The Current Group.   Posted by Jallopy.Group: 0
Jallopy
 GM, 2 posts
Wed 18 Jul 2018
at 14:43
The Current Group
Syndrael Ordel - High Elf Fighter
Kilvar Barrelchin - Hill Dwarf Monk
Patricus - Human Wizard
Drance - Halfling Rogue
Keton Stonehammer - Mountain Dwarf Cleric

Thanks for showing interest!

Feel free to use this thread as a short introduction to your characters or for any general questions you have that don't need to be private.

You will be beginning at Keep Lockpin, a short distance south-west of the box canyon that houses Stonehell. You've all been hired by an elf by the name of Rizilyn to locate the old laboratory of the Plated Mage somewhere in the dungeon. Rizilyn is an established wizard hoping to learn the Plated Mage's secrets. You've been offered a hefty sum of 25,000 gold, split between the lot of you if you manage to return with at least mediocre directions and some sort of proof of the discovery of the lab.

Seeing as this dungeon has been a proving ground for adventurers for over a hundred years, you each come bearing a rumor overheard about the dungeon.






I'll make the first post tomorrow. See ya then

This message was last edited by the GM at 15:40, Thu 19 July 2018.

Kilvar Barrelchin
 player, 1 post
Wed 18 Jul 2018
at 15:08
The Current Group
Hey, everyone. A 6-second background for Kilvar is he was a former tavernkeeper and brewer on track to become owner. But due to some unfortunate events, he lost everything and has taken to the profitable life of adventuring to try and get the funds to open his own place. He's always got some alcohol on him and is always up for a good time.

Jallopy, should we go ahead and build our characters? And if so, is there a desired sheet you want us to use?

This message was last edited by the player at 15:10, Wed 18 July 2018.

Calisca Adran
 player, 1 post
Wed 18 Jul 2018
at 16:09
The Current Group
Hello everyone, its a pleasure to be playing with you all. I'm definitely going to be your fighter for this game, thank you all for having me and I promise I'm going to do my best for everyone.

There is some chance I might be changing my character name, race, and background; depending on how things go as I talk some things over with the DM. Sorry for that trouble, I wanted to get into the game very badly so I wrote up the first character that came to mind on the RTJ. Sorry for the trouble.

Calisca's backstory is fairly simple a straightforward, she was born as simple peasant farm girl in a small village in a part of this particular fantasy world that was particularly fuedal in nature. Unfortunately her homeland suffered a series of rather nasty invasions, rebellions, and monster migrations which forced her local lord to call up all of his smallfolk levies including Calisca. She was called to arms when she was barely sixteen years old and spent years fighting alongside her brothers and the other people of fighting age from her village. In that time she saw many people she knew die, lost at least one of her own brothers, became a hardened warrior, and faced foes both human and inhuman. She had her lord killed more than once then have her levy taken up by someone new, had one lord or another commanding her levy change sides completely during a battle. Had her entire levy broken in battle then be reformed with the shattered remnants of other levies until she didn't know a single man or woman standing beside her. And of course marched so many miles that she learned to doze while marching in ranks.

Finally after the war ended and her levy was disbanded for the final time, she came back to her home village only to find it devastated by the war and with little hope of ever returning to prosperity without generations of blood, sweat, and tears. So now twenty five and having spent most of her life under the banners, she chose to leave home once again and sell the only skills she really has, her sword. She is happy to hire her blade to any mercenary company, caravan guard, town watch, lord's retinue, or adventuring party that is willing to pay.

Thoughts?

Thank you for sharing your own backstory Kilvar, I like it!

This message was last edited by the player at 16:18, Wed 18 July 2018.

Patricus
 player, 1 post
Wed 18 Jul 2018
at 17:15
The Current Group
Patricus had an early life that presaged doom and destruction in his future, grown as an urchin had to take the life in the streers since the day his father died victim of his own vices. His mother did not have other option that selling herself as slave to pay the debt his father left due to his gambling addiction, the woman had to choose between giving her son as slave or selling herself, so before leaving urged little Patricus to do well and behave as a man.
Struggling for subsistence was a tough exercise but he assumed it with estoicism. He could have ended in the hands of any street gang who would probably had perverted his life but a twist of destiny made him meet an old sage that adopted as his own son. This old man called Guarin helped him to make something meaningful out of his life and also helped him to get into the path of the magic.
When Patricus grew an adult and after his mentor died, he tried to find her mother to try to free her from slavery but it was too late, the harsh life she got and the cruelty of her masters drove her to the tomb.
Patricus tried desperately to find her body but she never could be found.
Instead looking for revenge he decided to do something better to honor his mother's memory: help those in need with the use of his magic powers.
Kilvar Barrelchin
 player, 2 posts
 Hill Dwarf
Wed 18 Jul 2018
at 19:43
The Current Group
Nice to meet you both. I like the backstories.
Jallopy
 GM, 3 posts
Wed 18 Jul 2018
at 21:39
The Current Group
Welcome, everything's looking great so far.

