The large room beyond the doors is a cluttered amalgamation of a formal receiving parlor and a ruined husk. Dented, rusted, and otherwise ruined suits of outdated Hellknight armor line the north and south walls; each display is leaning or entirely tipped over and missing its helmet, gauntlets, boots, or other pieces, likely from looters. Broken furniture is scattered about the area, as are what look like the half-chewed carcasses of several small prey animals. A wide but dirty stretch of black carpet leads to two large doors, one to the northwest and one to the southwest. According to Warble these doors should both lead to the courtyard and the stairs leading up to the battlements and down to the Bramblebrasher lair.
Scuffs on the walls indicate where valuable paintings or framed documents once hung. Prominently displayed on each wall is a seal depicting a sunburst made of nails, carved in relief and identical to the one above the front doors to this area. Toward the ceiling, running the length of each wall, is the same motto, but this time presented in matching lines of Common and Infernal: “Savagery must be quelled in the land, home, and mind.”
As the party enters they here shuffling and the snarling as three large canine-like creatures are arrayed around the room, jagged teeth bared. These are not ordinary dogs, however, as snouts are blunted, their ears thin and large and their teeth have very pronounced incisor teeth.
Round 1
Init | Name | AC | HP | Attack | Damage | Status |
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25 | Arnellia | 15 | 10/13 | Rapier +5 | 1d6 | - |
23 | Rabid Dog? #1 | 17 | Healthy | Jaws +9 | 1d6+3 | - |
21 | Nezaglomie | 14 | 15/15 | Flames +7 | 1d4+4 | - |
20 | Yarr | 18 | 21/21 | Dogslicer +7 | 1d6+2 | Eagle Eyes |
14 | Sularius | 18 | 14/14 | Rapier +7 | 1d6+4 | - |
11 | Rabid Dog? #3 | 17 | Healthy | Jaws +9 | 1d6+3 | - |
7 | Rabid Dog? #2 | 17 | Healthy | Jaws +9 | 1d6+3 | - |
7 | Maerk | 18 | 20/20 | Longsword +9 | 1d8+4 | - |
5 | Yalandlara | 17 | 14/14 | ECB +5 | 1d8+1 | - |
*Eagle Eyes - +1 Perception, +2 to find traps or secret doors
Healthy | Bruised | Hurt | Injured | Wounded | Mauled | Crippled | Dying | Dead |
---|
100% | 99% - 75% | 75% - 60% | 60% - 45% | 45% - 30% | 30% - 15% | 15% - 0% | 0% > | Dead |