merchants are you're talking about. If it happened near here inside the last week or two,
then I know of the large group that went out.
I can assume that you've ... uhh ... taken care of them already ... hmmm."

To move things along, I am going to assume that the line of questioning from the adventurers
would include an explanation of Sally's disappearance, to which the bandit has this to say :


"Hahahaha ! Yes, your witch did sneak away and returned to her lair. Bah !"
He spits on the ground. "Then she fled with the other one, a male.
There were three of them. Shape-changers. Brought us together, they did.
But now our leaders have fled and left us here to face the music."


(Adventurers can remember the bandits had a brief search for tracks,
the results of which are unknown.
)

To continue to move things along, I am going to assume that the line of questioning from the
adventurers would include an explanation of the contents of the bandit lair :


"Yeah, we got a mess hall, kitchen, supplies, barracks, private bedrooms.
Then there's some areas set aside for the ogres and their mess.
Then there's a bunch of really old areas that us guys weren't allowed into.
Rooms with really old ... I dunno ... I dunno the word ... things used to make magic weapons ...
or so I heard. Supposedly that's what this place was in ancient times.
An underground magic weapon making factory. I didn't see beyond a certain point,
but some of the others did.

There's only a few things to worry about down there.
Traps, their monster that eats everything, and the living statue that guards the wizard's bedroom.
Ain't no more guards or ogres. We be the last of 'em."

Talianythn
player, 280 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 5 Dec 2021
at 05:08
  • msg #874

Chapter Three : Greyhawk City

Tali crossed her arms as the man spoke, ignoring the groveling one. She was particularly interested in sally and her male friend, especially the fact all we’re shape changers. The fact she and her male friend left was no surprise, but she looked at the others. She looked at the two men. “I’m sure my friends will disagree with my decision, but I’m inclined to let you live and walk away.  I believe you’ve been stuck here on guard duty and though part of this group, weren’t part of the merchant attack.”

She looked at both of them. “You have five minutes to collect any personal belongings, a bow, a sword and any supplies you can carry. Then you leave here and never return.” She crouches down, her hair ends turning red and her green eyes having a hue of orange. “Understand that if our paths cross again and I hear of anything bad, that you so much as stole a copper coin, what happen to your comrades here will be nothing. You leave, find a honest life far from here and this will be the last of it.”

She turns. “Five minutes….” She muttered

As they left she gathered the others. “It seems Sally’s deception was worse than we thought. She was not only a shape changer, but one of three leaders.” She sighed, but looked at the group as a whole, even the hired group.

“Once they leave, we go in, search the cairn. As promised, your share of the taking will be fair. Once the cairn is clear, we return to town.” She looks at Bhelmyr, Mira and Matrim. “It’s my intention to find Sally and her friend and make them pay….are you with me?”
Matrim Rogthor
player, 737 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Mon 6 Dec 2021
at 01:37
  • msg #875

Chapter Three : Greyhawk City

Matrim speaks in a hard tone. "You know, I was ready to flay Sally for running into the lair during our fight. Knowing about her deception now, a quick death would be too easy. She deserves to beg for death. I will enjoy that."

Pausing, and releasing some anger in a sigh, he continues. "I am interested in what was left behind though. And a monster? Might be fun to kill."

Once the bandits return from their packing, Matrim will ask of them "What way did the witch and her companions leave? Also, have you seen anyone that looks like... (gives description of Elora)"
Bhelmyr Godstouched
player, 547 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Mon 6 Dec 2021
at 07:45
  • msg #876

Chapter Three : Greyhawk City

Bhelmyr looked puzzled. "Hold up... you said three shape-changers. Sally and her boyfriend make two-- what about the third?"
This message was last edited by the player at 07:45, Mon 06 Dec 2021.
DM
GM, 1003 posts
Mon 6 Dec 2021
at 08:30
  • msg #877

Chapter Three : Greyhawk City

Both bandits get to their feet and enter the bandit lair.
After approximately five minutes, they return.
Both wear a mish-mash of leather and chain armor,
have backpacks, and short-swords and light-crossbows.

The first bandit speaks.
"Ye can check our packs before we go, if you like.
We're only taking crossbow bolts, clothes, rations ... you'll see."


Speaking to Matrim, the first bandit says,
"When we came out we searched for tracks.
There's some boot prints over there ..."

He points to a spot near the bandit lair entrance.
"... but not many. My guess is they took to the air."
Bandit two, hearing this, nods in agreeance.

The first bandit listens to the description of the elven priestess Elora,
(who the adventurers helped in the fight against
the evil necromancer ... someone-or-other Necrosis
)
then looks wide-eyed at bandit two.
"Hahaha ! Maybe you've been fooled again, maybe not."
He shrugs his shoulders,
"Your witch, the shape-changer you called Sally ... hahaha !
I've seen her wear the face of this Elora elf you described. Hahaha !"


The first bandit replies to Bhelmyr's question.
"Aye, a third. Paints his face red and has some ogre body-guards."
Matrim Rogthor
player, 738 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Mon 6 Dec 2021
at 08:44
  • msg #878

Chapter Three : Greyhawk City

Matrim will search their backpacks, and confiscate any bolts or arrows (maybe more too once the items are known).
Talianythn
player, 281 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 7 Dec 2021
at 04:12
  • msg #879

Chapter Three : Greyhawk City

Tali listened to the men, concerned for Sally and her companion. When he mentioned the third, she frowned, looking over her shoulder at the red robed man they defeated. She leaned into Bhelmyr and spoke "Maybe checking him again before we leave may be wise."

She watches Matrim remove the bolts and holds his hand back. "Leave them 10 each....They know what we are capable of and know should they try against us they will fail - their smarter than their friends."

She again looked a little disturbed at the account of Elora and Sally's deception. She looked at Myra. "I think we need to chat to her about her exploits - then we can see about punishment."

She looked at the men, reaching into a pouch and giving each a gold coin. "Betray my faith in you, and you will wish Matrim got hold of you. My advice is you leave and never return.....now."

She looked at the otehrs as the men left. "Well i know matrim wants to hit a monster - shall we see whats in this cave?"
Matrim Rogthor
player, 739 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Tue 7 Dec 2021
at 05:35
  • msg #880

Chapter Three : Greyhawk City

As Tali holds his hand back, Matrim mumbles "Ah, yes. Leave the claws on the wolf. Why not."

He lets the bandits have the 10 bolts/arrows.

Once they have left and Tali spoke about the monster, Matrim begins walking inside the Cairn. Not going down the stairs yet, just exploring this first level.
This message was last edited by the player at 09:27, Tue 07 Dec 2021.
Myra Highbrow
player, 337 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 7 Dec 2021
at 08:44
  • msg #881

Chapter Three : Greyhawk City

Myra will try and retrieve as many of her arrows (still intact) from the defeated enemies.
Talianythn
player, 283 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 7 Dec 2021
at 09:08
  • msg #882

Chapter Three : Greyhawk City

Tali looks at Matrim with a smile. "Wolves....no, these are dogs. those..." She points at the dead ogres. "...are wolves, and look what becaame of them. They..." She points at the prisoners. "...are raats, and they didn't stand a chance. these dogs are domesticated. They bite the masters, and they will be put down. Dogs know this, they..." she points at the retreating men. "....know they live and die by our hands. I'd rather show mercy than outright slaughter them all - we are better than the people who killed the merchants after all."

She follows Matrim to the cave. "Oh, and when we find sally and her friend, they won't get that chance, so you see them, be my guest to take her head off - as long as ytou make sure she suffers for the deception she has caused"
Bhelmyr Godstouched
player, 549 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Tue 7 Dec 2021
at 21:42
  • msg #883

Chapter Three : Greyhawk City

Bhelmyr called after Matrim, "See if there's a good place for our wounded to rest in safety down there. I'll take a look at the face under the Red Mask."
He walked over to the body, examining the face closely.
This message was last edited by the player at 21:42, Tue 07 Dec 2021.
Talianythn
player, 284 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Tue 7 Dec 2021
at 21:44
  • msg #884

Chapter Three : Greyhawk City

Tali follows bhelmyr and watches over his shoulder. She was no expert in arcane matters, but perhaps an extra set of eyes would prove useful as to help solve this problem
DM
GM, 1005 posts
Wed 8 Dec 2021
at 06:18
  • msg #885

Chapter Three : Greyhawk City

The two bandit guards take their leave,
wandering away, heading south ...

Myra is able to find four arrows that could be re-used.

Bhelmyr and Talianythn inspect the corpse of The Red Mask ...
In addition to what Myra already saw ...

The condition of the corpse almost turns her stomach,
but what shocks her the most is that the corpse is not human !

Humanoid, yes. But with slightly longer and thinner arms and legs.
The skin is a strange grey-green colour. The head is very badly
damaged, but the face, still with red face-paint on, looks to have
had very large eyes.


... Bhelmyr and Talianythn notice the creature's
skin
has blotchy blue splotches (birthmarks ?), and the body is thin but muscular.

The adventurers have certainly heard of creatures who can change their shape,
but none of the adventurers (or hirelings) have seen a creature like this,
in it's natural form.

Matrim enters the bandit lair.
Like before, he sees ...

Matrim can see that the tunnel walls are very crude,
but the floor is made of regularly-shaped blocks of stone.

Matrim sees that at the end of the tunnel, approximately 30 feet away,
a large stone-block-constructed square-spiral-stairway disappears downwards.

Matrim peers into the darkness at the spiral-stairway, squinting his eyes a moment.

He notices the faintest flickering of light pierce through the darkness,
coming from down wherever the spiral-staircase leads.


---------------------------

When (not if, haha !) the adventurers move down the spiral staircase ...

D1 : Main Landing


A circular stone staircase winds downward from the surface, coming to a stop
at the bottom of this tall pentagonal chamber. A continual light (or equivalent)
spell shines from above the stairs.

Each of this room's walls sports a doorway which shows evidence of once holding
a door, but is now empty. A second spiral staircase can be seen, leading down even
deeper into the depths of the earth.

The strangest sight is a large black rune with a glowing red aura floating in the air,
with a smaller rune beneath it. There are small glowing dots beneath each of the runes.

---------------------------

Here's the MAP and RUNES.

As the adventuring party decides which branch / hallway to go down,
I'll reveal a chunk of the map, which will often be multiple rooms.
If there's anything dangerous or interesting, we'll role-play it,
otherwise the dungeon exploration will be on fast-mode.

Talianythn
player, 285 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 8 Dec 2021
at 07:05
  • msg #886

Chapter Three : Greyhawk City

Tali, looking over the shoulder of Bhelmyr, saw the condition of the body, all the confirmation she needed - this was not human. The fact it was in bad shape didn't bother her, she had been near blood and death before, but the fact this was not human made her think.

She placed a hand on the dwarf's shoulder and nodded, seen all she needed here. she looked over his gear of anything of worth that may be either magical, or give clues to the den, then returned to the others, following Matrim.

