RolePlay onLine RPoL Logo

, welcome to Greyhawk : From the Ashes

22:08, 4th May 2024 (GMT+0)

Chapter Four : Greyhawk City.

Posted by DMFor group 0
DM
GM, 1047 posts
Tue 5 Apr 2022
at 23:23
  • msg #1

Chapter Four : Greyhawk City

----------------

Myra will head towards the light with Bhelmyr ready for a fight should there be one.

----------------

The MAP !

D15 : spiral stairs UP
D26 : spiral stairs DOWN


----------------

D15 : Lower Landing

Spiral staircase leading up to the dungeon level already explored.
A doorway in each of the five walls. A large black rune, identical to
the one in the room above, but with a smaller rune floating above it, hangs in
the air. Each rune is located above a small glowing dot.


1. A very faint light source exists down the passageway, lighting up a nearby chamber ... very faintly.
The light flickers a little bit, making Myra think it may be somehow natural, or, if magical,
less magically-consistant than the strange magical darkness engulfing the otyugh chamber.
Nothing can be heard or smelt.

2. Pitch black darkness. Numerous odd smells remind Myra of recent times walking through an
open-food market in Greyhawk or Hardby, with many exotic smells hitting the nose. The smells
do not smell like food ingredients that Myra would use, however.
Some smells are rather unpleasant.

3. This led to D16 and D17 : Prison, where the adventurers are now.


----------------

Myra and Bhelmyr head down the dimly-lit passageway, and into ...

D19 : ENCHANTMENT FOYER

This room is furnished with large pieces of stone that probably served
as tables and couches
. Two rectangular slabs are arranged on opposite
ends of the room, with a taller round pillar and an exit near each one.

Myra and Bhelmyr can see some things strewn about the room,
such as pillows, blankets, and drinking utensils.

A single lit candle rests upon one of the stone slabs.
A small amount of wax seems to be melted, but not much.

The adventurers can also see the two unexplored exits on opposite sides of the room.

(three passages leading from this room, including
the one Myra and Bhelmyr entered through
)
Talianythn
player, 309 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Wed 6 Apr 2022
at 09:42
  • msg #2

Chapter Four : Greyhawk City

Tali follows Myra and Bhelmyr, down the hall slowly and comes to a stop behind them. "Looks like some communal sleeping area" She muttered, looking at the candle, she nodded towards it. "Maybe someone was here recently?"
This message was last edited by the player at 10:18, Wed 06 Apr 2022.
DM
GM, 1050 posts
Thu 7 Apr 2022
at 08:37
  • msg #3

Chapter Four : Greyhawk City

Bhelmyr moves into the room and has a closer look at the
lit candle resting upon one of the large stone slabs.

Bhelmyr notices that the candle is actually a very
life-like marble sculpture
/ carving ! It has a
small magical flame burning just above it,
making it look like a real partially-lit candle.
(until a closer look is taken, obviously)
Bhelmyr Godstouched
player, 574 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Fri 8 Apr 2022
at 02:07
  • msg #4

Chapter Four : Greyhawk City

Bhelmyr examines what must be the latest in home decor, and says, "This is a magic candle, made to look like a partially melted candle. What will they think of next!"
Matrim Rogthor
player, 772 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Fri 8 Apr 2022
at 13:47
  • msg #5

Chapter Four : Greyhawk City

Matrim enters the room slightly after Bhelmyr appraises the decor, and having no eye for furnishings himself, tries to peer down the two new exits.

Perception: Matrim Rogthor rolled 19 using 1d20
DM
GM, 1052 posts
Sat 9 Apr 2022
at 04:30
  • msg #6

Chapter Four : Greyhawk City

Matrim peers down the two new exits.

Matrim can see in the very low light provided
by the nearby magic candle, that a chamber
is a short distance along each new hallway.

The chamber to the north is lit with a very faint
weird green glow
, while the chamber to the west
is dark.

Matrim can't see any further details
unless he moves into one of the hallways.

Talianythn
player, 311 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sat 9 Apr 2022
at 05:16
  • msg #7

Chapter Four : Greyhawk City

Tali looked at Bhelmyr with a slight tilt of her head. "Unusual to say the least - a magic sculpture made to look like a candle. Fascinating"

Once looking at it, she saw Matrim move, and decided that following him would be best
Bhelmyr Godstouched
player, 575 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sat 9 Apr 2022
at 05:18
  • msg #8

Chapter Four : Greyhawk City

Bhelmyr sticks with Matrim, making sure to refresh the light spell if it goes out.
Myra Highbrow
player, 364 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 9 Apr 2022
at 05:25
  • msg #9

Chapter Four : Greyhawk City

Myra continued to follow the others ever watchful.
Matrim Rogthor
player, 773 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Sun 10 Apr 2022
at 01:00
  • msg #10

Chapter Four : Greyhawk City

Matrim will head towards the north, ready for anything that may come at him and his friends.
DM
GM, 1053 posts
Sun 10 Apr 2022
at 01:39
  • msg #11

Chapter Four : Greyhawk City

"... ready for anything ..."

Matrim, please make a perception roll.
Matrim Rogthor
player, 774 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Fri 15 Apr 2022
at 04:03
  • msg #12

Chapter Four : Greyhawk City

Matrim Rogthor rolled 14 using 1d20
DM
GM, 1054 posts
Fri 15 Apr 2022
at 22:24
  • msg #13

Chapter Four : Greyhawk City

----------------

The MAP !

----------------

Matrim steps into the northern hallway,
closely followed by Talianythn,
then Bhelmyr and Myra.

The hirelings wait in the room with the
large stone slabs and magic candle.

Suddenly !
An iron portcullus slams down from the ceiling behind Talianythn,
leaving Matrim and Talianythn in the passageway,
and Bhelmyr, Myra and the hirelings in the room.

A quick glance at the iron portcullus reveals it to be made of
sturdy iron bars. Four thick vertical bars and a few  thinner
cross-pieces for increased durability. Looking up, a groove in
the ceiling
can be seen, from where the portcullus slid down from.
The top-most part of the portcullus is still firmly inside the
ceiling groove, while the bottom-most part of the four vertical
iron bars are wedged into four circular indentations in the floor.

A sound from the room ...
Matrim and Talianythn look towards the room .
They block the view of Bhelmyr and Myra.

In the faint green glow of the room beyond the passageway,
Matrim and Talianythn can see something move into view.

A menacing resemblance to a large human, the thing moves on
two legs and has two arms, but is obviously not of flesh and blood.
It's huge body looks to be constructed of rock and clay,
with rocky-lumpy arms and legs, and a formless rocky shape for a head.

It now stands still, and could be mistaken for a grotesque statue,
but Matrim and Talianythn are certain they saw it step into view
from the shadows of the room. It faces the passageway ...
Talianythn
player, 312 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sat 16 Apr 2022
at 00:12
  • msg #14

Chapter Four : Greyhawk City

Tali jumps as the portcullus drops, her face paling as she looks through the bars. Then she heard the sound, and turned, a squeak coming from her mouth. She moved to the side so as to give the others a clear view, while keeping her back to the wall.

"Matrim....did you see that move too?" she whispered.
Matrim Rogthor
player, 775 posts
Goliath B. Rages left 1/3
HP 43/43 AC 14 PP 10
Sat 16 Apr 2022
at 13:44
  • msg #15

Chapter Four : Greyhawk City

Hearing the clunk of the iron bars fall into place, Matrim's breath caught. He glanced back, but hearing the squeak from Tali, his eyes shot forward, just in time to see the thing take a couple of steps.

Matrim takes a second to study the huge creature before responding, brain already deciding on what must be done.

"Yes, I did." Matrim says in a low growl. "But if it can move, it can die."

Standing to his full height, Matrim places himself between the grotesque creature and Tali.

The memory of an Undead Owlbear floats into Matrim's mind, but is pushed away. Matrim says with more bravado then he feels;

"Myra, Bhelmyr, work on the gate. Tali, do what you can to sustain or aid my fighting until the others can join in.
I will stand until I cannot.
"

Matrim will charge the creature, RAGE, and attack.

There are no roars of anger. No spittle flying from an open mouth.
This is the cold rage of a man who has one thought in his mind as he faces what could be his death.
The protection of his friend.
This message was last edited by the player at 22:51, Sat 16 Apr 2022.
DM
GM, 1056 posts
Mon 18 Apr 2022
at 06:21
  • msg #16

Chapter Four : Greyhawk City

Matrim will charge the creature, RAGE, and attack.

Everyone, please roll initiative.

DM rolled 13,21,20,18,6 using 1d20+1,1d20+1,1d20+1,1d20+1,1d20+1
five initiative rolls applied alphabetically to hirelings

DM rolled 2 using 1d20-1
clay golem initiative


----------------

21 Daniel
20 Fulthor
18 Gilthan
13 Bryce
6 Grundold

???
???
???
???

2 clay golem
This message was last edited by the GM at 06:23, Mon 18 Apr 2022.
Myra Highbrow
player, 366 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 18 Apr 2022
at 21:04
  • msg #17

Chapter Four : Greyhawk City


14:04, Today: Myra Highbrow rolled 9 using 1d20+4.  Initiative.
Bhelmyr Godstouched
player, 576 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Tue 19 Apr 2022
at 01:45
  • msg #18

Chapter Four : Greyhawk City

18:44, Today: Bhelmyr Godstouched rolled 12 using 1d20+2.  initiative.
Matrim Rogthor
player, 777 posts
Rages left 1/3 Stones 1/1
HP 43/43 AC 14 PP 10
Tue 19 Apr 2022
at 01:46
  • msg #19

Chapter Four : Greyhawk City

Initiative: Matrim Rogthor rolled 19 using 1d20+2

Attack 1:
To Hit: Matrim Rogthor rolled 19
Damage: Matrim Rogthor rolled 11

Attack 2:
To Hit: Matrim Rogthor rolled 19
Damage: Matrim Rogthor rolled 17

Bonus Action: RAGE
Action: Attack
Movement: To Golem, up to 40 ft.

This message was last edited by the player at 02:23, Wed 20 Apr 2022.
DM
GM, 1057 posts
Tue 19 Apr 2022
at 03:51
  • msg #20

Chapter Four : Greyhawk City

I'm sorry, I should have also said :
"... and declare actions !"

So, we have initiative rolls for Myra, Bhelmyr and Matrim.
We have Matrim's action.

We need :

- Talianythn's initiative and action.
- Myra's action.
- Bhelmyr's action.

Note where you are, the portcullus, etc.
Myra could attempt to shoot through the portcullus.
An attempt to lift the portcullus may work, with a good strength check.
At this stage, the hirelings will await instructions from nearby
adventurers
, the nearest of which are Bhelmyr and Myra.

Talianythn
player, 313 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Tue 19 Apr 2022
at 03:58
  • msg #21

Chapter Four : Greyhawk City

Tali watched as Mariam sprang into action, and as he did, uttered a short spell, lighting the room with an divine bolt of energy.




<OOC: Talianythn rolled 4 using 1d20+2.  Iniative

Action - Cast Guiding Bolt at Golem

Talianythn rolled 16 using 1d20+7.  Attack - guiding bolt.
Talianythn rolled 14 using 4d6. Damage - Guiding Bolt (If Hit)

Bonus Action - Non>

Bhelmyr Godstouched
player, 577 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Thu 21 Apr 2022
at 06:56
  • msg #22

Chapter Four : Greyhawk City

Bhelmyr will try casting radiant flames at the golem. He shouts, "Matrim! Try to stay within sixty feet of me, so I can heal you if you need it!"

Action: Cast sacred flame on golem. Dex save DC 15 or take 11 radiant damage. Ignores cover.
Bonus: Convert 3 Sorcery points into a 2nd level slot.
23:49, Today: Bhelmyr Godstouched rolled 11 using 2d8.  Sacred Flame Damage, Dex DC 15 to avoid.

This message was last edited by the player at 06:58, Thu 21 Apr 2022.
Myra Highbrow
player, 369 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 23 Apr 2022
at 16:26
  • msg #23

Chapter Four : Greyhawk City

Myra will duck behind Bhelmyr and draw back her bow. She readies to fire an arrow. She waits only a moment for her friend to get into place then shoots. After releasing her arrow and seeing if it hit Myra pulls back to allow the others forward towards the portcullis. "I'm of no use in trying to lift things, but maybe you lot can do it. Help lift the portcullis up and out of the way please. We need to get out of this trap." Myra speaks first in general, then to the hirelings.


OOC:
Bonus Action: Hide
09:17, Today: Myra Highbrow rolled 15 using 1d20+7.  Stealth Check.
Action: Once Matrim is adjacent to the creature or if Myra has advantage on the shot then attack the creature with +1 bow and +1 arrow
09:19, Today: Myra Highbrow rolled 12 using 1d20+9.  Attack roll.
09:20, Today: Myra Highbrow rolled 17 using 1d20+9. Attack roll with Advantage.
09:21, Today: Myra Highbrow rolled 10 using 1d6+8.  Damage roll.
09:22, Today: Myra Highbrow rolled 14 using 3d6.  Sneak Attack Damage roll.
Movement: back out of the way so that the hirelings can step forward and start helping lift the portcullis.

DM
GM, 1059 posts
Sun 24 Apr 2022
at 00:02
  • msg #24

Chapter Four : Greyhawk City

----------------

COMBAT : ROUND 1

----------------

21 Daniel
20 Fulthor
19 Matrim
18 Gilthan
13 Bryce
12 Bhelmyr
9 Myra
6 Grundold
4 Talianythn

2 clay golem

----------------

The MAP !

----------------

Daniel and Fulthor move forward to stand near Myra and Bhelmyr.

Matrim rages and charges the golem, putting bonebreaker to good use.
Matrim chops! twice across the front of the golem's torso,
smashing large chunks of clay from the creature.

Gilthan and Bryce move forward to stand near Myra and Bhelmyr.

Bhelmyr shouts to Matrim, then casts sacred flame.
DM rolled 13 using 1d20-1. golem dex save
DM rolled 14 using 1d20-1. golem dex save advantage

The golem attempts to twist its massive form out of the way of the sacred flame,
but is too slow. The sacred flame scorches one of the golem's shoulders,
creating a small-but-thick cloud of black smoke around the golem and Matrim.

Myra takes only a few seconds to move into position, aim, and fire.
She watches the arrow disappear into the quickly-dissipating cloud of black smoke.
( The arrow thuds! directly into the centre forehead of the golem,
smashing a large chunk of its clay-head away. )

She then quickly turns and barks orders into the room.

The nearby hirelings take note of the not-to-be-underestimated halfling.

Grundold the dwarf strides forward,
looking Myra directly in the eye.
"Nothing to it", he says.

Grundold moves to the portcullus, plants his feet, takes hold of the bars, and lifts ...
DM rolled 25 using 1d20+5. Grundold athletics
(i swear to god, that was not fudged)

Grundold grunts and grits his teeth.
He keeps his arms straight and grabs the iron bars.
He starts with his knees bent, then straightens his knees ...
... raising the portcullus and creating a gap wide enough to crawl under !
(Grundold will need to roll really well again to maintain the lift,
but for now, the portcullus is partially-raised !
)

As the portcullus rises behind her, Talianythn casts guiding bolt,
sending a damaging flash of light straight at the golem.
The guiding bolt punches straight through the golem,
further smashing off chunks of clay.

( As the golem starts its action,
  it should be noted that it just went from
  133 HP to 56 HP. Ouch ! brutal !
)

The golem moves its massive body away from Matrim,
by taking a few large slow steps back towards the shadows ...
(Matrim gets an opportunity attack here, now !)

Matrim sees the golem momentarily glow blue from within,
as though lit-up with an inner magic.
The glow then diminishes as the very badly damaged golem
turns and faces Matrim once more ...

----------------

Matrim, please make a single opportunity attack against the golem
at the start of your turn. Then act as normal. Thanks.

The golem can only be hit by magical weapons.
- bonebreaker is a great-axe, I think it's +1. I can't remember.
- arrows fired from a magical bow are considered magical.
  They pop! off the bowstring with a little bit of magical spark behind them.

Grundold is holding the portcullus up, high enough to crawl under.
He'll drop it on his next turn if he doesn't roll well enough on athletics.

----------------
Matrim Rogthor
player, 779 posts
Rages left 1/3 Stones 1/1
HP 43/43 AC 14 PP 10
Tue 26 Apr 2022
at 20:31
  • msg #25

Chapter Four : Greyhawk City

Yup, +1!

Attack of Opportunity:
To Hit: Matrim Rogthor rolled 22
Damage: Matrim Rogthor rolled 12

Deep in his cold rage, Matrim admires his friends. Responding with a sharp "Yes!" to Bhelmyr, and knowing that his friends have his back, Matrim lets the rage take over, and will Recklessly Attack, in an attempt to keep this monstrosity at bay.

Attack 1:
To Hit: Matrim Rogthor rolled 28 (CRIT!)
Damage: Matrim Rogthor rolled 17 (5 on dice doubled, add 7)


Attack 2:
To Hit: Matrim Rogthor rolled 14
Damage: Matrim Rogthor rolled 15

Movement: to the Golem up to 40 ft. if possible stay within 60 ft. of Bhelmyr
Action: Reckless Attack
Bonus Action: None

This message was last edited by the player at 21:54, Wed 04 May 2022.
Talianythn
player, 314 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Wed 27 Apr 2022
at 00:07
  • msg #26

Chapter Four : Greyhawk City

Tali, worried about this monstrous construct could think of nothing in her spells that would even slow it down, so she trusted her instincts to save her magic Should the warrior need healing. She held out her hand, calling the wyldmother to burn this beast in helping him.




<OOC: Action - Cast Sacred flame

Talianythn rolled 10 using 2d8.  sacred flame damage.

Dex save dc 15 or takes 10 Radiant Damage

Bonus Action - None>

Myra Highbrow
player, 372 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 10 May 2022
at 23:10
  • msg #27

Chapter Four : Greyhawk City

Myra wasted no time in crawling under the portcullis and out the other side. She then drew back her arrow once she was on her feet once again and shot aiming at the golem. Once her arrow was released Myra ducked behind Tali hoping to hide herself from the creature.

