Rachel and TJ remembers seeing seen the name M'weru mentioned before - in one of the documents you found in England. Roger Carlyle referred to his Kenyan lover as M'weru at one point.
"Typical of men to be besotted with a 'child god', 'part human monster', prophesied to soak the land with blood." Rachel scoffs lightly, shaking her head when she realizes why the name M'Weru is familiar.
A light bulb slowly comes on in Dermot's head. His heart nearly skips a beat when he remembers a particular item gained under similarly mysterious circumstances. A chill comes over him as he reaches deep into his garments to pull out... an 18 × 23 cm slab of white stone several inches thick. Its irregular edges make it apparent that it was broken from a larger piece of worked stone. On its surface is inscribed a strange symbol which appears to be remarkably similar to the Eye of Horus combined with, possibly, the head of an inverted ankh.
Rachel lets out a low whistle. "Well now, isn't that lucky."
With a smirk that borders on a grimace, Dermot addresses the sage. "I have to ask: is this half the Light, or the Darkness?"
Bundari's smiles at the sight of the stone slab and he addresses Okumu. The young man translates. "It seems to be a fragment of it, indeed! My master wishes to meditate on this. To find out how to use it. Do you wish to wait here again?"
Dermot glances around the room at his companions. "I'm sure your insight will be well worth the wait. I'll stay." TJ gives a thumbs up.
Rachel nods. "Well, I think this is the longest I've gone without being shot at, stabbed, or anything of the sort. I'll stay and watch."
"Don't worry. I can tell that we'll be safe here," TJ assures everyone.
Gustav has brought food for the group, including biltong made from springbok or wilderbeast, very gamey in taste. Great with beer. He also presents Bundari with a fruitcake he bought in Nairobi. He sits down next to Rachel and eats quietly.
Art eats some of the provided foods while quietly remaining attentive
It is several hours again before Bundari stirs. He blinks and sighs as he comes out of his trance, and takes a big bite of fruitcake before speaking.
Okomu translates that Bundari has journeyed far to uncover the secrets of the sign you have found. “The stone you have brought me is one half of a whole. Sadly, the spell that was in it was rendered useless when the ward was broken. The other half is held by a man of brass, who is in the far East.”
Bundari says he talked with a mystic and scribe, who also lives in the Far East, who has written seven books of forbidden, but essential, knowledge. The mystic is named H’san, who knew of the ward and captured its magic within one of his seven books.
[You can all try a Cthulhu Mythos here]
The old man shakes his head sadly. “It seems the ancient tales are not always right. The broken ward is but a sign, showing you what you must do. The child-god here is a threat of course, but I sense an even fouler intent behind the events you have seen so far. The man of brass holds the key and the knowledge you need to stop the Old Ones from eating this world.”
Bundari has one more thing to say to you before you leave. “If you seekers have courage, you may achieve much. You must hurry. The child-god will arrive soon. Okomu can help make the arrangements you need. But he cannot do what I can: I have gifts for you.” He then bestows upon you two things; a curiously carved fly whisk, and a strange-looking lizard in a cage.
The fly whisk has an ebony handle carved with Kikuyu symbols. In many African cultures, the fly whisk is thought of as a defense against evil spirits, for such spirits often take the form of flies. Such magicians invariably have whisks among their paraphernalia. Bundari explains that it can find and resist evil.
In a small wooden cage is a strange looking reptile: a warty, gray-brown lizard with three horns sticking forward from its forehead. Two features distinguish it from a regular chameleon; the first is that its mouth is on the vertical axis rather than the horizontal. The second is that each of its forelimbs divides into two at the elbow joint, so that each forelimb has two “feet.
“This is my friend, Who-Is-Not-What-She-Seems. I found her in a faraway place. You may call her “Who” for short. Take her with you and feed her well and daily with flies. You need but open her cage and free her for her to be of service to you. But remember, do not let her out until you reach the Mountain of the Black Wind, when you are in need of a friend.”
This message was last edited by the GM at 15:40, Fri 31 May 2019.