She looks at the barbarian and shrugs. "You pick a door."
Matrim Rogthor
player, 740 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Thu 9 Dec 2021
at 09:54
  • msg #887

Chapter Three : Greyhawk City

Going clockwise from the top tip, the first doorway is the one Matrim chooses.
Bhelmyr Godstouched
player, 550 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Fri 10 Dec 2021
at 21:44
  • msg #888

Chapter Three : Greyhawk City

Do the runes seem familiar to Bhelmyr at all?

13:43, Today: Bhelmyr Godstouched rolled 13 using 1d20+3.  arcana to identify runes.

DM
GM, 1008 posts
Fri 10 Dec 2021
at 22:52
  • msg #889

Chapter Three : Greyhawk City

Bhelmyr studies the weird floating runes.
Although Bhelmyr does not know much about this particular magical phenomenon,
he believes it may be part of a larger puzzle, perhaps even a map.

The party, with adventurers in front, start moving through the passageways
of the now-abandoned bandit lair. The adventurers are aware that the stones
their boots step on are ancient, this place built in ages past by wizards.

(Note : visiting a sage or library can help fill in gaps of lore on the Star Cairns.)

MAP

D12 : Waiting Room

A long bench rests near one wall of this magically lit room. The ceiling is painted
in a stunning circular portrayal of an army of Suel (one of the human races, which hasn't
really been a part of this campaign until now
) warriors charging forward, backed up by
fire-throwing wizards and horrible flying monsters.
It is only slightly marred by smoke stains from torches.

D13: Bedroom

The large, plain bed in this room indicates that this is a bedroom.
Four large chests are aligned against one wall. The wall pattern is
muted here.

Searching the chests, the adventurers find :

- fine male and female clothes, enough for ten people
- 3600 silver pieces
- 1800 gold pieces
- 25 gems, worth 100gp each
- bolt of fine white silk, worth 500gp
- rare spices in ceramic containers, worth 400gp
- silver flute of elven make, worth ?
- spell component : small hollow tube (melf's minute meteors)
  tiny tarts and a feather that is waved in the air (tasha's hideous laughter)


D14 : Study

Four damaged cabinets and a large pile of sleeping furs dominate this room.
Otherwise it is empty.
Matrim Rogthor
player, 741 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Sat 11 Dec 2021
at 01:24
  • msg #890

Chapter Three : Greyhawk City

Seeing the mural, Matrim gives a low whistle. It looks very well done and quite rich, but alas, it cant fit into his hands so no time to waste on sadness for the mural. Though this could be a nice base of operations for his family if they ever need to expand this way...

Matrim was sure his family would not interfere the way the bandits had, and might actually bring some small prosperity to the area, instead of fear and pain.

After looking around, and searching through the chests, Matrim stuffs what he can into his bag of holding, and makes his way back to the main room, where he will wait for his friends. Once they come back, he will choose the next door way in the clockwise pattern.

Ill keep a running tab in my scratchpad so we can disperse everything at the end. "Two copy is one copy and one copy is none copy." Saves us having to scour the posts.
Talianythn
player, 287 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 11 Dec 2021
at 06:43
  • msg #891

Chapter Three : Greyhawk City

Tali follows after Matrim carefully with her magic ready should it be needed ded. The items in the room concerned her, but Matrim collected them - if anything magical could be found they could discover it later.
DM
GM, 1009 posts
Sat 11 Dec 2021
at 21:36
  • msg #892

Chapter Three : Greyhawk City

The adventurers continue exploring the abandoned cairn ...

MAP

D2 : Mess Hall

This area, bright due to another continual light spell,
is some sort of eatery. Long benches and tables are
arranged in rows. Some of these are held together with
rope or propped up with rocks. It is obvious that many
were damaged at some point.

D3 : Kitchen

This pentagonal room is obviously some sort of kitchen.
Two large lit fireplaces hold a spit and a great iron pot.
A flat stone table in the center of the room is strewn with
pots, plates and utensils. A bent metal pipe extends from the
corner between the two fireplaces. The pipe hangs above a thick
grating in the floor. A small pressure-plate is set into the
floor in-front of the floor grating. (Stepping upon the pressure-
plate
causes a steady flow of water to flow from the pipe, down
through the grating in the floor. If the fireplaces were lit, the
water would be warm.
) The entire area is lit magically.

D4 : Large Pantry

This room is nothing more than dozens of shelves carved into
stone walls
. Food of various sorts is stacked on the shelves,
with large slabs of salted meat hanging from hooks in the
ceiling. Two large casks (containing ale) rest on the floor.

D5 : Guest Room

This pentagonal room is part bedroom, part sanctuary. A simple
bed sits in one corner, along with a few bundles of cloth. The
other corner has a wooden frame which supports a patchwork of
mismatched pieces of cloth. In front of this frame is a small
lyre and a torch.
Matrim Rogthor
player, 742 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Mon 13 Dec 2021
at 01:12
  • msg #893

Chapter Three : Greyhawk City

"Well, when the rest of the area is cleared, I say we come back here for some Ale & Meat!" Matrim suggests to everyone, eyeing the meat and barrels.

Heading back to the main room, Matrim moves onto the next door in the pattern once all are ready.
DM
GM, 1010 posts
Tue 14 Dec 2021
at 20:42
  • msg #894

Chapter Three : Greyhawk City

The adventurers continue exploring the abandoned cairn ...

MAP

D6 : Housing Wing Entrance

This room is full of simple pallets and bedrolls - enough for
a score of people. Two small piles of crates on opposite ends
of the room elevate a couple of brass lanterns to about waist-height.
Upon another simple crate rests a longsword with a black blade.

D7 : Barracks

Bedrolls, sleeping pallets and a few simple beds take up most
of the floor space in this area. The walls are painted to show
different landscapes. (An intelligence / history / lore check may
reveal more about the scenes depicted.
) A closet in one wall
holds a large lantern and several shelves. Another longsword
rests upon a crate here, too. This one with a dark red blade.

D8 : Barracks

This room's floor is obscured by all sorts of sleeping materials.
A cubbyhole high up on one wall holds a large lantern. A longsword
is partially-hidden under a bedroll. It has a white blade, engraved
with ice-blue runes
.

D9 : Barracks

The walls, floor and ceiling of this room have been blasted by fire,
leaving everything in varying shades of dark grey and black. Parts of
the floor have been scrubbed clean and now are covered in bedding. A
small closet is stuffed full of dirty rags. A very faint smell of
burnt flesh
lingers here.

D10 : Barracks

Bedrolls, sleeping pallets and a few simple beds take up most
of the floor space in this area. A lantern and several shelves can be
seen withing a small closet.

D11 : Supplies

This is some sort of supply room. Spare tack for horses,
rope, shoe leather, horse feed, planks and bundles of clothes
are loosely organized into piles.

-------------------

That is this level of the dungeon revealed and searched.
Please take note of any loot you want to keep / remember.

When the adventurers are ready, they can continue down the
spiral stairs
in D1, to the lower level of the dungeon.

Myra Highbrow
player, 338 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 15 Dec 2021
at 05:54
  • msg #895

Chapter Three : Greyhawk City

Myra followed Matrim into each of the rooms bow at the ready, but when she saw each of the blades her eye grew wide, especially at the sight of the white blade with the runes. She tucked each of them away into the bag of holding for safe keeping and so that they may be divided up later.
Talianythn
player, 288 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 15 Dec 2021
at 09:31
  • msg #896

Chapter Three : Greyhawk City

Tali watched at Myra placed the weapons in the bag of holding, and nodded. "Do not use them until we know what they are - when we have time i will see if they are magical."
Matrim Rogthor
player, 743 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Sat 18 Dec 2021
at 01:33
  • msg #897

Chapter Three : Greyhawk City

Once everyone is back in the centre room, and the items have been stowed, Matrim will begin the descent to the next floor; weapon at the ready in case of the monster or other enemies.
DM
GM, 1011 posts
Sat 18 Dec 2021
at 02:24
  • msg #898

Chapter Three : Greyhawk City

The adventurers continue exploring the abandoned cairn,
moving down the second spiral staircase (in D1), to the lower level (D15) ...

-------------------

Current map, and an old map, so you can look at all the runes found.

One weird rune pair floats in the first room of the first dungeon level,
while another weird rune pair floats in the first room of the second dungeon level.


MAP OF LEVEL 2 (current)

RUNES OF LEVEL 1 (old)

-------------------

D15 : Lower Landing

The staircase spirals down to the smooth floor of this level. This room
seems more cramped than the ones upstairs, probably due to the lower ceiling.
There is a doorway in each of the five walls. A large black rune, identical to
the one in the room above, but with a smaller rune floating above it, hangs in
the air. Each rune is located above a small glowing dot.

The adventurers continue exploring, moving into area D26 ...

D26 : Vault Entrance

This five-sided room is barely large enough to accomodate the spiral
staircase
that leads downward into the darkness. The last vestige of
a continual light spell fades in and out on the ceiling.

This spiral staircase leads from dungeon level 2, down to dungeon level 3.

The adventurers continue exploring, moving into area D22 ...

D22 : Forge Antechamber/Supplies

Fragments of crates and other refuse litter the floor of this room.
A metal pipe emerges from one wall, hanging over a small grate in the
floor. The smell of metal and smoke is faint in the air. A dim glow
comes from the center of the ceiling.

As the adventurers stand in this room, they notice :
- There are two passageways leading from this room, leading deeper into the dungeon.
- An awful stench of rotting refuse comes from the first (upper) passageway.
  The adventurers cannot see far down this passageway, as though the area
  may be cloaked in deliberate magical darkness.
- Flickering, moving light can be seen coming from the otherwise-dark room beyond
  the other, shorter passageway. The adventurers believe that a light source is
  moving-around
near the ceiling of the room.

How do the adventurers proceed ?
- Investigate the longer passageway leading into a terrible stench of darkness ?
- Investigate the shorter passageway leading to flickering lights on the ceiling ?
- Move back to area D15 (or elsewhere) and proceed differently ?

Whatever the decision, initiative rolls too, please ...


-------------------
Matrim Rogthor
player, 744 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Thu 23 Dec 2021
at 12:33
  • msg #899

Chapter Three : Greyhawk City

Matrim will slowly head down the corridor towards the flickering lights, weapon at the ready.

Initiative: 19

Action: Holding Dodge Action. Trigger is if an enemy makes an attack or comes into range.
Myra Highbrow
player, 339 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 23 Dec 2021
at 23:53
  • msg #900

Chapter Three : Greyhawk City

Myra stands back letting the others go before her as she stays at a distance, her bow at the ready with a +1 arrow. She keeps her eyes keen for any possible movement.

15:41, Today: Myra Highbrow rolled 12 using 1d20+4.  Initiative.
Holding action to shoot the first enemy that attacks from an adjacent square to an ally that Myra can see.

15:47, Today: Myra Highbrow rolled 14 using 2d20+9, dropping the lowest dice only.  Attack roll.
Sorry rolled with advantage by mistake. One roll was a 5 and the other a 6. The result above is from the 5.
15:51, Today: Myra Highbrow rolled 10 using 1d6+8.  Damage roll.
15:52, Today: Myra Highbrow rolled 12 using 3d6.  Sneak Attack Damage roll.