Yes, you all can go ahead and make your character sheets, I'm just about to upload a simple one based off of Labyrinth Lord to the game page.

Take the standard array, standard equipment, and roll 3d20 for gold.
History is replaced with Appraisal, which allows you to estimate the value of items.
In order to streamline the narrative, I will be making the majority of your rolls, so I recommend taking a more descriptive, prose-style for combat, and taking your turns in any order.
If you don't know what any of that means, your fellow players and I will be happy to help.

Any other questions you all may have you can ask on here so we're all on equal ground, unless it's something you wouldn't want the party to see, then obviously you can PM me.

This message was last edited by the GM at 22:08, Wed 18 July 2018.

Drance
 player, 1 post
 Halfling Rogue
 Let's get Famous
Wed 18 Jul 2018
at 22:17
The Current Group
Hello I just got added in to the game most recently. Glad to be on board.

Short background. Drance comes from a performing family, the kind that shows up in your town with wagons and puts on shows that amaze. He's grown up learning all of those kinds of skills, surrounded by storytellers, acrobats, clever folk one and all.

It is easy for these kinds of people to get blamed for every bit of crime that happens when they roll into a town. It would be unfair to say that there isn't some petty larceny but it would also be unfair to characterize the troupe as nothing but thieves.

Drance hopes that by setting out for a life on the road - away from the troupe - he'll bring back some of the glory they lose when things go a little wrong.
Keton Stonehammer
 player, 1 post
Wed 18 Jul 2018
at 22:54
The Current Group
Greetings all. I'll be your healer and man of the cloth.

Quick Background: Keton is a jeweler and smith by trade. He has taken to adventure to find rare treasures of craftmanship that has been lost.
Calisca Adran
 player, 2 posts
Wed 18 Jul 2018
at 23:37
The Current Group
Well meet everyone, its good to hear from everyone I am going to be playing with and it sounds like we have a very interesting group. I like all of your short backstories and I can't wait to see what comes of them.

I'll try to have my character sheet worked up by tommorrow DM, I hope that is alright?
Jallopy
 GM, 4 posts
Thu 19 Jul 2018
at 00:10
The Current Group
In reply to Calisca Adran (msg # 9):

Yep, all good
Drance
 player, 2 posts
 Halfling Rogue
 Let's get Famous
Thu 19 Jul 2018
at 12:13
The Current Group
In reply to Jallopy (msg # 10):

Hey there! I will be submitting character sheet things today, wonít be done until this evening though. Still today, right?

Great to know ahead of time that it is a dungeon crawl

We roll 3d20 for starting gold. Is that to then purchase equipment?

Ha, had some extra time this morning. Nearly all done with character stuff, yes I'm excited.

This message was last edited by the player at 12:36, Thu 19 July 2018.

Keton Stonehammer
 player, 2 posts
Thu 19 Jul 2018
at 12:54
The Current Group
I'm almost done with my character but probably wont get to finish him up until after the weekend.
Jallopy
 GM, 5 posts
Thu 19 Jul 2018
at 14:32
The Current Group
That's right, Drance.
You would still have all of your starter equipment, but you're going to get a chance to buy anything else you'd want during your stay at the Keep, I know some people might want to prepare for the worst mwwWuaAHHHAAAAAHAAAAAAAAAAAAAhhhhhhHHH!
Jallopy
 GM, 6 posts
Thu 19 Jul 2018
at 14:38
The Current Group
In reply to Keton Stonehammer (msg # 12):

No worries
Jallopy
 GM, 7 posts
Thu 19 Jul 2018
at 14:45
The Current Group
Before I post there's one last thing I forgot to ask, how familiar are you all with Keep on the Borderlands?
Kilvar Barrelchin
 player, 3 posts
 Hill Dwarf
Thu 19 Jul 2018
at 14:51
The Current Group
Wait. So do we get the starting equipment from the class and background, plus the gold? Or just the background and gold?