OOC:
Action: While Matrim is adjacent to the creature Myra will attack it with the +1 bow and a +1 arrow.
16:06, Today: Myra Highbrow rolled 16 using 1d20+9.  Attack roll.
16:07, Today: Myra Highbrow rolled 14 using 1d6+8.  Damage roll.
16:07, Today: Myra Highbrow rolled 12 using 3d6.  Sneak Attack Damage roll.
Movement: Crawl under the portcullis and out the other side.
Bonus Action: Hide
16:08, Today: Myra Highbrow rolled 13 using 1d20+7.  Stealth Check.

Bhelmyr Godstouched
player, 580 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 11 May 2022
at 01:12
  • msg #28

Chapter Four : Greyhawk City

Bhelmyr will scramble under the portcullis and move as close to Matrim as he can before summoning his spectral axe. If he can get in melee range in a single move, he will also swing his battleaxe, otherwise, he will send more sacred fire.


Move: 25 feet toward golem
Action: If close enough, attack golem with Battleaxe (+1 thanks to leather strap,) hitting AC 20 for 10 slashing damage Otherwise, cast Sacred flame, Dex DC 15 or take 5 radiant damage
Bonus: Cast Spiritual Weapon on golem, hitting AC 22 for 5 force damage

18:06, Today: Bhelmyr Godstouched rolled 22,5 using 1d20+7,1d8+3.  spiritual weapon attack, damage.
18:07, Today: Bhelmyr Godstouched rolled 5 using 2d8.  Sacred Flame Damage, Dex DC 15 to avoid.
18:09, Today: Bhelmyr Godstouched rolled 20,10 using 1d20+6,1d10+3.  battleaxe+1 two-handed attack, damage.

DM
GM, 1062 posts
Wed 11 May 2022
at 04:03
  • msg #29

Chapter Four : Greyhawk City

----------------

As the golem moves away, Matrim takes an opportunity attack,
slashing the golem across the side, knocking chunks of clay onto the floor.

< The golem has it's move, above ... >

----------------

COMBAT : ROUND 2

----------------

21 Daniel
20 Fulthor
19 Matrim
18 Gilthan
13 Bryce
12 Bhelmyr
9 Myra
6 Grundold
4 Talianythn

2 clay golem

----------------

The MAP !

----------------

Matrim moves towards the golem and attacks recklessly,
smashing his axe through the golem,
then swish! ... hitting nothing but air ...

Bhelmyr scrambles under the portcullis and moves through the short passageway,
stopping just inside the chamber.
Bhelmyr can see Matrim and the golem, but is not close enough to enter melee himself.
Bhelmyr summons a spectral axe and casts sacred flame.

DM rolled 15, 7 using d20-1,d20-1 golem dex save : advantage

The spectral axe chops! into the golem,
while the golem is able to just avoid the sacred flame.

Myra wastes no time in crawling under the portcullis.
Myra moves forward and stops just behind Bhelmyr.
Myra draws an arrow, takes aim, and shoots at the golem.

Myra watches the arrow thud! through the neck of the golem,
smashing clay, and removing the head,
which falls to the ground and smashes into large clay chunks.

The golem stops moving, sways a bit ...
... and falls to the ground with a loud thud !

It is immobile. Defeated. Dead.

----------------

Combat ends.
Everyone catches their breath.

Grundold successfully jams his battleaxe under the portcullis,
the other hirelings stand around scratching their chins,
and the adventurers find themselves in :

D21 : Wizard's Room

This room appears to have been swept clean at one point, but has
recently grown messy again. A stone bed and a stone table are here.

Bed-coverings and pillows are heaped onto the stone bed.
The stone table has some scattered papers and a dirty mug on it.

On the floor next to the stone table are three long-swords, two short-swords,
a bastard sword, a scimitar, and two daggers.

The room is otherwise empty.


----------------

There are two unexplored passageways remaining on this dungeon level.
There is the spiral staircase up in area D15.
There is the spiral staircase down in area D26.

Myra Highbrow
player, 373 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 11 May 2022
at 04:26
  • msg #30

Chapter Four : Greyhawk City

After making very sure that the golem was dead Myra goes to retrieve whatever arrows she can.
Talianythn
player, 315 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Wed 11 May 2022
at 05:15
  • msg #31

Chapter Four : Greyhawk City

Tali looked around the room, steering clear of the now dead golem she checked for anything hidden. As she did, she spoke. "Bring the swords - one may be magical and when i rest i can determine if it is or not."




<OOC: Talianythn rolled 20 using 1d20+4.  investigation check.>
DM
GM, 1063 posts
Wed 11 May 2022
at 07:24
  • msg #32

Chapter Four : Greyhawk City

Myra can retrieve only one arrow (you decide which one!),
while Talianythn takes a closer look at the chamber.

Talianythn can see that this chamber has been re-purposed by the bandit gang.

She believes that the bandit gang used it as a bedroom,
but originally it was probably used in the process of
creating magical items
, which seems to be the overall
purpose of the entire caern
.

Talianythn remembers the forges in a previously-visited chamber,
which contained magical fire mephit creatures.

This chamber, however, was an enchanting room, or similar,
used in the final stages of the magical item creation process.

Therefore, the weapons found here are probably magical,
but the magical nature of them may be a lingering effect of the environment itself,
and may not be particularly useful or powerful.

Bhelmyr Godstouched
player, 581 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 11 May 2022
at 17:06
  • msg #33

Chapter Four : Greyhawk City

"Matrim, are you hurt?" Bhelmyr asked his friend.
Talianythn
player, 316 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Thu 12 May 2022
at 01:08
  • msg #34

Chapter Four : Greyhawk City

Tali looked around and gathered the blades, wrapping them in a old cloak. "When next we rest, i will check these for magic. Until then, we will not use them."

She comes up beside the others.
Matrim Rogthor
player, 780 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sat 14 May 2022
at 00:35
  • msg #35

Chapter Four : Greyhawk City

Matrim takes a moment to let the rage ebb from his body. Once gone, he turns to his friend and answers "Surprisingly, no. I thought for sure that thing was going to be a repeat of the owlbear in the dungeon some time ago. Especially once we were separated. But I see we have all become stronger and wiser since then."

Matrim looks to his friends gathered around him. "Thank you. From the bottom of my heart. Never before have I found closer friends."

He lowers his voice before continuing:

"While I can still fight, I will not be able to fight as ferociously as before. I think now might be time to start getting our pays worth from our companions. Im not saying chuck them into the meat grinder, but lets keep a few in front with me for the remaining chambers."
Talianythn
player, 317 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sat 14 May 2022
at 04:17
  • msg #36

Chapter Four : Greyhawk City

Tali smiled and nodded, noting the barbarians weariness. "We will finish looking then find a place to rest. Until then I may need help carrying these."

She held the weapons up from the room.
Bhelmyr Godstouched
player, 582 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sun 15 May 2022
at 19:51
  • msg #37

Chapter Four : Greyhawk City

"Nothing finer than friends you can trust with your life, I'd say. Perhaps I should go in front for a time, my friend. Give this new armor and cloak a chance to do their job. Myra, didn't you buy one of those magic bags? Perhaps these weapons could go in it, for now."
Matrim Rogthor
player, 781 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Mon 16 May 2022
at 07:50
  • msg #38

Chapter Four : Greyhawk City

Matrim takes the weapons from Tail and puts them in his bag of holding.

Items added to treasure list

Myra Highbrow
player, 374 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 16 May 2022
at 14:53
  • msg #39

Chapter Four : Greyhawk City

"Aye I did with the help of you lot anyways so yeah pass em over this way they should fit." The halfling was more than happy that she could be of use.
DM
GM, 1064 posts
Fri 20 May 2022
at 23:20
  • msg #40

Chapter Four : Greyhawk City

----------------

The MAP !

----------------

There is an unexplored hallway coming off D:19.

   ... to the west is dark ...

There is an unexplored hallway coming off D:15.

   ... black darkness, numerous odd smells ...

There are spiral stairs down to the unexplored level of the dungeon.
There are spiral stairs up to where you've already been.

Matrim Rogthor
player, 783 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Fri 20 May 2022
at 23:46
  • msg #41

Chapter Four : Greyhawk City

Once the weapons had been stowed by Myra, Matrim suggests the hallway off of D:19. If we go that way, Matrim will also call out to the hirelings that any proficient in melee will be up front with him and Bhelmyr. Matrim will alter his stride so that he will not outpace his shorter companions.
Bhelmyr Godstouched
player, 583 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sat 21 May 2022
at 02:47
  • msg #42

Chapter Four : Greyhawk City

Bhelmyr will cast light on his own axe, then take the lead. (To d19)
This message was last edited by the player at 02:48, Sat 21 May 2022.
DM
GM, 1065 posts
Sun 22 May 2022
at 00:28
  • msg #43

Chapter Four : Greyhawk City

----------------

The MAP !

----------------

Bhelmyr and Matrim, with most of the hirelings behind them,
move down the dark western hallway, to find ...

D20 : Ogre Lair

This was once some sort of magical laboratory,
then more recently a bedroom for the bandit's ogres.

A long stone table carved with runes and magic symbols takes
up most of one wall. The table is scarred and chipped by vandals.

Broken glass, pottery and bits of twisted metal have been swept
into one corner and most of the floor is taken up by three large
bedrolls
.

An iron hook, probably for holding a lantern, juts from one wall.
The painted wall pattern, though badly chipped and damaged, is bright.

There are no ogres here.


Grundold stays near his axe,
which is propping up the portcullis.

Myra and Talianythn linger in D:19,
where the little magic candle still rests upon a stone slab.
Talianythn
player, 318 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sun 22 May 2022
at 05:17
  • msg #44

Chapter Four : Greyhawk City

Tali watches from the room as the otehrs explore, a little more cautious since the golem room.

"Let us finish this place so we can rest." She muttered more to herself than anyone
Myra Highbrow
player, 376 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 23 May 2022
at 16:00
  • msg #45

Chapter Four : Greyhawk City

"Agreed." was the only word Myra responded with though she kept a keen eye after the others who went ahead. Her bow was ever drawn and at the ready.
Matrim Rogthor
player, 784 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sat 28 May 2022
at 14:12
  • msg #46

Chapter Four : Greyhawk City

Matrim will go back to D19 and say "We should go back to the stairs and see if there are any hallways we haven't gone down yet."
DM
GM, 1066 posts
Sat 28 May 2022
at 20:45
  • msg #47

Chapter Four : Greyhawk City

################

Matrim leads the adventurers back through this level of the dungeon.

Please check out the MAP !

################

From where they are now (D20), the adventurers move through
D19, to D15 (where the stairs down are), and onto the
unexplored area of D18.

D18 : MAGIC INGREDIENTS

This room reeks of a mix of smells, both pleasant and offending.
Rows and rows of stone shelves cover the walls. Each shelf is
filled with bottles, vials, tins and boxes of all shape and
size. Some reem to be cracked, broken or damaged in some way.


Adventurers can stock up on spell components here.
Most mundane components can be found here in small quantities.
Anything expensive or rare has been stolen.

################

Moving on from D18, Matrim leads the adventurers back to D15,
and down the spiral stairs, to the lowest and final level of the dungeon.

D27 : VAULT ENTRY

Another faint magical light shows this area to be
a plain pentagonal room. A not-so-secret door can
be seen slightly-ajar in the south-western wall.

The secret door is a stone block, 4' tall, which
is on a short sliding track, to slide it in-out.

It seems that the last person through the secret
door
did not replace the stone properly.


################

edit :
i think i made an error and its the other spiral stairs that lead down.
it doesn't matter. you're on the lowest level now ... final rooms.

This message was last edited by the GM at 05:53, Sun 29 May 2022.
Matrim Rogthor
player, 785 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Thu 2 Jun 2022
at 06:54
  • msg #48

Chapter Four : Greyhawk City

Matrim will motion to the hirelings up front to go through the stone block door first, and will follow right after, stooping to fit through the small entrance.
Talianythn
player, 319 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Thu 2 Jun 2022
at 10:39
  • msg #49

Chapter Four : Greyhawk City

Tali, now close behind Matrim again, followed after him, as usual weaponless other than her magic. She looked at the goliath with a smile. "Their can't be much more left here..." she muttered
Matrim Rogthor
player, 786 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Thu 2 Jun 2022
at 19:08
  • msg #50

Chapter Four : Greyhawk City

Matrim chuckled softly. "Only one way to see."
Talianythn
player, 320 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Fri 3 Jun 2022
at 03:31
  • msg #51

Chapter Four : Greyhawk City

Tali smiled at the chuckle, heartened by her friends confidence. She pats him on the shoulder. "After you..." She mutters
DM
GM, 1067 posts
Fri 3 Jun 2022
at 20:29
  • msg #52

Chapter Four : Greyhawk City

################

Please check out the MAP !

################

Fulthor, Gilthan, and Grundold move ahead through the small
sliding-stone secret-door
, followed closely by Matrim and Talianythn ...

D28 : VAULT ROOM ONE

Lit with a weird magical faint glow, this room has
two empty weapons racks on its walls. The floor is
painted in a strange checkerboard pattern. The walls
are plain, constructed of old stone blocks, of a
different (but not exotic) type of stone, compared
to the rest of the underground complex.


Upon entering, the hirelings stand in the centre of the strange room.
They look around for a few moments ...

Fulthor turns to Matrim and says, "Empty. End of the road. Time to leave."

Nearby, Grundold peers intently at a wall, while scratching his thickly-bearded chin.
He speaks, quietly, "These walls ... no flaws ... too perfect ... hmmmmm .... "
Myra Highbrow
player, 377 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 4 Jun 2022
at 03:13
  • msg #53

Chapter Four : Greyhawk City

"I agree with Grundold. Something doesn't seem right here." Myra scans over every inch of the wall.

20:12, Today: Myra Highbrow rolled 12 using 1d20+5.  Perception roll.
DM
GM, 1068 posts
Sat 4 Jun 2022
at 04:08
  • msg #54

Chapter Four : Greyhawk City

Visually, Myra can't see anything that stands out to her,
although the place does look a bit odd ... as though the
lack of flaws creates an odd look to the place.

Grundold is still scratching his chin.
He has not touched anything here, yet.
Neither has Myra.
Talianythn
player, 321 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sat 4 Jun 2022
at 09:44
  • msg #55

Chapter Four : Greyhawk City

Tali stood by the entrance of the door, letting Myra and the dwarf follow their instincts
Matrim Rogthor
player, 787 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sat 4 Jun 2022
at 09:48
  • msg #56

Chapter Four : Greyhawk City

Matrim will encourage Grundold to share his musings.
DM
GM, 1069 posts
Sat 4 Jun 2022
at 12:44
  • msg #57

Chapter Four : Greyhawk City

"Yes, well ... *cough*", says Grundold,
"It seems that, to my dwarven eyes,
these walls are too uniform, too clean ..."


He takes a few steps around the room as he speaks.

"... and look there, at that section. It's repeated over there ..."
He points at two sections of wall on different walls,
where he believes them to be identical.

"Very strange, indeed. Wizard's work.
Magic paint or something ..."
, he grunts.
Bhelmyr Godstouched
player, 584 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Mon 6 Jun 2022
at 00:11
  • msg #58

Chapter Four : Greyhawk City

Bhelmyr thinks for a moment about the things he's learned about magic. Does he remember anything about walls like this?
Bhelmyr Godstouched
player, 585 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Mon 6 Jun 2022
at 00:11
  • msg #59

Chapter Four : Greyhawk City

In reply to Bhelmyr Godstouched (msg # 58):

17:10, Today: Bhelmyr Godstouched rolled 16 using 1d20+3.  arcana on walls.
DM
GM, 1070 posts
Mon 6 Jun 2022
at 09:40
  • msg #60

Chapter Four : Greyhawk City

By just looking and thinking,

Bhelmyr believes that the walls may have some kind of
magic
upon them that masks their true appearance.

The purpose or reason for this remains unclear.
Talianythn
player, 322 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Mon 6 Jun 2022
at 16:21
  • msg #61

Chapter Four : Greyhawk City

Tali was not an expert on structures - she had grown up in the wilds of elven society...most of their buildings were trees. The structures of stone was beyond her, and looking at them, she saw walls.

"I believe you, but i just see a wall" she said with a shrug
Matrim Rogthor
player, 788 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Tue 7 Jun 2022
at 18:52
  • msg #62

Chapter Four : Greyhawk City

Matrim attempts to stare down the walls, to remain out of the way of those who wish to investigate the magic repeating wall.
DM
GM, 1071 posts
Tue 7 Jun 2022
at 19:56
  • msg #63

Chapter Four : Greyhawk City

To Matrim, the walls of the room look like well-made stone walls,
made of a type of stone different to the rest of the dungeon,
and probably made by dwarves, as Matrim knows they're good
at that sort of thing.

Why Grundold is making a fuss, Matrim cannot see ...
Bhelmyr Godstouched
player, 586 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 8 Jun 2022
at 23:13
  • msg #64

Chapter Four : Greyhawk City

Bhelmyr takes a copper piece from his purse, and from a few yards away, tosses it at the strange wall nearest him.
DM
GM, 1072 posts
Thu 9 Jun 2022
at 08:36
  • msg #65

Chapter Four : Greyhawk City

Bhelmyr tosses a coin at a nearby strange wall.

The coin disappears through the wall !

Thus, Bhelmyr believes that at least part of the wall
he threw the coin at is illusory, with an open space
behind the illusion
. How large the opening is,
Bhelmyr does not know ...

EDIT :

I should also add that Bhelmyr hears the sound of the
coin plink-plonking on the stone floor beyond the
weird wall
.

He hears the coin roll a little bit,
and come to a normal sounding stop, so Bhelmyr
believes there's probably a room or corridor beyond
the weird wall
.

This message was last edited by the GM at 08:42, Fri 10 June 2022.
Bhelmyr Godstouched
player, 587 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sun 12 Jun 2022
at 08:14
  • msg #66

Chapter Four : Greyhawk City

"Well, hate to waste a coin!" Bhelmyr says and gets down on all fours, attempting to stick his hand through near the floor. If it goes through unharmed, he will slowly put his face through to see what he can see.
DM
GM, 1073 posts
Sun 12 Jun 2022
at 09:40
  • msg #67

Chapter Four : Greyhawk City

Bhelmyr does indeed find an illusory section of wall.

