Re: OOC Chat
I forgot I posted this ad on a Tuesday, so I can't bump until tomorrow! I'm not sure when the optimal time is, but I figure roughly US afternoon tomorrow?
In the meantime, I'm continuing work on bestiary. Check it out: I'm separating it into Magical Creatures, Undead, Spirits, Constructs, Animals and the Dire, Dragons, Mounts, and Soldiers, Raiders and Hirelings.
Magical Creatures: Weird things that didn't exist before that now exist due to magic. Please check out changelings, hidden folk and doppleganger in particular. They have big setting/world implications and are things Lira and Oliver should likely be aware of!
Undead: Dead things brought back to life, a dungeon crawler staple for obvious reasons with tons of real life folklore to back it up.
Spirits: If you're not sure if it's a magical creature or undead, it probably belongs here. Encompassing both magical "force of nature" type things and actual ghosts, samodiva have been moved here.
Animals and Dire: Probably my cleverest bestiary idea if I do say so myself, I'm going to crib numerous animal stat blocks and create a dire template: something like +2 HD, increase attack dice by one die.
Dragon: Harry Potter style dragons. Natural creatures because I fucking say so, damn it.
Mounts: Sensible place for stat blocks for horses, gryphons, maybe a couple others. Hippogriffs?
Soldiers, Raiders and Hirelings: Human opponents or allies will divided into easy Recruit / Grenadier / Dragoon / Officer / Commander stat blocks. Hirelings will generally be available at only recruit and grenadier level. Different types of soldiers or nationalities (ie. - a Gilded Hussar versus a Baboti horse archer) would be differentiated by equipment, not necessarily their stat blocks.