Talianythn
player, 289 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Fri 24 Dec 2021
at 03:39
  • msg #901

Chapter Three : Greyhawk City

Tali, as always a few steps behind Matrim, and as usually appearing unarmed, steps lightly, her hands twitching at her side.

Many clerics had the power to dismiss magical darkness using a likened light spell, and wizards could also dismiss the darkness, but Tali either had not the spell to do this or simply did not have the spell on hand. Her magic was focused on nature - her speciality.

So she focused on what she could- keeping her friends healthy.



<OOC: will follow Matrim 5 feet back

Talianythn rolled 14 using 1d20+2.  iniative.>

DM
GM, 1012 posts
Fri 24 Dec 2021
at 22:31
  • msg #902

Chapter Three : Greyhawk City

At this stage ...

Matrim (with high initiative) takes a few steps down the short hallway,
and can see from the flickering-moving pattern-shadows cast into the
hallway, that there are at least three flying-moving light sources in the
room at the end of the hallway. Matrim has not yet moved close enough
to see the light sources ...

... and Bhelmyr has yet to roll initiative and act,
so we'll wait for him before going any further.


MERRY CHRISTMAS !
Bhelmyr Godstouched
player, 552 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 29 Dec 2021
at 10:09
  • msg #903

Chapter Three : Greyhawk City

Bhelmyr will follow Matrim's lead.

Oops, I rolled, but I didn't post anything!
23:16, Fri 17 Dec: Bhelmyr Godstouched rolled 4 using 1d20+2.  initiative.

DM
GM, 1013 posts
Sat 1 Jan 2022
at 01:21
  • msg #904

Chapter Three : Greyhawk City

Combat ! Round 1

19 Matrim
18 Grundold
17 Fulthor
14 Talianythn
12 Myra
11 Bryce
8 Gilthan
4 Bhelmyr
3 Daniel

19 ???

----------

The adventurers and hirelings are crammed in D22 : Forge Antechamber/Supplies,
while Matrim takes a few steps down the short passageway towards D24 : Forge.

D24 : Forge


The smell of fire and metal hangs heavy in the air here. Three
great forges are set into the walls, each with a large anvil nearby.
The three forges interiors' all glow with a dim redness, but no fires
are lit within them. A strange scorch-mark has been burned on the floor
in the shape of a thin 5' tall humanoid.

Matrim stands at the entrance to the room.
He can see, flying swiftly about, in a wild random manner,
near the ceiling of the room, three small thin creatures.
They are humanoid, about 3' tall, winged, thin, and odd-looking.
Their thin, pointy bodies glow with a faint redness.

As Matrim watches, he seen an occasional glowing-red drop of
something fall from one of the creatures. Matrim sees that
when a drop hits the floor, it smolders and burns for a few
seconds, before cooling and fading. The creatures have not
noticed Matrim yet.

----------

Check out the MAP.

Check out the initiative order.

Matrim can add/alter a couple-of-steps of movement and an action.
Other adventurers can expand upon their round 1 actions, too,
now that Matrim has spied what is in the next room.

Also, HAPPY NEW YEAR !

Matrim Rogthor
player, 746 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Sat 1 Jan 2022
at 01:58
  • msg #905

Chapter Three : Greyhawk City

Matrim will stop, back up a few steps, and say to his comrades "Use Ranged weapons if you have it. They drip molten fire."

Matrim will also ready 2 lightning bottles.

Round 2:
Matrim will charge into the room, ending up by the southern exit, but not going through it, and lob a lightning bottle towards one of the three flying creatures (The farthest one)

To Hit: Matrim Rogthor rolled 12 using 1d20+2
Damage: Matrim Rogthor rolled 6 using 2d6

Action: Throw lightning bottle at one of the fly creatures.
Movement: Up to 40 feet towards the southern exit, but not going through it.
Edit: If hit, teh creature cannot take reactions until my next turn.

This message was last edited by the player at 11:43, Sat 01 Jan 2022.
DM
GM, 1014 posts
Sat 1 Jan 2022
at 07:20
  • msg #906

Chapter Three : Greyhawk City

At Matrim's instructions,
Grundold Greyaxe the stern dwarf simply grunts, and grips his battlexe tightly,
while Fulthor swaps his longsword for his light crossbow and nods his
understanding
at the goliath.

------------

Next up : Talianythn
Talianythn
player, 291 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sun 2 Jan 2022
at 05:24
  • msg #907

Chapter Three : Greyhawk City

Tali looked at the creatures over Matrim's shoulder with a perplexed look. She had never seen such a thing, but Matrim was sure they were dangerous. This moreso when one dripped something that hissed on the floor.

Tali was a follower of nature, and her magic was based in live, something that fire readily consumed. She began a chant and sent a column of flame erypt from the ground up to the closest beast



<OOC: Action - Cast sacred flame.

De 15 saving throw or take 10 damage

Talianythn rolled 10 using 2d8.  sacred flame damage.

Bonus action - none>
Myra Highbrow
player, 341 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 2 Jan 2022
at 20:44
  • msg #908

Chapter Three : Greyhawk City

Myra takes aim at one of the ones Tali didn't shoot at and releases an arrow at it.

Myra attacks with a +1 arrow at one of the ones not already aimed at.
12:37, Today: Myra Highbrow rolled 9 using 1d20+8.  Attack roll.

And not that I think it hits, but...
12:43, Today: Myra Highbrow rolled 11 using 1d6+8.  Damage roll.

DM
GM, 1015 posts
Mon 3 Jan 2022
at 07:10
  • msg #909

Chapter Three : Greyhawk City

Myra, we can use the rolls you made a few posts above,
as those rolls were intended for round one (which is now),
and have not been used.
Myra Highbrow
player, 342 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 3 Jan 2022
at 07:48
  • msg #910

Chapter Three : Greyhawk City

OOC: Ah ok. Thank you! Yea I rolled without remembering that I did that and thought it didn't count because not all the conditions were met.
Bhelmyr Godstouched
player, 553 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sat 15 Jan 2022
at 21:38
  • msg #911

Chapter Three : Greyhawk City

Watching to see how his allies attacks fare, Bhelmyr will evoke three darts of magic force at the creature that seems to be hit the hardest, or if neither are hit, whichever is closest to his wounded allies.

Move: Next to Matrim.
Action: Level 1 magic missile at specified enemy for 10 damage

13:33, Today: Bhelmyr Godstouched rolled 10 using 3d4+3.  Magic Missile combined damage, level 1.

DM
GM, 1017 posts
Sun 16 Jan 2022
at 02:10
  • msg #912

Chapter Three : Greyhawk City

Combat ! Round 1

19 Matrim
18 Grundold
17 Fulthor
14 Talianythn
12 Myra
11 Bryce
8 Gilthan
4 Bhelmyr
3 Daniel

19 ???

----------

Check out the MAP.

----------

Matrim charges into the room, ending up by the southern exit.
He lobs a lightning bottle towards one of the three flying creatures,
hitting it squarely in the chest.

The lightning bottle explodes in a small blast of shocking-blue-electricity,
zapping the little flying creature ! It's definitely injured and irritated.

Grundold knows he's slower than the other members of the party,
so moves to near the passageway leading into the chamber,
and waits.

Fulthor also moves forward.

Talianythn moves forward, into the entrance to the chamber,
and casts sacred flame at the injured flying creature.
DM rolled 13 using 1d20+1.  ?? dex save
The sacred flame scorches the already-zapped and irritated creature.

The creature's irritation increases considerably, as it falls to the ground,
scorching the dirty-dusty floor with a weird otherworldly-heat.
Injured, but not dead, it flaps around on the ground for a few seconds,
before standing up on thin-spindly little legs,
to look around angrily.

Myra follows Talianythn into the narrow passageway.
Myra kneels down next to Talianythn, in order to see past her and into the chamber.
She takes aim at one of the creatures Talianythn didn't shoot at and releases an arrow at it.
The arrow flies past the creature,
smashing into the ceiling and breaking.


The arrow slams into the little torso of the creature.
The arrow carries the little creature through the air,
and while lodged through the creaure's body, finds a crack in the wall,
resulting in a pinned-to-the-wall little creature.
The little creature is dead.

Bryce and Gilthan both takes a few steps forward.

Bhelmyr pushes forward, ending up behind Myra in the cramped passageway.
Bhelmyr also kneels and peers past Myra and Talianythn into the chamber.
Spying the injured creature standing in the chamber, Bhelmyr casts magic missile.
The missiles twist their way past the adventurers in the narrow passageway,
entering the chamber and slamming into the little creature,
tearing it's body apart !
The creature explodes in a small burst of molten lava.
(Luckily nobody was standing right next to it !)
The creature is dead.
(Two more remain flying around in the room.)

Daniel, still feeling a little-beaten-up,
*shrugs* and loiters near the rear of the group.

----------

Two One of the little creatures flyies around in random-circular-patterns
near the ceiling of the room. Noticing the intrusion into their lair,
they fly it flies towards Matrim and attacks.

One of the little creatures hovers in the air just above Matrim.
(within melee range)
With a little lava-grin, it exhales a 15' cone of fire, engulfing Matrim in flame !
DM rolled 9 using 2d6.  fire breath
(Matrim, make a DC 11 dex save. pass = 4 damage, fail = 9 damage)
Matrim is burned !

The other little creature also flies close and hovers near Matrim.
This creature flaps it's wings in rapid-motions and waves it's
little spindly arms about, all while chanting in a teeny-tiny voice.

Matrim <REMOVED>


Matrim can see the inside of the furnaces more clearly than before.
He can see the swirling red-hot magic of the furnace interiors.
He sees dark shadowy shapes twist and move within the
red-hot magical furnace interior.

----------

DM has NOT adjusted BIOs for damage taken.
Depending on Matrim's saving throw rolls,
he'll take either 14 fire damage, or 19 fire damage.


Matrim, please make those rolls as detailed above,
then adjust your own BIO. Thanks !

Adventurers can move (squeeeze) past each other in the narrow hallway,
with only a minor hindrance to move-distance,
so feel free to move into the room next round.


----------

edit :
- forgot to use the good rolls for Myra's attack
- I've striked out all the actions of the now-slain creature
- Matrim only takes the damage from the fire-breath (4 or 9)

This message was last edited by the GM at 02:40, Sun 16 Jan 2022.
Matrim Rogthor
player, 749 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Tue 18 Jan 2022
at 11:00
  • msg #913

Chapter Three : Greyhawk City

Dex Save: Matrim Rogthor rolled 18 using 1d20+2

Shrugging off the fire damage, Matrim will lob his second lightning bottle into the furnace, hoping that if there are things and not just shadows in it, they will get damaged.

To Hit: Matrim Rogthor rolled 9 using 1d20+2
Damage: Matrim Rogthor rolled 2 using 2d6

Bio Adjusted: 4 fire damage
Movement: None
Action: throw lightning bottle
Free action: Draw Bone-breaker 

Myra Highbrow
player, 346 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 19 Jan 2022
at 04:48
  • msg #914

Chapter Three : Greyhawk City


OOC: Correct me if I am wrong please, but we are down to one of those little creatures right?


Myra wastes no time in drawing back her bow string, moving to get a clearer shot, and taking it at the last remaining enemy.