And I'm not familiar with it at all. Do we need to have some familiarity with it?

This message was last edited by the player at 14:51, Thu 19 July 2018.

Drance
 player, 3 posts
 Halfling Rogue
 Let's get Famous
Thu 19 Jul 2018
at 15:14
The Current Group
That's a good question. I assumed that the 3d20 replaces the starting gold for character class. We do need to know about that, it seems like gear is going to matter
Jallopy
 GM, 8 posts
Thu 19 Jul 2018
at 15:39
The Current Group
It does replace the starting class gold (Like for rogues, it's 5d4 x 10 I think. You do 3d20 instead), but you get everything else (class and background equipment, background gold). Sorry, I was a bit unclear.
Kilvar Barrelchin
 player, 4 posts
 Hill Dwarf
Thu 19 Jul 2018
at 16:16
The Current Group
Okay. I've updated my sheet, then, and feel I'm all set.
Jallopy
 GM, 9 posts
Thu 19 Jul 2018
at 16:21
The Current Group
In reply to Kilvar Barrelchin (msg # 16):

As far as knowing 5e, all you really need to understand are the limits of what your characters might be able do (basically just roleplay within reason, but also helping me keep track of what you're carrying) and just enough about your spells and abilities to be able to know to use them.

For example, a wizard should know whether or not he possesses a spell called Slow Fall, and know its basic effect (slows falling), but all the other fine details including rolling and initiative and whatnot I will take care of.

I will put notes on bottom of your character sheets with any modifications you should know about, if any.
Syndrael Ordel
 player, 3 posts
 High Elf Fighter
 HP: 12[12] AC:17 PP:11
Thu 19 Jul 2018
at 16:54
The Current Group
Heya everyone, I'm back and a bit different. After talking over a few character ideas with the DM as well as some of my sillier notions about how a classic party like this really needs to have a elf in it. I decided to switch my character from a Human Fighter who was going to follow the path of the Champion to that of a High Elf Fighter who is going to follow the path of the Eldritch Knight. I'm going to be a bit of a slower burn fighter now but I really enjoy combining front line combat with magic and hopefully I'll be able to be useful to everyone once were in the dungeon.

Overall her background hasn't changed all that much, its just gotten a bit more simplified. As a much younger elf she was a professional soldier in a region of this wonderful magical world we find ourselves in that got sucked into a very long and very bloody period of wars, foreign invasions, rebellions, and monstrous creature migrations. Syndrael served with honour until the a peace of complete and utter exhaustion finally fell over the ravaged land, after so long at war she found it hard to settle down among her own people once again. So desiring to use the skills that she had perfected without surrendering the freedom that she prized, she began a wandering mercenary and adventurer. Always willing to sell her sword or her spells for a chance at some gold, some loot, or some adventure.

A bit simpler but I think that's much more in line with that this kind of roleplay requires and I'm definitely going to enjoy testing Syndrael in a mega dungeon like this. Anyway I've gotten my character sheet done for the most part and I can't wait to get started.

A quick question, can I get a general idea of what everyone's characters are kinda aimed at or are going to be good at?

And any items you all recommend picking up?

This message was last edited by the player at 16:56, Thu 19 July 2018.

Kilvar Barrelchin
 player, 5 posts
 Hill Dwarf
Thu 19 Jul 2018
at 17:15
The Current Group
Kilvar is a monk. He's only got a dagger, but it's for more utility than a weapon. His fists will be his main weapon. Oh, and he's got plenty of alcohol.
Kilvar Barrelchin
 player, 6 posts
 Hill Dwarf
Thu 19 Jul 2018
at 17:23
The Current Group
Jallopy, for the variant encumbrance you listed, do backpacks alter that at all?
Jallopy
 GM, 11 posts
Thu 19 Jul 2018
at 17:34
The Current Group
I don't think so, we might have to play around with the rules as this is my first time trying this, but as for right now, your backpack is just how you store a large portion of your items. Maybe you can have a max of 20 points of weight on a standard backpack before it bursts or something, but that's it.
Drance
 player, 4 posts
 Halfling Rogue
 Let's get Famous
Thu 19 Jul 2018
at 23:40
The Current Group
And hey, Mr Entertainer here may need help with carrying things because I'm not big and strong like some of you
Jallopy
 GM, 13 posts
Fri 20 Jul 2018
at 20:11
The Current Group
We'll stick to standard weight while I try to redesign this variant strength. Actual weight seems a bit cumbersome, but as it stands right now, a lot of the group is encumbered lol my bad.

