Character Sheet
Name & Race X, X
Class & Level
XP (+##%) 0/2,000
Languages Common
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Ability Score Bonus Affects...
Strength ## +# To Hit (Melee), damage (melee, thrown), Open Doors
Intelligence ## +# Starting languages
Wisdom ## +# Saving throws vs. spells
Dexterity ## +# AC, Initiative, To Hit (Missile/thrown)
Constitution ## +# Hit Points
Charisma ## +# NPC reactions, hiring retainers, loyalty
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COMBAT
Attack Bonus #
Armor Class #
Hit Points #/# (1d6)
Movement Rate 120'/40'
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SAVING THROWS
Death Ray or Poison #
Magic Wands #
Paralysis or Turn to Stone #
Dragon Breath #
Rods, Staves, or Spells * #
* Include Wis bonus vs. Spells
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
ATTACKS
Weapon/Attack Size Bonus Damage Special
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SPECIAL ABILITIES
Vision: Normal
Weapon Use: X
Armor Use: X
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EQUIPMENT
Item Wt Notes
TOTAL ENCUMBRANCE ### lbs (Light Load ##, Heavy Load ##)
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
VALUABLES
Platinum Pieces (PP): 0
Gold Pieces (GP): 0
Electrum Pieces (EP): 0
Silver Pieces (SP): 0
Copper Pieces (CP): 0
This message was last edited by the GM at 14:31, Sun 10 Jan 2021.