Move: Into the room for a clearer shot.
Action: Myra attacks with her +1 bow and a +1 arrow at the last enemy still alive.
20:45, Today: Myra Highbrow rolled 18 using 1d20+9.  Attack roll.
20:46, Today: Myra Highbrow rolled 14 using 1d6+8.  Damage roll.
20:46, Today: Myra Highbrow rolled 6 using 3d6.  Sneak Attack Damage roll.
Hit with an 18 for a total of 20 damage.

DM
GM, 1019 posts
Wed 19 Jan 2022
at 07:15
  • msg #915

Chapter Three : Greyhawk City

Sorry for any confusion.

- There is only ONE of the little creatures visible and alive.
- TWO have been slain.

- (Matrim is investigating the shadows inside the furnaces ...)
Bhelmyr Godstouched
player, 554 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Thu 20 Jan 2022
at 00:05
  • msg #916

Chapter Three : Greyhawk City

Bhelmyr moves into the room, careful not to get too close to any of the little creatures that may remain. If there is still another left, he burns it with celestial radiance.

Action: Sacred flame. DC 15 dex save or take 6 damage.
16:02, Today: Bhelmyr Godstouched rolled 6 using 2d8.  Sacred Flame Damage, Dex DC 15 to avoid.

Talianythn
player, 294 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Thu 20 Jan 2022
at 00:09
  • msg #917

Chapter Three : Greyhawk City

Tali saw the dispatching of two if them, and Matrim exploring the shadow. Bhelmyr and Myra seemed to have things u derived control so she backed the goliath up. "Careful Matrim....we don't know what else lurks and you already have some burns."




<ooc: Tali will hd her action this round>
DM
GM, 1020 posts
Sat 22 Jan 2022
at 19:27
  • msg #918

Chapter Three : Greyhawk City

Combat ! Round 2

19 Matrim
18 Grundold
17 Fulthor
14 Talianythn
12 Myra
11 Bryce
8 Gilthan
4 Bhelmyr
3 Daniel

19 ???

----------

Check out the MAP.
(UPDATED !)

----------

Matrim shrugs off the fire damage and lobs his second lightning bottle into the furnace.
KAZAAK-FWOOSH !!!
The furnace flares up in a sudden blaze consisting of magical red flame, molten pieces of lava,
and magical electricity. This stirs something inside the furnace, and as the blaze dies down
after a few seconds, Matrim can see multiple shapes moving rapidly about within the furnace !
It looks like at least two more of the little lava creatures have been stirred into activity !
Watching this, Matrim draws his weapon, Bonebreaker.

Grundold *sighs* and taps his food impatiently.
Blasted *grumble grumble* What's the damn hold up ?
Let me past so my axe can find it's mark !


Fulthor , standing nearby, listens to the disgruntled dwarf.
Smiling, he says, Patience, friend. Can only fit so many sardines into a tin, haha !

Talianythn moves into the room, and up to Matrim,
healing the goliath with her cure wounds spell.
Matrim is fully healed.

Myra wastes no time in drawing back her bow string,
taking a single step forward into the arched-entrance oo the chamber to get a clearer shot,
and releasing her arrow at the one visible flying creature near Matrim.
The arrow slams through the creature's body, carrying it towards the nearby wall.
The arrow pins the creature to the wall, where it helplessly writhes, unable to get free !

Bryce and Gilthan hold their weapons ready ...

Bhelmyr steps past Myra into the room.
Surveying the situation, he sees the helpless creature pinned by Myra's arrow.
With a simple gesture, Bhelmyr brings a sacred flame down upon the creaure ...
(I am treating the pinned creature as grappled,
and also making it use disadvantage on the dex save.
)
DM rolled 9 using 2d20+1, dropping the highest dice only
The creature, pinned with an arrow through it's torso,
writhes in terrible agony as the sacred flame of Bhelmyr
scorches it's red flesh down to the bone, killing it.

Daniel takes a few steps forward, to get a better view into the room.

----------

Suddenly, from within the furnace where Matrim threw the lightning bottle,
burst two more creatures : magma mephits !

The first new magma mephit, furious at being stirred into activity,
flies a few quick circles in the air, before stopping momentarily near Matrim and Talianythn ...
... to breath out a cone of fire, engulfing Matrim and Talianythn !
DM rolled 12 using 2d6.  fire damage : mephit breathe

The second new magma mephit, also furious, also flies around the room.
As it passes Bhelmyr, it also breathes a cone of fire, engulfing Bhelmyr !
The cone of flame almost reaches Myra, crouched in the arched-entrance.
DM rolled 3 using 2d6.  fire damage : mephit breathe

----------

Matrim and Talianythn, please make DC 11 DEX saves.
pass = take 6 fire damage
fail = take 12 fire damage

Bhelmyr, please make a DC 11 DEX save.
pass = take 1 fire damage
fail = take 3 fire damage

(this mephit has terrible aim and the flames were
waaay off target, barely grazing Bhelmyr
)

- DM has adjusted BIOs:
 - Matrim healed by Talianythn

During this fight :
- Three magma mephits have been slain,
- and two new magma mephits have erupted from the furnaces.
- There are two visible enemies now : the two new magma mephits.


----------
This message was last edited by the GM at 23:24, Tue 25 Jan 2022.
Talianythn
player, 295 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Sat 22 Jan 2022
at 22:07
  • msg #919

Chapter Three : Greyhawk City

<OOC: Sorry....Must have cut off mid post.

Will cast Heal woulds, second level on Matrim if he is wounded this round\

Talianythn rolled 14 using 2d8+3.  cure wounds.
Heals 14hp IF wounded>

This message was last edited by the player at 22:08, Sat 22 Jan 2022.
DM
GM, 1021 posts
Tue 25 Jan 2022
at 23:26
  • msg #920

Chapter Three : Greyhawk City

Updated the ROUND 2 post, above.

It's now time to :
 - make those saving throws
 - declare actions for ROUND 3.


Let's slaughter these pesky magic heat-source creatures,
and check out the rest of this ancient dungeon !

Myra Highbrow
player, 347 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 26 Jan 2022
at 13:49
  • msg #921

Chapter Three : Greyhawk City

Myra draws back and shoots at one of the mephits.

Move: None
Action: Myra attacks with her +1 bow and a +1 arrow at the mephit that looks the least wounded.
05:43, Today: Myra Highbrow rolled 25 using 1d20+9.  Attack roll.
05:44, Today: Myra Highbrow rolled 11 using 1d6+8.  Damage roll.
05:45, Today: Myra Highbrow rolled 11 using 3d6.  Sneak Attack Damage roll.
Hit with an 25 for a total of 22 damage.
Bonus Action: None

Talianythn
player, 296 posts
HP: 37/37 AC :15
Spell Save: 14 PP: 13
Wed 26 Jan 2022
at 23:37
  • msg #922

Chapter Three : Greyhawk City

Tali, seeing the fire monsters watches as it flew above her. As it opened it's mouth, her expression dropped as she muttered something. "Damn"

She rolls to the left almost on instinct, missing the fire, though the heat from it still burnt her arm. She came to her knee and foot, muttering to teh wyldmother to aide them, and lifted her head as if she was lifting an apple.

Where it flew, a column of white hot flame erupted towards the sky.




<OOC: Talianythn rolled 16 using 1d20+2.  Dex save.

Action - Cast Sacred Flame.

Talianythn rolled 7 using 2d8.  Sacred flame damage.

Dex save vs 15 or take 7 radiant damage


Bonus Action - None>

Bhelmyr Godstouched
player, 556 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Thu 27 Jan 2022
at 00:11
  • msg #923

Chapter Three : Greyhawk City

Bhelmyr twisted away from the flames, circling the mephit and sent more darts of force at the next nearest mephit.

Move: Circle the mephit so its breath can't hit both Bhelmyr and an ally (if Bhelmyr is in melee range, he'll stay in range so as not to provoke an opportunity attack. Otherwise, he will move as far as possible.
Action: Cast magic missile at nearest mephit, dealing 9 force damage

15:53, Today: Bhelmyr Godstouched rolled 9 using 3d4+3.  Magic Missile combined damage, level 1.

15:52, Today: Bhelmyr Godstouched rolled 21 using 1d20+2.  Dex save.

Matrim Rogthor
player, 750 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Fri 28 Jan 2022
at 02:35
  • msg #924

Chapter Three : Greyhawk City

Grinning from feeling the healing magic course through his body, Matrim nods at Tali for a moment, before moving to and tearing into near creatures.

Attack 1:
To Hit: Matrim Rogthor rolled 24
Damage: Matrim Rogthor rolled 17

If MM 1 survives, Matrim will attack again. If MM 1 dies, Matrim will attack a different MM.

Attack 2:
To Hit: Matrim Rogthor rolled 24
Damage: Matrim Rogthor rolled 10

If one of the Magma Mephits drops near his feet, Matrim will attempt to move out of the way before it erupts!

DEX SAVE (If needed): 21

Action: Attack
Movement: Up to 40ft. of movement, moving first to the nearest mephit in melee range. Moving more if needed to a second mephit.
Bonus Action: None

DM
GM, 1023 posts
Sun 30 Jan 2022
at 07:52
  • msg #925

Chapter Three : Greyhawk City

Combat ! Round 3

19 Matrim
18 Grundold
17 Fulthor
14 Talianythn
12 Myra
11 Bryce
8 Gilthan
4 Bhelmyr
3 Daniel

19 magma mephits

----------

Check out the MAP.

----------

Matrim moves to the magma mephit closest to himself and Talianythn.
With one attack Matrim knocks the mephit out of the air and onto the ground.
Matrim then brings BoneBreaker down upon the mephit, killing it.

The mephit explodes in a burst of lava !
DM rolled 5 using 2d6.  mephit death burst
Matrim and Talianythn are hit by the lava !
(make DEX SAVES, DC 11,
 pass = 2 fire damage,
 fail = 5 fire damage
)

Talianythn looks around and sees the last remaining mephit,
who had just flown past Bhelmyr and attempted his fire-breath attack.

Talianythn  summons a sacred flame ...
DM rolled 18 using 1d20+1.  mephit dex save
... which is dodged by the mephit.

As the mephit dodges the sacred flame and continues flying,
Myra releases an arrow, which smashes through the tiny skull
of the mephit
. It falls to the floor, dead,
and explodes in a burst of lava !
Luckily no adventurers were nearby.

----------

Bhelmyr does not cast magic missile.

The mephits have been slain.
The interiors of the three furnaces still glow with weird magic,
but no more shadowy shapes move about.

The adventurers believe that, unless they disturb the furnaces further,
they are safe from the mephits for now.


-------------------

REMEMBERING WHERE YOU ARE :

- you have explored the upper, top-most level of the dungeon.
- you are now on the second level of the dungeon.


D15 : Lower Landing

The staircase spirals down to the smooth floor of this level. This room
seems more cramped than the ones upstairs, probably due to the lower ceiling.
There is a doorway in each of the five walls. A large black rune, identical to
the one in the room above, but with a smaller rune floating above it, hangs in
the air. Each rune is located above a small glowing dot.

The adventurers continue exploring, moving into area D26 ...