Placing his hand, then his face through the section of wall,
Bhelmyr sees a short passageway leading to a chamber.

The chamber is dimly lit (by magic?), and from
Bhelmyr's position he can see that there are a
few steps down from the passageway into the chamber
.

Bhelmyr moves his head, and can see
that the illusion is masking an opening in the
wall approximately 2' wide, and 3' high
.
Bhelmyr Godstouched
player, 588 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sun 12 Jun 2022
at 09:44
  • msg #68

Chapter Four : Greyhawk City

Bhelmyr tells the others what he saw.
Talianythn
player, 323 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Mon 13 Jun 2022
at 05:57
  • msg #69

Chapter Four : Greyhawk City

Tali watches as the coin disappears and smiles, then watches and listens to Bhelmyr. When he tells what he see's, she shrugs. "After you" She mutters.
Matrim Rogthor
player, 790 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Tue 14 Jun 2022
at 18:41
  • msg #70

Chapter Four : Greyhawk City

Seeing the coin disappear, Matrim will take a half step back from the wall, and gladly let his more magically attuned friends deal with this new obstacle.
DM
GM, 1075 posts
Tue 14 Jun 2022
at 20:16
  • msg #71

Chapter Four : Greyhawk City

Suddenly ! ...

... the adventurers realize that they
are standing in an odd-shaped chamber,
and that not all walls have been investigated.

------------

Before proceeding through the hole/short passageway
that Bhelmyr has found, does anyone want to repeat
Bhelmyr's coin-toss-trick at the other walls to
see what they find ?


Nudge nudge ...
Matrim Rogthor
player, 791 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sun 19 Jun 2022
at 13:58
  • msg #72

Chapter Four : Greyhawk City

Matrim will cautiously use Bone-Breaker on a nearby wall.
DM
GM, 1078 posts
Mon 20 Jun 2022
at 07:48
  • msg #73

Chapter Four : Greyhawk City

After tapping a wall, then another wall,
Matrim finds another opening. After a bit
more prodding with his weapon, Matrim
believes that another wall (two walls in
total
) have illusions on them, masking
small openings to passageways.

Bhelmyr has looked through one of the
illusion-walls, to find a low, short
passageway leading to another chamber
.

The chamber that Bhelmyr can see has
a few steps-down into it. From his
vantage point, Bhelmyr can see that
the far wall of the chamber has a
weapon-rack on it.
Bhelmyr Godstouched
player, 591 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Tue 21 Jun 2022
at 03:04
  • msg #74

Chapter Four : Greyhawk City

"Ooh, I see a weapon rack. Stay put for a moment, I'll check it out!" Bhelmyr crawled into the passage toward the weapon rack, keeping an eye out for pressure plates. (OOC: Can I, perhaps, get advantage on the perception check for crawling and looking closely at the floor?)
Talianythn
player, 326 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Tue 21 Jun 2022
at 03:12
  • msg #75

Chapter Four : Greyhawk City

As Bhelmyr crawled in, Tali took a few coins and started tossing them at the walls
DM
GM, 1079 posts
Wed 22 Jun 2022
at 02:12
  • msg #76

Chapter Four : Greyhawk City

(OOC: Can I, perhaps, get advantage on the perception check for crawling and looking closely at the floor?)

Bhelmyr, I must put my rules hat on and say No, my apologies.

I believe that this is a moment that clearly defines the difference between perception and passive perception.
Bhelmyr is actively making a proper effort to be perceptive, and thus can make a perception roll.
If he were just casually crawling along, I'd use his passive perception to notice any potential dangers.

So, as Bhelmyr is making an effort to be perceptive and look for pressure plates or similar,
please make a normal perception roll, and good luck.


------------

Meanwhile, Talianythn throws a few coins at any remaining walls, and does not find anything new.
She believes that Bhelmyr and Matrim found the only exits from this room (aside from the spiral-stairs up).
Matrim Rogthor
player, 792 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Wed 22 Jun 2022
at 19:54
  • msg #77

Chapter Four : Greyhawk City

Matrim will let Tali know about his magical wall, and suggest that she can look into it, if she wants to.
Talianythn
player, 327 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Thu 23 Jun 2022
at 02:26
  • msg #78

Chapter Four : Greyhawk City

Tali nods, and following suit of bhelmyr, set about exploring matrim's wall.




<OOC: Talianythn rolled 10 using 1d20+6 - perception check>
DM
GM, 1081 posts
Thu 23 Jun 2022
at 06:53
  • msg #79

Chapter Four : Greyhawk City

Talianythn sticks her head through the second illusion-wall,
and finds a scene very similar to what Bhelmyr can see.

A low, short passage, with another odd-shaped room at the end.
A few steps down from the passageway into the room ...

Talianythn can also see a weapon-rack on the far wall of the room.

---------------

With the two illusion-walls revealed,
does any adventurer wish to low-walk (or crawl, in Matrim's case),
through either low, short passageway, to the few-steps-down ...
... then dare step down into one of the rooms with the weapon-racks ?

Talianythn
player, 328 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Thu 23 Jun 2022
at 09:36
  • msg #80

Chapter Four : Greyhawk City

Tali calls back to Matrim. “I see a passage, and a room with a weapons rack….I’m going to move forward.” She sounded unsure, but made her way forward
DM
GM, 1082 posts
Thu 23 Jun 2022
at 10:12
  • msg #81

Chapter Four : Greyhawk City

Talianythn ducks down and moves through the short, low passage.

Stopping at the few steps down into the chamber,
Talianythn can see a dusty, bare five-walled room.

The only thing that catches her eye is the weapon-rack
on an opposite wall, which holds a jewel-tipped metal rod.
Talianythn
player, 329 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Thu 23 Jun 2022
at 10:42
  • msg #82

Chapter Four : Greyhawk City

Tali paused and looks at the room, trying to see if there is any obvious traps, her instincts warning her to use caution. She crawls in slowly to the room, and without touching anything, calls out. “Not much here Matrim…just a pretty rod.”




<OOCm check for traps BEFORE entering. If she sees something, she will stop. If not, goes in and looks at the rod.>
DM
GM, 1083 posts
Thu 23 Jun 2022
at 11:11
  • msg #83

Chapter Four : Greyhawk City

Talianythn, roll another perception check to check for traps
before stepping down into the chamber.


(Of course, if you spot anything, you won't enter ...)
Talianythn
player, 330 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Thu 23 Jun 2022
at 13:16
  • msg #84

Chapter Four : Greyhawk City

Talianythn rolled 21 using 1d20+6.  Perception check.
DM
GM, 1084 posts
Fri 24 Jun 2022
at 10:25
  • msg #85

Chapter Four : Greyhawk City

-------------------------------

The essential MAP.

-------------------------------

Most adventurers and hirelings linger in room D28,
which has a weird pattern on the floor which does nothing.

Secret-illusions have been found, masking short tunnels
into two almost-identical chambers.

Both chambers contain a weapon-rack.
Neither weapon rack has been investigated
properly, but Talianythn has noticed a pretty rod
hanging on the weapon rack she can see.

Bhelmyr has moved through one of the tunnels,
and has stopped at the few steps down into the chamber.

Talianythn has moved through the other tunnel,
and also stopped at the steps into the other chamber.

Talianythn peers into the chamber ...

One thing stands out. The floor is made of an uninteresting
pattern of stone blocks
. There is a groove between each
stone block
, just like in the rest of the dungeon already
explored.

What Talianythn finds odd here, is that instead
of the regular layer of dirt
built up in the grooves
between the stone blocks, the grooves have no dirt
built up in them. The grooves between the stone
blocks that should be dirty, are remarkably clean.

Talianythn
player, 331 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Fri 24 Jun 2022
at 12:10
  • msg #86

Chapter Four : Greyhawk City

Tali moves in and stops, something off about the room. She couldn't place it at first, then it hit her.....it was too clean!

She crouched down low. "Myra - come here a minute?

She looked at the septer with narrowed eyes. "What are you about?" she muttered, taking out a few copper coins and tossing them on the floor and wall
DM
GM, 1085 posts
Fri 24 Jun 2022
at 16:59
  • msg #87

Chapter Four : Greyhawk City

Talianythn throws some coins into the room,
making sure to hit a few walls and floor.

The coins ting-tang and roll a bit, then stop.

A few moments later a quiet hissing sound comes from inside
the chamber, but Talianythn can't see anything ...
... until from tiny concealed pipes between stone blocks in the
walls sprays forth many streams of a smelly colourful thin liquid.

The streams spurt the liquid for a few seconds only,
then drip, drip, and stop.

Silence ...

The liquid coats most of the floor,
and wherever it splashed onto the lower walls.

^========================

What does Talianythn do right now ?
Myra Highbrow
player, 380 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sat 25 Jun 2022
at 18:49
  • msg #88

Chapter Four : Greyhawk City

Myra will carefully join Tali making sure to avoid any of the liquid.
Bhelmyr Godstouched
player, 592 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sat 25 Jun 2022
at 20:47
  • msg #89

Chapter Four : Greyhawk City

Bhelmyr looks carefully at the floor ahead as he crawls forward.

13:44, Today: Bhelmyr Godstouched rolled 11 using 1d20-1.  perception.
DM
GM, 1086 posts
Sat 25 Jun 2022
at 22:50
  • msg #90

Chapter Four : Greyhawk City

Myra moves quietly up to Talianythn
and stands just behind her on the
steps down into the room.

Myra can see the thin, smelly liquid coating
the floor and parts of the lower walls.
The liquid shimmers in the light,
and smells a little-bit-oily.

Neither Myra or Talianythn has stepped
down into the room, from the steps.

Meanwhile, brave Bhelmyr scans the floor
for anything odd, and carefully steps
forward
, off the steps down into the
other room
...

... Bhelmyr sees nothing odd.
Perhaps it is too dark, the only light
being a dim magical glow. Bhelmyr takes
another step forward into the room ...

... click ...

Rather than hear it, Bhelmyr feels
it under his booted dwarven foot.
A stone block, probably only as
thick as a floor tile, pressed
down slightly
... and clicked ...

... nothing ... then a quiet hissing sound ...

... an odd smell ...

---------------------------

Bhelmyr, please make a DC 15 constitution save
as you realize you are being gassed !

---------------------------

Myra and Talianythn stand
on the steps at the entrance to their room.

Bhelmyr stands on the floor in his room.

Matrim and the hirelings stand in the room
connecting the two
'trap rooms'.

Talianythn
player, 332 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sat 25 Jun 2022
at 22:54
  • msg #91

Chapter Four : Greyhawk City

Tali looks at Myra with a concerned look, then reaches a hand forward to the liquid and touches it with his finger. "If anything happens Myra, get out fast."
Bhelmyr Godstouched
player, 593 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sun 26 Jun 2022
at 01:38
  • msg #92

Chapter Four : Greyhawk City

18:37, Today: Bhelmyr Godstouched rolled 18 using 1d20+6.  Con save.
DM
GM, 1087 posts
Sun 26 Jun 2022
at 04:30
  • msg #93

Chapter Four : Greyhawk City

Bhelmyr begins to feel woozy,
light-headed, and very ... very tired ...

... but manages to stay awake and
stagger to the steps and short tunnel,
where the air is not-so-gaseous.
Bhelmyr Godstouched
player, 595 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sun 26 Jun 2022
at 05:13
  • msg #94

Chapter Four : Greyhawk City

"Oof. Sleeping gas." shouts Bhelmyr.
Talianythn
player, 333 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sat 2 Jul 2022
at 05:13
  • msg #95

Chapter Four : Greyhawk City

Tali touched the liquid,then sniffed it, rubbing it between her fingers. "Oil" She muttered.

She looked at Mira. "Go back to the room....I'm going to try something."

When she backtracks, the elf takes a breath, then enters the room.
DM
GM, 1088 posts
Sat 2 Jul 2022
at 22:40
  • msg #96

Chapter Four : Greyhawk City

Talianythn goes for it !

She takes a few steps towards the weapon-rack holding the rod.
(it's a plain-looking short sceptre, with a shiny jewel attached)

Click ! A sound from above ...

Talianythn looks up in time to see, high up on one of the walls,
a little stone block slide ... slide ... then fall into the room
with a thud !

Out of the little hole created by the missing stone block,
falls a small flaming orb ...

The flaming orb is falling towards Talianythn ...

--------

Talianythn has a literal two-second window here ...

Talianythn, do you :

- try to catch the orb ?
 - make a DEX-based ATTACK ROLL to snatch it from the air or catch it.
 - note : orb is flaming, so you had best have a plan not to drop it onto that oil ...

- make a grab for the rod ?
 - you can reach and grab the rod, but ...
 - there is a good chance the flaming orb will hit the smelly oil,
   resulting in an inferno within that small room.

- make a grab for the rod, and Misty Step out of there ?
 - you can grab the rod, and cast the spell, but ...
 - make a DC 15 DEX save to determine how quickly you act.
 - how well you pass/fail determines how well you avoid the flames.
 - so, if you fail by only 1, you'll be a little-bit scorched, but ...
 - if you fail by a lot, you'll be horribly burnt ...
 - the flames will lick up around Talianythn as she casts Misty Step,
   looking very awesome, but also very dangerous !

- something completely different ?
  - make any appropriate rolls for your actions.


--------

Meanwhile, Bhelmyr stands just at the entrance to his room, on the steps.
He was almost overtaken by the sleeping gas, but escaped in time.

Bhelmyr notices the sleeping gas has stopping seeping into the room,
but he hears puff ! puff ! puff !, and sees three little yellow clouds
enter the room from the same small holes between the stone blocks.

The yellow clouds slowly dissipate ...
and the room is filled with a yellow mist.

Bhelmyr can see the weapon-rack on the opposite side of the room.
It contains multiple bladed weapons, stacked haphazardly.

--------
Talianythn
player, 334 posts
HP:43/51 AC :15
Spell Save: 15 PP: 16
Sun 3 Jul 2022
at 07:01
  • msg #97

Chapter Four : Greyhawk City

Tali steps in and hears the click, seeing the orb, she pales. She immediately decides she was there and took the chance.....she ran for the scepter and grabbed it, uttering for the wyldmother to help move her.

She was not quick enough, as the flames licked her body, as she moved, a scream of pain as the fire engulfed her.




<OOC:  Talianythn rolled 3 using 1d20+2.  dex save. (Natural 1>
DM
GM, 1089 posts
Sun 3 Jul 2022
at 08:19
  • msg #98

Chapter Four : Greyhawk City

DM rolled 33 using 10d6. FWOOSH !!

FWOOSH !!

The flames lick up around Talianythn as she casts Misty Step.
Talianythn's skin melts from her muscles as she disappears, rod in hand ...
... and appears in the safe room with Myra and Matrim.

Talianythn, burning, drops the rod and falls to the floor ...

--------------

Talianythn is not dead, but is horribly burnt.
She is on fire !
She will continue to take damage unless helped by Myra or Matrim.

DM has adjusted Talianythn's BIO HP down to 10.


Phew !
Talianythn
player, 335 posts
HP:10/51 AC :15
Spell Save: 15 PP: 16
Sun 3 Jul 2022
at 08:46
  • msg #99

Chapter Four : Greyhawk City

The room holds a mist, where a figure appears, burning horribly, dropping a scepter on the ground as she did. The figure, an elven female screaming in pain, you suddenly recognize

...tali
Myra Highbrow
player, 381 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 3 Jul 2022
at 19:44
  • msg #100

Chapter Four : Greyhawk City

Myra quickly takes off her cloak and puts it on Tali trying to pat out the fire. If that doesn't work then Myra will quickly take out her water pouch and dump it on the flame.
Bhelmyr Godstouched
player, 596 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Tue 5 Jul 2022
at 23:27
  • msg #101

Chapter Four : Greyhawk City

Hearing the screaming, Bhelmyr rushes back into the larger room. "What happened!?"
DM
GM, 1090 posts
Sat 9 Jul 2022
at 15:12
  • msg #102

Chapter Four : Greyhawk City

Talianythn's wounds are horrific.

Despite her friend's best efforts to save her ...
... she dies.

------------------------

Talianythn, please list anything here that the other
adventurer
s might find in your backpack and find useful.

Talianythn has died.

Talianythn's player will be introducing
a new character very soon ...

Talianythn
player, 336 posts
HP:10/51 AC :15
Spell Save: 15 PP: 16
Sun 10 Jul 2022
at 06:52
  • msg #103

Chapter Four : Greyhawk City

As the elven woman squirms, moaning in pain, the movement and volume decrease, her hands still around the scepter. She is quiet for a moment as she looks at her friends, those she met not long ago, but trusted them. "Don't....cry. I know....peace. I had.....friends....." despite her wounds, she smiled as the light left her eyes.




<Within her gear is the following

Pearl of power
Herbalism and healers kit
Glamoured leather armor
Adventurers pack
two daggers
3 darts
326 gold and 290 silver>

DM
GM, 1093 posts
Wed 13 Jul 2022
at 03:22
  • msg #104

Chapter Four : Greyhawk City

-------------------------------

The essential MAP.

This is the same map as posted above / earlier.
- everyone can meet up back in the central room.
- the only incomplete / unexplored area is the gaseous trap room.


-------------------------------

As the adventurers stand around Talianythns charred and smoldering corpse,
Daniel calls out, "Hey ! Take a look at what Bryce and me found
hiding around the corner !"


The adventurers turn their heads to see Daniel and Bryce enter the room,
carrying between them a squirming and complaining goblin.

Daniel and Bryce dump the creature onto the ground with a thud !
Kryadilk
player, 339 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Wed 13 Jul 2022
at 07:14
  • msg #105

Chapter Four : Greyhawk City

As the two humans speak, they bring a squirming, very vocal goblin. “Get ya hands off me, ya pea-brained ogre humper!” The two pushed him to the ground.

For a goblin, this one was reasonably tall, standing nearly 4 foot, and thought thin, was lean. His green/grey skin had a few scars, especially around his hands and arms. His mop of brown hair was unkept and wild, but what was most noticeable was his eyes - pure white and devoid of any color at all. He wore simple linen clothing, with a set of studded leather over the top, and a old hooded cloak. Over this he had a belt and bandolier that held several vials with different liquids as well as a few parcels. His only belongings were a satchel like pack, two daggers of average quality and a poor quality crossbow.

