Radio Chatter (Campaign OOC)
I see the mission as being both, really- assisting local communities outside the state government's ZOC, in order to establish positive connections between said parties. It's about the state government trying to restore civilization with both carrot and stick. This could mean helping to repair a well or bridge, adjudicating a property dispute, delivering some mail, treating the sick or injured, or taking down a troublesome band of marauders- all of the above, really. I don't think that a PbP will work if its focus is on one or the other. Read on.
One thing to keep in mind as we discuss PC backgrounds, roles, and affiliations is PbP utility. I'd like this game to focus more on civil affairs than other T2K campaigns I've participated in, but I think we've all noticed how quickly lengthy non-combat episodes slow down PbPs, sometimes to the point of fatal entropy- even with this group. So, IMHO, a little action is a must.
In my vision for this campaign, the party will encounter various marauders. From time to time, combat is going to be inevitable. This doesn't mean that PCs can't be, technically-speaking, civilians, but it does mean that civie PCs should be able, ready, and willing to fight when the time comes. A "pure" civilian character likely isn't going to last long where we're going.
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This message was last edited by the GM at 16:09, Thu 05 July 2018.