D26 : Vault Entrance

This five-sided room is barely large enough to accomodate the spiral
staircase
that leads downward into the darkness. The last vestige of
a continual light spell fades in and out on the ceiling.

This spiral staircase leads from dungeon level 2, down to dungeon level 3.

The adventurers continue exploring, moving into area D22 ...

D22 : Forge Antechamber/Supplies

Fragments of crates and other refuse litter the floor of this room.
A metal pipe emerges from one wall, hanging over a small grate in the
floor. The smell of metal and smoke is faint in the air. A dim glow
comes from the center of the ceiling.

As the adventurers stand in this room, they notice :
- There are two passageways leading from this room, leading deeper into the dungeon.
- An awful stench of rotting refuse comes from the first (upper) passageway.
  The adventurers cannot see far down this passageway, as though the area
  may be cloaked in deliberate magical darkness.

D24 : Forge

The smell of fire and metal hangs heavy in the air here. Three
great forges are set into the walls, each with a large anvil nearby.
The three forges interiors' all glow with a dim redness, but no fires
are lit within them. A strange scorch-mark has been burned on the floor
in the shape of a thin 5' tall humanoid.


----------

The adventurers can explore into :

D25 : FORGE (continued)

This area is almost identical to D24,
except the furnaces here are cold, with no weird magic present.


----------

- Matrim and Talianythn, please make those DEX SAVES,
  and update your BIOs as per damage taken.


----------
Bhelmyr Godstouched
player, 557 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sun 30 Jan 2022
at 22:30
  • msg #926

Chapter Three : Greyhawk City

"Looks dark ahead. Matrim, you want me to light up your weapon?" asks Bhelmyr. He'll cast light on Bonebreaker if Matrim accepts.
Matrim Rogthor
player, 753 posts
Goliath B. Rages left 2/3
HP 43/43 AC 14 PP 10
Mon 31 Jan 2022
at 06:47
  • msg #927

Chapter Three : Greyhawk City

Bio adjusted to take 2 damage from lave (See last post for DEX save)

"Yes, I think light might be for the best. Thank you Bhelmyr."

Matrim nods to his friend, and holds out Bone-Breaker to him.
Once Bone-Breaker has been lit, Matrim will head towards the passageway with the rotting corpse smell, getting ready for anything that might be waiting for them.

"No point in waiting for anything to come to us. If its here, lets kill it."
Talianythn
player, 298 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Mon 31 Jan 2022
at 10:25
  • msg #928

Chapter Three : Greyhawk City

Tali jumped to teh side as the memph exploded in a pool of lava, a small splash landing ion her leg with a wince <OOC: Talianythn rolled 13 using 1d20+2.  dex save. Takes 2 damage>

As she pats the fire out on her leg, she looks into the darkness. "I don't know if a simple light spell will dismiss this. I know of a potent light spell that would work, but we need time for me to pray for it. Else we risk doing it blind."
Bhelmyr Godstouched
player, 558 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Mon 31 Jan 2022
at 23:41
  • msg #929

Chapter Three : Greyhawk City

Bhelmyr begins to follow Matrim. When Tali speaks, he responds, "Good point, Tali. Matrim, if the darkness swallows the light spell, perhaps we should back off and give Tali the time she needs."
Matrim Rogthor
player, 754 posts
Goliath B. Rages left 2/3
HP 41/43 AC 14 PP 10
Tue 1 Feb 2022
at 09:15
  • msg #930

Chapter Three : Greyhawk City

"I agree. Lets try the light first."

Once the Light spell has been cast, Matrim will try to enter the darkness. If he cannot see after stepping in, Matrim will turn around and go back to his friends.
DM
GM, 1024 posts
Tue 1 Feb 2022
at 19:28
  • msg #931

Chapter Three : Greyhawk City

----------

Check out the MAP.

----------

With light-BoneBreaker in hand, Matrim strides down the
magically-dark, horrible smelling (rotting refuse) hallway.
Bones litter the floor, and break under Matrim's tread.

Were Matrim trained in magical arts of any sort,
he would have realized immediately upon entering the
area of magical darkness, that the area is, indeed,
unusual, and consists of a very rare version of the
common light/dark magical duality.
Matrim ponders upon none of this.


As Matrim enters the area affected by the magical darkness,
he is immediately aware of an eerie chill in the ...
... not the air, but the atmosphere, as the light
of the area is reduced down to very low moon-lightl.

The magical light on BoneBreaker has no effect against the low moon-light.
Looking at the weapon, Matrim sees no glow or light effect,
simply everything cast in eerie shadows of the low moon-light.

Matrim does not stop, but is aware that the next few
seconds, while his eyes adjust, are crucial, and the prime
time for an ambush.

No ambush comes, though ...

Matrim finds a chamber filled with rotting rubbish,
long-dead animals, bits and pieces of random junk, all piled up
in awful smelly heaps.

Matrim can hear a creature moving,
and can see, in the very low light, a stirring under a large pile
of rubbish nearby
.

Bhelmyr follows Matrim.

Both adventurers (if you have dark-vision, or similar ability) find
that despite dark-vision, everything is still cast in that same eerie,
shadowy low moon-light
.

The area affected by this magical moon-light begins approximately
half-way along the passageway to the smelly rubbish chamber.

This message was last edited by the GM at 19:37, Tue 01 Feb 2022.
Matrim Rogthor
player, 755 posts
Goliath B. Rages left 2/3
HP 41/43 AC 14 PP 10
Thu 3 Feb 2022
at 13:02
  • msg #932

Chapter Three : Greyhawk City

Matrim will return to his friends and report what he saw. It is a low light, not pure darkness.
DM
GM, 1026 posts
Sat 5 Feb 2022
at 22:25
  • msg #933

Chapter Three : Greyhawk City

As Matrim reports back to his comrades,
Bhelmyr stands nearby, behind Matrim, his back to the low-light area.

The hallway looks like :
---------------------------------------------------------------
[other adventurers] [Matrim] [Bhelmyr] [ ~ low-light area ~ room ~ ]
---------------------------------------------------------------


Bhelmyr can definitely still hear the shuffling-sounds
of a creature moving about beneath the rubbish in the nearby room ...
Talianythn
player, 299 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sat 5 Feb 2022
at 22:33
  • msg #934

Chapter Three : Greyhawk City

Tali, standing nervously out of the darkness, is surprised they can see somewhat in there, and takes a step in, confirming what they said. Behind them, she too hears a shuffling sound. she nods at the others, then pulling on her magic, she makes a sound above where the sound is, like a foot stepping on rubbish.



<OOC: Uses thamaturgy to make a sound above where the rustling sound is.>
Matrim Rogthor
player, 756 posts
Goliath B. Rages left 2/3
HP 41/43 AC 14 PP 10
Sat 5 Feb 2022
at 22:44
  • msg #935

Chapter Three : Greyhawk City

Matrim sets himself first in front of everyone after Tali casts her spell. He is getting ready for some fun!
Myra Highbrow
player, 350 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 6 Feb 2022
at 03:17
  • msg #936

Chapter Three : Greyhawk City

Myra has her bow at the ready with one of her +1 arrows. She waits for anything hostile to get close enough to be adjacent to one of her allies.
Bhelmyr Godstouched
player, 559 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Tue 8 Feb 2022
at 08:42
  • msg #937

Chapter Three : Greyhawk City

Behind Matrim, Bhelmyr hefts his axe in both hands, ready to swing at anything than manages to slither or fly past Matrim.
DM
GM, 1027 posts
Tue 8 Feb 2022
at 19:51
  • msg #938

Chapter Three : Greyhawk City

The adventurers stand ready,
Matrim and Bhelmyr at the edge of the darkness,
(the 'darkness' extends a short distance into the hallway)
Talianythn and Myra standing behind them.

Talianythn casts her spell, creating a sound like a foot stepping on rubbish.
This stirs the creature, who starts rummaging about beneath the rubbish.
The adventurers can hear, and somewhat-see, the creature moving around.

It throws off the rubbish it was hiding under,
and climbs atop a small mound of rubbish.

It appears as a grotesque, bulbous creature borne along on three sturdy legs,
its eyes and nose set along a vine-like stalk that snakes from the top of its
bloated body. Two rubbery tentacles end in spiky, leaf-like appendages that
the creature uses to shovel food into its gaping maw.
It is an otyugh !

The otyugh uses its tentacle-appendages to throw some pieces of rubbish
into the air. It then stomps its feet upon the mound of rubbish where it
stands, before moving around-and-around in three quick circles. It then
throws more rubbish about, before stopping, opening its mouth and emitting
a long, loud "Arrroooooo -- Eeeeee -- Eeeeee -- Eeeeeeeeeeeeeeeeee !!!" call !

The creature stands atop the mound of rubbish in the 'dark' chamber.
The adventurers stand in the hallway, just outside the chamber.

Matrim Rogthor
player, 757 posts
Goliath B. Rages left 2/3
HP 41/43 AC 14 PP 10
Thu 10 Feb 2022
at 09:01
  • msg #939

Chapter Three : Greyhawk City

Is Matrim within 40 feet of the creature?
DM
GM, 1028 posts
Sun 13 Feb 2022
at 01:12
  • msg #940

Chapter Three : Greyhawk City

Sorry for the delay, team.

From the edge of the darkness to the creature is less than 40'.
So the answer is YES.

Matrim Rogthor
player, 758 posts
Goliath B. Rages left 2/3
HP 41/43 AC 14 PP 10
Sun 13 Feb 2022
at 01:24
  • msg #941

Chapter Three : Greyhawk City

All good!

Nodding to his friends, Matrim will charge the monster, grinning at the chance to let loose, while beginning to RAGE.

Initiative: 12

Attack 1:
To Hit: Matrim Rogthor rolled 19
Damage: Matrim Rogthor rolled 12

Attack 2:
To Hit: Matrim Rogthor rolled 18
Damage: Matrim Rogthor rolled 12
DM
GM, 1029 posts
Sun 13 Feb 2022
at 03:08
  • msg #942

Chapter Three : Greyhawk City

Matrim springs into action !

Matrim has effectively begun combat,
will be at initiative 12 in round 1,
and will do the actions he outlined above.

    Myra, Bhelmyr and Tali :


    You all see Matrim begin to move !

    Please declare actions for round 1 of combat with the otyugh !

-------------

Initiative

Matrim      12
Bhelmyr    ?
Talianythn ?
Myra         ?
This message was last edited by the GM at 03:10, Sun 13 Feb 2022.
Talianythn
player, 300 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Mon 14 Feb 2022
at 07:39
  • msg #943

Chapter Three : Greyhawk City

Tali see's the movement in the garbage and reacts, holding her hand out she called for teh wyldmother to burn this beast. Flames seemed to erupt from teh earth, but wether the garbage, or dampness, it didn't seem it's usual intesity



<OOC: Talianythn rolled 14 using 1d20+2.  iniative.

Action - Cast Sacred flame at otyugh

Talianythn rolled 2 using 2d8.  sacred flame damage.

....really? Ok then. Dex save dc 15 or take 2 radiant damage (What a time to roll two natural 1's....dice roller hates me!)