The goblin stood up, brushing himself off. “Stupid humans always think their in charge.” He paused with eyes wide, and reached into the pack. “OOOHHH….you broke a vial!” He fished it out and sighed with relief, the vial clearly empty. He pointed at Daniel. “Your lucky it was empty human. If you busted my acid I’d be mad….MAD” He stomped his foot and looked around.

He saw the group without any recognition, but when he’s eyes went to the burnt form in the ground, his anger melted away. “Nnooooo…..not nice elf girl!” The goblin sounded truely upset over her as he looked at her. “She looked so nice….so kind.”

He stood around and took the group in. He looked at each starting with Myra. “Half woman…..very skilled.” Next Bhelmyr. “Dwarf…uses magic. Different.” He shrugged, then looked at Matrim. “Big man…big man strong. STRONG!” Then his eyes went to the fallen elf. “Elf girl nice. Healed friends. Kind.”

He shook his head. “The human bastards that stayed here were mean - to me, to others. They hurt people.” He looked at the group with his white eyes. “Do you want to hurt Kryadilk?”
Matrim Rogthor
player, 795 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Fri 15 Jul 2022
at 14:10
  • msg #106

Chapter Four : Greyhawk City

Having witnessed his friend burn to death in front of him, Matrim lapses into a silence. He was not used to losing anyone he cared for. His knees gave out and he landed hard onto the ground. His grief battled with the knowledge that there was nothing he could do. He has no skill in healing. He has no magic capabilities. He made no move to wipe the tears from his face.

He was brought back to reality by the noise of the new creature speaking common. Matrim looked over, and in the fog in his mind, vaguely recognized it as a goblin. A tall one sure, but still a goblin. Speaking common.

Matrim made no move for his weapon, and remained seated where he thumped by Tali's corpse.

In a voice thick with emotion, Matrim says "Did the mean people make this trap? Are there any left? They are who I want to hurt."
Kryadilk
player, 342 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Fri 15 Jul 2022
at 23:10
  • msg #107

Chapter Four : Greyhawk City

Kryadilk looked at the Goliath, his goblin visage softening at his pure emotions. He obviously cared for the elf, the pretty elf, and her loss left a void….would anyone feel that way about him?

He looked around and sighed. “I saw two leaving - riding like the hells were on their heels.” He looked at the group. “Their was a group of humans with ogres that had the majority of them. I saw you fighting them and that animal thing, then followed you and saw you enter - though the woman went first and left with the other leader. The red cloaked one, well, you killed.”

He crossed his arms. “I never saw inside until today so I don’t know the traps.” He looked at the elf. “If you want to hurt the leaders who ran, I would like to come if you’ll have me. I have not the healing powers of a holy person but…” He pulls out a potion. “…I can heal with these. I’m good at potions.”
DM
GM, 1095 posts
Sat 16 Jul 2022
at 22:07
  • msg #108

Chapter Four : Greyhawk City

Kryadilk speaks of the treacherous Sally, and her companion, who both fled.
He mentions the third leader of the bandits, The Red Mask,
who was slain in the big fight outside.

----

More recap info / things to remember :

- a long time ago the adventurers decided to leave Greyhawk City
  and travel south to look for their friend, the elven priestess Elora.
- they found only a few traces of Elora, before learning of the bandit threat
  to the area south of Greyhawk City, the area surrounding the smaller city of Hardby,
  and nearby coastal fishing villages.
- one particular village the adventurers passed through had been terrorized by the bandits.

What are the adventurers priorities ?

 - wrap up this dungeon,
 - search for Sally and her companion ?
 - travel back to a village or city and rest ?
 - etc etc ...

First things first :

 - the final gaseous trap room.
 - the death of Talianythn
 - the arrival of Kryadilk.

Myra Highbrow
player, 382 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 17 Jul 2022
at 23:32
  • msg #109

Chapter Four : Greyhawk City

Myra had stayed silent in tears as she watched helplessly from the sidelines as her friend succumbed to death. It wasn't until Matrim spoke up that Myra finally did, "Aye, I'll second that." She started gathering Tali's things into the bag of holding as she wiped away more tears, but regardless of the tears the anger was plain on her face.
Matrim Rogthor
player, 797 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Mon 18 Jul 2022
at 00:20
  • msg #110

Chapter Four : Greyhawk City

After Myra ha gathered Tali's belongings, Matrim will begin preparing Tali's corpse to be moved.

"I will carry her out of this place once we are done so we can bury her properly."

Matrim said this softly, still battling with his grief. Tamping it down, but keeping it stoked until it turns to ice. When it will be ready to be unleashed.
Myra Highbrow
player, 384 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 18 Jul 2022
at 03:49
  • msg #111

Chapter Four : Greyhawk City

"I guess I best check out this gas room considering I don't actually need to breath." Myra wiped the last of the tears from her eyes and started to head towards the gas room.
DM
GM, 1097 posts
Mon 18 Jul 2022
at 05:16
  • msg #112

Chapter Four : Greyhawk City

Myra does not need to duck down much to enter the short passage leading to
the few steps down into the gaseous chamber.

While still in the short passage Myra can see the chamber is indeed still filled
with very slowly dissipating yellow and green misty gas
.

Even a few feet away from the main gaseous cloud, Myra notices an odd smell
and feels a headache start to creep in ...

Peering through the gas, Myra can see a weapon rack against the far wall,
containing numerous bladed weapons, perhaps five or six.
Myra Highbrow
player, 385 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 19 Jul 2022
at 02:46
  • msg #113

Chapter Four : Greyhawk City

Myra steps carefully and checks her surroundings for traps as she goes.

19:45, Today: Myra Highbrow rolled 11 using 1d20-1.  Investigation.
DM
GM, 1099 posts
Tue 19 Jul 2022
at 03:30
  • msg #114

Chapter Four : Greyhawk City

Myra can't see anything else that might pose a threat.

----

Does Myra step into the gas-filled room ?
Kryadilk
player, 345 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Wed 20 Jul 2022
at 00:09
  • msg #115

Chapter Four : Greyhawk City

The goblin watches as the goliath picks up the fallen elf, then the halfling move to the room. He inched over, keeping an eye on her hoping she would be ok. he reaches into his bag and rummages around, pulling out a small purple vial, holding in and hoping he wouldn't need to use it
Myra Highbrow
player, 386 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 20 Jul 2022
at 22:45
  • msg #116

Chapter Four : Greyhawk City

Myra slowly moves into the room with her hands extended in front of her. She doesn't make a sound though as she does.

15:44, Today: Myra Highbrow rolled 23 using 1d20+7.  Stealth Check.
DM
GM, 1100 posts
Wed 20 Jul 2022
at 23:04
  • msg #117

Chapter Four : Greyhawk City

Ok !

Myra, please roll two CON saves.
Myra Highbrow
player, 387 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 21 Jul 2022
at 00:23
  • msg #118

Chapter Four : Greyhawk City

17:22, Today: Myra Highbrow rolled 16 using 2d20+1, dropping the lowest dice only.  Con Save w/ Advantage.


17:22, Today: Myra Highbrow rolled 17 using 2d20+1, dropping the lowest dice only.  Con Save w/ Advantage.

DM
GM, 1101 posts
Thu 21 Jul 2022
at 05:51
  • msg #119

Chapter Four : Greyhawk City

Myra steps into the gas-filled room and is instantly aware of the toxins seeping into her body.

Even as she keeps her mouse and nose closed as much as possible,
she can feel her skin itch and her eyes begin to water ...

Myra knows that she could soon be overtaken by the poisonous toxins that surround her.

-------------

Myra, during the next few seconds, do you :

- quickly leave the gas-filled area, returning to safety, or
- take a few more steps to the weapon-rack and begin gathering up the bladed weapons there,
  ( this will mean you remain inside the gas, and will need to make two more CON saves ! ), or
- something completely different ... ?

Basically, if Myra spends more time inside that gas,
there's gonna be more CON saves.
These traps are deadly. No joke.
But, she can leave safely right now, if she likes.

Bhelmyr Godstouched
player, 599 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Fri 22 Jul 2022
at 02:02
  • msg #120

Chapter Four : Greyhawk City

Bhelmyr will go back into the gas, helping Myra collect the weapons as quickly as possible.

Is the gas poison? Bhelmyr has advantage against poison saves.
Kryadilk
player, 346 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Fri 22 Jul 2022
at 03:38
  • msg #121

Chapter Four : Greyhawk City

Before Bhelmyr enters, The goblin hands the dwarf a vial. "This antidote - help with poison for friend. She struggles, give to her - quickly"

He places the vial in his hand.




<OOC: Gives Bhelmyr a vial of antitoxin>
Bhelmyr Godstouched
player, 600 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Fri 22 Jul 2022
at 03:46
  • msg #122

Chapter Four : Greyhawk City

"Thanks, stranger," says the guileless dwarf.
Myra Highbrow
player, 388 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Fri 22 Jul 2022
at 04:01
  • msg #123

Chapter Four : Greyhawk City

Myra presses forward holding her nose and mouth. She tries to reach the weapons.


20:59, Today: Myra Highbrow rolled 12 using 2d20+1, dropping the lowest dice only.  Con Save w/ Advantage.

20:59, Today: Myra Highbrow rolled 15 using 2d20+1, dropping the lowest dice only.  Con Save w/ Advantage.

DM
GM, 1102 posts
Fri 22 Jul 2022
at 05:25
  • msg #124

Chapter Four : Greyhawk City

Bhelmyr, please roll two CON saves,
the second one with advantage.
(roll one save without advantage, and one save with advantage)
Thanks.

Bhelmyr Godstouched
player, 601 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Sat 23 Jul 2022
at 17:24
  • msg #125

Chapter Four : Greyhawk City

Bhelmyr struggles to shrug of the powerful gasses as he dashes for the weapons.

Action: Dash.
13 for the first, 16 for the second. If he would fail one, I'll use favored by the gods to add 7 to the roll.

10:21, Today: Bhelmyr Godstouched rolled 7 using 2d4.  favored by the gods.
10:18, Today: Bhelmyr Godstouched rolled 16 using 2d20+6, dropping the lowest dice only.  con save (advantage).
10:18, Today: Bhelmyr Godstouched rolled 13 using 1d20+6.  con save.

DM
GM, 1103 posts
Sat 23 Jul 2022
at 18:46
  • msg #126

Chapter Four : Greyhawk City

Myra takes a few steps forward and makes it to the weapon rack.
Feeling woozy, Myra rests a hand against the wall ...

... that's all she remembers as she falls to the floor, unconscious.

Bhelmyr dashes through the gas towards the weapon rack.
He feels the effects of the gas as it seeps into his skin,
his eyes, even his beard !

Bhelmyr fights through the intense desire to close his eyes and rest ...
... and makes it to the weapon rack !

Bhelmyr now stands at the weapon rack.
Upon the weapon rack are six bladed weapons.
Myra lies at Bhelmyr's feet, unconscious.

------------------------

Over the next few seconds, Bhelmyr could :
- gather an armful of bladed weapons and dash out of the room, or
- gather up Myra and dash out of the room, or
- something completely different ?

The above two scenarios ( grab the weapons, or grab Myra )
will both take about the same amount of time.
Thus, more CON saves will need to be made by Bhelmyr.

Bhelmyr, please declare your immediate actions, and make two more CON saves.
One with advantage, like before, due to your advantage-against-poison-saves.

( there are two gases, one is poison, one is ??? )
Bhelmyr Godstouched
player, 603 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Tue 26 Jul 2022
at 07:17
  • msg #127

Chapter Four : Greyhawk City

Bhelmyr scoops up Myra and rushed out of the gas.

00:17, Today: Bhelmyr Godstouched rolled 16 using 2d20+6, dropping the lowest dice only.  con save (advantage).

00:17, Today: Bhelmyr Godstouched rolled 20 using 1d20+6.  con save.

This message was last edited by the player at 23:23, Tue 26 July 2022.
Kryadilk
player, 348 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Wed 27 Jul 2022
at 00:09
  • msg #128

Chapter Four : Greyhawk City

The goblin, following Bhelmyr, looked at the room for the first time with a furrowed brow. "Sleeping death....bad, bad. Not lethal if stay awake, but you sleep, it kills." Kryadilk scratched his head, then smiled reaching into his pack.

He knelt town, rummaging in there muttering, until he called out, bringing out a copper sphere about the size of a small Mellon. He pushed a button and it flipped open, showing a copper coloured ooze.

"Grennak....wake up." The ooze seemed to move of its own accord for a moment with a ripple, then it floated up, like a liquid copper liquid...with two eyes.

The goblin smiled. "Good boy! Need you to go into room - retrieve the blades one at a time." The liquid shifted color to a slight green, and Kryanilk frowned. "No...you be fine. Poison doesn't hurt you....and you no sleep like us." The floating ooze again went the copper color and went to work.




<OOC: Using homunculus to retrieve the weapons. As he is a construct, sleep doesnt effect him, and immune to poison>


DM
GM, 1108 posts
Wed 27 Jul 2022
at 01:07
  • msg #129

Chapter Four : Greyhawk City

( I know nothing about the homunculus and how it works,
so correct me if this completely does not make sense
or goes against the rules, but ...
)

The little glob of floating ooze flies through the gas-filled room,
wraps it's globby body around the hilt of a weapon,
drags it off the weapon rack with a CLANG !,
and begins dragging it across the floor,
towards Kryadilk.

( How long will the homunculus stay around for ?
It can certainly retrieve the weapons for you in this manner,
I am just unclear on the fine details of the homunculus.
)

Meanwhile, Bhelmyr emerges from the same gas-filled room,
Myra in his arms.

--------------

EDIT :

Myra succumbed to the first gas, which was the sleep gas.

She has spent more time in the gas-filled room,
so it makes sense that she should probably make one or two CON saves
to try to withstand the other gas, which is a nasty DEATH POISON.

She was unconscious, though,
so instead, let's just say that she's effectively FAILED ONE DEATH SAVE.

So, when Bhelmyr takes a moment to look at Myra in his arms,
he will notice straight away that she is NEAR DEATH's DOOR !

Immediately, before doing anything else,
can Myra please make another DEATH SAVE roll.

( effectively, it's your second DEATH SAVE roll )
This message was last edited by the GM at 01:13, Wed 27 July 2022.
Myra Highbrow
player, 390 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 27 Jul 2022
at 01:42
  • msg #130

Chapter Four : Greyhawk City

18:41, Today: Myra Highbrow rolled 14 using 1d20.  Death Save.
Bhelmyr Godstouched
player, 605 posts
Mountain Dwarf Sorcerer
HP 36/41 AC 18 PP 9
Wed 27 Jul 2022
at 01:44
  • msg #131

Chapter Four : Greyhawk City

"Come on, girl. Pull through! I'm not losing you, too!"

Bhelmyr will cast spare the dying on Myra.
Kryadilk
player, 349 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Wed 27 Jul 2022
at 02:24
  • msg #132

Chapter Four : Greyhawk City

Kryadilk heard the dwarf speak and looked over at the pale form of the halfling. He shook his head and reached into a pouch as he watched the floating glob.

He handed him a vial of rust red liquid. "Dwarf.....use this. Healing draught. keep her alive."

He passed him the healing potion and trusted him to look after her...he focused on his familiar and it's job. "One at a time...don't rush!" He muttered, glancing occasionally at the dwarf and halfling
DM
GM, 1109 posts
Wed 27 Jul 2022
at 02:32
  • msg #133

Chapter Four : Greyhawk City

Myra stabilizes and is unconscious.
She will survive.

Kryadilk's homunculus proceeds to manoeuvre the blades,
one-by-one, into the safety of the central room.

----------------------

This effectively ends this dungeon.
I will tally up some XP and will soon post
that info, along with loot.

DM
GM, 1110 posts
Fri 29 Jul 2022
at 19:23
  • msg #134

Chapter Four : Greyhawk City

Finally, the adventurers are able to leave the dungeon,
carrying with them the six bladed weapons and the jeweled rod.
( from the two trap rooms )

The adventurers and hirelings make their way
up the spiral stone staircases to the surface :
the dusty, rocky ground of the Cairn Hills.