In other news, the first post is up under Day 1 - Intro. I tried not to drown you in background, but sometimes a little water-boarding is unavoidable.
Keton Stonehammer
 player, 3 posts
Mon 23 Jul 2018
at 00:10
The Current Group
Ok so back from my weekend away. I should get my character finished up in the next day or tow. Looking forward to getting started and having some fun.
Syndrael Ordel
 player, 4 posts
 High Elf Fighter
 HP: 12[12] AC:17 PP:11
Mon 23 Jul 2018
at 10:19
The Current Group
No worries DM, it was a good intro. I'm sorry I haven't posted yet, I'll try to have one up sometime today.
Kilvar Barrelchin
 player, 7 posts
 Hill Dwarf
Mon 23 Jul 2018
at 12:58
The Current Group
Jallopy, are we all already together? Are we well acquainted with one another or have we just/recently met?
Jallopy
 GM, 14 posts
Mon 23 Jul 2018
at 14:41
The Current Group
You would have all just recently met. I'd say you met a few days ago in the nearby town of Ramhock where you received the job from Rizilyn, then travelled for a short while together to the gates of Keep Lockpin to the northeast.

This message was last edited by the GM at 14:42, Mon 23 July 2018.

Jallopy
 GM, 15 posts
Mon 23 Jul 2018
at 14:45
The Current Group
Keton suggested a variant strength system that seems like it'd work well, so I'll post it in here.

Keton Stonehammer:
Had a thought on how to calculate the strength score for carrying capacity. If you keep the weights as you had stated (1pt per 5 mundane items, 1 point for normal equipment, and 2 points for heavy items) and use double your strength score as the weight allowance then it should work out.

Example:
So for me I have a strength score of 15. That would mean I can carry 30 points worth of stuff. Basic equipment to start should put me at around 15 points or so. (rough estimate as I haven't finished that part yet.)  leaving me 15 points for what I find during the adventure.

 Granted a bag of holding would alter the amount of good ones could pack away. But that's only if we find one. This system also limits just how far we are able to explore due to weight limits. Granted expendable items will make for more room as we go deeper. And given part size is we should be able to handle a decent bit of stuff if we all play nice and figure out who carries what and when.

Keton Stonehammer
 player, 4 posts
 HP11/11--AC:18
 Weight: 12/30
Mon 23 Jul 2018
at 23:19
The Current Group
Think I got everything done on my character.
Syndrael Ordel
 player, 6 posts
 High Elf Fighter
 HP: 12[12] AC:17 PP:11
Tue 24 Jul 2018
at 12:56
The Current Group
Sorry for the wall of text everyone, I was playing in a Lord of the Rings roleplay game all last weekend which has kinda affected my roleplaying a little bit. :3

Hope you all enjoy my post?
Kilvar Barrelchin
 player, 10 posts
 Hill Dwarf
Mon 6 Aug 2018
at 01:59
The Current Group
What happened? We lose everyone?
Syndrael Ordel
 player, 7 posts
 High Elf Fighter
 HP: 12[12] AC:17 PP:11
Tue 7 Aug 2018
at 04:59
The Current Group
I'm still here, its just this game went completely silent and I assumed it had gone dead for one reason or another. I'll try posting up either sometime soon and see if that gets things flowing again with everyone else.
Keton Stonehammer
 player, 6 posts
 HP11/11--AC:18
 Weight: 12/30
Tue 7 Aug 2018
at 13:30
The Current Group
I'm around. Just was waiting to see posts from others as there isnt a lot for my character to respond to at the moment.
Kilvar Barrelchin
 player, 11 posts
 Hill Dwarf
Tue 7 Aug 2018
at 13:34
The Current Group
I had the same thought Syndrael. And even though just the three of us could continue on, I fear we may have lost the GM as they, too, have been silent exceptionally long.
Syndrael Ordel
 player, 8 posts
 High Elf Fighter
 HP: 12[12] AC:17 PP:11
Thu 9 Aug 2018
at 10:37
The Current Group
Yeah, I'm starting to think that same thing Kilvar. I'm going to hold off on my next post until we hear back from the DM.