Bonus action - none>

Myra Highbrow
player, 351 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 14 Feb 2022
at 19:54
  • msg #944

Chapter Three : Greyhawk City

Myra waits for the right moment to strike watching for when her ally gets close enough.


Initiative: 11:11, Mon 14 Feb: Myra Highbrow rolled 8 using 1d20+4.  Initiative.
Action: Myra will hold her action until one of her allies becomes adjacent to the enemy then take the shot with a +1 arrow.
11:42, Today: Myra Highbrow rolled 11 using 1d20+9.  Attack roll.
11:44, Today: Myra Highbrow rolled 13 using 1d6+8.  Damage roll.
11:45, Today: Myra Highbrow rolled 12 using 3d6.  Sneak Attack Damage roll.

Bonus Action: Hide among the shadows.
11:52, Today: Myra Highbrow rolled 19 using 1d20+7.  Stealth Check Lucky.
Move: None

This message was last edited by the player at 21:25, Thu 17 Feb 2022.
Bhelmyr Godstouched
player, 560 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Thu 17 Feb 2022
at 21:29
  • msg #945

Chapter Three : Greyhawk City

Bhelmyr moves ahead slowly, staying behind Matrim, and calls a sacred flame. He looks at the creature, trying to gauge how far those tentacles can reach.

Action: Sacred Flame.
Move: to within 25 feet of the creature, staying behind Matrim.

13:23, Today: Bhelmyr Godstouched rolled 15 using 1d20+2.  initiative.

13:22, Today: Bhelmyr Godstouched rolled 7 using 2d8.  Sacred Flame Damage, Dex DC 15 to avoid.

DM
GM, 1030 posts
Fri 18 Feb 2022
at 23:08
  • msg #946

Chapter Three : Greyhawk City

COMBAT : ROUND 1

----------------

15 Bhelmyr
14 Talianythn
12 Matrim
8 Myra

18 Otyugh

----------------

Check out the MAP.

----------------

Bhelmyr stays behind Matrim, and calls forth a sacred flame.
While doing so, Bhelmyr tries to gauge how far those tentacles can reach.
Bhelmyr thinks the tentacles could probably reach 10' away.
DM rolled 11 using 1d20 - otyugh dex save fail
The sacred flame is able to momentarily pierce the weird darkness of the place,
scorching the otyugh, before being snuffed out !

Talianythn moves a few steps along the hallway,
and also summons a sacred flame to pierce the darkness and scorch the creature.
DM rolled 8 using 1d20 - otyugh dex save fail
The sacred flame causes another brief flash of light,
scorching the otyugh !

Matrim charges the now-scorched otyugh, raging as he does so.
Matrim hacks and chops at the otyugh,
smashing a few ribs and causing serious damage to the creature.

Myra moves along the hallway,
waits until Matrim is next to the creature,
and releases an arrow !
The arrow tings! off the tough hide of the creature.
Disappointed, Myra manages to hide, ducking down low-to-the-ground,
just inside the dark chamber.

The otyugh reacts to the sudden onslaught !

The otyugh attempts to bite Matrim !
DM rolled 19 using 1d20+6 - bite attack - hit !
DM rolled 11 using 2d8+3 - bite attack - damage (5)

Matrim, in his rage, feels nothing as the otyugh
rakes it's teeth along the goliath's arm.

The otyugh lashes out with both tentacles.
DM rolled 13 using 1d20+6 - tentacle attack - miss
DM rolled 17 using 1d20+6 - tentacle attack - hit !
DM rolled 6 using 1d8+3 - tentacle attack - damage (3)


Matrim ducks below one tentacle,
but another tentacle wraps around Matrim's leg.
Matrim is leg-grappled by the otyugh tentacle !

The hirelings crowd around the opposite end of the hallway,
wondering if their help will be needed in the weird darkness.

Grundold grunts and walks a short distance down the hallway.

----------------

For ease-of-play, and to make the combat order-of-events make sense,
I've moved the adventurers forward, to just inside the dark chamber.

Matrim is in immediate danger.
Other adventurers are beyond the range of the otyugh attacks.
All adventurers are inside the weird darkness.

Matrim has been leg-grappled by the otyugh !
Matrim , make a DC 13 strength or dexterity check to attempt to break free.
This will take a standard action, as Matrim hacks at the tentacle,
or does whatever he needs to do to break free.
Alternatively, Matrim can stay leg-grappled, which stops his movement,
but he can still swing his weapon, taking normal attack-based actions.

I have adjusted Matrim's BIO for his damage taken (41 - 8 = 33)

Also, the hirelings will be semi-passive while the adventurers
take the spotlight of the adventure, but feel free to order them around !
They won't be stupid, though. They'll still help !

Talianythn
player, 301 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Wed 23 Feb 2022
at 09:25
  • msg #947

Chapter Three : Greyhawk City

Tali looked at the beast, irritated that the spiritual fire only hurt it minorly. She then took another attack avenue. Muttering, the tattoo on her arm seemed to glow slightly and grow, until from her arm grew a vine with thorny barbs. She reared back and let the the whip fly.




<OOC: Action - Cast Thorn whip

Talianythn rolled 15 using 1d20+7.  attack - thorn whip.
Talianythn rolled 2 using 2d6.  damage - thorn whip.

Bonus Action - None>
Bhelmyr Godstouched
player, 561 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Thu 24 Feb 2022
at 00:01
  • msg #948

Chapter Three : Greyhawk City

Remaining behind Matrim, Bhelmyr spoke a prayer of healing for Matrim, and called another sacred flame upon the Otyugh.

Action: Sacred flame, Dex save DC 15 for 6 damage.
Bonus: Healing Word lvl 3 on Matrim, for 12 hp.

15:58, Today: Bhelmyr Godstouched rolled 12 using 3d4+3.  Healing word lvl3.

15:57, Today: Bhelmyr Godstouched rolled 6 using 2d8.  Sacred Flame Damage, Dex DC 15 to avoid.

Matrim Rogthor
player, 760 posts
Goliath B. Rages left 1/3
HP 33/43 AC 14 PP 10
Thu 24 Feb 2022
at 04:44
  • msg #949

Chapter Three : Greyhawk City

Matrim does not feel the need to break out since the creature is within hitting distance! (The rage fog is thick)


Attack 1:
To Hit: Matrim Rogthor rolled 13
Damage: Matrim Rogthor rolled 10

Attack 2:
To Hit: Matrim Rogthor rolled 14
Damage: Matrim Rogthor rolled 13
Myra Highbrow
player, 353 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 24 Feb 2022
at 06:32
  • msg #950

Chapter Three : Greyhawk City

Myra draws back again, but this time takes better aim.

Action: Myra will take the shot with a +1 arrow while an ally is adjacent from the enemy.
If Myra is shooting from being hidden from the creature.
22:25, Today: Myra Highbrow rolled 28 using 2d20+9, dropping the lowest dice only.  Attack roll w/ Advantage.
22:27, Today: Myra Highbrow rolled 10 using 1d6+8.  Damage roll.
22:28, Today: Myra Highbrow rolled 14 using 3d6.  Sneak Attack Damage roll.

Bonus Action: Hide among the shadows.
22:29, Today: Myra Highbrow rolled 26 using 1d20+7.  Stealth Check.
Move: None

DM
GM, 1031 posts
Sun 27 Feb 2022
at 01:36
  • msg #951

Chapter Three : Greyhawk City

COMBAT : ROUND 2

----------------

15 Bhelmyr
14 Talianythn
12 Matrim
8 Myra

18 Otyugh

----------------

Check out the MAP.

----------------

Staying behind Matrim, Bhelmyr casts two spells.
One to heal Matrim, and another to call a sacred flame upon the otyugh.
DM rolled 18 using 1d20
The otyugh manages to dodge the sacred flame !

Talianythn casts thorn whip, causing her arm to grow a vine with thorny barbs.
Talianythn whips the thorny vine at the otyugh.
The vine wraps around the the general-neck-area of the otyugh,
causing minor damage, and pulling the beast 10' closer to Talianythn !
The otyugh, in-turn, pulls Matrim a short distance, too.

Deep in his rage, Matrim brings his weapon down twice.
The first attack smashes into the rubbish-pile upon which Matrim and the otyugh stand,
but the second attack smashes down hard onto the otyugh's skull.
making a distinctive crack! sound.

Myra, crouching low behind a rubbish pile, pokes her head out and releases an arrow.
The well-aimed shot slams! into the otyugh's already-cracked skull !
The arrow smashes bone and penetrates the creature's brain,
but it does not yet die !

The hirelings move towards the action.
Grundold stands directly behind Talianythn,
with the rest of the hirelings not far behind.

----------------

The otyugh continues fighting Matrim.

The otyugh attempts to take a large bite out of the goliath.
DM rolled 24 using 1d20+6
DM rolled 11 using 2d8+3 (5 damage)

Matrim feels this bite, as the sting-of-poison enters his bloodstream.
Matrim, make a DC 15 CON save !
( Last round I forgot about the poison on the bite. Oh well. )

The otyugh lashes out with it's free tentacle ...
DM rolled 11 using 1d20+6
... and simply just waves it around in the air !
( like it just don't care )

The otyugh's other tentacle, wrapped around Matrim's leg,
flails about, in an attempt to slam Matrim onto the hard ground.
Matrim, make a DC 14 STR save !

----------------

Matrim, before your turn, please make the DC 14 STR save.
Pass = ok, proceed as normal
Fail = damage and stunned until the start of otyugh's next turn (you miss a turn)

Matrim, please also make the DC 15 CON save,
to determine if you were poisoned by the otyugh bite.

DM has adjusted BIO :
 - Matrim healed by Bhelmyr
 - Matrim damage from otyugh

If we were playing 4th edition D&D I'd declare that the otyugh is bloodied,
meaning it has dropped below half hitpoints.

Myra Highbrow
player, 354 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 27 Feb 2022
at 02:30
  • msg #952

Chapter Three : Greyhawk City

Myra peeks over her hiding spot and shoots another arrow. Then before disappearing back down says to the hirelings, "If you get a clear shot at the beast take it down!"

Action: Myra will take the shot with a +1 arrow while an ally is adjacent from the enemy.
If Myra is shooting from being hidden from the creature.
18:27, Today: Myra Highbrow rolled 23 using 2d20+9, dropping the lowest dice only.  Attack roll w/ Advantage.
18:28, Today: Myra Highbrow rolled 14 using 1d6+8.  Damage roll.
18:28, Today: Myra Highbrow rolled 10 using 3d6.  Sneak Attack Damage roll.

Bonus Action: Hide among the shadows.
18:29, Today: Myra Highbrow rolled 21 using 1d20+7.  Stealth Check.
Move: None

This message was last edited by the player at 02:30, Sun 27 Feb 2022.
Bhelmyr Godstouched
player, 562 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sun 27 Feb 2022
at 02:35
  • msg #953

Chapter Three : Greyhawk City

Bhelmyr moved  to within 10' of the Otyugh, and to Matrim's right, and chanted as he thrust his hand out toward the Otyugh, then opened his palm. A small puff of noxious gas left his palm at high speed and spread in the creature's face.