It is early morning, the first rays of light just barely visible.
The air, though cold, feels fresh, crisp, and very welcome.

~~~~~~~~~~

XP

Bhelmyr  : 4400
Kryadilk  : 2100
Matrim    : 4400
Myra       : 4400

Is it unfair that Kryadilk receive a small share of the XP ?
I'm asking for your opinion, if you think it's unfair.
We can compromise or whatever.


LOOT

- the six bladed weapons are :
 - one scimitar with a red blade
 - one scimitar with a green blade
 - a plain-looking shortsword
 - a plain-looking dagger
 - two halberd blades,
   with no long-wooden-pole-handles.
  - the two halberd blades are somewhat fancy,
    and both different from each other.


- the jeweled rod
- similar to a wand, but of thicker and sturdier construction,
   with a multi-coloured fancy jewel attached to one end.


Please remind me of any other loot that adventurers may be
identifying or communing with during a short rest to find out what it does.

Basically, one adventurer can effectively identify one item per short rest,
as per the sit-with-it-and-commune-with-the-universe rules.

Matrim Rogthor
player, 799 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Mon 1 Aug 2022
at 13:43
  • msg #135

Chapter Four : Greyhawk City

This is what I have written down for treasure, minus the weapons we just found. If anyone has any disagreements with it, please let me know!

- fine male and female clothes, enough for ten people
- 3600 silver pieces
- 1800 gold pieces
- 25 gems, worth 100gp each
- bolt of fine white silk, worth 500gp
- rare spices in ceramic containers, worth 400gp
- silver flute of elven make, worth ?
- spell component : small hollow tube (melf's minute meteors)
  tiny tarts and a feather that is waved in the air (tasha's hideous laughter)
- 3 longswords, black blade, dark red blade, white blade w/ runes
- 35 gold pieces
- leather boots
- a 50' length of rope
- small wooden carving of a cat
Matrim Rogthor
player, 800 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Mon 1 Aug 2022
at 13:45
  • msg #136

Chapter Four : Greyhawk City

Feeling the crisp air on his face, Matrim draws in a deep breath. He softly sets down Tali's corpse, and takes in his surroundings, looking for a suitable place to bury her. Preferably on a hill overlooking a fertile valley.
DM
GM, 1112 posts
Mon 1 Aug 2022
at 14:50
  • msg #137

Chapter Four : Greyhawk City

Standing outside the bandit lair,
Matrim remembers that he and his friends are nowhere near any fertile valleys.
The nearest would be more than a week's travel north-or-west,
while to the south-and-east is rocky terrain and desert.
Matrim Rogthor
player, 801 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Mon 1 Aug 2022
at 15:56
  • msg #138

Chapter Four : Greyhawk City

Matrim will take the time to dig a small hole and bury Tali under a rock pile, Humming some sad songs as he does.
Kryadilk
player, 353 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Wed 3 Aug 2022
at 11:30
  • msg #139

Chapter Four : Greyhawk City

Kryadilk followed the goliath and when they came to a place, he found a large rock, and taking a small flask, starts etching Tali's name in the rock as a head  stone for the woman.
DM
GM, 1114 posts
Wed 3 Aug 2022
at 12:41
  • msg #140

Chapter Four : Greyhawk City

Matrim and Kryadilk stand at Tali's grave for a few minutes.

Though Matrim stands solemnly, Kryadilk gets fidgety and looks around ...
... and spots, in the distance, perhaps 200 metres/yards away,
a single figure walking their way across the rocky, dusty terrain.
Kryadilk
player, 354 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Wed 3 Aug 2022
at 12:47
  • msg #141

Chapter Four : Greyhawk City

The goblin fights after placing tbe headstone - he only knew the elf from a distance and didn't have the connection the others had. So his natural lack of attention span made him fight and look around.

That's when he saw the figure.

He frowned and coughed. "Sorry to disturb you giant-man....there's someone comming." He pointed towards the figure. "...over there."
DM
GM, 1115 posts
Wed 3 Aug 2022
at 22:20
  • msg #142

Chapter Four : Greyhawk City

The goliath and the goblin stand on the dusty rocky ground, peering into the distance.

Though it's still difficult to make out details, the figure appears to be human or similar.
It is walking very slowly and seems to be dragging something behind it,
perhaps a weapon or tool of some sort.

Does the party act now, or wait ... ?
Matrim Rogthor
player, 802 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Thu 4 Aug 2022
at 02:47
  • msg #143

Chapter Four : Greyhawk City

Matrim quietly waits to see what his friends will do, but nods at the tall goblin his thanks for alerting him.

Knowing his limits, Matrim is no longer wanting to fight for the day, but will defend if needed.
Kryadilk
player, 355 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Thu 4 Aug 2022
at 02:52
  • msg #144

Chapter Four : Greyhawk City

The goblin stood by, his hand reaching into a pouch ad taking out a small parcel that looked squishy. Even as he did, the floating pet came out and hovered around his head, the copper color shifting around his head, waiting for the person.
Myra Highbrow
player, 392 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 4 Aug 2022
at 03:30
  • msg #145

Chapter Four : Greyhawk City

Myra, conscious after the poison gas, came out and stood with Matrim and the goblin. She let a few tears escape her eyes, but only a few before hurriedly wiping them away. As the goblin pointed out this figure Myra readied her shortbow to attack should the figure make any threatening movements. She was in no mood to loose another friend and would fight to the bitter end if need be to protect those left. She hid where she could and readily aimed.

Does Myra recognize the figure at all?
Hide and ready an action to shoot her shortbow with +1 arrows if the figure makes any attempt to attack.
20:26, Today: Myra Highbrow rolled 21 using 1d20+7.  Stealth Check.
20:27, Today: Myra Highbrow rolled 24 using 2d20+9, dropping the lowest dice only.  Attack roll w/ Advantage.
20:28, Today: Myra Highbrow rolled 13 using 1d6+8.  Damage roll.
20:29, Today: Myra Highbrow rolled 15 using 3d6.  Sneak Attack Damage roll.

Bhelmyr Godstouched
player, 607 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Thu 4 Aug 2022
at 06:18
  • msg #146

Chapter Four : Greyhawk City

When the figure gets within earshot, Bhelmyr shouts, his voice quivering with raw emotion, "Stop! We pay respects to our fallen friend. Don't come any closer unless you're looking for a fight!"

If the figure doesn't stop after being threatened, he will cast magic missile, then say, "Leave us, or I fire again!


23:17, Today: Bhelmyr Godstouched rolled 7 using 1d20+3.  intimidation.
23:15, Today: Bhelmyr Godstouched rolled 10 using 3d4+3.  magic missile, lvl 1.

DM
GM, 1117 posts
Thu 4 Aug 2022
at 10:26
  • msg #147

Chapter Four : Greyhawk City

Myra and Bhelmyr ready themselves and watch the approaching figure.

Myra does not recognize them, but as Bhelmyr calls out his warning,
Myra notices that the figure is definitely dragging a shovel behind themselves,
and they also seem to be walking slowly due to a badly injured leg.

The figure makes no threatening moves,
so Myra is not prompted to loose her arrow,
but they continue to walk forward ...

Finally, Bhelmyr releases his magic missiles,
which SLAM! into the figure, knocking them off their feet ...

They land hard on the ground, sprawled out ... unconscious ?
The shovel lies on the ground nearby.
Kryadilk
player, 356 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Thu 4 Aug 2022
at 11:46
  • msg #148

Chapter Four : Greyhawk City

The goblin looks at the dwarf with a confused look. "Really? I'm lucky i'm alive." he mutters, as he runs over reaching into a pouch, he brings out a hand full of green goo, and spreads it on the persons wounds. As he does, he speak to the others. "This will keep him alive, but before we try kill him, maybe we talk - after all, there is one of him, and four of us!"




<OOC: Healing word on the person>
DM
GM, 1118 posts
Thu 4 Aug 2022
at 12:27
  • msg #149

Chapter Four : Greyhawk City

Kryadilk runs over to the fallen person.
Moving the person's arm, to lay them flat before healing them,
Kryadilk sees the burning wounds caused by the magic missiles.

The smell of burnt flesh hits Kryadilk's nose,
combined with another smell ... that of rotting flesh.

Kryadilk finally takes a closer look at the person's face,
and sees the face of a human male corpse, dead for a week or more.

Pale dead skin. Dead eyes. Maggots crawling from the nose.

Looking at the leg wound, Kryadilk sees strips of flesh hanging off the bone.

'No living person could walk on that.'
Bhelmyr Godstouched
player, 609 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Thu 4 Aug 2022
at 23:20
  • msg #150

Chapter Four : Greyhawk City

Ignoring the goblin's comment for the moment, Bhelmyr exclaimed, "Necromancy! The last thing we need right now! Lets finish paying our respects, then find a place to rest before tracking down the culprit. Tali would never forgive us if we let somebody use her remains for evil!"

Kryadilk
player, 357 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Thu 4 Aug 2022
at 23:27
  • msg #151

Chapter Four : Greyhawk City

The goblin begins to place the goo on, but stops, seeing the man wasn't a man, but undead. The goblin squeaked and moved back, standing next to the dwarf, he simply nodded.

Like Matrim, he had not the connection with the elf girl, but Kryadilk hated undead and was all for the plan.

"If you will have me, I will come with you. I have some skills with potions and such that can help, and can use some to heal."

He looked again at the corpse. "....and walking dead creep me out!" He muttered
Bhelmyr Godstouched
player, 610 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Thu 4 Aug 2022
at 23:49
  • msg #152

Chapter Four : Greyhawk City

After saying some prayers for Tali and having a moment of silence at her grave, Bhelmyr said to Kryadilk, his voice still somber, "Can't speak for my friends, but I welcome the help. What do you say, Matrim? Myra?"
Matrim Rogthor
player, 803 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Mon 8 Aug 2022
at 18:29
  • msg #153

Chapter Four : Greyhawk City

"Aye. You can stay." Matrim says quietly, cheeks still stained by unwiped tears.

Matrim kneels at the grave for a final time, muttering softly to himself.

After a minute Matrim will rise and begin issuing defensive orders to the hirelings and telling them we arn't out of the woods yet. Loot will be split back in town once we are safe again.

Matrim will wait to hear what his friends want to do. How far we walk, if we stay and defend the grave, etc.
Myra Highbrow
player, 393 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Mon 8 Aug 2022
at 19:25
  • msg #154

Chapter Four : Greyhawk City

"Aye, you can stay." Myra spoke to the goblin. Then she looked around seeing what she could spot in the distance keeping her bow at the ready.


12:25, Today: Myra Highbrow rolled 11 using 1d20+8.  Perception roll.
DM
GM, 1122 posts
Tue 9 Aug 2022
at 23:55
  • msg #155

Chapter Four : Greyhawk City

Myra can't see anything immediately dangerous.

She can see a few nearby shuffle-track-marks left by the undead creature,
as it slowly ambled it's way across the dusty rocky terrain.

Looking at the not-moving undead creature,
the adventurers can see that it was once a human male.

One leg is little more than a collection of bones and
stringy muscle. Large parts of skin and flesh are missing
all-over the creature. The adventurers can probably
guess that it has weathered attacks from wildlife as
it trudged along.

The rags hanging from it's shoulders and waist
appear to once have been overalls, or an outfit
worn by miners
or similar.

The shovel lies nearby. It's handle is snapped in half,
but the metal shovel-end is still in reasonable condition.
The adventurers will notice that no traces of blood
or animal fur are on the shovel
. This creature did
not retaliate against any wildlife as it trudged along.
This message was last edited by the GM at 23:56, Tue 09 Aug 2022.
Kryadilk
player, 359 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Wed 10 Aug 2022
at 11:55
  • msg #156

Chapter Four : Greyhawk City

The goblin, still crouched by the corpse, looked it over with a grunt. "No blood trail - been dead a while. Given the leg's practically bone, animals have attacked it, but their no signs of attacking."  He looked up. "Whatever killed him, he didn't fight."
DM
GM, 1125 posts
Sun 14 Aug 2022
at 05:42
  • msg #157

Chapter Four : Greyhawk City

MAP ONE

MAP TWO

Eventually, after some discussion,
the adventurers and hirelings decide to return to the city of Hardby.

On the way they make sure to pay a visit to Fishtown,
the small coastal town that was being harassed for food and other supplies.

As the adventurers pass through they are reminded of the stories the villagers told them when they first visited - of the Red Mask and his ogres slaughtering respected villagers who stood up to their demands. Their wounds still fresh, the sombre villagers are relieved to hear that the threat of the Red Mask and the bandit gang he belonged to is no more. They thank the adventurers for their help.

While in the village, the adventurers can't help but overhear conversations or chatter.
One elderly villager speaks of the nearby Storm Keep.

'Aye, the militia soldiers of Storm Keep are good folk, mostly.
'Tis a pity that the keep is more than a day's travel from here, else they'd be more help with problems like bandits.
From what I've heard they're kept busy with their griffon patrols.
We see them sometimes down here along the coast, but not often. The most I saw was six ...
'
At this point another elderly villager chimes in, 'Was eight.'
The first elderly villager continues, '... eight griffons with riders, fully armored, lances, shields, the whole lot, all shining like stars in the sky as they flew ...'
The elderly villager pauses and lifts their hand, extending a particularly long and ominously bony finger.
Turning, the elderly villager points their bony finger south-east.
'... that way.'

Continuing on, the adventurers eventually arrive at the city of Hardby. The familiar hustle-and-bustle of city life envelopes the adventurers and hirelings as they make their way through the streets. Though smaller than Greyhawk, Hardby still has a variety of markets, inns, taverns, etc, to choose from.

Eventually, the adventurers can find their way to a place to eat, drink, and relax.

------------------

- The establishment you find to rest your feet :
  - how fancy ? regular ? upper-class ?

- When splitting loot, etc ... the hirelings might want some.

DM
GM, 1128 posts
Fri 19 Aug 2022
at 01:02
  • msg #158

Chapter Four : Greyhawk City

Walking the streets of Hardby, the adventurers and hirelings find themselves
in a quiet street a short distance from the hustle-and-bustle of a nearby market area.

The establishment is called the Elfsong Tavern.
Upon entering, a few things are immediately apparent.

The building - from the architectural design to the colour scheme
- seems to have been lifted directly from a foreign land.

A quiet, peaceful tune, sung by a haunting elven voice, wafts through the Elfsong Tavern.
The tune seems to be all around the patrons of the tavern, but with no discernable source.
The tune obviously has a calming effect on the patrons, who are far less than rowdy.
The adventurers and hirelings definitely feel the effects of the peaceful tune ...

The adventurers are greeted by the barkeep,
an elven female with long blonde hair and very pronounced elven features.
'Beautiful song, isn't it ? No-one seems to know where it comes from.'

Looking around the tavern, the adventurers can see amongst the slightly-odd decor,
a trophy hanging above a fireplace - that of a stuffed beholder, it's one large central eye
held open with a pair of wooden sticks.
The stuffed beholder trophy looks more pathetic than dangerous.

-----------------------------

The adventurers can rent rooms, which are modestly sized, for 2 silver a night.
Each room comes with two beds, and one lockable chest with key. ( The barkeep
has a duplicate copy of all the keys, and assured you the chests are safe ! )

Meals (breakfast, lunch, or dinner) are of a decent, though common, quality and variety,
costing between 4 copper and 10 copper (1 silver) each, depending upon the size of the meal.
Likewise, beverages cost between 1 copper and 10 copper, depending upon size and quality.

For an average adventurer, meals and drinks for a day would start at approximately 15 copper (1.5 silver)
for the bare minimum, but a hungry or large adventurer could easily spend double that amount per day (3 silver).

Once rested, fed, and watered, the adventurers and hirelings discuss
their recent adventures and spread out the loot for all to see :


- fine male and female clothes, enough for ten people
value = 3500 gp

- bolt of fine white silk
value = 500 gp

- rare spices in ceramic containers
value = 400 gp

- silver flute of elven make
value = 1500 gp

- spell components : small hollow tube (melf's minute meteors)
  tiny tarts and a feather that is waved in the air (tasha's hideous laughter)
value = 0.2 gp

- leather boots
value = 0.2 gp

- a 50' length of rope
value = 1 gp

- small wooden carving of a cat
value = 1 gp
( ... wait, this is actually extremely well-carved. An art collector could pay much more !)

- longsword, black blade
 magical, +1 to hit and damage (+2 versus those a particularly evil and nameless entity deems 'good')
value = 1500 gp

- longsword, dark red blade
 magical, +1 to hit and damage, upon crit : after crit damage, drains 50% of targets remaining hitpoints into wielder
value = 1500 gp

- longsword, white blade w/ runes
 magical, +1 to hit and damage, can release a 10d6 lightning bolt once/day
value = 1500 gp

- one scimitar with a red blade
 magically sharp, +1 to damage
value = 250 gp

- one scimitar with a green blade
 magically poisoned, causes nausea in those it cuts, DC 10 con save to resist, disadvantage on everything for one round
value = 500 gp

- a plain-looking shortsword
value = 10 gp

- a plain-looking dagger
value = 2 gp

- two halberd blades, with no long-wooden-pole-handles.
value = 15 gp and 20 gp (slightly fancy design)

- the jeweled rod
 Rod of Absorption, DMG pg 195
 The rod has absorbed 12 levels of energy in it's existance.
 It can absorb another 38 levels of energy before becoming non-magical.
 It currently has 6 levels of energy stored.

value = between 10000 and 25000 gp, depending upon the buyer and negotiation skills.

- red robes
value = 2 gp

- the spellbook, slightly burned
 contains eight spells of levels 1-4, common magic.
value = between 10 gp and 100 gp, depending upon the buyer and negotiation skills.

- 2 days worth of dried rations

ugh ! this is spoiled, throw it out !

  - 3600 silver pieces
  - 1910 gold pieces
  - 25 gems, worth 100gp each

    hard cash total = 4770 gp in coins and gems

This message was last edited by the GM at 08:41, Fri 19 Aug 2022.
Matrim Rogthor
player, 807 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sun 21 Aug 2022
at 01:43
  • msg #159

Chapter Four : Greyhawk City

Matrim will immediately divide the money to get it out of the way.

2,385 gp to both us, and the hirelings.

Dividing the lions share between Myra, Bhelmyr, and Matrim;
2,100gp divided by 3 is 700gp each.
200gp to Kryadilk as a show of faith.
85gp to the Party Funds, which will also be paying for the rooms and food.

Anyone have different ideas?
Matrim Rogthor
player, 808 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Fri 26 Aug 2022
at 14:06
  • msg #160

Chapter Four : Greyhawk City

Matrim looks over the items, and while eyeing the longsword with the lightning ability, ultimately decides that BoneBreaker is much more suited to Matrim's fighting style. Magic is something for his friends to enjoy.

Matrim is happy with just the money.
Kryadilk
player, 367 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Sat 27 Aug 2022
at 19:08
  • msg #161

Chapter Four : Greyhawk City

Kryadilk was surprised and happy with the share of gold, thanking Matrim repeatedly. Even the offer of the gear, he had little use of the weapons, though the poison scimitar intrigued him. The rod of absorption seemed the most interesting, but suspected the dwarf would likely like that for his spells.

The goblin looked at Matrim, Myra and Bhelmyr. “May I suggest that after your hired friends have their share, if any weapons of magical nature remain, perhaps we could trade them. I have little use of melee weapons - my skills lie in my salves and potions. But, if we could trade it for something that could help me craft things or protect me….that would be nice.”
DM
GM, 1131 posts
Sat 27 Aug 2022
at 21:21
  • msg #162

Chapter Four : Greyhawk City

The hirelings are interested in the loot, except for Grundold the dwarf,
who is interested in only gold, ale and to rest his feet after the long adventure.

The mercenary and soldier hirelings (Bryce, Daniel, Gilthan, Fulthor),
are all interested in the longswords and/or scimitars.

Perhaps surprisingly, Bryce, and Daniel to a lesser degree,
have an interest in the fine clothes.

'Ne'er had me a shirt or pants like these.
 They be made for men, but the fabric is like a princess' dress.
',
comments Bryce.

'Just 'ow many princess' dresses you go 'round touchin' ? Haha !',
laughs Daniel.

The hirelings all agree that the gold-piece-value of their shares
should be decided by the adventurers.

They would not mind receiving equivalent-value items,
except for Grundold ...
'... unless there's a fine pair o' slippers for me feet sittin' in that pile o' rags.'
Myra Highbrow
player, 397 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Sun 28 Aug 2022
at 06:02
  • msg #163

Chapter Four : Greyhawk City

Myra looked over the loot and looked at her friends. "Well I think our resident spellcaster should keep the rod, but that's my opinion. As for me I don't see any bows, but this sword is awfully pretty so if no one minds I think I'll lay claim to it." Myra pointed out the longsword with the white blade and the runes. She started to reach for it, but will stop if there are any objections.
DM
GM, 1134 posts
Mon 29 Aug 2022
at 20:20
  • msg #164

Chapter Four : Greyhawk City

While spending time in the Elfsong Tavern, the adventurers overhear
an interesting conversation between two patrons sharing a nearby table.

Old Grouchy Fisherman : The big crab pincers on the thing had torn a hole in the net,
                                            although the thing had been dead for a while, that's for sure.


Gentleman With Book : (reading) Mmmm ... Hmmm ...

Old Grouchy Fisherman : So they brought the net over the dock and emptied the load.
                                           THUMP ! Down with a bunch of fish it came, near broke the dock when it landed.


Gentleman With Book : Mmmm ... Hmmm ...

Old Grouchy Fisherman : Eaten away by sharks or something, most of it.

Gentleman With Book : Mmmm ... Hmmm ...

Old Grouchy Fisherman : Was the darndest thing I ever saw. Ha ! Scared a few folks, too. Nothing to worry about, though.
                                           Dead as a doornail.


Gentleman With Book : Mmmm ... Hmmm ...

Old Grouchy Fisherman : Haha ! One chap held its mouth open and could see the teeth. Sharp little things. Not like a man.

Gentleman With Book : Mmmm ... Hmmm ...

Old Grouchy Fisherman : Anyway, been real nice talking with you again ... (leaves the table)

Gentleman With Book : Anytime, friend.

Kryadilk
player, 371 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Tue 30 Aug 2022
at 00:24
  • msg #165

Chapter Four : Greyhawk City

The goblin looked at the rod and sighed, passing it to Bhelmyr. "Better for you - my skills in making stuff, not magic."

He looked at the stuff and spoke. "If you will let me, i'll take a few items.....sell some amd make us some potions and such - make it easier to help you all. I'm no healer, but with the right gear, i can heal pretty good....yes."




<OOC: My plan is, if you all allow, to take some items, sell them and then buy some items suitable for my artificer here.

If anyone has any objections, let me know>

Myra Highbrow
player, 400 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Tue 30 Aug 2022
at 02:57
  • msg #166

Chapter Four : Greyhawk City

Myra looked at the goblin for a moment. "You're sure you wanna stick with us? We do get into some pretty rough fights."

<OOC: No objections here.>
This message was last edited by the player at 06:28, Thu 01 Sept 2022.
Bhelmyr Godstouched
player, 617 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Wed 31 Aug 2022
at 07:50
  • msg #167

Chapter Four : Greyhawk City

Bhelmyr smiled at the goblin, "If you think you can get a better price than Myra here, feel free! But make sure the boys we hired get what they were promised, before spending it on potions, alright?"
Kryadilk
player, 372 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Wed 31 Aug 2022
at 12:42
  • msg #168

Chapter Four : Greyhawk City

The goblin looked at Myra, then matrim. "With a big guy like him around, I suspect you'd avoid some too." The
Goblin grabbed the flute, the scimitar's and a sword. "I won't be long....just a few things for potions. No big deal."

The goblin left.




It wasn't too long when he returned, not only with all the items he started with and no gold, but a gash on his head and a frown. "Just because I'm a goblin, they either scream or throw stuff at me....even the half orc pushed me away!"

He sighed as he sat down. "Maybe Myra should do the buying and selling - I'll stick to making stuff." He pulled a jar of green goo, and taking a scoop, put it on the gash on his forehead.




<OOC: comes from a Charisma check of 3!>
Myra Highbrow
player, 401 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 1 Sep 2022
at 06:35
  • msg #169

Chapter Four : Greyhawk City

"I seem to recall Bhelmyr is more persuasive than I. I am better at telling how honest someone is being. Perhaps if the two of us went together to sell some of this stuff then we might come out ahead. Was there anything in specific you were wanting to buy, Kryadilk?"
Matrim Rogthor
player, 809 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sat 3 Sep 2022
at 01:45
  • msg #170

Chapter Four : Greyhawk City

"And if they still refuse service, come back and find me here. I'll make sure you wont have to ask twice."
Bhelmyr Godstouched
player, 619 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Sat 3 Sep 2022
at 07:59
  • msg #171

Chapter Four : Greyhawk City

"Myra, are you suggesting that some people lie? Scandelous!" says Bhelmyr in mock surprise.
DM
GM, 1135 posts
Sat 3 Sep 2022
at 08:20
  • msg #172

Chapter Four : Greyhawk City

The items on the LOOT LIST can be sold for the listed value,
except those with a value range. A charisma check for each
of the items with a value range
will determine how well
the character haggles.

Other items from PHB or DMG, etc, can be bought / sold if
they're regular items with a regular price.

Hardby is a city, but does not have all the exotic things
available that Greyhawk does. Rare and magical items can
be found, but it will be more difficult, and probably
more expensive, than in Greyhawk.

Seeking out rare or magical items would require checks.
Charisma for haggling.
Perhaps a stealthy-sneaky-streetwise type check
if a character was trying to find something
particularly rare or illegal.

Kryadilk
player, 373 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Sat 3 Sep 2022
at 09:26
  • msg #173

Chapter Four : Greyhawk City

Kryadilk winced as he applied the salve to his head, but handed over the items. "First i think we need to sell the items....see how much gold we can work with. Though the poison scimitar is intriguing, i'm not one to use such weapons - i prefer to attack from a distance." it was obvious by his size that he had little strength

"As for what i need, i can give you a list of material that may help in making some potions. something that could help me defensively could also help"




<OOC: Wishlist would be Keoghtom's ointment, armor of resistance (Maybe poison as it would suit his profession) a pearl of power or a wand.

Also, materails of at least 50gp value so i can utilise my poisoners feat (With one hour of work using a poisoner’s kit and expending 50 gp worth of materials, you can create a number of doses of potent poison equal to your proficiency bonus. Once applied to a weapon or piece of ammunition, the poison retains its potency for 1 minute or until you hit with the weapon or ammunition. When a creature takes damage from the coated weapon or ammunition, that creature must succeed on a DC 14 Constitution saving throw or take 2d8 poison damage and become poisoned until the end of your next turn.)>

Bhelmyr Godstouched
player, 621 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Sun 11 Sep 2022
at 04:00
  • msg #174

Chapter Four : Greyhawk City

Bhelmyr looked around for places that might give him a good price for the items the group wanted to sell.


20:58, Today: Bhelmyr Godstouched rolled 21 using 1d20+6.
20:58, Today: Bhelmyr Godstouched rolled 19 using 1d20+6.
20:58, Today: Bhelmyr Godstouched rolled 15 using 1d20+6.
20:58, Today: Bhelmyr Godstouched rolled 18 using 1d20+6.
20:58, Today: Bhelmyr Godstouched rolled 8 using 1d20+6.  charisma (persuasion) to haggle.

DM
GM, 1139 posts
Sun 11 Sep 2022
at 10:11
  • msg #175

Chapter Four : Greyhawk City

Bhelmyr returns to the tavern and declares himself victorious !

He has been successful in finding decent prices for the loot,
and has also found some items that Kryadilk may be interested in.

---------------------------------------------

LOOT and VALUE :

- fine male and female clothes, enough for ten people
3200 gp
- bolt of fine white silk
500 gp
- rare spices in ceramic containers
400 gp
- silver flute of elven make
1500 gp
- spell components
0.2 gp
- leather boots
0.2 gp
- a 50' length of rope
1 gp
- small wooden carving of a cat
175 gp
- longsword, black blade
1400 gp
- longsword, dark red blade
1400 gp
- longsword, white blade w/ runes
1500 gp
- one scimitar with a red blade
250 gp
- one scimitar with a green blade
500 gp
- a plain-looking shortsword
10 gp
- a plain-looking dagger
2 gp
- two halberd blades
15 gp
20 gp
- Rod of Absorption
22000 gp
(received as official written bonds (a bundle of scrolls),
redeemable at the Greyhawk City Moneylenders Guild
)
- red robes
value = 2 gp
- the spellbook, slightly burned
90 gp

GP value of the items above is 32965.4


---------------------------------------------

?? COIN and TOTAL ??

  - 3600 silver pieces
  - 1910 gold pieces
  - 25 gems, worth 100gp each

    hard cash total = 4770 gp in coins and gems

If all items are sold (32965.4),
then the hard cash total increases to 37735.4 GP
(with 22000 of this being in the form of a bundle of scrolls / paper bonds).


---------------------------------------------


Also, Bhelmyr is able to procure items for Kryadilk.

- Keoghtom's Ointment, 5 available at 350 GP each,
- Pearl of Power, 1 available at 450 GP,
- enough materials to use his poisoner's kit 5 times, cost 50 GP each,

... AND SO ...

For any item listed in the LOOT list above,
or in Kryadilk's SHOPPING list above,
the cost will need to be deducted from the 37735.4 GP.

For example, if someone wants to keep the small wooden carving of a cat,
then please deduct 175 GP from the 37735.4 GP.

You do not need to keep anything. It could all be sold.
Kryadilk does not need to agree to buy anything that Bhelmyr found, either.
Bhelmyr has presented Kryadilk (and the others) with the options,
based upon what he has been able to find.


Then the hirelings will need to be paid.
(I'm sorry, I forget what the deal was, and maybe they forget, too ?!)

Finally, we should end up with a group of adventurers
who have sold their unwanted loot, bought some new things,
and now have pockets heaving with coin.

Get those coins converted into platinum and it should fit into one small chest.
Bhelmyr Godstouched
player, 622 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Thu 15 Sep 2022
at 02:37
  • msg #176

Chapter Four : Greyhawk City

Bhelmyr is keeping the Rod of Absorption. He'll give up his share of the coin, to be split among the other characters.
Myra Highbrow
player, 402 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Thu 15 Sep 2022
at 02:40
  • msg #177

Chapter Four : Greyhawk City

Myra is keeping the lightning bolt sword, but still wants a share of the coin.
Kryadilk
player, 378 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Fri 16 Sep 2022
at 09:16
  • msg #178

Chapter Four : Greyhawk City

Kryadilk would like to keep the green bladed scimitar, get the ointment, the pearl and mats for poison, and though his share of coin would be smaller, he’d be happy for a few gold
DM
GM, 1143 posts
Mon 19 Sep 2022
at 01:59
  • msg #179

Chapter Four : Greyhawk City

The shopping / loot is as follows.

Bhelmyr
 - gives up his share of the gold
 - rod of absorption

Myra
 - lightning-bolt sword

Kryadilk
 - green-bladed scimitar
 - Keoghtom's Ointment x5 edit : needs to be purchased from coin loot
 - pearl of power edit : needs to be purchased from coin loot
 - poisoner's kit x5 edit : needs to be purchased from coin loot

Matrim
 - ?

- If Matrim keeps nothing and the remaining loot is sold,
  there will be a pile of 13735.4 gold pieces on the table.

- Divided into three for Myra, Kryadilk and Matrim, that's 4578.46 each.

edit : Kryadilk spends 2450 GP, leaving 2128.46 GP

- Matrim (or anyone else) can make changes now,
  and it will thus change the resulting coin going to Myra, Kryadilk and Matrim


-----------------------------

Matrim speaks to the locals, particularly the tavern locals.

When he gives Sally's description, he receives little in return regarding
promising leads
. A few people claim to have seen a wizard or a woman carrying
a large stack of book
s, but to Matrim, none of it sounds like leads worth following.

However, he does have a few interesting conversations with people :

- a particularly charismatic female loosens Matrim's tongue enough for him
  to let her know that Sally was a shape-changer, to which the charismatic
  female replies
, 'Well, she could be anywhere, honey. Could be speakin' to
  her right now.
'

- a very-knowledgable map-seller looks over Matrim's old map and laughs !
  'Ha ! It is missing a few things, friend. Here, take this one ...' Matrim receives a
   much-improved map from the very-knowledgable map-seller, who
   says '... the only payment is to indulge me as I point out a few things on it ...'
   Matrim pulls up a stool as the very-knowledgable map-seller speaks,
   '... We're here, see. Hardby, beautiful city. You said you're heading east,
   down along the coast. Well, you have these here fishing villages ... then it's this
   old cairn ... oh! you've been there ... bandit lair, you say ?! ... well then ... even
   further south ... the next place you will come across is the ghost tower ... it's on the
   coast, like a light-house nobody has returned from ... heh heh ... why you wanting to be
   going anywhere near that place ... anyway ... beyond that place is another one of those
   cairn holes-in-the-ground
... old magic burial places, from what i've heard ... oh, you know
   that already ... ok ... so past that place is the mining town you mentioned ... the place has
   a few names, but most people just call it Zarak ... and then make sure they are nowhere
   near the damned place because ... well, you get the idea ... now it sounds like that's a
   long journey, but look ! ... all those places are crammed into a twenty mile area
   ... you can stand on a hill south of that first cairn you went to,
   and in the distance you can faintly see both the ghost tower
   and Zarak ... now that's as close as you want to be getting to
   those places, too, my boy ... you hear me !? ...
'

- a tavern patron, elderly and wearing well-worn robes, leans against the bar.
  Throughout the drunken ramblings of the elderly man, Matrim learns that :
  '... aye, those cairns full of ancient magic ... and whatever else can
   manage to survive down there ... best stay clear, lost some good friends
   down one of those holes years back ...
'
  '... the mining town is a ghost town ... nothing there ... except death ...'
  '... death from the mines themselves ... a half-day's ride away from the town
   are the mines ... that's where ...
'
   The man looks directly into Matrim's eyes as he says '... the star fell ...'
   Through laughter and tears in his eyes, the man manages to say '... a-haha !
   ... you be headin' straight to your doom, lad, your doom ! ... get too close
   to that ghost tower and you'd best dig your own grave ... a-haha !
'

-----------------------------

- old map
- much-improved map

The adventurers eventually pay the hirelings and leave Hardby,
heading east along the coast road. News of the defeat of a major bandit gang
has spread - some members of the town guard recognize the adventurers as
they pass by.

Fishtown offers the adventurers a very warm welcome. They have had no recent
trouble from bandits
. The mood of the small coastal fishing village is one of
peaceful hope. Several villagers are particularly friendly and suggest that
the adventurers should 'settle down and stay' for longer.

Feeling refreshed, the adventurers leave Fishtown,
continuing south-east along the coast road.

It is mid-afternoon.
The adventurers are moving at a slow pace along the rocky coast road.

It is at this moment that you believe you are at the location marked
with a red X on the much-improved map.


Almost directly east, over rocky terrain, lies the bandit lair empty cairn.

Further south is unexplored.

-----------------------------

edit : Kryadilk spends 2450 GP, leaving 2128.46 GP

edit 2 : do the adventurers simply want to pay the hirelings a set amount ?
         there are 5 hirelings. perhaps 200 GP per hireling ?

         i know Myra did some calculations ... which i think i've kind-of destroyed
         in working out all the hoo-ha above.

This message was last edited by the GM at 08:22, Mon 19 Sept 2022.
Matrim Rogthor
player, 814 posts
Rages left 0/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sun 2 Oct 2022
at 01:46
  • msg #180

Chapter Four : Greyhawk City

Feeling refreshed from the adventure in the Cairn, and having enjoyed the hospitality of Fishtown, Matrim is walking with a pep in his step and a jingle in his coin purse.

Having come to approximately east of the Cairn, Matrim stops for a minute to reflect on losing Tali, and everything that happened in the Cairn, both good and bad.

After a few minutes, Matrim turns to his friends, old and new, and says what's on his mind.

"I think this ghost tower might be of some interest before we get down to Zarak. We have already rid the area of one plague, why not try something more...ethereal? Who knows, we might find some rare items or reagents. Besides, thanks to a certain undead owlbear, I've got a bit of a bone to pick with anything from the other side. What do you all think?"
Bhelmyr Godstouched
player, 624 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Mon 3 Oct 2022
at 06:53
  • msg #181

Chapter Four : Greyhawk City

"Count me in!" says Bhelmyr. He too, reflected on the loss of Tali, and felt it would dishonor her to give up on making the world a safer place.
Kryadilk
player, 383 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Mon 3 Oct 2022
at 09:26
  • msg #182

Chapter Four : Greyhawk City

With the return of the group, Kryadilk produced a seed, holding it out to the others. "Seed of a tree....found it in your friends pouch. Though it may be nice to plant in memory of her." The goblin tribes didn't have such traditions, and he only assumed.es that, being an elf, she would like a tree to remember her by.


At the mention of 'ghost', Kryadilk paled a little, gulping. "Ghost? I.....we....I think...." He looked at the group, then sighed. "I said I would come, and come I will, especially after the new gifts you got for me."

He nodded to the big man and nodded.
DM
GM, 1149 posts
Mon 3 Oct 2022
at 23:53
  • msg #183

Chapter Four : Greyhawk City

The adventurers continue traveling towards
the Ghost Tower of Inverness ...

( while the DM flips through the module ... )

As the adventurers travel, they remember
a recent event that occured in the streets
of Hardby ...

~
~ As the adventurers walk through the
~ streets they are greeted by the
~ occasional wave or nod from a
~ Hardby local.
~
~ The sky is slightly overcast, but the weather
~ is warm. Looking up, the adventurers witness
~ a trio of griffon-riders from Storm Keep pass
~ by high overhead.
~
~ Some adventurers are looking up, while some
~ are looking ahead, as they round a busy corner
~ and almost walk straight into a human male
~ coming the other way.
~

Renard
player, 2 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Tue 4 Oct 2022
at 00:38
  • msg #184

Chapter Four : Greyhawk City

Renard stopped before running physically into the quartet. Having only seen them from a distance he took a moment to assess them. A halfling, a dwarf, a goliath, and a goblin, as he had expected. He shifted his pack and gave a bow. "I am Inspector Renard d'Artagnan, of the Greyhawk City Watch. I've come a long way to meet you all. Is there somewhere we can go to speak in private?"
This message was last edited by the player at 02:47, Tue 04 Oct 2022.
Kryadilk
player, 385 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Tue 4 Oct 2022
at 10:13
  • msg #185

Chapter Four : Greyhawk City

Kryadilk, walking behind the others watched as the griffon's flew overhead, his uneasiness obvious. when they turned the corner to the human, he did his best to shrink behind Matrim. "Not good." he squeaked
Renard
player, 5 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Wed 5 Oct 2022
at 14:25
  • msg #186

Chapter Four : Greyhawk City

Renard looked down at the goblin as he hid behind his friend. "I am not here to arrest or do harm to any of you. I am here to ask for your help. What I need help with might cause some unrest and thus I ask for your group to go someplace a bit more private."
Matrim Rogthor
player, 816 posts
Rages left 3/3 Stones 1/1
HP 43/43 AC 14 PP 10
Thu 6 Oct 2022
at 01:41
  • msg #187

Chapter Four : Greyhawk City

Matrim, towering and sold, moves instinctively in front of his companions. Not to block their view, but as a show of size.

Looking down at the human, Matrim makes a show of glancing around the busy road. Shifting so that Bone-Breaker; the large great-axe on his back, catches the light.

In a deep but slow voice, Matrim says "Inspector you say? Well, if my friends assent to it, I'm sure we can find a place. I'd suggest an Inn's private room."

~~
Before the above:

When Kryadilk mentions the seed of the tree, Matrim smiles at his new companion and says "Yes. I do like that idea. We will find a nice glade to plant it I think."
Kryadilk
player, 387 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Thu 6 Oct 2022
at 09:16
  • msg #188

Chapter Four : Greyhawk City

Kryadilk relaxed a little with the offer of work, and came out from behind the big man.....he was a good hiding spot for the little goblin!

With Matrim suggesting an inn, he groaned. "A private room would be good - the common room i tend to get some stares, and the occasional threat"
DM
GM, 1152 posts
Sat 8 Oct 2022
at 15:55
  • msg #189

Chapter Four : Greyhawk City

As luck would have it, there happens to be
a nearby inn that does indeed have a nice
quiet little private room
where the
adventurers
and Renard can talk.


"I am an Inspector, which means I get a bit more leeway when investigating my cases. I am investigating the death of Otiluke, one of Greyhawk's most esteemed citizens. I believe a Lich is behind it, a lich somewhere in that damned dungeon beneath my city. I need help to go down there, and you lot seem willing and able to help others. I don't have much in the way of money, but I do have a certain set of skills; ones I have acquired over my life; skills that make me a nightmare for those in my way. I am willing to use those skills to aid you, so long as what you are doing will not harm my city or it's people."

Whenever Renard  talks about Greyhawk City it is with the same sort of
attitude that a New Yorker talks about their city. He feels responsible
for it
. The other adventurers get a sense that he is a genuinely
good man
trying to do the right thing.


===== ===== =====

Note :

The party is not in Greyhawk City, but rather Hardby a city to the south.
Due to it's close proximity to Greyhawk City, Hardby is often considered
a nearby smaller friend. The unwritten powers of the administration and
law enforcement of Greyhawk City
does tend to extend to within the
boundaries of Hardby's official territories. Hardby residents
do not mind. Greyhawk City is relatively safe and powerful.


I'll have another post up soon detailing the approach
to the Ghost Tower of Inverness
, effectively
beginning that module.

Spooky ...

Matrim Rogthor
player, 817 posts
Rages left 3/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sun 9 Oct 2022
at 01:25
  • msg #190

Chapter Four : Greyhawk City

After sitting, and ordering an ale, Matrim will begin with a line of questions;

"What is a Lich? I have never heard of one. Are they monstrous creatures that hide in dark places? Friends, do you know of what a Lich is?"
Renard
player, 6 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Sun 9 Oct 2022
at 03:27
  • msg #191

Chapter Four : Greyhawk City

Renard answered, "A Lich is an undead mage who places its soul in an object called a phylactory. They are incredible powerful and cunning."

Again he answered, "Indeed they do prefer to dwell in datk, old, haunted places. It is a truly evil monster, whatever it was in life it is dedicated to its unholy experiments and preserving its own existence."
Bhelmyr Godstouched
player, 625 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Sun 9 Oct 2022
at 04:32
  • msg #192

Chapter Four : Greyhawk City

At the mention of planting the seed, Bhelmyr said, "Perhaps we should take it to her home. Where did she say she was from?"

Later, to the Inspector, "A lich you say? Powerful enough to kill Otiluke? And you believe we can help? We're strong, sure, but nowhere near the level of such a great mage."
Kryadilk
player, 388 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Sun 9 Oct 2022
at 06:52
  • msg #193

Chapter Four : Greyhawk City

Kryadilk sat down, listening to the offer of work, and at the mention of Lick, he shuddered. He had heard of them - undead beings...cruel, smart and powerful. If this one killed a famous powerful magic user, did they (like the dwarf said) have a chance against it?

The goblin looked at the inspector. "Do you have any information on it? it's whereabouts exactly, what's helping it? traps? possible location of its life essence?"
Renard
player, 7 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Sun 9 Oct 2022
at 07:04
  • msg #194

Chapter Four : Greyhawk City

Renard got a look in his eyes of deep regretful sadness and defeat. He knew they would turn him down, they were just working up to it. He shook his head no only once while speaking, "Only that it is deep in that dungeon."

He knew now it was hopeless but he struggled on. "It was my intention that we all grow and learn together before we throw ourselves that particular going away party." His shoulders dropped and he looked down, his eye going distant as he let thing fall from focus.
DM
GM, 1153 posts
Sun 9 Oct 2022
at 22:06
  • msg #195

Chapter Four : Greyhawk City