Move: 10' sw of Otyugh
Action: Poison Spray. Con save DC 15 or take 9 poison damage.

18:25, Today: Bhelmyr Godstouched rolled 9 using 2d12.  poison spray damage, Con DC 15 to avoid.

Matrim Rogthor
player, 761 posts
Goliath B. Rages left 1/3
HP 38/43 AC 14 PP 10
Mon 28 Feb 2022
at 01:27
  • msg #954

Chapter Three : Greyhawk City

STR Save: 11
CON Save: 11

The dice have been good to me overall, so I accept this poor result with grace, and end my turn.
Talianythn
player, 302 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Mon 7 Mar 2022
at 22:46
  • msg #955

Chapter Three : Greyhawk City

<OOC: Sorry guys...i thouht i posted!>

Tali again concentrated, the vine like whip from her arm glowin as she again reared back and let fly with a crack.




<OOC: Acytion - Cast Thorn Whip

Talianythn rolled 14 using 1d20+7.  attack - Thorn Whip
Talianythn rolled 7 using 2d6.  damage - Thorn Whip.

Bonus Action - None>

DM
GM, 1032 posts
Tue 8 Mar 2022
at 22:48
  • msg #956

Chapter Three : Greyhawk City

COMBAT : ROUND 3

----------------

15 Bhelmyr
14 Talianythn
12 Matrim
8 Myra

18 Otyugh

----------------

Bhelmyr moves to Matrim's right-side.
Bhelmyr chants and thrusts his hand out toward the otyugh,
casting poison spray right in the creature's face !
DM rolled 5 using 1d20+4.  otyugh con save
(rolled a 1 !)

The otyugh *cough cough coughs* as the poison wafts around
it's head and enters any available nostril-like hole.

Talianythn again concentrates and casts thorn whip.
The vine-like whip from her arm glows as she again rears back
and lets fly with a crack, opening a bloody-thorny-wound across the otyugh's side.

Result of Matrim failing the CON save :
Last round, the otyugh poisoned Matrim with a bite.
Matrim, in his rage, barely feels the poison surge through his bloodstream,
but the poison takes hold, causing a disease inside Matrim's blood.
(more details to come later ...)

Result of Matrim failing the STR save :
Earlier in the fight, Matrim was leg-grappled by one of the otyugh's tentacles.
DM rolled 10 using 2d6+3.  otyugh slam matrim (5 damage)
The otyugh, showing amazing tentacle-strength, pulls Matrim off his goliath feet,
lifts him part-way up into the air, and slams him down onto a nearby pile of
rubbish and broken-pieces-of-wood
.
The otyugh maintains the leg-grapple around the now-prone Matrim.

Halfling badass Myra pokes her head up,
yells some orders to the hirelings in the nearby hallway,
and looses an arrow from her shortbow.

The arrow thuds! up through the bottom of the otyugh's head,
pushing it's way through the otyugh's tough skull,
and finishing deep within the brain of the beast.

The otyugh slumps to the ground, blood pouring from any opening
in it's head
, such as eyes, ear-holes, and nose.
The beast is not-quite-dead, but very near death.
(The otyugh is defeated and no longer a threat.)

The otyugh tentacle maintains a hold around Matrim's leg,
but it is weak, and Matrim can easily pull his leg free.

COMBAT HAS ENDED

----------------

DM adjusted BIO :
 - Matrim, slam damage : 5

Matrim has a disease !

The otyugh is very-near-death and no threat.

Searching the area, the adventurers can find some partially-eaten,
and very-rotted corpses.

Looting these corpses yields :
- 35 gold pieces
- leather boots
- a 50' length of rope
- small wooden carving of a cat


----------------

Check out the MAP.

Locations of note :

D15 : spiral stairs UP
      three unexplored hallways
D23 : fight with the otyugh
D24 : fight with the mephits
D26 : spiral stairs DOWN


----------------
Talianythn
player, 303 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Thu 10 Mar 2022
at 08:57
  • msg #957

Chapter Three : Greyhawk City

Tali looks on as the beast stops fighting, but then looks at Matrim. "Matrim - come here."

She sits ho=im in the light and inspects the wound to see if she can determine the severity of teh bite and the toxin it has infected her friend with.




<OOC:  Talianythn rolled 13 using 1d20+6.  medicine check.

Determine what disease Matrim has>

DM
GM, 1033 posts
Thu 10 Mar 2022
at 09:10
  • msg #958

Chapter Three : Greyhawk City

Looking at the poisoned bite wound on Matrim,
Talianythn can see evidence of inflamation (etc),
and she determines that the wound will have a
very difficult time healing
.

Matrim's constitution will need to fight
hard to combat the disease.

( Matrim will make another CON saving throw after a period of time ... )
Myra Highbrow
player, 355 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 10 Mar 2022
at 10:36
  • msg #959

Chapter Three : Greyhawk City

Myra paid attention to their surroundings for any sign of danger, but never took her bow's aim from the creature who had so recently been a threat.
Matrim Rogthor
player, 762 posts
Goliath B. Rages left 1/3
HP 33/43 AC 14 PP 10
Fri 11 Mar 2022
at 01:34
  • msg #960

Chapter Three : Greyhawk City

Before coming over to Tali to be inspected, Matrim will finish the creature that had given him a concerning bite.
Bhelmyr Godstouched
player, 563 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Fri 11 Mar 2022
at 01:48
  • msg #961

Chapter Three : Greyhawk City

"Here, put this on it, quick!" Bhelmyr exclaims as he hands Matrim a jar of creme that smells faintly of aloe.

OOC: Keoghtom's Ointment. This glass jar, 3 inches in diameter, contains 1d4 + 1 doses of a thick mixture that smells faintly of aloe. The jar and its contents weigh 1/2 pound. As an action, one dose of the ointment can be swallowed or applied to the skin. The creature that receives it regains 2d8 + 2 hit points, ceases to be poisoned, and is cured of any disease.

Not sure how many doses it had.

Matrim Rogthor
player, 763 posts
Goliath B. Rages left 1/3
HP 33/43 AC 14 PP 10
Fri 11 Mar 2022
at 05:51
  • msg #962

Chapter Three : Greyhawk City

Sniffing the cream, Matrim wrinkles his nose. "Thank you Bhelmyr. As much as I dislike the smell the aloe, I know its healing properties well. Such is the cost of pale white skin when working under the sun."

Healed: 14 (Matrim Rogthor rolled 14 using 2d8+2)
Bio Adjusted

DM
GM, 1034 posts
Fri 11 Mar 2022
at 12:02
  • msg #963

Chapter Three : Greyhawk City

Matrim finishes off the otyugh,
then applies Bhelmyr's Keoghtom's Ointment.

The soothing balm goes to work almost instantly,
healing Matrim's wound (for the 14 HP he rolled).

Looking at the wound, Talianythn can see that
all signs of disease have also vanished.

------------

DM rolled 5 using 1d4+1

The Keoghtom's Ointment had 5 doses,
and now has 4 doses left.

Matrim Rogthor
player, 764 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Tue 15 Mar 2022
at 07:24
  • msg #964

Chapter Three : Greyhawk City

Matrim lets out a sign of relief once the cream soothes his wound.

"Again, my thanks to you Bhelmyr. I owe you some ale and a hearty meal.

I'll put these items we found into the bag for now.
"

Matrim clears his throat and continues

"Good fighting all of you. Thank you. I am sure that this monster would have killed me were you not here.

So, shall we look quickly in the area past those floating lava things, or continue our way further into the dungeon?
"
Bhelmyr Godstouched
player, 565 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Tue 15 Mar 2022
at 07:48
  • msg #965

Chapter Three : Greyhawk City

Bhelmyr grins. He says, "You're very welcome, my friend, as is your offer of ale and food! If the area past those little flying devils is safe now, perhaps we have our mercenaries search it while we continue forward taking out threats?"
DM
GM, 1035 posts
Tue 15 Mar 2022
at 08:13
  • msg #966

Chapter Three : Greyhawk City

Bhelmyr suddenly remembers that the party had already
checked out that area and it was just more cold, old forges,
but without magic and mephits.


-----

The options inside the dungeon are :

- one of the three unexplored hallways on this dungeon level
- go down the spiral stairs
- go back up to the first level
 - leave ?
  - do something else ?
   - the option is always there ....


-----

Thoughts :

Does the party consider the bandits defeated ?
What do they make of the shape-changers and Sally ?
Whatever did happen to the elven priestess Elora ?
Should the party continue exploring this ancient Cairn ?
Have any weird things been found ... like those floating runes ?

Myra Highbrow
player, 356 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 15 Mar 2022
at 19:57
  • msg #967

Chapter Three : Greyhawk City

"Those unexplored hallways need to be checked out, but I'm not about to split our group in case there is something there to worry about. I'll go where the group goes." Myra spoke as she kept her eyes looking ahead towards the unexplored area with her arrow still drawn.
DM
GM, 1036 posts
Tue 15 Mar 2022
at 22:40
  • msg #968

Chapter Three : Greyhawk City

----------------

Check out the MAP.

D15 : spiral stairs UP
      three unexplored hallways
D26 : spiral stairs DOWN


----------------

Myra keeps her eyes towards the unexplored area ...

( ... assuming Myra is in location D15 ... )

D15 : Lower Landing

Spiral staircase leading up to the dungeon level already explored.
A doorway in each of the five walls. A large black rune, identical to
the one in the room above, but with a smaller rune floating above it, hangs in
the air. Each rune is located above a small glowing dot.


( ... i will provide images of the runes later  ... )

Myra peers down and listens at each of the three passageways before her.

( ... from the top passageway on the map ... )

1. A very faint light source exists down the passageway, lighting up a nearby chamber ... very faintly.
The light flickers a little bit, making Myra think it may be somehow natural, or, if magical,
less magically-consistant than the strange magical darkness engulfing the otyugh chamber.
Nothing can be heard or smelt.

2. Pitch black darkness. Numerous odd smells remind Myra of recent times walking through an
open-food market in Greyhawk or Hardby, with many exotic smells hitting the nose. The smells
do not smell like food ingredients that Myra would use, however.
Some smells are rather unpleasant.

3. Pitch black darkness, again. No strange smells, but Myra believes she may have heard
a shuffling or scraping sound ... very faint ... but she can't be sure.

----------------

If anyone wishes to investigate any of the three passageways,
make appropriate rolls depending upon what you're doing
(sneak, hide, perception, etc).

Myra Highbrow
player, 357 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 15 Mar 2022
at 23:48
  • msg #969

Chapter Three : Greyhawk City

Myra indicates towards the pitch black hallway where she thinks she may have heard a noise and says to the group, "I think I heard something in that direction. I don't know about you lot, but I'd rather not leave anything to sneak up on us. I think we should head that direction first."
Bhelmyr Godstouched
player, 566 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 16 Mar 2022
at 00:32
  • msg #970

Chapter Three : Greyhawk City

"Sounds good to me. Matrim, if you like, I can refresh the light spell on your weapon." Bhelmyr recasts light if Matrim accepts the offer.
Talianythn
player, 304 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Wed 16 Mar 2022
at 01:01
  • msg #971

Chapter Three : Greyhawk City

Tali nodded at the the others, following after Matrim
Matrim Rogthor
player, 765 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Thu 17 Mar 2022
at 11:52
  • msg #972

Chapter Three : Greyhawk City

"Aye Bhelmyr, might as well shock and awe 'em. Get them before they get us, right Myra?"

Matrim will lead, weapon at the ready, face a mixture of delight and determination.
This message was last edited by the player at 00:58, Fri 18 Mar 2022.
DM
GM, 1037 posts
Sat 19 Mar 2022
at 00:00
  • msg #973

Chapter Three : Greyhawk City

----------------

Check out the MAP.

D15 : spiral stairs UP
      three unexplored hallways
D26 : spiral stairs DOWN


----------------

Bhelmyr casts light upon Matrim's weapon.

Matrim then leads the way down souther-most hallway that Myra indicated earlier.

Matrim's weapon's light pushes away the pitch black darkness, revealing :

D16 : Prison Antechamber

A small round table sits in the middle of the room, upon which rest discarded playing cards.
Two long-swords rest against one wall. Shelves line most of the wall area,
containing a few small bits-and-pieces of spell components
(nothing rare or expensive, though).
Another archway and hallway branches off from an opposite wall
(check map).
This chamber is otherwise empty.


The adventurers can all move into area D16.

The sound Myra heard must have come from deeper into the dungeon ...
Matrim Rogthor
player, 766 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Sat 19 Mar 2022
at 00:39
  • msg #974

Chapter Three : Greyhawk City

Ensuring that his friends and the hirelings are gathered with him, Matrim will make some gestures with his head and eyes indicating he plans to go further, but will wait for a positive response from his friends before continuing.
Myra Highbrow
player, 358 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 19 Mar 2022
at 02:06
  • msg #975

Chapter Three : Greyhawk City

Myra nods her approval of the motion.
Talianythn
player, 305 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sat 19 Mar 2022
at 08:10
  • msg #976

Chapter Three : Greyhawk City

Tali, beside Myra, noted Matrim's indication to move forward, and nodded.
DM
GM, 1038 posts
Sat 19 Mar 2022
at 09:55
  • msg #977

Chapter Three : Greyhawk City

----------------

Check out the MAP.

D15 : spiral stairs UP
      two unexplored hallways
D26 : spiral stairs DOWN


----------------

The adventurers all heartily encourage Matrim to continue leading the way.
( haha ! )

Matrim steps into the hallway (D16a) beyond the mostly-empty chamber (D16).

D16a : Alarm Tunnel

Upon entering this hallway, a loud ringing sound issues forth
from all directions without an obvious source.

It is loud and very annoying !
Bhelmyr Godstouched
player, 567 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sat 19 Mar 2022
at 16:52
  • msg #978

Chapter Three : Greyhawk City

"I think we've tripped a magic alarm!" Shouts Bhelmyr.
This message was last edited by the player at 16:52, Sat 19 Mar 2022.
Matrim Rogthor
player, 767 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Sun 20 Mar 2022
at 10:03
  • msg #979

Chapter Three : Greyhawk City

Matrim, unable to really do anything besides gritting his teeth and bearing it, grits his teeth and bears the annoyance of the sound. He will continue to move forward, on alert.
DM
GM, 1039 posts
Wed 23 Mar 2022
at 00:15
  • msg #980

Chapter Three : Greyhawk City

----------------

Check out the MAP.

D15 : spiral stairs UP
      two unexplored hallways
D26 : spiral stairs DOWN


----------------

Matrim grits his teeth and moves forward towards D17 : Prison.
A door into the chamber of D17 is ajar. It is made of wood and
reinforced with steel. Matrim pushes it open and enters the chamber.

D17 : Prison

A dark chamber devoid of anything except short lengths of chain
attached to the far walls
, ending in manacles.

Remnants of rotten food lie in a few places.

Two human males are here, naked, and both manacled to the far wall.
Matrim can see that their lengths of chain would allow only a few
feet of exercise space
.

One of the men is obviously dead from malnutrition and neglect.

The other is alive. A frail and skinny man, Matrim cannot properly
ascertain his age, but he is not elderly.

His long shaggy unkempt hair falls over his face as he crawls,
wide-eyed, towards the sound of Matrim entering the chamber.

The chain soon stops his progress. Matrim can see that the man,
though wide-eyed, is blind.

----------------

Meanwhile, the incredibly irritating sound of the alarm continues ...

The hirelings, in an attempt to reach peace-and-quiet begin shuffling
their way back towards location D15.
Bhelmyr Godstouched
player, 568 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 23 Mar 2022
at 03:33
  • msg #981

Chapter Three : Greyhawk City

"Can anybody do anything about that alarm!" Bhelmyr shouted. He wasn't sure he could cast any spells to heal the blind prisoner with all that noise.
Myra Highbrow
player, 359 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 23 Mar 2022
at 05:31
  • msg #982

Chapter Three : Greyhawk City

Myra didn't know a whole lot about this alarm, but it was starting to hurt royally. In an attempt to find anything that may be its source Myra scans every nearby area she can think of.

22:28, Today: Myra Highbrow rolled 22 using 1d20+5.  Perception roll.
Talianythn
player, 306 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Wed 23 Mar 2022
at 06:47
  • msg #983

Chapter Three : Greyhawk City

Tali winced, and nodded at Bhelmyr. "It will be temporary, but it will also take all sound away, so if you wish to talk, you need to be free from teh spells range"

She then looked at the point where she thought the sound could be originating from, and cast her spell, silencing the area.
Bhelmyr Godstouched
player, 569 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 23 Mar 2022
at 06:52
  • msg #984

Chapter Three : Greyhawk City

Bhelmyr was thankful for the moment's reprieve, but there wasn't much he could do if he couldn't hear anything.
DM
GM, 1040 posts
Wed 23 Mar 2022
at 07:20
  • msg #985

Chapter Three : Greyhawk City

Barely able to think above the irritating noise,
Bhelmyr calls out to the other adventurers,
while Myra scans every nearby area she can think of (and see).

Myra cannot see any physical object or anomoly that
could be the source of the sound.

Talianythn steps forward and silences the area with a spell.

(either Dispel Magic or Silence will work here)
Matrim Rogthor
player, 768 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Fri 25 Mar 2022
at 03:59
  • msg #986

Chapter Three : Greyhawk City

Matrim tried to ignore the deafening silence, and seeing the prisoner, gasps slightly. Stowing Bone-Breaker for the moment, Matrim will go gently to the man on the floor, and give him some water and food from his rations.

Helping the man does nothing to stifle to hot rage burning inside. Even a prisoner deserves basic necessities. Or a quick death. Not this slow rot.
This message was last edited by the player at 10:34, Fri 25 Mar 2022.
DM
GM, 1042 posts
Fri 25 Mar 2022
at 11:42
  • msg #987

Chapter Three : Greyhawk City

Matrim helps the one surviving prisoner.

Matrim notices that the prisoner is not only blind,
but badly malnourished and, if left alone, would
most certainly die here within a few days.

As the man drink the water Matrim gives him,
Matrim notices that the man's tongue has been cut out.
Myra Highbrow
player, 360 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 29 Mar 2022
at 02:54
  • msg #988

Chapter Three : Greyhawk City

Myra kept her guard up, even with the noise hurting her ears. She watched the surrounding area around Matrim and any openings like the hallway they were in with her bow ever at the ready. It held at +1 arrow at the ready.

19:53, Today: Myra Highbrow rolled 18 using 1d20+5.  Perception roll.
DM
GM, 1044 posts
Tue 29 Mar 2022
at 06:48
  • msg #989

Chapter Three : Greyhawk City

With Talianythn having silenced the area,
Myra can stand and look around,
concentrating fully on her surroundings.

Myra (who rolled two excellent perception rolls),
is confidant that the adventurers, the hirelings, and the prisoner
(who the other adventurers may be able to see if Matrim kept the
door open and isn't blocking the view
)
are the only nearby creatures.

The hirelings have moved back to the area
with the spiral stairs
, to wait for the adventurers.

The immediate tasks at hand :
- the prisoner.
- (did Talianythn cast silence, or dispel magic ?).
- explore further into the dungeon.

Matrim Rogthor
player, 770 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Sun 3 Apr 2022
at 23:30
  • msg #990

Chapter Three : Greyhawk City

Matrim will help the prisoner, leave him food and water (And show him where it is by using his hands), and tell the prisoner to stay calm, and that he will be back for him.

Matrim confers with his friends, asking their input on where to go next.
Myra Highbrow
player, 361 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 4 Apr 2022
at 03:51
  • msg #991

Chapter Three : Greyhawk City

"I think we should take a careful look at the next unexplored hallway. I hope not, but there may be more hurt prisoners." As Myra spoke she never took her eyes from their surroundings, ever at the ready with her bow.
DM
GM, 1045 posts
Mon 4 Apr 2022
at 06:56
  • msg #992

Chapter Three : Greyhawk City

To refresh memories and recap :

----------------

Check out the MAP.

D15 : spiral stairs UP
D26 : spiral stairs DOWN


----------------

D15 : Lower Landing

Spiral staircase leading up to the dungeon level already explored.
A doorway in each of the five walls. A large black rune, identical to
the one in the room above, but with a smaller rune floating above it, hangs in
the air. Each rune is located above a small glowing dot.


( ... from the top passageway on the map ... )

1. A very faint light source exists down the passageway, lighting up a nearby chamber ... very faintly.
The light flickers a little bit, making Myra think it may be somehow natural, or, if magical,
less magically-consistant than the strange magical darkness engulfing the otyugh chamber.
Nothing can be heard or smelt.

2. Pitch black darkness. Numerous odd smells remind Myra of recent times walking through an
open-food market in Greyhawk or Hardby, with many exotic smells hitting the nose. The smells
do not smell like food ingredients that Myra would use, however.
Some smells are rather unpleasant.

3. This led to D16 and D17 : Prison, where the adventurers are now.
Talianythn
player, 307 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Mon 4 Apr 2022
at 10:11
  • msg #993

Chapter Three : Greyhawk City

Tali looked at Myra and nodded. "I'd rather we clear this entire place - see if there is anyone injured here. Maybe we will find something of use of the two who escaped."
Bhelmyr Godstouched
player, 571 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Tue 5 Apr 2022
at 05:24
  • msg #994

Chapter Three : Greyhawk City

"Agreed. Perhaps check the area with the light, before it flickers away?"
DM
GM, 1046 posts
Tue 5 Apr 2022
at 14:39
  • msg #995

Chapter Three : Greyhawk City

Peering down the hallway with the faint light,
Bhelmyr sees the light flicker slightly,
reminding him of a small candle flame.
(though he can't see any light source)

If Bhelmyr stands, squints and peers down
the passageway
, he can see in the very dim
light
, the walls of another chamber a short
distance away.

-----

Who's heading down the dim-light passageway ?
Alternatively, there's the pitch-black-dark
passageway
with the odd smells.

Myra Highbrow
player, 362 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 5 Apr 2022
at 21:02
  • msg #996

Chapter Three : Greyhawk City

Myra will head towards the light with Bhelmyr ready for a fight should there be one.
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