~~~~~~~~~~~~~~~~~~~~~~

The adventurers continue their approach
towards the Ghost Tower of Inverness ...

Please look at :
Ghost Tower : map 1

~~~~~~~~~~~~~~~~~~~~~~

High on a hilltop above the trees and mists that surround
the Woolly Bay, there stands the ruined Keep Inverness.

The Keep's four towers pierce the dark clouds above, it's
massive walls anchored deep in the living rock upon which
they rest. It must have been potent forces, indeed, that
brought this once-proud Keep to destruction.

The walls of the Keep are 50' tall and 8' thick,
with numerous large crumbling holes piercing them
at various places. The four towers are each 150' tall.

A large, rusty portcullis blocks the 15' wide tunnel-like entrance.


~~~~~~~~~~~~~~~~~~~~~~

Any final city-based things should be
taken care of now, before we proceed ...

Kryadilk
player, 389 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Mon 10 Oct 2022
at 01:27
  • msg #196

Chapter Four : Greyhawk City

Kryadilk looked at the human with a smile. "We get some strength with each other and maybe we can look at that Lich, but we can't now.  For now, you can come and help us with the haunted keep - the more swords the better, i say."

The goblin seemed excited to have another shield to hide behind
Bhelmyr Godstouched
player, 627 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Mon 10 Oct 2022
at 12:39
  • msg #197

Chapter Four : Greyhawk City

The young dwarf nodded along with Kryadilk's assessment. "Greyhawk has been my home for some time. If such a horrid creature threatens it, of course I'll help however I can!"
Renard
player, 8 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Mon 10 Oct 2022
at 14:56
  • msg #198

Chapter Four : Greyhawk City

Renard let out a breath he had been holding. It seemed part of his burden had been lifted and his mood improved. "That is wonderful. I thank you in advance for your assistance. Now, what have you planned currently? Anything I can held with?"


~~~~~~~~~~~


Renard looked at the keep, staring long and the crumbled walls. This could be Greyhawk if he failed, thus failure wasn't and option. "This place was spoken about when I was a child. 'Be good or we send you to Inverness, the Haunted Keep.' It was enough to put most children, even precocious ones, on their best behavior. As teenagers we would dare each to enter. Once I did so, but only long enough to make the darer capitulate, no more than a handful of seconds. I tell you all, this place is cursed. We must be prepared."
Matrim Rogthor
player, 818 posts
Rages left 3/3 Stones 1/1
HP 43/43 AC 14 PP 10
Thu 13 Oct 2022
at 01:40
  • msg #199

Chapter Four : Greyhawk City

Matrim pulls Bone-Breaker from his back, and gives it a few test swings.

"Thats all the preparation I need." He says with a grin.

With his friends all here, Matrim has no real sense of fear.
Matrim Rogthor
player, 819 posts
Rages left 3/3 Stones 1/1
HP 43/43 AC 14 PP 10
Mon 17 Oct 2022
at 02:15
  • msg #200

Chapter Four : Greyhawk City

Matrim will walk up to the portcullis and give a few taps on it with Bone-Breaker.
DM
GM, 1154 posts
Mon 17 Oct 2022
at 05:52
  • msg #201

Chapter Four : Greyhawk City

The portcullis makes a short, solid dong! sound as
Matrim gives it a few taps with Bone-Breaker.

The portcullis, though ancient, is made of solid iron.
Matrim believes it could be lifted,
with enough combined strength.

Looking around, Matrim notices some
of the different sized holes in the thick stone walls.

Though it would require rope or a similar tool,
the walls could be scaled and entry to the
large inner courtyard could be gained via
one of the holes.
Renard
player, 9 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Mon 17 Oct 2022
at 06:55
  • msg #202

Chapter Four : Greyhawk City

Renard looked through the portcullis then to the others. "I'll be right back." As he said this he vanished only to reappear on the other side of the iron barrier. He looked around for a lever to activate that impediment.

Cast mistystep to bypass obstacle. PP to find lever
DM
GM, 1155 posts
Mon 17 Oct 2022
at 07:14
  • msg #203

Chapter Four : Greyhawk City

Looking around for a lever,
Renard sees a circular-winch apparatus
that would have once been used to lift
the heavy portcullis. Unfortunately,
it is rusted and damaged beyond use.

Looking behind him into the large open courtyard,
Renard sees a large (almost) empty space dominated by an
enormous pile of rubble in the centre.

Renard can now also see the other side of the
large crumbling walls
, as well as a clearer
view of the four large stone towers at each
corner of the fortress
. Each tower appears
to have a door at ground-level, made of
metal and/or stone.

Renard has not moved closer to investigate further.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I will have a map with my next post,
to make things a bit clearer.


edit : i lied about having that map, but the map a few posts above is pretty good
This message was last edited by the GM at 09:17, Wed 19 Oct 2022.
Renard
player, 10 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Mon 17 Oct 2022
at 07:30
  • msg #204

Chapter Four : Greyhawk City

Renard leaned backwards against the iron. "Don't suppose any of you have an oil flask handy?"
Bhelmyr Godstouched
player, 628 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Wed 19 Oct 2022
at 05:11
  • msg #205

Chapter Four : Greyhawk City

"Sadly... no." Bhelmyr silently wonders whether that love potion he had been carrying was flammable.
Kryadilk
player, 390 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Wed 19 Oct 2022
at 05:24
  • msg #206

Chapter Four : Greyhawk City

The goblin frowned, and then took off his pack, rummaging inside. "I know it's here..." he muttered, then called out a resounding 'A-HA', as he removed two vials of green liquid in crystal vials. He unstoppered them and poured the liquid over the bars so as to fit everyone through. "Acid.....may not eat all the way through, but will weaken it enough to break it."
DM
GM, 1156 posts
Wed 19 Oct 2022
at 06:55
  • msg #207

Chapter Four : Greyhawk City

Lo and behold ~ the bars start to slightly-sizzle,
and emit a misty vapor, as they are slowly
attacked by the acid
...
DM
GM, 1157 posts
Thu 20 Oct 2022
at 09:28
  • msg #208

Chapter Four : Greyhawk City

... and eventually Kryadilk believes that one or two bars could be punched or popped out with a bit of force.

This would create a gap in the portcullis wide enough for all the adventurers to climb through.
Kryadilk
player, 391 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Thu 20 Oct 2022
at 09:32
  • msg #209

Chapter Four : Greyhawk City

Kryadilk smiled at the sizzling of the metal from the acid. He looked at Matrim. "Give it a good hit and it should break." He said.
Luxem
player, 2 posts
Human Bard
HP 48/48 AC 16
Thu 20 Oct 2022
at 18:06
  • msg #210

Chapter Four : Greyhawk City

A tracker and survivalist, Lux was not. He huffed and grumbled as he made his way up the winding, crumbling path out of the thick wilderness toward the ancient tower. His legs felt like lead from all the walking he had done, but he knew a rest of any significance was a long way off. This is what he got for playing in quiet taverns for so long -- soft.

As he walked, he cursed Wikis, the reason he was here in the first place. If you were going to read messages from the Thieves Guild, at least do it somewhere a bit more private. But, what was done was done, and now, thanks to his stupid obligation to keep her in the good graces of the Thieves Guild, here he was, on a fools errand, alone.

Well he hadn't started alone. But that was a whole different problem. Why were people so stupid...

That thought bounced around until he came to the foundation of the tower itself, as crumbling and decrepit as the path leading to it. Lux mused for a moment about whether it was actually wise to go into the tower. He knew the answer was a resounding no, but perhaps he could wait for--

The sound of voices suddenly caught his attention, and he paused. Looking up and around, he spotted movement by the portcullis. He was almost dumbfounded by the cosmic timing of this meeting. This feeling was, of course, immediately followed by a feeling of dread, hoping this bunch wasn't quite as stupid as the last.

Deciding it would be very unwise to sneak up on a group of armed people in the shadow of a great creepy tower, he kept a respectful distance down the path and cleared his throat purposely loudly. "Hail and well met, friends," he said, putting on his most charming smile.

The tall, slender human was just under six feet tall, with sandy blond hair cut short and neat. His blue eyes were soft and tired, but friendly, if not understandably a bit wary.


"I am Luxem Dawnshield. Please call me Lux. It seems fate has planned for us to meet in this most unlikely places! Have you any need of a minstrel on your trek into the tower?"
Renard
player, 12 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Thu 20 Oct 2022
at 18:40
  • msg #211

Chapter Four : Greyhawk City

In reply to Kryadilk (msg # 209):

Renard took a step backwards from the portcullis, placing himself at reach. He then used his spear and try and open the path for the others.

13:34, Today: Renard rolled 6 using 1d6+5.  Damage.
13:34, Today: Renard rolled 21 using 1d20+8.  Attack the portcullis.


Luxem:
"I am Luxem Dawnshield. Please call me Lux. It seems fate has planned for us to meet in this most unlikely places! Have you any need of a minstrel on your trek into the tower?"


Renard turns to the slender fellow as he planted his spear point down in the dirt. He gave a salute and said, "Renard d'Artagnan. I will leave it to these others to decide whether you are needed, though my vote is yes, more the merrier."
DM
GM, 1159 posts
Fri 21 Oct 2022
at 00:12
  • msg #212

Chapter Four : Greyhawk City

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Renard took a step backwards from the portcullis, placing himself at reach.
He then used his spear and try and open the path for the others.


Renard succeeds in breaking and bending a bar,
then another bar, making a wide-enough gap in the
portcullis to allow all adventurers to pass through.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Please look at the map.

Once all the adventurers are together and beyond the now-broken portcullis,
the vastness of the ancient crumbling fortress can be properly appreciated.

Looking around, the majority of the courtyard is empty,
except for an enormous pile of rubble in the center.
This is the remnants of the tower of the Ghost Tower.

However, the walls of the fortress are somewhat intact,
despite having many crumbing holes. At each corner, where
the walls meet, is the remains of a watch-tower. There are
four of these, one at each corner of the fortress. Only
the ground floor remains of each of these four watch-towers,
and each contains a doorway, with closed door.

The adventurers have not moved from their location,
and remain standing just beyond the now-broken portcullis.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Please look at the map.

There's no tower, but still a few points of interest ...
Kryadilk
player, 394 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Fri 21 Oct 2022
at 10:14
  • msg #213

Chapter Four : Greyhawk City

The small goblin form jumped at teh newcomer, and placed a hand over his chest. "Damn....don't sneak up on us -  scared the snot outa me." From the goblin, a strange being came from his satchel. The floating copper mass seemed like a shifting ball of moltem goo as it grew eyes

Kryadilk sighed and looked at it.  "Goo! Settle down.  I know, i'm sorry i scared you.  What.....no, just relax." the glob settled it's shifting and he looked at Lux. "Another sword is welcome. Being a bard and minstrel, i assume you hold some magic too."

He placed the empty flasks in his bag. "Kryadilk" He said.

Looking at the opening, he sighed. "Now....who wants to lead into the haunted tower of death?"
Renard
player, 13 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Fri 21 Oct 2022
at 14:59
  • msg #214

Chapter Four : Greyhawk City

Renard nodded to Kryadilk, "I will take point." He began walking toward the crumbled tower.
DM
GM, 1160 posts
Sat 22 Oct 2022
at 00:57
  • msg #215

Chapter Four : Greyhawk City

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~
~ Please look at the map.
~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Renard begins walking towards the enormous pile of rubble.
After only a few seconds of walking, he notices movement ...

Two huge snakes writhe across the rocky surface of the enormous pile of rubble.

To his right (to the north of the courtyard / map) Renard also
notices a third huge snake slowly writhing it's way down into
the courtyard from one of the crumbing gaps in the fortress wall
.

At this moment, Renard believes that none of
the three snakes
he has spotted has spotted him.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~ On the map the grid is 10', so multiple adventurers
~ can fit inside one square, neatly packed together.

~ The snakes are 20' x 20' on the grid. That's big.

~ The adventurers have a little bit of time here to do whatever they like ...
~ ... but unless the adventurers leave the area, the snakes are sure to notice
~ them soon
, and initiative will be rolled and combat begun. Likewise, if any
~ adventurer does anything aggressive, or moves towards the snakes, then we
~ should also roll initiative.

Kryadilk
player, 396 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Sat 22 Oct 2022
at 04:27
  • msg #216

Chapter Four : Greyhawk City

Kryadilk follows the human, close to Matrim, knowing that should danger come, he will be the first to engage. When he points out the snakes.....BIG snakes, he takes a gulp, and removes a small flask, one of many he has with a clear fluid containing a slight orange tinge.

"If we have to fight them, not all at the same time - one of them could swallow me whole!"
Matrim Rogthor
player, 821 posts
Rages left 3/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sun 23 Oct 2022
at 00:18
  • msg #217

Chapter Four : Greyhawk City

Matrim watches the newcomer warily, letting his silence hang in the air. Once Renard and Kryadilk give their assent, Matrim will give a slight nod in agreement, but will watch the minstrel.

Once inside of the haunted tower, and seeing the snakes, Matrim will quietly whisper "We could use the portcullis as a choke-point. I can bellow and we retreat, using the small hole as a way to keep their numbers from overwhelming us."
Renard
player, 15 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Sun 23 Oct 2022
at 00:52
  • msg #218

Chapter Four : Greyhawk City

"Agreed" Renard said as he made his way backwards.
Kryadilk
player, 397 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Sun 23 Oct 2022
at 03:11
  • msg #219

Chapter Four : Greyhawk City

Kryadilk nodded and moved back. "You get trhem over here, and i have a few tricks that will hurt them - acid, poison. It will slow them down at least while you....well, hit them flat."
DM
GM, 1162 posts
Sun 23 Oct 2022
at 07:44
  • msg #220

Chapter Four : Greyhawk City

~~~~~~~~~~~~

Feel free to propose a very specific plan.

Something like this is best :


~     We all stand ??? and wait while ??? does ???.
~     ??? will make the first move, to attract the
~     attention of the snakes.


If the plan can occur without initiative rolls,
then the adventurers will put the plan into action.

Otherwise, we'll roll initiative
to determine an order of events.


~~~~~~~~~~~~
Luxem
player, 5 posts
Human Bard
HP 48/48 AC 16
Sun 23 Oct 2022
at 07:54
  • msg #221

Chapter Four : Greyhawk City

When the majority of the party seemed to give at least passing consent to allow him to join, Lux let out a small breath of relief, glad he didn't have to go back empty handed. "Sorry, friend. I did my best," he apologized to the goblin with a charming smile, before moving up to inspect the situation with them.

Spotting the snakes, he slightly hesitated before speaking up as they stepped back. "I can occupy one," he offered. "I have a spell that will keep one confused. Though, how many are we dealing with? Is it only three? Seems like a relatively small den of snakes... even giant snakes..." As he spoke, his gaze rolled slowly around, looking for other signs of unwelcome slithering guardians of the tower that perhaps they could not see as well.

(Luxem rolled 9 using 1d20+6 ((3)).)
Kryadilk
player, 398 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Sun 23 Oct 2022
at 11:00
  • msg #222

Chapter Four : Greyhawk City

The goblin looked at the human. "i'm an alchemist - most of my bottles here are designed to hurt or heal.  Some can slow them down - this blue goob explodes with sticky tendrils....imitates the effects of a spider web.  Another is slippery like oil.  Another is a dust that lights up once it hits the air.  Everything else is either fire, acid or poison."

He looks at the places with a little fear.




<OOC: Kryadilk rolled 13 using 1d20+4.  perception check.>

This message was last edited by the player at 11:02, Sun 23 Oct 2022.
Renard
player, 16 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Sun 23 Oct 2022
at 12:43
  • msg #223

Chapter Four : Greyhawk City

Renard backed away slowly being wary for further danger.

08:40, Today: Renard rolled 8 using 1d20+6.  Perception

Matrim Rogthor
player, 822 posts
Rages left 3/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sun 23 Oct 2022
at 20:05
  • msg #224

Chapter Four : Greyhawk City

"Confusing one should help our odds. I like it." Matrim says to the new minstrel.

"Lets hope ol' Rusty here can stand up to these snakes. Otherwise this will probably devolve into a fight for your life kind of melee." Matrim gives a grin of anticipation as he ends the statement.

Matrim keeps an eye on his ever growing list of friends. Once they back behind the choke-point, Matrim will make some noise by throwing a rock in the general direction of the snakes, then bellowing at them. Matrim will step back behind the hole they made in the portcullis, ready to swing at the first snake to enter his range.
DM
GM, 1164 posts
Sun 23 Oct 2022
at 21:17
  • msg #225

Chapter Four : Greyhawk City

Ok, it looks like a plan has formed.

Final preparations before the fight :

Anyone who has not, please :
- make a perception roll,
  ( if you have already done one, that's it )
- make an initiative roll,
- declare where you want to stand,
- declare your first round movement / actions / etc,
 - can include if/or ...
  ( ... if Matrim does this, i do that, otherwise, i do this other thing ... )

Once everyone has done that,
we'll see how round one turns out.

Welcome to the Ghost Tower of Inverness.
( the rubble is the tower, ok )

Renard
player, 17 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Sun 23 Oct 2022
at 21:52
  • msg #226

Chapter Four : Greyhawk City

Renard put up a hand, "Hold a moment." He was thoughtful, "I could make us all a bit heartier or," ((Aid spell)), "or I could make one of us about twice their size." He looks squarely at Matrim when he said that.

"Either will require my focus, so I can't do both. The other best alternative is to curse them, and so long as the magic takes hold, they will have a much more difficult time with this fight. I leave the choice to you all." ((Bane))

---------------

Depending on which is picked he will cast and make that his concentration spell. Bane will need to be his first round action if it is chosen, if not then his first action will be Thunderwave.

17:53, Today: Renard rolled 16 using 1d20+4.  Initiative
This message was last edited by the player at 21:54, Sun 23 Oct 2022.
Luxem
player, 6 posts
Human Bard
HP 48/48 AC 16
Sun 23 Oct 2022
at 23:29
  • msg #227

Chapter Four : Greyhawk City

"Personally, I'd say a bigger man shaped door is preferable. If you can keep them at bay, I think between the goblin and I, we can handle any injury that comes our way." He nodded to first the goliath, and then the goblin. He liked this new group better already. Strategy was your friend, after all. He was happy to see it put to use.

He reached back and pulled his lute from his back, strumming his slender fingers easily along the strings, causing a music scale to softly hum in the air, his equivalent of swishing a sword.

---

16:26, Today: Luxem rolled 9 using 1d20+4 ((5)).

Preparing to cast Phantasmal Force on one of the snakes farthest away from the fighting.

Kryadilk
player, 399 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Mon 24 Oct 2022
at 08:53
  • msg #228

Chapter Four : Greyhawk City

<OOC: Kryadilk rolled 12 using 1d20+2.  iniative.>

Kryadilk moved behind the warriors, staying close to the portcullis, but reached into his pouch and fiddled around with a flask, tipping some liquid and powder in.  The liquid turned a odd purple color. he frowned and put that in a side pouch.  Then he grabbed as small, crystalline flasks, ready for what came.

He looked at the newcommer and his options. "If either, i'd rather they had a harder time hitting us, than us being stronger. Matrim is already big enough for those snakes to look like worms to him."




<ooc: Preparation - Use Experimental elixir

Kryadilk rolled 6 using 1d6.  experimental elixir.

Prepare to cast firebolt>

Bhelmyr Godstouched
player, 629 posts
Mountain Dwarf Sorcerer
HP 36/49 AC 18 PP 9
Wed 26 Oct 2022
at 02:58
  • msg #229

Chapter Four : Greyhawk City

Bhelmyr welcomes the newcomer, than puts in his two cents. "If the snakes can slither over the walls, they'll get past Matrim, no matter how big you make him. Might be better to curse them, instead."

---

Bhelmyr will stand behind Matrim. He will cast Spiritual Weapon (an axe, as usual.) If two or more snakes stand close enough together, he will cast fireball, carefull not to hit Matrim or the crumbling structures between the snakes and his party. If the snakes are far apart, he will cast magic missile.

19:51, Today: Bhelmyr Godstouched rolled 16 using 1d20-1.  perception.

19:51, Today: Bhelmyr Godstouched rolled 7 using 1d20+2.  initiative.

19:52, Today: Bhelmyr Godstouched rolled 11 using 3d3+3.  magic missile, lvl 1.

19:52, Today: Bhelmyr Godstouched rolled 26 using 8d6.  fireball Dex DC 15.

19:54, Today: Bhelmyr Godstouched rolled 24,4 using 1d20+7,1d8+3.  spiritual weapon attack, damage.

Matrim Rogthor
player, 823 posts
Rages left 3/3 Stones 1/1
HP 43/43 AC 14 PP 10
Fri 28 Oct 2022
at 16:13
  • msg #230

Chapter Four : Greyhawk City

Matrim pauses a moment, a considering look on his face. He sighs, and says "Bhelmyr is right. As much as I would enjoy being twice my size, cursing them would be the better option in this battle. Another time, Renard."

Matrim's first round will consist of yelling at the snakes to get their attention once everyone has gotten behind him or the portcullis, then taking the Dodge action and standing his ground.


Initiative roll: Matrim Rogthor rolled 11 using 1d20+2
Action: Dodge
Myra Highbrow
player, 406 posts
Halfling Rogue
HP 33/33 AC 18 PP 15
Wed 2 Nov 2022
at 03:35
  • msg #231

Chapter Four : Greyhawk City

Myra kept at the back of the group silent but ever watchful. It still pained her to have already lost a friend and going into another dangerous place, well it just didn't seem worth losing another ally, but that didn't mean she would abandon her comrades when they chose to continue on. She would do everything in her power to keep from losing another friend... anything...





20:24, Today: Myra Highbrow rolled 10 using 1d20+8.  Perception roll.

20:25, Today: Myra Highbrow rolled 13 using 1d20+4.  Initiative.

Myra stays hidden at the back of the group behind whichever character stays the farthest back and can be hid behind by Myra.

Bonus Action:
20:28, Today: Myra Highbrow rolled 23 using 1d20+7.  Stealth Check.

Hold Attack (With +1 bow and +1 arrow) until the first snake that isn't confused and is within range attacks an ally:

20:32, Today: Myra Highbrow rolled 16 using 2d20+9, dropping the lowest dice only.  Attack roll w/ Advantage.
20:33, Today: Myra Highbrow rolled 11 using 1d6+8.  Damage roll.
20:34, Today: Myra Highbrow rolled 7 using 3d6.  Sneak Attack Damage roll.

Movement:
None

DM
GM, 1167 posts
Thu 3 Nov 2022
at 08:38
  • msg #232

Chapter Four : Greyhawk City

GHOST TOWER OF INVERNESS
Adventurers versus the snakes in the courtyard.
ROUND 1
-----------------------
DM rolled 5 using 1d20+2. snake initiative
-----------------------
Renard
Myra
Kryadilk
Matrim
Luxem
Bhelmyr

snakes
-----------------------

The adventurers do not move any closer towards
the snakes, but rather form themselves into a
defensive position near the portcullis they
recently forced their way through.

With weapons and spells at the ready, the
adventurers watch the two snakes on the
massive pile of rubble
, and the third snake
further away to the north
, near the far
northern wall.

The adventurers wait a few moments. As was
certain, their presence is detected by one
of the snakes on the rubble
, who begins to
slide towards the adventurers. It's nearby
comrade notices the movement and follows,
soon also catching scent of the food ...

Renard watches the two snakes slither closer,
(while keeping an eye on the third snake further away)
and when they are just close enough,
he casts bane over the two snakes.
DM rolled 3 using 1d20-4. snake CHA save. fail
DM rolled 15 using 1d20-4. snake CHA save. fail

Renard feels the spell take hold of both
snake minds
as he begins his concentration.
(Both snakes now have bane effect upon them.)

Myra moves to hide behind Matrim, who has
already begun to move to the front of the
group. From behind and between Matrim's legs,
Myra fires an arrow.
Thunk !
The arrow sinks deep into one snake's neck.

Kryadilk also stays behind the larger folk. Unfortunately,
the larger folk do not provide ample covering for both
Myra and Kryadilk
, and both adventurers soon find
themselves no longer hiding
.

Nevertheless, Kryadilk quickly releases a fire bolt,
sending it towards the nearest snake ...
DM, on behalf of Kryadilk, rolled 11 using 1d20+7. fire bolt versus snake.
... which just barely misses the slithering beast.

Matrim takes action to defend his friends, yelling at
the snakes to get their attention. He takes a few strides
forward, placing himself next to Renard, at the front line.
Matrim readies himself for the incoming attack. (dodge action)

Luxem watches his new friends move into position.
As he does, he strums a tune on his lute ...
DM (rolled 11 -3 = 8) snake INT save. fail
... casting phantasmal force into the second nearby snake's mind.

Planting his feet firmly on the ground,
Bhelmyr first summons forth his faithful spiritual axe,
sending it to attack the nearest snake.
The spiritual axe chops at the snake's neck as Bhelmyr casts
and releases a fireball, engulfing both snakes in flame. BOOM !
DM (rolled 6 -2 = 4)using 1d20+2. snake DEX save. fail
DM (rolled 20 -4 = 16)using 1d20+2. snake DEX save. barely passes


[ The first map details the scene at this moment. ]

Burnt and enraged, both snakes slither in close to Matrim and Renard.

[ The second map details the scene once the fireball ]
[  has cleared and the snakes have slithered closer. ]


The first snake attempts to coil around Matrim and constrict him.
DM rolled 9 using 1d20+6.  snake constrict versus Matrim. miss

The second snake attempts to bite Matrim.
DM rolled 12 using 1d20+6.  snake bite versus Matrim. miss

Matrim successfully dodges both attacks coming his way.
(The dodge-effect of disadvantage on the snake's
 attack rolls effectively saved him here.
)

---------------------------------------------

snake 1 : bane, taken 18 damage from Myra, taken 26 damage from Bhelmyr's fireball,
snake 2 : bane, phantasmal force, taken 4 damage from Bhelmyr's spiritual axe, taken 13 damage from Bhelmyr's fireball,
snake 3 : i'm fine !

Luxem, please detail what the Phantasmal Force does.
What does the snake see, etc? If it suffers damage,
that's fine, we can do that now, before round 2.


Everyone please check out the map link, thanks.

final edit : I forgot to apply the bane effect on the snake attack rolls.
             Apologies. They still missed, though.

This message was last edited by the GM at 10:07, Thu 03 Nov 2022.
Renard
player, 20 posts
Renard d'Artagnon
HP 38 / 38 AC 17
Thu 3 Nov 2022
at 13:59
  • msg #233

Chapter Four : Greyhawk City

Renard struck out at the first snake as it came into range of his spear.

Reaction attack (Polearm Master)
08:52, Today: Renard rolled 10 using 1d6+5.  Damage.
08:52, Today: Renard rolled 14 using 1d20+8.  Reaction attack.


He struck out again and spun the spear so that the butt end hit.

Action & B/A Attacks
08:54, Today: Renard rolled 3 using 1d6.  Def Flourish (damage and AC bonus).
08:54, Today: Renard rolled 6 using 1d4+5.  damage.
08:54, Today: Renard rolled 26 using 1d20+8.  B/A attack.
08:53, Today: Renard rolled 8 using 1d6+5.  damage.
08:53, Today: Renard rolled 12 using 1d20+8.  Attack (last roll was a mistake).
08:52, Today: Renard rolled 8 using 1d6+5.  Attack.

No Move
End Turn

Kryadilk
player, 400 posts
HP:43/43 AC :14
Spell Save: 14 PP: 14
Fri 4 Nov 2022
at 09:41
  • msg #234

Chapter Four : Greyhawk City

Kryadilk watched as the two snakes came close, and grabbed a flask, small, orange.  He moved it into his hand and threw it. The crystal shattered and the liquid exploded into a fiery eruption as it made contact with the air.




<OOC: Action - Cast firebolt at the northern most snake

Kryadilk rolled 19 using 1d20+7.  attack - firebolt.
Kryadilk rolled 11 using 2d10.  damage - firebolt.

Bonus Action - None>

Matrim Rogthor
player, 824 posts
Rages left 3/3 Stones 1/1
HP 43/43 AC 14 PP 10
Sat 5 Nov 2022
at 15:22
  • msg #235

Chapter Four : Greyhawk City

Having the enemies in range now, Matrim will quickly say to Renard "Do not worry. While my eyes may become glazed, I will recognize you as friend."

Matrim will unleash his RAGE, and swing once at both snakes.


Snake 1:
To Hit: Matrim Rogthor rolled 19
Damage: Matrim Rogthor rolled 14

Snake 2:
To Hit: Matrim Rogthor rolled 20
Damage: Matrim Rogthor rolled 13

Bonus Action: RAGE
Action: Attack
Movement: None

Luxem
player, 7 posts
Human Bard
HP 48/48 AC 16
Mon 7 Nov 2022
at 07:07
  • msg #236

Chapter Four : Greyhawk City

Lux gulped and stepped back a few paces even as his fingers continued to strum at his lute to continue the concentration of his spell. His mind conjured what he wanted the snake to experience, hoping to drive it back or at least distract it enough to give his new allies a reprieve.

From the snakes point of view, a low, maniacal growl rang up from behind it, and a towering great weasel the size of a bear reared up to hiss at it, eyes gleaming in the dark. The natural predator and killer of snakes, the great mongoose slashed out at the snake to strike it, so fast the snake barely had time to react to the harsh bite it received.

"Foul creatures, you're lucky you're too ugly to skin for boots," he snapped as he flourished on his lute, and kept moving back so he was just within range of his new allies.

--

Snake 2 is affected by Phantasmal Force to perceive a gigantic mongoose attacking it from the east side.

Luxem uses Vicious Mockery (Action) against Snake 1. Snake 1 must succeed at a Wis 16 save or take 8 psychic damage (01:00, Today: Luxem rolled 8 using 2d4 ((4,4)).)

Luxem expends a use of Bardic Inspiration to use Mantle of Inspiration (bonus action). 8 temporary HP to all of his new friends, and they can also immediately use their reaction to move up to their walking speed without provoking attacks of opportunity.)

This message was last edited by the player at 07:09, Mon 07 Nov 2022.
Sign In